i965: Add Sandybridge viewport setup.

This commit is contained in:
Eric Anholt 2009-12-17 09:38:50 -08:00
parent c9065cd61f
commit 1ae0cb5f28
6 changed files with 200 additions and 2 deletions

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@ -91,6 +91,7 @@ DRIVER_SOURCES = \
gen6_gs_state.c \
gen6_scissor_state.c \
gen6_urb.c \
gen6_viewport_state.c \
gen6_vs_state.c
C_SOURCES = \

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@ -823,6 +823,11 @@
# define GEN6_URB_GS_SIZE_SHIFT 8
# define GEN6_URB_GS_ENTRIES_SHIFT 0
#define CMD_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */
# define GEN6_CC_VIEWPORT_MODIFY (1 << 12)
# define GEN6_SF_VIEWPORT_MODIFY (1 << 11)
# define GEN6_CLIP_VIEWPORT_MODIFY (1 << 10)
#define CMD_3D_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */
#define CMD_3D_VS_STATE 0x7810 /* GEN6+ */

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@ -93,12 +93,16 @@ const struct brw_tracked_state brw_index_buffer;
const struct brw_tracked_state gen6_binding_table_pointers;
const struct brw_tracked_state gen6_blend_state;
const struct brw_tracked_state gen6_cc_state_pointers;
const struct brw_tracked_state gen6_cc_vp;
const struct brw_tracked_state gen6_clip_state;
const struct brw_tracked_state gen6_clip_vp;
const struct brw_tracked_state gen6_color_calc_state;
const struct brw_tracked_state gen6_depth_stencil_state;
const struct brw_tracked_state gen6_gs_state;
const struct brw_tracked_state gen6_scissor_state;
const struct brw_tracked_state gen6_sf_vp;
const struct brw_tracked_state gen6_urb;
const struct brw_tracked_state gen6_viewport_state;
const struct brw_tracked_state gen6_vs_state;
/**

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@ -119,9 +119,13 @@ const struct brw_tracked_state *gen6_atoms[] =
*/
&brw_curbe_offsets,
&brw_cc_vp,
#endif
&gen6_clip_vp,
&gen6_sf_vp,
&gen6_cc_vp,
&gen6_viewport_state, /* must do after *_vp stages */
&gen6_urb,
&gen6_blend_state, /* must do before cc unit */
&gen6_color_calc_state, /* must do before cc unit */
@ -141,8 +145,8 @@ const struct brw_tracked_state *gen6_atoms[] =
&brw_wm_unit,
#endif
&gen6_scissor_state,
#if 0
&brw_sf_vp,
&brw_sf_unit,
/* Command packets:

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@ -1144,6 +1144,15 @@ struct brw_sf_viewport
} scissor;
};
struct gen6_sf_viewport {
GLfloat m00;
GLfloat m11;
GLfloat m22;
GLfloat m30;
GLfloat m31;
GLfloat m32;
};
/* Documented in the subsystem/shared-functions/sampler chapter...
*/
struct brw_surface_state

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@ -0,0 +1,175 @@
/*
* Copyright © 2009 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Eric Anholt <eric@anholt.net>
*
*/
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
#include "brw_util.h"
#include "intel_batchbuffer.h"
#include "main/macros.h"
#include "main/enums.h"
/* The clip VP defines the guardband region where expensive clipping is skipped
* and fragments are allowed to be generated and clipped out cheaply by the SF.
*
* By setting it to NDC bounds of [-1,1], we don't do GB clipping. It's
* supposed to cause seams to become visible in apps due to shared edges taking
* different clip/no clip paths depending on whether the rest of the prim ends
* up in the guardband or not.
*/
static void
prepare_clip_vp(struct brw_context *brw)
{
struct brw_clipper_viewport vp;
vp.xmin = -1.0;
vp.xmax = 1.0;
vp.ymin = -1.0;
vp.ymax = 1.0;
drm_intel_bo_unreference(brw->clip.vp_bo);
brw->clip.vp_bo = brw_cache_data(&brw->cache, BRW_CLIP_VP,
&vp, sizeof(vp),
NULL, 0);
}
const struct brw_tracked_state gen6_clip_vp = {
.dirty = {
.mesa = _NEW_VIEWPORT, /* XXX: not really, but we need nonzero */
.brw = 0,
.cache = 0,
},
.prepare = prepare_clip_vp,
};
static void
prepare_sf_vp(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
struct brw_sf_viewport sfv;
GLfloat y_scale, y_bias;
const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
const GLfloat *v = ctx->Viewport._WindowMap.m;
memset(&sfv, 0, sizeof(sfv));
/* _NEW_BUFFERS */
if (render_to_fbo) {
y_scale = 1.0;
y_bias = 0;
} else {
y_scale = -1.0;
y_bias = ctx->DrawBuffer->Height;
}
/* _NEW_VIEWPORT */
sfv.viewport.m00 = v[MAT_SX];
sfv.viewport.m11 = v[MAT_SY] * y_scale;
sfv.viewport.m22 = v[MAT_SZ] * depth_scale;
sfv.viewport.m30 = v[MAT_TX];
sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias;
sfv.viewport.m32 = v[MAT_TZ] * depth_scale;
drm_intel_bo_unreference(brw->sf.vp_bo);
brw->sf.vp_bo = brw_cache_data(&brw->cache, BRW_SF_VP,
&sfv, sizeof(sfv),
NULL, 0);
}
const struct brw_tracked_state gen6_sf_vp = {
.dirty = {
.mesa = _NEW_VIEWPORT | _NEW_BUFFERS,
.brw = 0,
.cache = 0,
},
.prepare = prepare_sf_vp,
};
static void
prepare_cc_vp(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
struct brw_cc_viewport ccv;
/* _NEW_TRANSOFORM */
if (ctx->Transform.DepthClamp) {
/* _NEW_VIEWPORT */
ccv.min_depth = MIN2(ctx->Viewport.Near, ctx->Viewport.Far);
ccv.max_depth = MAX2(ctx->Viewport.Near, ctx->Viewport.Far);
} else {
ccv.min_depth = 0.0;
ccv.max_depth = 1.0;
}
drm_intel_bo_unreference(brw->cc.vp_bo);
brw->cc.vp_bo = brw_cache_data(&brw->cache, BRW_CC_VP, &ccv, sizeof(ccv),
NULL, 0);
}
const struct brw_tracked_state gen6_cc_vp = {
.dirty = {
.mesa = _NEW_VIEWPORT | _NEW_TRANSFORM,
.brw = 0,
.cache = 0,
},
.prepare = prepare_cc_vp,
};
static void prepare_viewport_state_pointers(struct brw_context *brw)
{
brw_add_validated_bo(brw, brw->sf.state_bo);
}
static void upload_viewport_state_pointers(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
BEGIN_BATCH(4);
OUT_BATCH(CMD_VIEWPORT_STATE_POINTERS << 16 | (4 - 2) |
GEN6_CC_VIEWPORT_MODIFY |
GEN6_SF_VIEWPORT_MODIFY |
GEN6_CLIP_VIEWPORT_MODIFY);
OUT_RELOC(brw->clip.vp_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
OUT_RELOC(brw->sf.vp_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
OUT_RELOC(brw->cc.vp_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
ADVANCE_BATCH();
intel_batchbuffer_emit_mi_flush(intel->batch);
}
const struct brw_tracked_state gen6_viewport_state = {
.dirty = {
.mesa = 0,
.brw = BRW_NEW_BATCH,
.cache = (CACHE_NEW_CLIP_VP |
CACHE_NEW_SF_VP |
CACHE_NEW_CC_VP)
},
.prepare = prepare_viewport_state_pointers,
.emit = upload_viewport_state_pointers,
};