Fix problem in stencil_and_ztest_span() when using h/w stencil buffer.

Fix a comment typo.
Remove some unneeded #includes.
This commit is contained in:
Brian Paul 2005-11-15 04:01:29 +00:00
parent 5ef524cd01
commit 1e134cf7e4

View file

@ -25,9 +25,7 @@
#include "glheader.h"
#include "context.h"
#include "macros.h"
#include "imports.h"
#include "fbobject.h"
#include "s_context.h"
#include "s_depth.h"
@ -441,6 +439,10 @@ stencil_and_ztest_span(GLcontext *ctx, struct sw_span *span, GLuint face)
if (do_stencil_test( ctx, face, n, stencil, mask ) == GL_FALSE) {
/* all fragments failed the stencil test, we're done. */
span->writeAll = GL_FALSE;
if (!rb->GetPointer(ctx, rb, 0, 0)) {
/* put updated stencil values into buffer */
rb->PutRow(ctx, rb, n, x, y, stencil, NULL);
}
return GL_FALSE;
}
@ -498,7 +500,7 @@ stencil_and_ztest_span(GLcontext *ctx, struct sw_span *span, GLuint face)
* Write updated stencil values back into hardware stencil buffer.
*/
if (!rb->GetPointer(ctx, rb, 0, 0)) {
rb->PutRow(ctx, rb, n, x, y, stencil, mask);
rb->PutRow(ctx, rb, n, x, y, stencil, NULL);
}
span->writeAll = GL_FALSE;
@ -1191,7 +1193,7 @@ _swrast_clear_stencil_buffer( GLcontext *ctx, struct gl_renderbuffer *rb )
/* no bit masking */
if (width == rb->Width && rb->DataType == GL_UNSIGNED_BYTE) {
/* optimized case */
/* XXX bottom-to-op raster assumed! */
/* Note: bottom-to-top raster assumed! */
GLubyte *stencil = rb->GetPointer(ctx, rb, x, y);
GLuint len = width * height * sizeof(GLubyte);
_mesa_memset(stencil, clearVal, len);