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nvc0: avoid negatives in PUSH_SPACE argument
Fixup to commit 03b3eb90d - the number of buffers could be larger than
the number of elements, in which case we'd pass a negative argument to
PUSH_SPACE, which would be bad. While we're at it, merge it with the
other PUSH_SPACE at the top of the function.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
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parent
03b3eb90d7
commit
2065e380b2
1 changed files with 1 additions and 2 deletions
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@ -382,7 +382,7 @@ nvc0_validate_vertex_buffers_shared(struct nvc0_context *nvc0)
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unsigned b;
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const uint32_t mask = nvc0->vbo_user;
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PUSH_SPACE(push, nvc0->num_vtxbufs * 8);
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PUSH_SPACE(push, nvc0->num_vtxbufs * 8 + nvc0->vertex->num_elements);
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for (b = 0; b < nvc0->num_vtxbufs; ++b) {
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struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
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struct nv04_resource *buf;
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@ -417,7 +417,6 @@ nvc0_validate_vertex_buffers_shared(struct nvc0_context *nvc0)
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/* If there are more elements than buffers, we might not have unset
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* fetching on the later elements.
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*/
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PUSH_SPACE(push, nvc0->vertex->num_elements - b);
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for (; b < nvc0->vertex->num_elements; ++b)
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IMMED_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 0);
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