i965: Move brw_new_shader and brw_link_shader prototypes from brw_wm.h.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Matt Turner 2015-11-23 09:31:21 -08:00
parent 6ba700c3c3
commit 1eb11e64b3
2 changed files with 3 additions and 3 deletions

View file

@ -286,6 +286,9 @@ bool brw_cs_precompile(struct gl_context *ctx,
struct gl_shader_program *shader_prog,
struct gl_program *prog);
GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type);
int type_size_scalar(const struct glsl_type *type);
int type_size_vec4(const struct glsl_type *type);
int type_size_vec4_times_4(const struct glsl_type *type);

View file

@ -60,9 +60,6 @@
extern "C" {
#endif
GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type);
bool brw_color_buffer_write_enabled(struct brw_context *brw);
bool brw_codegen_wm_prog(struct brw_context *brw,
struct gl_shader_program *prog,