mesa/st: merge queryobj code from st into mesa.

This merges all the query object code from st into mesa.

Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14327>
This commit is contained in:
Dave Airlie 2021-12-09 17:14:39 +10:00
parent 0af7c1e385
commit 1c73afa462
11 changed files with 464 additions and 586 deletions

View file

@ -36,7 +36,6 @@
#include "mtypes.h"
#include "queryobj.h"
#include "state_tracker/st_cb_queryobj.h"
#include "state_tracker/st_cb_condrender.h"
#include "api_exec_decl.h"
@ -196,27 +195,27 @@ _mesa_check_conditional_render(struct gl_context *ctx)
FALLTHROUGH;
case GL_QUERY_WAIT:
if (!q->Ready) {
st_WaitQuery(ctx, q);
_mesa_wait_query(ctx, q);
}
return q->Result > 0;
case GL_QUERY_BY_REGION_WAIT_INVERTED:
FALLTHROUGH;
case GL_QUERY_WAIT_INVERTED:
if (!q->Ready) {
st_WaitQuery(ctx, q);
_mesa_wait_query(ctx, q);
}
return q->Result == 0;
case GL_QUERY_BY_REGION_NO_WAIT:
FALLTHROUGH;
case GL_QUERY_NO_WAIT:
if (!q->Ready)
st_CheckQuery(ctx, q);
_mesa_check_query(ctx, q);
return q->Ready ? (q->Result > 0) : GL_TRUE;
case GL_QUERY_BY_REGION_NO_WAIT_INVERTED:
FALLTHROUGH;
case GL_QUERY_NO_WAIT_INVERTED:
if (!q->Ready)
st_CheckQuery(ctx, q);
_mesa_check_query(ctx, q);
return q->Ready ? (q->Result == 0) : GL_TRUE;
default:
_mesa_problem(ctx, "Bad cond render mode %s in "

View file

@ -35,6 +35,7 @@
#include "macros.h"
#include "multisample.h"
#include "mtypes.h"
#include "queryobj.h"
#include "spirv_extensions.h"
#include "state.h"
#include "texcompress.h"
@ -44,7 +45,6 @@
#include "stencil.h"
#include "version.h"
#include "state_tracker/st_cb_queryobj.h"
#include "state_tracker/st_context.h"
#include "api_exec_decl.h"
@ -1187,7 +1187,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
break;
/* GL_ARB_timer_query */
case GL_TIMESTAMP:
v->value_int64 = st_GetTimestamp(ctx);
v->value_int64 = _mesa_get_timestamp(ctx);
break;
/* GL_KHR_DEBUG */
case GL_DEBUG_OUTPUT:

View file

@ -2208,6 +2208,13 @@ struct gl_query_object
GLboolean Ready; /**< result is ready? */
GLboolean EverBound;/**< has query object ever been bound */
GLuint Stream; /**< The stream */
struct pipe_query *pq;
/* Begin TIMESTAMP query for GL_TIME_ELAPSED_EXT queries */
struct pipe_query *pq_begin;
unsigned type; /**< PIPE_QUERY_x */
};

View file

@ -35,8 +35,436 @@
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "state_tracker/st_cb_queryobj.h"
#include "api_exec_decl.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "state_tracker/st_context.h"
#include "state_tracker/st_cb_bitmap.h"
static struct gl_query_object *
new_query_object(struct gl_context *ctx, GLuint id)
{
struct gl_query_object *q = CALLOC_STRUCT(gl_query_object);
if (q) {
q->Id = id;
q->Ready = GL_TRUE;
q->pq = NULL;
q->type = PIPE_QUERY_TYPES; /* an invalid value */
return q;
}
return NULL;
}
static void
free_queries(struct pipe_context *pipe, struct gl_query_object *q)
{
if (q->pq) {
pipe->destroy_query(pipe, q->pq);
q->pq = NULL;
}
if (q->pq_begin) {
pipe->destroy_query(pipe, q->pq_begin);
q->pq_begin = NULL;
}
}
static void
delete_query(struct gl_context *ctx, struct gl_query_object *q)
{
struct pipe_context *pipe = ctx->pipe;
free_queries(pipe, q);
free(q->Label);
FREE(q);
}
static int
target_to_index(const struct st_context *st, const struct gl_query_object *q)
{
if (q->Target == GL_PRIMITIVES_GENERATED ||
q->Target == GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN ||
q->Target == GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB)
return q->Stream;
if (st->has_single_pipe_stat) {
switch (q->Target) {
case GL_VERTICES_SUBMITTED_ARB:
return PIPE_STAT_QUERY_IA_VERTICES;
case GL_PRIMITIVES_SUBMITTED_ARB:
return PIPE_STAT_QUERY_IA_PRIMITIVES;
case GL_VERTEX_SHADER_INVOCATIONS_ARB:
return PIPE_STAT_QUERY_VS_INVOCATIONS;
case GL_GEOMETRY_SHADER_INVOCATIONS:
return PIPE_STAT_QUERY_GS_INVOCATIONS;
case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
return PIPE_STAT_QUERY_GS_PRIMITIVES;
case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
return PIPE_STAT_QUERY_C_INVOCATIONS;
case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
return PIPE_STAT_QUERY_C_PRIMITIVES;
case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
return PIPE_STAT_QUERY_PS_INVOCATIONS;
case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
return PIPE_STAT_QUERY_HS_INVOCATIONS;
case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
return PIPE_STAT_QUERY_DS_INVOCATIONS;
case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
return PIPE_STAT_QUERY_CS_INVOCATIONS;
default:
break;
}
}
return 0;
}
static void
begin_query(struct gl_context *ctx, struct gl_query_object *q)
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = ctx->pipe;
unsigned type;
bool ret = false;
st_flush_bitmap_cache(st_context(ctx));
/* convert GL query type to Gallium query type */
switch (q->Target) {
case GL_ANY_SAMPLES_PASSED:
type = PIPE_QUERY_OCCLUSION_PREDICATE;
break;
case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
type = PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE;
break;
case GL_SAMPLES_PASSED_ARB:
type = PIPE_QUERY_OCCLUSION_COUNTER;
break;
case GL_PRIMITIVES_GENERATED:
type = PIPE_QUERY_PRIMITIVES_GENERATED;
break;
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
type = PIPE_QUERY_PRIMITIVES_EMITTED;
break;
case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB:
type = PIPE_QUERY_SO_OVERFLOW_PREDICATE;
break;
case GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB:
type = PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE;
break;
case GL_TIME_ELAPSED:
if (st->has_time_elapsed)
type = PIPE_QUERY_TIME_ELAPSED;
else
type = PIPE_QUERY_TIMESTAMP;
break;
case GL_VERTICES_SUBMITTED_ARB:
case GL_PRIMITIVES_SUBMITTED_ARB:
case GL_VERTEX_SHADER_INVOCATIONS_ARB:
case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
case GL_GEOMETRY_SHADER_INVOCATIONS:
case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
type = st->has_single_pipe_stat ? PIPE_QUERY_PIPELINE_STATISTICS_SINGLE
: PIPE_QUERY_PIPELINE_STATISTICS;
break;
default:
assert(0 && "unexpected query target in st_BeginQuery()");
return;
}
if (q->type != type) {
/* free old query of different type */
free_queries(pipe, q);
q->type = PIPE_QUERY_TYPES; /* an invalid value */
}
if (q->Target == GL_TIME_ELAPSED &&
type == PIPE_QUERY_TIMESTAMP) {
/* Determine time elapsed by emitting two timestamp queries. */
if (!q->pq_begin) {
q->pq_begin = pipe->create_query(pipe, type, 0);
q->type = type;
}
if (q->pq_begin)
ret = pipe->end_query(pipe, q->pq_begin);
} else {
if (!q->pq) {
q->pq = pipe->create_query(pipe, type, target_to_index(st, q));
q->type = type;
}
if (q->pq)
ret = pipe->begin_query(pipe, q->pq);
}
if (!ret) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery");
free_queries(pipe, q);
q->Active = GL_FALSE;
return;
}
if (q->type != PIPE_QUERY_TIMESTAMP)
st->active_queries++;
assert(q->type == type);
}
static void
end_query(struct gl_context *ctx, struct gl_query_object *q)
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = ctx->pipe;
bool ret = false;
st_flush_bitmap_cache(st_context(ctx));
if ((q->Target == GL_TIMESTAMP ||
q->Target == GL_TIME_ELAPSED) &&
!q->pq) {
q->pq = pipe->create_query(pipe, PIPE_QUERY_TIMESTAMP, 0);
q->type = PIPE_QUERY_TIMESTAMP;
}
if (q->pq)
ret = pipe->end_query(pipe, q->pq);
if (!ret) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glEndQuery");
return;
}
if (q->type != PIPE_QUERY_TIMESTAMP)
st->active_queries--;
}
static boolean
get_query_result(struct pipe_context *pipe,
struct gl_query_object *q,
boolean wait)
{
union pipe_query_result data;
if (!q->pq) {
/* Only needed in case we failed to allocate the gallium query earlier.
* Return TRUE so we don't spin on this forever.
*/
return TRUE;
}
if (!pipe->get_query_result(pipe, q->pq, wait, &data))
return FALSE;
switch (q->type) {
case PIPE_QUERY_PIPELINE_STATISTICS:
switch (q->Target) {
case GL_VERTICES_SUBMITTED_ARB:
q->Result = data.pipeline_statistics.ia_vertices;
break;
case GL_PRIMITIVES_SUBMITTED_ARB:
q->Result = data.pipeline_statistics.ia_primitives;
break;
case GL_VERTEX_SHADER_INVOCATIONS_ARB:
q->Result = data.pipeline_statistics.vs_invocations;
break;
case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
q->Result = data.pipeline_statistics.hs_invocations;
break;
case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
q->Result = data.pipeline_statistics.ds_invocations;
break;
case GL_GEOMETRY_SHADER_INVOCATIONS:
q->Result = data.pipeline_statistics.gs_invocations;
break;
case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
q->Result = data.pipeline_statistics.gs_primitives;
break;
case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
q->Result = data.pipeline_statistics.ps_invocations;
break;
case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
q->Result = data.pipeline_statistics.cs_invocations;
break;
case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
q->Result = data.pipeline_statistics.c_invocations;
break;
case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
q->Result = data.pipeline_statistics.c_primitives;
break;
default:
unreachable("invalid pipeline statistics counter");
}
break;
case PIPE_QUERY_OCCLUSION_PREDICATE:
case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
case PIPE_QUERY_SO_OVERFLOW_PREDICATE:
case PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE:
q->Result = !!data.b;
break;
default:
q->Result = data.u64;
break;
}
if (q->Target == GL_TIME_ELAPSED &&
q->type == PIPE_QUERY_TIMESTAMP) {
/* Calculate the elapsed time from the two timestamp queries */
GLuint64EXT Result0 = 0;
assert(q->pq_begin);
pipe->get_query_result(pipe, q->pq_begin, TRUE, (void *)&Result0);
q->Result -= Result0;
} else {
assert(!q->pq_begin);
}
return TRUE;
}
void
_mesa_wait_query(struct gl_context *ctx, struct gl_query_object *q)
{
struct pipe_context *pipe = ctx->pipe;
/* this function should only be called if we don't have a ready result */
assert(!q->Ready);
while (!q->Ready &&
!get_query_result(pipe, q, TRUE))
{
/* nothing */
}
q->Ready = GL_TRUE;
}
void
_mesa_check_query(struct gl_context *ctx, struct gl_query_object *q)
{
struct pipe_context *pipe = ctx->pipe;
assert(!q->Ready); /* we should not get called if Ready is TRUE */
q->Ready = get_query_result(pipe, q, FALSE);
}
uint64_t
_mesa_get_timestamp(struct gl_context *ctx)
{
struct pipe_context *pipe = ctx->pipe;
struct pipe_screen *screen = pipe->screen;
/* Prefer the per-screen function */
if (screen->get_timestamp) {
return screen->get_timestamp(screen);
}
else {
/* Fall back to the per-context function */
assert(pipe->get_timestamp);
return pipe->get_timestamp(pipe);
}
}
static void
store_query_result(struct gl_context *ctx, struct gl_query_object *q,
struct gl_buffer_object *buf, intptr_t offset,
GLenum pname, GLenum ptype)
{
struct pipe_context *pipe = ctx->pipe;
boolean wait = pname == GL_QUERY_RESULT;
enum pipe_query_value_type result_type;
int index;
/* GL_QUERY_TARGET is a bit of an extension since it has nothing to
* do with the GPU end of the query. Write it in "by hand".
*/
if (pname == GL_QUERY_TARGET) {
/* Assume that the data must be LE. The endianness situation wrt CPU and
* GPU is incredibly confusing, but the vast majority of GPUs are
* LE. When a BE one comes along, this needs some form of resolution.
*/
unsigned data[2] = { CPU_TO_LE32(q->Target), 0 };
pipe_buffer_write(pipe, buf->buffer, offset,
(ptype == GL_INT64_ARB ||
ptype == GL_UNSIGNED_INT64_ARB) ? 8 : 4,
data);
return;
}
switch (ptype) {
case GL_INT:
result_type = PIPE_QUERY_TYPE_I32;
break;
case GL_UNSIGNED_INT:
result_type = PIPE_QUERY_TYPE_U32;
break;
case GL_INT64_ARB:
result_type = PIPE_QUERY_TYPE_I64;
break;
case GL_UNSIGNED_INT64_ARB:
result_type = PIPE_QUERY_TYPE_U64;
break;
default:
unreachable("Unexpected result type");
}
if (pname == GL_QUERY_RESULT_AVAILABLE) {
index = -1;
} else if (q->type == PIPE_QUERY_PIPELINE_STATISTICS) {
switch (q->Target) {
case GL_VERTICES_SUBMITTED_ARB:
index = PIPE_STAT_QUERY_IA_VERTICES;
break;
case GL_PRIMITIVES_SUBMITTED_ARB:
index = PIPE_STAT_QUERY_IA_PRIMITIVES;
break;
case GL_VERTEX_SHADER_INVOCATIONS_ARB:
index = PIPE_STAT_QUERY_VS_INVOCATIONS;
break;
case GL_GEOMETRY_SHADER_INVOCATIONS:
index = PIPE_STAT_QUERY_GS_INVOCATIONS;
break;
case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
index = PIPE_STAT_QUERY_GS_PRIMITIVES;
break;
case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
index = PIPE_STAT_QUERY_C_INVOCATIONS;
break;
case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
index = PIPE_STAT_QUERY_C_PRIMITIVES;
break;
case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
index = PIPE_STAT_QUERY_PS_INVOCATIONS;
break;
case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
index = PIPE_STAT_QUERY_HS_INVOCATIONS;
break;
case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
index = PIPE_STAT_QUERY_DS_INVOCATIONS;
break;
case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
index = PIPE_STAT_QUERY_CS_INVOCATIONS;
break;
default:
unreachable("Unexpected target");
}
} else {
index = 0;
}
pipe->get_query_result_resource(pipe, q->pq, wait, result_type, index,
buf->buffer, offset);
}
static struct gl_query_object **
get_pipe_stats_binding_point(struct gl_context *ctx,
@ -165,7 +593,7 @@ create_queries(struct gl_context *ctx, GLenum target, GLsizei n, GLuint *ids,
GLsizei i;
for (i = 0; i < n; i++) {
struct gl_query_object *q
= st_NewQueryObject(ctx, ids[i]);
= new_query_object(ctx, ids[i]);
if (!q) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
return;
@ -239,10 +667,10 @@ _mesa_DeleteQueries(GLsizei n, const GLuint *ids)
*bindpt = NULL;
}
q->Active = GL_FALSE;
st_EndQuery(ctx, q);
end_query(ctx, q);
}
_mesa_HashRemoveLocked(ctx->Query.QueryObjects, ids[i]);
st_DeleteQuery(ctx, q);
delete_query(ctx, q);
}
}
}
@ -339,7 +767,7 @@ _mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id)
return;
} else {
/* create new object */
q = st_NewQueryObject(ctx, id);
q = new_query_object(ctx, id);
if (!q) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery{Indexed}");
return;
@ -394,7 +822,7 @@ _mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id)
/* XXX should probably refcount query objects */
*bindpt = q;
st_BeginQuery(ctx, q);
begin_query(ctx, q);
}
@ -440,7 +868,7 @@ _mesa_EndQueryIndexed(GLenum target, GLuint index)
}
q->Active = GL_FALSE;
st_EndQuery(ctx, q);
end_query(ctx, q);
}
void GLAPIENTRY
@ -481,7 +909,7 @@ _mesa_QueryCounter(GLuint id, GLenum target)
/* XXX the Core profile should throw INVALID_OPERATION here */
/* create new object */
q = st_NewQueryObject(ctx, id);
q = new_query_object(ctx, id);
if (!q) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glQueryCounter");
return;
@ -521,7 +949,7 @@ _mesa_QueryCounter(GLuint id, GLenum target)
/* QueryCounter is implemented using EndQuery without BeginQuery
* in drivers. This is actually Direct3D and Gallium convention.
*/
st_EndQuery(ctx, q);
end_query(ctx, q);
}
@ -731,7 +1159,7 @@ get_query_object(struct gl_context *ctx, const char *func,
case GL_QUERY_RESULT_NO_WAIT:
case GL_QUERY_RESULT_AVAILABLE:
case GL_QUERY_TARGET:
st_StoreQueryResult(ctx, q, buf, offset, pname, ptype);
store_query_result(ctx, q, buf, offset, pname, ptype);
return;
}
@ -741,20 +1169,20 @@ get_query_object(struct gl_context *ctx, const char *func,
switch (pname) {
case GL_QUERY_RESULT:
if (!q->Ready)
st_WaitQuery(ctx, q);
_mesa_wait_query(ctx, q);
value = q->Result;
break;
case GL_QUERY_RESULT_NO_WAIT:
if (!_mesa_has_ARB_query_buffer_object(ctx))
goto invalid_enum;
st_CheckQuery(ctx, q);
_mesa_check_query(ctx, q);
if (!q->Ready)
return;
value = q->Result;
break;
case GL_QUERY_RESULT_AVAILABLE:
if (!q->Ready)
st_CheckQuery(ctx, q);
_mesa_check_query(ctx, q);
value = q->Ready;
break;
case GL_QUERY_TARGET:
@ -953,7 +1381,7 @@ delete_queryobj_cb(void *data, void *userData)
{
struct gl_query_object *q= (struct gl_query_object *) data;
struct gl_context *ctx = (struct gl_context *)userData;
st_DeleteQuery(ctx, q);
delete_query(ctx, q);
}

View file

@ -44,4 +44,11 @@ _mesa_init_queryobj(struct gl_context *ctx);
extern void
_mesa_free_queryobj_data(struct gl_context *ctx);
#endif /* QUERYOBJ_H */
void
_mesa_wait_query(struct gl_context *ctx, struct gl_query_object *q);
void
_mesa_check_query(struct gl_context *ctx, struct gl_query_object *q);
uint64_t
_mesa_get_timestamp(struct gl_context *ctx);
#endif

View file

@ -68,7 +68,6 @@
#include "syncobj.h"
#include "state_tracker/st_cb_syncobj.h"
#include "api_exec_decl.h"
#include "pipe/p_context.h"

View file

@ -350,8 +350,6 @@ files_libmesa = files(
'state_tracker/st_cb_perfquery.h',
'state_tracker/st_cb_program.c',
'state_tracker/st_cb_program.h',
'state_tracker/st_cb_queryobj.c',
'state_tracker/st_cb_queryobj.h',
'state_tracker/st_cb_rasterpos.c',
'state_tracker/st_cb_rasterpos.h',
'state_tracker/st_cb_readpixels.c',

View file

@ -40,7 +40,6 @@
#include "pipe/p_defines.h"
#include "cso_cache/cso_context.h"
#include "st_context.h"
#include "st_cb_queryobj.h"
#include "st_cb_condrender.h"
#include "st_cb_bitmap.h"
@ -49,7 +48,6 @@ void
st_BeginConditionalRender(struct gl_context *ctx, struct gl_query_object *q,
GLenum mode)
{
struct st_query_object *stq = st_query_object(q);
struct st_context *st = st_context(ctx);
uint m;
/* Don't invert the condition for rendering by default */
@ -91,7 +89,7 @@ st_BeginConditionalRender(struct gl_context *ctx, struct gl_query_object *q,
m = PIPE_RENDER_COND_WAIT;
}
cso_set_render_condition(st->cso_context, stq->pq, inverted, m);
cso_set_render_condition(st->cso_context, q->pq, inverted, m);
}
void

View file

@ -1,479 +0,0 @@
/**************************************************************************
*
* Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* glBegin/EndQuery interface to pipe
*
* \author Brian Paul
*/
#include "util/compiler.h"
#include "main/context.h"
#include "main/queryobj.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "st_context.h"
#include "st_cb_queryobj.h"
#include "st_cb_bitmap.h"
#include "st_util.h"
struct gl_query_object *
st_NewQueryObject(struct gl_context *ctx, GLuint id)
{
struct st_query_object *stq = CALLOC_STRUCT(st_query_object);
if (stq) {
stq->base.Id = id;
stq->base.Ready = GL_TRUE;
stq->pq = NULL;
stq->type = PIPE_QUERY_TYPES; /* an invalid value */
return &stq->base;
}
return NULL;
}
static void
free_queries(struct pipe_context *pipe, struct st_query_object *stq)
{
if (stq->pq) {
pipe->destroy_query(pipe, stq->pq);
stq->pq = NULL;
}
if (stq->pq_begin) {
pipe->destroy_query(pipe, stq->pq_begin);
stq->pq_begin = NULL;
}
}
void
st_DeleteQuery(struct gl_context *ctx, struct gl_query_object *q)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_query_object *stq = st_query_object(q);
free_queries(pipe, stq);
free(stq->base.Label);
FREE(stq);
}
static int
target_to_index(const struct st_context *st, const struct gl_query_object *q)
{
if (q->Target == GL_PRIMITIVES_GENERATED ||
q->Target == GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN ||
q->Target == GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB)
return q->Stream;
if (st->has_single_pipe_stat) {
switch (q->Target) {
case GL_VERTICES_SUBMITTED_ARB:
return PIPE_STAT_QUERY_IA_VERTICES;
case GL_PRIMITIVES_SUBMITTED_ARB:
return PIPE_STAT_QUERY_IA_PRIMITIVES;
case GL_VERTEX_SHADER_INVOCATIONS_ARB:
return PIPE_STAT_QUERY_VS_INVOCATIONS;
case GL_GEOMETRY_SHADER_INVOCATIONS:
return PIPE_STAT_QUERY_GS_INVOCATIONS;
case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
return PIPE_STAT_QUERY_GS_PRIMITIVES;
case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
return PIPE_STAT_QUERY_C_INVOCATIONS;
case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
return PIPE_STAT_QUERY_C_PRIMITIVES;
case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
return PIPE_STAT_QUERY_PS_INVOCATIONS;
case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
return PIPE_STAT_QUERY_HS_INVOCATIONS;
case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
return PIPE_STAT_QUERY_DS_INVOCATIONS;
case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
return PIPE_STAT_QUERY_CS_INVOCATIONS;
default:
break;
}
}
return 0;
}
void
st_BeginQuery(struct gl_context *ctx, struct gl_query_object *q)
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct st_query_object *stq = st_query_object(q);
unsigned type;
bool ret = false;
st_flush_bitmap_cache(st_context(ctx));
/* convert GL query type to Gallium query type */
switch (q->Target) {
case GL_ANY_SAMPLES_PASSED:
type = PIPE_QUERY_OCCLUSION_PREDICATE;
break;
case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
type = PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE;
break;
case GL_SAMPLES_PASSED_ARB:
type = PIPE_QUERY_OCCLUSION_COUNTER;
break;
case GL_PRIMITIVES_GENERATED:
type = PIPE_QUERY_PRIMITIVES_GENERATED;
break;
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
type = PIPE_QUERY_PRIMITIVES_EMITTED;
break;
case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB:
type = PIPE_QUERY_SO_OVERFLOW_PREDICATE;
break;
case GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB:
type = PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE;
break;
case GL_TIME_ELAPSED:
if (st->has_time_elapsed)
type = PIPE_QUERY_TIME_ELAPSED;
else
type = PIPE_QUERY_TIMESTAMP;
break;
case GL_VERTICES_SUBMITTED_ARB:
case GL_PRIMITIVES_SUBMITTED_ARB:
case GL_VERTEX_SHADER_INVOCATIONS_ARB:
case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
case GL_GEOMETRY_SHADER_INVOCATIONS:
case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
type = st->has_single_pipe_stat ? PIPE_QUERY_PIPELINE_STATISTICS_SINGLE
: PIPE_QUERY_PIPELINE_STATISTICS;
break;
default:
assert(0 && "unexpected query target in st_BeginQuery()");
return;
}
if (stq->type != type) {
/* free old query of different type */
free_queries(pipe, stq);
stq->type = PIPE_QUERY_TYPES; /* an invalid value */
}
if (q->Target == GL_TIME_ELAPSED &&
type == PIPE_QUERY_TIMESTAMP) {
/* Determine time elapsed by emitting two timestamp queries. */
if (!stq->pq_begin) {
stq->pq_begin = pipe->create_query(pipe, type, 0);
stq->type = type;
}
if (stq->pq_begin)
ret = pipe->end_query(pipe, stq->pq_begin);
} else {
if (!stq->pq) {
stq->pq = pipe->create_query(pipe, type, target_to_index(st, q));
stq->type = type;
}
if (stq->pq)
ret = pipe->begin_query(pipe, stq->pq);
}
if (!ret) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery");
free_queries(pipe, stq);
q->Active = GL_FALSE;
return;
}
if (stq->type != PIPE_QUERY_TIMESTAMP)
st->active_queries++;
assert(stq->type == type);
}
void
st_EndQuery(struct gl_context *ctx, struct gl_query_object *q)
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct st_query_object *stq = st_query_object(q);
bool ret = false;
st_flush_bitmap_cache(st_context(ctx));
if ((q->Target == GL_TIMESTAMP ||
q->Target == GL_TIME_ELAPSED) &&
!stq->pq) {
stq->pq = pipe->create_query(pipe, PIPE_QUERY_TIMESTAMP, 0);
stq->type = PIPE_QUERY_TIMESTAMP;
}
if (stq->pq)
ret = pipe->end_query(pipe, stq->pq);
if (!ret) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glEndQuery");
return;
}
if (stq->type != PIPE_QUERY_TIMESTAMP)
st->active_queries--;
}
static boolean
get_query_result(struct pipe_context *pipe,
struct st_query_object *stq,
boolean wait)
{
union pipe_query_result data;
if (!stq->pq) {
/* Only needed in case we failed to allocate the gallium query earlier.
* Return TRUE so we don't spin on this forever.
*/
return TRUE;
}
if (!pipe->get_query_result(pipe, stq->pq, wait, &data))
return FALSE;
switch (stq->type) {
case PIPE_QUERY_PIPELINE_STATISTICS:
switch (stq->base.Target) {
case GL_VERTICES_SUBMITTED_ARB:
stq->base.Result = data.pipeline_statistics.ia_vertices;
break;
case GL_PRIMITIVES_SUBMITTED_ARB:
stq->base.Result = data.pipeline_statistics.ia_primitives;
break;
case GL_VERTEX_SHADER_INVOCATIONS_ARB:
stq->base.Result = data.pipeline_statistics.vs_invocations;
break;
case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
stq->base.Result = data.pipeline_statistics.hs_invocations;
break;
case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
stq->base.Result = data.pipeline_statistics.ds_invocations;
break;
case GL_GEOMETRY_SHADER_INVOCATIONS:
stq->base.Result = data.pipeline_statistics.gs_invocations;
break;
case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
stq->base.Result = data.pipeline_statistics.gs_primitives;
break;
case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
stq->base.Result = data.pipeline_statistics.ps_invocations;
break;
case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
stq->base.Result = data.pipeline_statistics.cs_invocations;
break;
case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
stq->base.Result = data.pipeline_statistics.c_invocations;
break;
case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
stq->base.Result = data.pipeline_statistics.c_primitives;
break;
default:
unreachable("invalid pipeline statistics counter");
}
break;
case PIPE_QUERY_OCCLUSION_PREDICATE:
case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
case PIPE_QUERY_SO_OVERFLOW_PREDICATE:
case PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE:
stq->base.Result = !!data.b;
break;
default:
stq->base.Result = data.u64;
break;
}
if (stq->base.Target == GL_TIME_ELAPSED &&
stq->type == PIPE_QUERY_TIMESTAMP) {
/* Calculate the elapsed time from the two timestamp queries */
GLuint64EXT Result0 = 0;
assert(stq->pq_begin);
pipe->get_query_result(pipe, stq->pq_begin, TRUE, (void *)&Result0);
stq->base.Result -= Result0;
} else {
assert(!stq->pq_begin);
}
return TRUE;
}
void
st_WaitQuery(struct gl_context *ctx, struct gl_query_object *q)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_query_object *stq = st_query_object(q);
/* this function should only be called if we don't have a ready result */
assert(!stq->base.Ready);
while (!stq->base.Ready &&
!get_query_result(pipe, stq, TRUE))
{
/* nothing */
}
q->Ready = GL_TRUE;
}
void
st_CheckQuery(struct gl_context *ctx, struct gl_query_object *q)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_query_object *stq = st_query_object(q);
assert(!q->Ready); /* we should not get called if Ready is TRUE */
q->Ready = get_query_result(pipe, stq, FALSE);
}
uint64_t
st_GetTimestamp(struct gl_context *ctx)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct pipe_screen *screen = st_context(ctx)->screen;
/* Prefer the per-screen function */
if (screen->get_timestamp) {
return screen->get_timestamp(screen);
}
else {
/* Fall back to the per-context function */
assert(pipe->get_timestamp);
return pipe->get_timestamp(pipe);
}
}
void
st_StoreQueryResult(struct gl_context *ctx, struct gl_query_object *q,
struct gl_buffer_object *buf, intptr_t offset,
GLenum pname, GLenum ptype)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_query_object *stq = st_query_object(q);
boolean wait = pname == GL_QUERY_RESULT;
enum pipe_query_value_type result_type;
int index;
/* GL_QUERY_TARGET is a bit of an extension since it has nothing to
* do with the GPU end of the query. Write it in "by hand".
*/
if (pname == GL_QUERY_TARGET) {
/* Assume that the data must be LE. The endianness situation wrt CPU and
* GPU is incredibly confusing, but the vast majority of GPUs are
* LE. When a BE one comes along, this needs some form of resolution.
*/
unsigned data[2] = { CPU_TO_LE32(q->Target), 0 };
pipe_buffer_write(pipe, buf->buffer, offset,
(ptype == GL_INT64_ARB ||
ptype == GL_UNSIGNED_INT64_ARB) ? 8 : 4,
data);
return;
}
switch (ptype) {
case GL_INT:
result_type = PIPE_QUERY_TYPE_I32;
break;
case GL_UNSIGNED_INT:
result_type = PIPE_QUERY_TYPE_U32;
break;
case GL_INT64_ARB:
result_type = PIPE_QUERY_TYPE_I64;
break;
case GL_UNSIGNED_INT64_ARB:
result_type = PIPE_QUERY_TYPE_U64;
break;
default:
unreachable("Unexpected result type");
}
if (pname == GL_QUERY_RESULT_AVAILABLE) {
index = -1;
} else if (stq->type == PIPE_QUERY_PIPELINE_STATISTICS) {
switch (q->Target) {
case GL_VERTICES_SUBMITTED_ARB:
index = PIPE_STAT_QUERY_IA_VERTICES;
break;
case GL_PRIMITIVES_SUBMITTED_ARB:
index = PIPE_STAT_QUERY_IA_PRIMITIVES;
break;
case GL_VERTEX_SHADER_INVOCATIONS_ARB:
index = PIPE_STAT_QUERY_VS_INVOCATIONS;
break;
case GL_GEOMETRY_SHADER_INVOCATIONS:
index = PIPE_STAT_QUERY_GS_INVOCATIONS;
break;
case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
index = PIPE_STAT_QUERY_GS_PRIMITIVES;
break;
case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
index = PIPE_STAT_QUERY_C_INVOCATIONS;
break;
case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
index = PIPE_STAT_QUERY_C_PRIMITIVES;
break;
case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
index = PIPE_STAT_QUERY_PS_INVOCATIONS;
break;
case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
index = PIPE_STAT_QUERY_HS_INVOCATIONS;
break;
case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
index = PIPE_STAT_QUERY_DS_INVOCATIONS;
break;
case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
index = PIPE_STAT_QUERY_CS_INVOCATIONS;
break;
default:
unreachable("Unexpected target");
}
} else {
index = 0;
}
pipe->get_query_result_resource(pipe, stq->pq, wait, result_type, index,
buf->buffer, offset);
}

View file

@ -1,78 +0,0 @@
/**************************************************************************
*
* Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef ST_CB_QUERYOBJ_H
#define ST_CB_QUERYOBJ_H
#include "main/mtypes.h"
/**
* Subclass of gl_query_object
*/
struct st_query_object
{
struct gl_query_object base;
struct pipe_query *pq;
/* Begin TIMESTAMP query for GL_TIME_ELAPSED_EXT queries */
struct pipe_query *pq_begin;
unsigned type; /**< PIPE_QUERY_x */
};
/**
* Cast wrapper
*/
static inline struct st_query_object *
st_query_object(struct gl_query_object *q)
{
return (struct st_query_object *) q;
}
struct gl_query_object *
st_NewQueryObject(struct gl_context *ctx, GLuint id);
void
st_DeleteQuery(struct gl_context *ctx, struct gl_query_object *q);
void
st_BeginQuery(struct gl_context *ctx, struct gl_query_object *q);
void
st_EndQuery(struct gl_context *ctx, struct gl_query_object *q);
void
st_WaitQuery(struct gl_context *ctx, struct gl_query_object *q);
void
st_CheckQuery(struct gl_context *ctx, struct gl_query_object *q);
void
st_StoreQueryResult(struct gl_context *ctx, struct gl_query_object *q,
struct gl_buffer_object *buf, intptr_t offset,
GLenum pname, GLenum ptype);
uint64_t
st_GetTimestamp(struct gl_context *ctx);
#endif

View file

@ -50,7 +50,6 @@
#include "st_cb_perfmon.h"
#include "st_cb_perfquery.h"
#include "st_cb_program.h"
#include "st_cb_queryobj.h"
#include "st_cb_flush.h"
#include "st_atom.h"
#include "st_draw.h"