From 1a7eb424b0cd4a459aa4a0c99babe483759399c2 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Fri, 6 Aug 2021 17:00:26 +0200 Subject: [PATCH] radv: bump maxFragmentShadingRateCoverageSamples to 32 Minimum required value is 16 but we support up to 32 (2x2 VRS with MSAA 8x). Fixes dEQP-VK.fragment_shading_rate.misc.limits. Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen Part-of: --- src/amd/vulkan/radv_device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index fd9f440e8b8..0af0bab0f92 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -2343,7 +2343,7 @@ radv_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice, props->fragmentShadingRateNonTrivialCombinerOps = true; props->maxFragmentSize = (VkExtent2D){2, 2}; props->maxFragmentSizeAspectRatio = 2; - props->maxFragmentShadingRateCoverageSamples = 2 * 2; + props->maxFragmentShadingRateCoverageSamples = 32; props->maxFragmentShadingRateRasterizationSamples = VK_SAMPLE_COUNT_8_BIT; props->fragmentShadingRateWithShaderDepthStencilWrites = false; props->fragmentShadingRateWithSampleMask = true;