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fixup float/ushort conversion macros
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1 changed files with 5 additions and 7 deletions
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@ -1,10 +1,10 @@
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/* $Id: colormac.h,v 1.10 2001/07/16 15:54:23 brianp Exp $ */
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/* $Id: colormac.h,v 1.11 2002/04/04 16:51:52 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 3.5
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* Version: 4.1
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*
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* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@ -74,10 +74,8 @@
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#define CHAN_TO_UBYTE(c) ((c) >> 8)
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#define CHAN_TO_FLOAT(c) ((GLfloat) ((c) * (1.0 / CHAN_MAXF)))
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#define CLAMPED_FLOAT_TO_CHAN(c, f) \
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c = ((GLchan) IROUND((f) * CHAN_MAXF))
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#define UNCLAMPED_FLOAT_TO_CHAN(c, f) \
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c = ( (GLchan) IROUND( CLAMP(f, 0.0, 1.0) * CHAN_MAXF) )
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#define CLAMPED_FLOAT_TO_CHAN(c, f) CLAMPED_FLOAT_TO_USHORT(c, f)
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#define UNCLAMPED_FLOAT_TO_CHAN(c, f) UNCLAMPED_FLOAT_TO_USHORT(c, f)
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#define COPY_CHAN4(DST, SRC) COPY_4V(DST, SRC)
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