use st_create_framebuffer()

This commit is contained in:
Brian 2007-11-03 09:39:31 -06:00
parent e49efdab4a
commit 2085cc9ac7

View file

@ -41,6 +41,7 @@
#include "dri_bufpool.h"
#include "pipe/p_context.h"
#include "state_tracker/st_public.h"
#include "state_tracker/st_cb_fbo.h"
@ -283,6 +284,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
return GL_FALSE; /* not implemented */
}
else {
#if 0
GLboolean swStencil = (mesaVis->stencilBits > 0 &&
mesaVis->depthBits != 24);
GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8);
@ -335,6 +337,13 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
GL_FALSE, /* never sw alpha */
GL_FALSE /* never sw aux */ );
driDrawPriv->driverPrivate = (void *) intel_fb;
#else
struct st_framebuffer *stfb;
stfb = st_create_framebuffer(mesaVis);
driDrawPriv->driverPrivate = (void *) stfb;
#endif
return GL_TRUE;
}