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zink: use array size in spirv bo length calculations
I don't know why I was dropping this, but doing so breaks drivers that have
optimization passes based on the lengths of these variables
Fixes: c1cdf30a11 ("zink: apply Delete All The Code methodology to the ubo/ssbo variables")
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12070>
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@ -844,7 +844,7 @@ unbreak_bos(nir_shader *shader)
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const struct glsl_type *type = glsl_without_array(var->type);
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if (type_is_counter(type))
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continue;
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unsigned size = glsl_count_attribute_slots(type, false);
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unsigned size = glsl_count_attribute_slots(glsl_type_is_array(var->type) ? var->type : type, false);
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if (var->data.mode == nir_var_mem_ubo)
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max_ubo_size = MAX2(max_ubo_size, size);
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else
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