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radv: Use correct gs_out with tessellation.
We should use the primitives output by the TES in that case. There is always a separate TES if there is no GS. Reviewed-by: Dave Airlie <airlied@redhat.com>
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1 changed files with 3 additions and 0 deletions
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@ -4156,6 +4156,9 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
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if (radv_pipeline_has_gs(pipeline)) {
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gs_out = si_conv_gl_prim_to_gs_out(pipeline->shaders[MESA_SHADER_GEOMETRY]->info.gs.output_prim);
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pipeline->graphics.can_use_guardband = gs_out == V_028A6C_OUTPRIM_TYPE_TRISTRIP;
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} else if (radv_pipeline_has_tess(pipeline)) {
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gs_out = si_conv_gl_prim_to_gs_out(pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.primitive_mode);
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pipeline->graphics.can_use_guardband = gs_out == V_028A6C_OUTPRIM_TYPE_TRISTRIP;
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} else {
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gs_out = si_conv_prim_to_gs_out(pCreateInfo->pInputAssemblyState->topology);
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}
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