mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-05 13:58:04 +02:00
Indent and cosmetic changes.
This commit is contained in:
parent
e5a6fcc345
commit
201e6b9b75
4 changed files with 729 additions and 651 deletions
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@ -758,7 +758,7 @@ _program_destructor (struct gl2_unknown_intf **intf)
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ShDestruct (impl->_obj.uniforms);
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#endif
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_container_destructor (intf);
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slang_program_dtr (&impl->_obj.prog);
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_slang_program_dtr (&impl->_obj.prog);
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}
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static struct gl2_unknown_intf **
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@ -825,7 +825,7 @@ _program_Link (struct gl2_program_intf **intf)
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impl->_obj.link_status = GL_FALSE;
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_mesa_free ((void *) impl->_obj._container._generic.info_log);
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impl->_obj._container._generic.info_log = NULL;
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slang_program_rst (&impl->_obj.prog);
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_slang_program_rst (&impl->_obj.prog);
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#if USE_3DLABS_FRONTEND
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handles = (ShHandle *) _mesa_malloc (impl->_obj._container.attached_count * sizeof (ShHandle));
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@ -1538,7 +1538,7 @@ _program_OverrideAttribBinding (struct gl2_program_intf **intf, GLuint index, co
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struct gl2_program_impl *impl = (struct gl2_program_impl *) (intf);
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slang_program *pro = &impl->_obj.prog;
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if (!slang_attrib_overrides_add (&pro->attrib_overrides, index, name))
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if (!_slang_attrib_overrides_add (&pro->attrib_overrides, index, name))
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_mesa_error (ctx, GL_OUT_OF_MEMORY, "_program_OverrideAttribBinding");
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}
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@ -1641,7 +1641,7 @@ _program_constructor (struct gl2_program_impl *impl)
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impl->_obj.linker = ShConstructLinker (EShExVertexFragment, 0);
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impl->_obj.uniforms = ShConstructUniformMap ();
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#endif
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slang_program_ctr (&impl->_obj.prog);
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_slang_program_ctr (&impl->_obj.prog);
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}
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struct gl2_fragment_shader_obj
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@ -36,8 +36,8 @@ GLboolean _slang_analyse_texture_usage (slang_program *prog)
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{
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GLuint i, count = 0;
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slang_texture_usages_dtr (&prog->texture_usage);
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slang_texture_usages_ctr (&prog->texture_usage);
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_slang_texture_usages_dtr (&prog->texture_usage);
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_slang_texture_usages_ctr (&prog->texture_usage);
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/*
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* We could do a full code analysis to find out which uniforms are actually used.
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File diff suppressed because it is too large
Load diff
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@ -1,6 +1,6 @@
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/*
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* Mesa 3-D graphics library
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* Version: 6.5
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* Version: 6.6
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*
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* Copyright (C) 2006 Brian Paul All Rights Reserved.
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*
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@ -33,27 +33,28 @@ extern "C" {
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enum
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{
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SLANG_SHADER_VERTEX,
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SLANG_SHADER_FRAGMENT,
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SLANG_SHADER_MAX
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SLANG_SHADER_VERTEX,
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SLANG_SHADER_FRAGMENT,
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SLANG_SHADER_MAX
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};
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/* Active variables.
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/*
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* Active variables.
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*
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* Active uniforms or attribs can be queried by the application to get a list of uniforms
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* or attribs actually used by shaders (uniforms) or vertex shader (attribs).
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* Active uniforms/attribs can be queried by the application to get a list of
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* uniforms/attribs actually used by shaders (uniforms) or vertex shader only (attribs).
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*/
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typedef struct
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{
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slang_export_data_quant *quant;
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char *name;
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slang_export_data_quant *quant;
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GLchar *name;
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} slang_active_variable;
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typedef struct
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{
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slang_active_variable *table;
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GLuint count;
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slang_active_variable *table;
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GLuint count;
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} slang_active_variables;
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/*
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@ -65,17 +66,18 @@ typedef struct
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typedef struct
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{
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GLuint index;
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GLchar *name;
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GLuint index;
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GLchar *name;
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} slang_attrib_override;
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typedef struct
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{
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slang_attrib_override *table;
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GLuint count;
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slang_attrib_override *table;
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GLuint count;
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} slang_attrib_overrides;
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GLboolean slang_attrib_overrides_add (slang_attrib_overrides *, GLuint, const GLchar *);
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extern GLboolean
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_slang_attrib_overrides_add (slang_attrib_overrides *, GLuint, const GLchar *);
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/*
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* Uniform bindings.
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@ -95,15 +97,15 @@ GLboolean slang_attrib_overrides_add (slang_attrib_overrides *, GLuint, const GL
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typedef struct
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{
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slang_export_data_quant *quant;
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char *name;
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GLuint address[SLANG_SHADER_MAX];
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slang_export_data_quant *quant;
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GLchar *name;
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GLuint address[SLANG_SHADER_MAX];
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} slang_uniform_binding;
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typedef struct
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{
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slang_uniform_binding *table;
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GLuint count;
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slang_uniform_binding *table;
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GLuint count;
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} slang_uniform_bindings;
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/*
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@ -117,9 +119,9 @@ typedef struct
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typedef struct
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{
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slang_export_data_quant *quant;
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char *name;
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GLuint first_slot_index;
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slang_export_data_quant *quant;
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GLchar *name;
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GLuint first_slot_index;
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} slang_attrib_binding;
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typedef struct
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@ -130,9 +132,9 @@ typedef struct
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typedef struct
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{
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slang_attrib_binding bindings[MAX_VERTEX_ATTRIBS];
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GLuint binding_count;
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slang_attrib_slot slots[MAX_VERTEX_ATTRIBS];
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slang_attrib_binding bindings[MAX_VERTEX_ATTRIBS];
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GLuint binding_count;
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slang_attrib_slot slots[MAX_VERTEX_ATTRIBS];
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} slang_attrib_bindings;
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/*
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@ -146,23 +148,23 @@ typedef struct
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typedef struct
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{
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GLuint vert_addr;
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GLuint frag_addr;
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GLuint vert_addr;
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GLuint frag_addr;
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} slang_varying_slot;
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typedef struct
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{
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slang_export_data_quant *quant;
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char *name;
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GLuint first_slot_index;
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slang_export_data_quant *quant;
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GLchar *name;
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GLuint first_slot_index;
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} slang_varying_binding;
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typedef struct
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{
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slang_varying_binding bindings[MAX_VARYING_FLOATS];
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GLuint binding_count;
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slang_varying_slot slots[MAX_VARYING_FLOATS];
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GLuint slot_count;
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slang_varying_binding bindings[MAX_VARYING_FLOATS];
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GLuint binding_count;
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slang_varying_slot slots[MAX_VARYING_FLOATS];
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GLuint slot_count;
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} slang_varying_bindings;
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/*
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@ -180,130 +182,138 @@ typedef struct
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typedef struct
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{
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slang_export_data_quant *quant;
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GLuint frag_address;
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slang_export_data_quant *quant;
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GLuint frag_address;
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} slang_texture_usage;
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typedef struct
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{
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slang_texture_usage *table;
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GLuint count;
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slang_texture_usage *table;
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GLuint count;
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} slang_texture_usages;
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GLvoid slang_texture_usages_ctr (slang_texture_usages *);
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GLvoid slang_texture_usages_dtr (slang_texture_usages *);
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extern GLvoid
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_slang_texture_usages_ctr (slang_texture_usages *);
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extern GLvoid
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_slang_texture_usages_dtr (slang_texture_usages *);
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enum
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{
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SLANG_COMMON_FIXED_MODELVIEWMATRIX,
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SLANG_COMMON_FIXED_PROJECTIONMATRIX,
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SLANG_COMMON_FIXED_MODELVIEWPROJECTIONMATRIX,
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SLANG_COMMON_FIXED_TEXTUREMATRIX,
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SLANG_COMMON_FIXED_NORMALMATRIX,
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SLANG_COMMON_FIXED_MODELVIEWMATRIXINVERSE,
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SLANG_COMMON_FIXED_PROJECTIONMATRIXINVERSE,
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SLANG_COMMON_FIXED_MODELVIEWPROJECTIONMATRIXINVERSE,
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SLANG_COMMON_FIXED_TEXTUREMATRIXINVERSE,
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SLANG_COMMON_FIXED_MODELVIEWMATRIXTRANSPOSE,
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SLANG_COMMON_FIXED_PROJECTIONMATRIXTRANSPOSE,
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SLANG_COMMON_FIXED_MODELVIEWPROJECTIONMATRIXTRANSPOSE,
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SLANG_COMMON_FIXED_TEXTUREMATRIXTRANSPOSE,
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SLANG_COMMON_FIXED_MODELVIEWMATRIXINVERSETRANSPOSE,
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SLANG_COMMON_FIXED_PROJECTIONMATRIXINVERSETRANSPOSE,
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SLANG_COMMON_FIXED_MODELVIEWPROJECTIONMATRIXINVERSETRANSPOSE,
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SLANG_COMMON_FIXED_TEXTUREMATRIXINVERSETRANSPOSE,
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SLANG_COMMON_FIXED_NORMALSCALE,
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SLANG_COMMON_FIXED_DEPTHRANGE,
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SLANG_COMMON_FIXED_CLIPPLANE,
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SLANG_COMMON_FIXED_POINT,
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SLANG_COMMON_FIXED_FRONTMATERIAL,
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SLANG_COMMON_FIXED_BACKMATERIAL,
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SLANG_COMMON_FIXED_LIGHTSOURCE,
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SLANG_COMMON_FIXED_LIGHTMODEL,
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SLANG_COMMON_FIXED_FRONTLIGHTMODELPRODUCT,
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SLANG_COMMON_FIXED_BACKLIGHTMODELPRODUCT,
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SLANG_COMMON_FIXED_FRONTLIGHTPRODUCT,
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SLANG_COMMON_FIXED_BACKLIGHTPRODUCT,
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SLANG_COMMON_FIXED_TEXTUREENVCOLOR,
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SLANG_COMMON_FIXED_EYEPLANES,
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SLANG_COMMON_FIXED_EYEPLANET,
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SLANG_COMMON_FIXED_EYEPLANER,
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SLANG_COMMON_FIXED_EYEPLANEQ,
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SLANG_COMMON_FIXED_OBJECTPLANES,
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SLANG_COMMON_FIXED_OBJECTPLANET,
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SLANG_COMMON_FIXED_OBJECTPLANER,
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SLANG_COMMON_FIXED_OBJECTPLANEQ,
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SLANG_COMMON_FIXED_FOG,
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SLANG_COMMON_FIXED_MAX
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SLANG_COMMON_FIXED_MODELVIEWMATRIX,
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SLANG_COMMON_FIXED_PROJECTIONMATRIX,
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SLANG_COMMON_FIXED_MODELVIEWPROJECTIONMATRIX,
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SLANG_COMMON_FIXED_TEXTUREMATRIX,
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SLANG_COMMON_FIXED_NORMALMATRIX,
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SLANG_COMMON_FIXED_MODELVIEWMATRIXINVERSE,
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SLANG_COMMON_FIXED_PROJECTIONMATRIXINVERSE,
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SLANG_COMMON_FIXED_MODELVIEWPROJECTIONMATRIXINVERSE,
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SLANG_COMMON_FIXED_TEXTUREMATRIXINVERSE,
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SLANG_COMMON_FIXED_MODELVIEWMATRIXTRANSPOSE,
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SLANG_COMMON_FIXED_PROJECTIONMATRIXTRANSPOSE,
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SLANG_COMMON_FIXED_MODELVIEWPROJECTIONMATRIXTRANSPOSE,
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SLANG_COMMON_FIXED_TEXTUREMATRIXTRANSPOSE,
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SLANG_COMMON_FIXED_MODELVIEWMATRIXINVERSETRANSPOSE,
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SLANG_COMMON_FIXED_PROJECTIONMATRIXINVERSETRANSPOSE,
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SLANG_COMMON_FIXED_MODELVIEWPROJECTIONMATRIXINVERSETRANSPOSE,
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SLANG_COMMON_FIXED_TEXTUREMATRIXINVERSETRANSPOSE,
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SLANG_COMMON_FIXED_NORMALSCALE,
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SLANG_COMMON_FIXED_DEPTHRANGE,
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SLANG_COMMON_FIXED_CLIPPLANE,
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SLANG_COMMON_FIXED_POINT,
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SLANG_COMMON_FIXED_FRONTMATERIAL,
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SLANG_COMMON_FIXED_BACKMATERIAL,
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SLANG_COMMON_FIXED_LIGHTSOURCE,
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SLANG_COMMON_FIXED_LIGHTMODEL,
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SLANG_COMMON_FIXED_FRONTLIGHTMODELPRODUCT,
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SLANG_COMMON_FIXED_BACKLIGHTMODELPRODUCT,
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SLANG_COMMON_FIXED_FRONTLIGHTPRODUCT,
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SLANG_COMMON_FIXED_BACKLIGHTPRODUCT,
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SLANG_COMMON_FIXED_TEXTUREENVCOLOR,
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SLANG_COMMON_FIXED_EYEPLANES,
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SLANG_COMMON_FIXED_EYEPLANET,
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SLANG_COMMON_FIXED_EYEPLANER,
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SLANG_COMMON_FIXED_EYEPLANEQ,
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SLANG_COMMON_FIXED_OBJECTPLANES,
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SLANG_COMMON_FIXED_OBJECTPLANET,
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SLANG_COMMON_FIXED_OBJECTPLANER,
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SLANG_COMMON_FIXED_OBJECTPLANEQ,
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SLANG_COMMON_FIXED_FOG,
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SLANG_COMMON_FIXED_MAX
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};
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enum
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{
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SLANG_VERTEX_FIXED_POSITION,
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SLANG_VERTEX_FIXED_POINTSIZE,
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SLANG_VERTEX_FIXED_CLIPVERTEX,
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SLANG_VERTEX_FIXED_COLOR,
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SLANG_VERTEX_FIXED_SECONDARYCOLOR,
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SLANG_VERTEX_FIXED_NORMAL,
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SLANG_VERTEX_FIXED_VERTEX,
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SLANG_VERTEX_FIXED_MULTITEXCOORD0,
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SLANG_VERTEX_FIXED_MULTITEXCOORD1,
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SLANG_VERTEX_FIXED_MULTITEXCOORD2,
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SLANG_VERTEX_FIXED_MULTITEXCOORD3,
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SLANG_VERTEX_FIXED_MULTITEXCOORD4,
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SLANG_VERTEX_FIXED_MULTITEXCOORD5,
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SLANG_VERTEX_FIXED_MULTITEXCOORD6,
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SLANG_VERTEX_FIXED_MULTITEXCOORD7,
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SLANG_VERTEX_FIXED_FOGCOORD,
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SLANG_VERTEX_FIXED_FRONTCOLOR,
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SLANG_VERTEX_FIXED_BACKCOLOR,
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SLANG_VERTEX_FIXED_FRONTSECONDARYCOLOR,
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SLANG_VERTEX_FIXED_BACKSECONDARYCOLOR,
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SLANG_VERTEX_FIXED_TEXCOORD,
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SLANG_VERTEX_FIXED_FOGFRAGCOORD,
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SLANG_VERTEX_FIXED_MAX
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SLANG_VERTEX_FIXED_POSITION,
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SLANG_VERTEX_FIXED_POINTSIZE,
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SLANG_VERTEX_FIXED_CLIPVERTEX,
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SLANG_VERTEX_FIXED_COLOR,
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SLANG_VERTEX_FIXED_SECONDARYCOLOR,
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SLANG_VERTEX_FIXED_NORMAL,
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SLANG_VERTEX_FIXED_VERTEX,
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SLANG_VERTEX_FIXED_MULTITEXCOORD0,
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SLANG_VERTEX_FIXED_MULTITEXCOORD1,
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SLANG_VERTEX_FIXED_MULTITEXCOORD2,
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SLANG_VERTEX_FIXED_MULTITEXCOORD3,
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SLANG_VERTEX_FIXED_MULTITEXCOORD4,
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SLANG_VERTEX_FIXED_MULTITEXCOORD5,
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SLANG_VERTEX_FIXED_MULTITEXCOORD6,
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SLANG_VERTEX_FIXED_MULTITEXCOORD7,
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SLANG_VERTEX_FIXED_FOGCOORD,
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SLANG_VERTEX_FIXED_FRONTCOLOR,
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SLANG_VERTEX_FIXED_BACKCOLOR,
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SLANG_VERTEX_FIXED_FRONTSECONDARYCOLOR,
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SLANG_VERTEX_FIXED_BACKSECONDARYCOLOR,
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SLANG_VERTEX_FIXED_TEXCOORD,
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SLANG_VERTEX_FIXED_FOGFRAGCOORD,
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SLANG_VERTEX_FIXED_MAX
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};
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enum
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{
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SLANG_FRAGMENT_FIXED_FRAGCOORD,
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SLANG_FRAGMENT_FIXED_FRONTFACING,
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SLANG_FRAGMENT_FIXED_FRAGCOLOR,
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SLANG_FRAGMENT_FIXED_FRAGDATA,
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SLANG_FRAGMENT_FIXED_FRAGDEPTH,
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SLANG_FRAGMENT_FIXED_COLOR,
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SLANG_FRAGMENT_FIXED_SECONDARYCOLOR,
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SLANG_FRAGMENT_FIXED_TEXCOORD,
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SLANG_FRAGMENT_FIXED_FOGFRAGCOORD,
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SLANG_FRAGMENT_FIXED_MAX
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SLANG_FRAGMENT_FIXED_FRAGCOORD,
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SLANG_FRAGMENT_FIXED_FRONTFACING,
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SLANG_FRAGMENT_FIXED_FRAGCOLOR,
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SLANG_FRAGMENT_FIXED_FRAGDATA,
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SLANG_FRAGMENT_FIXED_FRAGDEPTH,
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SLANG_FRAGMENT_FIXED_COLOR,
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SLANG_FRAGMENT_FIXED_SECONDARYCOLOR,
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SLANG_FRAGMENT_FIXED_TEXCOORD,
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SLANG_FRAGMENT_FIXED_FOGFRAGCOORD,
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SLANG_FRAGMENT_FIXED_MAX
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};
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enum
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{
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SLANG_COMMON_CODE_MAIN,
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SLANG_COMMON_CODE_MAX
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SLANG_COMMON_CODE_MAIN,
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SLANG_COMMON_CODE_MAX
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};
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typedef struct
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{
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slang_active_variables active_uniforms;
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slang_active_variables active_attribs;
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slang_attrib_overrides attrib_overrides;
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slang_uniform_bindings uniforms;
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slang_attrib_bindings attribs;
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slang_varying_bindings varyings;
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slang_texture_usages texture_usage;
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GLuint common_fixed_entries[SLANG_SHADER_MAX][SLANG_COMMON_FIXED_MAX];
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GLuint vertex_fixed_entries[SLANG_VERTEX_FIXED_MAX];
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GLuint fragment_fixed_entries[SLANG_FRAGMENT_FIXED_MAX];
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GLuint code[SLANG_SHADER_MAX][SLANG_COMMON_CODE_MAX];
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slang_machine *machines[SLANG_SHADER_MAX];
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slang_assembly_file *assemblies[SLANG_SHADER_MAX];
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slang_active_variables active_uniforms;
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slang_active_variables active_attribs;
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slang_attrib_overrides attrib_overrides;
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slang_uniform_bindings uniforms;
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slang_attrib_bindings attribs;
|
||||
slang_varying_bindings varyings;
|
||||
slang_texture_usages texture_usage;
|
||||
GLuint common_fixed_entries[SLANG_SHADER_MAX][SLANG_COMMON_FIXED_MAX];
|
||||
GLuint vertex_fixed_entries[SLANG_VERTEX_FIXED_MAX];
|
||||
GLuint fragment_fixed_entries[SLANG_FRAGMENT_FIXED_MAX];
|
||||
GLuint code[SLANG_SHADER_MAX][SLANG_COMMON_CODE_MAX];
|
||||
slang_machine *machines[SLANG_SHADER_MAX];
|
||||
slang_assembly_file *assemblies[SLANG_SHADER_MAX];
|
||||
} slang_program;
|
||||
|
||||
GLvoid slang_program_ctr (slang_program *);
|
||||
GLvoid slang_program_dtr (slang_program *);
|
||||
GLvoid slang_program_rst (slang_program *);
|
||||
extern GLvoid
|
||||
_slang_program_ctr (slang_program *);
|
||||
|
||||
extern GLvoid
|
||||
_slang_program_dtr (slang_program *);
|
||||
|
||||
extern GLvoid
|
||||
_slang_program_rst (slang_program *);
|
||||
|
||||
extern GLboolean
|
||||
_slang_link (slang_program *, slang_code_object **, GLuint);
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue