Cell: fix small sampling error in sample_texture_bilinear()

This commit is contained in:
Brian 2008-02-04 16:48:00 -07:00
parent efa8e03a6f
commit 1a75464cdc

View file

@ -150,6 +150,8 @@ sample_texture_bilinear(vector float texcoord)
static const vector unsigned int offset01 = {0, 1, 0, 0};
vector float tc = spu_mul(texcoord, spu.tex_size);
tc = spu_add(tc, spu_splats(-0.5f)); /* half texel bias */
/* integer texcoords S,T: */
vector unsigned int itc00 = spu_convtu(tc, 0); /* convert to int */
vector unsigned int itc01 = spu_add(itc00, offset01);