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radv: save/restore all viewports/scissors for meta operations
This is needed since we don't update the number of viewports/scissors
when they are set dynamically (according to the spec). In the following
scenario:
* vkCmdSetViewport()
* vkCmdClearColorImage() (or any other meta operations)
The viewports/scissors weren't saved correctly because no pipeline
was bound before, and thus the number of viewports/scissors were 0.
This fixes a regression with:
dEQP-VK.draw.negative_viewport_height.front_ccw_cull_back
Fixes: 60878dd00c ("radv: do not update the number of viewports in vkCmdSetViewport()")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
parent
0509b27b9d
commit
1cf508b731
3 changed files with 44 additions and 26 deletions
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@ -32,15 +32,22 @@
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static void
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radv_meta_save_novertex(struct radv_meta_saved_state *state,
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const struct radv_cmd_buffer *cmd_buffer,
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uint32_t dynamic_mask)
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const struct radv_cmd_buffer *cmd_buffer)
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{
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state->old_pipeline = cmd_buffer->state.pipeline;
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state->old_descriptor_set0 = cmd_buffer->state.descriptors[0];
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state->dynamic_mask = dynamic_mask;
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radv_dynamic_state_copy(&state->dynamic, &cmd_buffer->state.dynamic,
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dynamic_mask);
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/* Save all viewports. */
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state->viewport.count = cmd_buffer->state.dynamic.viewport.count;
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typed_memcpy(state->viewport.viewports,
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cmd_buffer->state.dynamic.viewport.viewports,
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MAX_VIEWPORTS);
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/* Save all scissors. */
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state->scissor.count = cmd_buffer->state.dynamic.scissor.count;
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typed_memcpy(state->scissor.scissors,
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cmd_buffer->state.dynamic.scissor.scissors,
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MAX_SCISSORS);
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memcpy(state->push_constants, cmd_buffer->push_constants, MAX_PUSH_CONSTANTS_SIZE);
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}
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@ -55,9 +62,20 @@ radv_meta_restore(const struct radv_meta_saved_state *state,
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cmd_buffer->state.dirty |= RADV_CMD_DIRTY_PIPELINE;
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radv_dynamic_state_copy(&cmd_buffer->state.dynamic, &state->dynamic,
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state->dynamic_mask);
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cmd_buffer->state.dirty |= state->dynamic_mask;
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/* Restore all viewports. */
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cmd_buffer->state.dynamic.viewport.count = state->viewport.count;
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typed_memcpy(cmd_buffer->state.dynamic.viewport.viewports,
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state->viewport.viewports,
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MAX_VIEWPORTS);
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/* Restore all scissors. */
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cmd_buffer->state.dynamic.scissor.count = state->scissor.count;
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typed_memcpy(cmd_buffer->state.dynamic.scissor.scissors,
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state->scissor.scissors,
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MAX_SCISSORS);
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cmd_buffer->state.dirty |= 1 << VK_DYNAMIC_STATE_VIEWPORT |
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1 << VK_DYNAMIC_STATE_SCISSOR;
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memcpy(cmd_buffer->push_constants, state->push_constants, MAX_PUSH_CONSTANTS_SIZE);
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cmd_buffer->push_constant_stages |= VK_SHADER_STAGE_ALL_GRAPHICS | VK_SHADER_STAGE_COMPUTE_BIT;
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@ -391,11 +409,11 @@ void
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radv_meta_save_graphics_reset_vport_scissor_novertex(struct radv_meta_saved_state *saved_state,
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struct radv_cmd_buffer *cmd_buffer)
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{
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uint32_t dirty_state = (1 << VK_DYNAMIC_STATE_VIEWPORT) | (1 << VK_DYNAMIC_STATE_SCISSOR);
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radv_meta_save_novertex(saved_state, cmd_buffer, dirty_state);
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radv_meta_save_novertex(saved_state, cmd_buffer);
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cmd_buffer->state.dynamic.viewport.count = 0;
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cmd_buffer->state.dynamic.scissor.count = 0;
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cmd_buffer->state.dirty |= dirty_state;
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cmd_buffer->state.dirty |= 1 << VK_DYNAMIC_STATE_VIEWPORT |
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1 << VK_DYNAMIC_STATE_SCISSOR;
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}
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nir_ssa_def *radv_meta_gen_rect_vertices_comp2(nir_builder *vs_b, nir_ssa_def *comp2)
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@ -36,14 +36,10 @@ extern "C" {
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#define RADV_META_VERTEX_BINDING_COUNT 2
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struct radv_meta_saved_state {
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/**
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* Bitmask of (1 << VK_DYNAMIC_STATE_*). Defines the set of saved dynamic
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* state.
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*/
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uint32_t dynamic_mask;
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struct radv_dynamic_state dynamic;
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struct radv_descriptor_set *old_descriptor_set0;
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struct radv_pipeline *old_pipeline;
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struct radv_viewport_state viewport;
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struct radv_scissor_state scissor;
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char push_constants[128];
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};
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@ -700,16 +700,20 @@ struct radv_vertex_binding {
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VkDeviceSize offset;
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};
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struct radv_dynamic_state {
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struct {
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uint32_t count;
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VkViewport viewports[MAX_VIEWPORTS];
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} viewport;
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struct radv_viewport_state {
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uint32_t count;
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VkViewport viewports[MAX_VIEWPORTS];
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};
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struct {
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uint32_t count;
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VkRect2D scissors[MAX_SCISSORS];
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} scissor;
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struct radv_scissor_state {
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uint32_t count;
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VkRect2D scissors[MAX_SCISSORS];
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};
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struct radv_dynamic_state {
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struct radv_viewport_state viewport;
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struct radv_scissor_state scissor;
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float line_width;
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