radv: fix gathering clip/cull distance masks for GS

For NGG, the driver relies on the VS outinfo struct.

This fixes
dEQP-VK.clipping.user_defined.clip_*_vert_tess_geom_*

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Samuel Pitoiset 2019-07-16 08:37:32 +02:00
parent 361d549f87
commit 1b2bfeaaaa

View file

@ -2407,6 +2407,11 @@ scan_shader_output_decl(struct radv_shader_context *ctx,
ctx->shader_info->tes.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1;
ctx->shader_info->tes.outinfo.cull_dist_mask <<= shader->info.clip_distance_array_size;
}
if (stage == MESA_SHADER_GEOMETRY) {
ctx->shader_info->vs.outinfo.clip_dist_mask = (1 << shader->info.clip_distance_array_size) - 1;
ctx->shader_info->vs.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1;
ctx->shader_info->vs.outinfo.cull_dist_mask <<= shader->info.clip_distance_array_size;
}
}
}