mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-07 11:28:05 +02:00
radv: fix gathering clip/cull distance masks for GS
For NGG, the driver relies on the VS outinfo struct. This fixes dEQP-VK.clipping.user_defined.clip_*_vert_tess_geom_* Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
parent
361d549f87
commit
1b2bfeaaaa
1 changed files with 5 additions and 0 deletions
|
|
@ -2407,6 +2407,11 @@ scan_shader_output_decl(struct radv_shader_context *ctx,
|
||||||
ctx->shader_info->tes.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1;
|
ctx->shader_info->tes.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1;
|
||||||
ctx->shader_info->tes.outinfo.cull_dist_mask <<= shader->info.clip_distance_array_size;
|
ctx->shader_info->tes.outinfo.cull_dist_mask <<= shader->info.clip_distance_array_size;
|
||||||
}
|
}
|
||||||
|
if (stage == MESA_SHADER_GEOMETRY) {
|
||||||
|
ctx->shader_info->vs.outinfo.clip_dist_mask = (1 << shader->info.clip_distance_array_size) - 1;
|
||||||
|
ctx->shader_info->vs.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1;
|
||||||
|
ctx->shader_info->vs.outinfo.cull_dist_mask <<= shader->info.clip_distance_array_size;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue