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mesa: Mark GetBufferParameteri64v as implemented.
Apparently this was accidentally marked as unimplemented, and thus not put in the dispatch table. Fixes 7 es3conform tests: - copy_buffer_parameters - copy_buffer_data - copy_buffer_usage - pixel_buffer_object_bind - pixel_buffer_object_parameteriv - pixel_buffer_object_texture_read - pixel_buffer_object_usage v2: Also update the DispatchSanity test for this change. Reviewed-by: Matt Turner <mattst88@gmail.com>
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2 changed files with 2 additions and 4 deletions
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@ -601,8 +601,7 @@
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<param name="data" type="GLint64 *"/>
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</function>
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<function name="GetBufferParameteri64v" offset="assign" es2="3.0"
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exec="skip">
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<function name="GetBufferParameteri64v" offset="assign" es2="3.0">
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<param name="target" type="GLenum"/>
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<param name="pname" type="GLenum"/>
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<param name="params" type="GLint64 *"/>
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@ -1301,8 +1301,7 @@ const struct function gles3_functions_possible[] = {
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{ "glGetActiveUniformBlockiv", 30, -1 },
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{ "glGetActiveUniformBlockName", 30, -1 },
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{ "glGetActiveUniformsiv", 30, -1 },
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// We have an implementation (added Jan 1 2010, 1fbc7193) but never tested...
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// { "glGetBufferParameteri64v", 30, -1 },
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{ "glGetBufferParameteri64v", 30, -1 },
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// We check for the aliased -OES version in GLES 2
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// { "glGetBufferPointerv", 30, -1 },
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{ "glGetFragDataLocation", 30, -1 },
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