aco: allow input modifiers on v_cndmask_b32

Totals from affected shaders:
SGPRS: 594099 -> 594019 (-0.01 %)
VGPRS: 441016 -> 441124 (0.02 %)
Spilled SGPRs: 101 -> 101 (0.00 %)
Spilled VGPRs: 18 -> 18 (0.00 %)
Code Size: 30266652 -> 30125256 (-0.47 %) bytes
Max Waves: 67044 -> 67057 (0.02 %)
Instructions: 5753097 -> 5726607 (-0.46 %)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2883>
This commit is contained in:
Rhys Perry 2019-12-10 19:03:42 +00:00 committed by Marge Bot
parent f9405ceb8a
commit 20d869079d

View file

@ -592,7 +592,6 @@ for (gfx6, gfx7, gfx8, gfx9, gfx10, name) in SMEM:
# TODO: misses some GFX6_7 opcodes which were shifted to VOP3 in GFX8
VOP2 = {
# GFX6, GFX7, GFX8, GFX9, GFX10, name, input/output modifiers
(0x00, 0x00, 0x00, 0x00, 0x01, "v_cndmask_b32", False),
(0x01, 0x01, -1, -1, -1, "v_readlane_b32", False),
(0x02, 0x02, -1, -1, -1, "v_writelane_b32", False),
(0x03, 0x03, 0x01, 0x01, 0x03, "v_add_f32", True),
@ -667,6 +666,11 @@ VOP2 = {
for (gfx6, gfx7, gfx8, gfx9, gfx10, name, modifiers) in VOP2:
opcode(name, gfx7, gfx9, gfx10, Format.VOP2, modifiers, modifiers)
if True:
# v_cndmask_b32 can use input modifiers but not output modifiers
(gfx6, gfx7, gfx8, gfx9, gfx10, name) = (0x00, 0x00, 0x00, 0x00, 0x01, "v_cndmask_b32")
opcode(name, gfx7, gfx9, gfx10, Format.VOP2, True, False)
# VOP1 instructions: instructions with 1 input and 1 output
VOP1 = {