intel: Move copyteximage source clipping out of copytexsubimage.

glCopyTexSubImage already gets the (correct) clipping for us, so it doesn't
need the path.  While moving the clipping out, replace the code with the mesa
path to do the same job.
This commit is contained in:
Eric Anholt 2008-12-18 18:42:06 -08:00
parent d01c44aaca
commit 1e7785fe07

View file

@ -112,56 +112,47 @@ do_copy_texsubimage(struct intel_context *intel,
intelImage->level);
const GLint orig_x = x;
const GLint orig_y = y;
const struct gl_framebuffer *fb = ctx->DrawBuffer;
GLshort src_pitch;
if (_mesa_clip_to_region(fb->_Xmin, fb->_Ymin, fb->_Xmax, fb->_Ymax,
&x, &y, &width, &height)) {
GLshort src_pitch;
/* Update dst for clipped src. Need to also clip the source rect. */
dstx += x - orig_x;
dsty += y - orig_y;
/* Update dst for clipped src. Need to also clip the source rect.
*/
dstx += x - orig_x;
dsty += y - orig_y;
/* image_offset may be non-page-aligned, but that's illegal for tiling. */
assert(intelImage->mt->region->tiling == I915_TILING_NONE);
/* image_offset may be non-page-aligned, but that's illegal for tiling.
if (ctx->ReadBuffer->Name == 0) {
/* reading from a window, adjust x, y */
__DRIdrawablePrivate *dPriv = intel->driDrawable;
y = dPriv->y + (dPriv->h - (y + height));
x += dPriv->x;
/* Invert the data coming from the source rectangle due to GL
* and hardware disagreeing on where y=0 is.
*
* It appears that our offsets and pitches get mangled
* appropriately by the hardware, and we don't need to adjust them
* on our own.
*/
assert(intelImage->mt->region->tiling == I915_TILING_NONE);
if (ctx->ReadBuffer->Name == 0) {
/* reading from a window, adjust x, y */
__DRIdrawablePrivate *dPriv = intel->driDrawable;
y = dPriv->y + (dPriv->h - (y + height));
x += dPriv->x;
/* Invert the data coming from the source rectangle due to GL
* and hardware disagreeing on where y=0 is.
*
* It appears that our offsets and pitches get mangled
* appropriately by the hardware, and we don't need to adjust them
* on our own.
*/
src_pitch = -src->pitch;
}
else {
/* reading from a FBO, y is already oriented the way we like */
src_pitch = src->pitch;
}
intelEmitCopyBlit(intel,
intelImage->mt->cpp,
src_pitch,
src->buffer,
0,
src->tiling,
intelImage->mt->pitch,
intelImage->mt->region->buffer,
image_offset,
intelImage->mt->region->tiling,
x, y, dstx, dsty, width, height,
GL_COPY);
src_pitch = -src->pitch;
} else {
/* reading from a FBO, y is already oriented the way we like */
src_pitch = src->pitch;
}
}
intelEmitCopyBlit(intel,
intelImage->mt->cpp,
src_pitch,
src->buffer,
0,
src->tiling,
intelImage->mt->pitch,
intelImage->mt->region->buffer,
image_offset,
intelImage->mt->region->tiling,
x, y, dstx, dsty, width, height,
GL_COPY);
}
UNLOCK_HARDWARE(intel);
@ -188,6 +179,7 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
_mesa_select_tex_object(ctx, texUnit, target);
struct gl_texture_image *texImage =
_mesa_select_tex_image(ctx, texObj, target, level);
int srcx, srcy, dstx, dsty, height;
if (border)
goto fail;
@ -199,10 +191,20 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
width, border,
GL_RGBA, CHAN_TYPE, NULL,
&ctx->DefaultPacking, texObj, texImage);
srcx = x;
srcy = y;
dstx = 0;
dsty = 0;
height = 1;
if (!_mesa_clip_copytexsubimage(ctx,
&dstx, &dsty,
&srcx, &srcy,
&width, &height))
return;
if (!do_copy_texsubimage(intel_context(ctx), target,
intel_texture_image(texImage),
internalFormat, 0, 0, x, y, width, 1))
internalFormat, 0, 0, x, y, width, height))
goto fail;
return;
@ -224,10 +226,21 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
_mesa_select_tex_object(ctx, texUnit, target);
struct gl_texture_image *texImage =
_mesa_select_tex_image(ctx, texObj, target, level);
int srcx, srcy, dstx, dsty;
if (border)
goto fail;
srcx = x;
srcy = y;
dstx = 0;
dsty = 0;
if (!_mesa_clip_copytexsubimage(ctx,
&dstx, &dsty,
&srcx, &srcy,
&width, &height))
return;
/* Setup or redefine the texture object, mipmap tree and texture
* image. Don't populate yet.
*/