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i965: Add support for gl_VertexID and gl_InstanceID.
The compiler setup for these VF-uploaded attributes looks a little cheesy with mixing system values and real VBO-sourced attributes. It would be nice if we could just compute the ATTR[] map to GRF index up front and use it at visit time instead of using ir->location in the ATTR file. However, we don't know the reg_offset at visit(ir_variable *) time, so we can't do the mapping that early. Fixes piglit vertexid test. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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parent
9472f66776
commit
1c65abb211
4 changed files with 63 additions and 6 deletions
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@ -387,6 +387,7 @@ struct brw_vs_prog_data {
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const float *pull_param[MAX_UNIFORMS * 4];
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bool uses_new_param_layout;
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bool uses_vertexid;
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};
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@ -591,7 +591,7 @@ static void brw_emit_vertices(struct brw_context *brw)
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{
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struct gl_context *ctx = &brw->intel.ctx;
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struct intel_context *intel = intel_context(ctx);
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GLuint i;
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GLuint i, nr_elements;
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brw_prepare_vertices(brw);
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@ -667,17 +667,19 @@ static void brw_emit_vertices(struct brw_context *brw)
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ADVANCE_BATCH();
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}
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nr_elements = brw->vb.nr_enabled + brw->vs.prog_data->uses_vertexid;
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/* The hardware allows one more VERTEX_ELEMENTS than VERTEX_BUFFERS, presumably
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* for VertexID/InstanceID.
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*/
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if (intel->gen >= 6) {
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assert(brw->vb.nr_enabled <= 34);
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assert(nr_elements <= 34);
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} else {
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assert(brw->vb.nr_enabled <= 18);
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assert(nr_elements <= 18);
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}
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BEGIN_BATCH(1 + brw->vb.nr_enabled * 2);
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OUT_BATCH((_3DSTATE_VERTEX_ELEMENTS << 16) | (2*brw->vb.nr_enabled - 1));
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BEGIN_BATCH(1 + nr_elements * 2);
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OUT_BATCH((_3DSTATE_VERTEX_ELEMENTS << 16) | (2 * nr_elements - 1));
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for (i = 0; i < brw->vb.nr_enabled; i++) {
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struct brw_vertex_element *input = brw->vb.enabled[i];
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uint32_t format = get_surface_type(input->glarray->Type,
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@ -723,6 +725,30 @@ static void brw_emit_vertices(struct brw_context *brw)
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(comp3 << BRW_VE1_COMPONENT_3_SHIFT) |
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((i * 4) << BRW_VE1_DST_OFFSET_SHIFT));
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}
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if (brw->vs.prog_data->uses_vertexid) {
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uint32_t dw0 = 0, dw1 = 0;
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dw1 = ((BRW_VE1_COMPONENT_STORE_VID << BRW_VE1_COMPONENT_0_SHIFT) |
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(BRW_VE1_COMPONENT_STORE_IID << BRW_VE1_COMPONENT_1_SHIFT) |
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(BRW_VE1_COMPONENT_STORE_PID << BRW_VE1_COMPONENT_2_SHIFT) |
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(BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_3_SHIFT));
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if (intel->gen >= 6) {
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dw0 |= GEN6_VE0_VALID;
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} else {
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dw0 |= BRW_VE0_VALID;
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dw1 |= (i * 4) << BRW_VE1_DST_OFFSET_SHIFT;
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}
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/* Note that for gl_VertexID, gl_InstanceID, and gl_PrimitiveID values,
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* the format is ignored and the value is always int.
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*/
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OUT_BATCH(dw0);
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OUT_BATCH(dw1);
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}
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CACHED_BATCH();
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}
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@ -35,7 +35,7 @@ int
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vec4_visitor::setup_attributes(int payload_reg)
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{
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int nr_attributes;
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int attribute_map[VERT_ATTRIB_MAX];
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int attribute_map[VERT_ATTRIB_MAX + 1];
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nr_attributes = 0;
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for (int i = 0; i < VERT_ATTRIB_MAX; i++) {
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@ -45,6 +45,15 @@ vec4_visitor::setup_attributes(int payload_reg)
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}
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}
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/* VertexID is stored by the VF as the last vertex element, but we
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* don't represent it with a flag in inputs_read, so we call it
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* VERT_ATTRIB_MAX.
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*/
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if (prog_data->uses_vertexid) {
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attribute_map[VERT_ATTRIB_MAX] = payload_reg + nr_attributes;
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nr_attributes++;
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}
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foreach_list(node, &this->instructions) {
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vec4_instruction *inst = (vec4_instruction *)node;
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@ -880,6 +880,27 @@ vec4_visitor::visit(ir_variable *ir)
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}
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break;
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case ir_var_system_value:
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/* VertexID is stored by the VF as the last vertex element, but
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* we don't represent it with a flag in inputs_read, so we call
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* it VERT_ATTRIB_MAX, which setup_attributes() picks up on.
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*/
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reg = new(mem_ctx) dst_reg(ATTR, VERT_ATTRIB_MAX);
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prog_data->uses_vertexid = true;
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switch (ir->location) {
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case SYSTEM_VALUE_VERTEX_ID:
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reg->writemask = WRITEMASK_X;
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break;
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case SYSTEM_VALUE_INSTANCE_ID:
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reg->writemask = WRITEMASK_Y;
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break;
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default:
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assert(!"not reached");
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break;
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}
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break;
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default:
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assert(!"not reached");
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}
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