mesa: use _mesa_get_current_tex_object()

This commit is contained in:
Brian Paul 2009-10-31 08:07:46 -06:00
parent b8fdb900fb
commit 1afe60e802

View file

@ -559,7 +559,6 @@ static GLboolean
getteximage_error_check(GLcontext *ctx, GLenum target, GLint level,
GLenum format, GLenum type, GLvoid *pixels )
{
const struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
const GLuint maxLevels = _mesa_max_texture_levels(ctx, target);
@ -613,8 +612,7 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level,
return GL_TRUE;
}
texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
texObj = _mesa_get_current_tex_object(ctx, target);
if (!texObj || _mesa_is_proxy_texture(target)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)");
@ -703,7 +701,6 @@ void GLAPIENTRY
_mesa_GetTexImage( GLenum target, GLint level, GLenum format,
GLenum type, GLvoid *pixels )
{
const struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
@ -718,8 +715,7 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
return;
}
texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
texObj = _mesa_get_current_tex_object(ctx, target);
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
@ -749,7 +745,6 @@ static GLboolean
getcompressedteximage_error_check(GLcontext *ctx, GLenum target, GLint level,
GLvoid *img)
{
const struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
const GLuint maxLevels = _mesa_max_texture_levels(ctx, target);
@ -773,9 +768,7 @@ getcompressedteximage_error_check(GLcontext *ctx, GLenum target, GLint level,
return GL_TRUE;
}
texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
texObj = _mesa_get_current_tex_object(ctx, target);
if (!texObj) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)");
return GL_TRUE;
@ -827,7 +820,6 @@ getcompressedteximage_error_check(GLcontext *ctx, GLenum target, GLint level,
void GLAPIENTRY
_mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
{
const struct gl_texture_unit *texUnit;
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
@ -842,8 +834,7 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
return;
}
texUnit = _mesa_get_current_tex_unit(ctx);
texObj = _mesa_select_tex_object(ctx, texUnit, target);
texObj = _mesa_get_current_tex_object(ctx, target);
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {