From 1e0adac84a17d43721a5249d82c9959880115c92 Mon Sep 17 00:00:00 2001 From: Jesse Natalie Date: Mon, 9 Jan 2023 12:41:46 -0800 Subject: [PATCH] dzn: Define a symbol that was present in older D3D headers D3D12_BARRIER_SYNC_INPUT_ASSEMBLER was renamed to D3D12_BARRIER_SYNC_INDEX_INPUT, so conditionally define the old name based on the version of the headers that are being used. Part-of: --- src/microsoft/vulkan/dzn_cmd_buffer.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/microsoft/vulkan/dzn_cmd_buffer.c b/src/microsoft/vulkan/dzn_cmd_buffer.c index 72a69bb1a3c..139c0d2cf98 100644 --- a/src/microsoft/vulkan/dzn_cmd_buffer.c +++ b/src/microsoft/vulkan/dzn_cmd_buffer.c @@ -28,6 +28,9 @@ #include "vk_format.h" #include "vk_util.h" +#if D3D12_SDK_VERSION >= 608 +static const D3D12_BARRIER_SYNC D3D12_BARRIER_SYNC_INPUT_ASSEMBLER = D3D12_BARRIER_SYNC_INDEX_INPUT; +#endif static void dzn_cmd_buffer_exec_transition_barriers(struct dzn_cmd_buffer *cmdbuf,