st/wgl: eliminate implicit cast warning

I get warnings on MSVC for these implicit casts. Let's use explicit
casts instead.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Erik Faye-Lund 2019-09-20 16:07:47 +02:00
parent d5c0fbfd78
commit 1a1e5a763a

View file

@ -258,8 +258,10 @@ wglUseFontBitmapsW(
if (size != GDI_ERROR) {
if (size == 0) {
glBitmap(0, 0, -gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y,
gm.gmCellIncX, gm.gmCellIncY, NULL);
glBitmap(0, 0, (GLfloat)-gm.gmptGlyphOrigin.x,
(GLfloat)gm.gmptGlyphOrigin.y,
(GLfloat)gm.gmCellIncX,
(GLfloat)gm.gmCellIncY, NULL);
}
else {
buffer = realloc(buffer, size);