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aco: allow input modifiers on v_cndmask_b32
Totals from affected shaders: SGPRS: 594099 -> 594019 (-0.01 %) VGPRS: 441016 -> 441124 (0.02 %) Spilled SGPRs: 101 -> 101 (0.00 %) Spilled VGPRs: 18 -> 18 (0.00 %) Code Size: 30266652 -> 30125256 (-0.47 %) bytes Max Waves: 67044 -> 67057 (0.02 %) Instructions: 5753097 -> 5726607 (-0.46 %) Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2883>
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1 changed files with 5 additions and 1 deletions
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@ -592,7 +592,6 @@ for (gfx6, gfx7, gfx8, gfx9, gfx10, name) in SMEM:
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# TODO: misses some GFX6_7 opcodes which were shifted to VOP3 in GFX8
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VOP2 = {
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# GFX6, GFX7, GFX8, GFX9, GFX10, name, input/output modifiers
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(0x00, 0x00, 0x00, 0x00, 0x01, "v_cndmask_b32", False),
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(0x01, 0x01, -1, -1, -1, "v_readlane_b32", False),
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(0x02, 0x02, -1, -1, -1, "v_writelane_b32", False),
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(0x03, 0x03, 0x01, 0x01, 0x03, "v_add_f32", True),
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@ -667,6 +666,11 @@ VOP2 = {
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for (gfx6, gfx7, gfx8, gfx9, gfx10, name, modifiers) in VOP2:
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opcode(name, gfx7, gfx9, gfx10, Format.VOP2, modifiers, modifiers)
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if True:
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# v_cndmask_b32 can use input modifiers but not output modifiers
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(gfx6, gfx7, gfx8, gfx9, gfx10, name) = (0x00, 0x00, 0x00, 0x00, 0x01, "v_cndmask_b32")
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opcode(name, gfx7, gfx9, gfx10, Format.VOP2, True, False)
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# VOP1 instructions: instructions with 1 input and 1 output
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VOP1 = {
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