adjust texcoords for texture rectangle sampling

This commit is contained in:
Brian Paul 2004-09-13 14:54:19 +00:00
parent 114246eb86
commit 1fcac8b1c1

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@ -1288,3 +1288,4 @@ Mesa Version History
- fixed a matrix classification bug (reported by Wes Bethel)
- we weren't reseting the vertex/fragment program error state
before parsing (Dave Reveman)
- adjust texcoords for sampling texture rectangles (Dave Reveman)