glsl: Don't assert when the value returned by a function has no rvalue

The rvalue of the returned value can be NULL if the shader says
'return foo();' and foo() is a function that returns void.

Existing GLSL specs do *NOT* say that this is an error.  The type of
the return value is void.  If the return type of the function is also
void, then this should compile without error.  I expect that future
versions of the GLSL spec will fix this (wink, wink, nudge, nudge).

Fixes piglit test glsl-1.10/compiler/expressions/return-01.vert and
bugzilla #33308.

NOTE: This is a candidate for the 7.9 and 7.10 branches.
(cherry picked from commit 2db46fe5f0)
This commit is contained in:
Ian Romanick 2011-01-22 17:47:05 -08:00
parent 427d574920
commit 1f34edbbde

View file

@ -2618,27 +2618,26 @@ ast_jump_statement::hir(exec_list *instructions,
assert(state->current_function);
if (opt_return_value) {
if (state->current_function->return_type->base_type ==
GLSL_TYPE_VOID) {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(& loc, state,
"`return` with a value, in function `%s' "
"returning void",
state->current_function->function_name());
}
ir_rvalue *const ret = opt_return_value->hir(instructions, state);
assert(ret != NULL);
/* The value of the return type can be NULL if the shader says
* 'return foo();' and foo() is a function that returns void.
*
* NOTE: The GLSL spec doesn't say that this is an error. The type
* of the return value is void. If the return type of the function is
* also void, then this should compile without error. Seriously.
*/
const glsl_type *const ret_type =
(ret == NULL) ? glsl_type::void_type : ret->type;
/* Implicit conversions are not allowed for return values. */
if (state->current_function->return_type != ret->type) {
if (state->current_function->return_type != ret_type) {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(& loc, state,
"`return' with wrong type %s, in function `%s' "
"returning %s",
ret->type->name,
ret_type->name,
state->current_function->function_name(),
state->current_function->return_type->name);
}