radv: save/restore all viewports/scissors for meta operations

This is needed since we don't update the number of viewports/scissors
when they are set dynamically (according to the spec). In the following
scenario:

* vkCmdSetViewport()
* vkCmdClearColorImage() (or any other meta operations)

The viewports/scissors weren't saved correctly because no pipeline
was bound before, and thus the number of viewports/scissors were 0.

This fixes a regression with:

dEQP-VK.draw.negative_viewport_height.front_ccw_cull_back

Fixes: 60878dd00c ("radv: do not update the number of viewports in vkCmdSetViewport()")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2017-09-25 14:02:49 +02:00
parent 0509b27b9d
commit 1cf508b731
3 changed files with 44 additions and 26 deletions

View file

@ -32,15 +32,22 @@
static void
radv_meta_save_novertex(struct radv_meta_saved_state *state,
const struct radv_cmd_buffer *cmd_buffer,
uint32_t dynamic_mask)
const struct radv_cmd_buffer *cmd_buffer)
{
state->old_pipeline = cmd_buffer->state.pipeline;
state->old_descriptor_set0 = cmd_buffer->state.descriptors[0];
state->dynamic_mask = dynamic_mask;
radv_dynamic_state_copy(&state->dynamic, &cmd_buffer->state.dynamic,
dynamic_mask);
/* Save all viewports. */
state->viewport.count = cmd_buffer->state.dynamic.viewport.count;
typed_memcpy(state->viewport.viewports,
cmd_buffer->state.dynamic.viewport.viewports,
MAX_VIEWPORTS);
/* Save all scissors. */
state->scissor.count = cmd_buffer->state.dynamic.scissor.count;
typed_memcpy(state->scissor.scissors,
cmd_buffer->state.dynamic.scissor.scissors,
MAX_SCISSORS);
memcpy(state->push_constants, cmd_buffer->push_constants, MAX_PUSH_CONSTANTS_SIZE);
}
@ -55,9 +62,20 @@ radv_meta_restore(const struct radv_meta_saved_state *state,
cmd_buffer->state.dirty |= RADV_CMD_DIRTY_PIPELINE;
radv_dynamic_state_copy(&cmd_buffer->state.dynamic, &state->dynamic,
state->dynamic_mask);
cmd_buffer->state.dirty |= state->dynamic_mask;
/* Restore all viewports. */
cmd_buffer->state.dynamic.viewport.count = state->viewport.count;
typed_memcpy(cmd_buffer->state.dynamic.viewport.viewports,
state->viewport.viewports,
MAX_VIEWPORTS);
/* Restore all scissors. */
cmd_buffer->state.dynamic.scissor.count = state->scissor.count;
typed_memcpy(cmd_buffer->state.dynamic.scissor.scissors,
state->scissor.scissors,
MAX_SCISSORS);
cmd_buffer->state.dirty |= 1 << VK_DYNAMIC_STATE_VIEWPORT |
1 << VK_DYNAMIC_STATE_SCISSOR;
memcpy(cmd_buffer->push_constants, state->push_constants, MAX_PUSH_CONSTANTS_SIZE);
cmd_buffer->push_constant_stages |= VK_SHADER_STAGE_ALL_GRAPHICS | VK_SHADER_STAGE_COMPUTE_BIT;
@ -391,11 +409,11 @@ void
radv_meta_save_graphics_reset_vport_scissor_novertex(struct radv_meta_saved_state *saved_state,
struct radv_cmd_buffer *cmd_buffer)
{
uint32_t dirty_state = (1 << VK_DYNAMIC_STATE_VIEWPORT) | (1 << VK_DYNAMIC_STATE_SCISSOR);
radv_meta_save_novertex(saved_state, cmd_buffer, dirty_state);
radv_meta_save_novertex(saved_state, cmd_buffer);
cmd_buffer->state.dynamic.viewport.count = 0;
cmd_buffer->state.dynamic.scissor.count = 0;
cmd_buffer->state.dirty |= dirty_state;
cmd_buffer->state.dirty |= 1 << VK_DYNAMIC_STATE_VIEWPORT |
1 << VK_DYNAMIC_STATE_SCISSOR;
}
nir_ssa_def *radv_meta_gen_rect_vertices_comp2(nir_builder *vs_b, nir_ssa_def *comp2)

View file

@ -36,14 +36,10 @@ extern "C" {
#define RADV_META_VERTEX_BINDING_COUNT 2
struct radv_meta_saved_state {
/**
* Bitmask of (1 << VK_DYNAMIC_STATE_*). Defines the set of saved dynamic
* state.
*/
uint32_t dynamic_mask;
struct radv_dynamic_state dynamic;
struct radv_descriptor_set *old_descriptor_set0;
struct radv_pipeline *old_pipeline;
struct radv_viewport_state viewport;
struct radv_scissor_state scissor;
char push_constants[128];
};

View file

@ -700,16 +700,20 @@ struct radv_vertex_binding {
VkDeviceSize offset;
};
struct radv_dynamic_state {
struct {
uint32_t count;
VkViewport viewports[MAX_VIEWPORTS];
} viewport;
struct radv_viewport_state {
uint32_t count;
VkViewport viewports[MAX_VIEWPORTS];
};
struct {
uint32_t count;
VkRect2D scissors[MAX_SCISSORS];
} scissor;
struct radv_scissor_state {
uint32_t count;
VkRect2D scissors[MAX_SCISSORS];
};
struct radv_dynamic_state {
struct radv_viewport_state viewport;
struct radv_scissor_state scissor;
float line_width;