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mesa: Remove warning that geometry shader support is experimental.
Geometry shader support is now working well, and adequately piglit tested. There are just a few piglit failures left to fix. So there's no need for an "experimental" warning anymore. Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
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1 changed files with 0 additions and 6 deletions
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@ -743,12 +743,6 @@ compile_shader(struct gl_context *ctx, GLuint shaderObj)
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if (!sh)
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return;
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/* Geometry shaders are not yet fully supported, so issue a warning message
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* if we're compiling one.
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*/
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if (sh->Type == GL_GEOMETRY_SHADER)
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printf("WARNING: Geometry shader support is currently experimental.\n");
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options = &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(sh->Type)];
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/* set default pragma state for shader */
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