From 1f08a6dcdbf382a7586b703379969bdd3113c02e Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Mon, 6 Feb 2023 15:57:45 -0500 Subject: [PATCH] zink: add a define for the "default" optimal key Reviewed-by: Emma Anholt Part-of: --- src/gallium/drivers/zink/zink_shader_keys.h | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/gallium/drivers/zink/zink_shader_keys.h b/src/gallium/drivers/zink/zink_shader_keys.h index 4024742bef9..924467b6eda 100644 --- a/src/gallium/drivers/zink/zink_shader_keys.h +++ b/src/gallium/drivers/zink/zink_shader_keys.h @@ -148,6 +148,9 @@ union zink_shader_key_optimal { uint32_t val; }; +/* the default key has only last_vertex_stage set*/ +#define ZINK_SHADER_KEY_OPTIMAL_DEFAULT (1<<0) + static inline const struct zink_fs_key_base * zink_fs_key_base(const struct zink_shader_key *key) {