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teximage: split out helper from EGLImageTargetTexture2DOES
The major differences between EXT_EGL_image_storage and EGLImageTargetTexture2DOES are: (1) The texture target is made immutable (2) EXT_EGL_image_storage supports non-2D targets. We can reuse EGLImageTargetTexture2D and FreeTextureImageBuffer for (1) pretty easily. For (2), let's just not support the complicated targets. Let's reuse aspects of the EGLImageTargetTexture2DOES implementation. Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
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7978f2401b
commit
1fe23d0e22
1 changed files with 29 additions and 18 deletions
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@ -3382,23 +3382,25 @@ _mesa_TexImage3D_no_error(GLenum target, GLint level, GLint internalFormat,
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width, height, depth, border, format, type, 0, pixels);
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}
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void GLAPIENTRY
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_mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
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/*
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* Helper used by __mesa_EGLImageTargetTexture2DOES.
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*/
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static void
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egl_image_target_texture(struct gl_context *ctx,
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struct gl_texture_object *texObj, GLenum target,
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GLeglImageOES image, const char *caller)
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{
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struct gl_texture_object *texObj;
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struct gl_texture_image *texImage;
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bool valid_target;
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GET_CURRENT_CONTEXT(ctx);
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FLUSH_VERTICES(ctx, 0);
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switch (target) {
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case GL_TEXTURE_2D:
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valid_target = ctx->Extensions.OES_EGL_image;
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valid_target = _mesa_has_OES_EGL_image(ctx);
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break;
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case GL_TEXTURE_EXTERNAL_OES:
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valid_target =
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_mesa_is_gles(ctx) ? ctx->Extensions.OES_EGL_image_external : false;
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_mesa_is_gles(ctx) ? _mesa_has_OES_EGL_image_external(ctx) : false;
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break;
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default:
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valid_target = false;
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@ -3406,36 +3408,29 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
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}
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if (!valid_target) {
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_mesa_error(ctx, GL_INVALID_ENUM,
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"glEGLImageTargetTexture2D(target=%d)", target);
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_mesa_error(ctx, GL_INVALID_ENUM, "%s(target=%d)", caller, target);
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return;
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}
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if (!image) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glEGLImageTargetTexture2D(image=%p)", image);
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_mesa_error(ctx, GL_INVALID_OPERATION, "%s(image=%p)", caller, image);
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return;
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}
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if (ctx->NewState & _NEW_PIXEL)
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_mesa_update_state(ctx);
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texObj = _mesa_get_current_tex_object(ctx, target);
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if (!texObj)
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return;
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_mesa_lock_texture(ctx, texObj);
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if (texObj->Immutable) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glEGLImageTargetTexture2D(texture is immutable)");
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_mesa_error(ctx, GL_INVALID_OPERATION, "%s(texture is immutable)", caller);
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_mesa_unlock_texture(ctx, texObj);
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return;
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}
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texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
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if (!texImage) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glEGLImageTargetTexture2D");
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
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} else {
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ctx->Driver.FreeTextureImageBuffer(ctx, texImage);
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@ -3447,6 +3442,22 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
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_mesa_unlock_texture(ctx, texObj);
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}
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void GLAPIENTRY
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_mesa_EGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image)
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{
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struct gl_texture_object *texObj;
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const char *func = "glEGLImageTargetTexture2D";
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GET_CURRENT_CONTEXT(ctx);
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texObj = _mesa_get_current_tex_object(ctx, target);
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if (!texObj) {
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_mesa_error(ctx, GL_INVALID_ENUM, "%s(target=%d)", func, target);
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return;
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}
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egl_image_target_texture(ctx, texObj, target, image, func);
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}
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/**
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* Helper that implements the glTexSubImage1/2/3D()
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* and glTextureSubImage1/2/3D() functions.
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