etnaviv: allow mixing different bit depths for color and depth surfaces

Vivante hardware supports this just fine. There is no reason why this shouldn't
be advertised as a valid combination.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
This commit is contained in:
Lucas Stach 2018-03-07 14:31:59 +01:00
parent 6d4d46bca9
commit 1f55d06783

View file

@ -139,6 +139,7 @@ etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_TGSI_TEXCOORD:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
return 1;
case PIPE_CAP_NATIVE_FENCE_FD:
return screen->drm_version >= ETNA_DRM_VERSION_FENCE_FD;
@ -238,7 +239,6 @@ etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_MAX_WINDOW_RECTANGLES:
case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
case PIPE_CAP_TGSI_CAN_READ_OUTPUTS: