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r300: Put r300_blit to bed.
Not going to be using the blitter. Period.
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1aa2ecf353
3 changed files with 0 additions and 140 deletions
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@ -4,7 +4,6 @@ include $(TOP)/configs/current
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LIBNAME = r300
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C_SOURCES = \
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r300_blit.c \
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r300_chipset.c \
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r300_clear.c \
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r300_context.c \
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@ -1,96 +0,0 @@
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/*
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* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE. */
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#include "r300_blit.h"
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/* Does a "paint" into the specified rectangle.
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* Returns 1 on success, 0 on error. */
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int r300_fill_blit(struct r300_context* r300,
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unsigned cpp,
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short dst_pitch,
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struct pipe_buffer* dst_buffer,
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unsigned dst_offset,
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short x, short y,
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short w, short h,
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unsigned color)
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{
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CS_LOCALS(r300);
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uint32_t dest_type;
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#if 0
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/* Check for fallbacks. */
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/* XXX we can do YUV surfaces, too, but only in 3D mode. Hmm... */
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switch(cpp) {
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case 2:
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case 6:
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dest_type = ATI_DATATYPE_CI8;
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break;
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case 4:
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dest_type = ATI_DATATYPE_RGB565;
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break;
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case 8:
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dest_type = ATI_DATATYPE_ARGB8888;
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break;
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default:
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/* Whatever this is, we can't fill it. (Yet.) */
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return 0;
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}
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/* XXX odds are *incredibly* good that we were in 3D just a bit ago,
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* so flush here first. */
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BEGIN_CS(10 + 2 + 2);
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/* Set up the 2D engine. */
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OUT_CS_REG(RADEON_DEFAULT_SC_BOTTOM_RIGHT,
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RADEON_DEFAULT_SC_RIGHT_MAX | RADEON_DEFAULT_SC_BOTTOM_MAX);
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OUT_CS_REG(RADEON_DP_GUI_MASTER_CNTL,
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RADEON_GMC_DST_PITCH_OFFSET_CNTL |
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RADEON_GMC_BRUSH_SOLID_COLOR |
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(dest_type << 8) |
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RADEON_GMC_SRC_DATATYPE_COLOR |
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RADEON_ROP3_P |
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RADEON_GMC_CLR_CMP_CNTL_DIS);
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/* XXX pack this? */
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OUT_CS_REG(RADEON_DP_BRUSH_FRGD_CLR, color);
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OUT_CS_REG(RADEON_DP_BRUSH_BKGD_CLR, 0x00000000);
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OUT_CS_REG(RADEON_DP_SRC_FRGD_CLR, 0xffffffff);
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OUT_CS_REG(RADEON_DP_SRC_BKGD_CLR, 0x00000000);
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/* XXX what should this be? */
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OUT_CS_REG(RADEON_DP_WRITE_MASK, 0x00000000);
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OUT_CS_REG(RADEON_DP_CNTL,
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RADEON_DST_X_LEFT_TO_RIGHT | RADEON_DST_Y_TOP_TO_BOTTOM);
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OUT_CS_REG(RADEON_DST_PITCH_OFFSET, 0x0);
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OUT_CS_RELOC(dst_buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
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/* Do the actual paint. */
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OUT_CS_REG(RADEON_DST_Y_X, (y << 16) | x);
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OUT_CS_REG(RADEON_DST_HEIGHT_WIDTH, (h << 16) | w);
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/* Let the 2D engine settle. */
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OUT_CS_REG(RADEON_DSTCACHE_CTLSTAT, RADEON_RB2D_DC_FLUSH_ALL);
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OUT_CS_REG(RADEON_WAIT_UNTIL,
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RADEON_WAIT_2D_IDLECLEAN | RADEON_WAIT_DMA_GUI_IDLE);
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END_CS;
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#endif
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return 1;
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}
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@ -1,43 +0,0 @@
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/*
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* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE. */
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#ifndef R300_BLIT_H
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#define R300_BLIT_H
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#include "pipe/p_state.h"
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#include "r300_context.h"
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#include "r300_cs.h"
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/* Forward declarations. */
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struct r300_context;
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extern int r300_fill_blit(struct r300_context* r300,
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unsigned cpp,
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short dst_pitch,
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struct pipe_buffer* dst_buffer,
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unsigned dst_offset,
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short x, short y,
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short w, short h,
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unsigned color);
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#endif /* R300_BLIT_H */
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