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r300-gallium: Fix build errors.
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parent
92661bcbad
commit
1d2c31df41
3 changed files with 18 additions and 18 deletions
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@ -115,7 +115,7 @@ void r500_emit_fragment_shader(struct r300_context* r300,
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{
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CS_LOCALS(r300);
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int i = 0;
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BEGIN_CS(11 + (shader->shader.instruction_count * 6));
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BEGIN_CS(11 + (fs->instruction_count * 6));
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OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
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OUT_CS_REG(R500_US_PIXSIZE, fs->shader.stack_size);
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OUT_CS_REG(R500_US_CODE_ADDR, R500_US_CODE_START_ADDR(0) |
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@ -123,14 +123,14 @@ void r500_emit_fragment_shader(struct r300_context* r300,
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OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_INSTR);
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OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA,
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shader->shader.instruction_count * 6);
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for (i = 0; i < shader->shader.instruction_count; i++) {
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OUT_CS(shader->instructions[i].inst0);
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OUT_CS(shader->instructions[i].inst1);
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OUT_CS(shader->instructions[i].inst2);
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OUT_CS(shader->instructions[i].inst3);
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OUT_CS(shader->instructions[i].inst4);
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OUT_CS(shader->instructions[i].inst5);
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fs->instruction_count * 6);
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for (i = 0; i < fs->instruction_count; i++) {
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OUT_CS(fs->instructions[i].inst0);
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OUT_CS(fs->instructions[i].inst1);
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OUT_CS(fs->instructions[i].inst2);
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OUT_CS(fs->instructions[i].inst3);
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OUT_CS(fs->instructions[i].inst4);
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OUT_CS(fs->instructions[i].inst5);
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}
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R300_PACIFY;
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END_CS;
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@ -47,16 +47,16 @@ static const struct r300_fragment_shader r300_passthrough_fragment_shader = {
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OUT_CS(R300_US_OUT_FMT_UNUSED);
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OUT_CS(R300_US_OUT_FMT_UNUSED);
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OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0); */
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.alu_instruction_count = 1;
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.tex_instruction_count = 0;
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.indirections = 1;
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.shader.stack_size = 2;
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.alu_instruction_count = 1,
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.tex_instruction_count = 0,
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.indirections = 1,
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.shader.stack_size = 2,
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/* XXX decode these */
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.instructions[0].alu_rgb_inst = 0x50A80;
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.instructions[0].alu_rgb_inst = 0x1C000000;
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.instructions[0].alu_alpha_inst = 0x40889;
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.instructions[0].alu_alpha_inst = 0x1000000;
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.instructions[0].alu_rgb_inst = 0x50A80,
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.instructions[0].alu_rgb_inst = 0x1C000000,
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.instructions[0].alu_alpha_inst = 0x40889,
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.instructions[0].alu_alpha_inst = 0x1000000,
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};
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static const struct r500_fragment_shader r500_passthrough_fragment_shader = {
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@ -234,7 +234,7 @@ static void r300_surface_fill(struct pipe_context* pipe,
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} else {
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r300_emit_fragment_shader(r300, &r300_passthrough_fragment_shader);
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}
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BEGIN_CS(2 + (caps->has_tcl ? 23 : 2));
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/* XXX these magic numbers should be explained when
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* this becomes a cached state object */
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