mesa: print enum name instead of hexadecimal value in glGet errors

This commit is contained in:
Brian Paul 2010-05-14 08:25:25 -06:00
parent 39c13a115e
commit 1fbb50b740

View file

@ -25,6 +25,7 @@
#include "glheader.h"
#include "context.h"
#include "enable.h"
#include "enums.h"
#include "extensions.h"
#include "get.h"
#include "macros.h"
@ -1678,7 +1679,8 @@ check_extra(GLcontext *ctx, const char *func, const struct value_desc *d)
}
if (total > 0 && enabled == 0) {
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", func, d->pname);
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func,
_mesa_lookup_enum_by_nr(d->pname));
return GL_FALSE;
}
@ -1727,7 +1729,8 @@ find_value(const char *func, GLenum pname, void **p, union value *v)
/* If the enum isn't valid, the hash walk ends with index 0,
* which is the API mask entry at the beginning of values[]. */
if (d->type == TYPE_API_MASK) {
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", func, pname);
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func,
_mesa_lookup_enum_by_nr(pname));
return &error_value;
}
hash += prime_step;
@ -2256,10 +2259,12 @@ find_value_indexed(const char *func, GLenum pname, int index, union value *v)
}
invalid_enum:
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", func, pname);
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func,
_mesa_lookup_enum_by_nr(pname));
return TYPE_INVALID;
invalid_value:
_mesa_error(ctx, GL_INVALID_VALUE, "%s(pname=0x%x)", func, pname);
_mesa_error(ctx, GL_INVALID_VALUE, "%s(pname=%s)", func,
_mesa_lookup_enum_by_nr(pname));
return TYPE_INVALID;
}