t_dd_dmatmp: Indentation and formatting fixes after HAVE_TRI_FANS change

No piglit regressions on i915 (G33) or radeon (Radeon 7500).

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Ian Romanick 2015-09-14 14:35:51 -07:00
parent 03c3208c18
commit 1f374958fd

View file

@ -307,34 +307,33 @@ static void TAG(render_tri_strip_verts)(struct gl_context *ctx,
FLUSH();
}
static void TAG(render_tri_fan_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
static void TAG(render_tri_fan_verts)(struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags)
{
LOCAL_VARS;
GLuint j, nr;
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
int currentsz;
LOCAL_VARS;
GLuint j, nr;
int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
int currentsz;
INIT(GL_TRIANGLE_FAN);
INIT(GL_TRIANGLE_FAN);
currentsz = GET_CURRENT_VB_MAX_VERTS();
if (currentsz < 8) {
currentsz = dmasz;
}
currentsz = GET_CURRENT_VB_MAX_VERTS();
if (currentsz < 8)
currentsz = dmasz;
for (j = 1; j + 1 < count; j += nr - 2) {
void *tmp;
nr = MIN2( currentsz, count - j + 1 );
tmp = ALLOC_VERTS( nr );
tmp = TAG(emit_verts)( ctx, start, 1, tmp );
tmp = TAG(emit_verts)( ctx, start + j, nr - 1, tmp );
(void) tmp;
currentsz = dmasz;
}
for (j = 1; j + 1 < count; j += nr - 2) {
void *tmp;
nr = MIN2(currentsz, count - j + 1);
tmp = ALLOC_VERTS(nr);
tmp = TAG(emit_verts)(ctx, start, 1, tmp);
tmp = TAG(emit_verts)(ctx, start + j, nr - 1, tmp);
(void) tmp;
currentsz = dmasz;
}
FLUSH();
FLUSH();
}
@ -798,35 +797,34 @@ static void TAG(render_tri_strip_elts)(struct gl_context *ctx,
}
}
static void TAG(render_tri_fan_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
static void TAG(render_tri_fan_elts)(struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags)
{
LOCAL_VARS;
GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts;
GLuint j, nr;
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
int currentsz;
LOCAL_VARS;
GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts;
GLuint j, nr;
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
int currentsz;
FLUSH();
ELT_INIT(GL_TRIANGLE_FAN);
currentsz = GET_CURRENT_VB_MAX_ELTS();
if (currentsz < 8)
currentsz = dmasz;
for (j = 1; j + 1 < count; j += nr - 2) {
void *tmp;
nr = MIN2(currentsz, count - j + 1);
tmp = ALLOC_ELTS(nr);
tmp = TAG(emit_elts)(ctx, elts + start, 1, tmp);
tmp = TAG(emit_elts)(ctx, elts + start + j, nr - 1, tmp);
(void) tmp;
FLUSH();
ELT_INIT( GL_TRIANGLE_FAN );
currentsz = GET_CURRENT_VB_MAX_ELTS();
if (currentsz < 8) {
currentsz = dmasz;
}
for (j = 1; j + 1 < count; j += nr - 2) {
void *tmp;
nr = MIN2( currentsz, count - j + 1 );
tmp = ALLOC_ELTS( nr );
tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp );
tmp = TAG(emit_elts)(ctx, elts + start + j, nr - 1, tmp);
(void) tmp;
FLUSH();
currentsz = dmasz;
}
currentsz = dmasz;
}
}
@ -1036,18 +1034,11 @@ static GLboolean TAG(validate_render)( struct gl_context *ctx,
break;
case GL_TRIANGLES:
case GL_TRIANGLE_STRIP:
ok = GL_TRUE;
break;
case GL_TRIANGLE_FAN:
ok = GL_TRUE;
break;
case GL_POLYGON:
if (HAVE_POLYGONS) {
ok = GL_TRUE;
}
else {
ok = (ctx->Light.ShadeModel == GL_SMOOTH);
}
ok = (HAVE_POLYGONS) || ctx->Light.ShadeModel == GL_SMOOTH;
break;
case GL_QUAD_STRIP:
if (VB->Elts) {