r600g: Properly update MULTIWRITE_ENABLE in r600_pipe_shader_ps().

This sort of worked because blend state setup cleared MULTIWRITE_ENABLE again,
but that's not something we want to depend on.

Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
This commit is contained in:
Henri Verbeet 2011-03-14 22:07:44 +01:00
parent ab1a2e454e
commit 1a8dc1539b
2 changed files with 7 additions and 8 deletions

View file

@ -1438,6 +1438,7 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader
r600_pipe_state_add_reg(rstate,
R_02884C_SQ_PGM_EXPORTS_PS,
exports_ps, 0xFFFFFFFF, NULL);
/* FIXME: Evergreen doesn't seem to support MULTIWRITE_ENABLE. */
/* only set some bits here, the other bits are set in the dsa state */
r600_pipe_state_add_reg(rstate,
R_02880C_DB_SHADER_CONTROL,

View file

@ -152,8 +152,9 @@ static void *r600_create_blend_state(struct pipe_context *ctx,
}
}
blend->cb_target_mask = target_mask;
/* MULTIWRITE_ENABLE is controlled by r600_pipe_shader_ps(). */
r600_pipe_state_add_reg(rstate, R_028808_CB_COLOR_CONTROL,
color_control, 0xFFFFFFFF, NULL);
color_control, 0xFFFFFFFD, NULL);
for (int i = 0; i < 8; i++) {
unsigned eqRGB = state->rt[i].rgb_func;
@ -1297,13 +1298,10 @@ void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shad
r600_pipe_state_add_reg(rstate,
R_0288CC_SQ_PGM_CF_OFFSET_PS,
0x00000000, 0xFFFFFFFF, NULL);
if (rshader->fs_write_all) {
r600_pipe_state_add_reg(rstate, R_028808_CB_COLOR_CONTROL,
S_028808_MULTIWRITE_ENABLE(1),
S_028808_MULTIWRITE_ENABLE(1),
NULL);
}
r600_pipe_state_add_reg(rstate, R_028808_CB_COLOR_CONTROL,
S_028808_MULTIWRITE_ENABLE(!!rshader->fs_write_all),
S_028808_MULTIWRITE_ENABLE(1),
NULL);
/* only set some bits here, the other bits are set in the dsa state */
r600_pipe_state_add_reg(rstate, R_02880C_DB_SHADER_CONTROL,
db_shader_control,