radv: pass shader/base_reg to radv_emit_inline_push_consts()

Preliminary work for moving the shaders array outside of radv_pipeline.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21878>
This commit is contained in:
Samuel Pitoiset 2023-03-13 14:05:21 +01:00 committed by Marge Bot
parent c2e71729af
commit 1e3cac8d5e

View file

@ -1124,12 +1124,11 @@ radv_emit_sample_locations(struct radv_cmd_buffer *cmd_buffer)
static void
radv_emit_inline_push_consts(struct radv_device *device, struct radeon_cmdbuf *cs,
struct radv_pipeline *pipeline, gl_shader_stage stage, int idx,
const struct radv_shader *shader, uint32_t base_reg, int idx,
uint32_t *values)
{
const struct radv_shader *shader = radv_get_shader(pipeline, stage);
const struct radv_userdata_info *loc = radv_get_user_sgpr(shader, idx);
uint32_t base_reg = pipeline->user_data_0[stage];
const struct radv_userdata_info *loc = &shader->info.user_sgprs_locs.shader_data[idx];
if (loc->sgpr_idx == -1)
return;
@ -4556,24 +4555,13 @@ radv_flush_descriptors(struct radv_cmd_buffer *cmd_buffer, VkShaderStageFlags st
radv_save_descriptors(cmd_buffer, bind_point);
}
static bool
radv_shader_loads_push_constants(struct radv_pipeline *pipeline, gl_shader_stage stage)
{
const struct radv_shader *shader = radv_get_shader(pipeline, stage);
const struct radv_userdata_info *loc = radv_get_user_sgpr(shader, AC_UD_PUSH_CONSTANTS);
return loc->sgpr_idx != -1;
}
static void
radv_emit_all_inline_push_consts(struct radv_device *device, struct radeon_cmdbuf *cs,
struct radv_pipeline *pipeline, gl_shader_stage stage,
struct radv_shader *shader, uint32_t base_reg,
uint32_t *values, bool *need_push_constants)
{
const struct radv_shader *shader = radv_get_shader(pipeline, stage);
if (!shader)
return;
*need_push_constants |= radv_shader_loads_push_constants(pipeline, stage);
if (radv_get_user_sgpr(shader, AC_UD_PUSH_CONSTANTS)->sgpr_idx != -1)
*need_push_constants |= true;
const uint64_t mask = shader->info.inline_push_constant_mask;
if (!mask)
@ -4582,7 +4570,7 @@ radv_emit_all_inline_push_consts(struct radv_device *device, struct radeon_cmdbu
const uint8_t base = ffs(mask) - 1;
if (mask == u_bit_consecutive64(base, util_last_bit64(mask) - base)) {
/* consecutive inline push constants */
radv_emit_inline_push_consts(device, cs, pipeline, stage, AC_UD_INLINE_PUSH_CONSTANTS,
radv_emit_inline_push_consts(device, cs, shader, base_reg, AC_UD_INLINE_PUSH_CONSTANTS,
values + base);
} else {
/* sparse inline push constants */
@ -4590,7 +4578,7 @@ radv_emit_all_inline_push_consts(struct radv_device *device, struct radeon_cmdbu
unsigned num_consts = 0;
u_foreach_bit64 (idx, mask)
consts[num_consts++] = values[idx];
radv_emit_inline_push_consts(device, cs, pipeline, stage, AC_UD_INLINE_PUSH_CONSTANTS,
radv_emit_inline_push_consts(device, cs, shader, base_reg, AC_UD_INLINE_PUSH_CONSTANTS,
consts);
}
}
@ -4635,16 +4623,30 @@ radv_flush_constants(struct radv_cmd_buffer *cmd_buffer, VkShaderStageFlags stag
unreachable("Unhandled bind point");
}
radv_foreach_stage(stage, internal_stages & ~VK_SHADER_STAGE_TASK_BIT_EXT)
{
radv_emit_all_inline_push_consts(
device, cs, pipeline, stage, (uint32_t *)cmd_buffer->push_constants, &need_push_constants);
}
if (internal_stages & VK_SHADER_STAGE_COMPUTE_BIT) {
radv_emit_all_inline_push_consts(device, cs, pipeline->shaders[MESA_SHADER_COMPUTE],
pipeline->user_data_0[MESA_SHADER_COMPUTE],
(uint32_t *)cmd_buffer->push_constants, &need_push_constants);
if (internal_stages & VK_SHADER_STAGE_TASK_BIT_EXT) {
radv_emit_all_inline_push_consts(device, cmd_buffer->ace_internal.cs, pipeline,
MESA_SHADER_TASK, (uint32_t *)cmd_buffer->push_constants,
&need_push_constants);
} else {
radv_foreach_stage(stage, internal_stages & ~VK_SHADER_STAGE_TASK_BIT_EXT) {
shader = radv_get_shader(pipeline, stage);
if (!shader)
continue;
radv_emit_all_inline_push_consts(device, cs, shader, pipeline->user_data_0[stage],
(uint32_t *)cmd_buffer->push_constants,
&need_push_constants);
}
if (internal_stages & VK_SHADER_STAGE_TASK_BIT_EXT) {
radv_emit_all_inline_push_consts(device, cmd_buffer->ace_internal.cs,
pipeline->shaders[MESA_SHADER_TASK],
pipeline->user_data_0[MESA_SHADER_TASK],
(uint32_t *)cmd_buffer->push_constants,
&need_push_constants);
}
}
if (need_push_constants) {