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mesa/main: Make FEATURE_texture_fxt1 follow feature conventions.
Also remove the unused initialization and GLchan fetch functions. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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920f023e8b
commit
20e20fc5af
4 changed files with 20 additions and 43 deletions
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@ -706,9 +706,6 @@ init_attrib_groups(GLcontext *ctx)
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#if FEATURE_texture_s3tc
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_mesa_init_texture_s3tc( ctx );
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#endif
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#if FEATURE_texture_fxt1
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_mesa_init_texture_fxt1( ctx );
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#endif
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/* Miscellaneous */
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ctx->NewState = _NEW_ALL;
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@ -48,9 +48,6 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img,
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extern void
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_mesa_init_texture_s3tc( GLcontext *ctx );
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extern void
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_mesa_init_texture_fxt1( GLcontext *ctx );
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#else /* _HAVE_FULL_GL */
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@ -41,6 +41,9 @@
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#include "texstore.h"
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#if FEATURE_texture_fxt1
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static void
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fxt1_encode (GLuint width, GLuint height, GLint comps,
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const void *source, GLint srcRowStride,
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@ -51,16 +54,6 @@ fxt1_decode_1 (const void *texture, GLint stride,
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GLint i, GLint j, GLchan *rgba);
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/**
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* Called during context initialization.
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*/
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void
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_mesa_init_texture_fxt1( GLcontext *ctx )
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{
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(void) ctx;
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}
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/**
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* Store user's image in rgb_fxt1 format.
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*/
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@ -175,15 +168,6 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS)
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}
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void
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_mesa_fetch_texel_2d_rgba_fxt1( const struct gl_texture_image *texImage,
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GLint i, GLint j, GLint k, GLchan *texel )
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{
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(void) k;
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fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel);
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}
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void
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_mesa_fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel )
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@ -199,16 +183,6 @@ _mesa_fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage,
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}
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void
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_mesa_fetch_texel_2d_rgb_fxt1( const struct gl_texture_image *texImage,
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GLint i, GLint j, GLint k, GLchan *texel )
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{
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(void) k;
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fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel);
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texel[ACOMP] = 255;
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}
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void
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_mesa_fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel )
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@ -1673,3 +1647,6 @@ fxt1_decode_1 (const void *texture, GLint stride, /* in pixels */
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decode_1[mode](code, t, rgba);
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}
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#endif /* FEATURE_texture_fxt1 */
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@ -25,29 +25,35 @@
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#ifndef TEXCOMPRESS_FXT1_H
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#define TEXCOMPRESS_FXT1_H
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#include "main/mtypes.h"
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#include "texstore.h"
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#if FEATURE_texture_fxt1
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extern GLboolean
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_mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS);
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extern GLboolean
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_mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS);
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extern void
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_mesa_fetch_texel_2d_rgba_fxt1(const struct gl_texture_image *texImage,
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GLint i, GLint j, GLint k, GLchan *texel);
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extern void
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_mesa_fetch_texel_2d_f_rgba_fxt1(const struct gl_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel);
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extern void
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_mesa_fetch_texel_2d_rgb_fxt1(const struct gl_texture_image *texImage,
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GLint i, GLint j, GLint k, GLchan *texel);
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extern void
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_mesa_fetch_texel_2d_f_rgb_fxt1(const struct gl_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel);
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#else /* FEATURE_texture_fxt1 */
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/* these are used only in texstore_funcs[] */
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#define _mesa_texstore_rgb_fxt1 NULL
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#define _mesa_texstore_rgba_fxt1 NULL
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/* these are used only in texfetch_funcs[] */
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#define _mesa_fetch_texel_2d_f_rgba_fxt1 NULL
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#define _mesa_fetch_texel_2d_f_rgb_fxt1 NULL
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#endif /* FEATURE_texture_fxt1 */
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#endif /* TEXCOMPRESS_FXT1_H */
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