r600g/gs: fix cases where number of gs inputs != number of gs outputs

this fixes a bunch of the geom shader built-in tests

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Dave Airlie 2013-12-18 15:55:07 +10:00
parent defebc0293
commit 20adc7449c

View file

@ -285,6 +285,7 @@ struct r600_shader_ctx {
int fragcoord_input;
int native_integers;
int next_ring_offset;
int gs_out_ring_offset;
int gs_next_vertex;
struct r600_shader *gs_for_vs;
};
@ -619,6 +620,9 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
ctx->cv_output = i;
break;
}
if (ctx->type == TGSI_PROCESSOR_GEOMETRY) {
ctx->gs_out_ring_offset += 16;
}
} else if (ctx->type == TGSI_PROCESSOR_FRAGMENT) {
switch (d->Semantic.Name) {
case TGSI_SEMANTIC_COLOR:
@ -1313,7 +1317,7 @@ static int emit_gs_ring_writes(struct r600_shader_ctx *ctx)
/* next_ring_offset after parsing input decls contains total size of
* single vertex data, gs_next_vertex - current vertex index */
ring_offset += ctx->next_ring_offset * ctx->gs_next_vertex;
ring_offset += ctx->gs_out_ring_offset * ctx->gs_next_vertex;
memset(&output, 0, sizeof(struct r600_bytecode_output));
output.gpr = ctx->shader->output[i].gpr;
@ -1379,6 +1383,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
}
ctx.next_ring_offset = 0;
ctx.gs_out_ring_offset = 0;
ctx.gs_next_vertex = 0;
ctx.face_gpr = -1;