ac/surface: Set compressZ for stencil-only surfaces.

We HTILE compress stencil-only surfaces too.

CC: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 1a8501a9dd)
This commit is contained in:
Bas Nieuwenhuizen 2018-06-18 16:29:16 +02:00 committed by Dylan Baker
parent 4c07e44ae5
commit 19655023a9

View file

@ -624,7 +624,7 @@ static int gfx6_compute_surface(ADDR_HANDLE addrlib,
config->info.levels == 1);
AddrSurfInfoIn.flags.noStencil = (surf->flags & RADEON_SURF_SBUFFER) == 0;
AddrSurfInfoIn.flags.compressZ = AddrSurfInfoIn.flags.depth;
AddrSurfInfoIn.flags.compressZ = !!(surf->flags & RADEON_SURF_Z_OR_SBUFFER);
/* On CI/VI, the DB uses the same pitch and tile mode (except tilesplit)
* for Z and stencil. This can cause a number of problems which we work