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st/mesa: unreference optional shaders when unbinding
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
parent
0a46e6f410
commit
1f73e2bb94
1 changed files with 4 additions and 0 deletions
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@ -217,6 +217,7 @@ update_gp( struct st_context *st )
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if (!st->ctx->GeometryProgram._Current) {
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cso_set_geometry_shader_handle(st->cso_context, NULL);
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st_reference_geomprog(st, &st->gp, NULL);
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return;
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}
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@ -245,6 +246,7 @@ update_tcp( struct st_context *st )
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if (!st->ctx->TessCtrlProgram._Current) {
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cso_set_tessctrl_shader_handle(st->cso_context, NULL);
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st_reference_tesscprog(st, &st->tcp, NULL);
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return;
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}
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@ -273,6 +275,7 @@ update_tep( struct st_context *st )
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if (!st->ctx->TessEvalProgram._Current) {
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cso_set_tesseval_shader_handle(st->cso_context, NULL);
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st_reference_tesseprog(st, &st->tep, NULL);
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return;
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}
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@ -301,6 +304,7 @@ update_cp( struct st_context *st )
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if (!st->ctx->ComputeProgram._Current) {
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cso_set_compute_shader_handle(st->cso_context, NULL);
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st_reference_compprog(st, &st->cp, NULL);
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return;
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}
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