gallium: mark texture object data dirty in do_copy_texsubimage()

This commit is contained in:
Brian 2008-02-20 13:12:36 -07:00
parent 3ccbaa977f
commit 1d45787d4a

View file

@ -1091,6 +1091,7 @@ do_copy_texsubimage(GLcontext *ctx,
struct gl_texture_image *texImage =
_mesa_select_tex_image(ctx, texObj, target, level);
struct st_texture_image *stImage = st_texture_image(texImage);
struct st_texture_object *stObj = st_texture_object(texObj);
GLenum baseFormat = texImage->InternalFormat;
struct gl_framebuffer *fb = ctx->ReadBuffer;
struct st_renderbuffer *strb;
@ -1177,6 +1178,9 @@ do_copy_texsubimage(GLcontext *ctx,
pipe_surface_reference(&dest_surface, NULL);
/* flag data as dirty */
stObj->dirtyData = GL_TRUE;
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
ctx->Driver.GenerateMipmap(ctx, target, texObj);
}