fixed breakage from last check-in, more clean-ups

This commit is contained in:
Brian Paul 2002-11-28 00:24:04 +00:00
parent 9fcd566e60
commit 1e27ca69f8

View file

@ -1,4 +1,4 @@
/* $Id: miniglx.c,v 1.1.4.4 2002/11/28 00:03:07 brianp Exp $ */
/* $Id: miniglx.c,v 1.1.4.5 2002/11/28 00:24:04 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -95,6 +95,9 @@ struct MiniGLXVisualRec {
* Derived from Mesa's GLframebuffer class.
*/
struct MiniGLXWindowRec {
#if !USE_DRI
GLframebuffer glframebuffer; /* must be first */
#endif
Visual *visual;
int x, y; /* pos (always 0,0) */
unsigned int w, h; /* size */
@ -108,8 +111,6 @@ struct MiniGLXWindowRec {
GLubyte *curBottom; /* = frontBottom or backBottom */
#if USE_DRI
__DRIdrawable driDrawable;
#else
GLframebuffer glframebuffer; /* base class */
#endif
}; /* Window */
@ -118,24 +119,17 @@ struct MiniGLXWindowRec {
* Derived from Mesa's GLcontext class.
*/
struct MiniGLXContextRec {
#if !USE_DRI
GLcontext glcontext; /* must be first */
#endif
Window drawBuffer;
Window curBuffer;
#if USE_DRI
__DRIcontext driContext;
#else
GLcontext glcontext;
#endif
}; /* GLXContext */
/*
* This is defined in each DRI driver.
*/
#if USE_DRI
extern void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc,
int numConfigs, __GLXvisualConfig *config);
#endif
/*
* Per-display info (replaces Xlib's Display type)
@ -714,6 +708,7 @@ WRAP(XOpenDisplay)( const char *display_name )
return NULL;
if (!OpenFBDev(dpy)) {
fprintf(stderr, "OpenFBDev failed\n");
_mesa_free(dpy);
return NULL;
}
@ -826,7 +821,7 @@ WRAP(XCreateWindow)( Display *dpy, Window parent, int x, int y,
win->size = win->rowStride * height * win->bytesPerPixel; /* XXX stride? */
win->frontStart = dpy->FrameBuffer;
win->frontBottom = (GLubyte *) win->frontStart
+ (dpy->VarInfo.yres_virtual - 1) * win->rowStride;
+ (height - 1) * win->rowStride;
if (visual->glvisual.doubleBufferMode) {
win->backStart = (GLubyte *) win->frontStart + win->size;
@ -1209,12 +1204,12 @@ WRAP(glXMakeCurrent)( Display *dpy, GLXDrawable drawable, GLXContext ctx)
_mesa_make_current2( &ctx->glcontext,
&drawable->glframebuffer,
&drawable->glframebuffer );
if (ctx->glcontext.Viewport.Width == 0) {
_mesa_Viewport(0, 0, drawable->w, drawable->h);
}
#endif
ctx->drawBuffer = drawable;
ctx->curBuffer = drawable;
if (ctx->glcontext.Viewport.Width == 0) {
_mesa_Viewport(0, 0, drawable->w, drawable->h);
}
}
else {
/* unbind */