From b5022ad03584f119b27c143b53e7ed80e8c12ffb Mon Sep 17 00:00:00 2001
From: Chia-I Wu
Date: Mon, 25 Oct 2010 22:05:20 +0800
Subject: [PATCH 001/289] glapi: Do not use glapidispatch.h.
glapidispatch.h exists so that core mesa (libmesa.a) can be built for
DRI drivers or for non-DRI drivers as a compile time decision (whether
IN_DRI_DRIVER is defined). It is of no use to glapi. This commit also
drops the use of glapidispatch.h in glx and libgl-xlib as they are
considered extensions to glapi when it comes to defining public GL
entries.
---
src/gallium/targets/libgl-xlib/xlib.c | 5 +--
src/glx/indirect.c | 63 ++++++++++++---------------
src/glx/single2.c | 4 +-
src/glx/singlepix.c | 5 +--
src/mapi/glapi/gen/glX_proto_send.py | 3 +-
src/mapi/glapi/glapi_dispatch.c | 9 ++--
src/mesa/drivers/x11/glxapi.c | 5 +--
7 files changed, 40 insertions(+), 54 deletions(-)
diff --git a/src/gallium/targets/libgl-xlib/xlib.c b/src/gallium/targets/libgl-xlib/xlib.c
index 2f8cd2d404a..6f05714f9e0 100644
--- a/src/gallium/targets/libgl-xlib/xlib.c
+++ b/src/gallium/targets/libgl-xlib/xlib.c
@@ -195,7 +195,6 @@ extern void (*linker_foo(const unsigned char *procName))()
#include "GL/gl.h"
#include "glapi/glapi.h"
#include "glapi/glapitable.h"
-#include "glapi/glapidispatch.h"
#if defined(USE_MGL_NAMESPACE)
#define NAME(func) mgl##func
@@ -204,10 +203,10 @@ extern void (*linker_foo(const unsigned char *procName))()
#endif
#define DISPATCH(FUNC, ARGS, MESSAGE) \
- CALL_ ## FUNC(GET_DISPATCH(), ARGS);
+ GET_DISPATCH()->FUNC ARGS
#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
- return CALL_ ## FUNC(GET_DISPATCH(), ARGS);
+ return GET_DISPATCH()->FUNC ARGS
/* skip normal ones */
#define _GLAPI_SKIP_NORMAL_ENTRY_POINTS
diff --git a/src/glx/indirect.c b/src/glx/indirect.c
index 2b09c1c3b5d..1b93a8cc8d5 100644
--- a/src/glx/indirect.c
+++ b/src/glx/indirect.c
@@ -30,7 +30,6 @@
#include "indirect.h"
#include "glxclient.h"
#include "indirect_size.h"
-#include "glapidispatch.h"
#include "glapi.h"
#include "glthread.h"
#include
@@ -42,19 +41,19 @@
#define __GLX_PAD(n) (((n) + 3) & ~3)
-# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-# define FASTCALL __attribute__((fastcall))
-# else
-# define FASTCALL
-# endif
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define NOINLINE __attribute__((noinline))
-# else
-# define NOINLINE
-# endif
+#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+#define FASTCALL __attribute__((fastcall))
+#else
+#define FASTCALL
+#endif
+#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+#define NOINLINE __attribute__((noinline))
+#else
+#define NOINLINE
+#endif
#ifndef __GNUC__
-# define __builtin_expect(x, y) x
+#define __builtin_expect(x, y) x
#endif
/* If the size and opcode values are known at compile-time, this will, on
@@ -5200,7 +5199,7 @@ glDeleteTexturesEXT(GLsizei n, const GLuint * textures)
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- CALL_DeleteTextures(GET_DISPATCH(), (n, textures));
+ GET_DISPATCH()->DeleteTextures(n, textures);
} else
#endif
{
@@ -5271,7 +5270,7 @@ glGenTexturesEXT(GLsizei n, GLuint * textures)
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- CALL_GenTextures(GET_DISPATCH(), (n, textures));
+ GET_DISPATCH()->GenTextures(n, textures);
} else
#endif
{
@@ -5336,7 +5335,7 @@ glIsTextureEXT(GLuint texture)
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- return CALL_IsTexture(GET_DISPATCH(), (texture));
+ return GET_DISPATCH()->IsTexture(texture);
} else
#endif
{
@@ -5652,7 +5651,7 @@ glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table)
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- CALL_GetColorTable(GET_DISPATCH(), (target, format, type, table));
+ GET_DISPATCH()->GetColorTable(target, format, type, table);
} else
#endif
{
@@ -5728,8 +5727,7 @@ glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params)
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- CALL_GetColorTableParameterfv(GET_DISPATCH(),
- (target, pname, params));
+ GET_DISPATCH()->GetColorTableParameterfv(target, pname, params);
} else
#endif
{
@@ -5801,8 +5799,7 @@ glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params)
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- CALL_GetColorTableParameteriv(GET_DISPATCH(),
- (target, pname, params));
+ GET_DISPATCH()->GetColorTableParameteriv(target, pname, params);
} else
#endif
{
@@ -6127,8 +6124,7 @@ gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type,
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- CALL_GetConvolutionFilter(GET_DISPATCH(),
- (target, format, type, image));
+ GET_DISPATCH()->GetConvolutionFilter(target, format, type, image);
} else
#endif
{
@@ -6205,8 +6201,7 @@ gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params)
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- CALL_GetConvolutionParameterfv(GET_DISPATCH(),
- (target, pname, params));
+ GET_DISPATCH()->GetConvolutionParameterfv(target, pname, params);
} else
#endif
{
@@ -6278,8 +6273,7 @@ gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params)
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- CALL_GetConvolutionParameteriv(GET_DISPATCH(),
- (target, pname, params));
+ GET_DISPATCH()->GetConvolutionParameteriv(target, pname, params);
} else
#endif
{
@@ -6358,8 +6352,7 @@ gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format,
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- CALL_GetHistogram(GET_DISPATCH(),
- (target, reset, format, type, values));
+ GET_DISPATCH()->GetHistogram(target, reset, format, type, values);
} else
#endif
{
@@ -6435,7 +6428,7 @@ gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params)
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- CALL_GetHistogramParameterfv(GET_DISPATCH(), (target, pname, params));
+ GET_DISPATCH()->GetHistogramParameterfv(target, pname, params);
} else
#endif
{
@@ -6506,7 +6499,7 @@ gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params)
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- CALL_GetHistogramParameteriv(GET_DISPATCH(), (target, pname, params));
+ GET_DISPATCH()->GetHistogramParameteriv(target, pname, params);
} else
#endif
{
@@ -6581,7 +6574,7 @@ gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format,
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, values));
+ GET_DISPATCH()->GetMinmax(target, reset, format, type, values);
} else
#endif
{
@@ -6655,7 +6648,7 @@ gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params)
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- CALL_GetMinmaxParameterfv(GET_DISPATCH(), (target, pname, params));
+ GET_DISPATCH()->GetMinmaxParameterfv(target, pname, params);
} else
#endif
{
@@ -6723,7 +6716,7 @@ gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params)
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- CALL_GetMinmaxParameteriv(GET_DISPATCH(), (target, pname, params));
+ GET_DISPATCH()->GetMinmaxParameteriv(target, pname, params);
} else
#endif
{
@@ -10664,5 +10657,5 @@ __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment,
}
-# undef FASTCALL
-# undef NOINLINE
+#undef FASTCALL
+#undef NOINLINE
diff --git a/src/glx/single2.c b/src/glx/single2.c
index 318d18e5554..66281fa9c99 100644
--- a/src/glx/single2.c
+++ b/src/glx/single2.c
@@ -36,7 +36,6 @@
#include "indirect.h"
#include "indirect_vertex_array.h"
#include "glapitable.h"
-#include "glapidispatch.h"
#include "glapi.h"
#ifdef USE_XCB
#include
@@ -944,8 +943,7 @@ glAreTexturesResidentEXT(GLsizei n, const GLuint * textures,
struct glx_context *const gc = __glXGetCurrentContext();
if (gc->isDirect) {
- return CALL_AreTexturesResident(GET_DISPATCH(),
- (n, textures, residences));
+ return GET_DISPATCH()->AreTexturesResident(n, textures, residences);
}
else {
struct glx_context *const gc = __glXGetCurrentContext();
diff --git a/src/glx/singlepix.c b/src/glx/singlepix.c
index b61f26b2f3b..3fe2d4639ae 100644
--- a/src/glx/singlepix.c
+++ b/src/glx/singlepix.c
@@ -31,7 +31,6 @@
#include "packsingle.h"
#include "indirect.h"
#include "glapitable.h"
-#include "glapidispatch.h"
#include "glapi.h"
#include "glthread.h"
#include "glapioffsets.h"
@@ -121,8 +120,8 @@ void NAME(_gloffset_GetSeparableFilter) (GLenum target, GLenum format,
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
if (gc->isDirect) {
- CALL_GetSeparableFilter(GET_DISPATCH(),
- (target, format, type, row, column, span));
+ GET_DISPATCH()->GetSeparableFilter(target, format, type,
+ row, column, span);
return;
}
else
diff --git a/src/mapi/glapi/gen/glX_proto_send.py b/src/mapi/glapi/gen/glX_proto_send.py
index bd41c9e667a..4f8baf35d11 100644
--- a/src/mapi/glapi/gen/glX_proto_send.py
+++ b/src/mapi/glapi/gen/glX_proto_send.py
@@ -166,7 +166,6 @@ class PrintGlxProtoStubs(glX_proto_common.glx_print_proto):
print '#include "indirect.h"'
print '#include "glxclient.h"'
print '#include "indirect_size.h"'
- print '#include "glapidispatch.h"'
print '#include "glapi.h"'
print '#include "glthread.h"'
print '#include '
@@ -375,7 +374,7 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
print ''
print '#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)'
print ' if (gc->isDirect) {'
- print ' %sCALL_%s(GET_DISPATCH(), (%s));' % (ret_string, func.name, func.get_called_parameter_string())
+ print ' %sGET_DISPATCH()->%s(%s);' % (ret_string, func.name, func.get_called_parameter_string())
print ' } else'
print '#endif'
print ' {'
diff --git a/src/mapi/glapi/glapi_dispatch.c b/src/mapi/glapi/glapi_dispatch.c
index 7421a36d35a..989f4a3fc30 100644
--- a/src/mapi/glapi/glapi_dispatch.c
+++ b/src/mapi/glapi/glapi_dispatch.c
@@ -39,7 +39,6 @@
#include "glapi/glapi_priv.h"
#include "glapi/glapitable.h"
-#include "glapi/glapidispatch.h"
#if !(defined(USE_X86_ASM) || defined(USE_X86_64_ASM) || defined(USE_SPARC_ASM))
@@ -63,19 +62,19 @@
#define F stdout
#define DISPATCH(FUNC, ARGS, MESSAGE) \
fprintf MESSAGE; \
- CALL_ ## FUNC(GET_DISPATCH(), ARGS);
+ GET_DISPATCH()->FUNC ARGS
#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
fprintf MESSAGE; \
- return CALL_ ## FUNC(GET_DISPATCH(), ARGS);
+ return GET_DISPATCH()->FUNC ARGS
#else
#define DISPATCH(FUNC, ARGS, MESSAGE) \
- CALL_ ## FUNC(GET_DISPATCH(), ARGS);
+ GET_DISPATCH()->FUNC ARGS
#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
- return CALL_ ## FUNC(GET_DISPATCH(), ARGS);
+ return GET_DISPATCH()->FUNC ARGS
#endif /* logging */
diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c
index 8c3f2730f3d..255a37bf295 100644
--- a/src/mesa/drivers/x11/glxapi.c
+++ b/src/mesa/drivers/x11/glxapi.c
@@ -58,7 +58,6 @@ struct display_dispatch {
#ifdef GLX_INDIRECT_RENDERING
#include "glapi/glapitable.h"
-#include "glapi/glapidispatch.h"
#define KEYWORD1 PUBLIC
@@ -69,10 +68,10 @@ struct display_dispatch {
#endif
#define DISPATCH(FUNC, ARGS, MESSAGE) \
- CALL_ ## FUNC(GET_DISPATCH(), ARGS);
+ GET_DISPATCH()->FUNC ARGS
#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
- return CALL_ ## FUNC(GET_DISPATCH(), ARGS);
+ return GET_DISPATCH()->FUNC ARGS
/* skip normal ones */
#define _GLAPI_SKIP_NORMAL_ENTRY_POINTS
From e213968f2b99b07e20b69e4dd6f94bea35f54161 Mon Sep 17 00:00:00 2001
From: Chia-I Wu
Date: Tue, 26 Oct 2010 03:42:09 +0800
Subject: [PATCH 002/289] glapi: Move glapidispatch.h to core mesa.
It is a core mesa header, not a glapi header.
---
src/mapi/glapi/gen-es/Makefile | 2 +-
src/mapi/glapi/gen/Makefile | 10 +++++-----
src/mesa/main/dispatch.h | 2 +-
src/mesa/main/es_generator.py | 2 +-
src/{mapi/glapi => mesa/main}/glapidispatch.h | 0
5 files changed, 8 insertions(+), 8 deletions(-)
rename src/{mapi/glapi => mesa/main}/glapidispatch.h (100%)
diff --git a/src/mapi/glapi/gen-es/Makefile b/src/mapi/glapi/gen-es/Makefile
index bda8e9ef729..709cfa8f94f 100644
--- a/src/mapi/glapi/gen-es/Makefile
+++ b/src/mapi/glapi/gen-es/Makefile
@@ -3,7 +3,6 @@ GLAPI = ../gen
include $(TOP)/configs/current
OUTPUTS := \
- glapi/glapidispatch.h \
glapi/glapioffsets.h \
glapi/glapitable.h \
glapi/glapitemp.h \
@@ -11,6 +10,7 @@ OUTPUTS := \
glapi/glapi_sparc.S \
glapi/glapi_x86-64.S \
glapi/glapi_x86.S \
+ main/glapidispatch.h \
main/remap_helper.h
COMMON = gl_XML.py glX_XML.py license.py typeexpr.py
diff --git a/src/mapi/glapi/gen/Makefile b/src/mapi/glapi/gen/Makefile
index 7ecd00dfde8..e8da34de42d 100644
--- a/src/mapi/glapi/gen/Makefile
+++ b/src/mapi/glapi/gen/Makefile
@@ -15,8 +15,7 @@ MESA_GLAPI_OUTPUTS = \
$(MESA_GLAPI_DIR)/glprocs.h \
$(MESA_GLAPI_DIR)/glapitemp.h \
$(MESA_GLAPI_DIR)/glapioffsets.h \
- $(MESA_GLAPI_DIR)/glapitable.h \
- $(MESA_GLAPI_DIR)/glapidispatch.h
+ $(MESA_GLAPI_DIR)/glapitable.h
MESA_GLAPI_ASM_OUTPUTS = \
$(MESA_GLAPI_DIR)/glapi_x86.S \
@@ -27,6 +26,7 @@ MESA_OUTPUTS = \
$(MESA_GLAPI_OUTPUTS) \
$(MESA_GLAPI_ASM_OUTPUTS) \
$(MESA_DIR)/main/enums.c \
+ $(MESA_DIR)/main/glapidispatch.h \
$(MESA_DIR)/main/remap_helper.h \
$(MESA_GLX_DIR)/indirect.c \
$(MESA_GLX_DIR)/indirect.h \
@@ -138,9 +138,6 @@ $(MESA_GLAPI_DIR)/glapioffsets.h: gl_offsets.py $(COMMON)
$(MESA_GLAPI_DIR)/glapitable.h: gl_table.py $(COMMON)
$(PYTHON2) $(PYTHON_FLAGS) $< > $@
-$(MESA_GLAPI_DIR)/glapidispatch.h: gl_table.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@
-
######################################################################
$(MESA_GLAPI_DIR)/glapi_x86.S: gl_x86_asm.py $(COMMON)
@@ -159,6 +156,9 @@ $(MESA_DIR)/main/enums.c: gl_enums.py $(COMMON) $(ES_API)
-f $(MESA_GLAPI_DIR)/gen-es/es1_API.xml \
-f $(MESA_GLAPI_DIR)/gen-es/es2_API.xml > $@
+$(MESA_DIR)/main/glapidispatch.h: gl_table.py $(COMMON)
+ $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@
+
$(MESA_DIR)/main/remap_helper.h: remap_helper.py $(COMMON)
$(PYTHON2) $(PYTHON_FLAGS) $< > $@
diff --git a/src/mesa/main/dispatch.h b/src/mesa/main/dispatch.h
index 27f80a50629..e39d3e27151 100644
--- a/src/mesa/main/dispatch.h
+++ b/src/mesa/main/dispatch.h
@@ -32,6 +32,6 @@
#include "glapi/glapitable.h"
#include "glapi/glapioffsets.h"
-#include "glapi/glapidispatch.h"
+#include "main/glapidispatch.h"
#endif /* _DISPATCH_H */
diff --git a/src/mesa/main/es_generator.py b/src/mesa/main/es_generator.py
index ecb34bb5cdf..b787f1bbf1a 100644
--- a/src/mesa/main/es_generator.py
+++ b/src/mesa/main/es_generator.py
@@ -221,7 +221,7 @@ extern void _mesa_error(void *ctx, GLenum error, const char *fmtString, ... );
#endif
#include "%sapi/glapi/glapitable.h"
#include "%sapi/glapi/glapioffsets.h"
-#include "%sapi/glapi/glapidispatch.h"
+#include "%sapi/main/glapidispatch.h"
#if FEATURE_remap_table
diff --git a/src/mapi/glapi/glapidispatch.h b/src/mesa/main/glapidispatch.h
similarity index 100%
rename from src/mapi/glapi/glapidispatch.h
rename to src/mesa/main/glapidispatch.h
From e4dbfa44ed018d124e1531077d506c8c914c1a51 Mon Sep 17 00:00:00 2001
From: Chia-I Wu
Date: Mon, 25 Oct 2010 22:27:17 +0800
Subject: [PATCH 003/289] glapi: Do not use glapioffsets.h.
glapioffsets.h exists for the same reason as glapidispatch.h does. It
is of no use to glapi. This commit also drops the use of glapioffsets.h
in glx as glx is considered an extension to glapi when it comes to
defining public GL entries.
---
src/glx/indirect.h | 1 +
src/glx/singlepix.c | 11 +-
src/mapi/glapi/gen/glX_proto_send.py | 3 +
src/mapi/glapi/gen/gl_SPARC_asm.py | 4 +-
src/mapi/glapi/gen/gl_procs.py | 8 +-
src/mapi/glapi/gen/gl_x86_asm.py | 5 +-
src/mapi/glapi/glapi_getproc.c | 31 +-
src/mapi/glapi/glapi_sparc.S | 1668 ++++++++++---------
src/mapi/glapi/glapi_x86.S | 2213 +++++++++++++------------
src/mapi/glapi/glprocs.h | 2290 +++++++++++++-------------
10 files changed, 3110 insertions(+), 3124 deletions(-)
diff --git a/src/glx/indirect.h b/src/glx/indirect.h
index 282de75c40c..1e2994877b4 100644
--- a/src/glx/indirect.h
+++ b/src/glx/indirect.h
@@ -440,6 +440,7 @@ extern HIDDEN void __indirect_glGetConvolutionParameteriv(GLenum target, GLenum
extern HIDDEN void gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
extern HIDDEN void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
extern HIDDEN void gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
+#define gl_dispatch_stub_GetSeparableFilterEXT gl_dispatch_stub_359
extern HIDDEN void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
extern HIDDEN void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
extern HIDDEN void gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
diff --git a/src/glx/singlepix.c b/src/glx/singlepix.c
index 3fe2d4639ae..d8a71664d05 100644
--- a/src/glx/singlepix.c
+++ b/src/glx/singlepix.c
@@ -33,7 +33,6 @@
#include "glapitable.h"
#include "glapi.h"
#include "glthread.h"
-#include "glapioffsets.h"
#include
void
@@ -109,12 +108,10 @@ __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type,
}
-#define CONCAT(a,b) a ## b
-#define NAME(o) CONCAT(gl_dispatch_stub_, o)
-
-void NAME(_gloffset_GetSeparableFilter) (GLenum target, GLenum format,
- GLenum type, GLvoid * row,
- GLvoid * column, GLvoid * span)
+/* it is defined to gl_dispatch_stub_NNN in indirect.h */
+void gl_dispatch_stub_GetSeparableFilterEXT (GLenum target, GLenum format,
+ GLenum type, GLvoid * row,
+ GLvoid * column, GLvoid * span)
{
struct glx_context *const gc = __glXGetCurrentContext();
diff --git a/src/mapi/glapi/gen/glX_proto_send.py b/src/mapi/glapi/gen/glX_proto_send.py
index 4f8baf35d11..17ebad0176c 100644
--- a/src/mapi/glapi/gen/glX_proto_send.py
+++ b/src/mapi/glapi/gen/glX_proto_send.py
@@ -993,6 +993,9 @@ extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest(
asdf = func.static_glx_name(n)
if asdf not in func.static_entry_points:
print 'extern HIDDEN %s gl%s(%s);' % (func.return_type, asdf, params)
+ # give it a easy-to-remember name
+ if func.client_handcode:
+ print '#define gl_dispatch_stub_%s gl%s' % (n, asdf)
else:
print 'GLAPI %s GLAPIENTRY gl%s(%s);' % (func.return_type, asdf, params)
diff --git a/src/mapi/glapi/gen/gl_SPARC_asm.py b/src/mapi/glapi/gen/gl_SPARC_asm.py
index 33e752df38c..400e684da02 100644
--- a/src/mapi/glapi/gen/gl_SPARC_asm.py
+++ b/src/mapi/glapi/gen/gl_SPARC_asm.py
@@ -39,8 +39,6 @@ class PrintGenericStubs(gl_XML.gl_print_base):
def printRealHeader(self):
- print '#include "glapi/glapioffsets.h"'
- print ''
print '#ifdef __arch64__'
print '#define GL_OFF(N)\t((N) * 8)'
print '#define GL_LL\t\tldx'
@@ -223,7 +221,7 @@ class PrintGenericStubs(gl_XML.gl_print_base):
for f in api.functionIterateByOffset():
name = f.dispatch_name()
- print '\tGL_STUB(gl%s, _gloffset_%s)' % (name, f.name)
+ print '\tGL_STUB(gl%s, %d)' % (name, f.offset)
if not f.is_static_entry_point(f.name):
print '\tHIDDEN(gl%s)' % (name)
diff --git a/src/mapi/glapi/gen/gl_procs.py b/src/mapi/glapi/gen/gl_procs.py
index 5de61fbdfe9..a9ba48297a1 100644
--- a/src/mapi/glapi/gen/gl_procs.py
+++ b/src/mapi/glapi/gen/gl_procs.py
@@ -96,7 +96,7 @@ typedef struct {
for func in api.functionIterateByOffset():
name = func.dispatch_name()
self.printFunctionString(func.name)
- table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.name))
+ table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.offset))
# The length of the function's name, plus 2 for "gl",
# plus 1 for the NUL.
@@ -112,9 +112,9 @@ typedef struct {
if func.has_different_protocol(n):
alt_name = "gl" + func.static_glx_name(n)
- table.append((base_offset, "gl" + name, alt_name, alt_name, func.name))
+ table.append((base_offset, "gl" + name, alt_name, alt_name, func.offset))
else:
- table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.name))
+ table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.offset))
base_offset += len(n) + 3
@@ -170,7 +170,7 @@ typedef struct {
print 'static const glprocs_table_t static_functions[] = {'
for info in table:
- print ' NAME_FUNC_OFFSET(%5u, %s, %s, %s, _gloffset_%s),' % info
+ print ' NAME_FUNC_OFFSET(%5u, %s, %s, %s, %d),' % info
print ' NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)'
print '};'
diff --git a/src/mapi/glapi/gen/gl_x86_asm.py b/src/mapi/glapi/gen/gl_x86_asm.py
index 10dfa1ddb34..3b1d035f04a 100644
--- a/src/mapi/glapi/gen/gl_x86_asm.py
+++ b/src/mapi/glapi/gen/gl_x86_asm.py
@@ -54,7 +54,6 @@ class PrintGenericStubs(gl_XML.gl_print_base):
def printRealHeader(self):
print '#include "x86/assyntax.h"'
- print '#include "glapi/glapioffsets.h"'
print ''
print '#if defined(STDCALL_API)'
print '# if defined(USE_MGL_NAMESPACE)'
@@ -215,7 +214,7 @@ class PrintGenericStubs(gl_XML.gl_print_base):
stack = self.get_stack_size(f)
alt = "%s@%u" % (name, stack)
- print '\tGL_STUB(%s, _gloffset_%s, %s)' % (name, f.name, alt)
+ print '\tGL_STUB(%s, %d, %s)' % (name, f.offset, alt)
if not f.is_static_entry_point(f.name):
print '\tHIDDEN(GL_PREFIX(%s, %s))' % (name, alt)
@@ -230,7 +229,7 @@ class PrintGenericStubs(gl_XML.gl_print_base):
if f.is_static_entry_point(n):
if n != f.name:
alt2 = "%s@%u" % (n, stack)
- text = '\tGL_STUB_ALIAS(%s, _gloffset_%s, %s, %s, %s)' % (n, f.name, alt2, name, alt)
+ text = '\tGL_STUB_ALIAS(%s, %d, %s, %s, %s)' % (n, f.offset, alt2, name, alt)
if f.has_different_protocol(n):
print '#ifndef GLX_INDIRECT_RENDERING'
diff --git a/src/mapi/glapi/glapi_getproc.c b/src/mapi/glapi/glapi_getproc.c
index dc4905b64e0..47a01176d5a 100644
--- a/src/mapi/glapi/glapi_getproc.c
+++ b/src/mapi/glapi/glapi_getproc.c
@@ -32,7 +32,9 @@
#include "glapi/glapi_priv.h"
#include "glapi/glapitable.h"
-#include "glapi/glapioffsets.h"
+
+
+#define FIRST_DYNAMIC_OFFSET (sizeof(struct _glapi_table) / sizeof(void *))
/**********************************************************************
@@ -382,7 +384,7 @@ int
_glapi_add_dispatch( const char * const * function_names,
const char * parameter_signature )
{
- static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC;
+ static int next_dynamic_offset = FIRST_DYNAMIC_OFFSET;
const char * const real_sig = (parameter_signature != NULL)
? parameter_signature : "";
struct _glapi_function * entry[8];
@@ -576,15 +578,6 @@ _glapi_get_proc_name(GLuint offset)
*/
-/*
- * The dispatch table size (number of entries) is the size of the
- * _glapi_table struct plus the number of dynamic entries we can add.
- * The extra slots can be filled in by DRI drivers that register new extension
- * functions.
- */
-#define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS)
-
-
/**
* Return size of dispatch table struct as number of functions (or
* slots).
@@ -592,7 +585,13 @@ _glapi_get_proc_name(GLuint offset)
GLuint
_glapi_get_dispatch_table_size(void)
{
- return DISPATCH_TABLE_SIZE;
+ /*
+ * The dispatch table size (number of entries) is the size of the
+ * _glapi_table struct plus the number of dynamic entries we can add.
+ * The extra slots can be filled in by DRI drivers that register new
+ * extension functions.
+ */
+ return FIRST_DYNAMIC_OFFSET + MAX_EXTENSION_FUNCS;
}
@@ -628,56 +627,48 @@ _glapi_check_table(const struct _glapi_table *table)
GLuint BeginOffset = _glapi_get_proc_offset("glBegin");
char *BeginFunc = (char*) &table->Begin;
GLuint offset = (BeginFunc - (char *) table) / sizeof(void *);
- assert(BeginOffset == _gloffset_Begin);
assert(BeginOffset == offset);
}
{
GLuint viewportOffset = _glapi_get_proc_offset("glViewport");
char *viewportFunc = (char*) &table->Viewport;
GLuint offset = (viewportFunc - (char *) table) / sizeof(void *);
- assert(viewportOffset == _gloffset_Viewport);
assert(viewportOffset == offset);
}
{
GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer");
char *VertexPointerFunc = (char*) &table->VertexPointer;
GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *);
- assert(VertexPointerOffset == _gloffset_VertexPointer);
assert(VertexPointerOffset == offset);
}
{
GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax");
char *ResetMinMaxFunc = (char*) &table->ResetMinmax;
GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *);
- assert(ResetMinMaxOffset == _gloffset_ResetMinmax);
assert(ResetMinMaxOffset == offset);
}
{
GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor");
char *blendColorFunc = (char*) &table->BlendColor;
GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *);
- assert(blendColorOffset == _gloffset_BlendColor);
assert(blendColorOffset == offset);
}
{
GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT");
char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT;
GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *);
- assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT);
assert(secondaryColor3fOffset == offset);
}
{
GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV");
char *pointParameterivFunc = (char*) &table->PointParameterivNV;
GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *);
- assert(pointParameterivOffset == _gloffset_PointParameterivNV);
assert(pointParameterivOffset == offset);
}
{
GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV");
char *setFenceFunc = (char*) &table->SetFenceNV;
GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *);
- assert(setFenceOffset == _gloffset_SetFenceNV);
assert(setFenceOffset == offset);
}
#else
diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S
index dd5b13a94e3..8d8c0e264f6 100644
--- a/src/mapi/glapi/glapi_sparc.S
+++ b/src/mapi/glapi/glapi_sparc.S
@@ -26,8 +26,6 @@
* SOFTWARE.
*/
-#include "glapi/glapioffsets.h"
-
#ifdef __arch64__
#define GL_OFF(N) ((N) * 8)
#define GL_LL ldx
@@ -197,874 +195,874 @@ fn: ba __glapi_sparc_nothread_stub; \
HIDDEN(gl_dispatch_functions_start)
gl_dispatch_functions_start:
- GL_STUB(glNewList, _gloffset_NewList)
- GL_STUB(glEndList, _gloffset_EndList)
- GL_STUB(glCallList, _gloffset_CallList)
- GL_STUB(glCallLists, _gloffset_CallLists)
- GL_STUB(glDeleteLists, _gloffset_DeleteLists)
- GL_STUB(glGenLists, _gloffset_GenLists)
- GL_STUB(glListBase, _gloffset_ListBase)
- GL_STUB(glBegin, _gloffset_Begin)
- GL_STUB(glBitmap, _gloffset_Bitmap)
- GL_STUB(glColor3b, _gloffset_Color3b)
- GL_STUB(glColor3bv, _gloffset_Color3bv)
- GL_STUB(glColor3d, _gloffset_Color3d)
- GL_STUB(glColor3dv, _gloffset_Color3dv)
- GL_STUB(glColor3f, _gloffset_Color3f)
- GL_STUB(glColor3fv, _gloffset_Color3fv)
- GL_STUB(glColor3i, _gloffset_Color3i)
- GL_STUB(glColor3iv, _gloffset_Color3iv)
- GL_STUB(glColor3s, _gloffset_Color3s)
- GL_STUB(glColor3sv, _gloffset_Color3sv)
- GL_STUB(glColor3ub, _gloffset_Color3ub)
- GL_STUB(glColor3ubv, _gloffset_Color3ubv)
- GL_STUB(glColor3ui, _gloffset_Color3ui)
- GL_STUB(glColor3uiv, _gloffset_Color3uiv)
- GL_STUB(glColor3us, _gloffset_Color3us)
- GL_STUB(glColor3usv, _gloffset_Color3usv)
- GL_STUB(glColor4b, _gloffset_Color4b)
- GL_STUB(glColor4bv, _gloffset_Color4bv)
- GL_STUB(glColor4d, _gloffset_Color4d)
- GL_STUB(glColor4dv, _gloffset_Color4dv)
- GL_STUB(glColor4f, _gloffset_Color4f)
- GL_STUB(glColor4fv, _gloffset_Color4fv)
- GL_STUB(glColor4i, _gloffset_Color4i)
- GL_STUB(glColor4iv, _gloffset_Color4iv)
- GL_STUB(glColor4s, _gloffset_Color4s)
- GL_STUB(glColor4sv, _gloffset_Color4sv)
- GL_STUB(glColor4ub, _gloffset_Color4ub)
- GL_STUB(glColor4ubv, _gloffset_Color4ubv)
- GL_STUB(glColor4ui, _gloffset_Color4ui)
- GL_STUB(glColor4uiv, _gloffset_Color4uiv)
- GL_STUB(glColor4us, _gloffset_Color4us)
- GL_STUB(glColor4usv, _gloffset_Color4usv)
- GL_STUB(glEdgeFlag, _gloffset_EdgeFlag)
- GL_STUB(glEdgeFlagv, _gloffset_EdgeFlagv)
- GL_STUB(glEnd, _gloffset_End)
- GL_STUB(glIndexd, _gloffset_Indexd)
- GL_STUB(glIndexdv, _gloffset_Indexdv)
- GL_STUB(glIndexf, _gloffset_Indexf)
- GL_STUB(glIndexfv, _gloffset_Indexfv)
- GL_STUB(glIndexi, _gloffset_Indexi)
- GL_STUB(glIndexiv, _gloffset_Indexiv)
- GL_STUB(glIndexs, _gloffset_Indexs)
- GL_STUB(glIndexsv, _gloffset_Indexsv)
- GL_STUB(glNormal3b, _gloffset_Normal3b)
- GL_STUB(glNormal3bv, _gloffset_Normal3bv)
- GL_STUB(glNormal3d, _gloffset_Normal3d)
- GL_STUB(glNormal3dv, _gloffset_Normal3dv)
- GL_STUB(glNormal3f, _gloffset_Normal3f)
- GL_STUB(glNormal3fv, _gloffset_Normal3fv)
- GL_STUB(glNormal3i, _gloffset_Normal3i)
- GL_STUB(glNormal3iv, _gloffset_Normal3iv)
- GL_STUB(glNormal3s, _gloffset_Normal3s)
- GL_STUB(glNormal3sv, _gloffset_Normal3sv)
- GL_STUB(glRasterPos2d, _gloffset_RasterPos2d)
- GL_STUB(glRasterPos2dv, _gloffset_RasterPos2dv)
- GL_STUB(glRasterPos2f, _gloffset_RasterPos2f)
- GL_STUB(glRasterPos2fv, _gloffset_RasterPos2fv)
- GL_STUB(glRasterPos2i, _gloffset_RasterPos2i)
- GL_STUB(glRasterPos2iv, _gloffset_RasterPos2iv)
- GL_STUB(glRasterPos2s, _gloffset_RasterPos2s)
- GL_STUB(glRasterPos2sv, _gloffset_RasterPos2sv)
- GL_STUB(glRasterPos3d, _gloffset_RasterPos3d)
- GL_STUB(glRasterPos3dv, _gloffset_RasterPos3dv)
- GL_STUB(glRasterPos3f, _gloffset_RasterPos3f)
- GL_STUB(glRasterPos3fv, _gloffset_RasterPos3fv)
- GL_STUB(glRasterPos3i, _gloffset_RasterPos3i)
- GL_STUB(glRasterPos3iv, _gloffset_RasterPos3iv)
- GL_STUB(glRasterPos3s, _gloffset_RasterPos3s)
- GL_STUB(glRasterPos3sv, _gloffset_RasterPos3sv)
- GL_STUB(glRasterPos4d, _gloffset_RasterPos4d)
- GL_STUB(glRasterPos4dv, _gloffset_RasterPos4dv)
- GL_STUB(glRasterPos4f, _gloffset_RasterPos4f)
- GL_STUB(glRasterPos4fv, _gloffset_RasterPos4fv)
- GL_STUB(glRasterPos4i, _gloffset_RasterPos4i)
- GL_STUB(glRasterPos4iv, _gloffset_RasterPos4iv)
- GL_STUB(glRasterPos4s, _gloffset_RasterPos4s)
- GL_STUB(glRasterPos4sv, _gloffset_RasterPos4sv)
- GL_STUB(glRectd, _gloffset_Rectd)
- GL_STUB(glRectdv, _gloffset_Rectdv)
- GL_STUB(glRectf, _gloffset_Rectf)
- GL_STUB(glRectfv, _gloffset_Rectfv)
- GL_STUB(glRecti, _gloffset_Recti)
- GL_STUB(glRectiv, _gloffset_Rectiv)
- GL_STUB(glRects, _gloffset_Rects)
- GL_STUB(glRectsv, _gloffset_Rectsv)
- GL_STUB(glTexCoord1d, _gloffset_TexCoord1d)
- GL_STUB(glTexCoord1dv, _gloffset_TexCoord1dv)
- GL_STUB(glTexCoord1f, _gloffset_TexCoord1f)
- GL_STUB(glTexCoord1fv, _gloffset_TexCoord1fv)
- GL_STUB(glTexCoord1i, _gloffset_TexCoord1i)
- GL_STUB(glTexCoord1iv, _gloffset_TexCoord1iv)
- GL_STUB(glTexCoord1s, _gloffset_TexCoord1s)
- GL_STUB(glTexCoord1sv, _gloffset_TexCoord1sv)
- GL_STUB(glTexCoord2d, _gloffset_TexCoord2d)
- GL_STUB(glTexCoord2dv, _gloffset_TexCoord2dv)
- GL_STUB(glTexCoord2f, _gloffset_TexCoord2f)
- GL_STUB(glTexCoord2fv, _gloffset_TexCoord2fv)
- GL_STUB(glTexCoord2i, _gloffset_TexCoord2i)
- GL_STUB(glTexCoord2iv, _gloffset_TexCoord2iv)
- GL_STUB(glTexCoord2s, _gloffset_TexCoord2s)
- GL_STUB(glTexCoord2sv, _gloffset_TexCoord2sv)
- GL_STUB(glTexCoord3d, _gloffset_TexCoord3d)
- GL_STUB(glTexCoord3dv, _gloffset_TexCoord3dv)
- GL_STUB(glTexCoord3f, _gloffset_TexCoord3f)
- GL_STUB(glTexCoord3fv, _gloffset_TexCoord3fv)
- GL_STUB(glTexCoord3i, _gloffset_TexCoord3i)
- GL_STUB(glTexCoord3iv, _gloffset_TexCoord3iv)
- GL_STUB(glTexCoord3s, _gloffset_TexCoord3s)
- GL_STUB(glTexCoord3sv, _gloffset_TexCoord3sv)
- GL_STUB(glTexCoord4d, _gloffset_TexCoord4d)
- GL_STUB(glTexCoord4dv, _gloffset_TexCoord4dv)
- GL_STUB(glTexCoord4f, _gloffset_TexCoord4f)
- GL_STUB(glTexCoord4fv, _gloffset_TexCoord4fv)
- GL_STUB(glTexCoord4i, _gloffset_TexCoord4i)
- GL_STUB(glTexCoord4iv, _gloffset_TexCoord4iv)
- GL_STUB(glTexCoord4s, _gloffset_TexCoord4s)
- GL_STUB(glTexCoord4sv, _gloffset_TexCoord4sv)
- GL_STUB(glVertex2d, _gloffset_Vertex2d)
- GL_STUB(glVertex2dv, _gloffset_Vertex2dv)
- GL_STUB(glVertex2f, _gloffset_Vertex2f)
- GL_STUB(glVertex2fv, _gloffset_Vertex2fv)
- GL_STUB(glVertex2i, _gloffset_Vertex2i)
- GL_STUB(glVertex2iv, _gloffset_Vertex2iv)
- GL_STUB(glVertex2s, _gloffset_Vertex2s)
- GL_STUB(glVertex2sv, _gloffset_Vertex2sv)
- GL_STUB(glVertex3d, _gloffset_Vertex3d)
- GL_STUB(glVertex3dv, _gloffset_Vertex3dv)
- GL_STUB(glVertex3f, _gloffset_Vertex3f)
- GL_STUB(glVertex3fv, _gloffset_Vertex3fv)
- GL_STUB(glVertex3i, _gloffset_Vertex3i)
- GL_STUB(glVertex3iv, _gloffset_Vertex3iv)
- GL_STUB(glVertex3s, _gloffset_Vertex3s)
- GL_STUB(glVertex3sv, _gloffset_Vertex3sv)
- GL_STUB(glVertex4d, _gloffset_Vertex4d)
- GL_STUB(glVertex4dv, _gloffset_Vertex4dv)
- GL_STUB(glVertex4f, _gloffset_Vertex4f)
- GL_STUB(glVertex4fv, _gloffset_Vertex4fv)
- GL_STUB(glVertex4i, _gloffset_Vertex4i)
- GL_STUB(glVertex4iv, _gloffset_Vertex4iv)
- GL_STUB(glVertex4s, _gloffset_Vertex4s)
- GL_STUB(glVertex4sv, _gloffset_Vertex4sv)
- GL_STUB(glClipPlane, _gloffset_ClipPlane)
- GL_STUB(glColorMaterial, _gloffset_ColorMaterial)
- GL_STUB(glCullFace, _gloffset_CullFace)
- GL_STUB(glFogf, _gloffset_Fogf)
- GL_STUB(glFogfv, _gloffset_Fogfv)
- GL_STUB(glFogi, _gloffset_Fogi)
- GL_STUB(glFogiv, _gloffset_Fogiv)
- GL_STUB(glFrontFace, _gloffset_FrontFace)
- GL_STUB(glHint, _gloffset_Hint)
- GL_STUB(glLightf, _gloffset_Lightf)
- GL_STUB(glLightfv, _gloffset_Lightfv)
- GL_STUB(glLighti, _gloffset_Lighti)
- GL_STUB(glLightiv, _gloffset_Lightiv)
- GL_STUB(glLightModelf, _gloffset_LightModelf)
- GL_STUB(glLightModelfv, _gloffset_LightModelfv)
- GL_STUB(glLightModeli, _gloffset_LightModeli)
- GL_STUB(glLightModeliv, _gloffset_LightModeliv)
- GL_STUB(glLineStipple, _gloffset_LineStipple)
- GL_STUB(glLineWidth, _gloffset_LineWidth)
- GL_STUB(glMaterialf, _gloffset_Materialf)
- GL_STUB(glMaterialfv, _gloffset_Materialfv)
- GL_STUB(glMateriali, _gloffset_Materiali)
- GL_STUB(glMaterialiv, _gloffset_Materialiv)
- GL_STUB(glPointSize, _gloffset_PointSize)
- GL_STUB(glPolygonMode, _gloffset_PolygonMode)
- GL_STUB(glPolygonStipple, _gloffset_PolygonStipple)
- GL_STUB(glScissor, _gloffset_Scissor)
- GL_STUB(glShadeModel, _gloffset_ShadeModel)
- GL_STUB(glTexParameterf, _gloffset_TexParameterf)
- GL_STUB(glTexParameterfv, _gloffset_TexParameterfv)
- GL_STUB(glTexParameteri, _gloffset_TexParameteri)
- GL_STUB(glTexParameteriv, _gloffset_TexParameteriv)
- GL_STUB(glTexImage1D, _gloffset_TexImage1D)
- GL_STUB(glTexImage2D, _gloffset_TexImage2D)
- GL_STUB(glTexEnvf, _gloffset_TexEnvf)
- GL_STUB(glTexEnvfv, _gloffset_TexEnvfv)
- GL_STUB(glTexEnvi, _gloffset_TexEnvi)
- GL_STUB(glTexEnviv, _gloffset_TexEnviv)
- GL_STUB(glTexGend, _gloffset_TexGend)
- GL_STUB(glTexGendv, _gloffset_TexGendv)
- GL_STUB(glTexGenf, _gloffset_TexGenf)
- GL_STUB(glTexGenfv, _gloffset_TexGenfv)
- GL_STUB(glTexGeni, _gloffset_TexGeni)
- GL_STUB(glTexGeniv, _gloffset_TexGeniv)
- GL_STUB(glFeedbackBuffer, _gloffset_FeedbackBuffer)
- GL_STUB(glSelectBuffer, _gloffset_SelectBuffer)
- GL_STUB(glRenderMode, _gloffset_RenderMode)
- GL_STUB(glInitNames, _gloffset_InitNames)
- GL_STUB(glLoadName, _gloffset_LoadName)
- GL_STUB(glPassThrough, _gloffset_PassThrough)
- GL_STUB(glPopName, _gloffset_PopName)
- GL_STUB(glPushName, _gloffset_PushName)
- GL_STUB(glDrawBuffer, _gloffset_DrawBuffer)
- GL_STUB(glClear, _gloffset_Clear)
- GL_STUB(glClearAccum, _gloffset_ClearAccum)
- GL_STUB(glClearIndex, _gloffset_ClearIndex)
- GL_STUB(glClearColor, _gloffset_ClearColor)
- GL_STUB(glClearStencil, _gloffset_ClearStencil)
- GL_STUB(glClearDepth, _gloffset_ClearDepth)
- GL_STUB(glStencilMask, _gloffset_StencilMask)
- GL_STUB(glColorMask, _gloffset_ColorMask)
- GL_STUB(glDepthMask, _gloffset_DepthMask)
- GL_STUB(glIndexMask, _gloffset_IndexMask)
- GL_STUB(glAccum, _gloffset_Accum)
- GL_STUB(glDisable, _gloffset_Disable)
- GL_STUB(glEnable, _gloffset_Enable)
- GL_STUB(glFinish, _gloffset_Finish)
- GL_STUB(glFlush, _gloffset_Flush)
- GL_STUB(glPopAttrib, _gloffset_PopAttrib)
- GL_STUB(glPushAttrib, _gloffset_PushAttrib)
- GL_STUB(glMap1d, _gloffset_Map1d)
- GL_STUB(glMap1f, _gloffset_Map1f)
- GL_STUB(glMap2d, _gloffset_Map2d)
- GL_STUB(glMap2f, _gloffset_Map2f)
- GL_STUB(glMapGrid1d, _gloffset_MapGrid1d)
- GL_STUB(glMapGrid1f, _gloffset_MapGrid1f)
- GL_STUB(glMapGrid2d, _gloffset_MapGrid2d)
- GL_STUB(glMapGrid2f, _gloffset_MapGrid2f)
- GL_STUB(glEvalCoord1d, _gloffset_EvalCoord1d)
- GL_STUB(glEvalCoord1dv, _gloffset_EvalCoord1dv)
- GL_STUB(glEvalCoord1f, _gloffset_EvalCoord1f)
- GL_STUB(glEvalCoord1fv, _gloffset_EvalCoord1fv)
- GL_STUB(glEvalCoord2d, _gloffset_EvalCoord2d)
- GL_STUB(glEvalCoord2dv, _gloffset_EvalCoord2dv)
- GL_STUB(glEvalCoord2f, _gloffset_EvalCoord2f)
- GL_STUB(glEvalCoord2fv, _gloffset_EvalCoord2fv)
- GL_STUB(glEvalMesh1, _gloffset_EvalMesh1)
- GL_STUB(glEvalPoint1, _gloffset_EvalPoint1)
- GL_STUB(glEvalMesh2, _gloffset_EvalMesh2)
- GL_STUB(glEvalPoint2, _gloffset_EvalPoint2)
- GL_STUB(glAlphaFunc, _gloffset_AlphaFunc)
- GL_STUB(glBlendFunc, _gloffset_BlendFunc)
- GL_STUB(glLogicOp, _gloffset_LogicOp)
- GL_STUB(glStencilFunc, _gloffset_StencilFunc)
- GL_STUB(glStencilOp, _gloffset_StencilOp)
- GL_STUB(glDepthFunc, _gloffset_DepthFunc)
- GL_STUB(glPixelZoom, _gloffset_PixelZoom)
- GL_STUB(glPixelTransferf, _gloffset_PixelTransferf)
- GL_STUB(glPixelTransferi, _gloffset_PixelTransferi)
- GL_STUB(glPixelStoref, _gloffset_PixelStoref)
- GL_STUB(glPixelStorei, _gloffset_PixelStorei)
- GL_STUB(glPixelMapfv, _gloffset_PixelMapfv)
- GL_STUB(glPixelMapuiv, _gloffset_PixelMapuiv)
- GL_STUB(glPixelMapusv, _gloffset_PixelMapusv)
- GL_STUB(glReadBuffer, _gloffset_ReadBuffer)
- GL_STUB(glCopyPixels, _gloffset_CopyPixels)
- GL_STUB(glReadPixels, _gloffset_ReadPixels)
- GL_STUB(glDrawPixels, _gloffset_DrawPixels)
- GL_STUB(glGetBooleanv, _gloffset_GetBooleanv)
- GL_STUB(glGetClipPlane, _gloffset_GetClipPlane)
- GL_STUB(glGetDoublev, _gloffset_GetDoublev)
- GL_STUB(glGetError, _gloffset_GetError)
- GL_STUB(glGetFloatv, _gloffset_GetFloatv)
- GL_STUB(glGetIntegerv, _gloffset_GetIntegerv)
- GL_STUB(glGetLightfv, _gloffset_GetLightfv)
- GL_STUB(glGetLightiv, _gloffset_GetLightiv)
- GL_STUB(glGetMapdv, _gloffset_GetMapdv)
- GL_STUB(glGetMapfv, _gloffset_GetMapfv)
- GL_STUB(glGetMapiv, _gloffset_GetMapiv)
- GL_STUB(glGetMaterialfv, _gloffset_GetMaterialfv)
- GL_STUB(glGetMaterialiv, _gloffset_GetMaterialiv)
- GL_STUB(glGetPixelMapfv, _gloffset_GetPixelMapfv)
- GL_STUB(glGetPixelMapuiv, _gloffset_GetPixelMapuiv)
- GL_STUB(glGetPixelMapusv, _gloffset_GetPixelMapusv)
- GL_STUB(glGetPolygonStipple, _gloffset_GetPolygonStipple)
- GL_STUB(glGetString, _gloffset_GetString)
- GL_STUB(glGetTexEnvfv, _gloffset_GetTexEnvfv)
- GL_STUB(glGetTexEnviv, _gloffset_GetTexEnviv)
- GL_STUB(glGetTexGendv, _gloffset_GetTexGendv)
- GL_STUB(glGetTexGenfv, _gloffset_GetTexGenfv)
- GL_STUB(glGetTexGeniv, _gloffset_GetTexGeniv)
- GL_STUB(glGetTexImage, _gloffset_GetTexImage)
- GL_STUB(glGetTexParameterfv, _gloffset_GetTexParameterfv)
- GL_STUB(glGetTexParameteriv, _gloffset_GetTexParameteriv)
- GL_STUB(glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv)
- GL_STUB(glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv)
- GL_STUB(glIsEnabled, _gloffset_IsEnabled)
- GL_STUB(glIsList, _gloffset_IsList)
- GL_STUB(glDepthRange, _gloffset_DepthRange)
- GL_STUB(glFrustum, _gloffset_Frustum)
- GL_STUB(glLoadIdentity, _gloffset_LoadIdentity)
- GL_STUB(glLoadMatrixf, _gloffset_LoadMatrixf)
- GL_STUB(glLoadMatrixd, _gloffset_LoadMatrixd)
- GL_STUB(glMatrixMode, _gloffset_MatrixMode)
- GL_STUB(glMultMatrixf, _gloffset_MultMatrixf)
- GL_STUB(glMultMatrixd, _gloffset_MultMatrixd)
- GL_STUB(glOrtho, _gloffset_Ortho)
- GL_STUB(glPopMatrix, _gloffset_PopMatrix)
- GL_STUB(glPushMatrix, _gloffset_PushMatrix)
- GL_STUB(glRotated, _gloffset_Rotated)
- GL_STUB(glRotatef, _gloffset_Rotatef)
- GL_STUB(glScaled, _gloffset_Scaled)
- GL_STUB(glScalef, _gloffset_Scalef)
- GL_STUB(glTranslated, _gloffset_Translated)
- GL_STUB(glTranslatef, _gloffset_Translatef)
- GL_STUB(glViewport, _gloffset_Viewport)
- GL_STUB(glArrayElement, _gloffset_ArrayElement)
- GL_STUB(glBindTexture, _gloffset_BindTexture)
- GL_STUB(glColorPointer, _gloffset_ColorPointer)
- GL_STUB(glDisableClientState, _gloffset_DisableClientState)
- GL_STUB(glDrawArrays, _gloffset_DrawArrays)
- GL_STUB(glDrawElements, _gloffset_DrawElements)
- GL_STUB(glEdgeFlagPointer, _gloffset_EdgeFlagPointer)
- GL_STUB(glEnableClientState, _gloffset_EnableClientState)
- GL_STUB(glIndexPointer, _gloffset_IndexPointer)
- GL_STUB(glIndexub, _gloffset_Indexub)
- GL_STUB(glIndexubv, _gloffset_Indexubv)
- GL_STUB(glInterleavedArrays, _gloffset_InterleavedArrays)
- GL_STUB(glNormalPointer, _gloffset_NormalPointer)
- GL_STUB(glPolygonOffset, _gloffset_PolygonOffset)
- GL_STUB(glTexCoordPointer, _gloffset_TexCoordPointer)
- GL_STUB(glVertexPointer, _gloffset_VertexPointer)
- GL_STUB(glAreTexturesResident, _gloffset_AreTexturesResident)
- GL_STUB(glCopyTexImage1D, _gloffset_CopyTexImage1D)
- GL_STUB(glCopyTexImage2D, _gloffset_CopyTexImage2D)
- GL_STUB(glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D)
- GL_STUB(glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D)
- GL_STUB(glDeleteTextures, _gloffset_DeleteTextures)
- GL_STUB(glGenTextures, _gloffset_GenTextures)
- GL_STUB(glGetPointerv, _gloffset_GetPointerv)
- GL_STUB(glIsTexture, _gloffset_IsTexture)
- GL_STUB(glPrioritizeTextures, _gloffset_PrioritizeTextures)
- GL_STUB(glTexSubImage1D, _gloffset_TexSubImage1D)
- GL_STUB(glTexSubImage2D, _gloffset_TexSubImage2D)
- GL_STUB(glPopClientAttrib, _gloffset_PopClientAttrib)
- GL_STUB(glPushClientAttrib, _gloffset_PushClientAttrib)
- GL_STUB(glBlendColor, _gloffset_BlendColor)
- GL_STUB(glBlendEquation, _gloffset_BlendEquation)
- GL_STUB(glDrawRangeElements, _gloffset_DrawRangeElements)
- GL_STUB(glColorTable, _gloffset_ColorTable)
- GL_STUB(glColorTableParameterfv, _gloffset_ColorTableParameterfv)
- GL_STUB(glColorTableParameteriv, _gloffset_ColorTableParameteriv)
- GL_STUB(glCopyColorTable, _gloffset_CopyColorTable)
- GL_STUB(glGetColorTable, _gloffset_GetColorTable)
- GL_STUB(glGetColorTableParameterfv, _gloffset_GetColorTableParameterfv)
- GL_STUB(glGetColorTableParameteriv, _gloffset_GetColorTableParameteriv)
- GL_STUB(glColorSubTable, _gloffset_ColorSubTable)
- GL_STUB(glCopyColorSubTable, _gloffset_CopyColorSubTable)
- GL_STUB(glConvolutionFilter1D, _gloffset_ConvolutionFilter1D)
- GL_STUB(glConvolutionFilter2D, _gloffset_ConvolutionFilter2D)
- GL_STUB(glConvolutionParameterf, _gloffset_ConvolutionParameterf)
- GL_STUB(glConvolutionParameterfv, _gloffset_ConvolutionParameterfv)
- GL_STUB(glConvolutionParameteri, _gloffset_ConvolutionParameteri)
- GL_STUB(glConvolutionParameteriv, _gloffset_ConvolutionParameteriv)
- GL_STUB(glCopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D)
- GL_STUB(glCopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D)
- GL_STUB(glGetConvolutionFilter, _gloffset_GetConvolutionFilter)
- GL_STUB(glGetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv)
- GL_STUB(glGetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv)
- GL_STUB(glGetSeparableFilter, _gloffset_GetSeparableFilter)
- GL_STUB(glSeparableFilter2D, _gloffset_SeparableFilter2D)
- GL_STUB(glGetHistogram, _gloffset_GetHistogram)
- GL_STUB(glGetHistogramParameterfv, _gloffset_GetHistogramParameterfv)
- GL_STUB(glGetHistogramParameteriv, _gloffset_GetHistogramParameteriv)
- GL_STUB(glGetMinmax, _gloffset_GetMinmax)
- GL_STUB(glGetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv)
- GL_STUB(glGetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv)
- GL_STUB(glHistogram, _gloffset_Histogram)
- GL_STUB(glMinmax, _gloffset_Minmax)
- GL_STUB(glResetHistogram, _gloffset_ResetHistogram)
- GL_STUB(glResetMinmax, _gloffset_ResetMinmax)
- GL_STUB(glTexImage3D, _gloffset_TexImage3D)
- GL_STUB(glTexSubImage3D, _gloffset_TexSubImage3D)
- GL_STUB(glCopyTexSubImage3D, _gloffset_CopyTexSubImage3D)
- GL_STUB(glActiveTextureARB, _gloffset_ActiveTextureARB)
- GL_STUB(glClientActiveTextureARB, _gloffset_ClientActiveTextureARB)
- GL_STUB(glMultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB)
- GL_STUB(glMultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB)
- GL_STUB(glMultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB)
- GL_STUB(glMultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB)
- GL_STUB(glMultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB)
- GL_STUB(glMultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB)
- GL_STUB(glMultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB)
- GL_STUB(glMultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB)
- GL_STUB(glMultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB)
- GL_STUB(glMultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB)
- GL_STUB(glMultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB)
- GL_STUB(glMultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB)
- GL_STUB(glMultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB)
- GL_STUB(glMultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB)
- GL_STUB(glMultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB)
- GL_STUB(glMultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB)
- GL_STUB(glMultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB)
- GL_STUB(glMultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB)
- GL_STUB(glMultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB)
- GL_STUB(glMultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB)
- GL_STUB(glMultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB)
- GL_STUB(glMultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB)
- GL_STUB(glMultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB)
- GL_STUB(glMultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB)
- GL_STUB(glMultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB)
- GL_STUB(glMultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB)
- GL_STUB(glMultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB)
- GL_STUB(glMultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB)
- GL_STUB(glMultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB)
- GL_STUB(glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB)
- GL_STUB(glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB)
- GL_STUB(glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB)
- GL_STUB(glAttachShader, _gloffset_AttachShader)
- GL_STUB(glCreateProgram, _gloffset_CreateProgram)
- GL_STUB(glCreateShader, _gloffset_CreateShader)
- GL_STUB(glDeleteProgram, _gloffset_DeleteProgram)
- GL_STUB(glDeleteShader, _gloffset_DeleteShader)
- GL_STUB(glDetachShader, _gloffset_DetachShader)
- GL_STUB(glGetAttachedShaders, _gloffset_GetAttachedShaders)
- GL_STUB(glGetProgramInfoLog, _gloffset_GetProgramInfoLog)
- GL_STUB(glGetProgramiv, _gloffset_GetProgramiv)
- GL_STUB(glGetShaderInfoLog, _gloffset_GetShaderInfoLog)
- GL_STUB(glGetShaderiv, _gloffset_GetShaderiv)
- GL_STUB(glIsProgram, _gloffset_IsProgram)
- GL_STUB(glIsShader, _gloffset_IsShader)
- GL_STUB(glStencilFuncSeparate, _gloffset_StencilFuncSeparate)
- GL_STUB(glStencilMaskSeparate, _gloffset_StencilMaskSeparate)
- GL_STUB(glStencilOpSeparate, _gloffset_StencilOpSeparate)
- GL_STUB(glUniformMatrix2x3fv, _gloffset_UniformMatrix2x3fv)
- GL_STUB(glUniformMatrix2x4fv, _gloffset_UniformMatrix2x4fv)
- GL_STUB(glUniformMatrix3x2fv, _gloffset_UniformMatrix3x2fv)
- GL_STUB(glUniformMatrix3x4fv, _gloffset_UniformMatrix3x4fv)
- GL_STUB(glUniformMatrix4x2fv, _gloffset_UniformMatrix4x2fv)
- GL_STUB(glUniformMatrix4x3fv, _gloffset_UniformMatrix4x3fv)
- GL_STUB(glDrawArraysInstanced, _gloffset_DrawArraysInstanced)
- GL_STUB(glDrawElementsInstanced, _gloffset_DrawElementsInstanced)
- GL_STUB(glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB)
- GL_STUB(glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB)
- GL_STUB(glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB)
- GL_STUB(glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB)
- GL_STUB(glSampleCoverageARB, _gloffset_SampleCoverageARB)
- GL_STUB(glCompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB)
- GL_STUB(glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB)
- GL_STUB(glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB)
- GL_STUB(glCompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB)
- GL_STUB(glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB)
- GL_STUB(glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB)
- GL_STUB(glGetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB)
- GL_STUB(glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB)
- GL_STUB(glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB)
- GL_STUB(glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB)
- GL_STUB(glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB)
- GL_STUB(glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB)
- GL_STUB(glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB)
- GL_STUB(glGetProgramStringARB, _gloffset_GetProgramStringARB)
- GL_STUB(glGetProgramivARB, _gloffset_GetProgramivARB)
- GL_STUB(glGetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB)
- GL_STUB(glGetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB)
- GL_STUB(glGetVertexAttribivARB, _gloffset_GetVertexAttribivARB)
- GL_STUB(glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB)
- GL_STUB(glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB)
- GL_STUB(glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB)
- GL_STUB(glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB)
- GL_STUB(glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB)
- GL_STUB(glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB)
- GL_STUB(glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB)
- GL_STUB(glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB)
- GL_STUB(glProgramStringARB, _gloffset_ProgramStringARB)
- GL_STUB(glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB)
- GL_STUB(glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB)
- GL_STUB(glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB)
- GL_STUB(glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB)
- GL_STUB(glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB)
- GL_STUB(glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB)
- GL_STUB(glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB)
- GL_STUB(glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB)
- GL_STUB(glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB)
- GL_STUB(glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB)
- GL_STUB(glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB)
- GL_STUB(glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB)
- GL_STUB(glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB)
- GL_STUB(glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB)
- GL_STUB(glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB)
- GL_STUB(glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB)
- GL_STUB(glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB)
- GL_STUB(glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB)
- GL_STUB(glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB)
- GL_STUB(glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB)
- GL_STUB(glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB)
- GL_STUB(glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB)
- GL_STUB(glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB)
- GL_STUB(glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB)
- GL_STUB(glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB)
- GL_STUB(glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB)
- GL_STUB(glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB)
- GL_STUB(glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB)
- GL_STUB(glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB)
- GL_STUB(glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB)
- GL_STUB(glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB)
- GL_STUB(glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB)
- GL_STUB(glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB)
- GL_STUB(glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB)
- GL_STUB(glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB)
- GL_STUB(glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB)
- GL_STUB(glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB)
- GL_STUB(glBindBufferARB, _gloffset_BindBufferARB)
- GL_STUB(glBufferDataARB, _gloffset_BufferDataARB)
- GL_STUB(glBufferSubDataARB, _gloffset_BufferSubDataARB)
- GL_STUB(glDeleteBuffersARB, _gloffset_DeleteBuffersARB)
- GL_STUB(glGenBuffersARB, _gloffset_GenBuffersARB)
- GL_STUB(glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB)
- GL_STUB(glGetBufferPointervARB, _gloffset_GetBufferPointervARB)
- GL_STUB(glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB)
- GL_STUB(glIsBufferARB, _gloffset_IsBufferARB)
- GL_STUB(glMapBufferARB, _gloffset_MapBufferARB)
- GL_STUB(glUnmapBufferARB, _gloffset_UnmapBufferARB)
- GL_STUB(glBeginQueryARB, _gloffset_BeginQueryARB)
- GL_STUB(glDeleteQueriesARB, _gloffset_DeleteQueriesARB)
- GL_STUB(glEndQueryARB, _gloffset_EndQueryARB)
- GL_STUB(glGenQueriesARB, _gloffset_GenQueriesARB)
- GL_STUB(glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB)
- GL_STUB(glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB)
- GL_STUB(glGetQueryivARB, _gloffset_GetQueryivARB)
- GL_STUB(glIsQueryARB, _gloffset_IsQueryARB)
- GL_STUB(glAttachObjectARB, _gloffset_AttachObjectARB)
- GL_STUB(glCompileShaderARB, _gloffset_CompileShaderARB)
- GL_STUB(glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB)
- GL_STUB(glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB)
- GL_STUB(glDeleteObjectARB, _gloffset_DeleteObjectARB)
- GL_STUB(glDetachObjectARB, _gloffset_DetachObjectARB)
- GL_STUB(glGetActiveUniformARB, _gloffset_GetActiveUniformARB)
- GL_STUB(glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB)
- GL_STUB(glGetHandleARB, _gloffset_GetHandleARB)
- GL_STUB(glGetInfoLogARB, _gloffset_GetInfoLogARB)
- GL_STUB(glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB)
- GL_STUB(glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB)
- GL_STUB(glGetShaderSourceARB, _gloffset_GetShaderSourceARB)
- GL_STUB(glGetUniformLocationARB, _gloffset_GetUniformLocationARB)
- GL_STUB(glGetUniformfvARB, _gloffset_GetUniformfvARB)
- GL_STUB(glGetUniformivARB, _gloffset_GetUniformivARB)
- GL_STUB(glLinkProgramARB, _gloffset_LinkProgramARB)
- GL_STUB(glShaderSourceARB, _gloffset_ShaderSourceARB)
- GL_STUB(glUniform1fARB, _gloffset_Uniform1fARB)
- GL_STUB(glUniform1fvARB, _gloffset_Uniform1fvARB)
- GL_STUB(glUniform1iARB, _gloffset_Uniform1iARB)
- GL_STUB(glUniform1ivARB, _gloffset_Uniform1ivARB)
- GL_STUB(glUniform2fARB, _gloffset_Uniform2fARB)
- GL_STUB(glUniform2fvARB, _gloffset_Uniform2fvARB)
- GL_STUB(glUniform2iARB, _gloffset_Uniform2iARB)
- GL_STUB(glUniform2ivARB, _gloffset_Uniform2ivARB)
- GL_STUB(glUniform3fARB, _gloffset_Uniform3fARB)
- GL_STUB(glUniform3fvARB, _gloffset_Uniform3fvARB)
- GL_STUB(glUniform3iARB, _gloffset_Uniform3iARB)
- GL_STUB(glUniform3ivARB, _gloffset_Uniform3ivARB)
- GL_STUB(glUniform4fARB, _gloffset_Uniform4fARB)
- GL_STUB(glUniform4fvARB, _gloffset_Uniform4fvARB)
- GL_STUB(glUniform4iARB, _gloffset_Uniform4iARB)
- GL_STUB(glUniform4ivARB, _gloffset_Uniform4ivARB)
- GL_STUB(glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB)
- GL_STUB(glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB)
- GL_STUB(glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB)
- GL_STUB(glUseProgramObjectARB, _gloffset_UseProgramObjectARB)
- GL_STUB(glValidateProgramARB, _gloffset_ValidateProgramARB)
- GL_STUB(glBindAttribLocationARB, _gloffset_BindAttribLocationARB)
- GL_STUB(glGetActiveAttribARB, _gloffset_GetActiveAttribARB)
- GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB)
- GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB)
- GL_STUB(glRenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample)
- GL_STUB(glFramebufferTextureARB, _gloffset_FramebufferTextureARB)
- GL_STUB(glFramebufferTextureFaceARB, _gloffset_FramebufferTextureFaceARB)
- GL_STUB(glProgramParameteriARB, _gloffset_ProgramParameteriARB)
- GL_STUB(glFlushMappedBufferRange, _gloffset_FlushMappedBufferRange)
- GL_STUB(glMapBufferRange, _gloffset_MapBufferRange)
- GL_STUB(glBindVertexArray, _gloffset_BindVertexArray)
- GL_STUB(glGenVertexArrays, _gloffset_GenVertexArrays)
- GL_STUB(glCopyBufferSubData, _gloffset_CopyBufferSubData)
- GL_STUB(glClientWaitSync, _gloffset_ClientWaitSync)
- GL_STUB(glDeleteSync, _gloffset_DeleteSync)
- GL_STUB(glFenceSync, _gloffset_FenceSync)
- GL_STUB(glGetInteger64v, _gloffset_GetInteger64v)
- GL_STUB(glGetSynciv, _gloffset_GetSynciv)
- GL_STUB(glIsSync, _gloffset_IsSync)
- GL_STUB(glWaitSync, _gloffset_WaitSync)
- GL_STUB(glDrawElementsBaseVertex, _gloffset_DrawElementsBaseVertex)
- GL_STUB(glDrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex)
- GL_STUB(glMultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex)
- GL_STUB(glBindTransformFeedback, _gloffset_BindTransformFeedback)
- GL_STUB(glDeleteTransformFeedbacks, _gloffset_DeleteTransformFeedbacks)
- GL_STUB(glDrawTransformFeedback, _gloffset_DrawTransformFeedback)
- GL_STUB(glGenTransformFeedbacks, _gloffset_GenTransformFeedbacks)
- GL_STUB(glIsTransformFeedback, _gloffset_IsTransformFeedback)
- GL_STUB(glPauseTransformFeedback, _gloffset_PauseTransformFeedback)
- GL_STUB(glResumeTransformFeedback, _gloffset_ResumeTransformFeedback)
- GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT)
- GL_STUB(gl_dispatch_stub_590, _gloffset_GetPixelTexGenParameterfvSGIS)
+ GL_STUB(glNewList, 0)
+ GL_STUB(glEndList, 1)
+ GL_STUB(glCallList, 2)
+ GL_STUB(glCallLists, 3)
+ GL_STUB(glDeleteLists, 4)
+ GL_STUB(glGenLists, 5)
+ GL_STUB(glListBase, 6)
+ GL_STUB(glBegin, 7)
+ GL_STUB(glBitmap, 8)
+ GL_STUB(glColor3b, 9)
+ GL_STUB(glColor3bv, 10)
+ GL_STUB(glColor3d, 11)
+ GL_STUB(glColor3dv, 12)
+ GL_STUB(glColor3f, 13)
+ GL_STUB(glColor3fv, 14)
+ GL_STUB(glColor3i, 15)
+ GL_STUB(glColor3iv, 16)
+ GL_STUB(glColor3s, 17)
+ GL_STUB(glColor3sv, 18)
+ GL_STUB(glColor3ub, 19)
+ GL_STUB(glColor3ubv, 20)
+ GL_STUB(glColor3ui, 21)
+ GL_STUB(glColor3uiv, 22)
+ GL_STUB(glColor3us, 23)
+ GL_STUB(glColor3usv, 24)
+ GL_STUB(glColor4b, 25)
+ GL_STUB(glColor4bv, 26)
+ GL_STUB(glColor4d, 27)
+ GL_STUB(glColor4dv, 28)
+ GL_STUB(glColor4f, 29)
+ GL_STUB(glColor4fv, 30)
+ GL_STUB(glColor4i, 31)
+ GL_STUB(glColor4iv, 32)
+ GL_STUB(glColor4s, 33)
+ GL_STUB(glColor4sv, 34)
+ GL_STUB(glColor4ub, 35)
+ GL_STUB(glColor4ubv, 36)
+ GL_STUB(glColor4ui, 37)
+ GL_STUB(glColor4uiv, 38)
+ GL_STUB(glColor4us, 39)
+ GL_STUB(glColor4usv, 40)
+ GL_STUB(glEdgeFlag, 41)
+ GL_STUB(glEdgeFlagv, 42)
+ GL_STUB(glEnd, 43)
+ GL_STUB(glIndexd, 44)
+ GL_STUB(glIndexdv, 45)
+ GL_STUB(glIndexf, 46)
+ GL_STUB(glIndexfv, 47)
+ GL_STUB(glIndexi, 48)
+ GL_STUB(glIndexiv, 49)
+ GL_STUB(glIndexs, 50)
+ GL_STUB(glIndexsv, 51)
+ GL_STUB(glNormal3b, 52)
+ GL_STUB(glNormal3bv, 53)
+ GL_STUB(glNormal3d, 54)
+ GL_STUB(glNormal3dv, 55)
+ GL_STUB(glNormal3f, 56)
+ GL_STUB(glNormal3fv, 57)
+ GL_STUB(glNormal3i, 58)
+ GL_STUB(glNormal3iv, 59)
+ GL_STUB(glNormal3s, 60)
+ GL_STUB(glNormal3sv, 61)
+ GL_STUB(glRasterPos2d, 62)
+ GL_STUB(glRasterPos2dv, 63)
+ GL_STUB(glRasterPos2f, 64)
+ GL_STUB(glRasterPos2fv, 65)
+ GL_STUB(glRasterPos2i, 66)
+ GL_STUB(glRasterPos2iv, 67)
+ GL_STUB(glRasterPos2s, 68)
+ GL_STUB(glRasterPos2sv, 69)
+ GL_STUB(glRasterPos3d, 70)
+ GL_STUB(glRasterPos3dv, 71)
+ GL_STUB(glRasterPos3f, 72)
+ GL_STUB(glRasterPos3fv, 73)
+ GL_STUB(glRasterPos3i, 74)
+ GL_STUB(glRasterPos3iv, 75)
+ GL_STUB(glRasterPos3s, 76)
+ GL_STUB(glRasterPos3sv, 77)
+ GL_STUB(glRasterPos4d, 78)
+ GL_STUB(glRasterPos4dv, 79)
+ GL_STUB(glRasterPos4f, 80)
+ GL_STUB(glRasterPos4fv, 81)
+ GL_STUB(glRasterPos4i, 82)
+ GL_STUB(glRasterPos4iv, 83)
+ GL_STUB(glRasterPos4s, 84)
+ GL_STUB(glRasterPos4sv, 85)
+ GL_STUB(glRectd, 86)
+ GL_STUB(glRectdv, 87)
+ GL_STUB(glRectf, 88)
+ GL_STUB(glRectfv, 89)
+ GL_STUB(glRecti, 90)
+ GL_STUB(glRectiv, 91)
+ GL_STUB(glRects, 92)
+ GL_STUB(glRectsv, 93)
+ GL_STUB(glTexCoord1d, 94)
+ GL_STUB(glTexCoord1dv, 95)
+ GL_STUB(glTexCoord1f, 96)
+ GL_STUB(glTexCoord1fv, 97)
+ GL_STUB(glTexCoord1i, 98)
+ GL_STUB(glTexCoord1iv, 99)
+ GL_STUB(glTexCoord1s, 100)
+ GL_STUB(glTexCoord1sv, 101)
+ GL_STUB(glTexCoord2d, 102)
+ GL_STUB(glTexCoord2dv, 103)
+ GL_STUB(glTexCoord2f, 104)
+ GL_STUB(glTexCoord2fv, 105)
+ GL_STUB(glTexCoord2i, 106)
+ GL_STUB(glTexCoord2iv, 107)
+ GL_STUB(glTexCoord2s, 108)
+ GL_STUB(glTexCoord2sv, 109)
+ GL_STUB(glTexCoord3d, 110)
+ GL_STUB(glTexCoord3dv, 111)
+ GL_STUB(glTexCoord3f, 112)
+ GL_STUB(glTexCoord3fv, 113)
+ GL_STUB(glTexCoord3i, 114)
+ GL_STUB(glTexCoord3iv, 115)
+ GL_STUB(glTexCoord3s, 116)
+ GL_STUB(glTexCoord3sv, 117)
+ GL_STUB(glTexCoord4d, 118)
+ GL_STUB(glTexCoord4dv, 119)
+ GL_STUB(glTexCoord4f, 120)
+ GL_STUB(glTexCoord4fv, 121)
+ GL_STUB(glTexCoord4i, 122)
+ GL_STUB(glTexCoord4iv, 123)
+ GL_STUB(glTexCoord4s, 124)
+ GL_STUB(glTexCoord4sv, 125)
+ GL_STUB(glVertex2d, 126)
+ GL_STUB(glVertex2dv, 127)
+ GL_STUB(glVertex2f, 128)
+ GL_STUB(glVertex2fv, 129)
+ GL_STUB(glVertex2i, 130)
+ GL_STUB(glVertex2iv, 131)
+ GL_STUB(glVertex2s, 132)
+ GL_STUB(glVertex2sv, 133)
+ GL_STUB(glVertex3d, 134)
+ GL_STUB(glVertex3dv, 135)
+ GL_STUB(glVertex3f, 136)
+ GL_STUB(glVertex3fv, 137)
+ GL_STUB(glVertex3i, 138)
+ GL_STUB(glVertex3iv, 139)
+ GL_STUB(glVertex3s, 140)
+ GL_STUB(glVertex3sv, 141)
+ GL_STUB(glVertex4d, 142)
+ GL_STUB(glVertex4dv, 143)
+ GL_STUB(glVertex4f, 144)
+ GL_STUB(glVertex4fv, 145)
+ GL_STUB(glVertex4i, 146)
+ GL_STUB(glVertex4iv, 147)
+ GL_STUB(glVertex4s, 148)
+ GL_STUB(glVertex4sv, 149)
+ GL_STUB(glClipPlane, 150)
+ GL_STUB(glColorMaterial, 151)
+ GL_STUB(glCullFace, 152)
+ GL_STUB(glFogf, 153)
+ GL_STUB(glFogfv, 154)
+ GL_STUB(glFogi, 155)
+ GL_STUB(glFogiv, 156)
+ GL_STUB(glFrontFace, 157)
+ GL_STUB(glHint, 158)
+ GL_STUB(glLightf, 159)
+ GL_STUB(glLightfv, 160)
+ GL_STUB(glLighti, 161)
+ GL_STUB(glLightiv, 162)
+ GL_STUB(glLightModelf, 163)
+ GL_STUB(glLightModelfv, 164)
+ GL_STUB(glLightModeli, 165)
+ GL_STUB(glLightModeliv, 166)
+ GL_STUB(glLineStipple, 167)
+ GL_STUB(glLineWidth, 168)
+ GL_STUB(glMaterialf, 169)
+ GL_STUB(glMaterialfv, 170)
+ GL_STUB(glMateriali, 171)
+ GL_STUB(glMaterialiv, 172)
+ GL_STUB(glPointSize, 173)
+ GL_STUB(glPolygonMode, 174)
+ GL_STUB(glPolygonStipple, 175)
+ GL_STUB(glScissor, 176)
+ GL_STUB(glShadeModel, 177)
+ GL_STUB(glTexParameterf, 178)
+ GL_STUB(glTexParameterfv, 179)
+ GL_STUB(glTexParameteri, 180)
+ GL_STUB(glTexParameteriv, 181)
+ GL_STUB(glTexImage1D, 182)
+ GL_STUB(glTexImage2D, 183)
+ GL_STUB(glTexEnvf, 184)
+ GL_STUB(glTexEnvfv, 185)
+ GL_STUB(glTexEnvi, 186)
+ GL_STUB(glTexEnviv, 187)
+ GL_STUB(glTexGend, 188)
+ GL_STUB(glTexGendv, 189)
+ GL_STUB(glTexGenf, 190)
+ GL_STUB(glTexGenfv, 191)
+ GL_STUB(glTexGeni, 192)
+ GL_STUB(glTexGeniv, 193)
+ GL_STUB(glFeedbackBuffer, 194)
+ GL_STUB(glSelectBuffer, 195)
+ GL_STUB(glRenderMode, 196)
+ GL_STUB(glInitNames, 197)
+ GL_STUB(glLoadName, 198)
+ GL_STUB(glPassThrough, 199)
+ GL_STUB(glPopName, 200)
+ GL_STUB(glPushName, 201)
+ GL_STUB(glDrawBuffer, 202)
+ GL_STUB(glClear, 203)
+ GL_STUB(glClearAccum, 204)
+ GL_STUB(glClearIndex, 205)
+ GL_STUB(glClearColor, 206)
+ GL_STUB(glClearStencil, 207)
+ GL_STUB(glClearDepth, 208)
+ GL_STUB(glStencilMask, 209)
+ GL_STUB(glColorMask, 210)
+ GL_STUB(glDepthMask, 211)
+ GL_STUB(glIndexMask, 212)
+ GL_STUB(glAccum, 213)
+ GL_STUB(glDisable, 214)
+ GL_STUB(glEnable, 215)
+ GL_STUB(glFinish, 216)
+ GL_STUB(glFlush, 217)
+ GL_STUB(glPopAttrib, 218)
+ GL_STUB(glPushAttrib, 219)
+ GL_STUB(glMap1d, 220)
+ GL_STUB(glMap1f, 221)
+ GL_STUB(glMap2d, 222)
+ GL_STUB(glMap2f, 223)
+ GL_STUB(glMapGrid1d, 224)
+ GL_STUB(glMapGrid1f, 225)
+ GL_STUB(glMapGrid2d, 226)
+ GL_STUB(glMapGrid2f, 227)
+ GL_STUB(glEvalCoord1d, 228)
+ GL_STUB(glEvalCoord1dv, 229)
+ GL_STUB(glEvalCoord1f, 230)
+ GL_STUB(glEvalCoord1fv, 231)
+ GL_STUB(glEvalCoord2d, 232)
+ GL_STUB(glEvalCoord2dv, 233)
+ GL_STUB(glEvalCoord2f, 234)
+ GL_STUB(glEvalCoord2fv, 235)
+ GL_STUB(glEvalMesh1, 236)
+ GL_STUB(glEvalPoint1, 237)
+ GL_STUB(glEvalMesh2, 238)
+ GL_STUB(glEvalPoint2, 239)
+ GL_STUB(glAlphaFunc, 240)
+ GL_STUB(glBlendFunc, 241)
+ GL_STUB(glLogicOp, 242)
+ GL_STUB(glStencilFunc, 243)
+ GL_STUB(glStencilOp, 244)
+ GL_STUB(glDepthFunc, 245)
+ GL_STUB(glPixelZoom, 246)
+ GL_STUB(glPixelTransferf, 247)
+ GL_STUB(glPixelTransferi, 248)
+ GL_STUB(glPixelStoref, 249)
+ GL_STUB(glPixelStorei, 250)
+ GL_STUB(glPixelMapfv, 251)
+ GL_STUB(glPixelMapuiv, 252)
+ GL_STUB(glPixelMapusv, 253)
+ GL_STUB(glReadBuffer, 254)
+ GL_STUB(glCopyPixels, 255)
+ GL_STUB(glReadPixels, 256)
+ GL_STUB(glDrawPixels, 257)
+ GL_STUB(glGetBooleanv, 258)
+ GL_STUB(glGetClipPlane, 259)
+ GL_STUB(glGetDoublev, 260)
+ GL_STUB(glGetError, 261)
+ GL_STUB(glGetFloatv, 262)
+ GL_STUB(glGetIntegerv, 263)
+ GL_STUB(glGetLightfv, 264)
+ GL_STUB(glGetLightiv, 265)
+ GL_STUB(glGetMapdv, 266)
+ GL_STUB(glGetMapfv, 267)
+ GL_STUB(glGetMapiv, 268)
+ GL_STUB(glGetMaterialfv, 269)
+ GL_STUB(glGetMaterialiv, 270)
+ GL_STUB(glGetPixelMapfv, 271)
+ GL_STUB(glGetPixelMapuiv, 272)
+ GL_STUB(glGetPixelMapusv, 273)
+ GL_STUB(glGetPolygonStipple, 274)
+ GL_STUB(glGetString, 275)
+ GL_STUB(glGetTexEnvfv, 276)
+ GL_STUB(glGetTexEnviv, 277)
+ GL_STUB(glGetTexGendv, 278)
+ GL_STUB(glGetTexGenfv, 279)
+ GL_STUB(glGetTexGeniv, 280)
+ GL_STUB(glGetTexImage, 281)
+ GL_STUB(glGetTexParameterfv, 282)
+ GL_STUB(glGetTexParameteriv, 283)
+ GL_STUB(glGetTexLevelParameterfv, 284)
+ GL_STUB(glGetTexLevelParameteriv, 285)
+ GL_STUB(glIsEnabled, 286)
+ GL_STUB(glIsList, 287)
+ GL_STUB(glDepthRange, 288)
+ GL_STUB(glFrustum, 289)
+ GL_STUB(glLoadIdentity, 290)
+ GL_STUB(glLoadMatrixf, 291)
+ GL_STUB(glLoadMatrixd, 292)
+ GL_STUB(glMatrixMode, 293)
+ GL_STUB(glMultMatrixf, 294)
+ GL_STUB(glMultMatrixd, 295)
+ GL_STUB(glOrtho, 296)
+ GL_STUB(glPopMatrix, 297)
+ GL_STUB(glPushMatrix, 298)
+ GL_STUB(glRotated, 299)
+ GL_STUB(glRotatef, 300)
+ GL_STUB(glScaled, 301)
+ GL_STUB(glScalef, 302)
+ GL_STUB(glTranslated, 303)
+ GL_STUB(glTranslatef, 304)
+ GL_STUB(glViewport, 305)
+ GL_STUB(glArrayElement, 306)
+ GL_STUB(glBindTexture, 307)
+ GL_STUB(glColorPointer, 308)
+ GL_STUB(glDisableClientState, 309)
+ GL_STUB(glDrawArrays, 310)
+ GL_STUB(glDrawElements, 311)
+ GL_STUB(glEdgeFlagPointer, 312)
+ GL_STUB(glEnableClientState, 313)
+ GL_STUB(glIndexPointer, 314)
+ GL_STUB(glIndexub, 315)
+ GL_STUB(glIndexubv, 316)
+ GL_STUB(glInterleavedArrays, 317)
+ GL_STUB(glNormalPointer, 318)
+ GL_STUB(glPolygonOffset, 319)
+ GL_STUB(glTexCoordPointer, 320)
+ GL_STUB(glVertexPointer, 321)
+ GL_STUB(glAreTexturesResident, 322)
+ GL_STUB(glCopyTexImage1D, 323)
+ GL_STUB(glCopyTexImage2D, 324)
+ GL_STUB(glCopyTexSubImage1D, 325)
+ GL_STUB(glCopyTexSubImage2D, 326)
+ GL_STUB(glDeleteTextures, 327)
+ GL_STUB(glGenTextures, 328)
+ GL_STUB(glGetPointerv, 329)
+ GL_STUB(glIsTexture, 330)
+ GL_STUB(glPrioritizeTextures, 331)
+ GL_STUB(glTexSubImage1D, 332)
+ GL_STUB(glTexSubImage2D, 333)
+ GL_STUB(glPopClientAttrib, 334)
+ GL_STUB(glPushClientAttrib, 335)
+ GL_STUB(glBlendColor, 336)
+ GL_STUB(glBlendEquation, 337)
+ GL_STUB(glDrawRangeElements, 338)
+ GL_STUB(glColorTable, 339)
+ GL_STUB(glColorTableParameterfv, 340)
+ GL_STUB(glColorTableParameteriv, 341)
+ GL_STUB(glCopyColorTable, 342)
+ GL_STUB(glGetColorTable, 343)
+ GL_STUB(glGetColorTableParameterfv, 344)
+ GL_STUB(glGetColorTableParameteriv, 345)
+ GL_STUB(glColorSubTable, 346)
+ GL_STUB(glCopyColorSubTable, 347)
+ GL_STUB(glConvolutionFilter1D, 348)
+ GL_STUB(glConvolutionFilter2D, 349)
+ GL_STUB(glConvolutionParameterf, 350)
+ GL_STUB(glConvolutionParameterfv, 351)
+ GL_STUB(glConvolutionParameteri, 352)
+ GL_STUB(glConvolutionParameteriv, 353)
+ GL_STUB(glCopyConvolutionFilter1D, 354)
+ GL_STUB(glCopyConvolutionFilter2D, 355)
+ GL_STUB(glGetConvolutionFilter, 356)
+ GL_STUB(glGetConvolutionParameterfv, 357)
+ GL_STUB(glGetConvolutionParameteriv, 358)
+ GL_STUB(glGetSeparableFilter, 359)
+ GL_STUB(glSeparableFilter2D, 360)
+ GL_STUB(glGetHistogram, 361)
+ GL_STUB(glGetHistogramParameterfv, 362)
+ GL_STUB(glGetHistogramParameteriv, 363)
+ GL_STUB(glGetMinmax, 364)
+ GL_STUB(glGetMinmaxParameterfv, 365)
+ GL_STUB(glGetMinmaxParameteriv, 366)
+ GL_STUB(glHistogram, 367)
+ GL_STUB(glMinmax, 368)
+ GL_STUB(glResetHistogram, 369)
+ GL_STUB(glResetMinmax, 370)
+ GL_STUB(glTexImage3D, 371)
+ GL_STUB(glTexSubImage3D, 372)
+ GL_STUB(glCopyTexSubImage3D, 373)
+ GL_STUB(glActiveTextureARB, 374)
+ GL_STUB(glClientActiveTextureARB, 375)
+ GL_STUB(glMultiTexCoord1dARB, 376)
+ GL_STUB(glMultiTexCoord1dvARB, 377)
+ GL_STUB(glMultiTexCoord1fARB, 378)
+ GL_STUB(glMultiTexCoord1fvARB, 379)
+ GL_STUB(glMultiTexCoord1iARB, 380)
+ GL_STUB(glMultiTexCoord1ivARB, 381)
+ GL_STUB(glMultiTexCoord1sARB, 382)
+ GL_STUB(glMultiTexCoord1svARB, 383)
+ GL_STUB(glMultiTexCoord2dARB, 384)
+ GL_STUB(glMultiTexCoord2dvARB, 385)
+ GL_STUB(glMultiTexCoord2fARB, 386)
+ GL_STUB(glMultiTexCoord2fvARB, 387)
+ GL_STUB(glMultiTexCoord2iARB, 388)
+ GL_STUB(glMultiTexCoord2ivARB, 389)
+ GL_STUB(glMultiTexCoord2sARB, 390)
+ GL_STUB(glMultiTexCoord2svARB, 391)
+ GL_STUB(glMultiTexCoord3dARB, 392)
+ GL_STUB(glMultiTexCoord3dvARB, 393)
+ GL_STUB(glMultiTexCoord3fARB, 394)
+ GL_STUB(glMultiTexCoord3fvARB, 395)
+ GL_STUB(glMultiTexCoord3iARB, 396)
+ GL_STUB(glMultiTexCoord3ivARB, 397)
+ GL_STUB(glMultiTexCoord3sARB, 398)
+ GL_STUB(glMultiTexCoord3svARB, 399)
+ GL_STUB(glMultiTexCoord4dARB, 400)
+ GL_STUB(glMultiTexCoord4dvARB, 401)
+ GL_STUB(glMultiTexCoord4fARB, 402)
+ GL_STUB(glMultiTexCoord4fvARB, 403)
+ GL_STUB(glMultiTexCoord4iARB, 404)
+ GL_STUB(glMultiTexCoord4ivARB, 405)
+ GL_STUB(glMultiTexCoord4sARB, 406)
+ GL_STUB(glMultiTexCoord4svARB, 407)
+ GL_STUB(glAttachShader, 408)
+ GL_STUB(glCreateProgram, 409)
+ GL_STUB(glCreateShader, 410)
+ GL_STUB(glDeleteProgram, 411)
+ GL_STUB(glDeleteShader, 412)
+ GL_STUB(glDetachShader, 413)
+ GL_STUB(glGetAttachedShaders, 414)
+ GL_STUB(glGetProgramInfoLog, 415)
+ GL_STUB(glGetProgramiv, 416)
+ GL_STUB(glGetShaderInfoLog, 417)
+ GL_STUB(glGetShaderiv, 418)
+ GL_STUB(glIsProgram, 419)
+ GL_STUB(glIsShader, 420)
+ GL_STUB(glStencilFuncSeparate, 421)
+ GL_STUB(glStencilMaskSeparate, 422)
+ GL_STUB(glStencilOpSeparate, 423)
+ GL_STUB(glUniformMatrix2x3fv, 424)
+ GL_STUB(glUniformMatrix2x4fv, 425)
+ GL_STUB(glUniformMatrix3x2fv, 426)
+ GL_STUB(glUniformMatrix3x4fv, 427)
+ GL_STUB(glUniformMatrix4x2fv, 428)
+ GL_STUB(glUniformMatrix4x3fv, 429)
+ GL_STUB(glDrawArraysInstanced, 430)
+ GL_STUB(glDrawElementsInstanced, 431)
+ GL_STUB(glLoadTransposeMatrixdARB, 432)
+ GL_STUB(glLoadTransposeMatrixfARB, 433)
+ GL_STUB(glMultTransposeMatrixdARB, 434)
+ GL_STUB(glMultTransposeMatrixfARB, 435)
+ GL_STUB(glSampleCoverageARB, 436)
+ GL_STUB(glCompressedTexImage1DARB, 437)
+ GL_STUB(glCompressedTexImage2DARB, 438)
+ GL_STUB(glCompressedTexImage3DARB, 439)
+ GL_STUB(glCompressedTexSubImage1DARB, 440)
+ GL_STUB(glCompressedTexSubImage2DARB, 441)
+ GL_STUB(glCompressedTexSubImage3DARB, 442)
+ GL_STUB(glGetCompressedTexImageARB, 443)
+ GL_STUB(glDisableVertexAttribArrayARB, 444)
+ GL_STUB(glEnableVertexAttribArrayARB, 445)
+ GL_STUB(glGetProgramEnvParameterdvARB, 446)
+ GL_STUB(glGetProgramEnvParameterfvARB, 447)
+ GL_STUB(glGetProgramLocalParameterdvARB, 448)
+ GL_STUB(glGetProgramLocalParameterfvARB, 449)
+ GL_STUB(glGetProgramStringARB, 450)
+ GL_STUB(glGetProgramivARB, 451)
+ GL_STUB(glGetVertexAttribdvARB, 452)
+ GL_STUB(glGetVertexAttribfvARB, 453)
+ GL_STUB(glGetVertexAttribivARB, 454)
+ GL_STUB(glProgramEnvParameter4dARB, 455)
+ GL_STUB(glProgramEnvParameter4dvARB, 456)
+ GL_STUB(glProgramEnvParameter4fARB, 457)
+ GL_STUB(glProgramEnvParameter4fvARB, 458)
+ GL_STUB(glProgramLocalParameter4dARB, 459)
+ GL_STUB(glProgramLocalParameter4dvARB, 460)
+ GL_STUB(glProgramLocalParameter4fARB, 461)
+ GL_STUB(glProgramLocalParameter4fvARB, 462)
+ GL_STUB(glProgramStringARB, 463)
+ GL_STUB(glVertexAttrib1dARB, 464)
+ GL_STUB(glVertexAttrib1dvARB, 465)
+ GL_STUB(glVertexAttrib1fARB, 466)
+ GL_STUB(glVertexAttrib1fvARB, 467)
+ GL_STUB(glVertexAttrib1sARB, 468)
+ GL_STUB(glVertexAttrib1svARB, 469)
+ GL_STUB(glVertexAttrib2dARB, 470)
+ GL_STUB(glVertexAttrib2dvARB, 471)
+ GL_STUB(glVertexAttrib2fARB, 472)
+ GL_STUB(glVertexAttrib2fvARB, 473)
+ GL_STUB(glVertexAttrib2sARB, 474)
+ GL_STUB(glVertexAttrib2svARB, 475)
+ GL_STUB(glVertexAttrib3dARB, 476)
+ GL_STUB(glVertexAttrib3dvARB, 477)
+ GL_STUB(glVertexAttrib3fARB, 478)
+ GL_STUB(glVertexAttrib3fvARB, 479)
+ GL_STUB(glVertexAttrib3sARB, 480)
+ GL_STUB(glVertexAttrib3svARB, 481)
+ GL_STUB(glVertexAttrib4NbvARB, 482)
+ GL_STUB(glVertexAttrib4NivARB, 483)
+ GL_STUB(glVertexAttrib4NsvARB, 484)
+ GL_STUB(glVertexAttrib4NubARB, 485)
+ GL_STUB(glVertexAttrib4NubvARB, 486)
+ GL_STUB(glVertexAttrib4NuivARB, 487)
+ GL_STUB(glVertexAttrib4NusvARB, 488)
+ GL_STUB(glVertexAttrib4bvARB, 489)
+ GL_STUB(glVertexAttrib4dARB, 490)
+ GL_STUB(glVertexAttrib4dvARB, 491)
+ GL_STUB(glVertexAttrib4fARB, 492)
+ GL_STUB(glVertexAttrib4fvARB, 493)
+ GL_STUB(glVertexAttrib4ivARB, 494)
+ GL_STUB(glVertexAttrib4sARB, 495)
+ GL_STUB(glVertexAttrib4svARB, 496)
+ GL_STUB(glVertexAttrib4ubvARB, 497)
+ GL_STUB(glVertexAttrib4uivARB, 498)
+ GL_STUB(glVertexAttrib4usvARB, 499)
+ GL_STUB(glVertexAttribPointerARB, 500)
+ GL_STUB(glBindBufferARB, 501)
+ GL_STUB(glBufferDataARB, 502)
+ GL_STUB(glBufferSubDataARB, 503)
+ GL_STUB(glDeleteBuffersARB, 504)
+ GL_STUB(glGenBuffersARB, 505)
+ GL_STUB(glGetBufferParameterivARB, 506)
+ GL_STUB(glGetBufferPointervARB, 507)
+ GL_STUB(glGetBufferSubDataARB, 508)
+ GL_STUB(glIsBufferARB, 509)
+ GL_STUB(glMapBufferARB, 510)
+ GL_STUB(glUnmapBufferARB, 511)
+ GL_STUB(glBeginQueryARB, 512)
+ GL_STUB(glDeleteQueriesARB, 513)
+ GL_STUB(glEndQueryARB, 514)
+ GL_STUB(glGenQueriesARB, 515)
+ GL_STUB(glGetQueryObjectivARB, 516)
+ GL_STUB(glGetQueryObjectuivARB, 517)
+ GL_STUB(glGetQueryivARB, 518)
+ GL_STUB(glIsQueryARB, 519)
+ GL_STUB(glAttachObjectARB, 520)
+ GL_STUB(glCompileShaderARB, 521)
+ GL_STUB(glCreateProgramObjectARB, 522)
+ GL_STUB(glCreateShaderObjectARB, 523)
+ GL_STUB(glDeleteObjectARB, 524)
+ GL_STUB(glDetachObjectARB, 525)
+ GL_STUB(glGetActiveUniformARB, 526)
+ GL_STUB(glGetAttachedObjectsARB, 527)
+ GL_STUB(glGetHandleARB, 528)
+ GL_STUB(glGetInfoLogARB, 529)
+ GL_STUB(glGetObjectParameterfvARB, 530)
+ GL_STUB(glGetObjectParameterivARB, 531)
+ GL_STUB(glGetShaderSourceARB, 532)
+ GL_STUB(glGetUniformLocationARB, 533)
+ GL_STUB(glGetUniformfvARB, 534)
+ GL_STUB(glGetUniformivARB, 535)
+ GL_STUB(glLinkProgramARB, 536)
+ GL_STUB(glShaderSourceARB, 537)
+ GL_STUB(glUniform1fARB, 538)
+ GL_STUB(glUniform1fvARB, 539)
+ GL_STUB(glUniform1iARB, 540)
+ GL_STUB(glUniform1ivARB, 541)
+ GL_STUB(glUniform2fARB, 542)
+ GL_STUB(glUniform2fvARB, 543)
+ GL_STUB(glUniform2iARB, 544)
+ GL_STUB(glUniform2ivARB, 545)
+ GL_STUB(glUniform3fARB, 546)
+ GL_STUB(glUniform3fvARB, 547)
+ GL_STUB(glUniform3iARB, 548)
+ GL_STUB(glUniform3ivARB, 549)
+ GL_STUB(glUniform4fARB, 550)
+ GL_STUB(glUniform4fvARB, 551)
+ GL_STUB(glUniform4iARB, 552)
+ GL_STUB(glUniform4ivARB, 553)
+ GL_STUB(glUniformMatrix2fvARB, 554)
+ GL_STUB(glUniformMatrix3fvARB, 555)
+ GL_STUB(glUniformMatrix4fvARB, 556)
+ GL_STUB(glUseProgramObjectARB, 557)
+ GL_STUB(glValidateProgramARB, 558)
+ GL_STUB(glBindAttribLocationARB, 559)
+ GL_STUB(glGetActiveAttribARB, 560)
+ GL_STUB(glGetAttribLocationARB, 561)
+ GL_STUB(glDrawBuffersARB, 562)
+ GL_STUB(glRenderbufferStorageMultisample, 563)
+ GL_STUB(glFramebufferTextureARB, 564)
+ GL_STUB(glFramebufferTextureFaceARB, 565)
+ GL_STUB(glProgramParameteriARB, 566)
+ GL_STUB(glFlushMappedBufferRange, 567)
+ GL_STUB(glMapBufferRange, 568)
+ GL_STUB(glBindVertexArray, 569)
+ GL_STUB(glGenVertexArrays, 570)
+ GL_STUB(glCopyBufferSubData, 571)
+ GL_STUB(glClientWaitSync, 572)
+ GL_STUB(glDeleteSync, 573)
+ GL_STUB(glFenceSync, 574)
+ GL_STUB(glGetInteger64v, 575)
+ GL_STUB(glGetSynciv, 576)
+ GL_STUB(glIsSync, 577)
+ GL_STUB(glWaitSync, 578)
+ GL_STUB(glDrawElementsBaseVertex, 579)
+ GL_STUB(glDrawRangeElementsBaseVertex, 580)
+ GL_STUB(glMultiDrawElementsBaseVertex, 581)
+ GL_STUB(glBindTransformFeedback, 582)
+ GL_STUB(glDeleteTransformFeedbacks, 583)
+ GL_STUB(glDrawTransformFeedback, 584)
+ GL_STUB(glGenTransformFeedbacks, 585)
+ GL_STUB(glIsTransformFeedback, 586)
+ GL_STUB(glPauseTransformFeedback, 587)
+ GL_STUB(glResumeTransformFeedback, 588)
+ GL_STUB(glPolygonOffsetEXT, 589)
+ GL_STUB(gl_dispatch_stub_590, 590)
HIDDEN(gl_dispatch_stub_590)
- GL_STUB(gl_dispatch_stub_591, _gloffset_GetPixelTexGenParameterivSGIS)
+ GL_STUB(gl_dispatch_stub_591, 591)
HIDDEN(gl_dispatch_stub_591)
- GL_STUB(gl_dispatch_stub_592, _gloffset_PixelTexGenParameterfSGIS)
+ GL_STUB(gl_dispatch_stub_592, 592)
HIDDEN(gl_dispatch_stub_592)
- GL_STUB(gl_dispatch_stub_593, _gloffset_PixelTexGenParameterfvSGIS)
+ GL_STUB(gl_dispatch_stub_593, 593)
HIDDEN(gl_dispatch_stub_593)
- GL_STUB(gl_dispatch_stub_594, _gloffset_PixelTexGenParameteriSGIS)
+ GL_STUB(gl_dispatch_stub_594, 594)
HIDDEN(gl_dispatch_stub_594)
- GL_STUB(gl_dispatch_stub_595, _gloffset_PixelTexGenParameterivSGIS)
+ GL_STUB(gl_dispatch_stub_595, 595)
HIDDEN(gl_dispatch_stub_595)
- GL_STUB(gl_dispatch_stub_596, _gloffset_SampleMaskSGIS)
+ GL_STUB(gl_dispatch_stub_596, 596)
HIDDEN(gl_dispatch_stub_596)
- GL_STUB(gl_dispatch_stub_597, _gloffset_SamplePatternSGIS)
+ GL_STUB(gl_dispatch_stub_597, 597)
HIDDEN(gl_dispatch_stub_597)
- GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT)
- GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT)
- GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT)
- GL_STUB(glNormalPointerEXT, _gloffset_NormalPointerEXT)
- GL_STUB(glTexCoordPointerEXT, _gloffset_TexCoordPointerEXT)
- GL_STUB(glVertexPointerEXT, _gloffset_VertexPointerEXT)
- GL_STUB(glPointParameterfEXT, _gloffset_PointParameterfEXT)
- GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT)
- GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT)
- GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT)
- GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT)
- GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT)
- GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT)
- GL_STUB(glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT)
- GL_STUB(glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT)
- GL_STUB(glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT)
- GL_STUB(glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT)
- GL_STUB(glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT)
- GL_STUB(glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT)
- GL_STUB(glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT)
- GL_STUB(glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT)
- GL_STUB(glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT)
- GL_STUB(glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT)
- GL_STUB(glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT)
- GL_STUB(glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT)
- GL_STUB(glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT)
- GL_STUB(glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT)
- GL_STUB(glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT)
- GL_STUB(glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT)
- GL_STUB(glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT)
- GL_STUB(glFogCoorddEXT, _gloffset_FogCoorddEXT)
- GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT)
- GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT)
- GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT)
- GL_STUB(gl_dispatch_stub_632, _gloffset_PixelTexGenSGIX)
+ GL_STUB(glColorPointerEXT, 598)
+ GL_STUB(glEdgeFlagPointerEXT, 599)
+ GL_STUB(glIndexPointerEXT, 600)
+ GL_STUB(glNormalPointerEXT, 601)
+ GL_STUB(glTexCoordPointerEXT, 602)
+ GL_STUB(glVertexPointerEXT, 603)
+ GL_STUB(glPointParameterfEXT, 604)
+ GL_STUB(glPointParameterfvEXT, 605)
+ GL_STUB(glLockArraysEXT, 606)
+ GL_STUB(glUnlockArraysEXT, 607)
+ GL_STUB(glSecondaryColor3bEXT, 608)
+ GL_STUB(glSecondaryColor3bvEXT, 609)
+ GL_STUB(glSecondaryColor3dEXT, 610)
+ GL_STUB(glSecondaryColor3dvEXT, 611)
+ GL_STUB(glSecondaryColor3fEXT, 612)
+ GL_STUB(glSecondaryColor3fvEXT, 613)
+ GL_STUB(glSecondaryColor3iEXT, 614)
+ GL_STUB(glSecondaryColor3ivEXT, 615)
+ GL_STUB(glSecondaryColor3sEXT, 616)
+ GL_STUB(glSecondaryColor3svEXT, 617)
+ GL_STUB(glSecondaryColor3ubEXT, 618)
+ GL_STUB(glSecondaryColor3ubvEXT, 619)
+ GL_STUB(glSecondaryColor3uiEXT, 620)
+ GL_STUB(glSecondaryColor3uivEXT, 621)
+ GL_STUB(glSecondaryColor3usEXT, 622)
+ GL_STUB(glSecondaryColor3usvEXT, 623)
+ GL_STUB(glSecondaryColorPointerEXT, 624)
+ GL_STUB(glMultiDrawArraysEXT, 625)
+ GL_STUB(glMultiDrawElementsEXT, 626)
+ GL_STUB(glFogCoordPointerEXT, 627)
+ GL_STUB(glFogCoorddEXT, 628)
+ GL_STUB(glFogCoorddvEXT, 629)
+ GL_STUB(glFogCoordfEXT, 630)
+ GL_STUB(glFogCoordfvEXT, 631)
+ GL_STUB(gl_dispatch_stub_632, 632)
HIDDEN(gl_dispatch_stub_632)
- GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT)
- GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV)
- GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV)
- GL_STUB(glCombinerInputNV, _gloffset_CombinerInputNV)
- GL_STUB(glCombinerOutputNV, _gloffset_CombinerOutputNV)
- GL_STUB(glCombinerParameterfNV, _gloffset_CombinerParameterfNV)
- GL_STUB(glCombinerParameterfvNV, _gloffset_CombinerParameterfvNV)
- GL_STUB(glCombinerParameteriNV, _gloffset_CombinerParameteriNV)
- GL_STUB(glCombinerParameterivNV, _gloffset_CombinerParameterivNV)
- GL_STUB(glFinalCombinerInputNV, _gloffset_FinalCombinerInputNV)
- GL_STUB(glGetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV)
- GL_STUB(glGetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV)
- GL_STUB(glGetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV)
- GL_STUB(glGetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV)
- GL_STUB(glGetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV)
- GL_STUB(glGetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV)
- GL_STUB(glResizeBuffersMESA, _gloffset_ResizeBuffersMESA)
- GL_STUB(glWindowPos2dMESA, _gloffset_WindowPos2dMESA)
- GL_STUB(glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA)
- GL_STUB(glWindowPos2fMESA, _gloffset_WindowPos2fMESA)
- GL_STUB(glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA)
- GL_STUB(glWindowPos2iMESA, _gloffset_WindowPos2iMESA)
- GL_STUB(glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA)
- GL_STUB(glWindowPos2sMESA, _gloffset_WindowPos2sMESA)
- GL_STUB(glWindowPos2svMESA, _gloffset_WindowPos2svMESA)
- GL_STUB(glWindowPos3dMESA, _gloffset_WindowPos3dMESA)
- GL_STUB(glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA)
- GL_STUB(glWindowPos3fMESA, _gloffset_WindowPos3fMESA)
- GL_STUB(glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA)
- GL_STUB(glWindowPos3iMESA, _gloffset_WindowPos3iMESA)
- GL_STUB(glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA)
- GL_STUB(glWindowPos3sMESA, _gloffset_WindowPos3sMESA)
- GL_STUB(glWindowPos3svMESA, _gloffset_WindowPos3svMESA)
- GL_STUB(glWindowPos4dMESA, _gloffset_WindowPos4dMESA)
- GL_STUB(glWindowPos4dvMESA, _gloffset_WindowPos4dvMESA)
- GL_STUB(glWindowPos4fMESA, _gloffset_WindowPos4fMESA)
- GL_STUB(glWindowPos4fvMESA, _gloffset_WindowPos4fvMESA)
- GL_STUB(glWindowPos4iMESA, _gloffset_WindowPos4iMESA)
- GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA)
- GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA)
- GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA)
- GL_STUB(gl_dispatch_stub_674, _gloffset_MultiModeDrawArraysIBM)
+ GL_STUB(glBlendFuncSeparateEXT, 633)
+ GL_STUB(glFlushVertexArrayRangeNV, 634)
+ GL_STUB(glVertexArrayRangeNV, 635)
+ GL_STUB(glCombinerInputNV, 636)
+ GL_STUB(glCombinerOutputNV, 637)
+ GL_STUB(glCombinerParameterfNV, 638)
+ GL_STUB(glCombinerParameterfvNV, 639)
+ GL_STUB(glCombinerParameteriNV, 640)
+ GL_STUB(glCombinerParameterivNV, 641)
+ GL_STUB(glFinalCombinerInputNV, 642)
+ GL_STUB(glGetCombinerInputParameterfvNV, 643)
+ GL_STUB(glGetCombinerInputParameterivNV, 644)
+ GL_STUB(glGetCombinerOutputParameterfvNV, 645)
+ GL_STUB(glGetCombinerOutputParameterivNV, 646)
+ GL_STUB(glGetFinalCombinerInputParameterfvNV, 647)
+ GL_STUB(glGetFinalCombinerInputParameterivNV, 648)
+ GL_STUB(glResizeBuffersMESA, 649)
+ GL_STUB(glWindowPos2dMESA, 650)
+ GL_STUB(glWindowPos2dvMESA, 651)
+ GL_STUB(glWindowPos2fMESA, 652)
+ GL_STUB(glWindowPos2fvMESA, 653)
+ GL_STUB(glWindowPos2iMESA, 654)
+ GL_STUB(glWindowPos2ivMESA, 655)
+ GL_STUB(glWindowPos2sMESA, 656)
+ GL_STUB(glWindowPos2svMESA, 657)
+ GL_STUB(glWindowPos3dMESA, 658)
+ GL_STUB(glWindowPos3dvMESA, 659)
+ GL_STUB(glWindowPos3fMESA, 660)
+ GL_STUB(glWindowPos3fvMESA, 661)
+ GL_STUB(glWindowPos3iMESA, 662)
+ GL_STUB(glWindowPos3ivMESA, 663)
+ GL_STUB(glWindowPos3sMESA, 664)
+ GL_STUB(glWindowPos3svMESA, 665)
+ GL_STUB(glWindowPos4dMESA, 666)
+ GL_STUB(glWindowPos4dvMESA, 667)
+ GL_STUB(glWindowPos4fMESA, 668)
+ GL_STUB(glWindowPos4fvMESA, 669)
+ GL_STUB(glWindowPos4iMESA, 670)
+ GL_STUB(glWindowPos4ivMESA, 671)
+ GL_STUB(glWindowPos4sMESA, 672)
+ GL_STUB(glWindowPos4svMESA, 673)
+ GL_STUB(gl_dispatch_stub_674, 674)
HIDDEN(gl_dispatch_stub_674)
- GL_STUB(gl_dispatch_stub_675, _gloffset_MultiModeDrawElementsIBM)
+ GL_STUB(gl_dispatch_stub_675, 675)
HIDDEN(gl_dispatch_stub_675)
- GL_STUB(gl_dispatch_stub_676, _gloffset_DeleteFencesNV)
+ GL_STUB(gl_dispatch_stub_676, 676)
HIDDEN(gl_dispatch_stub_676)
- GL_STUB(gl_dispatch_stub_677, _gloffset_FinishFenceNV)
+ GL_STUB(gl_dispatch_stub_677, 677)
HIDDEN(gl_dispatch_stub_677)
- GL_STUB(gl_dispatch_stub_678, _gloffset_GenFencesNV)
+ GL_STUB(gl_dispatch_stub_678, 678)
HIDDEN(gl_dispatch_stub_678)
- GL_STUB(gl_dispatch_stub_679, _gloffset_GetFenceivNV)
+ GL_STUB(gl_dispatch_stub_679, 679)
HIDDEN(gl_dispatch_stub_679)
- GL_STUB(gl_dispatch_stub_680, _gloffset_IsFenceNV)
+ GL_STUB(gl_dispatch_stub_680, 680)
HIDDEN(gl_dispatch_stub_680)
- GL_STUB(gl_dispatch_stub_681, _gloffset_SetFenceNV)
+ GL_STUB(gl_dispatch_stub_681, 681)
HIDDEN(gl_dispatch_stub_681)
- GL_STUB(gl_dispatch_stub_682, _gloffset_TestFenceNV)
+ GL_STUB(gl_dispatch_stub_682, 682)
HIDDEN(gl_dispatch_stub_682)
- GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV)
- GL_STUB(glBindProgramNV, _gloffset_BindProgramNV)
- GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV)
- GL_STUB(glExecuteProgramNV, _gloffset_ExecuteProgramNV)
- GL_STUB(glGenProgramsNV, _gloffset_GenProgramsNV)
- GL_STUB(glGetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV)
- GL_STUB(glGetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV)
- GL_STUB(glGetProgramStringNV, _gloffset_GetProgramStringNV)
- GL_STUB(glGetProgramivNV, _gloffset_GetProgramivNV)
- GL_STUB(glGetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV)
- GL_STUB(glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV)
- GL_STUB(glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV)
- GL_STUB(glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV)
- GL_STUB(glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV)
- GL_STUB(glIsProgramNV, _gloffset_IsProgramNV)
- GL_STUB(glLoadProgramNV, _gloffset_LoadProgramNV)
- GL_STUB(glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV)
- GL_STUB(glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV)
- GL_STUB(glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV)
- GL_STUB(glTrackMatrixNV, _gloffset_TrackMatrixNV)
- GL_STUB(glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV)
- GL_STUB(glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV)
- GL_STUB(glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV)
- GL_STUB(glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV)
- GL_STUB(glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV)
- GL_STUB(glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV)
- GL_STUB(glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV)
- GL_STUB(glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV)
- GL_STUB(glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV)
- GL_STUB(glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV)
- GL_STUB(glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV)
- GL_STUB(glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV)
- GL_STUB(glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV)
- GL_STUB(glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV)
- GL_STUB(glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV)
- GL_STUB(glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV)
- GL_STUB(glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV)
- GL_STUB(glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV)
- GL_STUB(glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV)
- GL_STUB(glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV)
- GL_STUB(glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV)
- GL_STUB(glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV)
- GL_STUB(glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV)
- GL_STUB(glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV)
- GL_STUB(glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV)
- GL_STUB(glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV)
- GL_STUB(glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV)
- GL_STUB(glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV)
- GL_STUB(glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV)
- GL_STUB(glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV)
- GL_STUB(glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV)
- GL_STUB(glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV)
- GL_STUB(glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV)
- GL_STUB(glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV)
- GL_STUB(glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV)
- GL_STUB(glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV)
- GL_STUB(glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV)
- GL_STUB(glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV)
- GL_STUB(glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV)
- GL_STUB(glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV)
- GL_STUB(glGetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI)
- GL_STUB(glGetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI)
- GL_STUB(glTexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI)
- GL_STUB(glTexBumpParameterivATI, _gloffset_TexBumpParameterivATI)
- GL_STUB(glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI)
- GL_STUB(glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI)
- GL_STUB(glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI)
- GL_STUB(glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI)
- GL_STUB(glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI)
- GL_STUB(glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI)
- GL_STUB(glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI)
- GL_STUB(glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI)
- GL_STUB(glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI)
- GL_STUB(glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI)
- GL_STUB(glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI)
- GL_STUB(glPassTexCoordATI, _gloffset_PassTexCoordATI)
- GL_STUB(glSampleMapATI, _gloffset_SampleMapATI)
- GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI)
- GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV)
- GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV)
- GL_STUB(gl_dispatch_stub_763, _gloffset_ActiveStencilFaceEXT)
+ GL_STUB(glAreProgramsResidentNV, 683)
+ GL_STUB(glBindProgramNV, 684)
+ GL_STUB(glDeleteProgramsNV, 685)
+ GL_STUB(glExecuteProgramNV, 686)
+ GL_STUB(glGenProgramsNV, 687)
+ GL_STUB(glGetProgramParameterdvNV, 688)
+ GL_STUB(glGetProgramParameterfvNV, 689)
+ GL_STUB(glGetProgramStringNV, 690)
+ GL_STUB(glGetProgramivNV, 691)
+ GL_STUB(glGetTrackMatrixivNV, 692)
+ GL_STUB(glGetVertexAttribPointervNV, 693)
+ GL_STUB(glGetVertexAttribdvNV, 694)
+ GL_STUB(glGetVertexAttribfvNV, 695)
+ GL_STUB(glGetVertexAttribivNV, 696)
+ GL_STUB(glIsProgramNV, 697)
+ GL_STUB(glLoadProgramNV, 698)
+ GL_STUB(glProgramParameters4dvNV, 699)
+ GL_STUB(glProgramParameters4fvNV, 700)
+ GL_STUB(glRequestResidentProgramsNV, 701)
+ GL_STUB(glTrackMatrixNV, 702)
+ GL_STUB(glVertexAttrib1dNV, 703)
+ GL_STUB(glVertexAttrib1dvNV, 704)
+ GL_STUB(glVertexAttrib1fNV, 705)
+ GL_STUB(glVertexAttrib1fvNV, 706)
+ GL_STUB(glVertexAttrib1sNV, 707)
+ GL_STUB(glVertexAttrib1svNV, 708)
+ GL_STUB(glVertexAttrib2dNV, 709)
+ GL_STUB(glVertexAttrib2dvNV, 710)
+ GL_STUB(glVertexAttrib2fNV, 711)
+ GL_STUB(glVertexAttrib2fvNV, 712)
+ GL_STUB(glVertexAttrib2sNV, 713)
+ GL_STUB(glVertexAttrib2svNV, 714)
+ GL_STUB(glVertexAttrib3dNV, 715)
+ GL_STUB(glVertexAttrib3dvNV, 716)
+ GL_STUB(glVertexAttrib3fNV, 717)
+ GL_STUB(glVertexAttrib3fvNV, 718)
+ GL_STUB(glVertexAttrib3sNV, 719)
+ GL_STUB(glVertexAttrib3svNV, 720)
+ GL_STUB(glVertexAttrib4dNV, 721)
+ GL_STUB(glVertexAttrib4dvNV, 722)
+ GL_STUB(glVertexAttrib4fNV, 723)
+ GL_STUB(glVertexAttrib4fvNV, 724)
+ GL_STUB(glVertexAttrib4sNV, 725)
+ GL_STUB(glVertexAttrib4svNV, 726)
+ GL_STUB(glVertexAttrib4ubNV, 727)
+ GL_STUB(glVertexAttrib4ubvNV, 728)
+ GL_STUB(glVertexAttribPointerNV, 729)
+ GL_STUB(glVertexAttribs1dvNV, 730)
+ GL_STUB(glVertexAttribs1fvNV, 731)
+ GL_STUB(glVertexAttribs1svNV, 732)
+ GL_STUB(glVertexAttribs2dvNV, 733)
+ GL_STUB(glVertexAttribs2fvNV, 734)
+ GL_STUB(glVertexAttribs2svNV, 735)
+ GL_STUB(glVertexAttribs3dvNV, 736)
+ GL_STUB(glVertexAttribs3fvNV, 737)
+ GL_STUB(glVertexAttribs3svNV, 738)
+ GL_STUB(glVertexAttribs4dvNV, 739)
+ GL_STUB(glVertexAttribs4fvNV, 740)
+ GL_STUB(glVertexAttribs4svNV, 741)
+ GL_STUB(glVertexAttribs4ubvNV, 742)
+ GL_STUB(glGetTexBumpParameterfvATI, 743)
+ GL_STUB(glGetTexBumpParameterivATI, 744)
+ GL_STUB(glTexBumpParameterfvATI, 745)
+ GL_STUB(glTexBumpParameterivATI, 746)
+ GL_STUB(glAlphaFragmentOp1ATI, 747)
+ GL_STUB(glAlphaFragmentOp2ATI, 748)
+ GL_STUB(glAlphaFragmentOp3ATI, 749)
+ GL_STUB(glBeginFragmentShaderATI, 750)
+ GL_STUB(glBindFragmentShaderATI, 751)
+ GL_STUB(glColorFragmentOp1ATI, 752)
+ GL_STUB(glColorFragmentOp2ATI, 753)
+ GL_STUB(glColorFragmentOp3ATI, 754)
+ GL_STUB(glDeleteFragmentShaderATI, 755)
+ GL_STUB(glEndFragmentShaderATI, 756)
+ GL_STUB(glGenFragmentShadersATI, 757)
+ GL_STUB(glPassTexCoordATI, 758)
+ GL_STUB(glSampleMapATI, 759)
+ GL_STUB(glSetFragmentShaderConstantATI, 760)
+ GL_STUB(glPointParameteriNV, 761)
+ GL_STUB(glPointParameterivNV, 762)
+ GL_STUB(gl_dispatch_stub_763, 763)
HIDDEN(gl_dispatch_stub_763)
- GL_STUB(gl_dispatch_stub_764, _gloffset_BindVertexArrayAPPLE)
+ GL_STUB(gl_dispatch_stub_764, 764)
HIDDEN(gl_dispatch_stub_764)
- GL_STUB(gl_dispatch_stub_765, _gloffset_DeleteVertexArraysAPPLE)
+ GL_STUB(gl_dispatch_stub_765, 765)
HIDDEN(gl_dispatch_stub_765)
- GL_STUB(gl_dispatch_stub_766, _gloffset_GenVertexArraysAPPLE)
+ GL_STUB(gl_dispatch_stub_766, 766)
HIDDEN(gl_dispatch_stub_766)
- GL_STUB(gl_dispatch_stub_767, _gloffset_IsVertexArrayAPPLE)
+ GL_STUB(gl_dispatch_stub_767, 767)
HIDDEN(gl_dispatch_stub_767)
- GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV)
- GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV)
- GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV)
- GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV)
- GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV)
- GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV)
- GL_STUB(glPrimitiveRestartIndexNV, _gloffset_PrimitiveRestartIndexNV)
- GL_STUB(glPrimitiveRestartNV, _gloffset_PrimitiveRestartNV)
- GL_STUB(gl_dispatch_stub_776, _gloffset_DepthBoundsEXT)
+ GL_STUB(glGetProgramNamedParameterdvNV, 768)
+ GL_STUB(glGetProgramNamedParameterfvNV, 769)
+ GL_STUB(glProgramNamedParameter4dNV, 770)
+ GL_STUB(glProgramNamedParameter4dvNV, 771)
+ GL_STUB(glProgramNamedParameter4fNV, 772)
+ GL_STUB(glProgramNamedParameter4fvNV, 773)
+ GL_STUB(glPrimitiveRestartIndexNV, 774)
+ GL_STUB(glPrimitiveRestartNV, 775)
+ GL_STUB(gl_dispatch_stub_776, 776)
HIDDEN(gl_dispatch_stub_776)
- GL_STUB(gl_dispatch_stub_777, _gloffset_BlendEquationSeparateEXT)
+ GL_STUB(gl_dispatch_stub_777, 777)
HIDDEN(gl_dispatch_stub_777)
- GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT)
- GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT)
- GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT)
- GL_STUB(glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT)
- GL_STUB(glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT)
- GL_STUB(glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT)
- GL_STUB(glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT)
- GL_STUB(glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT)
- GL_STUB(glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT)
- GL_STUB(glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT)
- GL_STUB(glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT)
- GL_STUB(glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT)
- GL_STUB(glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT)
- GL_STUB(glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT)
- GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT)
- GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT)
- GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT)
- GL_STUB(gl_dispatch_stub_795, _gloffset_BlitFramebufferEXT)
+ GL_STUB(glBindFramebufferEXT, 778)
+ GL_STUB(glBindRenderbufferEXT, 779)
+ GL_STUB(glCheckFramebufferStatusEXT, 780)
+ GL_STUB(glDeleteFramebuffersEXT, 781)
+ GL_STUB(glDeleteRenderbuffersEXT, 782)
+ GL_STUB(glFramebufferRenderbufferEXT, 783)
+ GL_STUB(glFramebufferTexture1DEXT, 784)
+ GL_STUB(glFramebufferTexture2DEXT, 785)
+ GL_STUB(glFramebufferTexture3DEXT, 786)
+ GL_STUB(glGenFramebuffersEXT, 787)
+ GL_STUB(glGenRenderbuffersEXT, 788)
+ GL_STUB(glGenerateMipmapEXT, 789)
+ GL_STUB(glGetFramebufferAttachmentParameterivEXT, 790)
+ GL_STUB(glGetRenderbufferParameterivEXT, 791)
+ GL_STUB(glIsFramebufferEXT, 792)
+ GL_STUB(glIsRenderbufferEXT, 793)
+ GL_STUB(glRenderbufferStorageEXT, 794)
+ GL_STUB(gl_dispatch_stub_795, 795)
HIDDEN(gl_dispatch_stub_795)
- GL_STUB(gl_dispatch_stub_796, _gloffset_BufferParameteriAPPLE)
+ GL_STUB(gl_dispatch_stub_796, 796)
HIDDEN(gl_dispatch_stub_796)
- GL_STUB(gl_dispatch_stub_797, _gloffset_FlushMappedBufferRangeAPPLE)
+ GL_STUB(gl_dispatch_stub_797, 797)
HIDDEN(gl_dispatch_stub_797)
- GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
- GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT)
- GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT)
- GL_STUB(glEnableIndexedEXT, _gloffset_EnableIndexedEXT)
- GL_STUB(glGetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT)
- GL_STUB(glGetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT)
- GL_STUB(glIsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT)
- GL_STUB(glClearColorIiEXT, _gloffset_ClearColorIiEXT)
- GL_STUB(glClearColorIuiEXT, _gloffset_ClearColorIuiEXT)
- GL_STUB(glGetTexParameterIivEXT, _gloffset_GetTexParameterIivEXT)
- GL_STUB(glGetTexParameterIuivEXT, _gloffset_GetTexParameterIuivEXT)
- GL_STUB(glTexParameterIivEXT, _gloffset_TexParameterIivEXT)
- GL_STUB(glTexParameterIuivEXT, _gloffset_TexParameterIuivEXT)
- GL_STUB(glBeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV)
- GL_STUB(glEndConditionalRenderNV, _gloffset_EndConditionalRenderNV)
- GL_STUB(glBeginTransformFeedbackEXT, _gloffset_BeginTransformFeedbackEXT)
- GL_STUB(glBindBufferBaseEXT, _gloffset_BindBufferBaseEXT)
- GL_STUB(glBindBufferOffsetEXT, _gloffset_BindBufferOffsetEXT)
- GL_STUB(glBindBufferRangeEXT, _gloffset_BindBufferRangeEXT)
- GL_STUB(glEndTransformFeedbackEXT, _gloffset_EndTransformFeedbackEXT)
- GL_STUB(glGetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT)
- GL_STUB(glTransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT)
- GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT)
- GL_STUB(gl_dispatch_stub_821, _gloffset_GetTexParameterPointervAPPLE)
+ GL_STUB(glFramebufferTextureLayerEXT, 798)
+ GL_STUB(glColorMaskIndexedEXT, 799)
+ GL_STUB(glDisableIndexedEXT, 800)
+ GL_STUB(glEnableIndexedEXT, 801)
+ GL_STUB(glGetBooleanIndexedvEXT, 802)
+ GL_STUB(glGetIntegerIndexedvEXT, 803)
+ GL_STUB(glIsEnabledIndexedEXT, 804)
+ GL_STUB(glClearColorIiEXT, 805)
+ GL_STUB(glClearColorIuiEXT, 806)
+ GL_STUB(glGetTexParameterIivEXT, 807)
+ GL_STUB(glGetTexParameterIuivEXT, 808)
+ GL_STUB(glTexParameterIivEXT, 809)
+ GL_STUB(glTexParameterIuivEXT, 810)
+ GL_STUB(glBeginConditionalRenderNV, 811)
+ GL_STUB(glEndConditionalRenderNV, 812)
+ GL_STUB(glBeginTransformFeedbackEXT, 813)
+ GL_STUB(glBindBufferBaseEXT, 814)
+ GL_STUB(glBindBufferOffsetEXT, 815)
+ GL_STUB(glBindBufferRangeEXT, 816)
+ GL_STUB(glEndTransformFeedbackEXT, 817)
+ GL_STUB(glGetTransformFeedbackVaryingEXT, 818)
+ GL_STUB(glTransformFeedbackVaryingsEXT, 819)
+ GL_STUB(glProvokingVertexEXT, 820)
+ GL_STUB(gl_dispatch_stub_821, 821)
HIDDEN(gl_dispatch_stub_821)
- GL_STUB(gl_dispatch_stub_822, _gloffset_TextureRangeAPPLE)
+ GL_STUB(gl_dispatch_stub_822, 822)
HIDDEN(gl_dispatch_stub_822)
- GL_STUB(glGetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE)
- GL_STUB(glObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE)
- GL_STUB(glObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE)
- GL_STUB(gl_dispatch_stub_826, _gloffset_StencilFuncSeparateATI)
+ GL_STUB(glGetObjectParameterivAPPLE, 823)
+ GL_STUB(glObjectPurgeableAPPLE, 824)
+ GL_STUB(glObjectUnpurgeableAPPLE, 825)
+ GL_STUB(gl_dispatch_stub_826, 826)
HIDDEN(gl_dispatch_stub_826)
- GL_STUB(gl_dispatch_stub_827, _gloffset_ProgramEnvParameters4fvEXT)
+ GL_STUB(gl_dispatch_stub_827, 827)
HIDDEN(gl_dispatch_stub_827)
- GL_STUB(gl_dispatch_stub_828, _gloffset_ProgramLocalParameters4fvEXT)
+ GL_STUB(gl_dispatch_stub_828, 828)
HIDDEN(gl_dispatch_stub_828)
- GL_STUB(gl_dispatch_stub_829, _gloffset_GetQueryObjecti64vEXT)
+ GL_STUB(gl_dispatch_stub_829, 829)
HIDDEN(gl_dispatch_stub_829)
- GL_STUB(gl_dispatch_stub_830, _gloffset_GetQueryObjectui64vEXT)
+ GL_STUB(gl_dispatch_stub_830, 830)
HIDDEN(gl_dispatch_stub_830)
- GL_STUB(glEGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES)
- GL_STUB(glEGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES)
+ GL_STUB(glEGLImageTargetRenderbufferStorageOES, 831)
+ GL_STUB(glEGLImageTargetTexture2DOES, 832)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
diff --git a/src/mapi/glapi/glapi_x86.S b/src/mapi/glapi/glapi_x86.S
index 732aec94449..3e86b191f5d 100644
--- a/src/mapi/glapi/glapi_x86.S
+++ b/src/mapi/glapi/glapi_x86.S
@@ -27,7 +27,6 @@
*/
#include "x86/assyntax.h"
-#include "glapi/glapioffsets.h"
#if defined(STDCALL_API)
# if defined(USE_MGL_NAMESPACE)
@@ -151,1161 +150,1161 @@ EXTERN GLNAME(_glapi_get_dispatch)
HIDDEN(GLNAME(gl_dispatch_functions_start))
GLNAME(gl_dispatch_functions_start):
- GL_STUB(NewList, _gloffset_NewList, NewList@8)
- GL_STUB(EndList, _gloffset_EndList, EndList@0)
- GL_STUB(CallList, _gloffset_CallList, CallList@4)
- GL_STUB(CallLists, _gloffset_CallLists, CallLists@12)
- GL_STUB(DeleteLists, _gloffset_DeleteLists, DeleteLists@8)
- GL_STUB(GenLists, _gloffset_GenLists, GenLists@4)
- GL_STUB(ListBase, _gloffset_ListBase, ListBase@4)
- GL_STUB(Begin, _gloffset_Begin, Begin@4)
- GL_STUB(Bitmap, _gloffset_Bitmap, Bitmap@28)
- GL_STUB(Color3b, _gloffset_Color3b, Color3b@12)
- GL_STUB(Color3bv, _gloffset_Color3bv, Color3bv@4)
- GL_STUB(Color3d, _gloffset_Color3d, Color3d@24)
- GL_STUB(Color3dv, _gloffset_Color3dv, Color3dv@4)
- GL_STUB(Color3f, _gloffset_Color3f, Color3f@12)
- GL_STUB(Color3fv, _gloffset_Color3fv, Color3fv@4)
- GL_STUB(Color3i, _gloffset_Color3i, Color3i@12)
- GL_STUB(Color3iv, _gloffset_Color3iv, Color3iv@4)
- GL_STUB(Color3s, _gloffset_Color3s, Color3s@12)
- GL_STUB(Color3sv, _gloffset_Color3sv, Color3sv@4)
- GL_STUB(Color3ub, _gloffset_Color3ub, Color3ub@12)
- GL_STUB(Color3ubv, _gloffset_Color3ubv, Color3ubv@4)
- GL_STUB(Color3ui, _gloffset_Color3ui, Color3ui@12)
- GL_STUB(Color3uiv, _gloffset_Color3uiv, Color3uiv@4)
- GL_STUB(Color3us, _gloffset_Color3us, Color3us@12)
- GL_STUB(Color3usv, _gloffset_Color3usv, Color3usv@4)
- GL_STUB(Color4b, _gloffset_Color4b, Color4b@16)
- GL_STUB(Color4bv, _gloffset_Color4bv, Color4bv@4)
- GL_STUB(Color4d, _gloffset_Color4d, Color4d@32)
- GL_STUB(Color4dv, _gloffset_Color4dv, Color4dv@4)
- GL_STUB(Color4f, _gloffset_Color4f, Color4f@16)
- GL_STUB(Color4fv, _gloffset_Color4fv, Color4fv@4)
- GL_STUB(Color4i, _gloffset_Color4i, Color4i@16)
- GL_STUB(Color4iv, _gloffset_Color4iv, Color4iv@4)
- GL_STUB(Color4s, _gloffset_Color4s, Color4s@16)
- GL_STUB(Color4sv, _gloffset_Color4sv, Color4sv@4)
- GL_STUB(Color4ub, _gloffset_Color4ub, Color4ub@16)
- GL_STUB(Color4ubv, _gloffset_Color4ubv, Color4ubv@4)
- GL_STUB(Color4ui, _gloffset_Color4ui, Color4ui@16)
- GL_STUB(Color4uiv, _gloffset_Color4uiv, Color4uiv@4)
- GL_STUB(Color4us, _gloffset_Color4us, Color4us@16)
- GL_STUB(Color4usv, _gloffset_Color4usv, Color4usv@4)
- GL_STUB(EdgeFlag, _gloffset_EdgeFlag, EdgeFlag@4)
- GL_STUB(EdgeFlagv, _gloffset_EdgeFlagv, EdgeFlagv@4)
- GL_STUB(End, _gloffset_End, End@0)
- GL_STUB(Indexd, _gloffset_Indexd, Indexd@8)
- GL_STUB(Indexdv, _gloffset_Indexdv, Indexdv@4)
- GL_STUB(Indexf, _gloffset_Indexf, Indexf@4)
- GL_STUB(Indexfv, _gloffset_Indexfv, Indexfv@4)
- GL_STUB(Indexi, _gloffset_Indexi, Indexi@4)
- GL_STUB(Indexiv, _gloffset_Indexiv, Indexiv@4)
- GL_STUB(Indexs, _gloffset_Indexs, Indexs@4)
- GL_STUB(Indexsv, _gloffset_Indexsv, Indexsv@4)
- GL_STUB(Normal3b, _gloffset_Normal3b, Normal3b@12)
- GL_STUB(Normal3bv, _gloffset_Normal3bv, Normal3bv@4)
- GL_STUB(Normal3d, _gloffset_Normal3d, Normal3d@24)
- GL_STUB(Normal3dv, _gloffset_Normal3dv, Normal3dv@4)
- GL_STUB(Normal3f, _gloffset_Normal3f, Normal3f@12)
- GL_STUB(Normal3fv, _gloffset_Normal3fv, Normal3fv@4)
- GL_STUB(Normal3i, _gloffset_Normal3i, Normal3i@12)
- GL_STUB(Normal3iv, _gloffset_Normal3iv, Normal3iv@4)
- GL_STUB(Normal3s, _gloffset_Normal3s, Normal3s@12)
- GL_STUB(Normal3sv, _gloffset_Normal3sv, Normal3sv@4)
- GL_STUB(RasterPos2d, _gloffset_RasterPos2d, RasterPos2d@16)
- GL_STUB(RasterPos2dv, _gloffset_RasterPos2dv, RasterPos2dv@4)
- GL_STUB(RasterPos2f, _gloffset_RasterPos2f, RasterPos2f@8)
- GL_STUB(RasterPos2fv, _gloffset_RasterPos2fv, RasterPos2fv@4)
- GL_STUB(RasterPos2i, _gloffset_RasterPos2i, RasterPos2i@8)
- GL_STUB(RasterPos2iv, _gloffset_RasterPos2iv, RasterPos2iv@4)
- GL_STUB(RasterPos2s, _gloffset_RasterPos2s, RasterPos2s@8)
- GL_STUB(RasterPos2sv, _gloffset_RasterPos2sv, RasterPos2sv@4)
- GL_STUB(RasterPos3d, _gloffset_RasterPos3d, RasterPos3d@24)
- GL_STUB(RasterPos3dv, _gloffset_RasterPos3dv, RasterPos3dv@4)
- GL_STUB(RasterPos3f, _gloffset_RasterPos3f, RasterPos3f@12)
- GL_STUB(RasterPos3fv, _gloffset_RasterPos3fv, RasterPos3fv@4)
- GL_STUB(RasterPos3i, _gloffset_RasterPos3i, RasterPos3i@12)
- GL_STUB(RasterPos3iv, _gloffset_RasterPos3iv, RasterPos3iv@4)
- GL_STUB(RasterPos3s, _gloffset_RasterPos3s, RasterPos3s@12)
- GL_STUB(RasterPos3sv, _gloffset_RasterPos3sv, RasterPos3sv@4)
- GL_STUB(RasterPos4d, _gloffset_RasterPos4d, RasterPos4d@32)
- GL_STUB(RasterPos4dv, _gloffset_RasterPos4dv, RasterPos4dv@4)
- GL_STUB(RasterPos4f, _gloffset_RasterPos4f, RasterPos4f@16)
- GL_STUB(RasterPos4fv, _gloffset_RasterPos4fv, RasterPos4fv@4)
- GL_STUB(RasterPos4i, _gloffset_RasterPos4i, RasterPos4i@16)
- GL_STUB(RasterPos4iv, _gloffset_RasterPos4iv, RasterPos4iv@4)
- GL_STUB(RasterPos4s, _gloffset_RasterPos4s, RasterPos4s@16)
- GL_STUB(RasterPos4sv, _gloffset_RasterPos4sv, RasterPos4sv@4)
- GL_STUB(Rectd, _gloffset_Rectd, Rectd@32)
- GL_STUB(Rectdv, _gloffset_Rectdv, Rectdv@8)
- GL_STUB(Rectf, _gloffset_Rectf, Rectf@16)
- GL_STUB(Rectfv, _gloffset_Rectfv, Rectfv@8)
- GL_STUB(Recti, _gloffset_Recti, Recti@16)
- GL_STUB(Rectiv, _gloffset_Rectiv, Rectiv@8)
- GL_STUB(Rects, _gloffset_Rects, Rects@16)
- GL_STUB(Rectsv, _gloffset_Rectsv, Rectsv@8)
- GL_STUB(TexCoord1d, _gloffset_TexCoord1d, TexCoord1d@8)
- GL_STUB(TexCoord1dv, _gloffset_TexCoord1dv, TexCoord1dv@4)
- GL_STUB(TexCoord1f, _gloffset_TexCoord1f, TexCoord1f@4)
- GL_STUB(TexCoord1fv, _gloffset_TexCoord1fv, TexCoord1fv@4)
- GL_STUB(TexCoord1i, _gloffset_TexCoord1i, TexCoord1i@4)
- GL_STUB(TexCoord1iv, _gloffset_TexCoord1iv, TexCoord1iv@4)
- GL_STUB(TexCoord1s, _gloffset_TexCoord1s, TexCoord1s@4)
- GL_STUB(TexCoord1sv, _gloffset_TexCoord1sv, TexCoord1sv@4)
- GL_STUB(TexCoord2d, _gloffset_TexCoord2d, TexCoord2d@16)
- GL_STUB(TexCoord2dv, _gloffset_TexCoord2dv, TexCoord2dv@4)
- GL_STUB(TexCoord2f, _gloffset_TexCoord2f, TexCoord2f@8)
- GL_STUB(TexCoord2fv, _gloffset_TexCoord2fv, TexCoord2fv@4)
- GL_STUB(TexCoord2i, _gloffset_TexCoord2i, TexCoord2i@8)
- GL_STUB(TexCoord2iv, _gloffset_TexCoord2iv, TexCoord2iv@4)
- GL_STUB(TexCoord2s, _gloffset_TexCoord2s, TexCoord2s@8)
- GL_STUB(TexCoord2sv, _gloffset_TexCoord2sv, TexCoord2sv@4)
- GL_STUB(TexCoord3d, _gloffset_TexCoord3d, TexCoord3d@24)
- GL_STUB(TexCoord3dv, _gloffset_TexCoord3dv, TexCoord3dv@4)
- GL_STUB(TexCoord3f, _gloffset_TexCoord3f, TexCoord3f@12)
- GL_STUB(TexCoord3fv, _gloffset_TexCoord3fv, TexCoord3fv@4)
- GL_STUB(TexCoord3i, _gloffset_TexCoord3i, TexCoord3i@12)
- GL_STUB(TexCoord3iv, _gloffset_TexCoord3iv, TexCoord3iv@4)
- GL_STUB(TexCoord3s, _gloffset_TexCoord3s, TexCoord3s@12)
- GL_STUB(TexCoord3sv, _gloffset_TexCoord3sv, TexCoord3sv@4)
- GL_STUB(TexCoord4d, _gloffset_TexCoord4d, TexCoord4d@32)
- GL_STUB(TexCoord4dv, _gloffset_TexCoord4dv, TexCoord4dv@4)
- GL_STUB(TexCoord4f, _gloffset_TexCoord4f, TexCoord4f@16)
- GL_STUB(TexCoord4fv, _gloffset_TexCoord4fv, TexCoord4fv@4)
- GL_STUB(TexCoord4i, _gloffset_TexCoord4i, TexCoord4i@16)
- GL_STUB(TexCoord4iv, _gloffset_TexCoord4iv, TexCoord4iv@4)
- GL_STUB(TexCoord4s, _gloffset_TexCoord4s, TexCoord4s@16)
- GL_STUB(TexCoord4sv, _gloffset_TexCoord4sv, TexCoord4sv@4)
- GL_STUB(Vertex2d, _gloffset_Vertex2d, Vertex2d@16)
- GL_STUB(Vertex2dv, _gloffset_Vertex2dv, Vertex2dv@4)
- GL_STUB(Vertex2f, _gloffset_Vertex2f, Vertex2f@8)
- GL_STUB(Vertex2fv, _gloffset_Vertex2fv, Vertex2fv@4)
- GL_STUB(Vertex2i, _gloffset_Vertex2i, Vertex2i@8)
- GL_STUB(Vertex2iv, _gloffset_Vertex2iv, Vertex2iv@4)
- GL_STUB(Vertex2s, _gloffset_Vertex2s, Vertex2s@8)
- GL_STUB(Vertex2sv, _gloffset_Vertex2sv, Vertex2sv@4)
- GL_STUB(Vertex3d, _gloffset_Vertex3d, Vertex3d@24)
- GL_STUB(Vertex3dv, _gloffset_Vertex3dv, Vertex3dv@4)
- GL_STUB(Vertex3f, _gloffset_Vertex3f, Vertex3f@12)
- GL_STUB(Vertex3fv, _gloffset_Vertex3fv, Vertex3fv@4)
- GL_STUB(Vertex3i, _gloffset_Vertex3i, Vertex3i@12)
- GL_STUB(Vertex3iv, _gloffset_Vertex3iv, Vertex3iv@4)
- GL_STUB(Vertex3s, _gloffset_Vertex3s, Vertex3s@12)
- GL_STUB(Vertex3sv, _gloffset_Vertex3sv, Vertex3sv@4)
- GL_STUB(Vertex4d, _gloffset_Vertex4d, Vertex4d@32)
- GL_STUB(Vertex4dv, _gloffset_Vertex4dv, Vertex4dv@4)
- GL_STUB(Vertex4f, _gloffset_Vertex4f, Vertex4f@16)
- GL_STUB(Vertex4fv, _gloffset_Vertex4fv, Vertex4fv@4)
- GL_STUB(Vertex4i, _gloffset_Vertex4i, Vertex4i@16)
- GL_STUB(Vertex4iv, _gloffset_Vertex4iv, Vertex4iv@4)
- GL_STUB(Vertex4s, _gloffset_Vertex4s, Vertex4s@16)
- GL_STUB(Vertex4sv, _gloffset_Vertex4sv, Vertex4sv@4)
- GL_STUB(ClipPlane, _gloffset_ClipPlane, ClipPlane@8)
- GL_STUB(ColorMaterial, _gloffset_ColorMaterial, ColorMaterial@8)
- GL_STUB(CullFace, _gloffset_CullFace, CullFace@4)
- GL_STUB(Fogf, _gloffset_Fogf, Fogf@8)
- GL_STUB(Fogfv, _gloffset_Fogfv, Fogfv@8)
- GL_STUB(Fogi, _gloffset_Fogi, Fogi@8)
- GL_STUB(Fogiv, _gloffset_Fogiv, Fogiv@8)
- GL_STUB(FrontFace, _gloffset_FrontFace, FrontFace@4)
- GL_STUB(Hint, _gloffset_Hint, Hint@8)
- GL_STUB(Lightf, _gloffset_Lightf, Lightf@12)
- GL_STUB(Lightfv, _gloffset_Lightfv, Lightfv@12)
- GL_STUB(Lighti, _gloffset_Lighti, Lighti@12)
- GL_STUB(Lightiv, _gloffset_Lightiv, Lightiv@12)
- GL_STUB(LightModelf, _gloffset_LightModelf, LightModelf@8)
- GL_STUB(LightModelfv, _gloffset_LightModelfv, LightModelfv@8)
- GL_STUB(LightModeli, _gloffset_LightModeli, LightModeli@8)
- GL_STUB(LightModeliv, _gloffset_LightModeliv, LightModeliv@8)
- GL_STUB(LineStipple, _gloffset_LineStipple, LineStipple@8)
- GL_STUB(LineWidth, _gloffset_LineWidth, LineWidth@4)
- GL_STUB(Materialf, _gloffset_Materialf, Materialf@12)
- GL_STUB(Materialfv, _gloffset_Materialfv, Materialfv@12)
- GL_STUB(Materiali, _gloffset_Materiali, Materiali@12)
- GL_STUB(Materialiv, _gloffset_Materialiv, Materialiv@12)
- GL_STUB(PointSize, _gloffset_PointSize, PointSize@4)
- GL_STUB(PolygonMode, _gloffset_PolygonMode, PolygonMode@8)
- GL_STUB(PolygonStipple, _gloffset_PolygonStipple, PolygonStipple@4)
- GL_STUB(Scissor, _gloffset_Scissor, Scissor@16)
- GL_STUB(ShadeModel, _gloffset_ShadeModel, ShadeModel@4)
- GL_STUB(TexParameterf, _gloffset_TexParameterf, TexParameterf@12)
- GL_STUB(TexParameterfv, _gloffset_TexParameterfv, TexParameterfv@12)
- GL_STUB(TexParameteri, _gloffset_TexParameteri, TexParameteri@12)
- GL_STUB(TexParameteriv, _gloffset_TexParameteriv, TexParameteriv@12)
- GL_STUB(TexImage1D, _gloffset_TexImage1D, TexImage1D@32)
- GL_STUB(TexImage2D, _gloffset_TexImage2D, TexImage2D@36)
- GL_STUB(TexEnvf, _gloffset_TexEnvf, TexEnvf@12)
- GL_STUB(TexEnvfv, _gloffset_TexEnvfv, TexEnvfv@12)
- GL_STUB(TexEnvi, _gloffset_TexEnvi, TexEnvi@12)
- GL_STUB(TexEnviv, _gloffset_TexEnviv, TexEnviv@12)
- GL_STUB(TexGend, _gloffset_TexGend, TexGend@16)
- GL_STUB(TexGendv, _gloffset_TexGendv, TexGendv@12)
- GL_STUB(TexGenf, _gloffset_TexGenf, TexGenf@12)
- GL_STUB(TexGenfv, _gloffset_TexGenfv, TexGenfv@12)
- GL_STUB(TexGeni, _gloffset_TexGeni, TexGeni@12)
- GL_STUB(TexGeniv, _gloffset_TexGeniv, TexGeniv@12)
- GL_STUB(FeedbackBuffer, _gloffset_FeedbackBuffer, FeedbackBuffer@12)
- GL_STUB(SelectBuffer, _gloffset_SelectBuffer, SelectBuffer@8)
- GL_STUB(RenderMode, _gloffset_RenderMode, RenderMode@4)
- GL_STUB(InitNames, _gloffset_InitNames, InitNames@0)
- GL_STUB(LoadName, _gloffset_LoadName, LoadName@4)
- GL_STUB(PassThrough, _gloffset_PassThrough, PassThrough@4)
- GL_STUB(PopName, _gloffset_PopName, PopName@0)
- GL_STUB(PushName, _gloffset_PushName, PushName@4)
- GL_STUB(DrawBuffer, _gloffset_DrawBuffer, DrawBuffer@4)
- GL_STUB(Clear, _gloffset_Clear, Clear@4)
- GL_STUB(ClearAccum, _gloffset_ClearAccum, ClearAccum@16)
- GL_STUB(ClearIndex, _gloffset_ClearIndex, ClearIndex@4)
- GL_STUB(ClearColor, _gloffset_ClearColor, ClearColor@16)
- GL_STUB(ClearStencil, _gloffset_ClearStencil, ClearStencil@4)
- GL_STUB(ClearDepth, _gloffset_ClearDepth, ClearDepth@8)
- GL_STUB(StencilMask, _gloffset_StencilMask, StencilMask@4)
- GL_STUB(ColorMask, _gloffset_ColorMask, ColorMask@16)
- GL_STUB(DepthMask, _gloffset_DepthMask, DepthMask@4)
- GL_STUB(IndexMask, _gloffset_IndexMask, IndexMask@4)
- GL_STUB(Accum, _gloffset_Accum, Accum@8)
- GL_STUB(Disable, _gloffset_Disable, Disable@4)
- GL_STUB(Enable, _gloffset_Enable, Enable@4)
- GL_STUB(Finish, _gloffset_Finish, Finish@0)
- GL_STUB(Flush, _gloffset_Flush, Flush@0)
- GL_STUB(PopAttrib, _gloffset_PopAttrib, PopAttrib@0)
- GL_STUB(PushAttrib, _gloffset_PushAttrib, PushAttrib@4)
- GL_STUB(Map1d, _gloffset_Map1d, Map1d@32)
- GL_STUB(Map1f, _gloffset_Map1f, Map1f@24)
- GL_STUB(Map2d, _gloffset_Map2d, Map2d@56)
- GL_STUB(Map2f, _gloffset_Map2f, Map2f@40)
- GL_STUB(MapGrid1d, _gloffset_MapGrid1d, MapGrid1d@20)
- GL_STUB(MapGrid1f, _gloffset_MapGrid1f, MapGrid1f@12)
- GL_STUB(MapGrid2d, _gloffset_MapGrid2d, MapGrid2d@40)
- GL_STUB(MapGrid2f, _gloffset_MapGrid2f, MapGrid2f@24)
- GL_STUB(EvalCoord1d, _gloffset_EvalCoord1d, EvalCoord1d@8)
- GL_STUB(EvalCoord1dv, _gloffset_EvalCoord1dv, EvalCoord1dv@4)
- GL_STUB(EvalCoord1f, _gloffset_EvalCoord1f, EvalCoord1f@4)
- GL_STUB(EvalCoord1fv, _gloffset_EvalCoord1fv, EvalCoord1fv@4)
- GL_STUB(EvalCoord2d, _gloffset_EvalCoord2d, EvalCoord2d@16)
- GL_STUB(EvalCoord2dv, _gloffset_EvalCoord2dv, EvalCoord2dv@4)
- GL_STUB(EvalCoord2f, _gloffset_EvalCoord2f, EvalCoord2f@8)
- GL_STUB(EvalCoord2fv, _gloffset_EvalCoord2fv, EvalCoord2fv@4)
- GL_STUB(EvalMesh1, _gloffset_EvalMesh1, EvalMesh1@12)
- GL_STUB(EvalPoint1, _gloffset_EvalPoint1, EvalPoint1@4)
- GL_STUB(EvalMesh2, _gloffset_EvalMesh2, EvalMesh2@20)
- GL_STUB(EvalPoint2, _gloffset_EvalPoint2, EvalPoint2@8)
- GL_STUB(AlphaFunc, _gloffset_AlphaFunc, AlphaFunc@8)
- GL_STUB(BlendFunc, _gloffset_BlendFunc, BlendFunc@8)
- GL_STUB(LogicOp, _gloffset_LogicOp, LogicOp@4)
- GL_STUB(StencilFunc, _gloffset_StencilFunc, StencilFunc@12)
- GL_STUB(StencilOp, _gloffset_StencilOp, StencilOp@12)
- GL_STUB(DepthFunc, _gloffset_DepthFunc, DepthFunc@4)
- GL_STUB(PixelZoom, _gloffset_PixelZoom, PixelZoom@8)
- GL_STUB(PixelTransferf, _gloffset_PixelTransferf, PixelTransferf@8)
- GL_STUB(PixelTransferi, _gloffset_PixelTransferi, PixelTransferi@8)
- GL_STUB(PixelStoref, _gloffset_PixelStoref, PixelStoref@8)
- GL_STUB(PixelStorei, _gloffset_PixelStorei, PixelStorei@8)
- GL_STUB(PixelMapfv, _gloffset_PixelMapfv, PixelMapfv@12)
- GL_STUB(PixelMapuiv, _gloffset_PixelMapuiv, PixelMapuiv@12)
- GL_STUB(PixelMapusv, _gloffset_PixelMapusv, PixelMapusv@12)
- GL_STUB(ReadBuffer, _gloffset_ReadBuffer, ReadBuffer@4)
- GL_STUB(CopyPixels, _gloffset_CopyPixels, CopyPixels@20)
- GL_STUB(ReadPixels, _gloffset_ReadPixels, ReadPixels@28)
- GL_STUB(DrawPixels, _gloffset_DrawPixels, DrawPixels@20)
- GL_STUB(GetBooleanv, _gloffset_GetBooleanv, GetBooleanv@8)
- GL_STUB(GetClipPlane, _gloffset_GetClipPlane, GetClipPlane@8)
- GL_STUB(GetDoublev, _gloffset_GetDoublev, GetDoublev@8)
- GL_STUB(GetError, _gloffset_GetError, GetError@0)
- GL_STUB(GetFloatv, _gloffset_GetFloatv, GetFloatv@8)
- GL_STUB(GetIntegerv, _gloffset_GetIntegerv, GetIntegerv@8)
- GL_STUB(GetLightfv, _gloffset_GetLightfv, GetLightfv@12)
- GL_STUB(GetLightiv, _gloffset_GetLightiv, GetLightiv@12)
- GL_STUB(GetMapdv, _gloffset_GetMapdv, GetMapdv@12)
- GL_STUB(GetMapfv, _gloffset_GetMapfv, GetMapfv@12)
- GL_STUB(GetMapiv, _gloffset_GetMapiv, GetMapiv@12)
- GL_STUB(GetMaterialfv, _gloffset_GetMaterialfv, GetMaterialfv@12)
- GL_STUB(GetMaterialiv, _gloffset_GetMaterialiv, GetMaterialiv@12)
- GL_STUB(GetPixelMapfv, _gloffset_GetPixelMapfv, GetPixelMapfv@8)
- GL_STUB(GetPixelMapuiv, _gloffset_GetPixelMapuiv, GetPixelMapuiv@8)
- GL_STUB(GetPixelMapusv, _gloffset_GetPixelMapusv, GetPixelMapusv@8)
- GL_STUB(GetPolygonStipple, _gloffset_GetPolygonStipple, GetPolygonStipple@4)
- GL_STUB(GetString, _gloffset_GetString, GetString@4)
- GL_STUB(GetTexEnvfv, _gloffset_GetTexEnvfv, GetTexEnvfv@12)
- GL_STUB(GetTexEnviv, _gloffset_GetTexEnviv, GetTexEnviv@12)
- GL_STUB(GetTexGendv, _gloffset_GetTexGendv, GetTexGendv@12)
- GL_STUB(GetTexGenfv, _gloffset_GetTexGenfv, GetTexGenfv@12)
- GL_STUB(GetTexGeniv, _gloffset_GetTexGeniv, GetTexGeniv@12)
- GL_STUB(GetTexImage, _gloffset_GetTexImage, GetTexImage@20)
- GL_STUB(GetTexParameterfv, _gloffset_GetTexParameterfv, GetTexParameterfv@12)
- GL_STUB(GetTexParameteriv, _gloffset_GetTexParameteriv, GetTexParameteriv@12)
- GL_STUB(GetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv, GetTexLevelParameterfv@16)
- GL_STUB(GetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv, GetTexLevelParameteriv@16)
- GL_STUB(IsEnabled, _gloffset_IsEnabled, IsEnabled@4)
- GL_STUB(IsList, _gloffset_IsList, IsList@4)
- GL_STUB(DepthRange, _gloffset_DepthRange, DepthRange@16)
- GL_STUB(Frustum, _gloffset_Frustum, Frustum@48)
- GL_STUB(LoadIdentity, _gloffset_LoadIdentity, LoadIdentity@0)
- GL_STUB(LoadMatrixf, _gloffset_LoadMatrixf, LoadMatrixf@4)
- GL_STUB(LoadMatrixd, _gloffset_LoadMatrixd, LoadMatrixd@4)
- GL_STUB(MatrixMode, _gloffset_MatrixMode, MatrixMode@4)
- GL_STUB(MultMatrixf, _gloffset_MultMatrixf, MultMatrixf@4)
- GL_STUB(MultMatrixd, _gloffset_MultMatrixd, MultMatrixd@4)
- GL_STUB(Ortho, _gloffset_Ortho, Ortho@48)
- GL_STUB(PopMatrix, _gloffset_PopMatrix, PopMatrix@0)
- GL_STUB(PushMatrix, _gloffset_PushMatrix, PushMatrix@0)
- GL_STUB(Rotated, _gloffset_Rotated, Rotated@32)
- GL_STUB(Rotatef, _gloffset_Rotatef, Rotatef@16)
- GL_STUB(Scaled, _gloffset_Scaled, Scaled@24)
- GL_STUB(Scalef, _gloffset_Scalef, Scalef@12)
- GL_STUB(Translated, _gloffset_Translated, Translated@24)
- GL_STUB(Translatef, _gloffset_Translatef, Translatef@12)
- GL_STUB(Viewport, _gloffset_Viewport, Viewport@16)
- GL_STUB(ArrayElement, _gloffset_ArrayElement, ArrayElement@4)
- GL_STUB(BindTexture, _gloffset_BindTexture, BindTexture@8)
- GL_STUB(ColorPointer, _gloffset_ColorPointer, ColorPointer@16)
- GL_STUB(DisableClientState, _gloffset_DisableClientState, DisableClientState@4)
- GL_STUB(DrawArrays, _gloffset_DrawArrays, DrawArrays@12)
- GL_STUB(DrawElements, _gloffset_DrawElements, DrawElements@16)
- GL_STUB(EdgeFlagPointer, _gloffset_EdgeFlagPointer, EdgeFlagPointer@8)
- GL_STUB(EnableClientState, _gloffset_EnableClientState, EnableClientState@4)
- GL_STUB(IndexPointer, _gloffset_IndexPointer, IndexPointer@12)
- GL_STUB(Indexub, _gloffset_Indexub, Indexub@4)
- GL_STUB(Indexubv, _gloffset_Indexubv, Indexubv@4)
- GL_STUB(InterleavedArrays, _gloffset_InterleavedArrays, InterleavedArrays@12)
- GL_STUB(NormalPointer, _gloffset_NormalPointer, NormalPointer@12)
- GL_STUB(PolygonOffset, _gloffset_PolygonOffset, PolygonOffset@8)
- GL_STUB(TexCoordPointer, _gloffset_TexCoordPointer, TexCoordPointer@16)
- GL_STUB(VertexPointer, _gloffset_VertexPointer, VertexPointer@16)
- GL_STUB(AreTexturesResident, _gloffset_AreTexturesResident, AreTexturesResident@12)
- GL_STUB(CopyTexImage1D, _gloffset_CopyTexImage1D, CopyTexImage1D@28)
- GL_STUB(CopyTexImage2D, _gloffset_CopyTexImage2D, CopyTexImage2D@32)
- GL_STUB(CopyTexSubImage1D, _gloffset_CopyTexSubImage1D, CopyTexSubImage1D@24)
- GL_STUB(CopyTexSubImage2D, _gloffset_CopyTexSubImage2D, CopyTexSubImage2D@32)
- GL_STUB(DeleteTextures, _gloffset_DeleteTextures, DeleteTextures@8)
- GL_STUB(GenTextures, _gloffset_GenTextures, GenTextures@8)
- GL_STUB(GetPointerv, _gloffset_GetPointerv, GetPointerv@8)
- GL_STUB(IsTexture, _gloffset_IsTexture, IsTexture@4)
- GL_STUB(PrioritizeTextures, _gloffset_PrioritizeTextures, PrioritizeTextures@12)
- GL_STUB(TexSubImage1D, _gloffset_TexSubImage1D, TexSubImage1D@28)
- GL_STUB(TexSubImage2D, _gloffset_TexSubImage2D, TexSubImage2D@36)
- GL_STUB(PopClientAttrib, _gloffset_PopClientAttrib, PopClientAttrib@0)
- GL_STUB(PushClientAttrib, _gloffset_PushClientAttrib, PushClientAttrib@4)
- GL_STUB(BlendColor, _gloffset_BlendColor, BlendColor@16)
- GL_STUB(BlendEquation, _gloffset_BlendEquation, BlendEquation@4)
- GL_STUB(DrawRangeElements, _gloffset_DrawRangeElements, DrawRangeElements@24)
- GL_STUB(ColorTable, _gloffset_ColorTable, ColorTable@24)
- GL_STUB(ColorTableParameterfv, _gloffset_ColorTableParameterfv, ColorTableParameterfv@12)
- GL_STUB(ColorTableParameteriv, _gloffset_ColorTableParameteriv, ColorTableParameteriv@12)
- GL_STUB(CopyColorTable, _gloffset_CopyColorTable, CopyColorTable@20)
- GL_STUB(GetColorTable, _gloffset_GetColorTable, GetColorTable@16)
- GL_STUB(GetColorTableParameterfv, _gloffset_GetColorTableParameterfv, GetColorTableParameterfv@12)
- GL_STUB(GetColorTableParameteriv, _gloffset_GetColorTableParameteriv, GetColorTableParameteriv@12)
- GL_STUB(ColorSubTable, _gloffset_ColorSubTable, ColorSubTable@24)
- GL_STUB(CopyColorSubTable, _gloffset_CopyColorSubTable, CopyColorSubTable@20)
- GL_STUB(ConvolutionFilter1D, _gloffset_ConvolutionFilter1D, ConvolutionFilter1D@24)
- GL_STUB(ConvolutionFilter2D, _gloffset_ConvolutionFilter2D, ConvolutionFilter2D@28)
- GL_STUB(ConvolutionParameterf, _gloffset_ConvolutionParameterf, ConvolutionParameterf@12)
- GL_STUB(ConvolutionParameterfv, _gloffset_ConvolutionParameterfv, ConvolutionParameterfv@12)
- GL_STUB(ConvolutionParameteri, _gloffset_ConvolutionParameteri, ConvolutionParameteri@12)
- GL_STUB(ConvolutionParameteriv, _gloffset_ConvolutionParameteriv, ConvolutionParameteriv@12)
- GL_STUB(CopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D, CopyConvolutionFilter1D@20)
- GL_STUB(CopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D, CopyConvolutionFilter2D@24)
- GL_STUB(GetConvolutionFilter, _gloffset_GetConvolutionFilter, GetConvolutionFilter@16)
- GL_STUB(GetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv, GetConvolutionParameterfv@12)
- GL_STUB(GetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv, GetConvolutionParameteriv@12)
- GL_STUB(GetSeparableFilter, _gloffset_GetSeparableFilter, GetSeparableFilter@24)
- GL_STUB(SeparableFilter2D, _gloffset_SeparableFilter2D, SeparableFilter2D@32)
- GL_STUB(GetHistogram, _gloffset_GetHistogram, GetHistogram@20)
- GL_STUB(GetHistogramParameterfv, _gloffset_GetHistogramParameterfv, GetHistogramParameterfv@12)
- GL_STUB(GetHistogramParameteriv, _gloffset_GetHistogramParameteriv, GetHistogramParameteriv@12)
- GL_STUB(GetMinmax, _gloffset_GetMinmax, GetMinmax@20)
- GL_STUB(GetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv, GetMinmaxParameterfv@12)
- GL_STUB(GetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv, GetMinmaxParameteriv@12)
- GL_STUB(Histogram, _gloffset_Histogram, Histogram@16)
- GL_STUB(Minmax, _gloffset_Minmax, Minmax@12)
- GL_STUB(ResetHistogram, _gloffset_ResetHistogram, ResetHistogram@4)
- GL_STUB(ResetMinmax, _gloffset_ResetMinmax, ResetMinmax@4)
- GL_STUB(TexImage3D, _gloffset_TexImage3D, TexImage3D@40)
- GL_STUB(TexSubImage3D, _gloffset_TexSubImage3D, TexSubImage3D@44)
- GL_STUB(CopyTexSubImage3D, _gloffset_CopyTexSubImage3D, CopyTexSubImage3D@36)
- GL_STUB(ActiveTextureARB, _gloffset_ActiveTextureARB, ActiveTextureARB@4)
- GL_STUB(ClientActiveTextureARB, _gloffset_ClientActiveTextureARB, ClientActiveTextureARB@4)
- GL_STUB(MultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB, MultiTexCoord1dARB@12)
- GL_STUB(MultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB, MultiTexCoord1dvARB@8)
- GL_STUB(MultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB, MultiTexCoord1fARB@8)
- GL_STUB(MultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB, MultiTexCoord1fvARB@8)
- GL_STUB(MultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB, MultiTexCoord1iARB@8)
- GL_STUB(MultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB, MultiTexCoord1ivARB@8)
- GL_STUB(MultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB, MultiTexCoord1sARB@8)
- GL_STUB(MultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB, MultiTexCoord1svARB@8)
- GL_STUB(MultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB, MultiTexCoord2dARB@20)
- GL_STUB(MultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB, MultiTexCoord2dvARB@8)
- GL_STUB(MultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB, MultiTexCoord2fARB@12)
- GL_STUB(MultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB, MultiTexCoord2fvARB@8)
- GL_STUB(MultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB, MultiTexCoord2iARB@12)
- GL_STUB(MultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB, MultiTexCoord2ivARB@8)
- GL_STUB(MultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB, MultiTexCoord2sARB@12)
- GL_STUB(MultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB, MultiTexCoord2svARB@8)
- GL_STUB(MultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB, MultiTexCoord3dARB@28)
- GL_STUB(MultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB, MultiTexCoord3dvARB@8)
- GL_STUB(MultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB, MultiTexCoord3fARB@16)
- GL_STUB(MultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB, MultiTexCoord3fvARB@8)
- GL_STUB(MultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB, MultiTexCoord3iARB@16)
- GL_STUB(MultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB, MultiTexCoord3ivARB@8)
- GL_STUB(MultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB, MultiTexCoord3sARB@16)
- GL_STUB(MultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB, MultiTexCoord3svARB@8)
- GL_STUB(MultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB, MultiTexCoord4dARB@36)
- GL_STUB(MultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB, MultiTexCoord4dvARB@8)
- GL_STUB(MultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB, MultiTexCoord4fARB@20)
- GL_STUB(MultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB, MultiTexCoord4fvARB@8)
- GL_STUB(MultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB, MultiTexCoord4iARB@20)
- GL_STUB(MultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB, MultiTexCoord4ivARB@8)
- GL_STUB(MultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB, MultiTexCoord4sARB@20)
- GL_STUB(MultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB, MultiTexCoord4svARB@8)
- GL_STUB(AttachShader, _gloffset_AttachShader, AttachShader@8)
- GL_STUB(CreateProgram, _gloffset_CreateProgram, CreateProgram@0)
- GL_STUB(CreateShader, _gloffset_CreateShader, CreateShader@4)
- GL_STUB(DeleteProgram, _gloffset_DeleteProgram, DeleteProgram@4)
- GL_STUB(DeleteShader, _gloffset_DeleteShader, DeleteShader@4)
- GL_STUB(DetachShader, _gloffset_DetachShader, DetachShader@8)
- GL_STUB(GetAttachedShaders, _gloffset_GetAttachedShaders, GetAttachedShaders@16)
- GL_STUB(GetProgramInfoLog, _gloffset_GetProgramInfoLog, GetProgramInfoLog@16)
- GL_STUB(GetProgramiv, _gloffset_GetProgramiv, GetProgramiv@12)
- GL_STUB(GetShaderInfoLog, _gloffset_GetShaderInfoLog, GetShaderInfoLog@16)
- GL_STUB(GetShaderiv, _gloffset_GetShaderiv, GetShaderiv@12)
- GL_STUB(IsProgram, _gloffset_IsProgram, IsProgram@4)
- GL_STUB(IsShader, _gloffset_IsShader, IsShader@4)
- GL_STUB(StencilFuncSeparate, _gloffset_StencilFuncSeparate, StencilFuncSeparate@16)
- GL_STUB(StencilMaskSeparate, _gloffset_StencilMaskSeparate, StencilMaskSeparate@8)
- GL_STUB(StencilOpSeparate, _gloffset_StencilOpSeparate, StencilOpSeparate@16)
- GL_STUB(UniformMatrix2x3fv, _gloffset_UniformMatrix2x3fv, UniformMatrix2x3fv@16)
- GL_STUB(UniformMatrix2x4fv, _gloffset_UniformMatrix2x4fv, UniformMatrix2x4fv@16)
- GL_STUB(UniformMatrix3x2fv, _gloffset_UniformMatrix3x2fv, UniformMatrix3x2fv@16)
- GL_STUB(UniformMatrix3x4fv, _gloffset_UniformMatrix3x4fv, UniformMatrix3x4fv@16)
- GL_STUB(UniformMatrix4x2fv, _gloffset_UniformMatrix4x2fv, UniformMatrix4x2fv@16)
- GL_STUB(UniformMatrix4x3fv, _gloffset_UniformMatrix4x3fv, UniformMatrix4x3fv@16)
- GL_STUB(DrawArraysInstanced, _gloffset_DrawArraysInstanced, DrawArraysInstanced@16)
- GL_STUB(DrawElementsInstanced, _gloffset_DrawElementsInstanced, DrawElementsInstanced@20)
- GL_STUB(LoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4)
- GL_STUB(LoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4)
- GL_STUB(MultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB, MultTransposeMatrixdARB@4)
- GL_STUB(MultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB, MultTransposeMatrixfARB@4)
- GL_STUB(SampleCoverageARB, _gloffset_SampleCoverageARB, SampleCoverageARB@8)
- GL_STUB(CompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB, CompressedTexImage1DARB@28)
- GL_STUB(CompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB, CompressedTexImage2DARB@32)
- GL_STUB(CompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB, CompressedTexImage3DARB@36)
- GL_STUB(CompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28)
- GL_STUB(CompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36)
- GL_STUB(CompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44)
- GL_STUB(GetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB, GetCompressedTexImageARB@12)
- GL_STUB(DisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4)
- GL_STUB(EnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4)
- GL_STUB(GetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB, GetProgramEnvParameterdvARB@12)
- GL_STUB(GetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB, GetProgramEnvParameterfvARB@12)
- GL_STUB(GetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB, GetProgramLocalParameterdvARB@12)
- GL_STUB(GetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB, GetProgramLocalParameterfvARB@12)
- GL_STUB(GetProgramStringARB, _gloffset_GetProgramStringARB, GetProgramStringARB@12)
- GL_STUB(GetProgramivARB, _gloffset_GetProgramivARB, GetProgramivARB@12)
- GL_STUB(GetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB, GetVertexAttribdvARB@12)
- GL_STUB(GetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB, GetVertexAttribfvARB@12)
- GL_STUB(GetVertexAttribivARB, _gloffset_GetVertexAttribivARB, GetVertexAttribivARB@12)
- GL_STUB(ProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40)
- GL_STUB(ProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12)
- GL_STUB(ProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24)
- GL_STUB(ProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12)
- GL_STUB(ProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB, ProgramLocalParameter4dARB@40)
- GL_STUB(ProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB, ProgramLocalParameter4dvARB@12)
- GL_STUB(ProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB, ProgramLocalParameter4fARB@24)
- GL_STUB(ProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB, ProgramLocalParameter4fvARB@12)
- GL_STUB(ProgramStringARB, _gloffset_ProgramStringARB, ProgramStringARB@16)
- GL_STUB(VertexAttrib1dARB, _gloffset_VertexAttrib1dARB, VertexAttrib1dARB@12)
- GL_STUB(VertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB, VertexAttrib1dvARB@8)
- GL_STUB(VertexAttrib1fARB, _gloffset_VertexAttrib1fARB, VertexAttrib1fARB@8)
- GL_STUB(VertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB, VertexAttrib1fvARB@8)
- GL_STUB(VertexAttrib1sARB, _gloffset_VertexAttrib1sARB, VertexAttrib1sARB@8)
- GL_STUB(VertexAttrib1svARB, _gloffset_VertexAttrib1svARB, VertexAttrib1svARB@8)
- GL_STUB(VertexAttrib2dARB, _gloffset_VertexAttrib2dARB, VertexAttrib2dARB@20)
- GL_STUB(VertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB, VertexAttrib2dvARB@8)
- GL_STUB(VertexAttrib2fARB, _gloffset_VertexAttrib2fARB, VertexAttrib2fARB@12)
- GL_STUB(VertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB, VertexAttrib2fvARB@8)
- GL_STUB(VertexAttrib2sARB, _gloffset_VertexAttrib2sARB, VertexAttrib2sARB@12)
- GL_STUB(VertexAttrib2svARB, _gloffset_VertexAttrib2svARB, VertexAttrib2svARB@8)
- GL_STUB(VertexAttrib3dARB, _gloffset_VertexAttrib3dARB, VertexAttrib3dARB@28)
- GL_STUB(VertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB, VertexAttrib3dvARB@8)
- GL_STUB(VertexAttrib3fARB, _gloffset_VertexAttrib3fARB, VertexAttrib3fARB@16)
- GL_STUB(VertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB, VertexAttrib3fvARB@8)
- GL_STUB(VertexAttrib3sARB, _gloffset_VertexAttrib3sARB, VertexAttrib3sARB@16)
- GL_STUB(VertexAttrib3svARB, _gloffset_VertexAttrib3svARB, VertexAttrib3svARB@8)
- GL_STUB(VertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB, VertexAttrib4NbvARB@8)
- GL_STUB(VertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB, VertexAttrib4NivARB@8)
- GL_STUB(VertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB, VertexAttrib4NsvARB@8)
- GL_STUB(VertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB, VertexAttrib4NubARB@20)
- GL_STUB(VertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB, VertexAttrib4NubvARB@8)
- GL_STUB(VertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB, VertexAttrib4NuivARB@8)
- GL_STUB(VertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB, VertexAttrib4NusvARB@8)
- GL_STUB(VertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB, VertexAttrib4bvARB@8)
- GL_STUB(VertexAttrib4dARB, _gloffset_VertexAttrib4dARB, VertexAttrib4dARB@36)
- GL_STUB(VertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB, VertexAttrib4dvARB@8)
- GL_STUB(VertexAttrib4fARB, _gloffset_VertexAttrib4fARB, VertexAttrib4fARB@20)
- GL_STUB(VertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB, VertexAttrib4fvARB@8)
- GL_STUB(VertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB, VertexAttrib4ivARB@8)
- GL_STUB(VertexAttrib4sARB, _gloffset_VertexAttrib4sARB, VertexAttrib4sARB@20)
- GL_STUB(VertexAttrib4svARB, _gloffset_VertexAttrib4svARB, VertexAttrib4svARB@8)
- GL_STUB(VertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB, VertexAttrib4ubvARB@8)
- GL_STUB(VertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB, VertexAttrib4uivARB@8)
- GL_STUB(VertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB, VertexAttrib4usvARB@8)
- GL_STUB(VertexAttribPointerARB, _gloffset_VertexAttribPointerARB, VertexAttribPointerARB@24)
- GL_STUB(BindBufferARB, _gloffset_BindBufferARB, BindBufferARB@8)
- GL_STUB(BufferDataARB, _gloffset_BufferDataARB, BufferDataARB@16)
- GL_STUB(BufferSubDataARB, _gloffset_BufferSubDataARB, BufferSubDataARB@16)
- GL_STUB(DeleteBuffersARB, _gloffset_DeleteBuffersARB, DeleteBuffersARB@8)
- GL_STUB(GenBuffersARB, _gloffset_GenBuffersARB, GenBuffersARB@8)
- GL_STUB(GetBufferParameterivARB, _gloffset_GetBufferParameterivARB, GetBufferParameterivARB@12)
- GL_STUB(GetBufferPointervARB, _gloffset_GetBufferPointervARB, GetBufferPointervARB@12)
- GL_STUB(GetBufferSubDataARB, _gloffset_GetBufferSubDataARB, GetBufferSubDataARB@16)
- GL_STUB(IsBufferARB, _gloffset_IsBufferARB, IsBufferARB@4)
- GL_STUB(MapBufferARB, _gloffset_MapBufferARB, MapBufferARB@8)
- GL_STUB(UnmapBufferARB, _gloffset_UnmapBufferARB, UnmapBufferARB@4)
- GL_STUB(BeginQueryARB, _gloffset_BeginQueryARB, BeginQueryARB@8)
- GL_STUB(DeleteQueriesARB, _gloffset_DeleteQueriesARB, DeleteQueriesARB@8)
- GL_STUB(EndQueryARB, _gloffset_EndQueryARB, EndQueryARB@4)
- GL_STUB(GenQueriesARB, _gloffset_GenQueriesARB, GenQueriesARB@8)
- GL_STUB(GetQueryObjectivARB, _gloffset_GetQueryObjectivARB, GetQueryObjectivARB@12)
- GL_STUB(GetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB, GetQueryObjectuivARB@12)
- GL_STUB(GetQueryivARB, _gloffset_GetQueryivARB, GetQueryivARB@12)
- GL_STUB(IsQueryARB, _gloffset_IsQueryARB, IsQueryARB@4)
- GL_STUB(AttachObjectARB, _gloffset_AttachObjectARB, AttachObjectARB@8)
- GL_STUB(CompileShaderARB, _gloffset_CompileShaderARB, CompileShaderARB@4)
- GL_STUB(CreateProgramObjectARB, _gloffset_CreateProgramObjectARB, CreateProgramObjectARB@0)
- GL_STUB(CreateShaderObjectARB, _gloffset_CreateShaderObjectARB, CreateShaderObjectARB@4)
- GL_STUB(DeleteObjectARB, _gloffset_DeleteObjectARB, DeleteObjectARB@4)
- GL_STUB(DetachObjectARB, _gloffset_DetachObjectARB, DetachObjectARB@8)
- GL_STUB(GetActiveUniformARB, _gloffset_GetActiveUniformARB, GetActiveUniformARB@28)
- GL_STUB(GetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB, GetAttachedObjectsARB@16)
- GL_STUB(GetHandleARB, _gloffset_GetHandleARB, GetHandleARB@4)
- GL_STUB(GetInfoLogARB, _gloffset_GetInfoLogARB, GetInfoLogARB@16)
- GL_STUB(GetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB, GetObjectParameterfvARB@12)
- GL_STUB(GetObjectParameterivARB, _gloffset_GetObjectParameterivARB, GetObjectParameterivARB@12)
- GL_STUB(GetShaderSourceARB, _gloffset_GetShaderSourceARB, GetShaderSourceARB@16)
- GL_STUB(GetUniformLocationARB, _gloffset_GetUniformLocationARB, GetUniformLocationARB@8)
- GL_STUB(GetUniformfvARB, _gloffset_GetUniformfvARB, GetUniformfvARB@12)
- GL_STUB(GetUniformivARB, _gloffset_GetUniformivARB, GetUniformivARB@12)
- GL_STUB(LinkProgramARB, _gloffset_LinkProgramARB, LinkProgramARB@4)
- GL_STUB(ShaderSourceARB, _gloffset_ShaderSourceARB, ShaderSourceARB@16)
- GL_STUB(Uniform1fARB, _gloffset_Uniform1fARB, Uniform1fARB@8)
- GL_STUB(Uniform1fvARB, _gloffset_Uniform1fvARB, Uniform1fvARB@12)
- GL_STUB(Uniform1iARB, _gloffset_Uniform1iARB, Uniform1iARB@8)
- GL_STUB(Uniform1ivARB, _gloffset_Uniform1ivARB, Uniform1ivARB@12)
- GL_STUB(Uniform2fARB, _gloffset_Uniform2fARB, Uniform2fARB@12)
- GL_STUB(Uniform2fvARB, _gloffset_Uniform2fvARB, Uniform2fvARB@12)
- GL_STUB(Uniform2iARB, _gloffset_Uniform2iARB, Uniform2iARB@12)
- GL_STUB(Uniform2ivARB, _gloffset_Uniform2ivARB, Uniform2ivARB@12)
- GL_STUB(Uniform3fARB, _gloffset_Uniform3fARB, Uniform3fARB@16)
- GL_STUB(Uniform3fvARB, _gloffset_Uniform3fvARB, Uniform3fvARB@12)
- GL_STUB(Uniform3iARB, _gloffset_Uniform3iARB, Uniform3iARB@16)
- GL_STUB(Uniform3ivARB, _gloffset_Uniform3ivARB, Uniform3ivARB@12)
- GL_STUB(Uniform4fARB, _gloffset_Uniform4fARB, Uniform4fARB@20)
- GL_STUB(Uniform4fvARB, _gloffset_Uniform4fvARB, Uniform4fvARB@12)
- GL_STUB(Uniform4iARB, _gloffset_Uniform4iARB, Uniform4iARB@20)
- GL_STUB(Uniform4ivARB, _gloffset_Uniform4ivARB, Uniform4ivARB@12)
- GL_STUB(UniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB, UniformMatrix2fvARB@16)
- GL_STUB(UniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB, UniformMatrix3fvARB@16)
- GL_STUB(UniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB, UniformMatrix4fvARB@16)
- GL_STUB(UseProgramObjectARB, _gloffset_UseProgramObjectARB, UseProgramObjectARB@4)
- GL_STUB(ValidateProgramARB, _gloffset_ValidateProgramARB, ValidateProgramARB@4)
- GL_STUB(BindAttribLocationARB, _gloffset_BindAttribLocationARB, BindAttribLocationARB@12)
- GL_STUB(GetActiveAttribARB, _gloffset_GetActiveAttribARB, GetActiveAttribARB@28)
- GL_STUB(GetAttribLocationARB, _gloffset_GetAttribLocationARB, GetAttribLocationARB@8)
- GL_STUB(DrawBuffersARB, _gloffset_DrawBuffersARB, DrawBuffersARB@8)
- GL_STUB(RenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
- GL_STUB(FramebufferTextureARB, _gloffset_FramebufferTextureARB, FramebufferTextureARB@16)
- GL_STUB(FramebufferTextureFaceARB, _gloffset_FramebufferTextureFaceARB, FramebufferTextureFaceARB@20)
- GL_STUB(ProgramParameteriARB, _gloffset_ProgramParameteriARB, ProgramParameteriARB@12)
- GL_STUB(FlushMappedBufferRange, _gloffset_FlushMappedBufferRange, FlushMappedBufferRange@12)
- GL_STUB(MapBufferRange, _gloffset_MapBufferRange, MapBufferRange@16)
- GL_STUB(BindVertexArray, _gloffset_BindVertexArray, BindVertexArray@4)
- GL_STUB(GenVertexArrays, _gloffset_GenVertexArrays, GenVertexArrays@8)
- GL_STUB(CopyBufferSubData, _gloffset_CopyBufferSubData, CopyBufferSubData@20)
- GL_STUB(ClientWaitSync, _gloffset_ClientWaitSync, ClientWaitSync@12)
- GL_STUB(DeleteSync, _gloffset_DeleteSync, DeleteSync@4)
- GL_STUB(FenceSync, _gloffset_FenceSync, FenceSync@8)
- GL_STUB(GetInteger64v, _gloffset_GetInteger64v, GetInteger64v@8)
- GL_STUB(GetSynciv, _gloffset_GetSynciv, GetSynciv@20)
- GL_STUB(IsSync, _gloffset_IsSync, IsSync@4)
- GL_STUB(WaitSync, _gloffset_WaitSync, WaitSync@12)
- GL_STUB(DrawElementsBaseVertex, _gloffset_DrawElementsBaseVertex, DrawElementsBaseVertex@20)
- GL_STUB(DrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex, DrawRangeElementsBaseVertex@28)
- GL_STUB(MultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex, MultiDrawElementsBaseVertex@24)
- GL_STUB(BindTransformFeedback, _gloffset_BindTransformFeedback, BindTransformFeedback@8)
- GL_STUB(DeleteTransformFeedbacks, _gloffset_DeleteTransformFeedbacks, DeleteTransformFeedbacks@8)
- GL_STUB(DrawTransformFeedback, _gloffset_DrawTransformFeedback, DrawTransformFeedback@8)
- GL_STUB(GenTransformFeedbacks, _gloffset_GenTransformFeedbacks, GenTransformFeedbacks@8)
- GL_STUB(IsTransformFeedback, _gloffset_IsTransformFeedback, IsTransformFeedback@4)
- GL_STUB(PauseTransformFeedback, _gloffset_PauseTransformFeedback, PauseTransformFeedback@0)
- GL_STUB(ResumeTransformFeedback, _gloffset_ResumeTransformFeedback, ResumeTransformFeedback@0)
- GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8)
- GL_STUB(_dispatch_stub_590, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_590@8)
+ GL_STUB(NewList, 0, NewList@8)
+ GL_STUB(EndList, 1, EndList@0)
+ GL_STUB(CallList, 2, CallList@4)
+ GL_STUB(CallLists, 3, CallLists@12)
+ GL_STUB(DeleteLists, 4, DeleteLists@8)
+ GL_STUB(GenLists, 5, GenLists@4)
+ GL_STUB(ListBase, 6, ListBase@4)
+ GL_STUB(Begin, 7, Begin@4)
+ GL_STUB(Bitmap, 8, Bitmap@28)
+ GL_STUB(Color3b, 9, Color3b@12)
+ GL_STUB(Color3bv, 10, Color3bv@4)
+ GL_STUB(Color3d, 11, Color3d@24)
+ GL_STUB(Color3dv, 12, Color3dv@4)
+ GL_STUB(Color3f, 13, Color3f@12)
+ GL_STUB(Color3fv, 14, Color3fv@4)
+ GL_STUB(Color3i, 15, Color3i@12)
+ GL_STUB(Color3iv, 16, Color3iv@4)
+ GL_STUB(Color3s, 17, Color3s@12)
+ GL_STUB(Color3sv, 18, Color3sv@4)
+ GL_STUB(Color3ub, 19, Color3ub@12)
+ GL_STUB(Color3ubv, 20, Color3ubv@4)
+ GL_STUB(Color3ui, 21, Color3ui@12)
+ GL_STUB(Color3uiv, 22, Color3uiv@4)
+ GL_STUB(Color3us, 23, Color3us@12)
+ GL_STUB(Color3usv, 24, Color3usv@4)
+ GL_STUB(Color4b, 25, Color4b@16)
+ GL_STUB(Color4bv, 26, Color4bv@4)
+ GL_STUB(Color4d, 27, Color4d@32)
+ GL_STUB(Color4dv, 28, Color4dv@4)
+ GL_STUB(Color4f, 29, Color4f@16)
+ GL_STUB(Color4fv, 30, Color4fv@4)
+ GL_STUB(Color4i, 31, Color4i@16)
+ GL_STUB(Color4iv, 32, Color4iv@4)
+ GL_STUB(Color4s, 33, Color4s@16)
+ GL_STUB(Color4sv, 34, Color4sv@4)
+ GL_STUB(Color4ub, 35, Color4ub@16)
+ GL_STUB(Color4ubv, 36, Color4ubv@4)
+ GL_STUB(Color4ui, 37, Color4ui@16)
+ GL_STUB(Color4uiv, 38, Color4uiv@4)
+ GL_STUB(Color4us, 39, Color4us@16)
+ GL_STUB(Color4usv, 40, Color4usv@4)
+ GL_STUB(EdgeFlag, 41, EdgeFlag@4)
+ GL_STUB(EdgeFlagv, 42, EdgeFlagv@4)
+ GL_STUB(End, 43, End@0)
+ GL_STUB(Indexd, 44, Indexd@8)
+ GL_STUB(Indexdv, 45, Indexdv@4)
+ GL_STUB(Indexf, 46, Indexf@4)
+ GL_STUB(Indexfv, 47, Indexfv@4)
+ GL_STUB(Indexi, 48, Indexi@4)
+ GL_STUB(Indexiv, 49, Indexiv@4)
+ GL_STUB(Indexs, 50, Indexs@4)
+ GL_STUB(Indexsv, 51, Indexsv@4)
+ GL_STUB(Normal3b, 52, Normal3b@12)
+ GL_STUB(Normal3bv, 53, Normal3bv@4)
+ GL_STUB(Normal3d, 54, Normal3d@24)
+ GL_STUB(Normal3dv, 55, Normal3dv@4)
+ GL_STUB(Normal3f, 56, Normal3f@12)
+ GL_STUB(Normal3fv, 57, Normal3fv@4)
+ GL_STUB(Normal3i, 58, Normal3i@12)
+ GL_STUB(Normal3iv, 59, Normal3iv@4)
+ GL_STUB(Normal3s, 60, Normal3s@12)
+ GL_STUB(Normal3sv, 61, Normal3sv@4)
+ GL_STUB(RasterPos2d, 62, RasterPos2d@16)
+ GL_STUB(RasterPos2dv, 63, RasterPos2dv@4)
+ GL_STUB(RasterPos2f, 64, RasterPos2f@8)
+ GL_STUB(RasterPos2fv, 65, RasterPos2fv@4)
+ GL_STUB(RasterPos2i, 66, RasterPos2i@8)
+ GL_STUB(RasterPos2iv, 67, RasterPos2iv@4)
+ GL_STUB(RasterPos2s, 68, RasterPos2s@8)
+ GL_STUB(RasterPos2sv, 69, RasterPos2sv@4)
+ GL_STUB(RasterPos3d, 70, RasterPos3d@24)
+ GL_STUB(RasterPos3dv, 71, RasterPos3dv@4)
+ GL_STUB(RasterPos3f, 72, RasterPos3f@12)
+ GL_STUB(RasterPos3fv, 73, RasterPos3fv@4)
+ GL_STUB(RasterPos3i, 74, RasterPos3i@12)
+ GL_STUB(RasterPos3iv, 75, RasterPos3iv@4)
+ GL_STUB(RasterPos3s, 76, RasterPos3s@12)
+ GL_STUB(RasterPos3sv, 77, RasterPos3sv@4)
+ GL_STUB(RasterPos4d, 78, RasterPos4d@32)
+ GL_STUB(RasterPos4dv, 79, RasterPos4dv@4)
+ GL_STUB(RasterPos4f, 80, RasterPos4f@16)
+ GL_STUB(RasterPos4fv, 81, RasterPos4fv@4)
+ GL_STUB(RasterPos4i, 82, RasterPos4i@16)
+ GL_STUB(RasterPos4iv, 83, RasterPos4iv@4)
+ GL_STUB(RasterPos4s, 84, RasterPos4s@16)
+ GL_STUB(RasterPos4sv, 85, RasterPos4sv@4)
+ GL_STUB(Rectd, 86, Rectd@32)
+ GL_STUB(Rectdv, 87, Rectdv@8)
+ GL_STUB(Rectf, 88, Rectf@16)
+ GL_STUB(Rectfv, 89, Rectfv@8)
+ GL_STUB(Recti, 90, Recti@16)
+ GL_STUB(Rectiv, 91, Rectiv@8)
+ GL_STUB(Rects, 92, Rects@16)
+ GL_STUB(Rectsv, 93, Rectsv@8)
+ GL_STUB(TexCoord1d, 94, TexCoord1d@8)
+ GL_STUB(TexCoord1dv, 95, TexCoord1dv@4)
+ GL_STUB(TexCoord1f, 96, TexCoord1f@4)
+ GL_STUB(TexCoord1fv, 97, TexCoord1fv@4)
+ GL_STUB(TexCoord1i, 98, TexCoord1i@4)
+ GL_STUB(TexCoord1iv, 99, TexCoord1iv@4)
+ GL_STUB(TexCoord1s, 100, TexCoord1s@4)
+ GL_STUB(TexCoord1sv, 101, TexCoord1sv@4)
+ GL_STUB(TexCoord2d, 102, TexCoord2d@16)
+ GL_STUB(TexCoord2dv, 103, TexCoord2dv@4)
+ GL_STUB(TexCoord2f, 104, TexCoord2f@8)
+ GL_STUB(TexCoord2fv, 105, TexCoord2fv@4)
+ GL_STUB(TexCoord2i, 106, TexCoord2i@8)
+ GL_STUB(TexCoord2iv, 107, TexCoord2iv@4)
+ GL_STUB(TexCoord2s, 108, TexCoord2s@8)
+ GL_STUB(TexCoord2sv, 109, TexCoord2sv@4)
+ GL_STUB(TexCoord3d, 110, TexCoord3d@24)
+ GL_STUB(TexCoord3dv, 111, TexCoord3dv@4)
+ GL_STUB(TexCoord3f, 112, TexCoord3f@12)
+ GL_STUB(TexCoord3fv, 113, TexCoord3fv@4)
+ GL_STUB(TexCoord3i, 114, TexCoord3i@12)
+ GL_STUB(TexCoord3iv, 115, TexCoord3iv@4)
+ GL_STUB(TexCoord3s, 116, TexCoord3s@12)
+ GL_STUB(TexCoord3sv, 117, TexCoord3sv@4)
+ GL_STUB(TexCoord4d, 118, TexCoord4d@32)
+ GL_STUB(TexCoord4dv, 119, TexCoord4dv@4)
+ GL_STUB(TexCoord4f, 120, TexCoord4f@16)
+ GL_STUB(TexCoord4fv, 121, TexCoord4fv@4)
+ GL_STUB(TexCoord4i, 122, TexCoord4i@16)
+ GL_STUB(TexCoord4iv, 123, TexCoord4iv@4)
+ GL_STUB(TexCoord4s, 124, TexCoord4s@16)
+ GL_STUB(TexCoord4sv, 125, TexCoord4sv@4)
+ GL_STUB(Vertex2d, 126, Vertex2d@16)
+ GL_STUB(Vertex2dv, 127, Vertex2dv@4)
+ GL_STUB(Vertex2f, 128, Vertex2f@8)
+ GL_STUB(Vertex2fv, 129, Vertex2fv@4)
+ GL_STUB(Vertex2i, 130, Vertex2i@8)
+ GL_STUB(Vertex2iv, 131, Vertex2iv@4)
+ GL_STUB(Vertex2s, 132, Vertex2s@8)
+ GL_STUB(Vertex2sv, 133, Vertex2sv@4)
+ GL_STUB(Vertex3d, 134, Vertex3d@24)
+ GL_STUB(Vertex3dv, 135, Vertex3dv@4)
+ GL_STUB(Vertex3f, 136, Vertex3f@12)
+ GL_STUB(Vertex3fv, 137, Vertex3fv@4)
+ GL_STUB(Vertex3i, 138, Vertex3i@12)
+ GL_STUB(Vertex3iv, 139, Vertex3iv@4)
+ GL_STUB(Vertex3s, 140, Vertex3s@12)
+ GL_STUB(Vertex3sv, 141, Vertex3sv@4)
+ GL_STUB(Vertex4d, 142, Vertex4d@32)
+ GL_STUB(Vertex4dv, 143, Vertex4dv@4)
+ GL_STUB(Vertex4f, 144, Vertex4f@16)
+ GL_STUB(Vertex4fv, 145, Vertex4fv@4)
+ GL_STUB(Vertex4i, 146, Vertex4i@16)
+ GL_STUB(Vertex4iv, 147, Vertex4iv@4)
+ GL_STUB(Vertex4s, 148, Vertex4s@16)
+ GL_STUB(Vertex4sv, 149, Vertex4sv@4)
+ GL_STUB(ClipPlane, 150, ClipPlane@8)
+ GL_STUB(ColorMaterial, 151, ColorMaterial@8)
+ GL_STUB(CullFace, 152, CullFace@4)
+ GL_STUB(Fogf, 153, Fogf@8)
+ GL_STUB(Fogfv, 154, Fogfv@8)
+ GL_STUB(Fogi, 155, Fogi@8)
+ GL_STUB(Fogiv, 156, Fogiv@8)
+ GL_STUB(FrontFace, 157, FrontFace@4)
+ GL_STUB(Hint, 158, Hint@8)
+ GL_STUB(Lightf, 159, Lightf@12)
+ GL_STUB(Lightfv, 160, Lightfv@12)
+ GL_STUB(Lighti, 161, Lighti@12)
+ GL_STUB(Lightiv, 162, Lightiv@12)
+ GL_STUB(LightModelf, 163, LightModelf@8)
+ GL_STUB(LightModelfv, 164, LightModelfv@8)
+ GL_STUB(LightModeli, 165, LightModeli@8)
+ GL_STUB(LightModeliv, 166, LightModeliv@8)
+ GL_STUB(LineStipple, 167, LineStipple@8)
+ GL_STUB(LineWidth, 168, LineWidth@4)
+ GL_STUB(Materialf, 169, Materialf@12)
+ GL_STUB(Materialfv, 170, Materialfv@12)
+ GL_STUB(Materiali, 171, Materiali@12)
+ GL_STUB(Materialiv, 172, Materialiv@12)
+ GL_STUB(PointSize, 173, PointSize@4)
+ GL_STUB(PolygonMode, 174, PolygonMode@8)
+ GL_STUB(PolygonStipple, 175, PolygonStipple@4)
+ GL_STUB(Scissor, 176, Scissor@16)
+ GL_STUB(ShadeModel, 177, ShadeModel@4)
+ GL_STUB(TexParameterf, 178, TexParameterf@12)
+ GL_STUB(TexParameterfv, 179, TexParameterfv@12)
+ GL_STUB(TexParameteri, 180, TexParameteri@12)
+ GL_STUB(TexParameteriv, 181, TexParameteriv@12)
+ GL_STUB(TexImage1D, 182, TexImage1D@32)
+ GL_STUB(TexImage2D, 183, TexImage2D@36)
+ GL_STUB(TexEnvf, 184, TexEnvf@12)
+ GL_STUB(TexEnvfv, 185, TexEnvfv@12)
+ GL_STUB(TexEnvi, 186, TexEnvi@12)
+ GL_STUB(TexEnviv, 187, TexEnviv@12)
+ GL_STUB(TexGend, 188, TexGend@16)
+ GL_STUB(TexGendv, 189, TexGendv@12)
+ GL_STUB(TexGenf, 190, TexGenf@12)
+ GL_STUB(TexGenfv, 191, TexGenfv@12)
+ GL_STUB(TexGeni, 192, TexGeni@12)
+ GL_STUB(TexGeniv, 193, TexGeniv@12)
+ GL_STUB(FeedbackBuffer, 194, FeedbackBuffer@12)
+ GL_STUB(SelectBuffer, 195, SelectBuffer@8)
+ GL_STUB(RenderMode, 196, RenderMode@4)
+ GL_STUB(InitNames, 197, InitNames@0)
+ GL_STUB(LoadName, 198, LoadName@4)
+ GL_STUB(PassThrough, 199, PassThrough@4)
+ GL_STUB(PopName, 200, PopName@0)
+ GL_STUB(PushName, 201, PushName@4)
+ GL_STUB(DrawBuffer, 202, DrawBuffer@4)
+ GL_STUB(Clear, 203, Clear@4)
+ GL_STUB(ClearAccum, 204, ClearAccum@16)
+ GL_STUB(ClearIndex, 205, ClearIndex@4)
+ GL_STUB(ClearColor, 206, ClearColor@16)
+ GL_STUB(ClearStencil, 207, ClearStencil@4)
+ GL_STUB(ClearDepth, 208, ClearDepth@8)
+ GL_STUB(StencilMask, 209, StencilMask@4)
+ GL_STUB(ColorMask, 210, ColorMask@16)
+ GL_STUB(DepthMask, 211, DepthMask@4)
+ GL_STUB(IndexMask, 212, IndexMask@4)
+ GL_STUB(Accum, 213, Accum@8)
+ GL_STUB(Disable, 214, Disable@4)
+ GL_STUB(Enable, 215, Enable@4)
+ GL_STUB(Finish, 216, Finish@0)
+ GL_STUB(Flush, 217, Flush@0)
+ GL_STUB(PopAttrib, 218, PopAttrib@0)
+ GL_STUB(PushAttrib, 219, PushAttrib@4)
+ GL_STUB(Map1d, 220, Map1d@32)
+ GL_STUB(Map1f, 221, Map1f@24)
+ GL_STUB(Map2d, 222, Map2d@56)
+ GL_STUB(Map2f, 223, Map2f@40)
+ GL_STUB(MapGrid1d, 224, MapGrid1d@20)
+ GL_STUB(MapGrid1f, 225, MapGrid1f@12)
+ GL_STUB(MapGrid2d, 226, MapGrid2d@40)
+ GL_STUB(MapGrid2f, 227, MapGrid2f@24)
+ GL_STUB(EvalCoord1d, 228, EvalCoord1d@8)
+ GL_STUB(EvalCoord1dv, 229, EvalCoord1dv@4)
+ GL_STUB(EvalCoord1f, 230, EvalCoord1f@4)
+ GL_STUB(EvalCoord1fv, 231, EvalCoord1fv@4)
+ GL_STUB(EvalCoord2d, 232, EvalCoord2d@16)
+ GL_STUB(EvalCoord2dv, 233, EvalCoord2dv@4)
+ GL_STUB(EvalCoord2f, 234, EvalCoord2f@8)
+ GL_STUB(EvalCoord2fv, 235, EvalCoord2fv@4)
+ GL_STUB(EvalMesh1, 236, EvalMesh1@12)
+ GL_STUB(EvalPoint1, 237, EvalPoint1@4)
+ GL_STUB(EvalMesh2, 238, EvalMesh2@20)
+ GL_STUB(EvalPoint2, 239, EvalPoint2@8)
+ GL_STUB(AlphaFunc, 240, AlphaFunc@8)
+ GL_STUB(BlendFunc, 241, BlendFunc@8)
+ GL_STUB(LogicOp, 242, LogicOp@4)
+ GL_STUB(StencilFunc, 243, StencilFunc@12)
+ GL_STUB(StencilOp, 244, StencilOp@12)
+ GL_STUB(DepthFunc, 245, DepthFunc@4)
+ GL_STUB(PixelZoom, 246, PixelZoom@8)
+ GL_STUB(PixelTransferf, 247, PixelTransferf@8)
+ GL_STUB(PixelTransferi, 248, PixelTransferi@8)
+ GL_STUB(PixelStoref, 249, PixelStoref@8)
+ GL_STUB(PixelStorei, 250, PixelStorei@8)
+ GL_STUB(PixelMapfv, 251, PixelMapfv@12)
+ GL_STUB(PixelMapuiv, 252, PixelMapuiv@12)
+ GL_STUB(PixelMapusv, 253, PixelMapusv@12)
+ GL_STUB(ReadBuffer, 254, ReadBuffer@4)
+ GL_STUB(CopyPixels, 255, CopyPixels@20)
+ GL_STUB(ReadPixels, 256, ReadPixels@28)
+ GL_STUB(DrawPixels, 257, DrawPixels@20)
+ GL_STUB(GetBooleanv, 258, GetBooleanv@8)
+ GL_STUB(GetClipPlane, 259, GetClipPlane@8)
+ GL_STUB(GetDoublev, 260, GetDoublev@8)
+ GL_STUB(GetError, 261, GetError@0)
+ GL_STUB(GetFloatv, 262, GetFloatv@8)
+ GL_STUB(GetIntegerv, 263, GetIntegerv@8)
+ GL_STUB(GetLightfv, 264, GetLightfv@12)
+ GL_STUB(GetLightiv, 265, GetLightiv@12)
+ GL_STUB(GetMapdv, 266, GetMapdv@12)
+ GL_STUB(GetMapfv, 267, GetMapfv@12)
+ GL_STUB(GetMapiv, 268, GetMapiv@12)
+ GL_STUB(GetMaterialfv, 269, GetMaterialfv@12)
+ GL_STUB(GetMaterialiv, 270, GetMaterialiv@12)
+ GL_STUB(GetPixelMapfv, 271, GetPixelMapfv@8)
+ GL_STUB(GetPixelMapuiv, 272, GetPixelMapuiv@8)
+ GL_STUB(GetPixelMapusv, 273, GetPixelMapusv@8)
+ GL_STUB(GetPolygonStipple, 274, GetPolygonStipple@4)
+ GL_STUB(GetString, 275, GetString@4)
+ GL_STUB(GetTexEnvfv, 276, GetTexEnvfv@12)
+ GL_STUB(GetTexEnviv, 277, GetTexEnviv@12)
+ GL_STUB(GetTexGendv, 278, GetTexGendv@12)
+ GL_STUB(GetTexGenfv, 279, GetTexGenfv@12)
+ GL_STUB(GetTexGeniv, 280, GetTexGeniv@12)
+ GL_STUB(GetTexImage, 281, GetTexImage@20)
+ GL_STUB(GetTexParameterfv, 282, GetTexParameterfv@12)
+ GL_STUB(GetTexParameteriv, 283, GetTexParameteriv@12)
+ GL_STUB(GetTexLevelParameterfv, 284, GetTexLevelParameterfv@16)
+ GL_STUB(GetTexLevelParameteriv, 285, GetTexLevelParameteriv@16)
+ GL_STUB(IsEnabled, 286, IsEnabled@4)
+ GL_STUB(IsList, 287, IsList@4)
+ GL_STUB(DepthRange, 288, DepthRange@16)
+ GL_STUB(Frustum, 289, Frustum@48)
+ GL_STUB(LoadIdentity, 290, LoadIdentity@0)
+ GL_STUB(LoadMatrixf, 291, LoadMatrixf@4)
+ GL_STUB(LoadMatrixd, 292, LoadMatrixd@4)
+ GL_STUB(MatrixMode, 293, MatrixMode@4)
+ GL_STUB(MultMatrixf, 294, MultMatrixf@4)
+ GL_STUB(MultMatrixd, 295, MultMatrixd@4)
+ GL_STUB(Ortho, 296, Ortho@48)
+ GL_STUB(PopMatrix, 297, PopMatrix@0)
+ GL_STUB(PushMatrix, 298, PushMatrix@0)
+ GL_STUB(Rotated, 299, Rotated@32)
+ GL_STUB(Rotatef, 300, Rotatef@16)
+ GL_STUB(Scaled, 301, Scaled@24)
+ GL_STUB(Scalef, 302, Scalef@12)
+ GL_STUB(Translated, 303, Translated@24)
+ GL_STUB(Translatef, 304, Translatef@12)
+ GL_STUB(Viewport, 305, Viewport@16)
+ GL_STUB(ArrayElement, 306, ArrayElement@4)
+ GL_STUB(BindTexture, 307, BindTexture@8)
+ GL_STUB(ColorPointer, 308, ColorPointer@16)
+ GL_STUB(DisableClientState, 309, DisableClientState@4)
+ GL_STUB(DrawArrays, 310, DrawArrays@12)
+ GL_STUB(DrawElements, 311, DrawElements@16)
+ GL_STUB(EdgeFlagPointer, 312, EdgeFlagPointer@8)
+ GL_STUB(EnableClientState, 313, EnableClientState@4)
+ GL_STUB(IndexPointer, 314, IndexPointer@12)
+ GL_STUB(Indexub, 315, Indexub@4)
+ GL_STUB(Indexubv, 316, Indexubv@4)
+ GL_STUB(InterleavedArrays, 317, InterleavedArrays@12)
+ GL_STUB(NormalPointer, 318, NormalPointer@12)
+ GL_STUB(PolygonOffset, 319, PolygonOffset@8)
+ GL_STUB(TexCoordPointer, 320, TexCoordPointer@16)
+ GL_STUB(VertexPointer, 321, VertexPointer@16)
+ GL_STUB(AreTexturesResident, 322, AreTexturesResident@12)
+ GL_STUB(CopyTexImage1D, 323, CopyTexImage1D@28)
+ GL_STUB(CopyTexImage2D, 324, CopyTexImage2D@32)
+ GL_STUB(CopyTexSubImage1D, 325, CopyTexSubImage1D@24)
+ GL_STUB(CopyTexSubImage2D, 326, CopyTexSubImage2D@32)
+ GL_STUB(DeleteTextures, 327, DeleteTextures@8)
+ GL_STUB(GenTextures, 328, GenTextures@8)
+ GL_STUB(GetPointerv, 329, GetPointerv@8)
+ GL_STUB(IsTexture, 330, IsTexture@4)
+ GL_STUB(PrioritizeTextures, 331, PrioritizeTextures@12)
+ GL_STUB(TexSubImage1D, 332, TexSubImage1D@28)
+ GL_STUB(TexSubImage2D, 333, TexSubImage2D@36)
+ GL_STUB(PopClientAttrib, 334, PopClientAttrib@0)
+ GL_STUB(PushClientAttrib, 335, PushClientAttrib@4)
+ GL_STUB(BlendColor, 336, BlendColor@16)
+ GL_STUB(BlendEquation, 337, BlendEquation@4)
+ GL_STUB(DrawRangeElements, 338, DrawRangeElements@24)
+ GL_STUB(ColorTable, 339, ColorTable@24)
+ GL_STUB(ColorTableParameterfv, 340, ColorTableParameterfv@12)
+ GL_STUB(ColorTableParameteriv, 341, ColorTableParameteriv@12)
+ GL_STUB(CopyColorTable, 342, CopyColorTable@20)
+ GL_STUB(GetColorTable, 343, GetColorTable@16)
+ GL_STUB(GetColorTableParameterfv, 344, GetColorTableParameterfv@12)
+ GL_STUB(GetColorTableParameteriv, 345, GetColorTableParameteriv@12)
+ GL_STUB(ColorSubTable, 346, ColorSubTable@24)
+ GL_STUB(CopyColorSubTable, 347, CopyColorSubTable@20)
+ GL_STUB(ConvolutionFilter1D, 348, ConvolutionFilter1D@24)
+ GL_STUB(ConvolutionFilter2D, 349, ConvolutionFilter2D@28)
+ GL_STUB(ConvolutionParameterf, 350, ConvolutionParameterf@12)
+ GL_STUB(ConvolutionParameterfv, 351, ConvolutionParameterfv@12)
+ GL_STUB(ConvolutionParameteri, 352, ConvolutionParameteri@12)
+ GL_STUB(ConvolutionParameteriv, 353, ConvolutionParameteriv@12)
+ GL_STUB(CopyConvolutionFilter1D, 354, CopyConvolutionFilter1D@20)
+ GL_STUB(CopyConvolutionFilter2D, 355, CopyConvolutionFilter2D@24)
+ GL_STUB(GetConvolutionFilter, 356, GetConvolutionFilter@16)
+ GL_STUB(GetConvolutionParameterfv, 357, GetConvolutionParameterfv@12)
+ GL_STUB(GetConvolutionParameteriv, 358, GetConvolutionParameteriv@12)
+ GL_STUB(GetSeparableFilter, 359, GetSeparableFilter@24)
+ GL_STUB(SeparableFilter2D, 360, SeparableFilter2D@32)
+ GL_STUB(GetHistogram, 361, GetHistogram@20)
+ GL_STUB(GetHistogramParameterfv, 362, GetHistogramParameterfv@12)
+ GL_STUB(GetHistogramParameteriv, 363, GetHistogramParameteriv@12)
+ GL_STUB(GetMinmax, 364, GetMinmax@20)
+ GL_STUB(GetMinmaxParameterfv, 365, GetMinmaxParameterfv@12)
+ GL_STUB(GetMinmaxParameteriv, 366, GetMinmaxParameteriv@12)
+ GL_STUB(Histogram, 367, Histogram@16)
+ GL_STUB(Minmax, 368, Minmax@12)
+ GL_STUB(ResetHistogram, 369, ResetHistogram@4)
+ GL_STUB(ResetMinmax, 370, ResetMinmax@4)
+ GL_STUB(TexImage3D, 371, TexImage3D@40)
+ GL_STUB(TexSubImage3D, 372, TexSubImage3D@44)
+ GL_STUB(CopyTexSubImage3D, 373, CopyTexSubImage3D@36)
+ GL_STUB(ActiveTextureARB, 374, ActiveTextureARB@4)
+ GL_STUB(ClientActiveTextureARB, 375, ClientActiveTextureARB@4)
+ GL_STUB(MultiTexCoord1dARB, 376, MultiTexCoord1dARB@12)
+ GL_STUB(MultiTexCoord1dvARB, 377, MultiTexCoord1dvARB@8)
+ GL_STUB(MultiTexCoord1fARB, 378, MultiTexCoord1fARB@8)
+ GL_STUB(MultiTexCoord1fvARB, 379, MultiTexCoord1fvARB@8)
+ GL_STUB(MultiTexCoord1iARB, 380, MultiTexCoord1iARB@8)
+ GL_STUB(MultiTexCoord1ivARB, 381, MultiTexCoord1ivARB@8)
+ GL_STUB(MultiTexCoord1sARB, 382, MultiTexCoord1sARB@8)
+ GL_STUB(MultiTexCoord1svARB, 383, MultiTexCoord1svARB@8)
+ GL_STUB(MultiTexCoord2dARB, 384, MultiTexCoord2dARB@20)
+ GL_STUB(MultiTexCoord2dvARB, 385, MultiTexCoord2dvARB@8)
+ GL_STUB(MultiTexCoord2fARB, 386, MultiTexCoord2fARB@12)
+ GL_STUB(MultiTexCoord2fvARB, 387, MultiTexCoord2fvARB@8)
+ GL_STUB(MultiTexCoord2iARB, 388, MultiTexCoord2iARB@12)
+ GL_STUB(MultiTexCoord2ivARB, 389, MultiTexCoord2ivARB@8)
+ GL_STUB(MultiTexCoord2sARB, 390, MultiTexCoord2sARB@12)
+ GL_STUB(MultiTexCoord2svARB, 391, MultiTexCoord2svARB@8)
+ GL_STUB(MultiTexCoord3dARB, 392, MultiTexCoord3dARB@28)
+ GL_STUB(MultiTexCoord3dvARB, 393, MultiTexCoord3dvARB@8)
+ GL_STUB(MultiTexCoord3fARB, 394, MultiTexCoord3fARB@16)
+ GL_STUB(MultiTexCoord3fvARB, 395, MultiTexCoord3fvARB@8)
+ GL_STUB(MultiTexCoord3iARB, 396, MultiTexCoord3iARB@16)
+ GL_STUB(MultiTexCoord3ivARB, 397, MultiTexCoord3ivARB@8)
+ GL_STUB(MultiTexCoord3sARB, 398, MultiTexCoord3sARB@16)
+ GL_STUB(MultiTexCoord3svARB, 399, MultiTexCoord3svARB@8)
+ GL_STUB(MultiTexCoord4dARB, 400, MultiTexCoord4dARB@36)
+ GL_STUB(MultiTexCoord4dvARB, 401, MultiTexCoord4dvARB@8)
+ GL_STUB(MultiTexCoord4fARB, 402, MultiTexCoord4fARB@20)
+ GL_STUB(MultiTexCoord4fvARB, 403, MultiTexCoord4fvARB@8)
+ GL_STUB(MultiTexCoord4iARB, 404, MultiTexCoord4iARB@20)
+ GL_STUB(MultiTexCoord4ivARB, 405, MultiTexCoord4ivARB@8)
+ GL_STUB(MultiTexCoord4sARB, 406, MultiTexCoord4sARB@20)
+ GL_STUB(MultiTexCoord4svARB, 407, MultiTexCoord4svARB@8)
+ GL_STUB(AttachShader, 408, AttachShader@8)
+ GL_STUB(CreateProgram, 409, CreateProgram@0)
+ GL_STUB(CreateShader, 410, CreateShader@4)
+ GL_STUB(DeleteProgram, 411, DeleteProgram@4)
+ GL_STUB(DeleteShader, 412, DeleteShader@4)
+ GL_STUB(DetachShader, 413, DetachShader@8)
+ GL_STUB(GetAttachedShaders, 414, GetAttachedShaders@16)
+ GL_STUB(GetProgramInfoLog, 415, GetProgramInfoLog@16)
+ GL_STUB(GetProgramiv, 416, GetProgramiv@12)
+ GL_STUB(GetShaderInfoLog, 417, GetShaderInfoLog@16)
+ GL_STUB(GetShaderiv, 418, GetShaderiv@12)
+ GL_STUB(IsProgram, 419, IsProgram@4)
+ GL_STUB(IsShader, 420, IsShader@4)
+ GL_STUB(StencilFuncSeparate, 421, StencilFuncSeparate@16)
+ GL_STUB(StencilMaskSeparate, 422, StencilMaskSeparate@8)
+ GL_STUB(StencilOpSeparate, 423, StencilOpSeparate@16)
+ GL_STUB(UniformMatrix2x3fv, 424, UniformMatrix2x3fv@16)
+ GL_STUB(UniformMatrix2x4fv, 425, UniformMatrix2x4fv@16)
+ GL_STUB(UniformMatrix3x2fv, 426, UniformMatrix3x2fv@16)
+ GL_STUB(UniformMatrix3x4fv, 427, UniformMatrix3x4fv@16)
+ GL_STUB(UniformMatrix4x2fv, 428, UniformMatrix4x2fv@16)
+ GL_STUB(UniformMatrix4x3fv, 429, UniformMatrix4x3fv@16)
+ GL_STUB(DrawArraysInstanced, 430, DrawArraysInstanced@16)
+ GL_STUB(DrawElementsInstanced, 431, DrawElementsInstanced@20)
+ GL_STUB(LoadTransposeMatrixdARB, 432, LoadTransposeMatrixdARB@4)
+ GL_STUB(LoadTransposeMatrixfARB, 433, LoadTransposeMatrixfARB@4)
+ GL_STUB(MultTransposeMatrixdARB, 434, MultTransposeMatrixdARB@4)
+ GL_STUB(MultTransposeMatrixfARB, 435, MultTransposeMatrixfARB@4)
+ GL_STUB(SampleCoverageARB, 436, SampleCoverageARB@8)
+ GL_STUB(CompressedTexImage1DARB, 437, CompressedTexImage1DARB@28)
+ GL_STUB(CompressedTexImage2DARB, 438, CompressedTexImage2DARB@32)
+ GL_STUB(CompressedTexImage3DARB, 439, CompressedTexImage3DARB@36)
+ GL_STUB(CompressedTexSubImage1DARB, 440, CompressedTexSubImage1DARB@28)
+ GL_STUB(CompressedTexSubImage2DARB, 441, CompressedTexSubImage2DARB@36)
+ GL_STUB(CompressedTexSubImage3DARB, 442, CompressedTexSubImage3DARB@44)
+ GL_STUB(GetCompressedTexImageARB, 443, GetCompressedTexImageARB@12)
+ GL_STUB(DisableVertexAttribArrayARB, 444, DisableVertexAttribArrayARB@4)
+ GL_STUB(EnableVertexAttribArrayARB, 445, EnableVertexAttribArrayARB@4)
+ GL_STUB(GetProgramEnvParameterdvARB, 446, GetProgramEnvParameterdvARB@12)
+ GL_STUB(GetProgramEnvParameterfvARB, 447, GetProgramEnvParameterfvARB@12)
+ GL_STUB(GetProgramLocalParameterdvARB, 448, GetProgramLocalParameterdvARB@12)
+ GL_STUB(GetProgramLocalParameterfvARB, 449, GetProgramLocalParameterfvARB@12)
+ GL_STUB(GetProgramStringARB, 450, GetProgramStringARB@12)
+ GL_STUB(GetProgramivARB, 451, GetProgramivARB@12)
+ GL_STUB(GetVertexAttribdvARB, 452, GetVertexAttribdvARB@12)
+ GL_STUB(GetVertexAttribfvARB, 453, GetVertexAttribfvARB@12)
+ GL_STUB(GetVertexAttribivARB, 454, GetVertexAttribivARB@12)
+ GL_STUB(ProgramEnvParameter4dARB, 455, ProgramEnvParameter4dARB@40)
+ GL_STUB(ProgramEnvParameter4dvARB, 456, ProgramEnvParameter4dvARB@12)
+ GL_STUB(ProgramEnvParameter4fARB, 457, ProgramEnvParameter4fARB@24)
+ GL_STUB(ProgramEnvParameter4fvARB, 458, ProgramEnvParameter4fvARB@12)
+ GL_STUB(ProgramLocalParameter4dARB, 459, ProgramLocalParameter4dARB@40)
+ GL_STUB(ProgramLocalParameter4dvARB, 460, ProgramLocalParameter4dvARB@12)
+ GL_STUB(ProgramLocalParameter4fARB, 461, ProgramLocalParameter4fARB@24)
+ GL_STUB(ProgramLocalParameter4fvARB, 462, ProgramLocalParameter4fvARB@12)
+ GL_STUB(ProgramStringARB, 463, ProgramStringARB@16)
+ GL_STUB(VertexAttrib1dARB, 464, VertexAttrib1dARB@12)
+ GL_STUB(VertexAttrib1dvARB, 465, VertexAttrib1dvARB@8)
+ GL_STUB(VertexAttrib1fARB, 466, VertexAttrib1fARB@8)
+ GL_STUB(VertexAttrib1fvARB, 467, VertexAttrib1fvARB@8)
+ GL_STUB(VertexAttrib1sARB, 468, VertexAttrib1sARB@8)
+ GL_STUB(VertexAttrib1svARB, 469, VertexAttrib1svARB@8)
+ GL_STUB(VertexAttrib2dARB, 470, VertexAttrib2dARB@20)
+ GL_STUB(VertexAttrib2dvARB, 471, VertexAttrib2dvARB@8)
+ GL_STUB(VertexAttrib2fARB, 472, VertexAttrib2fARB@12)
+ GL_STUB(VertexAttrib2fvARB, 473, VertexAttrib2fvARB@8)
+ GL_STUB(VertexAttrib2sARB, 474, VertexAttrib2sARB@12)
+ GL_STUB(VertexAttrib2svARB, 475, VertexAttrib2svARB@8)
+ GL_STUB(VertexAttrib3dARB, 476, VertexAttrib3dARB@28)
+ GL_STUB(VertexAttrib3dvARB, 477, VertexAttrib3dvARB@8)
+ GL_STUB(VertexAttrib3fARB, 478, VertexAttrib3fARB@16)
+ GL_STUB(VertexAttrib3fvARB, 479, VertexAttrib3fvARB@8)
+ GL_STUB(VertexAttrib3sARB, 480, VertexAttrib3sARB@16)
+ GL_STUB(VertexAttrib3svARB, 481, VertexAttrib3svARB@8)
+ GL_STUB(VertexAttrib4NbvARB, 482, VertexAttrib4NbvARB@8)
+ GL_STUB(VertexAttrib4NivARB, 483, VertexAttrib4NivARB@8)
+ GL_STUB(VertexAttrib4NsvARB, 484, VertexAttrib4NsvARB@8)
+ GL_STUB(VertexAttrib4NubARB, 485, VertexAttrib4NubARB@20)
+ GL_STUB(VertexAttrib4NubvARB, 486, VertexAttrib4NubvARB@8)
+ GL_STUB(VertexAttrib4NuivARB, 487, VertexAttrib4NuivARB@8)
+ GL_STUB(VertexAttrib4NusvARB, 488, VertexAttrib4NusvARB@8)
+ GL_STUB(VertexAttrib4bvARB, 489, VertexAttrib4bvARB@8)
+ GL_STUB(VertexAttrib4dARB, 490, VertexAttrib4dARB@36)
+ GL_STUB(VertexAttrib4dvARB, 491, VertexAttrib4dvARB@8)
+ GL_STUB(VertexAttrib4fARB, 492, VertexAttrib4fARB@20)
+ GL_STUB(VertexAttrib4fvARB, 493, VertexAttrib4fvARB@8)
+ GL_STUB(VertexAttrib4ivARB, 494, VertexAttrib4ivARB@8)
+ GL_STUB(VertexAttrib4sARB, 495, VertexAttrib4sARB@20)
+ GL_STUB(VertexAttrib4svARB, 496, VertexAttrib4svARB@8)
+ GL_STUB(VertexAttrib4ubvARB, 497, VertexAttrib4ubvARB@8)
+ GL_STUB(VertexAttrib4uivARB, 498, VertexAttrib4uivARB@8)
+ GL_STUB(VertexAttrib4usvARB, 499, VertexAttrib4usvARB@8)
+ GL_STUB(VertexAttribPointerARB, 500, VertexAttribPointerARB@24)
+ GL_STUB(BindBufferARB, 501, BindBufferARB@8)
+ GL_STUB(BufferDataARB, 502, BufferDataARB@16)
+ GL_STUB(BufferSubDataARB, 503, BufferSubDataARB@16)
+ GL_STUB(DeleteBuffersARB, 504, DeleteBuffersARB@8)
+ GL_STUB(GenBuffersARB, 505, GenBuffersARB@8)
+ GL_STUB(GetBufferParameterivARB, 506, GetBufferParameterivARB@12)
+ GL_STUB(GetBufferPointervARB, 507, GetBufferPointervARB@12)
+ GL_STUB(GetBufferSubDataARB, 508, GetBufferSubDataARB@16)
+ GL_STUB(IsBufferARB, 509, IsBufferARB@4)
+ GL_STUB(MapBufferARB, 510, MapBufferARB@8)
+ GL_STUB(UnmapBufferARB, 511, UnmapBufferARB@4)
+ GL_STUB(BeginQueryARB, 512, BeginQueryARB@8)
+ GL_STUB(DeleteQueriesARB, 513, DeleteQueriesARB@8)
+ GL_STUB(EndQueryARB, 514, EndQueryARB@4)
+ GL_STUB(GenQueriesARB, 515, GenQueriesARB@8)
+ GL_STUB(GetQueryObjectivARB, 516, GetQueryObjectivARB@12)
+ GL_STUB(GetQueryObjectuivARB, 517, GetQueryObjectuivARB@12)
+ GL_STUB(GetQueryivARB, 518, GetQueryivARB@12)
+ GL_STUB(IsQueryARB, 519, IsQueryARB@4)
+ GL_STUB(AttachObjectARB, 520, AttachObjectARB@8)
+ GL_STUB(CompileShaderARB, 521, CompileShaderARB@4)
+ GL_STUB(CreateProgramObjectARB, 522, CreateProgramObjectARB@0)
+ GL_STUB(CreateShaderObjectARB, 523, CreateShaderObjectARB@4)
+ GL_STUB(DeleteObjectARB, 524, DeleteObjectARB@4)
+ GL_STUB(DetachObjectARB, 525, DetachObjectARB@8)
+ GL_STUB(GetActiveUniformARB, 526, GetActiveUniformARB@28)
+ GL_STUB(GetAttachedObjectsARB, 527, GetAttachedObjectsARB@16)
+ GL_STUB(GetHandleARB, 528, GetHandleARB@4)
+ GL_STUB(GetInfoLogARB, 529, GetInfoLogARB@16)
+ GL_STUB(GetObjectParameterfvARB, 530, GetObjectParameterfvARB@12)
+ GL_STUB(GetObjectParameterivARB, 531, GetObjectParameterivARB@12)
+ GL_STUB(GetShaderSourceARB, 532, GetShaderSourceARB@16)
+ GL_STUB(GetUniformLocationARB, 533, GetUniformLocationARB@8)
+ GL_STUB(GetUniformfvARB, 534, GetUniformfvARB@12)
+ GL_STUB(GetUniformivARB, 535, GetUniformivARB@12)
+ GL_STUB(LinkProgramARB, 536, LinkProgramARB@4)
+ GL_STUB(ShaderSourceARB, 537, ShaderSourceARB@16)
+ GL_STUB(Uniform1fARB, 538, Uniform1fARB@8)
+ GL_STUB(Uniform1fvARB, 539, Uniform1fvARB@12)
+ GL_STUB(Uniform1iARB, 540, Uniform1iARB@8)
+ GL_STUB(Uniform1ivARB, 541, Uniform1ivARB@12)
+ GL_STUB(Uniform2fARB, 542, Uniform2fARB@12)
+ GL_STUB(Uniform2fvARB, 543, Uniform2fvARB@12)
+ GL_STUB(Uniform2iARB, 544, Uniform2iARB@12)
+ GL_STUB(Uniform2ivARB, 545, Uniform2ivARB@12)
+ GL_STUB(Uniform3fARB, 546, Uniform3fARB@16)
+ GL_STUB(Uniform3fvARB, 547, Uniform3fvARB@12)
+ GL_STUB(Uniform3iARB, 548, Uniform3iARB@16)
+ GL_STUB(Uniform3ivARB, 549, Uniform3ivARB@12)
+ GL_STUB(Uniform4fARB, 550, Uniform4fARB@20)
+ GL_STUB(Uniform4fvARB, 551, Uniform4fvARB@12)
+ GL_STUB(Uniform4iARB, 552, Uniform4iARB@20)
+ GL_STUB(Uniform4ivARB, 553, Uniform4ivARB@12)
+ GL_STUB(UniformMatrix2fvARB, 554, UniformMatrix2fvARB@16)
+ GL_STUB(UniformMatrix3fvARB, 555, UniformMatrix3fvARB@16)
+ GL_STUB(UniformMatrix4fvARB, 556, UniformMatrix4fvARB@16)
+ GL_STUB(UseProgramObjectARB, 557, UseProgramObjectARB@4)
+ GL_STUB(ValidateProgramARB, 558, ValidateProgramARB@4)
+ GL_STUB(BindAttribLocationARB, 559, BindAttribLocationARB@12)
+ GL_STUB(GetActiveAttribARB, 560, GetActiveAttribARB@28)
+ GL_STUB(GetAttribLocationARB, 561, GetAttribLocationARB@8)
+ GL_STUB(DrawBuffersARB, 562, DrawBuffersARB@8)
+ GL_STUB(RenderbufferStorageMultisample, 563, RenderbufferStorageMultisample@20)
+ GL_STUB(FramebufferTextureARB, 564, FramebufferTextureARB@16)
+ GL_STUB(FramebufferTextureFaceARB, 565, FramebufferTextureFaceARB@20)
+ GL_STUB(ProgramParameteriARB, 566, ProgramParameteriARB@12)
+ GL_STUB(FlushMappedBufferRange, 567, FlushMappedBufferRange@12)
+ GL_STUB(MapBufferRange, 568, MapBufferRange@16)
+ GL_STUB(BindVertexArray, 569, BindVertexArray@4)
+ GL_STUB(GenVertexArrays, 570, GenVertexArrays@8)
+ GL_STUB(CopyBufferSubData, 571, CopyBufferSubData@20)
+ GL_STUB(ClientWaitSync, 572, ClientWaitSync@12)
+ GL_STUB(DeleteSync, 573, DeleteSync@4)
+ GL_STUB(FenceSync, 574, FenceSync@8)
+ GL_STUB(GetInteger64v, 575, GetInteger64v@8)
+ GL_STUB(GetSynciv, 576, GetSynciv@20)
+ GL_STUB(IsSync, 577, IsSync@4)
+ GL_STUB(WaitSync, 578, WaitSync@12)
+ GL_STUB(DrawElementsBaseVertex, 579, DrawElementsBaseVertex@20)
+ GL_STUB(DrawRangeElementsBaseVertex, 580, DrawRangeElementsBaseVertex@28)
+ GL_STUB(MultiDrawElementsBaseVertex, 581, MultiDrawElementsBaseVertex@24)
+ GL_STUB(BindTransformFeedback, 582, BindTransformFeedback@8)
+ GL_STUB(DeleteTransformFeedbacks, 583, DeleteTransformFeedbacks@8)
+ GL_STUB(DrawTransformFeedback, 584, DrawTransformFeedback@8)
+ GL_STUB(GenTransformFeedbacks, 585, GenTransformFeedbacks@8)
+ GL_STUB(IsTransformFeedback, 586, IsTransformFeedback@4)
+ GL_STUB(PauseTransformFeedback, 587, PauseTransformFeedback@0)
+ GL_STUB(ResumeTransformFeedback, 588, ResumeTransformFeedback@0)
+ GL_STUB(PolygonOffsetEXT, 589, PolygonOffsetEXT@8)
+ GL_STUB(_dispatch_stub_590, 590, _dispatch_stub_590@8)
HIDDEN(GL_PREFIX(_dispatch_stub_590, _dispatch_stub_590@8))
- GL_STUB(_dispatch_stub_591, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_591@8)
+ GL_STUB(_dispatch_stub_591, 591, _dispatch_stub_591@8)
HIDDEN(GL_PREFIX(_dispatch_stub_591, _dispatch_stub_591@8))
- GL_STUB(_dispatch_stub_592, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_592@8)
+ GL_STUB(_dispatch_stub_592, 592, _dispatch_stub_592@8)
HIDDEN(GL_PREFIX(_dispatch_stub_592, _dispatch_stub_592@8))
- GL_STUB(_dispatch_stub_593, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_593@8)
+ GL_STUB(_dispatch_stub_593, 593, _dispatch_stub_593@8)
HIDDEN(GL_PREFIX(_dispatch_stub_593, _dispatch_stub_593@8))
- GL_STUB(_dispatch_stub_594, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_594@8)
+ GL_STUB(_dispatch_stub_594, 594, _dispatch_stub_594@8)
HIDDEN(GL_PREFIX(_dispatch_stub_594, _dispatch_stub_594@8))
- GL_STUB(_dispatch_stub_595, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_595@8)
+ GL_STUB(_dispatch_stub_595, 595, _dispatch_stub_595@8)
HIDDEN(GL_PREFIX(_dispatch_stub_595, _dispatch_stub_595@8))
- GL_STUB(_dispatch_stub_596, _gloffset_SampleMaskSGIS, _dispatch_stub_596@8)
+ GL_STUB(_dispatch_stub_596, 596, _dispatch_stub_596@8)
HIDDEN(GL_PREFIX(_dispatch_stub_596, _dispatch_stub_596@8))
- GL_STUB(_dispatch_stub_597, _gloffset_SamplePatternSGIS, _dispatch_stub_597@4)
+ GL_STUB(_dispatch_stub_597, 597, _dispatch_stub_597@4)
HIDDEN(GL_PREFIX(_dispatch_stub_597, _dispatch_stub_597@4))
- GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20)
- GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12)
- GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16)
- GL_STUB(NormalPointerEXT, _gloffset_NormalPointerEXT, NormalPointerEXT@16)
- GL_STUB(TexCoordPointerEXT, _gloffset_TexCoordPointerEXT, TexCoordPointerEXT@20)
- GL_STUB(VertexPointerEXT, _gloffset_VertexPointerEXT, VertexPointerEXT@20)
- GL_STUB(PointParameterfEXT, _gloffset_PointParameterfEXT, PointParameterfEXT@8)
- GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8)
- GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8)
- GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0)
- GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12)
- GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
- GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24)
- GL_STUB(SecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
- GL_STUB(SecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT, SecondaryColor3fEXT@12)
- GL_STUB(SecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
- GL_STUB(SecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT, SecondaryColor3iEXT@12)
- GL_STUB(SecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
- GL_STUB(SecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT, SecondaryColor3sEXT@12)
- GL_STUB(SecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT, SecondaryColor3svEXT@4)
- GL_STUB(SecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
- GL_STUB(SecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
- GL_STUB(SecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
- GL_STUB(SecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
- GL_STUB(SecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT, SecondaryColor3usEXT@12)
- GL_STUB(SecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
- GL_STUB(SecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
- GL_STUB(MultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT, MultiDrawArraysEXT@16)
- GL_STUB(MultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT, MultiDrawElementsEXT@20)
- GL_STUB(FogCoordPointerEXT, _gloffset_FogCoordPointerEXT, FogCoordPointerEXT@12)
- GL_STUB(FogCoorddEXT, _gloffset_FogCoorddEXT, FogCoorddEXT@8)
- GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4)
- GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4)
- GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4)
- GL_STUB(_dispatch_stub_632, _gloffset_PixelTexGenSGIX, _dispatch_stub_632@4)
+ GL_STUB(ColorPointerEXT, 598, ColorPointerEXT@20)
+ GL_STUB(EdgeFlagPointerEXT, 599, EdgeFlagPointerEXT@12)
+ GL_STUB(IndexPointerEXT, 600, IndexPointerEXT@16)
+ GL_STUB(NormalPointerEXT, 601, NormalPointerEXT@16)
+ GL_STUB(TexCoordPointerEXT, 602, TexCoordPointerEXT@20)
+ GL_STUB(VertexPointerEXT, 603, VertexPointerEXT@20)
+ GL_STUB(PointParameterfEXT, 604, PointParameterfEXT@8)
+ GL_STUB(PointParameterfvEXT, 605, PointParameterfvEXT@8)
+ GL_STUB(LockArraysEXT, 606, LockArraysEXT@8)
+ GL_STUB(UnlockArraysEXT, 607, UnlockArraysEXT@0)
+ GL_STUB(SecondaryColor3bEXT, 608, SecondaryColor3bEXT@12)
+ GL_STUB(SecondaryColor3bvEXT, 609, SecondaryColor3bvEXT@4)
+ GL_STUB(SecondaryColor3dEXT, 610, SecondaryColor3dEXT@24)
+ GL_STUB(SecondaryColor3dvEXT, 611, SecondaryColor3dvEXT@4)
+ GL_STUB(SecondaryColor3fEXT, 612, SecondaryColor3fEXT@12)
+ GL_STUB(SecondaryColor3fvEXT, 613, SecondaryColor3fvEXT@4)
+ GL_STUB(SecondaryColor3iEXT, 614, SecondaryColor3iEXT@12)
+ GL_STUB(SecondaryColor3ivEXT, 615, SecondaryColor3ivEXT@4)
+ GL_STUB(SecondaryColor3sEXT, 616, SecondaryColor3sEXT@12)
+ GL_STUB(SecondaryColor3svEXT, 617, SecondaryColor3svEXT@4)
+ GL_STUB(SecondaryColor3ubEXT, 618, SecondaryColor3ubEXT@12)
+ GL_STUB(SecondaryColor3ubvEXT, 619, SecondaryColor3ubvEXT@4)
+ GL_STUB(SecondaryColor3uiEXT, 620, SecondaryColor3uiEXT@12)
+ GL_STUB(SecondaryColor3uivEXT, 621, SecondaryColor3uivEXT@4)
+ GL_STUB(SecondaryColor3usEXT, 622, SecondaryColor3usEXT@12)
+ GL_STUB(SecondaryColor3usvEXT, 623, SecondaryColor3usvEXT@4)
+ GL_STUB(SecondaryColorPointerEXT, 624, SecondaryColorPointerEXT@16)
+ GL_STUB(MultiDrawArraysEXT, 625, MultiDrawArraysEXT@16)
+ GL_STUB(MultiDrawElementsEXT, 626, MultiDrawElementsEXT@20)
+ GL_STUB(FogCoordPointerEXT, 627, FogCoordPointerEXT@12)
+ GL_STUB(FogCoorddEXT, 628, FogCoorddEXT@8)
+ GL_STUB(FogCoorddvEXT, 629, FogCoorddvEXT@4)
+ GL_STUB(FogCoordfEXT, 630, FogCoordfEXT@4)
+ GL_STUB(FogCoordfvEXT, 631, FogCoordfvEXT@4)
+ GL_STUB(_dispatch_stub_632, 632, _dispatch_stub_632@4)
HIDDEN(GL_PREFIX(_dispatch_stub_632, _dispatch_stub_632@4))
- GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
- GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0)
- GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8)
- GL_STUB(CombinerInputNV, _gloffset_CombinerInputNV, CombinerInputNV@24)
- GL_STUB(CombinerOutputNV, _gloffset_CombinerOutputNV, CombinerOutputNV@40)
- GL_STUB(CombinerParameterfNV, _gloffset_CombinerParameterfNV, CombinerParameterfNV@8)
- GL_STUB(CombinerParameterfvNV, _gloffset_CombinerParameterfvNV, CombinerParameterfvNV@8)
- GL_STUB(CombinerParameteriNV, _gloffset_CombinerParameteriNV, CombinerParameteriNV@8)
- GL_STUB(CombinerParameterivNV, _gloffset_CombinerParameterivNV, CombinerParameterivNV@8)
- GL_STUB(FinalCombinerInputNV, _gloffset_FinalCombinerInputNV, FinalCombinerInputNV@16)
- GL_STUB(GetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV, GetCombinerInputParameterfvNV@20)
- GL_STUB(GetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV, GetCombinerInputParameterivNV@20)
- GL_STUB(GetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV, GetCombinerOutputParameterfvNV@16)
- GL_STUB(GetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV, GetCombinerOutputParameterivNV@16)
- GL_STUB(GetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV, GetFinalCombinerInputParameterfvNV@12)
- GL_STUB(GetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV, GetFinalCombinerInputParameterivNV@12)
- GL_STUB(ResizeBuffersMESA, _gloffset_ResizeBuffersMESA, ResizeBuffersMESA@0)
- GL_STUB(WindowPos2dMESA, _gloffset_WindowPos2dMESA, WindowPos2dMESA@16)
- GL_STUB(WindowPos2dvMESA, _gloffset_WindowPos2dvMESA, WindowPos2dvMESA@4)
- GL_STUB(WindowPos2fMESA, _gloffset_WindowPos2fMESA, WindowPos2fMESA@8)
- GL_STUB(WindowPos2fvMESA, _gloffset_WindowPos2fvMESA, WindowPos2fvMESA@4)
- GL_STUB(WindowPos2iMESA, _gloffset_WindowPos2iMESA, WindowPos2iMESA@8)
- GL_STUB(WindowPos2ivMESA, _gloffset_WindowPos2ivMESA, WindowPos2ivMESA@4)
- GL_STUB(WindowPos2sMESA, _gloffset_WindowPos2sMESA, WindowPos2sMESA@8)
- GL_STUB(WindowPos2svMESA, _gloffset_WindowPos2svMESA, WindowPos2svMESA@4)
- GL_STUB(WindowPos3dMESA, _gloffset_WindowPos3dMESA, WindowPos3dMESA@24)
- GL_STUB(WindowPos3dvMESA, _gloffset_WindowPos3dvMESA, WindowPos3dvMESA@4)
- GL_STUB(WindowPos3fMESA, _gloffset_WindowPos3fMESA, WindowPos3fMESA@12)
- GL_STUB(WindowPos3fvMESA, _gloffset_WindowPos3fvMESA, WindowPos3fvMESA@4)
- GL_STUB(WindowPos3iMESA, _gloffset_WindowPos3iMESA, WindowPos3iMESA@12)
- GL_STUB(WindowPos3ivMESA, _gloffset_WindowPos3ivMESA, WindowPos3ivMESA@4)
- GL_STUB(WindowPos3sMESA, _gloffset_WindowPos3sMESA, WindowPos3sMESA@12)
- GL_STUB(WindowPos3svMESA, _gloffset_WindowPos3svMESA, WindowPos3svMESA@4)
- GL_STUB(WindowPos4dMESA, _gloffset_WindowPos4dMESA, WindowPos4dMESA@32)
- GL_STUB(WindowPos4dvMESA, _gloffset_WindowPos4dvMESA, WindowPos4dvMESA@4)
- GL_STUB(WindowPos4fMESA, _gloffset_WindowPos4fMESA, WindowPos4fMESA@16)
- GL_STUB(WindowPos4fvMESA, _gloffset_WindowPos4fvMESA, WindowPos4fvMESA@4)
- GL_STUB(WindowPos4iMESA, _gloffset_WindowPos4iMESA, WindowPos4iMESA@16)
- GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4)
- GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16)
- GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4)
- GL_STUB(_dispatch_stub_674, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_674@20)
+ GL_STUB(BlendFuncSeparateEXT, 633, BlendFuncSeparateEXT@16)
+ GL_STUB(FlushVertexArrayRangeNV, 634, FlushVertexArrayRangeNV@0)
+ GL_STUB(VertexArrayRangeNV, 635, VertexArrayRangeNV@8)
+ GL_STUB(CombinerInputNV, 636, CombinerInputNV@24)
+ GL_STUB(CombinerOutputNV, 637, CombinerOutputNV@40)
+ GL_STUB(CombinerParameterfNV, 638, CombinerParameterfNV@8)
+ GL_STUB(CombinerParameterfvNV, 639, CombinerParameterfvNV@8)
+ GL_STUB(CombinerParameteriNV, 640, CombinerParameteriNV@8)
+ GL_STUB(CombinerParameterivNV, 641, CombinerParameterivNV@8)
+ GL_STUB(FinalCombinerInputNV, 642, FinalCombinerInputNV@16)
+ GL_STUB(GetCombinerInputParameterfvNV, 643, GetCombinerInputParameterfvNV@20)
+ GL_STUB(GetCombinerInputParameterivNV, 644, GetCombinerInputParameterivNV@20)
+ GL_STUB(GetCombinerOutputParameterfvNV, 645, GetCombinerOutputParameterfvNV@16)
+ GL_STUB(GetCombinerOutputParameterivNV, 646, GetCombinerOutputParameterivNV@16)
+ GL_STUB(GetFinalCombinerInputParameterfvNV, 647, GetFinalCombinerInputParameterfvNV@12)
+ GL_STUB(GetFinalCombinerInputParameterivNV, 648, GetFinalCombinerInputParameterivNV@12)
+ GL_STUB(ResizeBuffersMESA, 649, ResizeBuffersMESA@0)
+ GL_STUB(WindowPos2dMESA, 650, WindowPos2dMESA@16)
+ GL_STUB(WindowPos2dvMESA, 651, WindowPos2dvMESA@4)
+ GL_STUB(WindowPos2fMESA, 652, WindowPos2fMESA@8)
+ GL_STUB(WindowPos2fvMESA, 653, WindowPos2fvMESA@4)
+ GL_STUB(WindowPos2iMESA, 654, WindowPos2iMESA@8)
+ GL_STUB(WindowPos2ivMESA, 655, WindowPos2ivMESA@4)
+ GL_STUB(WindowPos2sMESA, 656, WindowPos2sMESA@8)
+ GL_STUB(WindowPos2svMESA, 657, WindowPos2svMESA@4)
+ GL_STUB(WindowPos3dMESA, 658, WindowPos3dMESA@24)
+ GL_STUB(WindowPos3dvMESA, 659, WindowPos3dvMESA@4)
+ GL_STUB(WindowPos3fMESA, 660, WindowPos3fMESA@12)
+ GL_STUB(WindowPos3fvMESA, 661, WindowPos3fvMESA@4)
+ GL_STUB(WindowPos3iMESA, 662, WindowPos3iMESA@12)
+ GL_STUB(WindowPos3ivMESA, 663, WindowPos3ivMESA@4)
+ GL_STUB(WindowPos3sMESA, 664, WindowPos3sMESA@12)
+ GL_STUB(WindowPos3svMESA, 665, WindowPos3svMESA@4)
+ GL_STUB(WindowPos4dMESA, 666, WindowPos4dMESA@32)
+ GL_STUB(WindowPos4dvMESA, 667, WindowPos4dvMESA@4)
+ GL_STUB(WindowPos4fMESA, 668, WindowPos4fMESA@16)
+ GL_STUB(WindowPos4fvMESA, 669, WindowPos4fvMESA@4)
+ GL_STUB(WindowPos4iMESA, 670, WindowPos4iMESA@16)
+ GL_STUB(WindowPos4ivMESA, 671, WindowPos4ivMESA@4)
+ GL_STUB(WindowPos4sMESA, 672, WindowPos4sMESA@16)
+ GL_STUB(WindowPos4svMESA, 673, WindowPos4svMESA@4)
+ GL_STUB(_dispatch_stub_674, 674, _dispatch_stub_674@20)
HIDDEN(GL_PREFIX(_dispatch_stub_674, _dispatch_stub_674@20))
- GL_STUB(_dispatch_stub_675, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_675@24)
+ GL_STUB(_dispatch_stub_675, 675, _dispatch_stub_675@24)
HIDDEN(GL_PREFIX(_dispatch_stub_675, _dispatch_stub_675@24))
- GL_STUB(_dispatch_stub_676, _gloffset_DeleteFencesNV, _dispatch_stub_676@8)
+ GL_STUB(_dispatch_stub_676, 676, _dispatch_stub_676@8)
HIDDEN(GL_PREFIX(_dispatch_stub_676, _dispatch_stub_676@8))
- GL_STUB(_dispatch_stub_677, _gloffset_FinishFenceNV, _dispatch_stub_677@4)
+ GL_STUB(_dispatch_stub_677, 677, _dispatch_stub_677@4)
HIDDEN(GL_PREFIX(_dispatch_stub_677, _dispatch_stub_677@4))
- GL_STUB(_dispatch_stub_678, _gloffset_GenFencesNV, _dispatch_stub_678@8)
+ GL_STUB(_dispatch_stub_678, 678, _dispatch_stub_678@8)
HIDDEN(GL_PREFIX(_dispatch_stub_678, _dispatch_stub_678@8))
- GL_STUB(_dispatch_stub_679, _gloffset_GetFenceivNV, _dispatch_stub_679@12)
+ GL_STUB(_dispatch_stub_679, 679, _dispatch_stub_679@12)
HIDDEN(GL_PREFIX(_dispatch_stub_679, _dispatch_stub_679@12))
- GL_STUB(_dispatch_stub_680, _gloffset_IsFenceNV, _dispatch_stub_680@4)
+ GL_STUB(_dispatch_stub_680, 680, _dispatch_stub_680@4)
HIDDEN(GL_PREFIX(_dispatch_stub_680, _dispatch_stub_680@4))
- GL_STUB(_dispatch_stub_681, _gloffset_SetFenceNV, _dispatch_stub_681@8)
+ GL_STUB(_dispatch_stub_681, 681, _dispatch_stub_681@8)
HIDDEN(GL_PREFIX(_dispatch_stub_681, _dispatch_stub_681@8))
- GL_STUB(_dispatch_stub_682, _gloffset_TestFenceNV, _dispatch_stub_682@4)
+ GL_STUB(_dispatch_stub_682, 682, _dispatch_stub_682@4)
HIDDEN(GL_PREFIX(_dispatch_stub_682, _dispatch_stub_682@4))
- GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12)
- GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8)
- GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8)
- GL_STUB(ExecuteProgramNV, _gloffset_ExecuteProgramNV, ExecuteProgramNV@12)
- GL_STUB(GenProgramsNV, _gloffset_GenProgramsNV, GenProgramsNV@8)
- GL_STUB(GetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV, GetProgramParameterdvNV@16)
- GL_STUB(GetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV, GetProgramParameterfvNV@16)
- GL_STUB(GetProgramStringNV, _gloffset_GetProgramStringNV, GetProgramStringNV@12)
- GL_STUB(GetProgramivNV, _gloffset_GetProgramivNV, GetProgramivNV@12)
- GL_STUB(GetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV, GetTrackMatrixivNV@16)
- GL_STUB(GetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
- GL_STUB(GetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV, GetVertexAttribdvNV@12)
- GL_STUB(GetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV, GetVertexAttribfvNV@12)
- GL_STUB(GetVertexAttribivNV, _gloffset_GetVertexAttribivNV, GetVertexAttribivNV@12)
- GL_STUB(IsProgramNV, _gloffset_IsProgramNV, IsProgramNV@4)
- GL_STUB(LoadProgramNV, _gloffset_LoadProgramNV, LoadProgramNV@16)
- GL_STUB(ProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV, ProgramParameters4dvNV@16)
- GL_STUB(ProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV, ProgramParameters4fvNV@16)
- GL_STUB(RequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV, RequestResidentProgramsNV@8)
- GL_STUB(TrackMatrixNV, _gloffset_TrackMatrixNV, TrackMatrixNV@16)
- GL_STUB(VertexAttrib1dNV, _gloffset_VertexAttrib1dNV, VertexAttrib1dNV@12)
- GL_STUB(VertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV, VertexAttrib1dvNV@8)
- GL_STUB(VertexAttrib1fNV, _gloffset_VertexAttrib1fNV, VertexAttrib1fNV@8)
- GL_STUB(VertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV, VertexAttrib1fvNV@8)
- GL_STUB(VertexAttrib1sNV, _gloffset_VertexAttrib1sNV, VertexAttrib1sNV@8)
- GL_STUB(VertexAttrib1svNV, _gloffset_VertexAttrib1svNV, VertexAttrib1svNV@8)
- GL_STUB(VertexAttrib2dNV, _gloffset_VertexAttrib2dNV, VertexAttrib2dNV@20)
- GL_STUB(VertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV, VertexAttrib2dvNV@8)
- GL_STUB(VertexAttrib2fNV, _gloffset_VertexAttrib2fNV, VertexAttrib2fNV@12)
- GL_STUB(VertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV, VertexAttrib2fvNV@8)
- GL_STUB(VertexAttrib2sNV, _gloffset_VertexAttrib2sNV, VertexAttrib2sNV@12)
- GL_STUB(VertexAttrib2svNV, _gloffset_VertexAttrib2svNV, VertexAttrib2svNV@8)
- GL_STUB(VertexAttrib3dNV, _gloffset_VertexAttrib3dNV, VertexAttrib3dNV@28)
- GL_STUB(VertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV, VertexAttrib3dvNV@8)
- GL_STUB(VertexAttrib3fNV, _gloffset_VertexAttrib3fNV, VertexAttrib3fNV@16)
- GL_STUB(VertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV, VertexAttrib3fvNV@8)
- GL_STUB(VertexAttrib3sNV, _gloffset_VertexAttrib3sNV, VertexAttrib3sNV@16)
- GL_STUB(VertexAttrib3svNV, _gloffset_VertexAttrib3svNV, VertexAttrib3svNV@8)
- GL_STUB(VertexAttrib4dNV, _gloffset_VertexAttrib4dNV, VertexAttrib4dNV@36)
- GL_STUB(VertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV, VertexAttrib4dvNV@8)
- GL_STUB(VertexAttrib4fNV, _gloffset_VertexAttrib4fNV, VertexAttrib4fNV@20)
- GL_STUB(VertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV, VertexAttrib4fvNV@8)
- GL_STUB(VertexAttrib4sNV, _gloffset_VertexAttrib4sNV, VertexAttrib4sNV@20)
- GL_STUB(VertexAttrib4svNV, _gloffset_VertexAttrib4svNV, VertexAttrib4svNV@8)
- GL_STUB(VertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV, VertexAttrib4ubNV@20)
- GL_STUB(VertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV, VertexAttrib4ubvNV@8)
- GL_STUB(VertexAttribPointerNV, _gloffset_VertexAttribPointerNV, VertexAttribPointerNV@20)
- GL_STUB(VertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV, VertexAttribs1dvNV@12)
- GL_STUB(VertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV, VertexAttribs1fvNV@12)
- GL_STUB(VertexAttribs1svNV, _gloffset_VertexAttribs1svNV, VertexAttribs1svNV@12)
- GL_STUB(VertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV, VertexAttribs2dvNV@12)
- GL_STUB(VertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV, VertexAttribs2fvNV@12)
- GL_STUB(VertexAttribs2svNV, _gloffset_VertexAttribs2svNV, VertexAttribs2svNV@12)
- GL_STUB(VertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV, VertexAttribs3dvNV@12)
- GL_STUB(VertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV, VertexAttribs3fvNV@12)
- GL_STUB(VertexAttribs3svNV, _gloffset_VertexAttribs3svNV, VertexAttribs3svNV@12)
- GL_STUB(VertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV, VertexAttribs4dvNV@12)
- GL_STUB(VertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV, VertexAttribs4fvNV@12)
- GL_STUB(VertexAttribs4svNV, _gloffset_VertexAttribs4svNV, VertexAttribs4svNV@12)
- GL_STUB(VertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV, VertexAttribs4ubvNV@12)
- GL_STUB(GetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI, GetTexBumpParameterfvATI@8)
- GL_STUB(GetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI, GetTexBumpParameterivATI@8)
- GL_STUB(TexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI, TexBumpParameterfvATI@8)
- GL_STUB(TexBumpParameterivATI, _gloffset_TexBumpParameterivATI, TexBumpParameterivATI@8)
- GL_STUB(AlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI, AlphaFragmentOp1ATI@24)
- GL_STUB(AlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI, AlphaFragmentOp2ATI@36)
- GL_STUB(AlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI, AlphaFragmentOp3ATI@48)
- GL_STUB(BeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI, BeginFragmentShaderATI@0)
- GL_STUB(BindFragmentShaderATI, _gloffset_BindFragmentShaderATI, BindFragmentShaderATI@4)
- GL_STUB(ColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI, ColorFragmentOp1ATI@28)
- GL_STUB(ColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI, ColorFragmentOp2ATI@40)
- GL_STUB(ColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI, ColorFragmentOp3ATI@52)
- GL_STUB(DeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI, DeleteFragmentShaderATI@4)
- GL_STUB(EndFragmentShaderATI, _gloffset_EndFragmentShaderATI, EndFragmentShaderATI@0)
- GL_STUB(GenFragmentShadersATI, _gloffset_GenFragmentShadersATI, GenFragmentShadersATI@4)
- GL_STUB(PassTexCoordATI, _gloffset_PassTexCoordATI, PassTexCoordATI@12)
- GL_STUB(SampleMapATI, _gloffset_SampleMapATI, SampleMapATI@12)
- GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8)
- GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8)
- GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8)
- GL_STUB(_dispatch_stub_763, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_763@4)
+ GL_STUB(AreProgramsResidentNV, 683, AreProgramsResidentNV@12)
+ GL_STUB(BindProgramNV, 684, BindProgramNV@8)
+ GL_STUB(DeleteProgramsNV, 685, DeleteProgramsNV@8)
+ GL_STUB(ExecuteProgramNV, 686, ExecuteProgramNV@12)
+ GL_STUB(GenProgramsNV, 687, GenProgramsNV@8)
+ GL_STUB(GetProgramParameterdvNV, 688, GetProgramParameterdvNV@16)
+ GL_STUB(GetProgramParameterfvNV, 689, GetProgramParameterfvNV@16)
+ GL_STUB(GetProgramStringNV, 690, GetProgramStringNV@12)
+ GL_STUB(GetProgramivNV, 691, GetProgramivNV@12)
+ GL_STUB(GetTrackMatrixivNV, 692, GetTrackMatrixivNV@16)
+ GL_STUB(GetVertexAttribPointervNV, 693, GetVertexAttribPointervNV@12)
+ GL_STUB(GetVertexAttribdvNV, 694, GetVertexAttribdvNV@12)
+ GL_STUB(GetVertexAttribfvNV, 695, GetVertexAttribfvNV@12)
+ GL_STUB(GetVertexAttribivNV, 696, GetVertexAttribivNV@12)
+ GL_STUB(IsProgramNV, 697, IsProgramNV@4)
+ GL_STUB(LoadProgramNV, 698, LoadProgramNV@16)
+ GL_STUB(ProgramParameters4dvNV, 699, ProgramParameters4dvNV@16)
+ GL_STUB(ProgramParameters4fvNV, 700, ProgramParameters4fvNV@16)
+ GL_STUB(RequestResidentProgramsNV, 701, RequestResidentProgramsNV@8)
+ GL_STUB(TrackMatrixNV, 702, TrackMatrixNV@16)
+ GL_STUB(VertexAttrib1dNV, 703, VertexAttrib1dNV@12)
+ GL_STUB(VertexAttrib1dvNV, 704, VertexAttrib1dvNV@8)
+ GL_STUB(VertexAttrib1fNV, 705, VertexAttrib1fNV@8)
+ GL_STUB(VertexAttrib1fvNV, 706, VertexAttrib1fvNV@8)
+ GL_STUB(VertexAttrib1sNV, 707, VertexAttrib1sNV@8)
+ GL_STUB(VertexAttrib1svNV, 708, VertexAttrib1svNV@8)
+ GL_STUB(VertexAttrib2dNV, 709, VertexAttrib2dNV@20)
+ GL_STUB(VertexAttrib2dvNV, 710, VertexAttrib2dvNV@8)
+ GL_STUB(VertexAttrib2fNV, 711, VertexAttrib2fNV@12)
+ GL_STUB(VertexAttrib2fvNV, 712, VertexAttrib2fvNV@8)
+ GL_STUB(VertexAttrib2sNV, 713, VertexAttrib2sNV@12)
+ GL_STUB(VertexAttrib2svNV, 714, VertexAttrib2svNV@8)
+ GL_STUB(VertexAttrib3dNV, 715, VertexAttrib3dNV@28)
+ GL_STUB(VertexAttrib3dvNV, 716, VertexAttrib3dvNV@8)
+ GL_STUB(VertexAttrib3fNV, 717, VertexAttrib3fNV@16)
+ GL_STUB(VertexAttrib3fvNV, 718, VertexAttrib3fvNV@8)
+ GL_STUB(VertexAttrib3sNV, 719, VertexAttrib3sNV@16)
+ GL_STUB(VertexAttrib3svNV, 720, VertexAttrib3svNV@8)
+ GL_STUB(VertexAttrib4dNV, 721, VertexAttrib4dNV@36)
+ GL_STUB(VertexAttrib4dvNV, 722, VertexAttrib4dvNV@8)
+ GL_STUB(VertexAttrib4fNV, 723, VertexAttrib4fNV@20)
+ GL_STUB(VertexAttrib4fvNV, 724, VertexAttrib4fvNV@8)
+ GL_STUB(VertexAttrib4sNV, 725, VertexAttrib4sNV@20)
+ GL_STUB(VertexAttrib4svNV, 726, VertexAttrib4svNV@8)
+ GL_STUB(VertexAttrib4ubNV, 727, VertexAttrib4ubNV@20)
+ GL_STUB(VertexAttrib4ubvNV, 728, VertexAttrib4ubvNV@8)
+ GL_STUB(VertexAttribPointerNV, 729, VertexAttribPointerNV@20)
+ GL_STUB(VertexAttribs1dvNV, 730, VertexAttribs1dvNV@12)
+ GL_STUB(VertexAttribs1fvNV, 731, VertexAttribs1fvNV@12)
+ GL_STUB(VertexAttribs1svNV, 732, VertexAttribs1svNV@12)
+ GL_STUB(VertexAttribs2dvNV, 733, VertexAttribs2dvNV@12)
+ GL_STUB(VertexAttribs2fvNV, 734, VertexAttribs2fvNV@12)
+ GL_STUB(VertexAttribs2svNV, 735, VertexAttribs2svNV@12)
+ GL_STUB(VertexAttribs3dvNV, 736, VertexAttribs3dvNV@12)
+ GL_STUB(VertexAttribs3fvNV, 737, VertexAttribs3fvNV@12)
+ GL_STUB(VertexAttribs3svNV, 738, VertexAttribs3svNV@12)
+ GL_STUB(VertexAttribs4dvNV, 739, VertexAttribs4dvNV@12)
+ GL_STUB(VertexAttribs4fvNV, 740, VertexAttribs4fvNV@12)
+ GL_STUB(VertexAttribs4svNV, 741, VertexAttribs4svNV@12)
+ GL_STUB(VertexAttribs4ubvNV, 742, VertexAttribs4ubvNV@12)
+ GL_STUB(GetTexBumpParameterfvATI, 743, GetTexBumpParameterfvATI@8)
+ GL_STUB(GetTexBumpParameterivATI, 744, GetTexBumpParameterivATI@8)
+ GL_STUB(TexBumpParameterfvATI, 745, TexBumpParameterfvATI@8)
+ GL_STUB(TexBumpParameterivATI, 746, TexBumpParameterivATI@8)
+ GL_STUB(AlphaFragmentOp1ATI, 747, AlphaFragmentOp1ATI@24)
+ GL_STUB(AlphaFragmentOp2ATI, 748, AlphaFragmentOp2ATI@36)
+ GL_STUB(AlphaFragmentOp3ATI, 749, AlphaFragmentOp3ATI@48)
+ GL_STUB(BeginFragmentShaderATI, 750, BeginFragmentShaderATI@0)
+ GL_STUB(BindFragmentShaderATI, 751, BindFragmentShaderATI@4)
+ GL_STUB(ColorFragmentOp1ATI, 752, ColorFragmentOp1ATI@28)
+ GL_STUB(ColorFragmentOp2ATI, 753, ColorFragmentOp2ATI@40)
+ GL_STUB(ColorFragmentOp3ATI, 754, ColorFragmentOp3ATI@52)
+ GL_STUB(DeleteFragmentShaderATI, 755, DeleteFragmentShaderATI@4)
+ GL_STUB(EndFragmentShaderATI, 756, EndFragmentShaderATI@0)
+ GL_STUB(GenFragmentShadersATI, 757, GenFragmentShadersATI@4)
+ GL_STUB(PassTexCoordATI, 758, PassTexCoordATI@12)
+ GL_STUB(SampleMapATI, 759, SampleMapATI@12)
+ GL_STUB(SetFragmentShaderConstantATI, 760, SetFragmentShaderConstantATI@8)
+ GL_STUB(PointParameteriNV, 761, PointParameteriNV@8)
+ GL_STUB(PointParameterivNV, 762, PointParameterivNV@8)
+ GL_STUB(_dispatch_stub_763, 763, _dispatch_stub_763@4)
HIDDEN(GL_PREFIX(_dispatch_stub_763, _dispatch_stub_763@4))
- GL_STUB(_dispatch_stub_764, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_764@4)
+ GL_STUB(_dispatch_stub_764, 764, _dispatch_stub_764@4)
HIDDEN(GL_PREFIX(_dispatch_stub_764, _dispatch_stub_764@4))
- GL_STUB(_dispatch_stub_765, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_765@8)
+ GL_STUB(_dispatch_stub_765, 765, _dispatch_stub_765@8)
HIDDEN(GL_PREFIX(_dispatch_stub_765, _dispatch_stub_765@8))
- GL_STUB(_dispatch_stub_766, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_766@8)
+ GL_STUB(_dispatch_stub_766, 766, _dispatch_stub_766@8)
HIDDEN(GL_PREFIX(_dispatch_stub_766, _dispatch_stub_766@8))
- GL_STUB(_dispatch_stub_767, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_767@4)
+ GL_STUB(_dispatch_stub_767, 767, _dispatch_stub_767@4)
HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@4))
- GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16)
- GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16)
- GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44)
- GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16)
- GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28)
- GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16)
- GL_STUB(PrimitiveRestartIndexNV, _gloffset_PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
- GL_STUB(PrimitiveRestartNV, _gloffset_PrimitiveRestartNV, PrimitiveRestartNV@0)
- GL_STUB(_dispatch_stub_776, _gloffset_DepthBoundsEXT, _dispatch_stub_776@16)
+ GL_STUB(GetProgramNamedParameterdvNV, 768, GetProgramNamedParameterdvNV@16)
+ GL_STUB(GetProgramNamedParameterfvNV, 769, GetProgramNamedParameterfvNV@16)
+ GL_STUB(ProgramNamedParameter4dNV, 770, ProgramNamedParameter4dNV@44)
+ GL_STUB(ProgramNamedParameter4dvNV, 771, ProgramNamedParameter4dvNV@16)
+ GL_STUB(ProgramNamedParameter4fNV, 772, ProgramNamedParameter4fNV@28)
+ GL_STUB(ProgramNamedParameter4fvNV, 773, ProgramNamedParameter4fvNV@16)
+ GL_STUB(PrimitiveRestartIndexNV, 774, PrimitiveRestartIndexNV@4)
+ GL_STUB(PrimitiveRestartNV, 775, PrimitiveRestartNV@0)
+ GL_STUB(_dispatch_stub_776, 776, _dispatch_stub_776@16)
HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@16))
- GL_STUB(_dispatch_stub_777, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_777@8)
+ GL_STUB(_dispatch_stub_777, 777, _dispatch_stub_777@8)
HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@8))
- GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8)
- GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8)
- GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
- GL_STUB(DeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
- GL_STUB(DeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
- GL_STUB(FramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
- GL_STUB(FramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
- GL_STUB(FramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
- GL_STUB(FramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
- GL_STUB(GenFramebuffersEXT, _gloffset_GenFramebuffersEXT, GenFramebuffersEXT@8)
- GL_STUB(GenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT, GenRenderbuffersEXT@8)
- GL_STUB(GenerateMipmapEXT, _gloffset_GenerateMipmapEXT, GenerateMipmapEXT@4)
- GL_STUB(GetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
- GL_STUB(GetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
- GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4)
- GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4)
- GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB(_dispatch_stub_795, _gloffset_BlitFramebufferEXT, _dispatch_stub_795@40)
+ GL_STUB(BindFramebufferEXT, 778, BindFramebufferEXT@8)
+ GL_STUB(BindRenderbufferEXT, 779, BindRenderbufferEXT@8)
+ GL_STUB(CheckFramebufferStatusEXT, 780, CheckFramebufferStatusEXT@4)
+ GL_STUB(DeleteFramebuffersEXT, 781, DeleteFramebuffersEXT@8)
+ GL_STUB(DeleteRenderbuffersEXT, 782, DeleteRenderbuffersEXT@8)
+ GL_STUB(FramebufferRenderbufferEXT, 783, FramebufferRenderbufferEXT@16)
+ GL_STUB(FramebufferTexture1DEXT, 784, FramebufferTexture1DEXT@20)
+ GL_STUB(FramebufferTexture2DEXT, 785, FramebufferTexture2DEXT@20)
+ GL_STUB(FramebufferTexture3DEXT, 786, FramebufferTexture3DEXT@24)
+ GL_STUB(GenFramebuffersEXT, 787, GenFramebuffersEXT@8)
+ GL_STUB(GenRenderbuffersEXT, 788, GenRenderbuffersEXT@8)
+ GL_STUB(GenerateMipmapEXT, 789, GenerateMipmapEXT@4)
+ GL_STUB(GetFramebufferAttachmentParameterivEXT, 790, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB(GetRenderbufferParameterivEXT, 791, GetRenderbufferParameterivEXT@12)
+ GL_STUB(IsFramebufferEXT, 792, IsFramebufferEXT@4)
+ GL_STUB(IsRenderbufferEXT, 793, IsRenderbufferEXT@4)
+ GL_STUB(RenderbufferStorageEXT, 794, RenderbufferStorageEXT@16)
+ GL_STUB(_dispatch_stub_795, 795, _dispatch_stub_795@40)
HIDDEN(GL_PREFIX(_dispatch_stub_795, _dispatch_stub_795@40))
- GL_STUB(_dispatch_stub_796, _gloffset_BufferParameteriAPPLE, _dispatch_stub_796@12)
+ GL_STUB(_dispatch_stub_796, 796, _dispatch_stub_796@12)
HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12))
- GL_STUB(_dispatch_stub_797, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_797@12)
+ GL_STUB(_dispatch_stub_797, 797, _dispatch_stub_797@12)
HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12))
- GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
- GL_STUB(ColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
- GL_STUB(DisableIndexedEXT, _gloffset_DisableIndexedEXT, DisableIndexedEXT@8)
- GL_STUB(EnableIndexedEXT, _gloffset_EnableIndexedEXT, EnableIndexedEXT@8)
- GL_STUB(GetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
- GL_STUB(GetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
- GL_STUB(IsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
- GL_STUB(ClearColorIiEXT, _gloffset_ClearColorIiEXT, ClearColorIiEXT@16)
- GL_STUB(ClearColorIuiEXT, _gloffset_ClearColorIuiEXT, ClearColorIuiEXT@16)
- GL_STUB(GetTexParameterIivEXT, _gloffset_GetTexParameterIivEXT, GetTexParameterIivEXT@12)
- GL_STUB(GetTexParameterIuivEXT, _gloffset_GetTexParameterIuivEXT, GetTexParameterIuivEXT@12)
- GL_STUB(TexParameterIivEXT, _gloffset_TexParameterIivEXT, TexParameterIivEXT@12)
- GL_STUB(TexParameterIuivEXT, _gloffset_TexParameterIuivEXT, TexParameterIuivEXT@12)
- GL_STUB(BeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV, BeginConditionalRenderNV@8)
- GL_STUB(EndConditionalRenderNV, _gloffset_EndConditionalRenderNV, EndConditionalRenderNV@0)
- GL_STUB(BeginTransformFeedbackEXT, _gloffset_BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
- GL_STUB(BindBufferBaseEXT, _gloffset_BindBufferBaseEXT, BindBufferBaseEXT@12)
- GL_STUB(BindBufferOffsetEXT, _gloffset_BindBufferOffsetEXT, BindBufferOffsetEXT@16)
- GL_STUB(BindBufferRangeEXT, _gloffset_BindBufferRangeEXT, BindBufferRangeEXT@20)
- GL_STUB(EndTransformFeedbackEXT, _gloffset_EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
- GL_STUB(GetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
- GL_STUB(TransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
- GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4)
- GL_STUB(_dispatch_stub_821, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_821@12)
+ GL_STUB(FramebufferTextureLayerEXT, 798, FramebufferTextureLayerEXT@20)
+ GL_STUB(ColorMaskIndexedEXT, 799, ColorMaskIndexedEXT@20)
+ GL_STUB(DisableIndexedEXT, 800, DisableIndexedEXT@8)
+ GL_STUB(EnableIndexedEXT, 801, EnableIndexedEXT@8)
+ GL_STUB(GetBooleanIndexedvEXT, 802, GetBooleanIndexedvEXT@12)
+ GL_STUB(GetIntegerIndexedvEXT, 803, GetIntegerIndexedvEXT@12)
+ GL_STUB(IsEnabledIndexedEXT, 804, IsEnabledIndexedEXT@8)
+ GL_STUB(ClearColorIiEXT, 805, ClearColorIiEXT@16)
+ GL_STUB(ClearColorIuiEXT, 806, ClearColorIuiEXT@16)
+ GL_STUB(GetTexParameterIivEXT, 807, GetTexParameterIivEXT@12)
+ GL_STUB(GetTexParameterIuivEXT, 808, GetTexParameterIuivEXT@12)
+ GL_STUB(TexParameterIivEXT, 809, TexParameterIivEXT@12)
+ GL_STUB(TexParameterIuivEXT, 810, TexParameterIuivEXT@12)
+ GL_STUB(BeginConditionalRenderNV, 811, BeginConditionalRenderNV@8)
+ GL_STUB(EndConditionalRenderNV, 812, EndConditionalRenderNV@0)
+ GL_STUB(BeginTransformFeedbackEXT, 813, BeginTransformFeedbackEXT@4)
+ GL_STUB(BindBufferBaseEXT, 814, BindBufferBaseEXT@12)
+ GL_STUB(BindBufferOffsetEXT, 815, BindBufferOffsetEXT@16)
+ GL_STUB(BindBufferRangeEXT, 816, BindBufferRangeEXT@20)
+ GL_STUB(EndTransformFeedbackEXT, 817, EndTransformFeedbackEXT@0)
+ GL_STUB(GetTransformFeedbackVaryingEXT, 818, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB(TransformFeedbackVaryingsEXT, 819, TransformFeedbackVaryingsEXT@16)
+ GL_STUB(ProvokingVertexEXT, 820, ProvokingVertexEXT@4)
+ GL_STUB(_dispatch_stub_821, 821, _dispatch_stub_821@12)
HIDDEN(GL_PREFIX(_dispatch_stub_821, _dispatch_stub_821@12))
- GL_STUB(_dispatch_stub_822, _gloffset_TextureRangeAPPLE, _dispatch_stub_822@12)
+ GL_STUB(_dispatch_stub_822, 822, _dispatch_stub_822@12)
HIDDEN(GL_PREFIX(_dispatch_stub_822, _dispatch_stub_822@12))
- GL_STUB(GetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE, GetObjectParameterivAPPLE@16)
- GL_STUB(ObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE, ObjectPurgeableAPPLE@12)
- GL_STUB(ObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE, ObjectUnpurgeableAPPLE@12)
- GL_STUB(_dispatch_stub_826, _gloffset_StencilFuncSeparateATI, _dispatch_stub_826@16)
+ GL_STUB(GetObjectParameterivAPPLE, 823, GetObjectParameterivAPPLE@16)
+ GL_STUB(ObjectPurgeableAPPLE, 824, ObjectPurgeableAPPLE@12)
+ GL_STUB(ObjectUnpurgeableAPPLE, 825, ObjectUnpurgeableAPPLE@12)
+ GL_STUB(_dispatch_stub_826, 826, _dispatch_stub_826@16)
HIDDEN(GL_PREFIX(_dispatch_stub_826, _dispatch_stub_826@16))
- GL_STUB(_dispatch_stub_827, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_827@16)
+ GL_STUB(_dispatch_stub_827, 827, _dispatch_stub_827@16)
HIDDEN(GL_PREFIX(_dispatch_stub_827, _dispatch_stub_827@16))
- GL_STUB(_dispatch_stub_828, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_828@16)
+ GL_STUB(_dispatch_stub_828, 828, _dispatch_stub_828@16)
HIDDEN(GL_PREFIX(_dispatch_stub_828, _dispatch_stub_828@16))
- GL_STUB(_dispatch_stub_829, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_829@12)
+ GL_STUB(_dispatch_stub_829, 829, _dispatch_stub_829@12)
HIDDEN(GL_PREFIX(_dispatch_stub_829, _dispatch_stub_829@12))
- GL_STUB(_dispatch_stub_830, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_830@12)
+ GL_STUB(_dispatch_stub_830, 830, _dispatch_stub_830@12)
HIDDEN(GL_PREFIX(_dispatch_stub_830, _dispatch_stub_830@12))
- GL_STUB(EGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES, EGLImageTargetRenderbufferStorageOES@8)
- GL_STUB(EGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES, EGLImageTargetTexture2DOES@8)
- GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
- GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
- GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
+ GL_STUB(EGLImageTargetRenderbufferStorageOES, 831, EGLImageTargetRenderbufferStorageOES@8)
+ GL_STUB(EGLImageTargetTexture2DOES, 832, EGLImageTargetTexture2DOES@8)
+ GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
+ GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8)
+ GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(AreTexturesResidentEXT, _gloffset_AreTexturesResident, AreTexturesResidentEXT@12, AreTexturesResident, AreTexturesResident@12)
+ GL_STUB_ALIAS(AreTexturesResidentEXT, 322, AreTexturesResidentEXT@12, AreTexturesResident, AreTexturesResident@12)
#endif
- GL_STUB_ALIAS(CopyTexImage1DEXT, _gloffset_CopyTexImage1D, CopyTexImage1DEXT@28, CopyTexImage1D, CopyTexImage1D@28)
- GL_STUB_ALIAS(CopyTexImage2DEXT, _gloffset_CopyTexImage2D, CopyTexImage2DEXT@32, CopyTexImage2D, CopyTexImage2D@32)
- GL_STUB_ALIAS(CopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D, CopyTexSubImage1DEXT@24, CopyTexSubImage1D, CopyTexSubImage1D@24)
- GL_STUB_ALIAS(CopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D, CopyTexSubImage2DEXT@32, CopyTexSubImage2D, CopyTexSubImage2D@32)
+ GL_STUB_ALIAS(CopyTexImage1DEXT, 323, CopyTexImage1DEXT@28, CopyTexImage1D, CopyTexImage1D@28)
+ GL_STUB_ALIAS(CopyTexImage2DEXT, 324, CopyTexImage2DEXT@32, CopyTexImage2D, CopyTexImage2D@32)
+ GL_STUB_ALIAS(CopyTexSubImage1DEXT, 325, CopyTexSubImage1DEXT@24, CopyTexSubImage1D, CopyTexSubImage1D@24)
+ GL_STUB_ALIAS(CopyTexSubImage2DEXT, 326, CopyTexSubImage2DEXT@32, CopyTexSubImage2D, CopyTexSubImage2D@32)
#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(DeleteTexturesEXT, _gloffset_DeleteTextures, DeleteTexturesEXT@8, DeleteTextures, DeleteTextures@8)
+ GL_STUB_ALIAS(DeleteTexturesEXT, 327, DeleteTexturesEXT@8, DeleteTextures, DeleteTextures@8)
#endif
#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(GenTexturesEXT, _gloffset_GenTextures, GenTexturesEXT@8, GenTextures, GenTextures@8)
+ GL_STUB_ALIAS(GenTexturesEXT, 328, GenTexturesEXT@8, GenTextures, GenTextures@8)
#endif
- GL_STUB_ALIAS(GetPointervEXT, _gloffset_GetPointerv, GetPointervEXT@8, GetPointerv, GetPointerv@8)
+ GL_STUB_ALIAS(GetPointervEXT, 329, GetPointervEXT@8, GetPointerv, GetPointerv@8)
#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(IsTextureEXT, _gloffset_IsTexture, IsTextureEXT@4, IsTexture, IsTexture@4)
+ GL_STUB_ALIAS(IsTextureEXT, 330, IsTextureEXT@4, IsTexture, IsTexture@4)
#endif
- GL_STUB_ALIAS(PrioritizeTexturesEXT, _gloffset_PrioritizeTextures, PrioritizeTexturesEXT@12, PrioritizeTextures, PrioritizeTextures@12)
- GL_STUB_ALIAS(TexSubImage1DEXT, _gloffset_TexSubImage1D, TexSubImage1DEXT@28, TexSubImage1D, TexSubImage1D@28)
- GL_STUB_ALIAS(TexSubImage2DEXT, _gloffset_TexSubImage2D, TexSubImage2DEXT@36, TexSubImage2D, TexSubImage2D@36)
- GL_STUB_ALIAS(BlendColorEXT, _gloffset_BlendColor, BlendColorEXT@16, BlendColor, BlendColor@16)
- GL_STUB_ALIAS(BlendEquationEXT, _gloffset_BlendEquation, BlendEquationEXT@4, BlendEquation, BlendEquation@4)
- GL_STUB_ALIAS(DrawRangeElementsEXT, _gloffset_DrawRangeElements, DrawRangeElementsEXT@24, DrawRangeElements, DrawRangeElements@24)
- GL_STUB_ALIAS(ColorTableEXT, _gloffset_ColorTable, ColorTableEXT@24, ColorTable, ColorTable@24)
+ GL_STUB_ALIAS(PrioritizeTexturesEXT, 331, PrioritizeTexturesEXT@12, PrioritizeTextures, PrioritizeTextures@12)
+ GL_STUB_ALIAS(TexSubImage1DEXT, 332, TexSubImage1DEXT@28, TexSubImage1D, TexSubImage1D@28)
+ GL_STUB_ALIAS(TexSubImage2DEXT, 333, TexSubImage2DEXT@36, TexSubImage2D, TexSubImage2D@36)
+ GL_STUB_ALIAS(BlendColorEXT, 336, BlendColorEXT@16, BlendColor, BlendColor@16)
+ GL_STUB_ALIAS(BlendEquationEXT, 337, BlendEquationEXT@4, BlendEquation, BlendEquation@4)
+ GL_STUB_ALIAS(DrawRangeElementsEXT, 338, DrawRangeElementsEXT@24, DrawRangeElements, DrawRangeElements@24)
+ GL_STUB_ALIAS(ColorTableEXT, 339, ColorTableEXT@24, ColorTable, ColorTable@24)
#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(GetColorTableEXT, _gloffset_GetColorTable, GetColorTableEXT@16, GetColorTable, GetColorTable@16)
+ GL_STUB_ALIAS(GetColorTableEXT, 343, GetColorTableEXT@16, GetColorTable, GetColorTable@16)
#endif
#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(GetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv, GetColorTableParameterfvEXT@12, GetColorTableParameterfv, GetColorTableParameterfv@12)
+ GL_STUB_ALIAS(GetColorTableParameterfvEXT, 344, GetColorTableParameterfvEXT@12, GetColorTableParameterfv, GetColorTableParameterfv@12)
#endif
#ifndef GLX_INDIRECT_RENDERING
- GL_STUB_ALIAS(GetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv, GetColorTableParameterivEXT@12, GetColorTableParameteriv, GetColorTableParameteriv@12)
+ GL_STUB_ALIAS(GetColorTableParameterivEXT, 345, GetColorTableParameterivEXT@12, GetColorTableParameteriv, GetColorTableParameteriv@12)
#endif
- GL_STUB_ALIAS(TexImage3DEXT, _gloffset_TexImage3D, TexImage3DEXT@40, TexImage3D, TexImage3D@40)
- GL_STUB_ALIAS(TexSubImage3DEXT, _gloffset_TexSubImage3D, TexSubImage3DEXT@44, TexSubImage3D, TexSubImage3D@44)
- GL_STUB_ALIAS(CopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D, CopyTexSubImage3DEXT@36, CopyTexSubImage3D, CopyTexSubImage3D@36)
- GL_STUB_ALIAS(ActiveTexture, _gloffset_ActiveTextureARB, ActiveTexture@4, ActiveTextureARB, ActiveTextureARB@4)
- GL_STUB_ALIAS(ClientActiveTexture, _gloffset_ClientActiveTextureARB, ClientActiveTexture@4, ClientActiveTextureARB, ClientActiveTextureARB@4)
- GL_STUB_ALIAS(MultiTexCoord1d, _gloffset_MultiTexCoord1dARB, MultiTexCoord1d@12, MultiTexCoord1dARB, MultiTexCoord1dARB@12)
- GL_STUB_ALIAS(MultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB, MultiTexCoord1dv@8, MultiTexCoord1dvARB, MultiTexCoord1dvARB@8)
- GL_STUB_ALIAS(MultiTexCoord1f, _gloffset_MultiTexCoord1fARB, MultiTexCoord1f@8, MultiTexCoord1fARB, MultiTexCoord1fARB@8)
- GL_STUB_ALIAS(MultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB, MultiTexCoord1fv@8, MultiTexCoord1fvARB, MultiTexCoord1fvARB@8)
- GL_STUB_ALIAS(MultiTexCoord1i, _gloffset_MultiTexCoord1iARB, MultiTexCoord1i@8, MultiTexCoord1iARB, MultiTexCoord1iARB@8)
- GL_STUB_ALIAS(MultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB, MultiTexCoord1iv@8, MultiTexCoord1ivARB, MultiTexCoord1ivARB@8)
- GL_STUB_ALIAS(MultiTexCoord1s, _gloffset_MultiTexCoord1sARB, MultiTexCoord1s@8, MultiTexCoord1sARB, MultiTexCoord1sARB@8)
- GL_STUB_ALIAS(MultiTexCoord1sv, _gloffset_MultiTexCoord1svARB, MultiTexCoord1sv@8, MultiTexCoord1svARB, MultiTexCoord1svARB@8)
- GL_STUB_ALIAS(MultiTexCoord2d, _gloffset_MultiTexCoord2dARB, MultiTexCoord2d@20, MultiTexCoord2dARB, MultiTexCoord2dARB@20)
- GL_STUB_ALIAS(MultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB, MultiTexCoord2dv@8, MultiTexCoord2dvARB, MultiTexCoord2dvARB@8)
- GL_STUB_ALIAS(MultiTexCoord2f, _gloffset_MultiTexCoord2fARB, MultiTexCoord2f@12, MultiTexCoord2fARB, MultiTexCoord2fARB@12)
- GL_STUB_ALIAS(MultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB, MultiTexCoord2fv@8, MultiTexCoord2fvARB, MultiTexCoord2fvARB@8)
- GL_STUB_ALIAS(MultiTexCoord2i, _gloffset_MultiTexCoord2iARB, MultiTexCoord2i@12, MultiTexCoord2iARB, MultiTexCoord2iARB@12)
- GL_STUB_ALIAS(MultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB, MultiTexCoord2iv@8, MultiTexCoord2ivARB, MultiTexCoord2ivARB@8)
- GL_STUB_ALIAS(MultiTexCoord2s, _gloffset_MultiTexCoord2sARB, MultiTexCoord2s@12, MultiTexCoord2sARB, MultiTexCoord2sARB@12)
- GL_STUB_ALIAS(MultiTexCoord2sv, _gloffset_MultiTexCoord2svARB, MultiTexCoord2sv@8, MultiTexCoord2svARB, MultiTexCoord2svARB@8)
- GL_STUB_ALIAS(MultiTexCoord3d, _gloffset_MultiTexCoord3dARB, MultiTexCoord3d@28, MultiTexCoord3dARB, MultiTexCoord3dARB@28)
- GL_STUB_ALIAS(MultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB, MultiTexCoord3dv@8, MultiTexCoord3dvARB, MultiTexCoord3dvARB@8)
- GL_STUB_ALIAS(MultiTexCoord3f, _gloffset_MultiTexCoord3fARB, MultiTexCoord3f@16, MultiTexCoord3fARB, MultiTexCoord3fARB@16)
- GL_STUB_ALIAS(MultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB, MultiTexCoord3fv@8, MultiTexCoord3fvARB, MultiTexCoord3fvARB@8)
- GL_STUB_ALIAS(MultiTexCoord3i, _gloffset_MultiTexCoord3iARB, MultiTexCoord3i@16, MultiTexCoord3iARB, MultiTexCoord3iARB@16)
- GL_STUB_ALIAS(MultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB, MultiTexCoord3iv@8, MultiTexCoord3ivARB, MultiTexCoord3ivARB@8)
- GL_STUB_ALIAS(MultiTexCoord3s, _gloffset_MultiTexCoord3sARB, MultiTexCoord3s@16, MultiTexCoord3sARB, MultiTexCoord3sARB@16)
- GL_STUB_ALIAS(MultiTexCoord3sv, _gloffset_MultiTexCoord3svARB, MultiTexCoord3sv@8, MultiTexCoord3svARB, MultiTexCoord3svARB@8)
- GL_STUB_ALIAS(MultiTexCoord4d, _gloffset_MultiTexCoord4dARB, MultiTexCoord4d@36, MultiTexCoord4dARB, MultiTexCoord4dARB@36)
- GL_STUB_ALIAS(MultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB, MultiTexCoord4dv@8, MultiTexCoord4dvARB, MultiTexCoord4dvARB@8)
- GL_STUB_ALIAS(MultiTexCoord4f, _gloffset_MultiTexCoord4fARB, MultiTexCoord4f@20, MultiTexCoord4fARB, MultiTexCoord4fARB@20)
- GL_STUB_ALIAS(MultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB, MultiTexCoord4fv@8, MultiTexCoord4fvARB, MultiTexCoord4fvARB@8)
- GL_STUB_ALIAS(MultiTexCoord4i, _gloffset_MultiTexCoord4iARB, MultiTexCoord4i@20, MultiTexCoord4iARB, MultiTexCoord4iARB@20)
- GL_STUB_ALIAS(MultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB, MultiTexCoord4iv@8, MultiTexCoord4ivARB, MultiTexCoord4ivARB@8)
- GL_STUB_ALIAS(MultiTexCoord4s, _gloffset_MultiTexCoord4sARB, MultiTexCoord4s@20, MultiTexCoord4sARB, MultiTexCoord4sARB@20)
- GL_STUB_ALIAS(MultiTexCoord4sv, _gloffset_MultiTexCoord4svARB, MultiTexCoord4sv@8, MultiTexCoord4svARB, MultiTexCoord4svARB@8)
- GL_STUB_ALIAS(DrawArraysInstancedARB, _gloffset_DrawArraysInstanced, DrawArraysInstancedARB@16, DrawArraysInstanced, DrawArraysInstanced@16)
- GL_STUB_ALIAS(DrawArraysInstancedEXT, _gloffset_DrawArraysInstanced, DrawArraysInstancedEXT@16, DrawArraysInstanced, DrawArraysInstanced@16)
- GL_STUB_ALIAS(DrawElementsInstancedARB, _gloffset_DrawElementsInstanced, DrawElementsInstancedARB@20, DrawElementsInstanced, DrawElementsInstanced@20)
- GL_STUB_ALIAS(DrawElementsInstancedEXT, _gloffset_DrawElementsInstanced, DrawElementsInstancedEXT@20, DrawElementsInstanced, DrawElementsInstanced@20)
- GL_STUB_ALIAS(LoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4)
- GL_STUB_ALIAS(LoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4)
- GL_STUB_ALIAS(MultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4)
- GL_STUB_ALIAS(MultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB, MultTransposeMatrixf@4, MultTransposeMatrixfARB, MultTransposeMatrixfARB@4)
- GL_STUB_ALIAS(SampleCoverage, _gloffset_SampleCoverageARB, SampleCoverage@8, SampleCoverageARB, SampleCoverageARB@8)
- GL_STUB_ALIAS(CompressedTexImage1D, _gloffset_CompressedTexImage1DARB, CompressedTexImage1D@28, CompressedTexImage1DARB, CompressedTexImage1DARB@28)
- GL_STUB_ALIAS(CompressedTexImage2D, _gloffset_CompressedTexImage2DARB, CompressedTexImage2D@32, CompressedTexImage2DARB, CompressedTexImage2DARB@32)
- GL_STUB_ALIAS(CompressedTexImage3D, _gloffset_CompressedTexImage3DARB, CompressedTexImage3D@36, CompressedTexImage3DARB, CompressedTexImage3DARB@36)
- GL_STUB_ALIAS(CompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB, CompressedTexSubImage1D@28, CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28)
- GL_STUB_ALIAS(CompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36)
- GL_STUB_ALIAS(CompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44)
- GL_STUB_ALIAS(GetCompressedTexImage, _gloffset_GetCompressedTexImageARB, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12)
- GL_STUB_ALIAS(DisableVertexAttribArray, _gloffset_DisableVertexAttribArrayARB, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4)
- GL_STUB_ALIAS(EnableVertexAttribArray, _gloffset_EnableVertexAttribArrayARB, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4)
- GL_STUB_ALIAS(GetVertexAttribdv, _gloffset_GetVertexAttribdvARB, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12)
- GL_STUB_ALIAS(GetVertexAttribfv, _gloffset_GetVertexAttribfvARB, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12)
- GL_STUB_ALIAS(GetVertexAttribiv, _gloffset_GetVertexAttribivARB, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12)
- GL_STUB_ALIAS(ProgramParameter4dNV, _gloffset_ProgramEnvParameter4dARB, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40)
- GL_STUB_ALIAS(ProgramParameter4dvNV, _gloffset_ProgramEnvParameter4dvARB, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12)
- GL_STUB_ALIAS(ProgramParameter4fNV, _gloffset_ProgramEnvParameter4fARB, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24)
- GL_STUB_ALIAS(ProgramParameter4fvNV, _gloffset_ProgramEnvParameter4fvARB, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12)
- GL_STUB_ALIAS(VertexAttrib1d, _gloffset_VertexAttrib1dARB, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12)
- GL_STUB_ALIAS(VertexAttrib1dv, _gloffset_VertexAttrib1dvARB, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8)
- GL_STUB_ALIAS(VertexAttrib1f, _gloffset_VertexAttrib1fARB, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8)
- GL_STUB_ALIAS(VertexAttrib1fv, _gloffset_VertexAttrib1fvARB, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8)
- GL_STUB_ALIAS(VertexAttrib1s, _gloffset_VertexAttrib1sARB, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8)
- GL_STUB_ALIAS(VertexAttrib1sv, _gloffset_VertexAttrib1svARB, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8)
- GL_STUB_ALIAS(VertexAttrib2d, _gloffset_VertexAttrib2dARB, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20)
- GL_STUB_ALIAS(VertexAttrib2dv, _gloffset_VertexAttrib2dvARB, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8)
- GL_STUB_ALIAS(VertexAttrib2f, _gloffset_VertexAttrib2fARB, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12)
- GL_STUB_ALIAS(VertexAttrib2fv, _gloffset_VertexAttrib2fvARB, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8)
- GL_STUB_ALIAS(VertexAttrib2s, _gloffset_VertexAttrib2sARB, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12)
- GL_STUB_ALIAS(VertexAttrib2sv, _gloffset_VertexAttrib2svARB, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8)
- GL_STUB_ALIAS(VertexAttrib3d, _gloffset_VertexAttrib3dARB, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28)
- GL_STUB_ALIAS(VertexAttrib3dv, _gloffset_VertexAttrib3dvARB, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8)
- GL_STUB_ALIAS(VertexAttrib3f, _gloffset_VertexAttrib3fARB, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16)
- GL_STUB_ALIAS(VertexAttrib3fv, _gloffset_VertexAttrib3fvARB, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8)
- GL_STUB_ALIAS(VertexAttrib3s, _gloffset_VertexAttrib3sARB, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16)
- GL_STUB_ALIAS(VertexAttrib3sv, _gloffset_VertexAttrib3svARB, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nbv, _gloffset_VertexAttrib4NbvARB, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8)
- GL_STUB_ALIAS(VertexAttrib4Niv, _gloffset_VertexAttrib4NivARB, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nsv, _gloffset_VertexAttrib4NsvARB, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nub, _gloffset_VertexAttrib4NubARB, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20)
- GL_STUB_ALIAS(VertexAttrib4Nubv, _gloffset_VertexAttrib4NubvARB, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nuiv, _gloffset_VertexAttrib4NuivARB, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8)
- GL_STUB_ALIAS(VertexAttrib4Nusv, _gloffset_VertexAttrib4NusvARB, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8)
- GL_STUB_ALIAS(VertexAttrib4bv, _gloffset_VertexAttrib4bvARB, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8)
- GL_STUB_ALIAS(VertexAttrib4d, _gloffset_VertexAttrib4dARB, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36)
- GL_STUB_ALIAS(VertexAttrib4dv, _gloffset_VertexAttrib4dvARB, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8)
- GL_STUB_ALIAS(VertexAttrib4f, _gloffset_VertexAttrib4fARB, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20)
- GL_STUB_ALIAS(VertexAttrib4fv, _gloffset_VertexAttrib4fvARB, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8)
- GL_STUB_ALIAS(VertexAttrib4iv, _gloffset_VertexAttrib4ivARB, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8)
- GL_STUB_ALIAS(VertexAttrib4s, _gloffset_VertexAttrib4sARB, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20)
- GL_STUB_ALIAS(VertexAttrib4sv, _gloffset_VertexAttrib4svARB, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8)
- GL_STUB_ALIAS(VertexAttrib4ubv, _gloffset_VertexAttrib4ubvARB, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8)
- GL_STUB_ALIAS(VertexAttrib4uiv, _gloffset_VertexAttrib4uivARB, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8)
- GL_STUB_ALIAS(VertexAttrib4usv, _gloffset_VertexAttrib4usvARB, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8)
- GL_STUB_ALIAS(VertexAttribPointer, _gloffset_VertexAttribPointerARB, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24)
- GL_STUB_ALIAS(BindBuffer, _gloffset_BindBufferARB, BindBuffer@8, BindBufferARB, BindBufferARB@8)
- GL_STUB_ALIAS(BufferData, _gloffset_BufferDataARB, BufferData@16, BufferDataARB, BufferDataARB@16)
- GL_STUB_ALIAS(BufferSubData, _gloffset_BufferSubDataARB, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16)
- GL_STUB_ALIAS(DeleteBuffers, _gloffset_DeleteBuffersARB, DeleteBuffers@8, DeleteBuffersARB, DeleteBuffersARB@8)
- GL_STUB_ALIAS(GenBuffers, _gloffset_GenBuffersARB, GenBuffers@8, GenBuffersARB, GenBuffersARB@8)
- GL_STUB_ALIAS(GetBufferParameteriv, _gloffset_GetBufferParameterivARB, GetBufferParameteriv@12, GetBufferParameterivARB, GetBufferParameterivARB@12)
- GL_STUB_ALIAS(GetBufferPointerv, _gloffset_GetBufferPointervARB, GetBufferPointerv@12, GetBufferPointervARB, GetBufferPointervARB@12)
- GL_STUB_ALIAS(GetBufferSubData, _gloffset_GetBufferSubDataARB, GetBufferSubData@16, GetBufferSubDataARB, GetBufferSubDataARB@16)
- GL_STUB_ALIAS(IsBuffer, _gloffset_IsBufferARB, IsBuffer@4, IsBufferARB, IsBufferARB@4)
- GL_STUB_ALIAS(MapBuffer, _gloffset_MapBufferARB, MapBuffer@8, MapBufferARB, MapBufferARB@8)
- GL_STUB_ALIAS(UnmapBuffer, _gloffset_UnmapBufferARB, UnmapBuffer@4, UnmapBufferARB, UnmapBufferARB@4)
- GL_STUB_ALIAS(BeginQuery, _gloffset_BeginQueryARB, BeginQuery@8, BeginQueryARB, BeginQueryARB@8)
- GL_STUB_ALIAS(DeleteQueries, _gloffset_DeleteQueriesARB, DeleteQueries@8, DeleteQueriesARB, DeleteQueriesARB@8)
- GL_STUB_ALIAS(EndQuery, _gloffset_EndQueryARB, EndQuery@4, EndQueryARB, EndQueryARB@4)
- GL_STUB_ALIAS(GenQueries, _gloffset_GenQueriesARB, GenQueries@8, GenQueriesARB, GenQueriesARB@8)
- GL_STUB_ALIAS(GetQueryObjectiv, _gloffset_GetQueryObjectivARB, GetQueryObjectiv@12, GetQueryObjectivARB, GetQueryObjectivARB@12)
- GL_STUB_ALIAS(GetQueryObjectuiv, _gloffset_GetQueryObjectuivARB, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12)
- GL_STUB_ALIAS(GetQueryiv, _gloffset_GetQueryivARB, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12)
- GL_STUB_ALIAS(IsQuery, _gloffset_IsQueryARB, IsQuery@4, IsQueryARB, IsQueryARB@4)
- GL_STUB_ALIAS(CompileShader, _gloffset_CompileShaderARB, CompileShader@4, CompileShaderARB, CompileShaderARB@4)
- GL_STUB_ALIAS(GetActiveUniform, _gloffset_GetActiveUniformARB, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28)
- GL_STUB_ALIAS(GetShaderSource, _gloffset_GetShaderSourceARB, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16)
- GL_STUB_ALIAS(GetUniformLocation, _gloffset_GetUniformLocationARB, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8)
- GL_STUB_ALIAS(GetUniformfv, _gloffset_GetUniformfvARB, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12)
- GL_STUB_ALIAS(GetUniformiv, _gloffset_GetUniformivARB, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12)
- GL_STUB_ALIAS(LinkProgram, _gloffset_LinkProgramARB, LinkProgram@4, LinkProgramARB, LinkProgramARB@4)
- GL_STUB_ALIAS(ShaderSource, _gloffset_ShaderSourceARB, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16)
- GL_STUB_ALIAS(Uniform1f, _gloffset_Uniform1fARB, Uniform1f@8, Uniform1fARB, Uniform1fARB@8)
- GL_STUB_ALIAS(Uniform1fv, _gloffset_Uniform1fvARB, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12)
- GL_STUB_ALIAS(Uniform1i, _gloffset_Uniform1iARB, Uniform1i@8, Uniform1iARB, Uniform1iARB@8)
- GL_STUB_ALIAS(Uniform1iv, _gloffset_Uniform1ivARB, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12)
- GL_STUB_ALIAS(Uniform2f, _gloffset_Uniform2fARB, Uniform2f@12, Uniform2fARB, Uniform2fARB@12)
- GL_STUB_ALIAS(Uniform2fv, _gloffset_Uniform2fvARB, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12)
- GL_STUB_ALIAS(Uniform2i, _gloffset_Uniform2iARB, Uniform2i@12, Uniform2iARB, Uniform2iARB@12)
- GL_STUB_ALIAS(Uniform2iv, _gloffset_Uniform2ivARB, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12)
- GL_STUB_ALIAS(Uniform3f, _gloffset_Uniform3fARB, Uniform3f@16, Uniform3fARB, Uniform3fARB@16)
- GL_STUB_ALIAS(Uniform3fv, _gloffset_Uniform3fvARB, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12)
- GL_STUB_ALIAS(Uniform3i, _gloffset_Uniform3iARB, Uniform3i@16, Uniform3iARB, Uniform3iARB@16)
- GL_STUB_ALIAS(Uniform3iv, _gloffset_Uniform3ivARB, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12)
- GL_STUB_ALIAS(Uniform4f, _gloffset_Uniform4fARB, Uniform4f@20, Uniform4fARB, Uniform4fARB@20)
- GL_STUB_ALIAS(Uniform4fv, _gloffset_Uniform4fvARB, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12)
- GL_STUB_ALIAS(Uniform4i, _gloffset_Uniform4iARB, Uniform4i@20, Uniform4iARB, Uniform4iARB@20)
- GL_STUB_ALIAS(Uniform4iv, _gloffset_Uniform4ivARB, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12)
- GL_STUB_ALIAS(UniformMatrix2fv, _gloffset_UniformMatrix2fvARB, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16)
- GL_STUB_ALIAS(UniformMatrix3fv, _gloffset_UniformMatrix3fvARB, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16)
- GL_STUB_ALIAS(UniformMatrix4fv, _gloffset_UniformMatrix4fvARB, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16)
- GL_STUB_ALIAS(UseProgram, _gloffset_UseProgramObjectARB, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4)
- GL_STUB_ALIAS(ValidateProgram, _gloffset_ValidateProgramARB, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4)
- GL_STUB_ALIAS(BindAttribLocation, _gloffset_BindAttribLocationARB, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12)
- GL_STUB_ALIAS(GetActiveAttrib, _gloffset_GetActiveAttribARB, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28)
- GL_STUB_ALIAS(GetAttribLocation, _gloffset_GetAttribLocationARB, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8)
- GL_STUB_ALIAS(DrawBuffers, _gloffset_DrawBuffersARB, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8)
- GL_STUB_ALIAS(DrawBuffersATI, _gloffset_DrawBuffersARB, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8)
- GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
- GL_STUB_ALIAS(PointParameterf, _gloffset_PointParameterfEXT, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
- GL_STUB_ALIAS(PointParameterfARB, _gloffset_PointParameterfEXT, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
- GL_STUB_ALIAS(PointParameterfv, _gloffset_PointParameterfvEXT, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
- GL_STUB_ALIAS(PointParameterfvARB, _gloffset_PointParameterfvEXT, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
- GL_STUB_ALIAS(SecondaryColor3b, _gloffset_SecondaryColor3bEXT, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
- GL_STUB_ALIAS(SecondaryColor3bv, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3d, _gloffset_SecondaryColor3dEXT, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
- GL_STUB_ALIAS(SecondaryColor3dv, _gloffset_SecondaryColor3dvEXT, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3f, _gloffset_SecondaryColor3fEXT, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
- GL_STUB_ALIAS(SecondaryColor3fv, _gloffset_SecondaryColor3fvEXT, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3i, _gloffset_SecondaryColor3iEXT, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
- GL_STUB_ALIAS(SecondaryColor3iv, _gloffset_SecondaryColor3ivEXT, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
- GL_STUB_ALIAS(SecondaryColor3s, _gloffset_SecondaryColor3sEXT, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
- GL_STUB_ALIAS(SecondaryColor3sv, _gloffset_SecondaryColor3svEXT, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
- GL_STUB_ALIAS(SecondaryColor3ub, _gloffset_SecondaryColor3ubEXT, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
- GL_STUB_ALIAS(SecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3ui, _gloffset_SecondaryColor3uiEXT, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
- GL_STUB_ALIAS(SecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
- GL_STUB_ALIAS(SecondaryColor3us, _gloffset_SecondaryColor3usEXT, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
- GL_STUB_ALIAS(SecondaryColor3usv, _gloffset_SecondaryColor3usvEXT, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
- GL_STUB_ALIAS(SecondaryColorPointer, _gloffset_SecondaryColorPointerEXT, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
- GL_STUB_ALIAS(MultiDrawArrays, _gloffset_MultiDrawArraysEXT, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
- GL_STUB_ALIAS(MultiDrawElements, _gloffset_MultiDrawElementsEXT, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
- GL_STUB_ALIAS(FogCoordPointer, _gloffset_FogCoordPointerEXT, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
- GL_STUB_ALIAS(FogCoordd, _gloffset_FogCoorddEXT, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
- GL_STUB_ALIAS(FogCoorddv, _gloffset_FogCoorddvEXT, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
- GL_STUB_ALIAS(FogCoordf, _gloffset_FogCoordfEXT, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
- GL_STUB_ALIAS(FogCoordfv, _gloffset_FogCoordfvEXT, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
- GL_STUB_ALIAS(BlendFuncSeparate, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
- GL_STUB_ALIAS(WindowPos2d, _gloffset_WindowPos2dMESA, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
- GL_STUB_ALIAS(WindowPos2dARB, _gloffset_WindowPos2dMESA, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
- GL_STUB_ALIAS(WindowPos2dv, _gloffset_WindowPos2dvMESA, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
- GL_STUB_ALIAS(WindowPos2dvARB, _gloffset_WindowPos2dvMESA, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
- GL_STUB_ALIAS(WindowPos2f, _gloffset_WindowPos2fMESA, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
- GL_STUB_ALIAS(WindowPos2fARB, _gloffset_WindowPos2fMESA, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
- GL_STUB_ALIAS(WindowPos2fv, _gloffset_WindowPos2fvMESA, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
- GL_STUB_ALIAS(WindowPos2fvARB, _gloffset_WindowPos2fvMESA, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
- GL_STUB_ALIAS(WindowPos2i, _gloffset_WindowPos2iMESA, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
- GL_STUB_ALIAS(WindowPos2iARB, _gloffset_WindowPos2iMESA, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
- GL_STUB_ALIAS(WindowPos2iv, _gloffset_WindowPos2ivMESA, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
- GL_STUB_ALIAS(WindowPos2ivARB, _gloffset_WindowPos2ivMESA, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
- GL_STUB_ALIAS(WindowPos2s, _gloffset_WindowPos2sMESA, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
- GL_STUB_ALIAS(WindowPos2sARB, _gloffset_WindowPos2sMESA, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
- GL_STUB_ALIAS(WindowPos2sv, _gloffset_WindowPos2svMESA, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
- GL_STUB_ALIAS(WindowPos2svARB, _gloffset_WindowPos2svMESA, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
- GL_STUB_ALIAS(WindowPos3d, _gloffset_WindowPos3dMESA, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
- GL_STUB_ALIAS(WindowPos3dARB, _gloffset_WindowPos3dMESA, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
- GL_STUB_ALIAS(WindowPos3dv, _gloffset_WindowPos3dvMESA, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
- GL_STUB_ALIAS(WindowPos3dvARB, _gloffset_WindowPos3dvMESA, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
- GL_STUB_ALIAS(WindowPos3f, _gloffset_WindowPos3fMESA, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
- GL_STUB_ALIAS(WindowPos3fARB, _gloffset_WindowPos3fMESA, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
- GL_STUB_ALIAS(WindowPos3fv, _gloffset_WindowPos3fvMESA, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
- GL_STUB_ALIAS(WindowPos3fvARB, _gloffset_WindowPos3fvMESA, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
- GL_STUB_ALIAS(WindowPos3i, _gloffset_WindowPos3iMESA, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
- GL_STUB_ALIAS(WindowPos3iARB, _gloffset_WindowPos3iMESA, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
- GL_STUB_ALIAS(WindowPos3iv, _gloffset_WindowPos3ivMESA, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
- GL_STUB_ALIAS(WindowPos3ivARB, _gloffset_WindowPos3ivMESA, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
- GL_STUB_ALIAS(WindowPos3s, _gloffset_WindowPos3sMESA, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
- GL_STUB_ALIAS(WindowPos3sARB, _gloffset_WindowPos3sMESA, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
- GL_STUB_ALIAS(WindowPos3sv, _gloffset_WindowPos3svMESA, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
- GL_STUB_ALIAS(WindowPos3svARB, _gloffset_WindowPos3svMESA, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
- GL_STUB_ALIAS(BindProgramARB, _gloffset_BindProgramNV, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
- GL_STUB_ALIAS(DeleteProgramsARB, _gloffset_DeleteProgramsNV, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
- GL_STUB_ALIAS(GenProgramsARB, _gloffset_GenProgramsNV, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
- GL_STUB_ALIAS(GetVertexAttribPointerv, _gloffset_GetVertexAttribPointervNV, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
- GL_STUB_ALIAS(GetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
- GL_STUB_ALIAS(IsProgramARB, _gloffset_IsProgramNV, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
- GL_STUB_ALIAS(PointParameteri, _gloffset_PointParameteriNV, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
- GL_STUB_ALIAS(PointParameteriv, _gloffset_PointParameterivNV, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
- GL_STUB_ALIAS(DeleteVertexArrays, _gloffset_DeleteVertexArraysAPPLE, DeleteVertexArrays@8, _dispatch_stub_765, _dispatch_stub_765@8)
- GL_STUB_ALIAS(IsVertexArray, _gloffset_IsVertexArrayAPPLE, IsVertexArray@4, _dispatch_stub_767, _dispatch_stub_767@4)
- GL_STUB_ALIAS(BlendEquationSeparate, _gloffset_BlendEquationSeparateEXT, BlendEquationSeparate@8, _dispatch_stub_777, _dispatch_stub_777@8)
- GL_STUB_ALIAS(BindFramebuffer, _gloffset_BindFramebufferEXT, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
- GL_STUB_ALIAS(BindRenderbuffer, _gloffset_BindRenderbufferEXT, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
- GL_STUB_ALIAS(CheckFramebufferStatus, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
- GL_STUB_ALIAS(DeleteFramebuffers, _gloffset_DeleteFramebuffersEXT, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
- GL_STUB_ALIAS(DeleteRenderbuffers, _gloffset_DeleteRenderbuffersEXT, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
- GL_STUB_ALIAS(FramebufferRenderbuffer, _gloffset_FramebufferRenderbufferEXT, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
- GL_STUB_ALIAS(FramebufferTexture1D, _gloffset_FramebufferTexture1DEXT, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
- GL_STUB_ALIAS(FramebufferTexture2D, _gloffset_FramebufferTexture2DEXT, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
- GL_STUB_ALIAS(FramebufferTexture3D, _gloffset_FramebufferTexture3DEXT, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
- GL_STUB_ALIAS(GenFramebuffers, _gloffset_GenFramebuffersEXT, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
- GL_STUB_ALIAS(GenRenderbuffers, _gloffset_GenRenderbuffersEXT, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
- GL_STUB_ALIAS(GenerateMipmap, _gloffset_GenerateMipmapEXT, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
- GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, _gloffset_GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
- GL_STUB_ALIAS(GetRenderbufferParameteriv, _gloffset_GetRenderbufferParameterivEXT, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
- GL_STUB_ALIAS(IsFramebuffer, _gloffset_IsFramebufferEXT, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
- GL_STUB_ALIAS(IsRenderbuffer, _gloffset_IsRenderbufferEXT, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
- GL_STUB_ALIAS(RenderbufferStorage, _gloffset_RenderbufferStorageEXT, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB_ALIAS(BlitFramebuffer, _gloffset_BlitFramebufferEXT, BlitFramebuffer@40, _dispatch_stub_795, _dispatch_stub_795@40)
- GL_STUB_ALIAS(FramebufferTextureLayer, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
- GL_STUB_ALIAS(BeginTransformFeedback, _gloffset_BeginTransformFeedbackEXT, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
- GL_STUB_ALIAS(BindBufferBase, _gloffset_BindBufferBaseEXT, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
- GL_STUB_ALIAS(BindBufferRange, _gloffset_BindBufferRangeEXT, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
- GL_STUB_ALIAS(EndTransformFeedback, _gloffset_EndTransformFeedbackEXT, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
- GL_STUB_ALIAS(GetTransformFeedbackVarying, _gloffset_GetTransformFeedbackVaryingEXT, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
- GL_STUB_ALIAS(TransformFeedbackVaryings, _gloffset_TransformFeedbackVaryingsEXT, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
- GL_STUB_ALIAS(ProvokingVertex, _gloffset_ProvokingVertexEXT, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
+ GL_STUB_ALIAS(TexImage3DEXT, 371, TexImage3DEXT@40, TexImage3D, TexImage3D@40)
+ GL_STUB_ALIAS(TexSubImage3DEXT, 372, TexSubImage3DEXT@44, TexSubImage3D, TexSubImage3D@44)
+ GL_STUB_ALIAS(CopyTexSubImage3DEXT, 373, CopyTexSubImage3DEXT@36, CopyTexSubImage3D, CopyTexSubImage3D@36)
+ GL_STUB_ALIAS(ActiveTexture, 374, ActiveTexture@4, ActiveTextureARB, ActiveTextureARB@4)
+ GL_STUB_ALIAS(ClientActiveTexture, 375, ClientActiveTexture@4, ClientActiveTextureARB, ClientActiveTextureARB@4)
+ GL_STUB_ALIAS(MultiTexCoord1d, 376, MultiTexCoord1d@12, MultiTexCoord1dARB, MultiTexCoord1dARB@12)
+ GL_STUB_ALIAS(MultiTexCoord1dv, 377, MultiTexCoord1dv@8, MultiTexCoord1dvARB, MultiTexCoord1dvARB@8)
+ GL_STUB_ALIAS(MultiTexCoord1f, 378, MultiTexCoord1f@8, MultiTexCoord1fARB, MultiTexCoord1fARB@8)
+ GL_STUB_ALIAS(MultiTexCoord1fv, 379, MultiTexCoord1fv@8, MultiTexCoord1fvARB, MultiTexCoord1fvARB@8)
+ GL_STUB_ALIAS(MultiTexCoord1i, 380, MultiTexCoord1i@8, MultiTexCoord1iARB, MultiTexCoord1iARB@8)
+ GL_STUB_ALIAS(MultiTexCoord1iv, 381, MultiTexCoord1iv@8, MultiTexCoord1ivARB, MultiTexCoord1ivARB@8)
+ GL_STUB_ALIAS(MultiTexCoord1s, 382, MultiTexCoord1s@8, MultiTexCoord1sARB, MultiTexCoord1sARB@8)
+ GL_STUB_ALIAS(MultiTexCoord1sv, 383, MultiTexCoord1sv@8, MultiTexCoord1svARB, MultiTexCoord1svARB@8)
+ GL_STUB_ALIAS(MultiTexCoord2d, 384, MultiTexCoord2d@20, MultiTexCoord2dARB, MultiTexCoord2dARB@20)
+ GL_STUB_ALIAS(MultiTexCoord2dv, 385, MultiTexCoord2dv@8, MultiTexCoord2dvARB, MultiTexCoord2dvARB@8)
+ GL_STUB_ALIAS(MultiTexCoord2f, 386, MultiTexCoord2f@12, MultiTexCoord2fARB, MultiTexCoord2fARB@12)
+ GL_STUB_ALIAS(MultiTexCoord2fv, 387, MultiTexCoord2fv@8, MultiTexCoord2fvARB, MultiTexCoord2fvARB@8)
+ GL_STUB_ALIAS(MultiTexCoord2i, 388, MultiTexCoord2i@12, MultiTexCoord2iARB, MultiTexCoord2iARB@12)
+ GL_STUB_ALIAS(MultiTexCoord2iv, 389, MultiTexCoord2iv@8, MultiTexCoord2ivARB, MultiTexCoord2ivARB@8)
+ GL_STUB_ALIAS(MultiTexCoord2s, 390, MultiTexCoord2s@12, MultiTexCoord2sARB, MultiTexCoord2sARB@12)
+ GL_STUB_ALIAS(MultiTexCoord2sv, 391, MultiTexCoord2sv@8, MultiTexCoord2svARB, MultiTexCoord2svARB@8)
+ GL_STUB_ALIAS(MultiTexCoord3d, 392, MultiTexCoord3d@28, MultiTexCoord3dARB, MultiTexCoord3dARB@28)
+ GL_STUB_ALIAS(MultiTexCoord3dv, 393, MultiTexCoord3dv@8, MultiTexCoord3dvARB, MultiTexCoord3dvARB@8)
+ GL_STUB_ALIAS(MultiTexCoord3f, 394, MultiTexCoord3f@16, MultiTexCoord3fARB, MultiTexCoord3fARB@16)
+ GL_STUB_ALIAS(MultiTexCoord3fv, 395, MultiTexCoord3fv@8, MultiTexCoord3fvARB, MultiTexCoord3fvARB@8)
+ GL_STUB_ALIAS(MultiTexCoord3i, 396, MultiTexCoord3i@16, MultiTexCoord3iARB, MultiTexCoord3iARB@16)
+ GL_STUB_ALIAS(MultiTexCoord3iv, 397, MultiTexCoord3iv@8, MultiTexCoord3ivARB, MultiTexCoord3ivARB@8)
+ GL_STUB_ALIAS(MultiTexCoord3s, 398, MultiTexCoord3s@16, MultiTexCoord3sARB, MultiTexCoord3sARB@16)
+ GL_STUB_ALIAS(MultiTexCoord3sv, 399, MultiTexCoord3sv@8, MultiTexCoord3svARB, MultiTexCoord3svARB@8)
+ GL_STUB_ALIAS(MultiTexCoord4d, 400, MultiTexCoord4d@36, MultiTexCoord4dARB, MultiTexCoord4dARB@36)
+ GL_STUB_ALIAS(MultiTexCoord4dv, 401, MultiTexCoord4dv@8, MultiTexCoord4dvARB, MultiTexCoord4dvARB@8)
+ GL_STUB_ALIAS(MultiTexCoord4f, 402, MultiTexCoord4f@20, MultiTexCoord4fARB, MultiTexCoord4fARB@20)
+ GL_STUB_ALIAS(MultiTexCoord4fv, 403, MultiTexCoord4fv@8, MultiTexCoord4fvARB, MultiTexCoord4fvARB@8)
+ GL_STUB_ALIAS(MultiTexCoord4i, 404, MultiTexCoord4i@20, MultiTexCoord4iARB, MultiTexCoord4iARB@20)
+ GL_STUB_ALIAS(MultiTexCoord4iv, 405, MultiTexCoord4iv@8, MultiTexCoord4ivARB, MultiTexCoord4ivARB@8)
+ GL_STUB_ALIAS(MultiTexCoord4s, 406, MultiTexCoord4s@20, MultiTexCoord4sARB, MultiTexCoord4sARB@20)
+ GL_STUB_ALIAS(MultiTexCoord4sv, 407, MultiTexCoord4sv@8, MultiTexCoord4svARB, MultiTexCoord4svARB@8)
+ GL_STUB_ALIAS(DrawArraysInstancedARB, 430, DrawArraysInstancedARB@16, DrawArraysInstanced, DrawArraysInstanced@16)
+ GL_STUB_ALIAS(DrawArraysInstancedEXT, 430, DrawArraysInstancedEXT@16, DrawArraysInstanced, DrawArraysInstanced@16)
+ GL_STUB_ALIAS(DrawElementsInstancedARB, 431, DrawElementsInstancedARB@20, DrawElementsInstanced, DrawElementsInstanced@20)
+ GL_STUB_ALIAS(DrawElementsInstancedEXT, 431, DrawElementsInstancedEXT@20, DrawElementsInstanced, DrawElementsInstanced@20)
+ GL_STUB_ALIAS(LoadTransposeMatrixd, 432, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4)
+ GL_STUB_ALIAS(LoadTransposeMatrixf, 433, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4)
+ GL_STUB_ALIAS(MultTransposeMatrixd, 434, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4)
+ GL_STUB_ALIAS(MultTransposeMatrixf, 435, MultTransposeMatrixf@4, MultTransposeMatrixfARB, MultTransposeMatrixfARB@4)
+ GL_STUB_ALIAS(SampleCoverage, 436, SampleCoverage@8, SampleCoverageARB, SampleCoverageARB@8)
+ GL_STUB_ALIAS(CompressedTexImage1D, 437, CompressedTexImage1D@28, CompressedTexImage1DARB, CompressedTexImage1DARB@28)
+ GL_STUB_ALIAS(CompressedTexImage2D, 438, CompressedTexImage2D@32, CompressedTexImage2DARB, CompressedTexImage2DARB@32)
+ GL_STUB_ALIAS(CompressedTexImage3D, 439, CompressedTexImage3D@36, CompressedTexImage3DARB, CompressedTexImage3DARB@36)
+ GL_STUB_ALIAS(CompressedTexSubImage1D, 440, CompressedTexSubImage1D@28, CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28)
+ GL_STUB_ALIAS(CompressedTexSubImage2D, 441, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36)
+ GL_STUB_ALIAS(CompressedTexSubImage3D, 442, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44)
+ GL_STUB_ALIAS(GetCompressedTexImage, 443, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12)
+ GL_STUB_ALIAS(DisableVertexAttribArray, 444, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4)
+ GL_STUB_ALIAS(EnableVertexAttribArray, 445, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4)
+ GL_STUB_ALIAS(GetVertexAttribdv, 452, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12)
+ GL_STUB_ALIAS(GetVertexAttribfv, 453, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12)
+ GL_STUB_ALIAS(GetVertexAttribiv, 454, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12)
+ GL_STUB_ALIAS(ProgramParameter4dNV, 455, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40)
+ GL_STUB_ALIAS(ProgramParameter4dvNV, 456, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12)
+ GL_STUB_ALIAS(ProgramParameter4fNV, 457, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24)
+ GL_STUB_ALIAS(ProgramParameter4fvNV, 458, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12)
+ GL_STUB_ALIAS(VertexAttrib1d, 464, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12)
+ GL_STUB_ALIAS(VertexAttrib1dv, 465, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib1f, 466, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8)
+ GL_STUB_ALIAS(VertexAttrib1fv, 467, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib1s, 468, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8)
+ GL_STUB_ALIAS(VertexAttrib1sv, 469, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8)
+ GL_STUB_ALIAS(VertexAttrib2d, 470, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20)
+ GL_STUB_ALIAS(VertexAttrib2dv, 471, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib2f, 472, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12)
+ GL_STUB_ALIAS(VertexAttrib2fv, 473, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib2s, 474, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12)
+ GL_STUB_ALIAS(VertexAttrib2sv, 475, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8)
+ GL_STUB_ALIAS(VertexAttrib3d, 476, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28)
+ GL_STUB_ALIAS(VertexAttrib3dv, 477, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib3f, 478, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16)
+ GL_STUB_ALIAS(VertexAttrib3fv, 479, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib3s, 480, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16)
+ GL_STUB_ALIAS(VertexAttrib3sv, 481, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nbv, 482, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Niv, 483, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nsv, 484, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nub, 485, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20)
+ GL_STUB_ALIAS(VertexAttrib4Nubv, 486, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nuiv, 487, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4Nusv, 488, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4bv, 489, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4d, 490, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36)
+ GL_STUB_ALIAS(VertexAttrib4dv, 491, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4f, 492, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20)
+ GL_STUB_ALIAS(VertexAttrib4fv, 493, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4iv, 494, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4s, 495, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20)
+ GL_STUB_ALIAS(VertexAttrib4sv, 496, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8)
+ GL_STUB_ALIAS(VertexAttrib4ubv, 497, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4uiv, 498, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4usv, 499, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8)
+ GL_STUB_ALIAS(VertexAttribPointer, 500, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24)
+ GL_STUB_ALIAS(BindBuffer, 501, BindBuffer@8, BindBufferARB, BindBufferARB@8)
+ GL_STUB_ALIAS(BufferData, 502, BufferData@16, BufferDataARB, BufferDataARB@16)
+ GL_STUB_ALIAS(BufferSubData, 503, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16)
+ GL_STUB_ALIAS(DeleteBuffers, 504, DeleteBuffers@8, DeleteBuffersARB, DeleteBuffersARB@8)
+ GL_STUB_ALIAS(GenBuffers, 505, GenBuffers@8, GenBuffersARB, GenBuffersARB@8)
+ GL_STUB_ALIAS(GetBufferParameteriv, 506, GetBufferParameteriv@12, GetBufferParameterivARB, GetBufferParameterivARB@12)
+ GL_STUB_ALIAS(GetBufferPointerv, 507, GetBufferPointerv@12, GetBufferPointervARB, GetBufferPointervARB@12)
+ GL_STUB_ALIAS(GetBufferSubData, 508, GetBufferSubData@16, GetBufferSubDataARB, GetBufferSubDataARB@16)
+ GL_STUB_ALIAS(IsBuffer, 509, IsBuffer@4, IsBufferARB, IsBufferARB@4)
+ GL_STUB_ALIAS(MapBuffer, 510, MapBuffer@8, MapBufferARB, MapBufferARB@8)
+ GL_STUB_ALIAS(UnmapBuffer, 511, UnmapBuffer@4, UnmapBufferARB, UnmapBufferARB@4)
+ GL_STUB_ALIAS(BeginQuery, 512, BeginQuery@8, BeginQueryARB, BeginQueryARB@8)
+ GL_STUB_ALIAS(DeleteQueries, 513, DeleteQueries@8, DeleteQueriesARB, DeleteQueriesARB@8)
+ GL_STUB_ALIAS(EndQuery, 514, EndQuery@4, EndQueryARB, EndQueryARB@4)
+ GL_STUB_ALIAS(GenQueries, 515, GenQueries@8, GenQueriesARB, GenQueriesARB@8)
+ GL_STUB_ALIAS(GetQueryObjectiv, 516, GetQueryObjectiv@12, GetQueryObjectivARB, GetQueryObjectivARB@12)
+ GL_STUB_ALIAS(GetQueryObjectuiv, 517, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12)
+ GL_STUB_ALIAS(GetQueryiv, 518, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12)
+ GL_STUB_ALIAS(IsQuery, 519, IsQuery@4, IsQueryARB, IsQueryARB@4)
+ GL_STUB_ALIAS(CompileShader, 521, CompileShader@4, CompileShaderARB, CompileShaderARB@4)
+ GL_STUB_ALIAS(GetActiveUniform, 526, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28)
+ GL_STUB_ALIAS(GetShaderSource, 532, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16)
+ GL_STUB_ALIAS(GetUniformLocation, 533, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8)
+ GL_STUB_ALIAS(GetUniformfv, 534, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12)
+ GL_STUB_ALIAS(GetUniformiv, 535, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12)
+ GL_STUB_ALIAS(LinkProgram, 536, LinkProgram@4, LinkProgramARB, LinkProgramARB@4)
+ GL_STUB_ALIAS(ShaderSource, 537, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16)
+ GL_STUB_ALIAS(Uniform1f, 538, Uniform1f@8, Uniform1fARB, Uniform1fARB@8)
+ GL_STUB_ALIAS(Uniform1fv, 539, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12)
+ GL_STUB_ALIAS(Uniform1i, 540, Uniform1i@8, Uniform1iARB, Uniform1iARB@8)
+ GL_STUB_ALIAS(Uniform1iv, 541, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12)
+ GL_STUB_ALIAS(Uniform2f, 542, Uniform2f@12, Uniform2fARB, Uniform2fARB@12)
+ GL_STUB_ALIAS(Uniform2fv, 543, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12)
+ GL_STUB_ALIAS(Uniform2i, 544, Uniform2i@12, Uniform2iARB, Uniform2iARB@12)
+ GL_STUB_ALIAS(Uniform2iv, 545, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12)
+ GL_STUB_ALIAS(Uniform3f, 546, Uniform3f@16, Uniform3fARB, Uniform3fARB@16)
+ GL_STUB_ALIAS(Uniform3fv, 547, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12)
+ GL_STUB_ALIAS(Uniform3i, 548, Uniform3i@16, Uniform3iARB, Uniform3iARB@16)
+ GL_STUB_ALIAS(Uniform3iv, 549, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12)
+ GL_STUB_ALIAS(Uniform4f, 550, Uniform4f@20, Uniform4fARB, Uniform4fARB@20)
+ GL_STUB_ALIAS(Uniform4fv, 551, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12)
+ GL_STUB_ALIAS(Uniform4i, 552, Uniform4i@20, Uniform4iARB, Uniform4iARB@20)
+ GL_STUB_ALIAS(Uniform4iv, 553, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12)
+ GL_STUB_ALIAS(UniformMatrix2fv, 554, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16)
+ GL_STUB_ALIAS(UniformMatrix3fv, 555, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16)
+ GL_STUB_ALIAS(UniformMatrix4fv, 556, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16)
+ GL_STUB_ALIAS(UseProgram, 557, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4)
+ GL_STUB_ALIAS(ValidateProgram, 558, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4)
+ GL_STUB_ALIAS(BindAttribLocation, 559, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12)
+ GL_STUB_ALIAS(GetActiveAttrib, 560, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28)
+ GL_STUB_ALIAS(GetAttribLocation, 561, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8)
+ GL_STUB_ALIAS(DrawBuffers, 562, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8)
+ GL_STUB_ALIAS(DrawBuffersATI, 562, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8)
+ GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 563, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
+ GL_STUB_ALIAS(PointParameterf, 604, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
+ GL_STUB_ALIAS(PointParameterfARB, 604, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
+ GL_STUB_ALIAS(PointParameterfv, 605, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
+ GL_STUB_ALIAS(PointParameterfvARB, 605, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
+ GL_STUB_ALIAS(SecondaryColor3b, 608, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3bv, 609, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3d, 610, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
+ GL_STUB_ALIAS(SecondaryColor3dv, 611, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3f, 612, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3fv, 613, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3i, 614, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3iv, 615, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3s, 616, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3sv, 617, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3ub, 618, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3ubv, 619, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3ui, 620, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3uiv, 621, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3us, 622, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3usv, 623, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
+ GL_STUB_ALIAS(SecondaryColorPointer, 624, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
+ GL_STUB_ALIAS(MultiDrawArrays, 625, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
+ GL_STUB_ALIAS(MultiDrawElements, 626, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
+ GL_STUB_ALIAS(FogCoordPointer, 627, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
+ GL_STUB_ALIAS(FogCoordd, 628, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
+ GL_STUB_ALIAS(FogCoorddv, 629, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
+ GL_STUB_ALIAS(FogCoordf, 630, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
+ GL_STUB_ALIAS(FogCoordfv, 631, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
+ GL_STUB_ALIAS(BlendFuncSeparate, 633, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
+ GL_STUB_ALIAS(WindowPos2d, 650, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
+ GL_STUB_ALIAS(WindowPos2dARB, 650, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
+ GL_STUB_ALIAS(WindowPos2dv, 651, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
+ GL_STUB_ALIAS(WindowPos2dvARB, 651, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
+ GL_STUB_ALIAS(WindowPos2f, 652, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
+ GL_STUB_ALIAS(WindowPos2fARB, 652, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
+ GL_STUB_ALIAS(WindowPos2fv, 653, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
+ GL_STUB_ALIAS(WindowPos2fvARB, 653, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
+ GL_STUB_ALIAS(WindowPos2i, 654, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
+ GL_STUB_ALIAS(WindowPos2iARB, 654, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
+ GL_STUB_ALIAS(WindowPos2iv, 655, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
+ GL_STUB_ALIAS(WindowPos2ivARB, 655, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
+ GL_STUB_ALIAS(WindowPos2s, 656, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
+ GL_STUB_ALIAS(WindowPos2sARB, 656, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
+ GL_STUB_ALIAS(WindowPos2sv, 657, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
+ GL_STUB_ALIAS(WindowPos2svARB, 657, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
+ GL_STUB_ALIAS(WindowPos3d, 658, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
+ GL_STUB_ALIAS(WindowPos3dARB, 658, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
+ GL_STUB_ALIAS(WindowPos3dv, 659, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
+ GL_STUB_ALIAS(WindowPos3dvARB, 659, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
+ GL_STUB_ALIAS(WindowPos3f, 660, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
+ GL_STUB_ALIAS(WindowPos3fARB, 660, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
+ GL_STUB_ALIAS(WindowPos3fv, 661, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
+ GL_STUB_ALIAS(WindowPos3fvARB, 661, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
+ GL_STUB_ALIAS(WindowPos3i, 662, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
+ GL_STUB_ALIAS(WindowPos3iARB, 662, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
+ GL_STUB_ALIAS(WindowPos3iv, 663, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
+ GL_STUB_ALIAS(WindowPos3ivARB, 663, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
+ GL_STUB_ALIAS(WindowPos3s, 664, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
+ GL_STUB_ALIAS(WindowPos3sARB, 664, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
+ GL_STUB_ALIAS(WindowPos3sv, 665, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
+ GL_STUB_ALIAS(WindowPos3svARB, 665, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
+ GL_STUB_ALIAS(BindProgramARB, 684, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
+ GL_STUB_ALIAS(DeleteProgramsARB, 685, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
+ GL_STUB_ALIAS(GenProgramsARB, 687, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
+ GL_STUB_ALIAS(GetVertexAttribPointerv, 693, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
+ GL_STUB_ALIAS(GetVertexAttribPointervARB, 693, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
+ GL_STUB_ALIAS(IsProgramARB, 697, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
+ GL_STUB_ALIAS(PointParameteri, 761, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
+ GL_STUB_ALIAS(PointParameteriv, 762, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
+ GL_STUB_ALIAS(DeleteVertexArrays, 765, DeleteVertexArrays@8, _dispatch_stub_765, _dispatch_stub_765@8)
+ GL_STUB_ALIAS(IsVertexArray, 767, IsVertexArray@4, _dispatch_stub_767, _dispatch_stub_767@4)
+ GL_STUB_ALIAS(BlendEquationSeparate, 777, BlendEquationSeparate@8, _dispatch_stub_777, _dispatch_stub_777@8)
+ GL_STUB_ALIAS(BindFramebuffer, 778, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
+ GL_STUB_ALIAS(BindRenderbuffer, 779, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
+ GL_STUB_ALIAS(CheckFramebufferStatus, 780, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
+ GL_STUB_ALIAS(DeleteFramebuffers, 781, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
+ GL_STUB_ALIAS(DeleteRenderbuffers, 782, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
+ GL_STUB_ALIAS(FramebufferRenderbuffer, 783, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
+ GL_STUB_ALIAS(FramebufferTexture1D, 784, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture2D, 785, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture3D, 786, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
+ GL_STUB_ALIAS(GenFramebuffers, 787, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
+ GL_STUB_ALIAS(GenRenderbuffers, 788, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
+ GL_STUB_ALIAS(GenerateMipmap, 789, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
+ GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 790, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB_ALIAS(GetRenderbufferParameteriv, 791, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
+ GL_STUB_ALIAS(IsFramebuffer, 792, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
+ GL_STUB_ALIAS(IsRenderbuffer, 793, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
+ GL_STUB_ALIAS(RenderbufferStorage, 794, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
+ GL_STUB_ALIAS(BlitFramebuffer, 795, BlitFramebuffer@40, _dispatch_stub_795, _dispatch_stub_795@40)
+ GL_STUB_ALIAS(FramebufferTextureLayer, 798, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
+ GL_STUB_ALIAS(BeginTransformFeedback, 813, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
+ GL_STUB_ALIAS(BindBufferBase, 814, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
+ GL_STUB_ALIAS(BindBufferRange, 816, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
+ GL_STUB_ALIAS(EndTransformFeedback, 817, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
+ GL_STUB_ALIAS(GetTransformFeedbackVarying, 818, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB_ALIAS(TransformFeedbackVaryings, 819, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
+ GL_STUB_ALIAS(ProvokingVertex, 820, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
GLOBL GLNAME(gl_dispatch_functions_end)
HIDDEN(GLNAME(gl_dispatch_functions_end))
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h
index bccd5d2f32f..ce08a04aa23 100644
--- a/src/mapi/glapi/glprocs.h
+++ b/src/mapi/glapi/glprocs.h
@@ -1304,1151 +1304,1151 @@ void GLAPIENTRY gl_dispatch_stub_830(GLuint id, GLenum pname, GLuint64EXT * para
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
- NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, _gloffset_NewList),
- NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, _gloffset_EndList),
- NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, _gloffset_CallList),
- NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, _gloffset_CallLists),
- NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, _gloffset_DeleteLists),
- NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, _gloffset_GenLists),
- NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, _gloffset_ListBase),
- NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, _gloffset_Begin),
- NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, _gloffset_Bitmap),
- NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, _gloffset_Color3b),
- NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, _gloffset_Color3bv),
- NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, _gloffset_Color3d),
- NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, _gloffset_Color3dv),
- NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, _gloffset_Color3f),
- NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, _gloffset_Color3fv),
- NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, _gloffset_Color3i),
- NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, _gloffset_Color3iv),
- NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, _gloffset_Color3s),
- NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, _gloffset_Color3sv),
- NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, _gloffset_Color3ub),
- NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, _gloffset_Color3ubv),
- NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, _gloffset_Color3ui),
- NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, _gloffset_Color3uiv),
- NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, _gloffset_Color3us),
- NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, _gloffset_Color3usv),
- NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, _gloffset_Color4b),
- NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, _gloffset_Color4bv),
- NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, _gloffset_Color4d),
- NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, _gloffset_Color4dv),
- NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, _gloffset_Color4f),
- NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, _gloffset_Color4fv),
- NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, _gloffset_Color4i),
- NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, _gloffset_Color4iv),
- NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, _gloffset_Color4s),
- NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv),
- NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, _gloffset_Color4ub),
- NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, _gloffset_Color4ubv),
- NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, _gloffset_Color4ui),
- NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, _gloffset_Color4uiv),
- NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, _gloffset_Color4us),
- NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, _gloffset_Color4usv),
- NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, _gloffset_EdgeFlag),
- NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, _gloffset_EdgeFlagv),
- NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, _gloffset_End),
- NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, _gloffset_Indexd),
- NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, _gloffset_Indexdv),
- NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, _gloffset_Indexf),
- NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, _gloffset_Indexfv),
- NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, _gloffset_Indexi),
- NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, _gloffset_Indexiv),
- NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, _gloffset_Indexs),
- NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, _gloffset_Indexsv),
- NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, _gloffset_Normal3b),
- NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, _gloffset_Normal3bv),
- NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, _gloffset_Normal3d),
- NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, _gloffset_Normal3dv),
- NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, _gloffset_Normal3f),
- NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, _gloffset_Normal3fv),
- NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, _gloffset_Normal3i),
- NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, _gloffset_Normal3iv),
- NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, _gloffset_Normal3s),
- NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, _gloffset_Normal3sv),
- NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, _gloffset_RasterPos2d),
- NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, _gloffset_RasterPos2dv),
- NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, _gloffset_RasterPos2f),
- NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, _gloffset_RasterPos2fv),
- NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, _gloffset_RasterPos2i),
- NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, _gloffset_RasterPos2iv),
- NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, _gloffset_RasterPos2s),
- NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, _gloffset_RasterPos2sv),
- NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, _gloffset_RasterPos3d),
- NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, _gloffset_RasterPos3dv),
- NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, _gloffset_RasterPos3f),
- NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, _gloffset_RasterPos3fv),
- NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, _gloffset_RasterPos3i),
- NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, _gloffset_RasterPos3iv),
- NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, _gloffset_RasterPos3s),
- NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, _gloffset_RasterPos3sv),
- NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, _gloffset_RasterPos4d),
- NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, _gloffset_RasterPos4dv),
- NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, _gloffset_RasterPos4f),
- NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, _gloffset_RasterPos4fv),
- NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, _gloffset_RasterPos4i),
- NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, _gloffset_RasterPos4iv),
- NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, _gloffset_RasterPos4s),
- NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, _gloffset_RasterPos4sv),
- NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, _gloffset_Rectd),
- NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, _gloffset_Rectdv),
- NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, _gloffset_Rectf),
- NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, _gloffset_Rectfv),
- NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, _gloffset_Recti),
- NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, _gloffset_Rectiv),
- NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, _gloffset_Rects),
- NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, _gloffset_Rectsv),
- NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, _gloffset_TexCoord1d),
- NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, _gloffset_TexCoord1dv),
- NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, _gloffset_TexCoord1f),
- NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, _gloffset_TexCoord1fv),
- NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, _gloffset_TexCoord1i),
- NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, _gloffset_TexCoord1iv),
- NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, _gloffset_TexCoord1s),
- NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, _gloffset_TexCoord1sv),
- NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, _gloffset_TexCoord2d),
- NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, _gloffset_TexCoord2dv),
- NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, _gloffset_TexCoord2f),
- NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, _gloffset_TexCoord2fv),
- NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, _gloffset_TexCoord2i),
- NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, _gloffset_TexCoord2iv),
- NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, _gloffset_TexCoord2s),
- NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, _gloffset_TexCoord2sv),
- NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, _gloffset_TexCoord3d),
- NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, _gloffset_TexCoord3dv),
- NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, _gloffset_TexCoord3f),
- NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, _gloffset_TexCoord3fv),
- NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, _gloffset_TexCoord3i),
- NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, _gloffset_TexCoord3iv),
- NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, _gloffset_TexCoord3s),
- NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, _gloffset_TexCoord3sv),
- NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, _gloffset_TexCoord4d),
- NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, _gloffset_TexCoord4dv),
- NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, _gloffset_TexCoord4f),
- NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, _gloffset_TexCoord4fv),
- NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, _gloffset_TexCoord4i),
- NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, _gloffset_TexCoord4iv),
- NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, _gloffset_TexCoord4s),
- NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, _gloffset_TexCoord4sv),
- NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, _gloffset_Vertex2d),
- NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, _gloffset_Vertex2dv),
- NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, _gloffset_Vertex2f),
- NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, _gloffset_Vertex2fv),
- NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, _gloffset_Vertex2i),
- NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, _gloffset_Vertex2iv),
- NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, _gloffset_Vertex2s),
- NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, _gloffset_Vertex2sv),
- NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, _gloffset_Vertex3d),
- NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, _gloffset_Vertex3dv),
- NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, _gloffset_Vertex3f),
- NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, _gloffset_Vertex3fv),
- NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, _gloffset_Vertex3i),
- NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, _gloffset_Vertex3iv),
- NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, _gloffset_Vertex3s),
- NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, _gloffset_Vertex3sv),
- NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, _gloffset_Vertex4d),
- NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, _gloffset_Vertex4dv),
- NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, _gloffset_Vertex4f),
- NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, _gloffset_Vertex4fv),
- NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, _gloffset_Vertex4i),
- NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, _gloffset_Vertex4iv),
- NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, _gloffset_Vertex4s),
- NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, _gloffset_Vertex4sv),
- NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, _gloffset_ClipPlane),
- NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, _gloffset_ColorMaterial),
- NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, _gloffset_CullFace),
- NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, _gloffset_Fogf),
- NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, _gloffset_Fogfv),
- NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, _gloffset_Fogi),
- NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, _gloffset_Fogiv),
- NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, _gloffset_FrontFace),
- NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, _gloffset_Hint),
- NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, _gloffset_Lightf),
- NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, _gloffset_Lightfv),
- NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, _gloffset_Lighti),
- NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, _gloffset_Lightiv),
- NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, _gloffset_LightModelf),
- NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, _gloffset_LightModelfv),
- NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, _gloffset_LightModeli),
- NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, _gloffset_LightModeliv),
- NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, _gloffset_LineStipple),
- NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, _gloffset_LineWidth),
- NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, _gloffset_Materialf),
- NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, _gloffset_Materialfv),
- NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, _gloffset_Materiali),
- NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, _gloffset_Materialiv),
- NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, _gloffset_PointSize),
- NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, _gloffset_PolygonMode),
- NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, _gloffset_PolygonStipple),
- NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, _gloffset_Scissor),
- NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, _gloffset_ShadeModel),
- NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, _gloffset_TexParameterf),
- NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, _gloffset_TexParameterfv),
- NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, _gloffset_TexParameteri),
- NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, _gloffset_TexParameteriv),
- NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, _gloffset_TexImage1D),
- NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D),
- NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, _gloffset_TexEnvf),
- NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, _gloffset_TexEnvfv),
- NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, _gloffset_TexEnvi),
- NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, _gloffset_TexEnviv),
- NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, _gloffset_TexGend),
- NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, _gloffset_TexGendv),
- NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, _gloffset_TexGenf),
- NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, _gloffset_TexGenfv),
- NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, _gloffset_TexGeni),
- NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, _gloffset_TexGeniv),
- NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, _gloffset_FeedbackBuffer),
- NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, _gloffset_SelectBuffer),
- NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, _gloffset_RenderMode),
- NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, _gloffset_InitNames),
- NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, _gloffset_LoadName),
- NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, _gloffset_PassThrough),
- NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, _gloffset_PopName),
- NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, _gloffset_PushName),
- NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, _gloffset_DrawBuffer),
- NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, _gloffset_Clear),
- NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, _gloffset_ClearAccum),
- NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, _gloffset_ClearIndex),
- NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, _gloffset_ClearColor),
- NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, _gloffset_ClearStencil),
- NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, _gloffset_ClearDepth),
- NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, _gloffset_StencilMask),
- NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, _gloffset_ColorMask),
- NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, _gloffset_DepthMask),
- NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, _gloffset_IndexMask),
- NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, _gloffset_Accum),
- NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, _gloffset_Disable),
- NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, _gloffset_Enable),
- NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, _gloffset_Finish),
- NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, _gloffset_Flush),
- NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, _gloffset_PopAttrib),
- NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, _gloffset_PushAttrib),
- NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, _gloffset_Map1d),
- NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, _gloffset_Map1f),
- NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, _gloffset_Map2d),
- NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, _gloffset_Map2f),
- NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, _gloffset_MapGrid1d),
- NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, _gloffset_MapGrid1f),
- NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, _gloffset_MapGrid2d),
- NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, _gloffset_MapGrid2f),
- NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, _gloffset_EvalCoord1d),
- NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, _gloffset_EvalCoord1dv),
- NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, _gloffset_EvalCoord1f),
- NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, _gloffset_EvalCoord1fv),
- NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, _gloffset_EvalCoord2d),
- NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, _gloffset_EvalCoord2dv),
- NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, _gloffset_EvalCoord2f),
- NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, _gloffset_EvalCoord2fv),
- NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, _gloffset_EvalMesh1),
- NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, _gloffset_EvalPoint1),
- NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, _gloffset_EvalMesh2),
- NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, _gloffset_EvalPoint2),
- NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, _gloffset_AlphaFunc),
- NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, _gloffset_BlendFunc),
- NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, _gloffset_LogicOp),
- NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, _gloffset_StencilFunc),
- NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, _gloffset_StencilOp),
- NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, _gloffset_DepthFunc),
- NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, _gloffset_PixelZoom),
- NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, _gloffset_PixelTransferf),
- NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, _gloffset_PixelTransferi),
- NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, _gloffset_PixelStoref),
- NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, _gloffset_PixelStorei),
- NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, _gloffset_PixelMapfv),
- NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, _gloffset_PixelMapuiv),
- NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, _gloffset_PixelMapusv),
- NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, _gloffset_ReadBuffer),
- NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, _gloffset_CopyPixels),
- NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, _gloffset_ReadPixels),
- NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, _gloffset_DrawPixels),
- NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, _gloffset_GetBooleanv),
- NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, _gloffset_GetClipPlane),
- NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, _gloffset_GetDoublev),
- NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, _gloffset_GetError),
- NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, _gloffset_GetFloatv),
- NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, _gloffset_GetIntegerv),
- NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, _gloffset_GetLightfv),
- NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, _gloffset_GetLightiv),
- NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, _gloffset_GetMapdv),
- NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, _gloffset_GetMapfv),
- NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, _gloffset_GetMapiv),
- NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, _gloffset_GetMaterialfv),
- NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, _gloffset_GetMaterialiv),
- NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, _gloffset_GetPixelMapfv),
- NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, _gloffset_GetPixelMapuiv),
- NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, _gloffset_GetPixelMapusv),
- NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, _gloffset_GetPolygonStipple),
- NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, _gloffset_GetString),
- NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, _gloffset_GetTexEnvfv),
- NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, _gloffset_GetTexEnviv),
- NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, _gloffset_GetTexGendv),
- NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, _gloffset_GetTexGenfv),
- NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, _gloffset_GetTexGeniv),
- NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, _gloffset_GetTexImage),
- NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, _gloffset_GetTexParameterfv),
- NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, _gloffset_GetTexParameteriv),
- NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, _gloffset_GetTexLevelParameterfv),
- NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, _gloffset_GetTexLevelParameteriv),
- NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, _gloffset_IsEnabled),
- NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, _gloffset_IsList),
- NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, _gloffset_DepthRange),
- NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, _gloffset_Frustum),
- NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, _gloffset_LoadIdentity),
- NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, _gloffset_LoadMatrixf),
- NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, _gloffset_LoadMatrixd),
- NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, _gloffset_MatrixMode),
- NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, _gloffset_MultMatrixf),
- NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, _gloffset_MultMatrixd),
- NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, _gloffset_Ortho),
- NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, _gloffset_PopMatrix),
- NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, _gloffset_PushMatrix),
- NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, _gloffset_Rotated),
- NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, _gloffset_Rotatef),
- NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, _gloffset_Scaled),
- NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, _gloffset_Scalef),
- NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, _gloffset_Translated),
- NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, _gloffset_Translatef),
- NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, _gloffset_Viewport),
- NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, _gloffset_ColorPointer),
- NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, _gloffset_DisableClientState),
- NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, _gloffset_DrawElements),
- NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, _gloffset_EdgeFlagPointer),
- NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, _gloffset_EnableClientState),
- NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, _gloffset_IndexPointer),
- NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, _gloffset_Indexub),
- NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, _gloffset_Indexubv),
- NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, _gloffset_InterleavedArrays),
- NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, _gloffset_NormalPointer),
- NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, _gloffset_PolygonOffset),
- NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, _gloffset_TexCoordPointer),
- NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, _gloffset_VertexPointer),
- NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, _gloffset_GenTextures),
- NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, _gloffset_IsTexture),
- NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, _gloffset_PopClientAttrib),
- NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, _gloffset_PushClientAttrib),
- NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, _gloffset_AttachShader),
- NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, _gloffset_CreateProgram),
- NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, _gloffset_CreateShader),
- NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, _gloffset_DeleteProgram),
- NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, _gloffset_DeleteShader),
- NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, _gloffset_DetachShader),
- NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, _gloffset_GetAttachedShaders),
- NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, _gloffset_GetProgramInfoLog),
- NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, _gloffset_GetProgramiv),
- NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, _gloffset_GetShaderInfoLog),
- NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, _gloffset_GetShaderiv),
- NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, _gloffset_IsProgram),
- NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, _gloffset_IsShader),
- NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, _gloffset_StencilFuncSeparate),
- NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, _gloffset_StencilMaskSeparate),
- NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, _gloffset_UniformMatrix2x3fv),
- NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, _gloffset_UniformMatrix2x4fv),
- NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, _gloffset_UniformMatrix3x2fv),
- NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, _gloffset_UniformMatrix3x4fv),
- NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, _gloffset_UniformMatrix4x2fv),
- NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, _gloffset_UniformMatrix4x3fv),
- NAME_FUNC_OFFSET( 6163, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced),
- NAME_FUNC_OFFSET( 6185, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced),
- NAME_FUNC_OFFSET( 6209, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET( 6235, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET( 6261, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET( 6287, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET( 6313, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET( 6333, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET( 6359, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET( 6385, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET( 6411, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET( 6440, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET( 6469, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET( 6498, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET( 6525, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET( 6555, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET( 6584, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, _gloffset_GetProgramEnvParameterdvARB),
- NAME_FUNC_OFFSET( 6614, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, _gloffset_GetProgramEnvParameterfvARB),
- NAME_FUNC_OFFSET( 6644, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, _gloffset_GetProgramLocalParameterdvARB),
- NAME_FUNC_OFFSET( 6676, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, _gloffset_GetProgramLocalParameterfvARB),
- NAME_FUNC_OFFSET( 6708, glGetProgramStringARB, glGetProgramStringARB, NULL, _gloffset_GetProgramStringARB),
- NAME_FUNC_OFFSET( 6730, glGetProgramivARB, glGetProgramivARB, NULL, _gloffset_GetProgramivARB),
- NAME_FUNC_OFFSET( 6748, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET( 6771, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET( 6794, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET( 6817, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET( 6844, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET( 6872, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET( 6899, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET( 6927, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, _gloffset_ProgramLocalParameter4dARB),
- NAME_FUNC_OFFSET( 6956, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, _gloffset_ProgramLocalParameter4dvARB),
- NAME_FUNC_OFFSET( 6986, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, _gloffset_ProgramLocalParameter4fARB),
- NAME_FUNC_OFFSET( 7015, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, _gloffset_ProgramLocalParameter4fvARB),
- NAME_FUNC_OFFSET( 7045, glProgramStringARB, glProgramStringARB, NULL, _gloffset_ProgramStringARB),
- NAME_FUNC_OFFSET( 7064, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET( 7084, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET( 7105, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET( 7125, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET( 7146, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET( 7166, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET( 7187, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET( 7207, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET( 7228, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET( 7248, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET( 7269, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET( 7289, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET( 7310, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET( 7330, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET( 7351, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET( 7371, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET( 7392, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET( 7412, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET( 7433, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET( 7455, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET( 7477, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET( 7499, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET( 7521, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET( 7544, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET( 7567, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET( 7590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET( 7611, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET( 7631, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET( 7652, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET( 7672, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET( 7693, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET( 7714, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET( 7734, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET( 7755, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET( 7777, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET( 7799, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET( 7821, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET( 7846, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET( 7862, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET( 7878, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET( 7897, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET( 7916, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET( 7932, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET( 7958, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET( 7981, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET( 8003, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET( 8017, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET( 8032, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET( 8049, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET( 8065, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET( 8084, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET( 8098, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET( 8114, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET( 8136, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET( 8159, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET( 8175, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET( 8188, glAttachObjectARB, glAttachObjectARB, NULL, _gloffset_AttachObjectARB),
- NAME_FUNC_OFFSET( 8206, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET( 8225, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, _gloffset_CreateProgramObjectARB),
- NAME_FUNC_OFFSET( 8250, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, _gloffset_CreateShaderObjectARB),
- NAME_FUNC_OFFSET( 8274, glDeleteObjectARB, glDeleteObjectARB, NULL, _gloffset_DeleteObjectARB),
- NAME_FUNC_OFFSET( 8292, glDetachObjectARB, glDetachObjectARB, NULL, _gloffset_DetachObjectARB),
- NAME_FUNC_OFFSET( 8310, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET( 8332, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, _gloffset_GetAttachedObjectsARB),
- NAME_FUNC_OFFSET( 8356, glGetHandleARB, glGetHandleARB, NULL, _gloffset_GetHandleARB),
- NAME_FUNC_OFFSET( 8371, glGetInfoLogARB, glGetInfoLogARB, NULL, _gloffset_GetInfoLogARB),
- NAME_FUNC_OFFSET( 8387, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, _gloffset_GetObjectParameterfvARB),
- NAME_FUNC_OFFSET( 8413, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, _gloffset_GetObjectParameterivARB),
- NAME_FUNC_OFFSET( 8439, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET( 8460, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET( 8484, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET( 8502, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET( 8520, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET( 8537, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET( 8555, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET( 8570, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET( 8586, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET( 8601, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET( 8617, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET( 8632, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET( 8648, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET( 8663, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET( 8679, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET( 8694, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET( 8710, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET( 8725, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET( 8741, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET( 8756, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET( 8772, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET( 8787, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET( 8803, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET( 8825, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET( 8847, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET( 8869, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET( 8891, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET( 8912, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET( 8936, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET( 8957, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET( 8980, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET( 8997, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
- NAME_FUNC_OFFSET( 9030, glFramebufferTextureARB, glFramebufferTextureARB, NULL, _gloffset_FramebufferTextureARB),
- NAME_FUNC_OFFSET( 9054, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, _gloffset_FramebufferTextureFaceARB),
- NAME_FUNC_OFFSET( 9082, glProgramParameteriARB, glProgramParameteriARB, NULL, _gloffset_ProgramParameteriARB),
- NAME_FUNC_OFFSET( 9105, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, _gloffset_FlushMappedBufferRange),
- NAME_FUNC_OFFSET( 9130, glMapBufferRange, glMapBufferRange, NULL, _gloffset_MapBufferRange),
- NAME_FUNC_OFFSET( 9147, glBindVertexArray, glBindVertexArray, NULL, _gloffset_BindVertexArray),
- NAME_FUNC_OFFSET( 9165, glGenVertexArrays, glGenVertexArrays, NULL, _gloffset_GenVertexArrays),
- NAME_FUNC_OFFSET( 9183, glCopyBufferSubData, glCopyBufferSubData, NULL, _gloffset_CopyBufferSubData),
- NAME_FUNC_OFFSET( 9203, glClientWaitSync, glClientWaitSync, NULL, _gloffset_ClientWaitSync),
- NAME_FUNC_OFFSET( 9220, glDeleteSync, glDeleteSync, NULL, _gloffset_DeleteSync),
- NAME_FUNC_OFFSET( 9233, glFenceSync, glFenceSync, NULL, _gloffset_FenceSync),
- NAME_FUNC_OFFSET( 9245, glGetInteger64v, glGetInteger64v, NULL, _gloffset_GetInteger64v),
- NAME_FUNC_OFFSET( 9261, glGetSynciv, glGetSynciv, NULL, _gloffset_GetSynciv),
- NAME_FUNC_OFFSET( 9273, glIsSync, glIsSync, NULL, _gloffset_IsSync),
- NAME_FUNC_OFFSET( 9282, glWaitSync, glWaitSync, NULL, _gloffset_WaitSync),
- NAME_FUNC_OFFSET( 9293, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, _gloffset_DrawElementsBaseVertex),
- NAME_FUNC_OFFSET( 9318, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, _gloffset_DrawRangeElementsBaseVertex),
- NAME_FUNC_OFFSET( 9348, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, _gloffset_MultiDrawElementsBaseVertex),
- NAME_FUNC_OFFSET( 9378, glBindTransformFeedback, glBindTransformFeedback, NULL, _gloffset_BindTransformFeedback),
- NAME_FUNC_OFFSET( 9402, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, _gloffset_DeleteTransformFeedbacks),
- NAME_FUNC_OFFSET( 9429, glDrawTransformFeedback, glDrawTransformFeedback, NULL, _gloffset_DrawTransformFeedback),
- NAME_FUNC_OFFSET( 9453, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, _gloffset_GenTransformFeedbacks),
- NAME_FUNC_OFFSET( 9477, glIsTransformFeedback, glIsTransformFeedback, NULL, _gloffset_IsTransformFeedback),
- NAME_FUNC_OFFSET( 9499, glPauseTransformFeedback, glPauseTransformFeedback, NULL, _gloffset_PauseTransformFeedback),
- NAME_FUNC_OFFSET( 9524, glResumeTransformFeedback, glResumeTransformFeedback, NULL, _gloffset_ResumeTransformFeedback),
- NAME_FUNC_OFFSET( 9550, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
- NAME_FUNC_OFFSET( 9569, gl_dispatch_stub_590, gl_dispatch_stub_590, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9601, gl_dispatch_stub_591, gl_dispatch_stub_591, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9633, gl_dispatch_stub_592, gl_dispatch_stub_592, NULL, _gloffset_PixelTexGenParameterfSGIS),
- NAME_FUNC_OFFSET( 9661, gl_dispatch_stub_593, gl_dispatch_stub_593, NULL, _gloffset_PixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9690, gl_dispatch_stub_594, gl_dispatch_stub_594, NULL, _gloffset_PixelTexGenParameteriSGIS),
- NAME_FUNC_OFFSET( 9718, gl_dispatch_stub_595, gl_dispatch_stub_595, NULL, _gloffset_PixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9747, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET( 9784, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
- NAME_FUNC_OFFSET( 9802, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
- NAME_FUNC_OFFSET( 9823, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
- NAME_FUNC_OFFSET( 9841, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
- NAME_FUNC_OFFSET( 9860, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
- NAME_FUNC_OFFSET( 9881, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
- NAME_FUNC_OFFSET( 9900, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET( 9921, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET( 9943, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
- NAME_FUNC_OFFSET( 9959, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
- NAME_FUNC_OFFSET( 9977, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET( 9999, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(10022, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(10044, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(10067, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(10089, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(10112, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(10134, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(10157, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(10179, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(10202, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(10225, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(10249, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(10272, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(10296, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(10319, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(10343, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(10370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(10391, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(10414, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(10435, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(10450, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(10466, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(10481, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(10497, gl_dispatch_stub_632, gl_dispatch_stub_632, NULL, _gloffset_PixelTexGenSGIX),
- NAME_FUNC_OFFSET(10515, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(10538, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
- NAME_FUNC_OFFSET(10564, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
- NAME_FUNC_OFFSET(10585, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
- NAME_FUNC_OFFSET(10603, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
- NAME_FUNC_OFFSET(10622, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
- NAME_FUNC_OFFSET(10645, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
- NAME_FUNC_OFFSET(10669, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
- NAME_FUNC_OFFSET(10692, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
- NAME_FUNC_OFFSET(10716, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
- NAME_FUNC_OFFSET(10739, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10771, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10803, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
- NAME_FUNC_OFFSET(10836, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
- NAME_FUNC_OFFSET(10869, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10906, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10943, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
- NAME_FUNC_OFFSET(10963, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(10981, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(11000, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(11018, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(11037, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(11055, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(11074, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(11092, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(11111, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(11129, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(11148, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(11166, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(11185, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(11203, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(11222, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(11240, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(11259, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
- NAME_FUNC_OFFSET(11277, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
- NAME_FUNC_OFFSET(11296, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
- NAME_FUNC_OFFSET(11314, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
- NAME_FUNC_OFFSET(11333, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
- NAME_FUNC_OFFSET(11351, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
- NAME_FUNC_OFFSET(11370, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
- NAME_FUNC_OFFSET(11388, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
- NAME_FUNC_OFFSET(11407, gl_dispatch_stub_674, gl_dispatch_stub_674, NULL, _gloffset_MultiModeDrawArraysIBM),
- NAME_FUNC_OFFSET(11432, gl_dispatch_stub_675, gl_dispatch_stub_675, NULL, _gloffset_MultiModeDrawElementsIBM),
- NAME_FUNC_OFFSET(11459, gl_dispatch_stub_676, gl_dispatch_stub_676, NULL, _gloffset_DeleteFencesNV),
- NAME_FUNC_OFFSET(11476, gl_dispatch_stub_677, gl_dispatch_stub_677, NULL, _gloffset_FinishFenceNV),
- NAME_FUNC_OFFSET(11492, gl_dispatch_stub_678, gl_dispatch_stub_678, NULL, _gloffset_GenFencesNV),
- NAME_FUNC_OFFSET(11506, gl_dispatch_stub_679, gl_dispatch_stub_679, NULL, _gloffset_GetFenceivNV),
- NAME_FUNC_OFFSET(11521, gl_dispatch_stub_680, gl_dispatch_stub_680, NULL, _gloffset_IsFenceNV),
- NAME_FUNC_OFFSET(11533, gl_dispatch_stub_681, gl_dispatch_stub_681, NULL, _gloffset_SetFenceNV),
- NAME_FUNC_OFFSET(11546, gl_dispatch_stub_682, gl_dispatch_stub_682, NULL, _gloffset_TestFenceNV),
- NAME_FUNC_OFFSET(11560, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
- NAME_FUNC_OFFSET(11584, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(11600, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(11619, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
- NAME_FUNC_OFFSET(11638, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(11654, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
- NAME_FUNC_OFFSET(11680, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
- NAME_FUNC_OFFSET(11706, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
- NAME_FUNC_OFFSET(11727, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
- NAME_FUNC_OFFSET(11744, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
- NAME_FUNC_OFFSET(11765, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(11793, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
- NAME_FUNC_OFFSET(11815, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
- NAME_FUNC_OFFSET(11837, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
- NAME_FUNC_OFFSET(11859, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(11873, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
- NAME_FUNC_OFFSET(11889, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
- NAME_FUNC_OFFSET(11914, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
- NAME_FUNC_OFFSET(11939, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
- NAME_FUNC_OFFSET(11967, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
- NAME_FUNC_OFFSET(11983, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
- NAME_FUNC_OFFSET(12002, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
- NAME_FUNC_OFFSET(12022, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
- NAME_FUNC_OFFSET(12041, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
- NAME_FUNC_OFFSET(12061, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
- NAME_FUNC_OFFSET(12080, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
- NAME_FUNC_OFFSET(12100, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
- NAME_FUNC_OFFSET(12119, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
- NAME_FUNC_OFFSET(12139, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
- NAME_FUNC_OFFSET(12158, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
- NAME_FUNC_OFFSET(12178, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
- NAME_FUNC_OFFSET(12197, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
- NAME_FUNC_OFFSET(12217, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
- NAME_FUNC_OFFSET(12236, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
- NAME_FUNC_OFFSET(12256, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
- NAME_FUNC_OFFSET(12275, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
- NAME_FUNC_OFFSET(12295, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
- NAME_FUNC_OFFSET(12314, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
- NAME_FUNC_OFFSET(12334, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
- NAME_FUNC_OFFSET(12353, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
- NAME_FUNC_OFFSET(12373, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
- NAME_FUNC_OFFSET(12392, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
- NAME_FUNC_OFFSET(12412, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
- NAME_FUNC_OFFSET(12431, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
- NAME_FUNC_OFFSET(12451, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
- NAME_FUNC_OFFSET(12471, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
- NAME_FUNC_OFFSET(12492, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
- NAME_FUNC_OFFSET(12516, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
- NAME_FUNC_OFFSET(12537, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
- NAME_FUNC_OFFSET(12558, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
- NAME_FUNC_OFFSET(12579, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
- NAME_FUNC_OFFSET(12600, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
- NAME_FUNC_OFFSET(12621, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
- NAME_FUNC_OFFSET(12642, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
- NAME_FUNC_OFFSET(12663, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
- NAME_FUNC_OFFSET(12684, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
- NAME_FUNC_OFFSET(12705, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
- NAME_FUNC_OFFSET(12726, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
- NAME_FUNC_OFFSET(12747, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
- NAME_FUNC_OFFSET(12768, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
- NAME_FUNC_OFFSET(12790, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
- NAME_FUNC_OFFSET(12817, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
- NAME_FUNC_OFFSET(12844, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
- NAME_FUNC_OFFSET(12868, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
- NAME_FUNC_OFFSET(12892, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
- NAME_FUNC_OFFSET(12914, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
- NAME_FUNC_OFFSET(12936, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
- NAME_FUNC_OFFSET(12958, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
- NAME_FUNC_OFFSET(12983, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
- NAME_FUNC_OFFSET(13007, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
- NAME_FUNC_OFFSET(13029, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
- NAME_FUNC_OFFSET(13051, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
- NAME_FUNC_OFFSET(13073, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
- NAME_FUNC_OFFSET(13099, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
- NAME_FUNC_OFFSET(13122, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
- NAME_FUNC_OFFSET(13146, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
- NAME_FUNC_OFFSET(13164, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
- NAME_FUNC_OFFSET(13179, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
- NAME_FUNC_OFFSET(13210, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(13230, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(13251, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, _gloffset_ActiveStencilFaceEXT),
- NAME_FUNC_OFFSET(13274, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_BindVertexArrayAPPLE),
- NAME_FUNC_OFFSET(13297, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(13323, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_GenVertexArraysAPPLE),
- NAME_FUNC_OFFSET(13346, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(13367, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
- NAME_FUNC_OFFSET(13398, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
- NAME_FUNC_OFFSET(13429, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
- NAME_FUNC_OFFSET(13457, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
- NAME_FUNC_OFFSET(13486, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
- NAME_FUNC_OFFSET(13514, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
- NAME_FUNC_OFFSET(13543, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, _gloffset_PrimitiveRestartIndexNV),
- NAME_FUNC_OFFSET(13569, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, _gloffset_PrimitiveRestartNV),
- NAME_FUNC_OFFSET(13590, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, _gloffset_DepthBoundsEXT),
- NAME_FUNC_OFFSET(13607, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(13634, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(13655, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(13677, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(13705, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(13729, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(13754, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(13783, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(13809, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(13835, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(13861, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(13882, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(13904, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(13924, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(13965, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(13997, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(14016, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(14036, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(14061, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(14082, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_BufferParameteriAPPLE),
- NAME_FUNC_OFFSET(14106, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_FlushMappedBufferRangeAPPLE),
- NAME_FUNC_OFFSET(14136, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(14165, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT),
- NAME_FUNC_OFFSET(14187, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT),
- NAME_FUNC_OFFSET(14207, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT),
- NAME_FUNC_OFFSET(14226, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT),
- NAME_FUNC_OFFSET(14250, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT),
- NAME_FUNC_OFFSET(14274, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT),
- NAME_FUNC_OFFSET(14296, glClearColorIiEXT, glClearColorIiEXT, NULL, _gloffset_ClearColorIiEXT),
- NAME_FUNC_OFFSET(14314, glClearColorIuiEXT, glClearColorIuiEXT, NULL, _gloffset_ClearColorIuiEXT),
- NAME_FUNC_OFFSET(14333, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, _gloffset_GetTexParameterIivEXT),
- NAME_FUNC_OFFSET(14357, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, _gloffset_GetTexParameterIuivEXT),
- NAME_FUNC_OFFSET(14382, glTexParameterIivEXT, glTexParameterIivEXT, NULL, _gloffset_TexParameterIivEXT),
- NAME_FUNC_OFFSET(14403, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, _gloffset_TexParameterIuivEXT),
- NAME_FUNC_OFFSET(14425, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV),
- NAME_FUNC_OFFSET(14452, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV),
- NAME_FUNC_OFFSET(14477, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT),
- NAME_FUNC_OFFSET(14505, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT),
- NAME_FUNC_OFFSET(14525, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, _gloffset_BindBufferOffsetEXT),
- NAME_FUNC_OFFSET(14547, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT),
- NAME_FUNC_OFFSET(14568, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT),
- NAME_FUNC_OFFSET(14594, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT),
- NAME_FUNC_OFFSET(14627, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT),
- NAME_FUNC_OFFSET(14658, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
- NAME_FUNC_OFFSET(14679, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, _gloffset_GetTexParameterPointervAPPLE),
- NAME_FUNC_OFFSET(14710, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, _gloffset_TextureRangeAPPLE),
- NAME_FUNC_OFFSET(14730, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, _gloffset_GetObjectParameterivAPPLE),
- NAME_FUNC_OFFSET(14758, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, _gloffset_ObjectPurgeableAPPLE),
- NAME_FUNC_OFFSET(14781, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, _gloffset_ObjectUnpurgeableAPPLE),
- NAME_FUNC_OFFSET(14806, gl_dispatch_stub_826, gl_dispatch_stub_826, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(14831, gl_dispatch_stub_827, gl_dispatch_stub_827, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(14860, gl_dispatch_stub_828, gl_dispatch_stub_828, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(14891, gl_dispatch_stub_829, gl_dispatch_stub_829, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(14915, gl_dispatch_stub_830, gl_dispatch_stub_830, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(14940, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, _gloffset_EGLImageTargetRenderbufferStorageOES),
- NAME_FUNC_OFFSET(14979, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, _gloffset_EGLImageTargetTexture2DOES),
- NAME_FUNC_OFFSET(15008, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(15026, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(15043, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(15059, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(15084, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(15104, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(15124, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(15147, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(15170, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(15190, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(15207, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(15224, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(15239, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(15263, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(15282, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(15301, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(15317, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(15336, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(15359, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(15375, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(15391, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(15418, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(15445, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(15465, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(15484, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(15503, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(15533, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(15563, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(15593, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(15623, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(15642, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(15665, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(15690, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(15715, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(15742, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(15770, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(15797, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(15825, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(15854, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(15883, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(15909, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(15940, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(15971, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(15995, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(16018, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(16036, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(16065, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(16094, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(16109, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(16135, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(16161, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(16176, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(16188, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(16208, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(16225, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(16241, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(16260, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(16283, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(16299, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(16321, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(16339, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(16358, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(16376, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(16395, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(16413, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(16432, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(16450, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(16469, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(16487, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(16506, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(16524, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(16543, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(16561, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(16580, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(16598, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(16617, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(16635, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(16654, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(16672, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(16691, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(16709, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(16728, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(16746, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(16765, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(16783, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(16802, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(16820, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(16839, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(16857, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(16876, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(16894, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(16913, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(16936, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced),
- NAME_FUNC_OFFSET(16961, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced),
- NAME_FUNC_OFFSET(16986, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced),
- NAME_FUNC_OFFSET(17013, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced),
- NAME_FUNC_OFFSET(17040, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(17063, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(17086, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(17109, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(17132, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(17149, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(17172, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(17195, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(17218, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(17244, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(17270, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(17296, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(17320, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(17347, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(17373, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(17393, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(17413, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(17433, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(17456, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(17480, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(17503, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(17527, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(17544, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(17562, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(17579, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(17597, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(17614, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(17632, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(17649, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(17667, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(17684, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(17702, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(17719, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(17737, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(17754, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(17772, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(17789, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(17807, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(17824, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(17842, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(17861, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(17880, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(17899, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(17918, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(17938, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(17958, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(17978, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(17996, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(18013, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(18031, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(18048, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(18066, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(18084, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(18101, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(18119, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(18138, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(18157, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(18176, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(18198, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(18211, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(18224, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(18240, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(18256, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(18269, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(18292, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(18312, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(18331, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(18342, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(18354, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(18368, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(18381, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(18397, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(18408, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(18421, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(18440, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(18460, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(18473, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(18483, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(18499, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(18518, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(18536, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(18557, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(18572, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(18587, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(18601, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(18616, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(18628, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(18641, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(18653, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(18666, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(18678, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(18691, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(18703, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(18716, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(18728, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(18741, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(18753, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(18766, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(18778, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(18791, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(18803, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(18816, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(18835, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(18854, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(18873, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(18886, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(18904, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(18925, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(18943, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(18963, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(18977, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(18994, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
- NAME_FUNC_OFFSET(19030, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(19046, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(19065, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(19083, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(19104, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(19126, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(19145, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(19167, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(19190, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(19209, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(19229, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(19248, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(19268, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(19287, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(19307, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(19326, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(19346, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(19365, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(19385, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(19405, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(19426, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(19446, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(19467, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(19487, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(19508, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(19532, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(19550, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(19570, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(19588, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(19600, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(19613, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(19625, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(19638, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(19658, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(19682, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(19696, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(19713, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(19728, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(19746, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(19760, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(19777, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(19792, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(19810, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(19824, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(19841, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(19856, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(19874, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(19888, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(19905, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(19920, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(19938, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(19952, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(19969, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(19984, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(20002, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(20016, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(20033, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(20048, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(20066, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(20080, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(20097, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(20112, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(20130, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(20144, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(20161, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(20176, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(20194, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(20211, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(20231, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(20248, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(20274, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(20303, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(20318, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(20336, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(20355, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(20376, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(20392, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(20416, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(20443, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(20461, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(20480, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(20505, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(20526, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(20548, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(20574, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(20597, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(20620, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(20643, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(20661, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(20680, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(20697, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(20735, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(20764, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(20780, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(20797, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(20819, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(20837, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(20863, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT),
- NAME_FUNC_OFFSET(20888, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT),
- NAME_FUNC_OFFSET(20905, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT),
- NAME_FUNC_OFFSET(20923, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT),
- NAME_FUNC_OFFSET(20946, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT),
- NAME_FUNC_OFFSET(20976, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT),
- NAME_FUNC_OFFSET(21004, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
+ NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0),
+ NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1),
+ NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2),
+ NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3),
+ NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4),
+ NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5),
+ NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6),
+ NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7),
+ NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8),
+ NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9),
+ NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10),
+ NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11),
+ NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12),
+ NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13),
+ NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14),
+ NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15),
+ NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16),
+ NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17),
+ NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18),
+ NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19),
+ NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20),
+ NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21),
+ NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22),
+ NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23),
+ NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24),
+ NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25),
+ NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26),
+ NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27),
+ NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28),
+ NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29),
+ NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30),
+ NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31),
+ NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32),
+ NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33),
+ NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34),
+ NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35),
+ NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36),
+ NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37),
+ NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38),
+ NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39),
+ NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40),
+ NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41),
+ NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
+ NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43),
+ NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44),
+ NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45),
+ NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46),
+ NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47),
+ NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48),
+ NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49),
+ NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50),
+ NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51),
+ NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52),
+ NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53),
+ NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54),
+ NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55),
+ NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56),
+ NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57),
+ NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58),
+ NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59),
+ NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60),
+ NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61),
+ NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62),
+ NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
+ NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64),
+ NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
+ NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66),
+ NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
+ NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68),
+ NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
+ NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70),
+ NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
+ NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72),
+ NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
+ NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74),
+ NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
+ NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76),
+ NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
+ NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78),
+ NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
+ NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80),
+ NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
+ NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82),
+ NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
+ NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84),
+ NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
+ NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86),
+ NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87),
+ NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88),
+ NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89),
+ NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90),
+ NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91),
+ NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92),
+ NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93),
+ NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94),
+ NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
+ NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96),
+ NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
+ NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98),
+ NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
+ NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100),
+ NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
+ NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102),
+ NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
+ NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104),
+ NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
+ NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106),
+ NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
+ NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108),
+ NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
+ NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110),
+ NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
+ NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112),
+ NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
+ NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114),
+ NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
+ NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116),
+ NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
+ NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118),
+ NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
+ NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120),
+ NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
+ NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122),
+ NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
+ NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124),
+ NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
+ NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126),
+ NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127),
+ NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128),
+ NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129),
+ NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130),
+ NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131),
+ NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132),
+ NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133),
+ NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134),
+ NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135),
+ NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136),
+ NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137),
+ NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138),
+ NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139),
+ NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140),
+ NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141),
+ NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142),
+ NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143),
+ NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144),
+ NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145),
+ NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146),
+ NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147),
+ NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148),
+ NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149),
+ NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150),
+ NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151),
+ NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152),
+ NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153),
+ NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154),
+ NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155),
+ NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156),
+ NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157),
+ NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158),
+ NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159),
+ NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160),
+ NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161),
+ NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162),
+ NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163),
+ NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164),
+ NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165),
+ NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166),
+ NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167),
+ NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168),
+ NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169),
+ NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170),
+ NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171),
+ NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172),
+ NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173),
+ NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174),
+ NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175),
+ NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176),
+ NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177),
+ NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178),
+ NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179),
+ NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180),
+ NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181),
+ NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182),
+ NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183),
+ NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184),
+ NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185),
+ NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186),
+ NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187),
+ NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188),
+ NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189),
+ NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
+ NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195),
+ NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196),
+ NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197),
+ NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198),
+ NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199),
+ NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200),
+ NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201),
+ NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202),
+ NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203),
+ NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204),
+ NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205),
+ NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206),
+ NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207),
+ NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208),
+ NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209),
+ NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210),
+ NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211),
+ NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212),
+ NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213),
+ NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214),
+ NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215),
+ NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216),
+ NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217),
+ NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218),
+ NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219),
+ NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220),
+ NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221),
+ NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222),
+ NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223),
+ NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224),
+ NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225),
+ NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226),
+ NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227),
+ NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
+ NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
+ NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
+ NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
+ NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
+ NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
+ NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
+ NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
+ NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236),
+ NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237),
+ NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238),
+ NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239),
+ NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240),
+ NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241),
+ NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242),
+ NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243),
+ NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244),
+ NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245),
+ NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246),
+ NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247),
+ NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248),
+ NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249),
+ NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250),
+ NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251),
+ NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
+ NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253),
+ NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255),
+ NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256),
+ NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257),
+ NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258),
+ NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259),
+ NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260),
+ NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261),
+ NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262),
+ NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263),
+ NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264),
+ NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265),
+ NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266),
+ NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267),
+ NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268),
+ NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
+ NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
+ NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
+ NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
+ NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
+ NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
+ NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275),
+ NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
+ NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
+ NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278),
+ NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281),
+ NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
+ NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
+ NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284),
+ NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285),
+ NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286),
+ NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287),
+ NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288),
+ NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289),
+ NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290),
+ NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
+ NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
+ NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293),
+ NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294),
+ NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295),
+ NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296),
+ NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297),
+ NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298),
+ NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299),
+ NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300),
+ NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301),
+ NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302),
+ NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303),
+ NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304),
+ NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305),
+ NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308),
+ NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309),
+ NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311),
+ NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
+ NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313),
+ NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314),
+ NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315),
+ NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316),
+ NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
+ NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318),
+ NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319),
+ NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
+ NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321),
+ NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322),
+ NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327),
+ NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328),
+ NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330),
+ NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
+ NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
+ NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343),
+ NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344),
+ NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345),
+ NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356),
+ NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357),
+ NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358),
+ NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359),
+ NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361),
+ NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362),
+ NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363),
+ NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364),
+ NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365),
+ NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366),
+ NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408),
+ NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409),
+ NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410),
+ NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411),
+ NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412),
+ NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413),
+ NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414),
+ NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415),
+ NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416),
+ NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417),
+ NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418),
+ NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419),
+ NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420),
+ NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421),
+ NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422),
+ NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424),
+ NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425),
+ NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426),
+ NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427),
+ NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428),
+ NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429),
+ NAME_FUNC_OFFSET( 6163, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430),
+ NAME_FUNC_OFFSET( 6185, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431),
+ NAME_FUNC_OFFSET( 6209, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 432),
+ NAME_FUNC_OFFSET( 6235, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 433),
+ NAME_FUNC_OFFSET( 6261, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 434),
+ NAME_FUNC_OFFSET( 6287, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 435),
+ NAME_FUNC_OFFSET( 6313, glSampleCoverageARB, glSampleCoverageARB, NULL, 436),
+ NAME_FUNC_OFFSET( 6333, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 437),
+ NAME_FUNC_OFFSET( 6359, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 438),
+ NAME_FUNC_OFFSET( 6385, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 439),
+ NAME_FUNC_OFFSET( 6411, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 440),
+ NAME_FUNC_OFFSET( 6440, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 441),
+ NAME_FUNC_OFFSET( 6469, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 442),
+ NAME_FUNC_OFFSET( 6498, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 443),
+ NAME_FUNC_OFFSET( 6525, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 444),
+ NAME_FUNC_OFFSET( 6555, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 445),
+ NAME_FUNC_OFFSET( 6584, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 446),
+ NAME_FUNC_OFFSET( 6614, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 447),
+ NAME_FUNC_OFFSET( 6644, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 448),
+ NAME_FUNC_OFFSET( 6676, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 449),
+ NAME_FUNC_OFFSET( 6708, glGetProgramStringARB, glGetProgramStringARB, NULL, 450),
+ NAME_FUNC_OFFSET( 6730, glGetProgramivARB, glGetProgramivARB, NULL, 451),
+ NAME_FUNC_OFFSET( 6748, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 452),
+ NAME_FUNC_OFFSET( 6771, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 453),
+ NAME_FUNC_OFFSET( 6794, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 454),
+ NAME_FUNC_OFFSET( 6817, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 455),
+ NAME_FUNC_OFFSET( 6844, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 456),
+ NAME_FUNC_OFFSET( 6872, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 457),
+ NAME_FUNC_OFFSET( 6899, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 458),
+ NAME_FUNC_OFFSET( 6927, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 459),
+ NAME_FUNC_OFFSET( 6956, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 460),
+ NAME_FUNC_OFFSET( 6986, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 461),
+ NAME_FUNC_OFFSET( 7015, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 462),
+ NAME_FUNC_OFFSET( 7045, glProgramStringARB, glProgramStringARB, NULL, 463),
+ NAME_FUNC_OFFSET( 7064, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 464),
+ NAME_FUNC_OFFSET( 7084, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 465),
+ NAME_FUNC_OFFSET( 7105, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 466),
+ NAME_FUNC_OFFSET( 7125, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 467),
+ NAME_FUNC_OFFSET( 7146, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 468),
+ NAME_FUNC_OFFSET( 7166, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 469),
+ NAME_FUNC_OFFSET( 7187, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 470),
+ NAME_FUNC_OFFSET( 7207, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 471),
+ NAME_FUNC_OFFSET( 7228, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 472),
+ NAME_FUNC_OFFSET( 7248, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 473),
+ NAME_FUNC_OFFSET( 7269, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 474),
+ NAME_FUNC_OFFSET( 7289, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 475),
+ NAME_FUNC_OFFSET( 7310, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 476),
+ NAME_FUNC_OFFSET( 7330, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 477),
+ NAME_FUNC_OFFSET( 7351, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 478),
+ NAME_FUNC_OFFSET( 7371, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 479),
+ NAME_FUNC_OFFSET( 7392, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 480),
+ NAME_FUNC_OFFSET( 7412, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 481),
+ NAME_FUNC_OFFSET( 7433, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 482),
+ NAME_FUNC_OFFSET( 7455, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 483),
+ NAME_FUNC_OFFSET( 7477, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 484),
+ NAME_FUNC_OFFSET( 7499, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 485),
+ NAME_FUNC_OFFSET( 7521, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 486),
+ NAME_FUNC_OFFSET( 7544, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 487),
+ NAME_FUNC_OFFSET( 7567, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 488),
+ NAME_FUNC_OFFSET( 7590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 489),
+ NAME_FUNC_OFFSET( 7611, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 490),
+ NAME_FUNC_OFFSET( 7631, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 491),
+ NAME_FUNC_OFFSET( 7652, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 492),
+ NAME_FUNC_OFFSET( 7672, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 493),
+ NAME_FUNC_OFFSET( 7693, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 494),
+ NAME_FUNC_OFFSET( 7714, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 495),
+ NAME_FUNC_OFFSET( 7734, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 496),
+ NAME_FUNC_OFFSET( 7755, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 497),
+ NAME_FUNC_OFFSET( 7777, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 498),
+ NAME_FUNC_OFFSET( 7799, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 499),
+ NAME_FUNC_OFFSET( 7821, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 500),
+ NAME_FUNC_OFFSET( 7846, glBindBufferARB, glBindBufferARB, NULL, 501),
+ NAME_FUNC_OFFSET( 7862, glBufferDataARB, glBufferDataARB, NULL, 502),
+ NAME_FUNC_OFFSET( 7878, glBufferSubDataARB, glBufferSubDataARB, NULL, 503),
+ NAME_FUNC_OFFSET( 7897, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 504),
+ NAME_FUNC_OFFSET( 7916, glGenBuffersARB, glGenBuffersARB, NULL, 505),
+ NAME_FUNC_OFFSET( 7932, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 506),
+ NAME_FUNC_OFFSET( 7958, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 507),
+ NAME_FUNC_OFFSET( 7981, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 508),
+ NAME_FUNC_OFFSET( 8003, glIsBufferARB, glIsBufferARB, NULL, 509),
+ NAME_FUNC_OFFSET( 8017, glMapBufferARB, glMapBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET( 8032, glUnmapBufferARB, glUnmapBufferARB, NULL, 511),
+ NAME_FUNC_OFFSET( 8049, glBeginQueryARB, glBeginQueryARB, NULL, 512),
+ NAME_FUNC_OFFSET( 8065, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 513),
+ NAME_FUNC_OFFSET( 8084, glEndQueryARB, glEndQueryARB, NULL, 514),
+ NAME_FUNC_OFFSET( 8098, glGenQueriesARB, glGenQueriesARB, NULL, 515),
+ NAME_FUNC_OFFSET( 8114, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 516),
+ NAME_FUNC_OFFSET( 8136, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 517),
+ NAME_FUNC_OFFSET( 8159, glGetQueryivARB, glGetQueryivARB, NULL, 518),
+ NAME_FUNC_OFFSET( 8175, glIsQueryARB, glIsQueryARB, NULL, 519),
+ NAME_FUNC_OFFSET( 8188, glAttachObjectARB, glAttachObjectARB, NULL, 520),
+ NAME_FUNC_OFFSET( 8206, glCompileShaderARB, glCompileShaderARB, NULL, 521),
+ NAME_FUNC_OFFSET( 8225, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 522),
+ NAME_FUNC_OFFSET( 8250, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 523),
+ NAME_FUNC_OFFSET( 8274, glDeleteObjectARB, glDeleteObjectARB, NULL, 524),
+ NAME_FUNC_OFFSET( 8292, glDetachObjectARB, glDetachObjectARB, NULL, 525),
+ NAME_FUNC_OFFSET( 8310, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 526),
+ NAME_FUNC_OFFSET( 8332, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 527),
+ NAME_FUNC_OFFSET( 8356, glGetHandleARB, glGetHandleARB, NULL, 528),
+ NAME_FUNC_OFFSET( 8371, glGetInfoLogARB, glGetInfoLogARB, NULL, 529),
+ NAME_FUNC_OFFSET( 8387, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 530),
+ NAME_FUNC_OFFSET( 8413, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 531),
+ NAME_FUNC_OFFSET( 8439, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 532),
+ NAME_FUNC_OFFSET( 8460, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 533),
+ NAME_FUNC_OFFSET( 8484, glGetUniformfvARB, glGetUniformfvARB, NULL, 534),
+ NAME_FUNC_OFFSET( 8502, glGetUniformivARB, glGetUniformivARB, NULL, 535),
+ NAME_FUNC_OFFSET( 8520, glLinkProgramARB, glLinkProgramARB, NULL, 536),
+ NAME_FUNC_OFFSET( 8537, glShaderSourceARB, glShaderSourceARB, NULL, 537),
+ NAME_FUNC_OFFSET( 8555, glUniform1fARB, glUniform1fARB, NULL, 538),
+ NAME_FUNC_OFFSET( 8570, glUniform1fvARB, glUniform1fvARB, NULL, 539),
+ NAME_FUNC_OFFSET( 8586, glUniform1iARB, glUniform1iARB, NULL, 540),
+ NAME_FUNC_OFFSET( 8601, glUniform1ivARB, glUniform1ivARB, NULL, 541),
+ NAME_FUNC_OFFSET( 8617, glUniform2fARB, glUniform2fARB, NULL, 542),
+ NAME_FUNC_OFFSET( 8632, glUniform2fvARB, glUniform2fvARB, NULL, 543),
+ NAME_FUNC_OFFSET( 8648, glUniform2iARB, glUniform2iARB, NULL, 544),
+ NAME_FUNC_OFFSET( 8663, glUniform2ivARB, glUniform2ivARB, NULL, 545),
+ NAME_FUNC_OFFSET( 8679, glUniform3fARB, glUniform3fARB, NULL, 546),
+ NAME_FUNC_OFFSET( 8694, glUniform3fvARB, glUniform3fvARB, NULL, 547),
+ NAME_FUNC_OFFSET( 8710, glUniform3iARB, glUniform3iARB, NULL, 548),
+ NAME_FUNC_OFFSET( 8725, glUniform3ivARB, glUniform3ivARB, NULL, 549),
+ NAME_FUNC_OFFSET( 8741, glUniform4fARB, glUniform4fARB, NULL, 550),
+ NAME_FUNC_OFFSET( 8756, glUniform4fvARB, glUniform4fvARB, NULL, 551),
+ NAME_FUNC_OFFSET( 8772, glUniform4iARB, glUniform4iARB, NULL, 552),
+ NAME_FUNC_OFFSET( 8787, glUniform4ivARB, glUniform4ivARB, NULL, 553),
+ NAME_FUNC_OFFSET( 8803, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 554),
+ NAME_FUNC_OFFSET( 8825, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 555),
+ NAME_FUNC_OFFSET( 8847, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 556),
+ NAME_FUNC_OFFSET( 8869, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 557),
+ NAME_FUNC_OFFSET( 8891, glValidateProgramARB, glValidateProgramARB, NULL, 558),
+ NAME_FUNC_OFFSET( 8912, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 559),
+ NAME_FUNC_OFFSET( 8936, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 560),
+ NAME_FUNC_OFFSET( 8957, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 561),
+ NAME_FUNC_OFFSET( 8980, glDrawBuffersARB, glDrawBuffersARB, NULL, 562),
+ NAME_FUNC_OFFSET( 8997, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 563),
+ NAME_FUNC_OFFSET( 9030, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 564),
+ NAME_FUNC_OFFSET( 9054, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 565),
+ NAME_FUNC_OFFSET( 9082, glProgramParameteriARB, glProgramParameteriARB, NULL, 566),
+ NAME_FUNC_OFFSET( 9105, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 567),
+ NAME_FUNC_OFFSET( 9130, glMapBufferRange, glMapBufferRange, NULL, 568),
+ NAME_FUNC_OFFSET( 9147, glBindVertexArray, glBindVertexArray, NULL, 569),
+ NAME_FUNC_OFFSET( 9165, glGenVertexArrays, glGenVertexArrays, NULL, 570),
+ NAME_FUNC_OFFSET( 9183, glCopyBufferSubData, glCopyBufferSubData, NULL, 571),
+ NAME_FUNC_OFFSET( 9203, glClientWaitSync, glClientWaitSync, NULL, 572),
+ NAME_FUNC_OFFSET( 9220, glDeleteSync, glDeleteSync, NULL, 573),
+ NAME_FUNC_OFFSET( 9233, glFenceSync, glFenceSync, NULL, 574),
+ NAME_FUNC_OFFSET( 9245, glGetInteger64v, glGetInteger64v, NULL, 575),
+ NAME_FUNC_OFFSET( 9261, glGetSynciv, glGetSynciv, NULL, 576),
+ NAME_FUNC_OFFSET( 9273, glIsSync, glIsSync, NULL, 577),
+ NAME_FUNC_OFFSET( 9282, glWaitSync, glWaitSync, NULL, 578),
+ NAME_FUNC_OFFSET( 9293, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 579),
+ NAME_FUNC_OFFSET( 9318, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 580),
+ NAME_FUNC_OFFSET( 9348, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 581),
+ NAME_FUNC_OFFSET( 9378, glBindTransformFeedback, glBindTransformFeedback, NULL, 582),
+ NAME_FUNC_OFFSET( 9402, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 583),
+ NAME_FUNC_OFFSET( 9429, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 584),
+ NAME_FUNC_OFFSET( 9453, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 585),
+ NAME_FUNC_OFFSET( 9477, glIsTransformFeedback, glIsTransformFeedback, NULL, 586),
+ NAME_FUNC_OFFSET( 9499, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 587),
+ NAME_FUNC_OFFSET( 9524, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 588),
+ NAME_FUNC_OFFSET( 9550, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 589),
+ NAME_FUNC_OFFSET( 9569, gl_dispatch_stub_590, gl_dispatch_stub_590, NULL, 590),
+ NAME_FUNC_OFFSET( 9601, gl_dispatch_stub_591, gl_dispatch_stub_591, NULL, 591),
+ NAME_FUNC_OFFSET( 9633, gl_dispatch_stub_592, gl_dispatch_stub_592, NULL, 592),
+ NAME_FUNC_OFFSET( 9661, gl_dispatch_stub_593, gl_dispatch_stub_593, NULL, 593),
+ NAME_FUNC_OFFSET( 9690, gl_dispatch_stub_594, gl_dispatch_stub_594, NULL, 594),
+ NAME_FUNC_OFFSET( 9718, gl_dispatch_stub_595, gl_dispatch_stub_595, NULL, 595),
+ NAME_FUNC_OFFSET( 9747, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, 596),
+ NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, 597),
+ NAME_FUNC_OFFSET( 9784, glColorPointerEXT, glColorPointerEXT, NULL, 598),
+ NAME_FUNC_OFFSET( 9802, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 599),
+ NAME_FUNC_OFFSET( 9823, glIndexPointerEXT, glIndexPointerEXT, NULL, 600),
+ NAME_FUNC_OFFSET( 9841, glNormalPointerEXT, glNormalPointerEXT, NULL, 601),
+ NAME_FUNC_OFFSET( 9860, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 602),
+ NAME_FUNC_OFFSET( 9881, glVertexPointerEXT, glVertexPointerEXT, NULL, 603),
+ NAME_FUNC_OFFSET( 9900, glPointParameterfEXT, glPointParameterfEXT, NULL, 604),
+ NAME_FUNC_OFFSET( 9921, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605),
+ NAME_FUNC_OFFSET( 9943, glLockArraysEXT, glLockArraysEXT, NULL, 606),
+ NAME_FUNC_OFFSET( 9959, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 607),
+ NAME_FUNC_OFFSET( 9977, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 608),
+ NAME_FUNC_OFFSET( 9999, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 609),
+ NAME_FUNC_OFFSET(10022, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 610),
+ NAME_FUNC_OFFSET(10044, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 611),
+ NAME_FUNC_OFFSET(10067, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 612),
+ NAME_FUNC_OFFSET(10089, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 613),
+ NAME_FUNC_OFFSET(10112, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 614),
+ NAME_FUNC_OFFSET(10134, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 615),
+ NAME_FUNC_OFFSET(10157, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 616),
+ NAME_FUNC_OFFSET(10179, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 617),
+ NAME_FUNC_OFFSET(10202, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 618),
+ NAME_FUNC_OFFSET(10225, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 619),
+ NAME_FUNC_OFFSET(10249, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 620),
+ NAME_FUNC_OFFSET(10272, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 621),
+ NAME_FUNC_OFFSET(10296, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 622),
+ NAME_FUNC_OFFSET(10319, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 623),
+ NAME_FUNC_OFFSET(10343, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 624),
+ NAME_FUNC_OFFSET(10370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 625),
+ NAME_FUNC_OFFSET(10391, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 626),
+ NAME_FUNC_OFFSET(10414, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 627),
+ NAME_FUNC_OFFSET(10435, glFogCoorddEXT, glFogCoorddEXT, NULL, 628),
+ NAME_FUNC_OFFSET(10450, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 629),
+ NAME_FUNC_OFFSET(10466, glFogCoordfEXT, glFogCoordfEXT, NULL, 630),
+ NAME_FUNC_OFFSET(10481, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 631),
+ NAME_FUNC_OFFSET(10497, gl_dispatch_stub_632, gl_dispatch_stub_632, NULL, 632),
+ NAME_FUNC_OFFSET(10515, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633),
+ NAME_FUNC_OFFSET(10538, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 634),
+ NAME_FUNC_OFFSET(10564, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 635),
+ NAME_FUNC_OFFSET(10585, glCombinerInputNV, glCombinerInputNV, NULL, 636),
+ NAME_FUNC_OFFSET(10603, glCombinerOutputNV, glCombinerOutputNV, NULL, 637),
+ NAME_FUNC_OFFSET(10622, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 638),
+ NAME_FUNC_OFFSET(10645, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 639),
+ NAME_FUNC_OFFSET(10669, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 640),
+ NAME_FUNC_OFFSET(10692, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 641),
+ NAME_FUNC_OFFSET(10716, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 642),
+ NAME_FUNC_OFFSET(10739, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 643),
+ NAME_FUNC_OFFSET(10771, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 644),
+ NAME_FUNC_OFFSET(10803, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 645),
+ NAME_FUNC_OFFSET(10836, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 646),
+ NAME_FUNC_OFFSET(10869, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 647),
+ NAME_FUNC_OFFSET(10906, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 648),
+ NAME_FUNC_OFFSET(10943, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 649),
+ NAME_FUNC_OFFSET(10963, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650),
+ NAME_FUNC_OFFSET(10981, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651),
+ NAME_FUNC_OFFSET(11000, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652),
+ NAME_FUNC_OFFSET(11018, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653),
+ NAME_FUNC_OFFSET(11037, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654),
+ NAME_FUNC_OFFSET(11055, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655),
+ NAME_FUNC_OFFSET(11074, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656),
+ NAME_FUNC_OFFSET(11092, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657),
+ NAME_FUNC_OFFSET(11111, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658),
+ NAME_FUNC_OFFSET(11129, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659),
+ NAME_FUNC_OFFSET(11148, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660),
+ NAME_FUNC_OFFSET(11166, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661),
+ NAME_FUNC_OFFSET(11185, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662),
+ NAME_FUNC_OFFSET(11203, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663),
+ NAME_FUNC_OFFSET(11222, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664),
+ NAME_FUNC_OFFSET(11240, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665),
+ NAME_FUNC_OFFSET(11259, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 666),
+ NAME_FUNC_OFFSET(11277, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 667),
+ NAME_FUNC_OFFSET(11296, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 668),
+ NAME_FUNC_OFFSET(11314, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 669),
+ NAME_FUNC_OFFSET(11333, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 670),
+ NAME_FUNC_OFFSET(11351, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 671),
+ NAME_FUNC_OFFSET(11370, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 672),
+ NAME_FUNC_OFFSET(11388, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 673),
+ NAME_FUNC_OFFSET(11407, gl_dispatch_stub_674, gl_dispatch_stub_674, NULL, 674),
+ NAME_FUNC_OFFSET(11432, gl_dispatch_stub_675, gl_dispatch_stub_675, NULL, 675),
+ NAME_FUNC_OFFSET(11459, gl_dispatch_stub_676, gl_dispatch_stub_676, NULL, 676),
+ NAME_FUNC_OFFSET(11476, gl_dispatch_stub_677, gl_dispatch_stub_677, NULL, 677),
+ NAME_FUNC_OFFSET(11492, gl_dispatch_stub_678, gl_dispatch_stub_678, NULL, 678),
+ NAME_FUNC_OFFSET(11506, gl_dispatch_stub_679, gl_dispatch_stub_679, NULL, 679),
+ NAME_FUNC_OFFSET(11521, gl_dispatch_stub_680, gl_dispatch_stub_680, NULL, 680),
+ NAME_FUNC_OFFSET(11533, gl_dispatch_stub_681, gl_dispatch_stub_681, NULL, 681),
+ NAME_FUNC_OFFSET(11546, gl_dispatch_stub_682, gl_dispatch_stub_682, NULL, 682),
+ NAME_FUNC_OFFSET(11560, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 683),
+ NAME_FUNC_OFFSET(11584, glBindProgramNV, glBindProgramNV, NULL, 684),
+ NAME_FUNC_OFFSET(11600, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 685),
+ NAME_FUNC_OFFSET(11619, glExecuteProgramNV, glExecuteProgramNV, NULL, 686),
+ NAME_FUNC_OFFSET(11638, glGenProgramsNV, glGenProgramsNV, NULL, 687),
+ NAME_FUNC_OFFSET(11654, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 688),
+ NAME_FUNC_OFFSET(11680, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 689),
+ NAME_FUNC_OFFSET(11706, glGetProgramStringNV, glGetProgramStringNV, NULL, 690),
+ NAME_FUNC_OFFSET(11727, glGetProgramivNV, glGetProgramivNV, NULL, 691),
+ NAME_FUNC_OFFSET(11744, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 692),
+ NAME_FUNC_OFFSET(11765, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693),
+ NAME_FUNC_OFFSET(11793, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 694),
+ NAME_FUNC_OFFSET(11815, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 695),
+ NAME_FUNC_OFFSET(11837, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 696),
+ NAME_FUNC_OFFSET(11859, glIsProgramNV, glIsProgramNV, NULL, 697),
+ NAME_FUNC_OFFSET(11873, glLoadProgramNV, glLoadProgramNV, NULL, 698),
+ NAME_FUNC_OFFSET(11889, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 699),
+ NAME_FUNC_OFFSET(11914, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 700),
+ NAME_FUNC_OFFSET(11939, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 701),
+ NAME_FUNC_OFFSET(11967, glTrackMatrixNV, glTrackMatrixNV, NULL, 702),
+ NAME_FUNC_OFFSET(11983, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 703),
+ NAME_FUNC_OFFSET(12002, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 704),
+ NAME_FUNC_OFFSET(12022, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 705),
+ NAME_FUNC_OFFSET(12041, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 706),
+ NAME_FUNC_OFFSET(12061, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 707),
+ NAME_FUNC_OFFSET(12080, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 708),
+ NAME_FUNC_OFFSET(12100, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 709),
+ NAME_FUNC_OFFSET(12119, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 710),
+ NAME_FUNC_OFFSET(12139, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 711),
+ NAME_FUNC_OFFSET(12158, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 712),
+ NAME_FUNC_OFFSET(12178, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 713),
+ NAME_FUNC_OFFSET(12197, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 714),
+ NAME_FUNC_OFFSET(12217, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 715),
+ NAME_FUNC_OFFSET(12236, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 716),
+ NAME_FUNC_OFFSET(12256, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 717),
+ NAME_FUNC_OFFSET(12275, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 718),
+ NAME_FUNC_OFFSET(12295, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 719),
+ NAME_FUNC_OFFSET(12314, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 720),
+ NAME_FUNC_OFFSET(12334, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 721),
+ NAME_FUNC_OFFSET(12353, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 722),
+ NAME_FUNC_OFFSET(12373, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 723),
+ NAME_FUNC_OFFSET(12392, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 724),
+ NAME_FUNC_OFFSET(12412, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 725),
+ NAME_FUNC_OFFSET(12431, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 726),
+ NAME_FUNC_OFFSET(12451, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 727),
+ NAME_FUNC_OFFSET(12471, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 728),
+ NAME_FUNC_OFFSET(12492, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 729),
+ NAME_FUNC_OFFSET(12516, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 730),
+ NAME_FUNC_OFFSET(12537, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 731),
+ NAME_FUNC_OFFSET(12558, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 732),
+ NAME_FUNC_OFFSET(12579, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 733),
+ NAME_FUNC_OFFSET(12600, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 734),
+ NAME_FUNC_OFFSET(12621, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 735),
+ NAME_FUNC_OFFSET(12642, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 736),
+ NAME_FUNC_OFFSET(12663, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 737),
+ NAME_FUNC_OFFSET(12684, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 738),
+ NAME_FUNC_OFFSET(12705, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 739),
+ NAME_FUNC_OFFSET(12726, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 740),
+ NAME_FUNC_OFFSET(12747, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 741),
+ NAME_FUNC_OFFSET(12768, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 742),
+ NAME_FUNC_OFFSET(12790, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 743),
+ NAME_FUNC_OFFSET(12817, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 744),
+ NAME_FUNC_OFFSET(12844, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 745),
+ NAME_FUNC_OFFSET(12868, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 746),
+ NAME_FUNC_OFFSET(12892, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 747),
+ NAME_FUNC_OFFSET(12914, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 748),
+ NAME_FUNC_OFFSET(12936, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 749),
+ NAME_FUNC_OFFSET(12958, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 750),
+ NAME_FUNC_OFFSET(12983, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 751),
+ NAME_FUNC_OFFSET(13007, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 752),
+ NAME_FUNC_OFFSET(13029, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 753),
+ NAME_FUNC_OFFSET(13051, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 754),
+ NAME_FUNC_OFFSET(13073, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 755),
+ NAME_FUNC_OFFSET(13099, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 756),
+ NAME_FUNC_OFFSET(13122, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 757),
+ NAME_FUNC_OFFSET(13146, glPassTexCoordATI, glPassTexCoordATI, NULL, 758),
+ NAME_FUNC_OFFSET(13164, glSampleMapATI, glSampleMapATI, NULL, 759),
+ NAME_FUNC_OFFSET(13179, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 760),
+ NAME_FUNC_OFFSET(13210, glPointParameteriNV, glPointParameteriNV, NULL, 761),
+ NAME_FUNC_OFFSET(13230, glPointParameterivNV, glPointParameterivNV, NULL, 762),
+ NAME_FUNC_OFFSET(13251, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, 763),
+ NAME_FUNC_OFFSET(13274, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, 764),
+ NAME_FUNC_OFFSET(13297, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, 765),
+ NAME_FUNC_OFFSET(13323, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, 766),
+ NAME_FUNC_OFFSET(13346, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, 767),
+ NAME_FUNC_OFFSET(13367, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 768),
+ NAME_FUNC_OFFSET(13398, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 769),
+ NAME_FUNC_OFFSET(13429, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 770),
+ NAME_FUNC_OFFSET(13457, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 771),
+ NAME_FUNC_OFFSET(13486, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 772),
+ NAME_FUNC_OFFSET(13514, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 773),
+ NAME_FUNC_OFFSET(13543, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 774),
+ NAME_FUNC_OFFSET(13569, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 775),
+ NAME_FUNC_OFFSET(13590, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
+ NAME_FUNC_OFFSET(13607, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
+ NAME_FUNC_OFFSET(13634, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 778),
+ NAME_FUNC_OFFSET(13655, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 779),
+ NAME_FUNC_OFFSET(13677, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 780),
+ NAME_FUNC_OFFSET(13705, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 781),
+ NAME_FUNC_OFFSET(13729, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 782),
+ NAME_FUNC_OFFSET(13754, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 783),
+ NAME_FUNC_OFFSET(13783, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 784),
+ NAME_FUNC_OFFSET(13809, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 785),
+ NAME_FUNC_OFFSET(13835, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 786),
+ NAME_FUNC_OFFSET(13861, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 787),
+ NAME_FUNC_OFFSET(13882, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 788),
+ NAME_FUNC_OFFSET(13904, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 789),
+ NAME_FUNC_OFFSET(13924, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 790),
+ NAME_FUNC_OFFSET(13965, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 791),
+ NAME_FUNC_OFFSET(13997, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 792),
+ NAME_FUNC_OFFSET(14016, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 793),
+ NAME_FUNC_OFFSET(14036, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 794),
+ NAME_FUNC_OFFSET(14061, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795),
+ NAME_FUNC_OFFSET(14082, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, 796),
+ NAME_FUNC_OFFSET(14106, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, 797),
+ NAME_FUNC_OFFSET(14136, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 798),
+ NAME_FUNC_OFFSET(14165, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 799),
+ NAME_FUNC_OFFSET(14187, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 800),
+ NAME_FUNC_OFFSET(14207, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 801),
+ NAME_FUNC_OFFSET(14226, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 802),
+ NAME_FUNC_OFFSET(14250, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 803),
+ NAME_FUNC_OFFSET(14274, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 804),
+ NAME_FUNC_OFFSET(14296, glClearColorIiEXT, glClearColorIiEXT, NULL, 805),
+ NAME_FUNC_OFFSET(14314, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 806),
+ NAME_FUNC_OFFSET(14333, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 807),
+ NAME_FUNC_OFFSET(14357, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 808),
+ NAME_FUNC_OFFSET(14382, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 809),
+ NAME_FUNC_OFFSET(14403, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 810),
+ NAME_FUNC_OFFSET(14425, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 811),
+ NAME_FUNC_OFFSET(14452, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 812),
+ NAME_FUNC_OFFSET(14477, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 813),
+ NAME_FUNC_OFFSET(14505, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 814),
+ NAME_FUNC_OFFSET(14525, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 815),
+ NAME_FUNC_OFFSET(14547, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 816),
+ NAME_FUNC_OFFSET(14568, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 817),
+ NAME_FUNC_OFFSET(14594, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 818),
+ NAME_FUNC_OFFSET(14627, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 819),
+ NAME_FUNC_OFFSET(14658, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 820),
+ NAME_FUNC_OFFSET(14679, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, 821),
+ NAME_FUNC_OFFSET(14710, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822),
+ NAME_FUNC_OFFSET(14730, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 823),
+ NAME_FUNC_OFFSET(14758, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 824),
+ NAME_FUNC_OFFSET(14781, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 825),
+ NAME_FUNC_OFFSET(14806, gl_dispatch_stub_826, gl_dispatch_stub_826, NULL, 826),
+ NAME_FUNC_OFFSET(14831, gl_dispatch_stub_827, gl_dispatch_stub_827, NULL, 827),
+ NAME_FUNC_OFFSET(14860, gl_dispatch_stub_828, gl_dispatch_stub_828, NULL, 828),
+ NAME_FUNC_OFFSET(14891, gl_dispatch_stub_829, gl_dispatch_stub_829, NULL, 829),
+ NAME_FUNC_OFFSET(14915, gl_dispatch_stub_830, gl_dispatch_stub_830, NULL, 830),
+ NAME_FUNC_OFFSET(14940, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 831),
+ NAME_FUNC_OFFSET(14979, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 832),
+ NAME_FUNC_OFFSET(15008, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(15026, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(15043, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(15059, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(15084, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(15104, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(15124, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(15147, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(15170, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(15190, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(15207, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(15224, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(15239, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(15263, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(15282, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(15301, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(15317, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(15336, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(15359, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(15375, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(15391, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(15418, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(15445, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(15465, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(15484, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(15503, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(15533, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(15563, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(15593, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(15623, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(15642, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(15665, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(15690, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(15715, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(15742, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(15770, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(15797, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(15825, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(15854, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(15883, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(15909, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(15940, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(15971, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(15995, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(16018, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(16036, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(16065, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(16094, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(16109, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(16135, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(16161, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(16176, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(16188, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(16208, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(16225, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(16241, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(16260, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(16283, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(16299, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(16321, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(16339, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(16358, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(16376, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(16395, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(16413, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(16432, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(16450, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(16469, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(16487, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(16506, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(16524, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(16543, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(16561, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(16580, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(16598, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(16617, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(16635, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(16654, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(16672, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(16691, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(16709, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(16728, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(16746, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(16765, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(16783, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(16802, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(16820, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(16839, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(16857, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(16876, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(16894, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(16913, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(16936, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430),
+ NAME_FUNC_OFFSET(16961, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430),
+ NAME_FUNC_OFFSET(16986, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431),
+ NAME_FUNC_OFFSET(17013, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431),
+ NAME_FUNC_OFFSET(17040, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 432),
+ NAME_FUNC_OFFSET(17063, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 433),
+ NAME_FUNC_OFFSET(17086, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 434),
+ NAME_FUNC_OFFSET(17109, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 435),
+ NAME_FUNC_OFFSET(17132, glSampleCoverageARB, glSampleCoverageARB, NULL, 436),
+ NAME_FUNC_OFFSET(17149, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 437),
+ NAME_FUNC_OFFSET(17172, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 438),
+ NAME_FUNC_OFFSET(17195, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 439),
+ NAME_FUNC_OFFSET(17218, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 440),
+ NAME_FUNC_OFFSET(17244, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 441),
+ NAME_FUNC_OFFSET(17270, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 442),
+ NAME_FUNC_OFFSET(17296, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 443),
+ NAME_FUNC_OFFSET(17320, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 444),
+ NAME_FUNC_OFFSET(17347, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 445),
+ NAME_FUNC_OFFSET(17373, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 452),
+ NAME_FUNC_OFFSET(17393, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 453),
+ NAME_FUNC_OFFSET(17413, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 454),
+ NAME_FUNC_OFFSET(17433, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 455),
+ NAME_FUNC_OFFSET(17456, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 456),
+ NAME_FUNC_OFFSET(17480, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 457),
+ NAME_FUNC_OFFSET(17503, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 458),
+ NAME_FUNC_OFFSET(17527, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 464),
+ NAME_FUNC_OFFSET(17544, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(17562, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 466),
+ NAME_FUNC_OFFSET(17579, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 467),
+ NAME_FUNC_OFFSET(17597, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 468),
+ NAME_FUNC_OFFSET(17614, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 469),
+ NAME_FUNC_OFFSET(17632, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 470),
+ NAME_FUNC_OFFSET(17649, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 471),
+ NAME_FUNC_OFFSET(17667, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 472),
+ NAME_FUNC_OFFSET(17684, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 473),
+ NAME_FUNC_OFFSET(17702, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 474),
+ NAME_FUNC_OFFSET(17719, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 475),
+ NAME_FUNC_OFFSET(17737, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 476),
+ NAME_FUNC_OFFSET(17754, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 477),
+ NAME_FUNC_OFFSET(17772, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 478),
+ NAME_FUNC_OFFSET(17789, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 479),
+ NAME_FUNC_OFFSET(17807, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 480),
+ NAME_FUNC_OFFSET(17824, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 481),
+ NAME_FUNC_OFFSET(17842, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 482),
+ NAME_FUNC_OFFSET(17861, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 483),
+ NAME_FUNC_OFFSET(17880, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 484),
+ NAME_FUNC_OFFSET(17899, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 485),
+ NAME_FUNC_OFFSET(17918, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 486),
+ NAME_FUNC_OFFSET(17938, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 487),
+ NAME_FUNC_OFFSET(17958, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 488),
+ NAME_FUNC_OFFSET(17978, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 489),
+ NAME_FUNC_OFFSET(17996, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 490),
+ NAME_FUNC_OFFSET(18013, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 491),
+ NAME_FUNC_OFFSET(18031, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 492),
+ NAME_FUNC_OFFSET(18048, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 493),
+ NAME_FUNC_OFFSET(18066, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 494),
+ NAME_FUNC_OFFSET(18084, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 495),
+ NAME_FUNC_OFFSET(18101, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 496),
+ NAME_FUNC_OFFSET(18119, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 497),
+ NAME_FUNC_OFFSET(18138, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 498),
+ NAME_FUNC_OFFSET(18157, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 499),
+ NAME_FUNC_OFFSET(18176, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 500),
+ NAME_FUNC_OFFSET(18198, glBindBufferARB, glBindBufferARB, NULL, 501),
+ NAME_FUNC_OFFSET(18211, glBufferDataARB, glBufferDataARB, NULL, 502),
+ NAME_FUNC_OFFSET(18224, glBufferSubDataARB, glBufferSubDataARB, NULL, 503),
+ NAME_FUNC_OFFSET(18240, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 504),
+ NAME_FUNC_OFFSET(18256, glGenBuffersARB, glGenBuffersARB, NULL, 505),
+ NAME_FUNC_OFFSET(18269, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 506),
+ NAME_FUNC_OFFSET(18292, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 507),
+ NAME_FUNC_OFFSET(18312, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 508),
+ NAME_FUNC_OFFSET(18331, glIsBufferARB, glIsBufferARB, NULL, 509),
+ NAME_FUNC_OFFSET(18342, glMapBufferARB, glMapBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(18354, glUnmapBufferARB, glUnmapBufferARB, NULL, 511),
+ NAME_FUNC_OFFSET(18368, glBeginQueryARB, glBeginQueryARB, NULL, 512),
+ NAME_FUNC_OFFSET(18381, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 513),
+ NAME_FUNC_OFFSET(18397, glEndQueryARB, glEndQueryARB, NULL, 514),
+ NAME_FUNC_OFFSET(18408, glGenQueriesARB, glGenQueriesARB, NULL, 515),
+ NAME_FUNC_OFFSET(18421, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 516),
+ NAME_FUNC_OFFSET(18440, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 517),
+ NAME_FUNC_OFFSET(18460, glGetQueryivARB, glGetQueryivARB, NULL, 518),
+ NAME_FUNC_OFFSET(18473, glIsQueryARB, glIsQueryARB, NULL, 519),
+ NAME_FUNC_OFFSET(18483, glCompileShaderARB, glCompileShaderARB, NULL, 521),
+ NAME_FUNC_OFFSET(18499, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 526),
+ NAME_FUNC_OFFSET(18518, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 532),
+ NAME_FUNC_OFFSET(18536, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 533),
+ NAME_FUNC_OFFSET(18557, glGetUniformfvARB, glGetUniformfvARB, NULL, 534),
+ NAME_FUNC_OFFSET(18572, glGetUniformivARB, glGetUniformivARB, NULL, 535),
+ NAME_FUNC_OFFSET(18587, glLinkProgramARB, glLinkProgramARB, NULL, 536),
+ NAME_FUNC_OFFSET(18601, glShaderSourceARB, glShaderSourceARB, NULL, 537),
+ NAME_FUNC_OFFSET(18616, glUniform1fARB, glUniform1fARB, NULL, 538),
+ NAME_FUNC_OFFSET(18628, glUniform1fvARB, glUniform1fvARB, NULL, 539),
+ NAME_FUNC_OFFSET(18641, glUniform1iARB, glUniform1iARB, NULL, 540),
+ NAME_FUNC_OFFSET(18653, glUniform1ivARB, glUniform1ivARB, NULL, 541),
+ NAME_FUNC_OFFSET(18666, glUniform2fARB, glUniform2fARB, NULL, 542),
+ NAME_FUNC_OFFSET(18678, glUniform2fvARB, glUniform2fvARB, NULL, 543),
+ NAME_FUNC_OFFSET(18691, glUniform2iARB, glUniform2iARB, NULL, 544),
+ NAME_FUNC_OFFSET(18703, glUniform2ivARB, glUniform2ivARB, NULL, 545),
+ NAME_FUNC_OFFSET(18716, glUniform3fARB, glUniform3fARB, NULL, 546),
+ NAME_FUNC_OFFSET(18728, glUniform3fvARB, glUniform3fvARB, NULL, 547),
+ NAME_FUNC_OFFSET(18741, glUniform3iARB, glUniform3iARB, NULL, 548),
+ NAME_FUNC_OFFSET(18753, glUniform3ivARB, glUniform3ivARB, NULL, 549),
+ NAME_FUNC_OFFSET(18766, glUniform4fARB, glUniform4fARB, NULL, 550),
+ NAME_FUNC_OFFSET(18778, glUniform4fvARB, glUniform4fvARB, NULL, 551),
+ NAME_FUNC_OFFSET(18791, glUniform4iARB, glUniform4iARB, NULL, 552),
+ NAME_FUNC_OFFSET(18803, glUniform4ivARB, glUniform4ivARB, NULL, 553),
+ NAME_FUNC_OFFSET(18816, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 554),
+ NAME_FUNC_OFFSET(18835, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 555),
+ NAME_FUNC_OFFSET(18854, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(18873, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 557),
+ NAME_FUNC_OFFSET(18886, glValidateProgramARB, glValidateProgramARB, NULL, 558),
+ NAME_FUNC_OFFSET(18904, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 559),
+ NAME_FUNC_OFFSET(18925, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 560),
+ NAME_FUNC_OFFSET(18943, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 561),
+ NAME_FUNC_OFFSET(18963, glDrawBuffersARB, glDrawBuffersARB, NULL, 562),
+ NAME_FUNC_OFFSET(18977, glDrawBuffersARB, glDrawBuffersARB, NULL, 562),
+ NAME_FUNC_OFFSET(18994, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 563),
+ NAME_FUNC_OFFSET(19030, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, 596),
+ NAME_FUNC_OFFSET(19046, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, 597),
+ NAME_FUNC_OFFSET(19065, glPointParameterfEXT, glPointParameterfEXT, NULL, 604),
+ NAME_FUNC_OFFSET(19083, glPointParameterfEXT, glPointParameterfEXT, NULL, 604),
+ NAME_FUNC_OFFSET(19104, glPointParameterfEXT, glPointParameterfEXT, NULL, 604),
+ NAME_FUNC_OFFSET(19126, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605),
+ NAME_FUNC_OFFSET(19145, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605),
+ NAME_FUNC_OFFSET(19167, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605),
+ NAME_FUNC_OFFSET(19190, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 608),
+ NAME_FUNC_OFFSET(19209, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 609),
+ NAME_FUNC_OFFSET(19229, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 610),
+ NAME_FUNC_OFFSET(19248, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 611),
+ NAME_FUNC_OFFSET(19268, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 612),
+ NAME_FUNC_OFFSET(19287, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 613),
+ NAME_FUNC_OFFSET(19307, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 614),
+ NAME_FUNC_OFFSET(19326, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 615),
+ NAME_FUNC_OFFSET(19346, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 616),
+ NAME_FUNC_OFFSET(19365, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 617),
+ NAME_FUNC_OFFSET(19385, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 618),
+ NAME_FUNC_OFFSET(19405, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 619),
+ NAME_FUNC_OFFSET(19426, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 620),
+ NAME_FUNC_OFFSET(19446, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 621),
+ NAME_FUNC_OFFSET(19467, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 622),
+ NAME_FUNC_OFFSET(19487, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 623),
+ NAME_FUNC_OFFSET(19508, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 624),
+ NAME_FUNC_OFFSET(19532, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 625),
+ NAME_FUNC_OFFSET(19550, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 626),
+ NAME_FUNC_OFFSET(19570, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 627),
+ NAME_FUNC_OFFSET(19588, glFogCoorddEXT, glFogCoorddEXT, NULL, 628),
+ NAME_FUNC_OFFSET(19600, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 629),
+ NAME_FUNC_OFFSET(19613, glFogCoordfEXT, glFogCoordfEXT, NULL, 630),
+ NAME_FUNC_OFFSET(19625, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 631),
+ NAME_FUNC_OFFSET(19638, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633),
+ NAME_FUNC_OFFSET(19658, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633),
+ NAME_FUNC_OFFSET(19682, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650),
+ NAME_FUNC_OFFSET(19696, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650),
+ NAME_FUNC_OFFSET(19713, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651),
+ NAME_FUNC_OFFSET(19728, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651),
+ NAME_FUNC_OFFSET(19746, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652),
+ NAME_FUNC_OFFSET(19760, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652),
+ NAME_FUNC_OFFSET(19777, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653),
+ NAME_FUNC_OFFSET(19792, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653),
+ NAME_FUNC_OFFSET(19810, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654),
+ NAME_FUNC_OFFSET(19824, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654),
+ NAME_FUNC_OFFSET(19841, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655),
+ NAME_FUNC_OFFSET(19856, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655),
+ NAME_FUNC_OFFSET(19874, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656),
+ NAME_FUNC_OFFSET(19888, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656),
+ NAME_FUNC_OFFSET(19905, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657),
+ NAME_FUNC_OFFSET(19920, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657),
+ NAME_FUNC_OFFSET(19938, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658),
+ NAME_FUNC_OFFSET(19952, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658),
+ NAME_FUNC_OFFSET(19969, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659),
+ NAME_FUNC_OFFSET(19984, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659),
+ NAME_FUNC_OFFSET(20002, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660),
+ NAME_FUNC_OFFSET(20016, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660),
+ NAME_FUNC_OFFSET(20033, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661),
+ NAME_FUNC_OFFSET(20048, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661),
+ NAME_FUNC_OFFSET(20066, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662),
+ NAME_FUNC_OFFSET(20080, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662),
+ NAME_FUNC_OFFSET(20097, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663),
+ NAME_FUNC_OFFSET(20112, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663),
+ NAME_FUNC_OFFSET(20130, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664),
+ NAME_FUNC_OFFSET(20144, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664),
+ NAME_FUNC_OFFSET(20161, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665),
+ NAME_FUNC_OFFSET(20176, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665),
+ NAME_FUNC_OFFSET(20194, glBindProgramNV, glBindProgramNV, NULL, 684),
+ NAME_FUNC_OFFSET(20211, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 685),
+ NAME_FUNC_OFFSET(20231, glGenProgramsNV, glGenProgramsNV, NULL, 687),
+ NAME_FUNC_OFFSET(20248, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693),
+ NAME_FUNC_OFFSET(20274, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693),
+ NAME_FUNC_OFFSET(20303, glIsProgramNV, glIsProgramNV, NULL, 697),
+ NAME_FUNC_OFFSET(20318, glPointParameteriNV, glPointParameteriNV, NULL, 761),
+ NAME_FUNC_OFFSET(20336, glPointParameterivNV, glPointParameterivNV, NULL, 762),
+ NAME_FUNC_OFFSET(20355, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, 765),
+ NAME_FUNC_OFFSET(20376, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, 767),
+ NAME_FUNC_OFFSET(20392, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
+ NAME_FUNC_OFFSET(20416, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
+ NAME_FUNC_OFFSET(20443, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 778),
+ NAME_FUNC_OFFSET(20461, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 779),
+ NAME_FUNC_OFFSET(20480, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 780),
+ NAME_FUNC_OFFSET(20505, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 781),
+ NAME_FUNC_OFFSET(20526, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 782),
+ NAME_FUNC_OFFSET(20548, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 783),
+ NAME_FUNC_OFFSET(20574, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 784),
+ NAME_FUNC_OFFSET(20597, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 785),
+ NAME_FUNC_OFFSET(20620, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 786),
+ NAME_FUNC_OFFSET(20643, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 787),
+ NAME_FUNC_OFFSET(20661, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 788),
+ NAME_FUNC_OFFSET(20680, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 789),
+ NAME_FUNC_OFFSET(20697, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 790),
+ NAME_FUNC_OFFSET(20735, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 791),
+ NAME_FUNC_OFFSET(20764, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 792),
+ NAME_FUNC_OFFSET(20780, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 793),
+ NAME_FUNC_OFFSET(20797, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 794),
+ NAME_FUNC_OFFSET(20819, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795),
+ NAME_FUNC_OFFSET(20837, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 798),
+ NAME_FUNC_OFFSET(20863, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 813),
+ NAME_FUNC_OFFSET(20888, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 814),
+ NAME_FUNC_OFFSET(20905, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 816),
+ NAME_FUNC_OFFSET(20923, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 817),
+ NAME_FUNC_OFFSET(20946, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 818),
+ NAME_FUNC_OFFSET(20976, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 819),
+ NAME_FUNC_OFFSET(21004, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 820),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
From 07b85457d95bcc70588584e9380c51cd63aa3a2b Mon Sep 17 00:00:00 2001
From: Chia-I Wu
Date: Tue, 26 Oct 2010 00:16:49 +0800
Subject: [PATCH 004/289] glapi: Merge glapioffsets.h into glapidispath.h.
Move defines in glapioffsets.h to glapidispatch.h. Rename
_gloffset_FIRST_DYNAMIC to _gloffset_COUNT, which is equal to the number
of entries in _glapi_table.
Consistently use SET_by_offset, GET_by_offset, CALL_by_offset, and
_gloffset_* to recursively define all SET/GET/CALL macros.
---
src/mapi/glapi/gen-es/Makefile | 4 -
src/mapi/glapi/gen/Makefile | 4 -
src/mapi/glapi/gen/gl_table.py | 42 +-
src/mapi/glapi/glapioffsets.h | 1302 ------
src/mesa/main/dispatch.h | 1 -
src/mesa/main/es_generator.py | 3 +-
src/mesa/main/glapidispatch.h | 7539 ++++++++++++++++----------------
7 files changed, 3786 insertions(+), 5109 deletions(-)
delete mode 100644 src/mapi/glapi/glapioffsets.h
diff --git a/src/mapi/glapi/gen-es/Makefile b/src/mapi/glapi/gen-es/Makefile
index 709cfa8f94f..837579248f7 100644
--- a/src/mapi/glapi/gen-es/Makefile
+++ b/src/mapi/glapi/gen-es/Makefile
@@ -3,7 +3,6 @@ GLAPI = ../gen
include $(TOP)/configs/current
OUTPUTS := \
- glapi/glapioffsets.h \
glapi/glapitable.h \
glapi/glapitemp.h \
glapi/glprocs.h \
@@ -47,9 +46,6 @@ endef
%/glapidispatch.h: $(GLAPI)/gl_table.py $(COMMON)
$(call gen-glapi,-c -m remap_table)
-%/glapioffsets.h: $(GLAPI)/gl_offsets.py $(COMMON)
- $(call gen-glapi,-c)
-
%/glapitable.h: $(GLAPI)/gl_table.py $(COMMON)
$(call gen-glapi,-c)
diff --git a/src/mapi/glapi/gen/Makefile b/src/mapi/glapi/gen/Makefile
index e8da34de42d..d4efa529b50 100644
--- a/src/mapi/glapi/gen/Makefile
+++ b/src/mapi/glapi/gen/Makefile
@@ -14,7 +14,6 @@ MESA_GLX_DIR = $(TOP)/src/glx
MESA_GLAPI_OUTPUTS = \
$(MESA_GLAPI_DIR)/glprocs.h \
$(MESA_GLAPI_DIR)/glapitemp.h \
- $(MESA_GLAPI_DIR)/glapioffsets.h \
$(MESA_GLAPI_DIR)/glapitable.h
MESA_GLAPI_ASM_OUTPUTS = \
@@ -132,9 +131,6 @@ $(MESA_GLAPI_DIR)/glprocs.h: gl_procs.py $(COMMON)
$(MESA_GLAPI_DIR)/glapitemp.h: gl_apitemp.py $(COMMON)
$(PYTHON2) $(PYTHON_FLAGS) $< > $@
-$(MESA_GLAPI_DIR)/glapioffsets.h: gl_offsets.py $(COMMON)
- $(PYTHON2) $(PYTHON_FLAGS) $< > $@
-
$(MESA_GLAPI_DIR)/glapitable.h: gl_table.py $(COMMON)
$(PYTHON2) $(PYTHON_FLAGS) $< > $@
diff --git a/src/mapi/glapi/gen/gl_table.py b/src/mapi/glapi/gen/gl_table.py
index 3bd7569e92a..c7cb5a40a1c 100644
--- a/src/mapi/glapi/gen/gl_table.py
+++ b/src/mapi/glapi/gen/gl_table.py
@@ -124,52 +124,54 @@ class PrintRemapTable(gl_XML.gl_print_base):
functions.append( [f, count] )
count += 1
else:
- abi_functions.append( f )
+ abi_functions.append( [f, -1] )
if self.es:
# remember functions with aliases
if len(f.entry_points) > 1:
alias_functions.append(f)
+ print '/* total number of offsets below */'
+ print '#define _gloffset_COUNT %d' % (len(abi_functions + functions))
+ print ''
- for f in abi_functions:
- print '#define CALL_%s(disp, parameters) (*((disp)->%s)) parameters' % (f.name, f.name)
- print '#define GET_%s(disp) ((disp)->%s)' % (f.name, f.name)
- print '#define SET_%s(disp, fn) ((disp)->%s = fn)' % (f.name, f.name)
-
+ for f, index in abi_functions:
+ print '#define _gloffset_%s %d' % (f.name, f.offset)
print ''
print '#if !defined(_GLAPI_USE_REMAP_TABLE)'
print ''
- for [f, index] in functions:
- print '#define CALL_%s(disp, parameters) (*((disp)->%s)) parameters' % (f.name, f.name)
- print '#define GET_%s(disp) ((disp)->%s)' % (f.name, f.name)
- print '#define SET_%s(disp, fn) ((disp)->%s = fn)' % (f.name, f.name)
+ for f, index in functions:
+ print '#define _gloffset_%s %d' % (f.name, f.offset)
print ''
- print '#else'
+ print '#else /* !_GLAPI_USE_REMAP_TABLE */'
print ''
+
print '#define driDispatchRemapTable_size %u' % (count)
print 'extern int driDispatchRemapTable[ driDispatchRemapTable_size ];'
print ''
- for [f, index] in functions:
+ for f, index in functions:
print '#define %s_remap_index %u' % (f.name, index)
print ''
- for [f, index] in functions:
+ for f, index in functions:
+ print '#define _gloffset_%s driDispatchRemapTable[%s_remap_index]' % (f.name, f.name)
+
+ print ''
+ print '#endif /* _GLAPI_USE_REMAP_TABLE */'
+ print ''
+
+ for f, index in abi_functions + functions:
arg_string = gl_XML.create_parameter_string( f.parameters, 0 )
cast = '%s (GLAPIENTRYP)(%s)' % (f.return_type, arg_string)
- print '#define CALL_%s(disp, parameters) CALL_by_offset(disp, (%s), driDispatchRemapTable[%s_remap_index], parameters)' % (f.name, cast, f.name)
- print '#define GET_%s(disp) GET_by_offset(disp, driDispatchRemapTable[%s_remap_index])' % (f.name, f.name)
- print '#define SET_%s(disp, fn) SET_by_offset(disp, driDispatchRemapTable[%s_remap_index], fn)' % (f.name, f.name)
-
-
- print ''
- print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */'
+ print '#define CALL_%s(disp, parameters) CALL_by_offset(disp, (%s), _gloffset_%s, parameters)' % (f.name, cast, f.name)
+ print '#define GET_%s(disp) GET_by_offset(disp, _gloffset_%s)' % (f.name, f.name)
+ print '#define SET_%s(disp, fn) SET_by_offset(disp, _gloffset_%s, fn)' % (f.name, f.name)
if alias_functions:
print ''
diff --git a/src/mapi/glapi/glapioffsets.h b/src/mapi/glapi/glapioffsets.h
deleted file mode 100644
index 6f44b1e801c..00000000000
--- a/src/mapi/glapi/glapioffsets.h
+++ /dev/null
@@ -1,1302 +0,0 @@
-/* DO NOT EDIT - This file generated automatically by gl_offsets.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _GLAPI_OFFSETS_H_ )
-# define _GLAPI_OFFSETS_H_
-
-/* this file should not be included directly in mesa */
-
-#define _gloffset_NewList 0
-#define _gloffset_EndList 1
-#define _gloffset_CallList 2
-#define _gloffset_CallLists 3
-#define _gloffset_DeleteLists 4
-#define _gloffset_GenLists 5
-#define _gloffset_ListBase 6
-#define _gloffset_Begin 7
-#define _gloffset_Bitmap 8
-#define _gloffset_Color3b 9
-#define _gloffset_Color3bv 10
-#define _gloffset_Color3d 11
-#define _gloffset_Color3dv 12
-#define _gloffset_Color3f 13
-#define _gloffset_Color3fv 14
-#define _gloffset_Color3i 15
-#define _gloffset_Color3iv 16
-#define _gloffset_Color3s 17
-#define _gloffset_Color3sv 18
-#define _gloffset_Color3ub 19
-#define _gloffset_Color3ubv 20
-#define _gloffset_Color3ui 21
-#define _gloffset_Color3uiv 22
-#define _gloffset_Color3us 23
-#define _gloffset_Color3usv 24
-#define _gloffset_Color4b 25
-#define _gloffset_Color4bv 26
-#define _gloffset_Color4d 27
-#define _gloffset_Color4dv 28
-#define _gloffset_Color4f 29
-#define _gloffset_Color4fv 30
-#define _gloffset_Color4i 31
-#define _gloffset_Color4iv 32
-#define _gloffset_Color4s 33
-#define _gloffset_Color4sv 34
-#define _gloffset_Color4ub 35
-#define _gloffset_Color4ubv 36
-#define _gloffset_Color4ui 37
-#define _gloffset_Color4uiv 38
-#define _gloffset_Color4us 39
-#define _gloffset_Color4usv 40
-#define _gloffset_EdgeFlag 41
-#define _gloffset_EdgeFlagv 42
-#define _gloffset_End 43
-#define _gloffset_Indexd 44
-#define _gloffset_Indexdv 45
-#define _gloffset_Indexf 46
-#define _gloffset_Indexfv 47
-#define _gloffset_Indexi 48
-#define _gloffset_Indexiv 49
-#define _gloffset_Indexs 50
-#define _gloffset_Indexsv 51
-#define _gloffset_Normal3b 52
-#define _gloffset_Normal3bv 53
-#define _gloffset_Normal3d 54
-#define _gloffset_Normal3dv 55
-#define _gloffset_Normal3f 56
-#define _gloffset_Normal3fv 57
-#define _gloffset_Normal3i 58
-#define _gloffset_Normal3iv 59
-#define _gloffset_Normal3s 60
-#define _gloffset_Normal3sv 61
-#define _gloffset_RasterPos2d 62
-#define _gloffset_RasterPos2dv 63
-#define _gloffset_RasterPos2f 64
-#define _gloffset_RasterPos2fv 65
-#define _gloffset_RasterPos2i 66
-#define _gloffset_RasterPos2iv 67
-#define _gloffset_RasterPos2s 68
-#define _gloffset_RasterPos2sv 69
-#define _gloffset_RasterPos3d 70
-#define _gloffset_RasterPos3dv 71
-#define _gloffset_RasterPos3f 72
-#define _gloffset_RasterPos3fv 73
-#define _gloffset_RasterPos3i 74
-#define _gloffset_RasterPos3iv 75
-#define _gloffset_RasterPos3s 76
-#define _gloffset_RasterPos3sv 77
-#define _gloffset_RasterPos4d 78
-#define _gloffset_RasterPos4dv 79
-#define _gloffset_RasterPos4f 80
-#define _gloffset_RasterPos4fv 81
-#define _gloffset_RasterPos4i 82
-#define _gloffset_RasterPos4iv 83
-#define _gloffset_RasterPos4s 84
-#define _gloffset_RasterPos4sv 85
-#define _gloffset_Rectd 86
-#define _gloffset_Rectdv 87
-#define _gloffset_Rectf 88
-#define _gloffset_Rectfv 89
-#define _gloffset_Recti 90
-#define _gloffset_Rectiv 91
-#define _gloffset_Rects 92
-#define _gloffset_Rectsv 93
-#define _gloffset_TexCoord1d 94
-#define _gloffset_TexCoord1dv 95
-#define _gloffset_TexCoord1f 96
-#define _gloffset_TexCoord1fv 97
-#define _gloffset_TexCoord1i 98
-#define _gloffset_TexCoord1iv 99
-#define _gloffset_TexCoord1s 100
-#define _gloffset_TexCoord1sv 101
-#define _gloffset_TexCoord2d 102
-#define _gloffset_TexCoord2dv 103
-#define _gloffset_TexCoord2f 104
-#define _gloffset_TexCoord2fv 105
-#define _gloffset_TexCoord2i 106
-#define _gloffset_TexCoord2iv 107
-#define _gloffset_TexCoord2s 108
-#define _gloffset_TexCoord2sv 109
-#define _gloffset_TexCoord3d 110
-#define _gloffset_TexCoord3dv 111
-#define _gloffset_TexCoord3f 112
-#define _gloffset_TexCoord3fv 113
-#define _gloffset_TexCoord3i 114
-#define _gloffset_TexCoord3iv 115
-#define _gloffset_TexCoord3s 116
-#define _gloffset_TexCoord3sv 117
-#define _gloffset_TexCoord4d 118
-#define _gloffset_TexCoord4dv 119
-#define _gloffset_TexCoord4f 120
-#define _gloffset_TexCoord4fv 121
-#define _gloffset_TexCoord4i 122
-#define _gloffset_TexCoord4iv 123
-#define _gloffset_TexCoord4s 124
-#define _gloffset_TexCoord4sv 125
-#define _gloffset_Vertex2d 126
-#define _gloffset_Vertex2dv 127
-#define _gloffset_Vertex2f 128
-#define _gloffset_Vertex2fv 129
-#define _gloffset_Vertex2i 130
-#define _gloffset_Vertex2iv 131
-#define _gloffset_Vertex2s 132
-#define _gloffset_Vertex2sv 133
-#define _gloffset_Vertex3d 134
-#define _gloffset_Vertex3dv 135
-#define _gloffset_Vertex3f 136
-#define _gloffset_Vertex3fv 137
-#define _gloffset_Vertex3i 138
-#define _gloffset_Vertex3iv 139
-#define _gloffset_Vertex3s 140
-#define _gloffset_Vertex3sv 141
-#define _gloffset_Vertex4d 142
-#define _gloffset_Vertex4dv 143
-#define _gloffset_Vertex4f 144
-#define _gloffset_Vertex4fv 145
-#define _gloffset_Vertex4i 146
-#define _gloffset_Vertex4iv 147
-#define _gloffset_Vertex4s 148
-#define _gloffset_Vertex4sv 149
-#define _gloffset_ClipPlane 150
-#define _gloffset_ColorMaterial 151
-#define _gloffset_CullFace 152
-#define _gloffset_Fogf 153
-#define _gloffset_Fogfv 154
-#define _gloffset_Fogi 155
-#define _gloffset_Fogiv 156
-#define _gloffset_FrontFace 157
-#define _gloffset_Hint 158
-#define _gloffset_Lightf 159
-#define _gloffset_Lightfv 160
-#define _gloffset_Lighti 161
-#define _gloffset_Lightiv 162
-#define _gloffset_LightModelf 163
-#define _gloffset_LightModelfv 164
-#define _gloffset_LightModeli 165
-#define _gloffset_LightModeliv 166
-#define _gloffset_LineStipple 167
-#define _gloffset_LineWidth 168
-#define _gloffset_Materialf 169
-#define _gloffset_Materialfv 170
-#define _gloffset_Materiali 171
-#define _gloffset_Materialiv 172
-#define _gloffset_PointSize 173
-#define _gloffset_PolygonMode 174
-#define _gloffset_PolygonStipple 175
-#define _gloffset_Scissor 176
-#define _gloffset_ShadeModel 177
-#define _gloffset_TexParameterf 178
-#define _gloffset_TexParameterfv 179
-#define _gloffset_TexParameteri 180
-#define _gloffset_TexParameteriv 181
-#define _gloffset_TexImage1D 182
-#define _gloffset_TexImage2D 183
-#define _gloffset_TexEnvf 184
-#define _gloffset_TexEnvfv 185
-#define _gloffset_TexEnvi 186
-#define _gloffset_TexEnviv 187
-#define _gloffset_TexGend 188
-#define _gloffset_TexGendv 189
-#define _gloffset_TexGenf 190
-#define _gloffset_TexGenfv 191
-#define _gloffset_TexGeni 192
-#define _gloffset_TexGeniv 193
-#define _gloffset_FeedbackBuffer 194
-#define _gloffset_SelectBuffer 195
-#define _gloffset_RenderMode 196
-#define _gloffset_InitNames 197
-#define _gloffset_LoadName 198
-#define _gloffset_PassThrough 199
-#define _gloffset_PopName 200
-#define _gloffset_PushName 201
-#define _gloffset_DrawBuffer 202
-#define _gloffset_Clear 203
-#define _gloffset_ClearAccum 204
-#define _gloffset_ClearIndex 205
-#define _gloffset_ClearColor 206
-#define _gloffset_ClearStencil 207
-#define _gloffset_ClearDepth 208
-#define _gloffset_StencilMask 209
-#define _gloffset_ColorMask 210
-#define _gloffset_DepthMask 211
-#define _gloffset_IndexMask 212
-#define _gloffset_Accum 213
-#define _gloffset_Disable 214
-#define _gloffset_Enable 215
-#define _gloffset_Finish 216
-#define _gloffset_Flush 217
-#define _gloffset_PopAttrib 218
-#define _gloffset_PushAttrib 219
-#define _gloffset_Map1d 220
-#define _gloffset_Map1f 221
-#define _gloffset_Map2d 222
-#define _gloffset_Map2f 223
-#define _gloffset_MapGrid1d 224
-#define _gloffset_MapGrid1f 225
-#define _gloffset_MapGrid2d 226
-#define _gloffset_MapGrid2f 227
-#define _gloffset_EvalCoord1d 228
-#define _gloffset_EvalCoord1dv 229
-#define _gloffset_EvalCoord1f 230
-#define _gloffset_EvalCoord1fv 231
-#define _gloffset_EvalCoord2d 232
-#define _gloffset_EvalCoord2dv 233
-#define _gloffset_EvalCoord2f 234
-#define _gloffset_EvalCoord2fv 235
-#define _gloffset_EvalMesh1 236
-#define _gloffset_EvalPoint1 237
-#define _gloffset_EvalMesh2 238
-#define _gloffset_EvalPoint2 239
-#define _gloffset_AlphaFunc 240
-#define _gloffset_BlendFunc 241
-#define _gloffset_LogicOp 242
-#define _gloffset_StencilFunc 243
-#define _gloffset_StencilOp 244
-#define _gloffset_DepthFunc 245
-#define _gloffset_PixelZoom 246
-#define _gloffset_PixelTransferf 247
-#define _gloffset_PixelTransferi 248
-#define _gloffset_PixelStoref 249
-#define _gloffset_PixelStorei 250
-#define _gloffset_PixelMapfv 251
-#define _gloffset_PixelMapuiv 252
-#define _gloffset_PixelMapusv 253
-#define _gloffset_ReadBuffer 254
-#define _gloffset_CopyPixels 255
-#define _gloffset_ReadPixels 256
-#define _gloffset_DrawPixels 257
-#define _gloffset_GetBooleanv 258
-#define _gloffset_GetClipPlane 259
-#define _gloffset_GetDoublev 260
-#define _gloffset_GetError 261
-#define _gloffset_GetFloatv 262
-#define _gloffset_GetIntegerv 263
-#define _gloffset_GetLightfv 264
-#define _gloffset_GetLightiv 265
-#define _gloffset_GetMapdv 266
-#define _gloffset_GetMapfv 267
-#define _gloffset_GetMapiv 268
-#define _gloffset_GetMaterialfv 269
-#define _gloffset_GetMaterialiv 270
-#define _gloffset_GetPixelMapfv 271
-#define _gloffset_GetPixelMapuiv 272
-#define _gloffset_GetPixelMapusv 273
-#define _gloffset_GetPolygonStipple 274
-#define _gloffset_GetString 275
-#define _gloffset_GetTexEnvfv 276
-#define _gloffset_GetTexEnviv 277
-#define _gloffset_GetTexGendv 278
-#define _gloffset_GetTexGenfv 279
-#define _gloffset_GetTexGeniv 280
-#define _gloffset_GetTexImage 281
-#define _gloffset_GetTexParameterfv 282
-#define _gloffset_GetTexParameteriv 283
-#define _gloffset_GetTexLevelParameterfv 284
-#define _gloffset_GetTexLevelParameteriv 285
-#define _gloffset_IsEnabled 286
-#define _gloffset_IsList 287
-#define _gloffset_DepthRange 288
-#define _gloffset_Frustum 289
-#define _gloffset_LoadIdentity 290
-#define _gloffset_LoadMatrixf 291
-#define _gloffset_LoadMatrixd 292
-#define _gloffset_MatrixMode 293
-#define _gloffset_MultMatrixf 294
-#define _gloffset_MultMatrixd 295
-#define _gloffset_Ortho 296
-#define _gloffset_PopMatrix 297
-#define _gloffset_PushMatrix 298
-#define _gloffset_Rotated 299
-#define _gloffset_Rotatef 300
-#define _gloffset_Scaled 301
-#define _gloffset_Scalef 302
-#define _gloffset_Translated 303
-#define _gloffset_Translatef 304
-#define _gloffset_Viewport 305
-#define _gloffset_ArrayElement 306
-#define _gloffset_BindTexture 307
-#define _gloffset_ColorPointer 308
-#define _gloffset_DisableClientState 309
-#define _gloffset_DrawArrays 310
-#define _gloffset_DrawElements 311
-#define _gloffset_EdgeFlagPointer 312
-#define _gloffset_EnableClientState 313
-#define _gloffset_IndexPointer 314
-#define _gloffset_Indexub 315
-#define _gloffset_Indexubv 316
-#define _gloffset_InterleavedArrays 317
-#define _gloffset_NormalPointer 318
-#define _gloffset_PolygonOffset 319
-#define _gloffset_TexCoordPointer 320
-#define _gloffset_VertexPointer 321
-#define _gloffset_AreTexturesResident 322
-#define _gloffset_CopyTexImage1D 323
-#define _gloffset_CopyTexImage2D 324
-#define _gloffset_CopyTexSubImage1D 325
-#define _gloffset_CopyTexSubImage2D 326
-#define _gloffset_DeleteTextures 327
-#define _gloffset_GenTextures 328
-#define _gloffset_GetPointerv 329
-#define _gloffset_IsTexture 330
-#define _gloffset_PrioritizeTextures 331
-#define _gloffset_TexSubImage1D 332
-#define _gloffset_TexSubImage2D 333
-#define _gloffset_PopClientAttrib 334
-#define _gloffset_PushClientAttrib 335
-#define _gloffset_BlendColor 336
-#define _gloffset_BlendEquation 337
-#define _gloffset_DrawRangeElements 338
-#define _gloffset_ColorTable 339
-#define _gloffset_ColorTableParameterfv 340
-#define _gloffset_ColorTableParameteriv 341
-#define _gloffset_CopyColorTable 342
-#define _gloffset_GetColorTable 343
-#define _gloffset_GetColorTableParameterfv 344
-#define _gloffset_GetColorTableParameteriv 345
-#define _gloffset_ColorSubTable 346
-#define _gloffset_CopyColorSubTable 347
-#define _gloffset_ConvolutionFilter1D 348
-#define _gloffset_ConvolutionFilter2D 349
-#define _gloffset_ConvolutionParameterf 350
-#define _gloffset_ConvolutionParameterfv 351
-#define _gloffset_ConvolutionParameteri 352
-#define _gloffset_ConvolutionParameteriv 353
-#define _gloffset_CopyConvolutionFilter1D 354
-#define _gloffset_CopyConvolutionFilter2D 355
-#define _gloffset_GetConvolutionFilter 356
-#define _gloffset_GetConvolutionParameterfv 357
-#define _gloffset_GetConvolutionParameteriv 358
-#define _gloffset_GetSeparableFilter 359
-#define _gloffset_SeparableFilter2D 360
-#define _gloffset_GetHistogram 361
-#define _gloffset_GetHistogramParameterfv 362
-#define _gloffset_GetHistogramParameteriv 363
-#define _gloffset_GetMinmax 364
-#define _gloffset_GetMinmaxParameterfv 365
-#define _gloffset_GetMinmaxParameteriv 366
-#define _gloffset_Histogram 367
-#define _gloffset_Minmax 368
-#define _gloffset_ResetHistogram 369
-#define _gloffset_ResetMinmax 370
-#define _gloffset_TexImage3D 371
-#define _gloffset_TexSubImage3D 372
-#define _gloffset_CopyTexSubImage3D 373
-#define _gloffset_ActiveTextureARB 374
-#define _gloffset_ClientActiveTextureARB 375
-#define _gloffset_MultiTexCoord1dARB 376
-#define _gloffset_MultiTexCoord1dvARB 377
-#define _gloffset_MultiTexCoord1fARB 378
-#define _gloffset_MultiTexCoord1fvARB 379
-#define _gloffset_MultiTexCoord1iARB 380
-#define _gloffset_MultiTexCoord1ivARB 381
-#define _gloffset_MultiTexCoord1sARB 382
-#define _gloffset_MultiTexCoord1svARB 383
-#define _gloffset_MultiTexCoord2dARB 384
-#define _gloffset_MultiTexCoord2dvARB 385
-#define _gloffset_MultiTexCoord2fARB 386
-#define _gloffset_MultiTexCoord2fvARB 387
-#define _gloffset_MultiTexCoord2iARB 388
-#define _gloffset_MultiTexCoord2ivARB 389
-#define _gloffset_MultiTexCoord2sARB 390
-#define _gloffset_MultiTexCoord2svARB 391
-#define _gloffset_MultiTexCoord3dARB 392
-#define _gloffset_MultiTexCoord3dvARB 393
-#define _gloffset_MultiTexCoord3fARB 394
-#define _gloffset_MultiTexCoord3fvARB 395
-#define _gloffset_MultiTexCoord3iARB 396
-#define _gloffset_MultiTexCoord3ivARB 397
-#define _gloffset_MultiTexCoord3sARB 398
-#define _gloffset_MultiTexCoord3svARB 399
-#define _gloffset_MultiTexCoord4dARB 400
-#define _gloffset_MultiTexCoord4dvARB 401
-#define _gloffset_MultiTexCoord4fARB 402
-#define _gloffset_MultiTexCoord4fvARB 403
-#define _gloffset_MultiTexCoord4iARB 404
-#define _gloffset_MultiTexCoord4ivARB 405
-#define _gloffset_MultiTexCoord4sARB 406
-#define _gloffset_MultiTexCoord4svARB 407
-
-#if !defined(_GLAPI_USE_REMAP_TABLE)
-
-#define _gloffset_AttachShader 408
-#define _gloffset_CreateProgram 409
-#define _gloffset_CreateShader 410
-#define _gloffset_DeleteProgram 411
-#define _gloffset_DeleteShader 412
-#define _gloffset_DetachShader 413
-#define _gloffset_GetAttachedShaders 414
-#define _gloffset_GetProgramInfoLog 415
-#define _gloffset_GetProgramiv 416
-#define _gloffset_GetShaderInfoLog 417
-#define _gloffset_GetShaderiv 418
-#define _gloffset_IsProgram 419
-#define _gloffset_IsShader 420
-#define _gloffset_StencilFuncSeparate 421
-#define _gloffset_StencilMaskSeparate 422
-#define _gloffset_StencilOpSeparate 423
-#define _gloffset_UniformMatrix2x3fv 424
-#define _gloffset_UniformMatrix2x4fv 425
-#define _gloffset_UniformMatrix3x2fv 426
-#define _gloffset_UniformMatrix3x4fv 427
-#define _gloffset_UniformMatrix4x2fv 428
-#define _gloffset_UniformMatrix4x3fv 429
-#define _gloffset_DrawArraysInstanced 430
-#define _gloffset_DrawElementsInstanced 431
-#define _gloffset_LoadTransposeMatrixdARB 432
-#define _gloffset_LoadTransposeMatrixfARB 433
-#define _gloffset_MultTransposeMatrixdARB 434
-#define _gloffset_MultTransposeMatrixfARB 435
-#define _gloffset_SampleCoverageARB 436
-#define _gloffset_CompressedTexImage1DARB 437
-#define _gloffset_CompressedTexImage2DARB 438
-#define _gloffset_CompressedTexImage3DARB 439
-#define _gloffset_CompressedTexSubImage1DARB 440
-#define _gloffset_CompressedTexSubImage2DARB 441
-#define _gloffset_CompressedTexSubImage3DARB 442
-#define _gloffset_GetCompressedTexImageARB 443
-#define _gloffset_DisableVertexAttribArrayARB 444
-#define _gloffset_EnableVertexAttribArrayARB 445
-#define _gloffset_GetProgramEnvParameterdvARB 446
-#define _gloffset_GetProgramEnvParameterfvARB 447
-#define _gloffset_GetProgramLocalParameterdvARB 448
-#define _gloffset_GetProgramLocalParameterfvARB 449
-#define _gloffset_GetProgramStringARB 450
-#define _gloffset_GetProgramivARB 451
-#define _gloffset_GetVertexAttribdvARB 452
-#define _gloffset_GetVertexAttribfvARB 453
-#define _gloffset_GetVertexAttribivARB 454
-#define _gloffset_ProgramEnvParameter4dARB 455
-#define _gloffset_ProgramEnvParameter4dvARB 456
-#define _gloffset_ProgramEnvParameter4fARB 457
-#define _gloffset_ProgramEnvParameter4fvARB 458
-#define _gloffset_ProgramLocalParameter4dARB 459
-#define _gloffset_ProgramLocalParameter4dvARB 460
-#define _gloffset_ProgramLocalParameter4fARB 461
-#define _gloffset_ProgramLocalParameter4fvARB 462
-#define _gloffset_ProgramStringARB 463
-#define _gloffset_VertexAttrib1dARB 464
-#define _gloffset_VertexAttrib1dvARB 465
-#define _gloffset_VertexAttrib1fARB 466
-#define _gloffset_VertexAttrib1fvARB 467
-#define _gloffset_VertexAttrib1sARB 468
-#define _gloffset_VertexAttrib1svARB 469
-#define _gloffset_VertexAttrib2dARB 470
-#define _gloffset_VertexAttrib2dvARB 471
-#define _gloffset_VertexAttrib2fARB 472
-#define _gloffset_VertexAttrib2fvARB 473
-#define _gloffset_VertexAttrib2sARB 474
-#define _gloffset_VertexAttrib2svARB 475
-#define _gloffset_VertexAttrib3dARB 476
-#define _gloffset_VertexAttrib3dvARB 477
-#define _gloffset_VertexAttrib3fARB 478
-#define _gloffset_VertexAttrib3fvARB 479
-#define _gloffset_VertexAttrib3sARB 480
-#define _gloffset_VertexAttrib3svARB 481
-#define _gloffset_VertexAttrib4NbvARB 482
-#define _gloffset_VertexAttrib4NivARB 483
-#define _gloffset_VertexAttrib4NsvARB 484
-#define _gloffset_VertexAttrib4NubARB 485
-#define _gloffset_VertexAttrib4NubvARB 486
-#define _gloffset_VertexAttrib4NuivARB 487
-#define _gloffset_VertexAttrib4NusvARB 488
-#define _gloffset_VertexAttrib4bvARB 489
-#define _gloffset_VertexAttrib4dARB 490
-#define _gloffset_VertexAttrib4dvARB 491
-#define _gloffset_VertexAttrib4fARB 492
-#define _gloffset_VertexAttrib4fvARB 493
-#define _gloffset_VertexAttrib4ivARB 494
-#define _gloffset_VertexAttrib4sARB 495
-#define _gloffset_VertexAttrib4svARB 496
-#define _gloffset_VertexAttrib4ubvARB 497
-#define _gloffset_VertexAttrib4uivARB 498
-#define _gloffset_VertexAttrib4usvARB 499
-#define _gloffset_VertexAttribPointerARB 500
-#define _gloffset_BindBufferARB 501
-#define _gloffset_BufferDataARB 502
-#define _gloffset_BufferSubDataARB 503
-#define _gloffset_DeleteBuffersARB 504
-#define _gloffset_GenBuffersARB 505
-#define _gloffset_GetBufferParameterivARB 506
-#define _gloffset_GetBufferPointervARB 507
-#define _gloffset_GetBufferSubDataARB 508
-#define _gloffset_IsBufferARB 509
-#define _gloffset_MapBufferARB 510
-#define _gloffset_UnmapBufferARB 511
-#define _gloffset_BeginQueryARB 512
-#define _gloffset_DeleteQueriesARB 513
-#define _gloffset_EndQueryARB 514
-#define _gloffset_GenQueriesARB 515
-#define _gloffset_GetQueryObjectivARB 516
-#define _gloffset_GetQueryObjectuivARB 517
-#define _gloffset_GetQueryivARB 518
-#define _gloffset_IsQueryARB 519
-#define _gloffset_AttachObjectARB 520
-#define _gloffset_CompileShaderARB 521
-#define _gloffset_CreateProgramObjectARB 522
-#define _gloffset_CreateShaderObjectARB 523
-#define _gloffset_DeleteObjectARB 524
-#define _gloffset_DetachObjectARB 525
-#define _gloffset_GetActiveUniformARB 526
-#define _gloffset_GetAttachedObjectsARB 527
-#define _gloffset_GetHandleARB 528
-#define _gloffset_GetInfoLogARB 529
-#define _gloffset_GetObjectParameterfvARB 530
-#define _gloffset_GetObjectParameterivARB 531
-#define _gloffset_GetShaderSourceARB 532
-#define _gloffset_GetUniformLocationARB 533
-#define _gloffset_GetUniformfvARB 534
-#define _gloffset_GetUniformivARB 535
-#define _gloffset_LinkProgramARB 536
-#define _gloffset_ShaderSourceARB 537
-#define _gloffset_Uniform1fARB 538
-#define _gloffset_Uniform1fvARB 539
-#define _gloffset_Uniform1iARB 540
-#define _gloffset_Uniform1ivARB 541
-#define _gloffset_Uniform2fARB 542
-#define _gloffset_Uniform2fvARB 543
-#define _gloffset_Uniform2iARB 544
-#define _gloffset_Uniform2ivARB 545
-#define _gloffset_Uniform3fARB 546
-#define _gloffset_Uniform3fvARB 547
-#define _gloffset_Uniform3iARB 548
-#define _gloffset_Uniform3ivARB 549
-#define _gloffset_Uniform4fARB 550
-#define _gloffset_Uniform4fvARB 551
-#define _gloffset_Uniform4iARB 552
-#define _gloffset_Uniform4ivARB 553
-#define _gloffset_UniformMatrix2fvARB 554
-#define _gloffset_UniformMatrix3fvARB 555
-#define _gloffset_UniformMatrix4fvARB 556
-#define _gloffset_UseProgramObjectARB 557
-#define _gloffset_ValidateProgramARB 558
-#define _gloffset_BindAttribLocationARB 559
-#define _gloffset_GetActiveAttribARB 560
-#define _gloffset_GetAttribLocationARB 561
-#define _gloffset_DrawBuffersARB 562
-#define _gloffset_RenderbufferStorageMultisample 563
-#define _gloffset_FramebufferTextureARB 564
-#define _gloffset_FramebufferTextureFaceARB 565
-#define _gloffset_ProgramParameteriARB 566
-#define _gloffset_FlushMappedBufferRange 567
-#define _gloffset_MapBufferRange 568
-#define _gloffset_BindVertexArray 569
-#define _gloffset_GenVertexArrays 570
-#define _gloffset_CopyBufferSubData 571
-#define _gloffset_ClientWaitSync 572
-#define _gloffset_DeleteSync 573
-#define _gloffset_FenceSync 574
-#define _gloffset_GetInteger64v 575
-#define _gloffset_GetSynciv 576
-#define _gloffset_IsSync 577
-#define _gloffset_WaitSync 578
-#define _gloffset_DrawElementsBaseVertex 579
-#define _gloffset_DrawRangeElementsBaseVertex 580
-#define _gloffset_MultiDrawElementsBaseVertex 581
-#define _gloffset_BindTransformFeedback 582
-#define _gloffset_DeleteTransformFeedbacks 583
-#define _gloffset_DrawTransformFeedback 584
-#define _gloffset_GenTransformFeedbacks 585
-#define _gloffset_IsTransformFeedback 586
-#define _gloffset_PauseTransformFeedback 587
-#define _gloffset_ResumeTransformFeedback 588
-#define _gloffset_PolygonOffsetEXT 589
-#define _gloffset_GetPixelTexGenParameterfvSGIS 590
-#define _gloffset_GetPixelTexGenParameterivSGIS 591
-#define _gloffset_PixelTexGenParameterfSGIS 592
-#define _gloffset_PixelTexGenParameterfvSGIS 593
-#define _gloffset_PixelTexGenParameteriSGIS 594
-#define _gloffset_PixelTexGenParameterivSGIS 595
-#define _gloffset_SampleMaskSGIS 596
-#define _gloffset_SamplePatternSGIS 597
-#define _gloffset_ColorPointerEXT 598
-#define _gloffset_EdgeFlagPointerEXT 599
-#define _gloffset_IndexPointerEXT 600
-#define _gloffset_NormalPointerEXT 601
-#define _gloffset_TexCoordPointerEXT 602
-#define _gloffset_VertexPointerEXT 603
-#define _gloffset_PointParameterfEXT 604
-#define _gloffset_PointParameterfvEXT 605
-#define _gloffset_LockArraysEXT 606
-#define _gloffset_UnlockArraysEXT 607
-#define _gloffset_SecondaryColor3bEXT 608
-#define _gloffset_SecondaryColor3bvEXT 609
-#define _gloffset_SecondaryColor3dEXT 610
-#define _gloffset_SecondaryColor3dvEXT 611
-#define _gloffset_SecondaryColor3fEXT 612
-#define _gloffset_SecondaryColor3fvEXT 613
-#define _gloffset_SecondaryColor3iEXT 614
-#define _gloffset_SecondaryColor3ivEXT 615
-#define _gloffset_SecondaryColor3sEXT 616
-#define _gloffset_SecondaryColor3svEXT 617
-#define _gloffset_SecondaryColor3ubEXT 618
-#define _gloffset_SecondaryColor3ubvEXT 619
-#define _gloffset_SecondaryColor3uiEXT 620
-#define _gloffset_SecondaryColor3uivEXT 621
-#define _gloffset_SecondaryColor3usEXT 622
-#define _gloffset_SecondaryColor3usvEXT 623
-#define _gloffset_SecondaryColorPointerEXT 624
-#define _gloffset_MultiDrawArraysEXT 625
-#define _gloffset_MultiDrawElementsEXT 626
-#define _gloffset_FogCoordPointerEXT 627
-#define _gloffset_FogCoorddEXT 628
-#define _gloffset_FogCoorddvEXT 629
-#define _gloffset_FogCoordfEXT 630
-#define _gloffset_FogCoordfvEXT 631
-#define _gloffset_PixelTexGenSGIX 632
-#define _gloffset_BlendFuncSeparateEXT 633
-#define _gloffset_FlushVertexArrayRangeNV 634
-#define _gloffset_VertexArrayRangeNV 635
-#define _gloffset_CombinerInputNV 636
-#define _gloffset_CombinerOutputNV 637
-#define _gloffset_CombinerParameterfNV 638
-#define _gloffset_CombinerParameterfvNV 639
-#define _gloffset_CombinerParameteriNV 640
-#define _gloffset_CombinerParameterivNV 641
-#define _gloffset_FinalCombinerInputNV 642
-#define _gloffset_GetCombinerInputParameterfvNV 643
-#define _gloffset_GetCombinerInputParameterivNV 644
-#define _gloffset_GetCombinerOutputParameterfvNV 645
-#define _gloffset_GetCombinerOutputParameterivNV 646
-#define _gloffset_GetFinalCombinerInputParameterfvNV 647
-#define _gloffset_GetFinalCombinerInputParameterivNV 648
-#define _gloffset_ResizeBuffersMESA 649
-#define _gloffset_WindowPos2dMESA 650
-#define _gloffset_WindowPos2dvMESA 651
-#define _gloffset_WindowPos2fMESA 652
-#define _gloffset_WindowPos2fvMESA 653
-#define _gloffset_WindowPos2iMESA 654
-#define _gloffset_WindowPos2ivMESA 655
-#define _gloffset_WindowPos2sMESA 656
-#define _gloffset_WindowPos2svMESA 657
-#define _gloffset_WindowPos3dMESA 658
-#define _gloffset_WindowPos3dvMESA 659
-#define _gloffset_WindowPos3fMESA 660
-#define _gloffset_WindowPos3fvMESA 661
-#define _gloffset_WindowPos3iMESA 662
-#define _gloffset_WindowPos3ivMESA 663
-#define _gloffset_WindowPos3sMESA 664
-#define _gloffset_WindowPos3svMESA 665
-#define _gloffset_WindowPos4dMESA 666
-#define _gloffset_WindowPos4dvMESA 667
-#define _gloffset_WindowPos4fMESA 668
-#define _gloffset_WindowPos4fvMESA 669
-#define _gloffset_WindowPos4iMESA 670
-#define _gloffset_WindowPos4ivMESA 671
-#define _gloffset_WindowPos4sMESA 672
-#define _gloffset_WindowPos4svMESA 673
-#define _gloffset_MultiModeDrawArraysIBM 674
-#define _gloffset_MultiModeDrawElementsIBM 675
-#define _gloffset_DeleteFencesNV 676
-#define _gloffset_FinishFenceNV 677
-#define _gloffset_GenFencesNV 678
-#define _gloffset_GetFenceivNV 679
-#define _gloffset_IsFenceNV 680
-#define _gloffset_SetFenceNV 681
-#define _gloffset_TestFenceNV 682
-#define _gloffset_AreProgramsResidentNV 683
-#define _gloffset_BindProgramNV 684
-#define _gloffset_DeleteProgramsNV 685
-#define _gloffset_ExecuteProgramNV 686
-#define _gloffset_GenProgramsNV 687
-#define _gloffset_GetProgramParameterdvNV 688
-#define _gloffset_GetProgramParameterfvNV 689
-#define _gloffset_GetProgramStringNV 690
-#define _gloffset_GetProgramivNV 691
-#define _gloffset_GetTrackMatrixivNV 692
-#define _gloffset_GetVertexAttribPointervNV 693
-#define _gloffset_GetVertexAttribdvNV 694
-#define _gloffset_GetVertexAttribfvNV 695
-#define _gloffset_GetVertexAttribivNV 696
-#define _gloffset_IsProgramNV 697
-#define _gloffset_LoadProgramNV 698
-#define _gloffset_ProgramParameters4dvNV 699
-#define _gloffset_ProgramParameters4fvNV 700
-#define _gloffset_RequestResidentProgramsNV 701
-#define _gloffset_TrackMatrixNV 702
-#define _gloffset_VertexAttrib1dNV 703
-#define _gloffset_VertexAttrib1dvNV 704
-#define _gloffset_VertexAttrib1fNV 705
-#define _gloffset_VertexAttrib1fvNV 706
-#define _gloffset_VertexAttrib1sNV 707
-#define _gloffset_VertexAttrib1svNV 708
-#define _gloffset_VertexAttrib2dNV 709
-#define _gloffset_VertexAttrib2dvNV 710
-#define _gloffset_VertexAttrib2fNV 711
-#define _gloffset_VertexAttrib2fvNV 712
-#define _gloffset_VertexAttrib2sNV 713
-#define _gloffset_VertexAttrib2svNV 714
-#define _gloffset_VertexAttrib3dNV 715
-#define _gloffset_VertexAttrib3dvNV 716
-#define _gloffset_VertexAttrib3fNV 717
-#define _gloffset_VertexAttrib3fvNV 718
-#define _gloffset_VertexAttrib3sNV 719
-#define _gloffset_VertexAttrib3svNV 720
-#define _gloffset_VertexAttrib4dNV 721
-#define _gloffset_VertexAttrib4dvNV 722
-#define _gloffset_VertexAttrib4fNV 723
-#define _gloffset_VertexAttrib4fvNV 724
-#define _gloffset_VertexAttrib4sNV 725
-#define _gloffset_VertexAttrib4svNV 726
-#define _gloffset_VertexAttrib4ubNV 727
-#define _gloffset_VertexAttrib4ubvNV 728
-#define _gloffset_VertexAttribPointerNV 729
-#define _gloffset_VertexAttribs1dvNV 730
-#define _gloffset_VertexAttribs1fvNV 731
-#define _gloffset_VertexAttribs1svNV 732
-#define _gloffset_VertexAttribs2dvNV 733
-#define _gloffset_VertexAttribs2fvNV 734
-#define _gloffset_VertexAttribs2svNV 735
-#define _gloffset_VertexAttribs3dvNV 736
-#define _gloffset_VertexAttribs3fvNV 737
-#define _gloffset_VertexAttribs3svNV 738
-#define _gloffset_VertexAttribs4dvNV 739
-#define _gloffset_VertexAttribs4fvNV 740
-#define _gloffset_VertexAttribs4svNV 741
-#define _gloffset_VertexAttribs4ubvNV 742
-#define _gloffset_GetTexBumpParameterfvATI 743
-#define _gloffset_GetTexBumpParameterivATI 744
-#define _gloffset_TexBumpParameterfvATI 745
-#define _gloffset_TexBumpParameterivATI 746
-#define _gloffset_AlphaFragmentOp1ATI 747
-#define _gloffset_AlphaFragmentOp2ATI 748
-#define _gloffset_AlphaFragmentOp3ATI 749
-#define _gloffset_BeginFragmentShaderATI 750
-#define _gloffset_BindFragmentShaderATI 751
-#define _gloffset_ColorFragmentOp1ATI 752
-#define _gloffset_ColorFragmentOp2ATI 753
-#define _gloffset_ColorFragmentOp3ATI 754
-#define _gloffset_DeleteFragmentShaderATI 755
-#define _gloffset_EndFragmentShaderATI 756
-#define _gloffset_GenFragmentShadersATI 757
-#define _gloffset_PassTexCoordATI 758
-#define _gloffset_SampleMapATI 759
-#define _gloffset_SetFragmentShaderConstantATI 760
-#define _gloffset_PointParameteriNV 761
-#define _gloffset_PointParameterivNV 762
-#define _gloffset_ActiveStencilFaceEXT 763
-#define _gloffset_BindVertexArrayAPPLE 764
-#define _gloffset_DeleteVertexArraysAPPLE 765
-#define _gloffset_GenVertexArraysAPPLE 766
-#define _gloffset_IsVertexArrayAPPLE 767
-#define _gloffset_GetProgramNamedParameterdvNV 768
-#define _gloffset_GetProgramNamedParameterfvNV 769
-#define _gloffset_ProgramNamedParameter4dNV 770
-#define _gloffset_ProgramNamedParameter4dvNV 771
-#define _gloffset_ProgramNamedParameter4fNV 772
-#define _gloffset_ProgramNamedParameter4fvNV 773
-#define _gloffset_PrimitiveRestartIndexNV 774
-#define _gloffset_PrimitiveRestartNV 775
-#define _gloffset_DepthBoundsEXT 776
-#define _gloffset_BlendEquationSeparateEXT 777
-#define _gloffset_BindFramebufferEXT 778
-#define _gloffset_BindRenderbufferEXT 779
-#define _gloffset_CheckFramebufferStatusEXT 780
-#define _gloffset_DeleteFramebuffersEXT 781
-#define _gloffset_DeleteRenderbuffersEXT 782
-#define _gloffset_FramebufferRenderbufferEXT 783
-#define _gloffset_FramebufferTexture1DEXT 784
-#define _gloffset_FramebufferTexture2DEXT 785
-#define _gloffset_FramebufferTexture3DEXT 786
-#define _gloffset_GenFramebuffersEXT 787
-#define _gloffset_GenRenderbuffersEXT 788
-#define _gloffset_GenerateMipmapEXT 789
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 790
-#define _gloffset_GetRenderbufferParameterivEXT 791
-#define _gloffset_IsFramebufferEXT 792
-#define _gloffset_IsRenderbufferEXT 793
-#define _gloffset_RenderbufferStorageEXT 794
-#define _gloffset_BlitFramebufferEXT 795
-#define _gloffset_BufferParameteriAPPLE 796
-#define _gloffset_FlushMappedBufferRangeAPPLE 797
-#define _gloffset_FramebufferTextureLayerEXT 798
-#define _gloffset_ColorMaskIndexedEXT 799
-#define _gloffset_DisableIndexedEXT 800
-#define _gloffset_EnableIndexedEXT 801
-#define _gloffset_GetBooleanIndexedvEXT 802
-#define _gloffset_GetIntegerIndexedvEXT 803
-#define _gloffset_IsEnabledIndexedEXT 804
-#define _gloffset_ClearColorIiEXT 805
-#define _gloffset_ClearColorIuiEXT 806
-#define _gloffset_GetTexParameterIivEXT 807
-#define _gloffset_GetTexParameterIuivEXT 808
-#define _gloffset_TexParameterIivEXT 809
-#define _gloffset_TexParameterIuivEXT 810
-#define _gloffset_BeginConditionalRenderNV 811
-#define _gloffset_EndConditionalRenderNV 812
-#define _gloffset_BeginTransformFeedbackEXT 813
-#define _gloffset_BindBufferBaseEXT 814
-#define _gloffset_BindBufferOffsetEXT 815
-#define _gloffset_BindBufferRangeEXT 816
-#define _gloffset_EndTransformFeedbackEXT 817
-#define _gloffset_GetTransformFeedbackVaryingEXT 818
-#define _gloffset_TransformFeedbackVaryingsEXT 819
-#define _gloffset_ProvokingVertexEXT 820
-#define _gloffset_GetTexParameterPointervAPPLE 821
-#define _gloffset_TextureRangeAPPLE 822
-#define _gloffset_GetObjectParameterivAPPLE 823
-#define _gloffset_ObjectPurgeableAPPLE 824
-#define _gloffset_ObjectUnpurgeableAPPLE 825
-#define _gloffset_StencilFuncSeparateATI 826
-#define _gloffset_ProgramEnvParameters4fvEXT 827
-#define _gloffset_ProgramLocalParameters4fvEXT 828
-#define _gloffset_GetQueryObjecti64vEXT 829
-#define _gloffset_GetQueryObjectui64vEXT 830
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 831
-#define _gloffset_EGLImageTargetTexture2DOES 832
-#define _gloffset_FIRST_DYNAMIC 833
-
-#else
-
-#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
-#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
-#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index]
-#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index]
-#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index]
-#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index]
-#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index]
-#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index]
-#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index]
-#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index]
-#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index]
-#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index]
-#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index]
-#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index]
-#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index]
-#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index]
-#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index]
-#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index]
-#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index]
-#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index]
-#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index]
-#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index]
-#define _gloffset_DrawArraysInstanced driDispatchRemapTable[DrawArraysInstanced_remap_index]
-#define _gloffset_DrawElementsInstanced driDispatchRemapTable[DrawElementsInstanced_remap_index]
-#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]
-#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]
-#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]
-#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]
-#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index]
-#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index]
-#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index]
-#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index]
-#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]
-#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]
-#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]
-#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index]
-#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]
-#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]
-#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]
-#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]
-#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]
-#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]
-#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index]
-#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index]
-#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index]
-#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index]
-#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index]
-#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]
-#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]
-#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]
-#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]
-#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]
-#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]
-#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]
-#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]
-#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index]
-#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index]
-#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index]
-#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index]
-#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index]
-#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index]
-#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index]
-#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index]
-#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index]
-#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index]
-#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index]
-#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index]
-#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index]
-#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index]
-#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index]
-#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index]
-#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index]
-#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index]
-#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index]
-#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]
-#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index]
-#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]
-#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index]
-#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]
-#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]
-#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]
-#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index]
-#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index]
-#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index]
-#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index]
-#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index]
-#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index]
-#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index]
-#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index]
-#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]
-#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index]
-#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index]
-#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index]
-#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index]
-#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index]
-#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index]
-#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index]
-#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index]
-#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index]
-#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index]
-#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index]
-#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index]
-#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index]
-#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index]
-#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index]
-#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index]
-#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index]
-#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index]
-#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index]
-#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index]
-#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index]
-#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index]
-#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index]
-#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index]
-#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index]
-#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index]
-#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index]
-#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index]
-#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index]
-#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index]
-#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index]
-#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index]
-#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index]
-#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index]
-#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index]
-#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index]
-#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index]
-#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index]
-#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index]
-#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index]
-#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index]
-#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index]
-#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index]
-#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index]
-#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index]
-#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index]
-#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index]
-#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index]
-#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index]
-#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index]
-#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index]
-#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index]
-#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index]
-#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index]
-#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index]
-#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index]
-#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index]
-#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index]
-#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index]
-#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index]
-#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index]
-#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index]
-#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index]
-#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index]
-#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index]
-#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]
-#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index]
-#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index]
-#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index]
-#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index]
-#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index]
-#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index]
-#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index]
-#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index]
-#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index]
-#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index]
-#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index]
-#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index]
-#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index]
-#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index]
-#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index]
-#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index]
-#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]
-#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]
-#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index]
-#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index]
-#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index]
-#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index]
-#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index]
-#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index]
-#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index]
-#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
-#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
-#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
-#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]
-#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]
-#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]
-#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]
-#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index]
-#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index]
-#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index]
-#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]
-#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index]
-#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index]
-#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index]
-#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index]
-#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index]
-#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index]
-#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index]
-#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index]
-#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index]
-#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]
-#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index]
-#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]
-#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index]
-#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]
-#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index]
-#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]
-#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index]
-#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index]
-#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]
-#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]
-#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]
-#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]
-#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index]
-#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]
-#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]
-#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index]
-#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index]
-#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index]
-#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index]
-#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index]
-#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index]
-#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index]
-#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index]
-#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]
-#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]
-#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index]
-#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index]
-#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index]
-#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index]
-#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index]
-#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index]
-#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index]
-#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index]
-#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]
-#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]
-#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]
-#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]
-#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]
-#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]
-#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index]
-#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index]
-#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index]
-#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index]
-#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index]
-#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index]
-#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index]
-#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index]
-#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index]
-#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index]
-#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index]
-#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index]
-#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index]
-#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index]
-#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index]
-#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index]
-#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index]
-#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index]
-#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index]
-#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index]
-#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index]
-#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index]
-#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index]
-#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index]
-#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index]
-#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]
-#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]
-#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index]
-#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index]
-#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index]
-#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index]
-#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index]
-#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index]
-#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index]
-#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index]
-#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index]
-#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index]
-#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index]
-#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index]
-#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index]
-#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index]
-#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index]
-#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index]
-#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index]
-#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]
-#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index]
-#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index]
-#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index]
-#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index]
-#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index]
-#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index]
-#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index]
-#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index]
-#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index]
-#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index]
-#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index]
-#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index]
-#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index]
-#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index]
-#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index]
-#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index]
-#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index]
-#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index]
-#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index]
-#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index]
-#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index]
-#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index]
-#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index]
-#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index]
-#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index]
-#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index]
-#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index]
-#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index]
-#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index]
-#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index]
-#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index]
-#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index]
-#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index]
-#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index]
-#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]
-#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index]
-#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index]
-#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index]
-#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index]
-#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index]
-#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index]
-#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index]
-#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index]
-#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index]
-#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index]
-#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index]
-#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index]
-#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index]
-#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]
-#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]
-#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]
-#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index]
-#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index]
-#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]
-#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]
-#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]
-#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index]
-#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index]
-#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]
-#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]
-#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]
-#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]
-#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index]
-#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index]
-#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index]
-#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index]
-#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]
-#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index]
-#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index]
-#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]
-#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]
-#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]
-#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]
-#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]
-#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]
-#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]
-#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]
-#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]
-#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]
-#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]
-#define _gloffset_PrimitiveRestartIndexNV driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index]
-#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index]
-#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index]
-#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]
-#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index]
-#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index]
-#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]
-#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]
-#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]
-#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]
-#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]
-#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]
-#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]
-#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index]
-#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index]
-#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index]
-#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]
-#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]
-#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index]
-#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index]
-#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index]
-#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index]
-#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
-#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
-#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
-#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]
-#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index]
-#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index]
-#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]
-#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]
-#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]
-#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index]
-#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index]
-#define _gloffset_GetTexParameterIivEXT driDispatchRemapTable[GetTexParameterIivEXT_remap_index]
-#define _gloffset_GetTexParameterIuivEXT driDispatchRemapTable[GetTexParameterIuivEXT_remap_index]
-#define _gloffset_TexParameterIivEXT driDispatchRemapTable[TexParameterIivEXT_remap_index]
-#define _gloffset_TexParameterIuivEXT driDispatchRemapTable[TexParameterIuivEXT_remap_index]
-#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index]
-#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index]
-#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index]
-#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index]
-#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index]
-#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index]
-#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index]
-#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index]
-#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index]
-#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index]
-#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]
-#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index]
-#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]
-#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]
-#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]
-#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
-#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
-#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
-#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]
-#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]
-#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]
-#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]
-
-#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */
-
-#endif /* !defined( _GLAPI_OFFSETS_H_ ) */
diff --git a/src/mesa/main/dispatch.h b/src/mesa/main/dispatch.h
index e39d3e27151..bf97b1a8744 100644
--- a/src/mesa/main/dispatch.h
+++ b/src/mesa/main/dispatch.h
@@ -31,7 +31,6 @@
#endif
#include "glapi/glapitable.h"
-#include "glapi/glapioffsets.h"
#include "main/glapidispatch.h"
#endif /* _DISPATCH_H */
diff --git a/src/mesa/main/es_generator.py b/src/mesa/main/es_generator.py
index b787f1bbf1a..4e5d6e5577d 100644
--- a/src/mesa/main/es_generator.py
+++ b/src/mesa/main/es_generator.py
@@ -220,7 +220,6 @@ extern void _mesa_error(void *ctx, GLenum error, const char *fmtString, ... );
#define GLAPIENTRY GL_APIENTRY
#endif
#include "%sapi/glapi/glapitable.h"
-#include "%sapi/glapi/glapioffsets.h"
#include "%sapi/main/glapidispatch.h"
#if FEATURE_remap_table
@@ -249,7 +248,7 @@ _mesa_map_static_functions_%s(void)
#endif
typedef void (*_glapi_proc)(void); /* generic function pointer */
-""" % (shortname, shortname, shortname, shortname, shortname, shortname);
+""" % (shortname, shortname, shortname, shortname, shortname);
# Finally we get to the all-important functions
print """/*************************************************************
diff --git a/src/mesa/main/glapidispatch.h b/src/mesa/main/glapidispatch.h
index 40b6bd043f2..2f8ab91e9f4 100644
--- a/src/mesa/main/glapidispatch.h
+++ b/src/mesa/main/glapidispatch.h
@@ -58,2510 +58,847 @@
} \
} while(0)
-#define CALL_NewList(disp, parameters) (*((disp)->NewList)) parameters
-#define GET_NewList(disp) ((disp)->NewList)
-#define SET_NewList(disp, fn) ((disp)->NewList = fn)
-#define CALL_EndList(disp, parameters) (*((disp)->EndList)) parameters
-#define GET_EndList(disp) ((disp)->EndList)
-#define SET_EndList(disp, fn) ((disp)->EndList = fn)
-#define CALL_CallList(disp, parameters) (*((disp)->CallList)) parameters
-#define GET_CallList(disp) ((disp)->CallList)
-#define SET_CallList(disp, fn) ((disp)->CallList = fn)
-#define CALL_CallLists(disp, parameters) (*((disp)->CallLists)) parameters
-#define GET_CallLists(disp) ((disp)->CallLists)
-#define SET_CallLists(disp, fn) ((disp)->CallLists = fn)
-#define CALL_DeleteLists(disp, parameters) (*((disp)->DeleteLists)) parameters
-#define GET_DeleteLists(disp) ((disp)->DeleteLists)
-#define SET_DeleteLists(disp, fn) ((disp)->DeleteLists = fn)
-#define CALL_GenLists(disp, parameters) (*((disp)->GenLists)) parameters
-#define GET_GenLists(disp) ((disp)->GenLists)
-#define SET_GenLists(disp, fn) ((disp)->GenLists = fn)
-#define CALL_ListBase(disp, parameters) (*((disp)->ListBase)) parameters
-#define GET_ListBase(disp) ((disp)->ListBase)
-#define SET_ListBase(disp, fn) ((disp)->ListBase = fn)
-#define CALL_Begin(disp, parameters) (*((disp)->Begin)) parameters
-#define GET_Begin(disp) ((disp)->Begin)
-#define SET_Begin(disp, fn) ((disp)->Begin = fn)
-#define CALL_Bitmap(disp, parameters) (*((disp)->Bitmap)) parameters
-#define GET_Bitmap(disp) ((disp)->Bitmap)
-#define SET_Bitmap(disp, fn) ((disp)->Bitmap = fn)
-#define CALL_Color3b(disp, parameters) (*((disp)->Color3b)) parameters
-#define GET_Color3b(disp) ((disp)->Color3b)
-#define SET_Color3b(disp, fn) ((disp)->Color3b = fn)
-#define CALL_Color3bv(disp, parameters) (*((disp)->Color3bv)) parameters
-#define GET_Color3bv(disp) ((disp)->Color3bv)
-#define SET_Color3bv(disp, fn) ((disp)->Color3bv = fn)
-#define CALL_Color3d(disp, parameters) (*((disp)->Color3d)) parameters
-#define GET_Color3d(disp) ((disp)->Color3d)
-#define SET_Color3d(disp, fn) ((disp)->Color3d = fn)
-#define CALL_Color3dv(disp, parameters) (*((disp)->Color3dv)) parameters
-#define GET_Color3dv(disp) ((disp)->Color3dv)
-#define SET_Color3dv(disp, fn) ((disp)->Color3dv = fn)
-#define CALL_Color3f(disp, parameters) (*((disp)->Color3f)) parameters
-#define GET_Color3f(disp) ((disp)->Color3f)
-#define SET_Color3f(disp, fn) ((disp)->Color3f = fn)
-#define CALL_Color3fv(disp, parameters) (*((disp)->Color3fv)) parameters
-#define GET_Color3fv(disp) ((disp)->Color3fv)
-#define SET_Color3fv(disp, fn) ((disp)->Color3fv = fn)
-#define CALL_Color3i(disp, parameters) (*((disp)->Color3i)) parameters
-#define GET_Color3i(disp) ((disp)->Color3i)
-#define SET_Color3i(disp, fn) ((disp)->Color3i = fn)
-#define CALL_Color3iv(disp, parameters) (*((disp)->Color3iv)) parameters
-#define GET_Color3iv(disp) ((disp)->Color3iv)
-#define SET_Color3iv(disp, fn) ((disp)->Color3iv = fn)
-#define CALL_Color3s(disp, parameters) (*((disp)->Color3s)) parameters
-#define GET_Color3s(disp) ((disp)->Color3s)
-#define SET_Color3s(disp, fn) ((disp)->Color3s = fn)
-#define CALL_Color3sv(disp, parameters) (*((disp)->Color3sv)) parameters
-#define GET_Color3sv(disp) ((disp)->Color3sv)
-#define SET_Color3sv(disp, fn) ((disp)->Color3sv = fn)
-#define CALL_Color3ub(disp, parameters) (*((disp)->Color3ub)) parameters
-#define GET_Color3ub(disp) ((disp)->Color3ub)
-#define SET_Color3ub(disp, fn) ((disp)->Color3ub = fn)
-#define CALL_Color3ubv(disp, parameters) (*((disp)->Color3ubv)) parameters
-#define GET_Color3ubv(disp) ((disp)->Color3ubv)
-#define SET_Color3ubv(disp, fn) ((disp)->Color3ubv = fn)
-#define CALL_Color3ui(disp, parameters) (*((disp)->Color3ui)) parameters
-#define GET_Color3ui(disp) ((disp)->Color3ui)
-#define SET_Color3ui(disp, fn) ((disp)->Color3ui = fn)
-#define CALL_Color3uiv(disp, parameters) (*((disp)->Color3uiv)) parameters
-#define GET_Color3uiv(disp) ((disp)->Color3uiv)
-#define SET_Color3uiv(disp, fn) ((disp)->Color3uiv = fn)
-#define CALL_Color3us(disp, parameters) (*((disp)->Color3us)) parameters
-#define GET_Color3us(disp) ((disp)->Color3us)
-#define SET_Color3us(disp, fn) ((disp)->Color3us = fn)
-#define CALL_Color3usv(disp, parameters) (*((disp)->Color3usv)) parameters
-#define GET_Color3usv(disp) ((disp)->Color3usv)
-#define SET_Color3usv(disp, fn) ((disp)->Color3usv = fn)
-#define CALL_Color4b(disp, parameters) (*((disp)->Color4b)) parameters
-#define GET_Color4b(disp) ((disp)->Color4b)
-#define SET_Color4b(disp, fn) ((disp)->Color4b = fn)
-#define CALL_Color4bv(disp, parameters) (*((disp)->Color4bv)) parameters
-#define GET_Color4bv(disp) ((disp)->Color4bv)
-#define SET_Color4bv(disp, fn) ((disp)->Color4bv = fn)
-#define CALL_Color4d(disp, parameters) (*((disp)->Color4d)) parameters
-#define GET_Color4d(disp) ((disp)->Color4d)
-#define SET_Color4d(disp, fn) ((disp)->Color4d = fn)
-#define CALL_Color4dv(disp, parameters) (*((disp)->Color4dv)) parameters
-#define GET_Color4dv(disp) ((disp)->Color4dv)
-#define SET_Color4dv(disp, fn) ((disp)->Color4dv = fn)
-#define CALL_Color4f(disp, parameters) (*((disp)->Color4f)) parameters
-#define GET_Color4f(disp) ((disp)->Color4f)
-#define SET_Color4f(disp, fn) ((disp)->Color4f = fn)
-#define CALL_Color4fv(disp, parameters) (*((disp)->Color4fv)) parameters
-#define GET_Color4fv(disp) ((disp)->Color4fv)
-#define SET_Color4fv(disp, fn) ((disp)->Color4fv = fn)
-#define CALL_Color4i(disp, parameters) (*((disp)->Color4i)) parameters
-#define GET_Color4i(disp) ((disp)->Color4i)
-#define SET_Color4i(disp, fn) ((disp)->Color4i = fn)
-#define CALL_Color4iv(disp, parameters) (*((disp)->Color4iv)) parameters
-#define GET_Color4iv(disp) ((disp)->Color4iv)
-#define SET_Color4iv(disp, fn) ((disp)->Color4iv = fn)
-#define CALL_Color4s(disp, parameters) (*((disp)->Color4s)) parameters
-#define GET_Color4s(disp) ((disp)->Color4s)
-#define SET_Color4s(disp, fn) ((disp)->Color4s = fn)
-#define CALL_Color4sv(disp, parameters) (*((disp)->Color4sv)) parameters
-#define GET_Color4sv(disp) ((disp)->Color4sv)
-#define SET_Color4sv(disp, fn) ((disp)->Color4sv = fn)
-#define CALL_Color4ub(disp, parameters) (*((disp)->Color4ub)) parameters
-#define GET_Color4ub(disp) ((disp)->Color4ub)
-#define SET_Color4ub(disp, fn) ((disp)->Color4ub = fn)
-#define CALL_Color4ubv(disp, parameters) (*((disp)->Color4ubv)) parameters
-#define GET_Color4ubv(disp) ((disp)->Color4ubv)
-#define SET_Color4ubv(disp, fn) ((disp)->Color4ubv = fn)
-#define CALL_Color4ui(disp, parameters) (*((disp)->Color4ui)) parameters
-#define GET_Color4ui(disp) ((disp)->Color4ui)
-#define SET_Color4ui(disp, fn) ((disp)->Color4ui = fn)
-#define CALL_Color4uiv(disp, parameters) (*((disp)->Color4uiv)) parameters
-#define GET_Color4uiv(disp) ((disp)->Color4uiv)
-#define SET_Color4uiv(disp, fn) ((disp)->Color4uiv = fn)
-#define CALL_Color4us(disp, parameters) (*((disp)->Color4us)) parameters
-#define GET_Color4us(disp) ((disp)->Color4us)
-#define SET_Color4us(disp, fn) ((disp)->Color4us = fn)
-#define CALL_Color4usv(disp, parameters) (*((disp)->Color4usv)) parameters
-#define GET_Color4usv(disp) ((disp)->Color4usv)
-#define SET_Color4usv(disp, fn) ((disp)->Color4usv = fn)
-#define CALL_EdgeFlag(disp, parameters) (*((disp)->EdgeFlag)) parameters
-#define GET_EdgeFlag(disp) ((disp)->EdgeFlag)
-#define SET_EdgeFlag(disp, fn) ((disp)->EdgeFlag = fn)
-#define CALL_EdgeFlagv(disp, parameters) (*((disp)->EdgeFlagv)) parameters
-#define GET_EdgeFlagv(disp) ((disp)->EdgeFlagv)
-#define SET_EdgeFlagv(disp, fn) ((disp)->EdgeFlagv = fn)
-#define CALL_End(disp, parameters) (*((disp)->End)) parameters
-#define GET_End(disp) ((disp)->End)
-#define SET_End(disp, fn) ((disp)->End = fn)
-#define CALL_Indexd(disp, parameters) (*((disp)->Indexd)) parameters
-#define GET_Indexd(disp) ((disp)->Indexd)
-#define SET_Indexd(disp, fn) ((disp)->Indexd = fn)
-#define CALL_Indexdv(disp, parameters) (*((disp)->Indexdv)) parameters
-#define GET_Indexdv(disp) ((disp)->Indexdv)
-#define SET_Indexdv(disp, fn) ((disp)->Indexdv = fn)
-#define CALL_Indexf(disp, parameters) (*((disp)->Indexf)) parameters
-#define GET_Indexf(disp) ((disp)->Indexf)
-#define SET_Indexf(disp, fn) ((disp)->Indexf = fn)
-#define CALL_Indexfv(disp, parameters) (*((disp)->Indexfv)) parameters
-#define GET_Indexfv(disp) ((disp)->Indexfv)
-#define SET_Indexfv(disp, fn) ((disp)->Indexfv = fn)
-#define CALL_Indexi(disp, parameters) (*((disp)->Indexi)) parameters
-#define GET_Indexi(disp) ((disp)->Indexi)
-#define SET_Indexi(disp, fn) ((disp)->Indexi = fn)
-#define CALL_Indexiv(disp, parameters) (*((disp)->Indexiv)) parameters
-#define GET_Indexiv(disp) ((disp)->Indexiv)
-#define SET_Indexiv(disp, fn) ((disp)->Indexiv = fn)
-#define CALL_Indexs(disp, parameters) (*((disp)->Indexs)) parameters
-#define GET_Indexs(disp) ((disp)->Indexs)
-#define SET_Indexs(disp, fn) ((disp)->Indexs = fn)
-#define CALL_Indexsv(disp, parameters) (*((disp)->Indexsv)) parameters
-#define GET_Indexsv(disp) ((disp)->Indexsv)
-#define SET_Indexsv(disp, fn) ((disp)->Indexsv = fn)
-#define CALL_Normal3b(disp, parameters) (*((disp)->Normal3b)) parameters
-#define GET_Normal3b(disp) ((disp)->Normal3b)
-#define SET_Normal3b(disp, fn) ((disp)->Normal3b = fn)
-#define CALL_Normal3bv(disp, parameters) (*((disp)->Normal3bv)) parameters
-#define GET_Normal3bv(disp) ((disp)->Normal3bv)
-#define SET_Normal3bv(disp, fn) ((disp)->Normal3bv = fn)
-#define CALL_Normal3d(disp, parameters) (*((disp)->Normal3d)) parameters
-#define GET_Normal3d(disp) ((disp)->Normal3d)
-#define SET_Normal3d(disp, fn) ((disp)->Normal3d = fn)
-#define CALL_Normal3dv(disp, parameters) (*((disp)->Normal3dv)) parameters
-#define GET_Normal3dv(disp) ((disp)->Normal3dv)
-#define SET_Normal3dv(disp, fn) ((disp)->Normal3dv = fn)
-#define CALL_Normal3f(disp, parameters) (*((disp)->Normal3f)) parameters
-#define GET_Normal3f(disp) ((disp)->Normal3f)
-#define SET_Normal3f(disp, fn) ((disp)->Normal3f = fn)
-#define CALL_Normal3fv(disp, parameters) (*((disp)->Normal3fv)) parameters
-#define GET_Normal3fv(disp) ((disp)->Normal3fv)
-#define SET_Normal3fv(disp, fn) ((disp)->Normal3fv = fn)
-#define CALL_Normal3i(disp, parameters) (*((disp)->Normal3i)) parameters
-#define GET_Normal3i(disp) ((disp)->Normal3i)
-#define SET_Normal3i(disp, fn) ((disp)->Normal3i = fn)
-#define CALL_Normal3iv(disp, parameters) (*((disp)->Normal3iv)) parameters
-#define GET_Normal3iv(disp) ((disp)->Normal3iv)
-#define SET_Normal3iv(disp, fn) ((disp)->Normal3iv = fn)
-#define CALL_Normal3s(disp, parameters) (*((disp)->Normal3s)) parameters
-#define GET_Normal3s(disp) ((disp)->Normal3s)
-#define SET_Normal3s(disp, fn) ((disp)->Normal3s = fn)
-#define CALL_Normal3sv(disp, parameters) (*((disp)->Normal3sv)) parameters
-#define GET_Normal3sv(disp) ((disp)->Normal3sv)
-#define SET_Normal3sv(disp, fn) ((disp)->Normal3sv = fn)
-#define CALL_RasterPos2d(disp, parameters) (*((disp)->RasterPos2d)) parameters
-#define GET_RasterPos2d(disp) ((disp)->RasterPos2d)
-#define SET_RasterPos2d(disp, fn) ((disp)->RasterPos2d = fn)
-#define CALL_RasterPos2dv(disp, parameters) (*((disp)->RasterPos2dv)) parameters
-#define GET_RasterPos2dv(disp) ((disp)->RasterPos2dv)
-#define SET_RasterPos2dv(disp, fn) ((disp)->RasterPos2dv = fn)
-#define CALL_RasterPos2f(disp, parameters) (*((disp)->RasterPos2f)) parameters
-#define GET_RasterPos2f(disp) ((disp)->RasterPos2f)
-#define SET_RasterPos2f(disp, fn) ((disp)->RasterPos2f = fn)
-#define CALL_RasterPos2fv(disp, parameters) (*((disp)->RasterPos2fv)) parameters
-#define GET_RasterPos2fv(disp) ((disp)->RasterPos2fv)
-#define SET_RasterPos2fv(disp, fn) ((disp)->RasterPos2fv = fn)
-#define CALL_RasterPos2i(disp, parameters) (*((disp)->RasterPos2i)) parameters
-#define GET_RasterPos2i(disp) ((disp)->RasterPos2i)
-#define SET_RasterPos2i(disp, fn) ((disp)->RasterPos2i = fn)
-#define CALL_RasterPos2iv(disp, parameters) (*((disp)->RasterPos2iv)) parameters
-#define GET_RasterPos2iv(disp) ((disp)->RasterPos2iv)
-#define SET_RasterPos2iv(disp, fn) ((disp)->RasterPos2iv = fn)
-#define CALL_RasterPos2s(disp, parameters) (*((disp)->RasterPos2s)) parameters
-#define GET_RasterPos2s(disp) ((disp)->RasterPos2s)
-#define SET_RasterPos2s(disp, fn) ((disp)->RasterPos2s = fn)
-#define CALL_RasterPos2sv(disp, parameters) (*((disp)->RasterPos2sv)) parameters
-#define GET_RasterPos2sv(disp) ((disp)->RasterPos2sv)
-#define SET_RasterPos2sv(disp, fn) ((disp)->RasterPos2sv = fn)
-#define CALL_RasterPos3d(disp, parameters) (*((disp)->RasterPos3d)) parameters
-#define GET_RasterPos3d(disp) ((disp)->RasterPos3d)
-#define SET_RasterPos3d(disp, fn) ((disp)->RasterPos3d = fn)
-#define CALL_RasterPos3dv(disp, parameters) (*((disp)->RasterPos3dv)) parameters
-#define GET_RasterPos3dv(disp) ((disp)->RasterPos3dv)
-#define SET_RasterPos3dv(disp, fn) ((disp)->RasterPos3dv = fn)
-#define CALL_RasterPos3f(disp, parameters) (*((disp)->RasterPos3f)) parameters
-#define GET_RasterPos3f(disp) ((disp)->RasterPos3f)
-#define SET_RasterPos3f(disp, fn) ((disp)->RasterPos3f = fn)
-#define CALL_RasterPos3fv(disp, parameters) (*((disp)->RasterPos3fv)) parameters
-#define GET_RasterPos3fv(disp) ((disp)->RasterPos3fv)
-#define SET_RasterPos3fv(disp, fn) ((disp)->RasterPos3fv = fn)
-#define CALL_RasterPos3i(disp, parameters) (*((disp)->RasterPos3i)) parameters
-#define GET_RasterPos3i(disp) ((disp)->RasterPos3i)
-#define SET_RasterPos3i(disp, fn) ((disp)->RasterPos3i = fn)
-#define CALL_RasterPos3iv(disp, parameters) (*((disp)->RasterPos3iv)) parameters
-#define GET_RasterPos3iv(disp) ((disp)->RasterPos3iv)
-#define SET_RasterPos3iv(disp, fn) ((disp)->RasterPos3iv = fn)
-#define CALL_RasterPos3s(disp, parameters) (*((disp)->RasterPos3s)) parameters
-#define GET_RasterPos3s(disp) ((disp)->RasterPos3s)
-#define SET_RasterPos3s(disp, fn) ((disp)->RasterPos3s = fn)
-#define CALL_RasterPos3sv(disp, parameters) (*((disp)->RasterPos3sv)) parameters
-#define GET_RasterPos3sv(disp) ((disp)->RasterPos3sv)
-#define SET_RasterPos3sv(disp, fn) ((disp)->RasterPos3sv = fn)
-#define CALL_RasterPos4d(disp, parameters) (*((disp)->RasterPos4d)) parameters
-#define GET_RasterPos4d(disp) ((disp)->RasterPos4d)
-#define SET_RasterPos4d(disp, fn) ((disp)->RasterPos4d = fn)
-#define CALL_RasterPos4dv(disp, parameters) (*((disp)->RasterPos4dv)) parameters
-#define GET_RasterPos4dv(disp) ((disp)->RasterPos4dv)
-#define SET_RasterPos4dv(disp, fn) ((disp)->RasterPos4dv = fn)
-#define CALL_RasterPos4f(disp, parameters) (*((disp)->RasterPos4f)) parameters
-#define GET_RasterPos4f(disp) ((disp)->RasterPos4f)
-#define SET_RasterPos4f(disp, fn) ((disp)->RasterPos4f = fn)
-#define CALL_RasterPos4fv(disp, parameters) (*((disp)->RasterPos4fv)) parameters
-#define GET_RasterPos4fv(disp) ((disp)->RasterPos4fv)
-#define SET_RasterPos4fv(disp, fn) ((disp)->RasterPos4fv = fn)
-#define CALL_RasterPos4i(disp, parameters) (*((disp)->RasterPos4i)) parameters
-#define GET_RasterPos4i(disp) ((disp)->RasterPos4i)
-#define SET_RasterPos4i(disp, fn) ((disp)->RasterPos4i = fn)
-#define CALL_RasterPos4iv(disp, parameters) (*((disp)->RasterPos4iv)) parameters
-#define GET_RasterPos4iv(disp) ((disp)->RasterPos4iv)
-#define SET_RasterPos4iv(disp, fn) ((disp)->RasterPos4iv = fn)
-#define CALL_RasterPos4s(disp, parameters) (*((disp)->RasterPos4s)) parameters
-#define GET_RasterPos4s(disp) ((disp)->RasterPos4s)
-#define SET_RasterPos4s(disp, fn) ((disp)->RasterPos4s = fn)
-#define CALL_RasterPos4sv(disp, parameters) (*((disp)->RasterPos4sv)) parameters
-#define GET_RasterPos4sv(disp) ((disp)->RasterPos4sv)
-#define SET_RasterPos4sv(disp, fn) ((disp)->RasterPos4sv = fn)
-#define CALL_Rectd(disp, parameters) (*((disp)->Rectd)) parameters
-#define GET_Rectd(disp) ((disp)->Rectd)
-#define SET_Rectd(disp, fn) ((disp)->Rectd = fn)
-#define CALL_Rectdv(disp, parameters) (*((disp)->Rectdv)) parameters
-#define GET_Rectdv(disp) ((disp)->Rectdv)
-#define SET_Rectdv(disp, fn) ((disp)->Rectdv = fn)
-#define CALL_Rectf(disp, parameters) (*((disp)->Rectf)) parameters
-#define GET_Rectf(disp) ((disp)->Rectf)
-#define SET_Rectf(disp, fn) ((disp)->Rectf = fn)
-#define CALL_Rectfv(disp, parameters) (*((disp)->Rectfv)) parameters
-#define GET_Rectfv(disp) ((disp)->Rectfv)
-#define SET_Rectfv(disp, fn) ((disp)->Rectfv = fn)
-#define CALL_Recti(disp, parameters) (*((disp)->Recti)) parameters
-#define GET_Recti(disp) ((disp)->Recti)
-#define SET_Recti(disp, fn) ((disp)->Recti = fn)
-#define CALL_Rectiv(disp, parameters) (*((disp)->Rectiv)) parameters
-#define GET_Rectiv(disp) ((disp)->Rectiv)
-#define SET_Rectiv(disp, fn) ((disp)->Rectiv = fn)
-#define CALL_Rects(disp, parameters) (*((disp)->Rects)) parameters
-#define GET_Rects(disp) ((disp)->Rects)
-#define SET_Rects(disp, fn) ((disp)->Rects = fn)
-#define CALL_Rectsv(disp, parameters) (*((disp)->Rectsv)) parameters
-#define GET_Rectsv(disp) ((disp)->Rectsv)
-#define SET_Rectsv(disp, fn) ((disp)->Rectsv = fn)
-#define CALL_TexCoord1d(disp, parameters) (*((disp)->TexCoord1d)) parameters
-#define GET_TexCoord1d(disp) ((disp)->TexCoord1d)
-#define SET_TexCoord1d(disp, fn) ((disp)->TexCoord1d = fn)
-#define CALL_TexCoord1dv(disp, parameters) (*((disp)->TexCoord1dv)) parameters
-#define GET_TexCoord1dv(disp) ((disp)->TexCoord1dv)
-#define SET_TexCoord1dv(disp, fn) ((disp)->TexCoord1dv = fn)
-#define CALL_TexCoord1f(disp, parameters) (*((disp)->TexCoord1f)) parameters
-#define GET_TexCoord1f(disp) ((disp)->TexCoord1f)
-#define SET_TexCoord1f(disp, fn) ((disp)->TexCoord1f = fn)
-#define CALL_TexCoord1fv(disp, parameters) (*((disp)->TexCoord1fv)) parameters
-#define GET_TexCoord1fv(disp) ((disp)->TexCoord1fv)
-#define SET_TexCoord1fv(disp, fn) ((disp)->TexCoord1fv = fn)
-#define CALL_TexCoord1i(disp, parameters) (*((disp)->TexCoord1i)) parameters
-#define GET_TexCoord1i(disp) ((disp)->TexCoord1i)
-#define SET_TexCoord1i(disp, fn) ((disp)->TexCoord1i = fn)
-#define CALL_TexCoord1iv(disp, parameters) (*((disp)->TexCoord1iv)) parameters
-#define GET_TexCoord1iv(disp) ((disp)->TexCoord1iv)
-#define SET_TexCoord1iv(disp, fn) ((disp)->TexCoord1iv = fn)
-#define CALL_TexCoord1s(disp, parameters) (*((disp)->TexCoord1s)) parameters
-#define GET_TexCoord1s(disp) ((disp)->TexCoord1s)
-#define SET_TexCoord1s(disp, fn) ((disp)->TexCoord1s = fn)
-#define CALL_TexCoord1sv(disp, parameters) (*((disp)->TexCoord1sv)) parameters
-#define GET_TexCoord1sv(disp) ((disp)->TexCoord1sv)
-#define SET_TexCoord1sv(disp, fn) ((disp)->TexCoord1sv = fn)
-#define CALL_TexCoord2d(disp, parameters) (*((disp)->TexCoord2d)) parameters
-#define GET_TexCoord2d(disp) ((disp)->TexCoord2d)
-#define SET_TexCoord2d(disp, fn) ((disp)->TexCoord2d = fn)
-#define CALL_TexCoord2dv(disp, parameters) (*((disp)->TexCoord2dv)) parameters
-#define GET_TexCoord2dv(disp) ((disp)->TexCoord2dv)
-#define SET_TexCoord2dv(disp, fn) ((disp)->TexCoord2dv = fn)
-#define CALL_TexCoord2f(disp, parameters) (*((disp)->TexCoord2f)) parameters
-#define GET_TexCoord2f(disp) ((disp)->TexCoord2f)
-#define SET_TexCoord2f(disp, fn) ((disp)->TexCoord2f = fn)
-#define CALL_TexCoord2fv(disp, parameters) (*((disp)->TexCoord2fv)) parameters
-#define GET_TexCoord2fv(disp) ((disp)->TexCoord2fv)
-#define SET_TexCoord2fv(disp, fn) ((disp)->TexCoord2fv = fn)
-#define CALL_TexCoord2i(disp, parameters) (*((disp)->TexCoord2i)) parameters
-#define GET_TexCoord2i(disp) ((disp)->TexCoord2i)
-#define SET_TexCoord2i(disp, fn) ((disp)->TexCoord2i = fn)
-#define CALL_TexCoord2iv(disp, parameters) (*((disp)->TexCoord2iv)) parameters
-#define GET_TexCoord2iv(disp) ((disp)->TexCoord2iv)
-#define SET_TexCoord2iv(disp, fn) ((disp)->TexCoord2iv = fn)
-#define CALL_TexCoord2s(disp, parameters) (*((disp)->TexCoord2s)) parameters
-#define GET_TexCoord2s(disp) ((disp)->TexCoord2s)
-#define SET_TexCoord2s(disp, fn) ((disp)->TexCoord2s = fn)
-#define CALL_TexCoord2sv(disp, parameters) (*((disp)->TexCoord2sv)) parameters
-#define GET_TexCoord2sv(disp) ((disp)->TexCoord2sv)
-#define SET_TexCoord2sv(disp, fn) ((disp)->TexCoord2sv = fn)
-#define CALL_TexCoord3d(disp, parameters) (*((disp)->TexCoord3d)) parameters
-#define GET_TexCoord3d(disp) ((disp)->TexCoord3d)
-#define SET_TexCoord3d(disp, fn) ((disp)->TexCoord3d = fn)
-#define CALL_TexCoord3dv(disp, parameters) (*((disp)->TexCoord3dv)) parameters
-#define GET_TexCoord3dv(disp) ((disp)->TexCoord3dv)
-#define SET_TexCoord3dv(disp, fn) ((disp)->TexCoord3dv = fn)
-#define CALL_TexCoord3f(disp, parameters) (*((disp)->TexCoord3f)) parameters
-#define GET_TexCoord3f(disp) ((disp)->TexCoord3f)
-#define SET_TexCoord3f(disp, fn) ((disp)->TexCoord3f = fn)
-#define CALL_TexCoord3fv(disp, parameters) (*((disp)->TexCoord3fv)) parameters
-#define GET_TexCoord3fv(disp) ((disp)->TexCoord3fv)
-#define SET_TexCoord3fv(disp, fn) ((disp)->TexCoord3fv = fn)
-#define CALL_TexCoord3i(disp, parameters) (*((disp)->TexCoord3i)) parameters
-#define GET_TexCoord3i(disp) ((disp)->TexCoord3i)
-#define SET_TexCoord3i(disp, fn) ((disp)->TexCoord3i = fn)
-#define CALL_TexCoord3iv(disp, parameters) (*((disp)->TexCoord3iv)) parameters
-#define GET_TexCoord3iv(disp) ((disp)->TexCoord3iv)
-#define SET_TexCoord3iv(disp, fn) ((disp)->TexCoord3iv = fn)
-#define CALL_TexCoord3s(disp, parameters) (*((disp)->TexCoord3s)) parameters
-#define GET_TexCoord3s(disp) ((disp)->TexCoord3s)
-#define SET_TexCoord3s(disp, fn) ((disp)->TexCoord3s = fn)
-#define CALL_TexCoord3sv(disp, parameters) (*((disp)->TexCoord3sv)) parameters
-#define GET_TexCoord3sv(disp) ((disp)->TexCoord3sv)
-#define SET_TexCoord3sv(disp, fn) ((disp)->TexCoord3sv = fn)
-#define CALL_TexCoord4d(disp, parameters) (*((disp)->TexCoord4d)) parameters
-#define GET_TexCoord4d(disp) ((disp)->TexCoord4d)
-#define SET_TexCoord4d(disp, fn) ((disp)->TexCoord4d = fn)
-#define CALL_TexCoord4dv(disp, parameters) (*((disp)->TexCoord4dv)) parameters
-#define GET_TexCoord4dv(disp) ((disp)->TexCoord4dv)
-#define SET_TexCoord4dv(disp, fn) ((disp)->TexCoord4dv = fn)
-#define CALL_TexCoord4f(disp, parameters) (*((disp)->TexCoord4f)) parameters
-#define GET_TexCoord4f(disp) ((disp)->TexCoord4f)
-#define SET_TexCoord4f(disp, fn) ((disp)->TexCoord4f = fn)
-#define CALL_TexCoord4fv(disp, parameters) (*((disp)->TexCoord4fv)) parameters
-#define GET_TexCoord4fv(disp) ((disp)->TexCoord4fv)
-#define SET_TexCoord4fv(disp, fn) ((disp)->TexCoord4fv = fn)
-#define CALL_TexCoord4i(disp, parameters) (*((disp)->TexCoord4i)) parameters
-#define GET_TexCoord4i(disp) ((disp)->TexCoord4i)
-#define SET_TexCoord4i(disp, fn) ((disp)->TexCoord4i = fn)
-#define CALL_TexCoord4iv(disp, parameters) (*((disp)->TexCoord4iv)) parameters
-#define GET_TexCoord4iv(disp) ((disp)->TexCoord4iv)
-#define SET_TexCoord4iv(disp, fn) ((disp)->TexCoord4iv = fn)
-#define CALL_TexCoord4s(disp, parameters) (*((disp)->TexCoord4s)) parameters
-#define GET_TexCoord4s(disp) ((disp)->TexCoord4s)
-#define SET_TexCoord4s(disp, fn) ((disp)->TexCoord4s = fn)
-#define CALL_TexCoord4sv(disp, parameters) (*((disp)->TexCoord4sv)) parameters
-#define GET_TexCoord4sv(disp) ((disp)->TexCoord4sv)
-#define SET_TexCoord4sv(disp, fn) ((disp)->TexCoord4sv = fn)
-#define CALL_Vertex2d(disp, parameters) (*((disp)->Vertex2d)) parameters
-#define GET_Vertex2d(disp) ((disp)->Vertex2d)
-#define SET_Vertex2d(disp, fn) ((disp)->Vertex2d = fn)
-#define CALL_Vertex2dv(disp, parameters) (*((disp)->Vertex2dv)) parameters
-#define GET_Vertex2dv(disp) ((disp)->Vertex2dv)
-#define SET_Vertex2dv(disp, fn) ((disp)->Vertex2dv = fn)
-#define CALL_Vertex2f(disp, parameters) (*((disp)->Vertex2f)) parameters
-#define GET_Vertex2f(disp) ((disp)->Vertex2f)
-#define SET_Vertex2f(disp, fn) ((disp)->Vertex2f = fn)
-#define CALL_Vertex2fv(disp, parameters) (*((disp)->Vertex2fv)) parameters
-#define GET_Vertex2fv(disp) ((disp)->Vertex2fv)
-#define SET_Vertex2fv(disp, fn) ((disp)->Vertex2fv = fn)
-#define CALL_Vertex2i(disp, parameters) (*((disp)->Vertex2i)) parameters
-#define GET_Vertex2i(disp) ((disp)->Vertex2i)
-#define SET_Vertex2i(disp, fn) ((disp)->Vertex2i = fn)
-#define CALL_Vertex2iv(disp, parameters) (*((disp)->Vertex2iv)) parameters
-#define GET_Vertex2iv(disp) ((disp)->Vertex2iv)
-#define SET_Vertex2iv(disp, fn) ((disp)->Vertex2iv = fn)
-#define CALL_Vertex2s(disp, parameters) (*((disp)->Vertex2s)) parameters
-#define GET_Vertex2s(disp) ((disp)->Vertex2s)
-#define SET_Vertex2s(disp, fn) ((disp)->Vertex2s = fn)
-#define CALL_Vertex2sv(disp, parameters) (*((disp)->Vertex2sv)) parameters
-#define GET_Vertex2sv(disp) ((disp)->Vertex2sv)
-#define SET_Vertex2sv(disp, fn) ((disp)->Vertex2sv = fn)
-#define CALL_Vertex3d(disp, parameters) (*((disp)->Vertex3d)) parameters
-#define GET_Vertex3d(disp) ((disp)->Vertex3d)
-#define SET_Vertex3d(disp, fn) ((disp)->Vertex3d = fn)
-#define CALL_Vertex3dv(disp, parameters) (*((disp)->Vertex3dv)) parameters
-#define GET_Vertex3dv(disp) ((disp)->Vertex3dv)
-#define SET_Vertex3dv(disp, fn) ((disp)->Vertex3dv = fn)
-#define CALL_Vertex3f(disp, parameters) (*((disp)->Vertex3f)) parameters
-#define GET_Vertex3f(disp) ((disp)->Vertex3f)
-#define SET_Vertex3f(disp, fn) ((disp)->Vertex3f = fn)
-#define CALL_Vertex3fv(disp, parameters) (*((disp)->Vertex3fv)) parameters
-#define GET_Vertex3fv(disp) ((disp)->Vertex3fv)
-#define SET_Vertex3fv(disp, fn) ((disp)->Vertex3fv = fn)
-#define CALL_Vertex3i(disp, parameters) (*((disp)->Vertex3i)) parameters
-#define GET_Vertex3i(disp) ((disp)->Vertex3i)
-#define SET_Vertex3i(disp, fn) ((disp)->Vertex3i = fn)
-#define CALL_Vertex3iv(disp, parameters) (*((disp)->Vertex3iv)) parameters
-#define GET_Vertex3iv(disp) ((disp)->Vertex3iv)
-#define SET_Vertex3iv(disp, fn) ((disp)->Vertex3iv = fn)
-#define CALL_Vertex3s(disp, parameters) (*((disp)->Vertex3s)) parameters
-#define GET_Vertex3s(disp) ((disp)->Vertex3s)
-#define SET_Vertex3s(disp, fn) ((disp)->Vertex3s = fn)
-#define CALL_Vertex3sv(disp, parameters) (*((disp)->Vertex3sv)) parameters
-#define GET_Vertex3sv(disp) ((disp)->Vertex3sv)
-#define SET_Vertex3sv(disp, fn) ((disp)->Vertex3sv = fn)
-#define CALL_Vertex4d(disp, parameters) (*((disp)->Vertex4d)) parameters
-#define GET_Vertex4d(disp) ((disp)->Vertex4d)
-#define SET_Vertex4d(disp, fn) ((disp)->Vertex4d = fn)
-#define CALL_Vertex4dv(disp, parameters) (*((disp)->Vertex4dv)) parameters
-#define GET_Vertex4dv(disp) ((disp)->Vertex4dv)
-#define SET_Vertex4dv(disp, fn) ((disp)->Vertex4dv = fn)
-#define CALL_Vertex4f(disp, parameters) (*((disp)->Vertex4f)) parameters
-#define GET_Vertex4f(disp) ((disp)->Vertex4f)
-#define SET_Vertex4f(disp, fn) ((disp)->Vertex4f = fn)
-#define CALL_Vertex4fv(disp, parameters) (*((disp)->Vertex4fv)) parameters
-#define GET_Vertex4fv(disp) ((disp)->Vertex4fv)
-#define SET_Vertex4fv(disp, fn) ((disp)->Vertex4fv = fn)
-#define CALL_Vertex4i(disp, parameters) (*((disp)->Vertex4i)) parameters
-#define GET_Vertex4i(disp) ((disp)->Vertex4i)
-#define SET_Vertex4i(disp, fn) ((disp)->Vertex4i = fn)
-#define CALL_Vertex4iv(disp, parameters) (*((disp)->Vertex4iv)) parameters
-#define GET_Vertex4iv(disp) ((disp)->Vertex4iv)
-#define SET_Vertex4iv(disp, fn) ((disp)->Vertex4iv = fn)
-#define CALL_Vertex4s(disp, parameters) (*((disp)->Vertex4s)) parameters
-#define GET_Vertex4s(disp) ((disp)->Vertex4s)
-#define SET_Vertex4s(disp, fn) ((disp)->Vertex4s = fn)
-#define CALL_Vertex4sv(disp, parameters) (*((disp)->Vertex4sv)) parameters
-#define GET_Vertex4sv(disp) ((disp)->Vertex4sv)
-#define SET_Vertex4sv(disp, fn) ((disp)->Vertex4sv = fn)
-#define CALL_ClipPlane(disp, parameters) (*((disp)->ClipPlane)) parameters
-#define GET_ClipPlane(disp) ((disp)->ClipPlane)
-#define SET_ClipPlane(disp, fn) ((disp)->ClipPlane = fn)
-#define CALL_ColorMaterial(disp, parameters) (*((disp)->ColorMaterial)) parameters
-#define GET_ColorMaterial(disp) ((disp)->ColorMaterial)
-#define SET_ColorMaterial(disp, fn) ((disp)->ColorMaterial = fn)
-#define CALL_CullFace(disp, parameters) (*((disp)->CullFace)) parameters
-#define GET_CullFace(disp) ((disp)->CullFace)
-#define SET_CullFace(disp, fn) ((disp)->CullFace = fn)
-#define CALL_Fogf(disp, parameters) (*((disp)->Fogf)) parameters
-#define GET_Fogf(disp) ((disp)->Fogf)
-#define SET_Fogf(disp, fn) ((disp)->Fogf = fn)
-#define CALL_Fogfv(disp, parameters) (*((disp)->Fogfv)) parameters
-#define GET_Fogfv(disp) ((disp)->Fogfv)
-#define SET_Fogfv(disp, fn) ((disp)->Fogfv = fn)
-#define CALL_Fogi(disp, parameters) (*((disp)->Fogi)) parameters
-#define GET_Fogi(disp) ((disp)->Fogi)
-#define SET_Fogi(disp, fn) ((disp)->Fogi = fn)
-#define CALL_Fogiv(disp, parameters) (*((disp)->Fogiv)) parameters
-#define GET_Fogiv(disp) ((disp)->Fogiv)
-#define SET_Fogiv(disp, fn) ((disp)->Fogiv = fn)
-#define CALL_FrontFace(disp, parameters) (*((disp)->FrontFace)) parameters
-#define GET_FrontFace(disp) ((disp)->FrontFace)
-#define SET_FrontFace(disp, fn) ((disp)->FrontFace = fn)
-#define CALL_Hint(disp, parameters) (*((disp)->Hint)) parameters
-#define GET_Hint(disp) ((disp)->Hint)
-#define SET_Hint(disp, fn) ((disp)->Hint = fn)
-#define CALL_Lightf(disp, parameters) (*((disp)->Lightf)) parameters
-#define GET_Lightf(disp) ((disp)->Lightf)
-#define SET_Lightf(disp, fn) ((disp)->Lightf = fn)
-#define CALL_Lightfv(disp, parameters) (*((disp)->Lightfv)) parameters
-#define GET_Lightfv(disp) ((disp)->Lightfv)
-#define SET_Lightfv(disp, fn) ((disp)->Lightfv = fn)
-#define CALL_Lighti(disp, parameters) (*((disp)->Lighti)) parameters
-#define GET_Lighti(disp) ((disp)->Lighti)
-#define SET_Lighti(disp, fn) ((disp)->Lighti = fn)
-#define CALL_Lightiv(disp, parameters) (*((disp)->Lightiv)) parameters
-#define GET_Lightiv(disp) ((disp)->Lightiv)
-#define SET_Lightiv(disp, fn) ((disp)->Lightiv = fn)
-#define CALL_LightModelf(disp, parameters) (*((disp)->LightModelf)) parameters
-#define GET_LightModelf(disp) ((disp)->LightModelf)
-#define SET_LightModelf(disp, fn) ((disp)->LightModelf = fn)
-#define CALL_LightModelfv(disp, parameters) (*((disp)->LightModelfv)) parameters
-#define GET_LightModelfv(disp) ((disp)->LightModelfv)
-#define SET_LightModelfv(disp, fn) ((disp)->LightModelfv = fn)
-#define CALL_LightModeli(disp, parameters) (*((disp)->LightModeli)) parameters
-#define GET_LightModeli(disp) ((disp)->LightModeli)
-#define SET_LightModeli(disp, fn) ((disp)->LightModeli = fn)
-#define CALL_LightModeliv(disp, parameters) (*((disp)->LightModeliv)) parameters
-#define GET_LightModeliv(disp) ((disp)->LightModeliv)
-#define SET_LightModeliv(disp, fn) ((disp)->LightModeliv = fn)
-#define CALL_LineStipple(disp, parameters) (*((disp)->LineStipple)) parameters
-#define GET_LineStipple(disp) ((disp)->LineStipple)
-#define SET_LineStipple(disp, fn) ((disp)->LineStipple = fn)
-#define CALL_LineWidth(disp, parameters) (*((disp)->LineWidth)) parameters
-#define GET_LineWidth(disp) ((disp)->LineWidth)
-#define SET_LineWidth(disp, fn) ((disp)->LineWidth = fn)
-#define CALL_Materialf(disp, parameters) (*((disp)->Materialf)) parameters
-#define GET_Materialf(disp) ((disp)->Materialf)
-#define SET_Materialf(disp, fn) ((disp)->Materialf = fn)
-#define CALL_Materialfv(disp, parameters) (*((disp)->Materialfv)) parameters
-#define GET_Materialfv(disp) ((disp)->Materialfv)
-#define SET_Materialfv(disp, fn) ((disp)->Materialfv = fn)
-#define CALL_Materiali(disp, parameters) (*((disp)->Materiali)) parameters
-#define GET_Materiali(disp) ((disp)->Materiali)
-#define SET_Materiali(disp, fn) ((disp)->Materiali = fn)
-#define CALL_Materialiv(disp, parameters) (*((disp)->Materialiv)) parameters
-#define GET_Materialiv(disp) ((disp)->Materialiv)
-#define SET_Materialiv(disp, fn) ((disp)->Materialiv = fn)
-#define CALL_PointSize(disp, parameters) (*((disp)->PointSize)) parameters
-#define GET_PointSize(disp) ((disp)->PointSize)
-#define SET_PointSize(disp, fn) ((disp)->PointSize = fn)
-#define CALL_PolygonMode(disp, parameters) (*((disp)->PolygonMode)) parameters
-#define GET_PolygonMode(disp) ((disp)->PolygonMode)
-#define SET_PolygonMode(disp, fn) ((disp)->PolygonMode = fn)
-#define CALL_PolygonStipple(disp, parameters) (*((disp)->PolygonStipple)) parameters
-#define GET_PolygonStipple(disp) ((disp)->PolygonStipple)
-#define SET_PolygonStipple(disp, fn) ((disp)->PolygonStipple = fn)
-#define CALL_Scissor(disp, parameters) (*((disp)->Scissor)) parameters
-#define GET_Scissor(disp) ((disp)->Scissor)
-#define SET_Scissor(disp, fn) ((disp)->Scissor = fn)
-#define CALL_ShadeModel(disp, parameters) (*((disp)->ShadeModel)) parameters
-#define GET_ShadeModel(disp) ((disp)->ShadeModel)
-#define SET_ShadeModel(disp, fn) ((disp)->ShadeModel = fn)
-#define CALL_TexParameterf(disp, parameters) (*((disp)->TexParameterf)) parameters
-#define GET_TexParameterf(disp) ((disp)->TexParameterf)
-#define SET_TexParameterf(disp, fn) ((disp)->TexParameterf = fn)
-#define CALL_TexParameterfv(disp, parameters) (*((disp)->TexParameterfv)) parameters
-#define GET_TexParameterfv(disp) ((disp)->TexParameterfv)
-#define SET_TexParameterfv(disp, fn) ((disp)->TexParameterfv = fn)
-#define CALL_TexParameteri(disp, parameters) (*((disp)->TexParameteri)) parameters
-#define GET_TexParameteri(disp) ((disp)->TexParameteri)
-#define SET_TexParameteri(disp, fn) ((disp)->TexParameteri = fn)
-#define CALL_TexParameteriv(disp, parameters) (*((disp)->TexParameteriv)) parameters
-#define GET_TexParameteriv(disp) ((disp)->TexParameteriv)
-#define SET_TexParameteriv(disp, fn) ((disp)->TexParameteriv = fn)
-#define CALL_TexImage1D(disp, parameters) (*((disp)->TexImage1D)) parameters
-#define GET_TexImage1D(disp) ((disp)->TexImage1D)
-#define SET_TexImage1D(disp, fn) ((disp)->TexImage1D = fn)
-#define CALL_TexImage2D(disp, parameters) (*((disp)->TexImage2D)) parameters
-#define GET_TexImage2D(disp) ((disp)->TexImage2D)
-#define SET_TexImage2D(disp, fn) ((disp)->TexImage2D = fn)
-#define CALL_TexEnvf(disp, parameters) (*((disp)->TexEnvf)) parameters
-#define GET_TexEnvf(disp) ((disp)->TexEnvf)
-#define SET_TexEnvf(disp, fn) ((disp)->TexEnvf = fn)
-#define CALL_TexEnvfv(disp, parameters) (*((disp)->TexEnvfv)) parameters
-#define GET_TexEnvfv(disp) ((disp)->TexEnvfv)
-#define SET_TexEnvfv(disp, fn) ((disp)->TexEnvfv = fn)
-#define CALL_TexEnvi(disp, parameters) (*((disp)->TexEnvi)) parameters
-#define GET_TexEnvi(disp) ((disp)->TexEnvi)
-#define SET_TexEnvi(disp, fn) ((disp)->TexEnvi = fn)
-#define CALL_TexEnviv(disp, parameters) (*((disp)->TexEnviv)) parameters
-#define GET_TexEnviv(disp) ((disp)->TexEnviv)
-#define SET_TexEnviv(disp, fn) ((disp)->TexEnviv = fn)
-#define CALL_TexGend(disp, parameters) (*((disp)->TexGend)) parameters
-#define GET_TexGend(disp) ((disp)->TexGend)
-#define SET_TexGend(disp, fn) ((disp)->TexGend = fn)
-#define CALL_TexGendv(disp, parameters) (*((disp)->TexGendv)) parameters
-#define GET_TexGendv(disp) ((disp)->TexGendv)
-#define SET_TexGendv(disp, fn) ((disp)->TexGendv = fn)
-#define CALL_TexGenf(disp, parameters) (*((disp)->TexGenf)) parameters
-#define GET_TexGenf(disp) ((disp)->TexGenf)
-#define SET_TexGenf(disp, fn) ((disp)->TexGenf = fn)
-#define CALL_TexGenfv(disp, parameters) (*((disp)->TexGenfv)) parameters
-#define GET_TexGenfv(disp) ((disp)->TexGenfv)
-#define SET_TexGenfv(disp, fn) ((disp)->TexGenfv = fn)
-#define CALL_TexGeni(disp, parameters) (*((disp)->TexGeni)) parameters
-#define GET_TexGeni(disp) ((disp)->TexGeni)
-#define SET_TexGeni(disp, fn) ((disp)->TexGeni = fn)
-#define CALL_TexGeniv(disp, parameters) (*((disp)->TexGeniv)) parameters
-#define GET_TexGeniv(disp) ((disp)->TexGeniv)
-#define SET_TexGeniv(disp, fn) ((disp)->TexGeniv = fn)
-#define CALL_FeedbackBuffer(disp, parameters) (*((disp)->FeedbackBuffer)) parameters
-#define GET_FeedbackBuffer(disp) ((disp)->FeedbackBuffer)
-#define SET_FeedbackBuffer(disp, fn) ((disp)->FeedbackBuffer = fn)
-#define CALL_SelectBuffer(disp, parameters) (*((disp)->SelectBuffer)) parameters
-#define GET_SelectBuffer(disp) ((disp)->SelectBuffer)
-#define SET_SelectBuffer(disp, fn) ((disp)->SelectBuffer = fn)
-#define CALL_RenderMode(disp, parameters) (*((disp)->RenderMode)) parameters
-#define GET_RenderMode(disp) ((disp)->RenderMode)
-#define SET_RenderMode(disp, fn) ((disp)->RenderMode = fn)
-#define CALL_InitNames(disp, parameters) (*((disp)->InitNames)) parameters
-#define GET_InitNames(disp) ((disp)->InitNames)
-#define SET_InitNames(disp, fn) ((disp)->InitNames = fn)
-#define CALL_LoadName(disp, parameters) (*((disp)->LoadName)) parameters
-#define GET_LoadName(disp) ((disp)->LoadName)
-#define SET_LoadName(disp, fn) ((disp)->LoadName = fn)
-#define CALL_PassThrough(disp, parameters) (*((disp)->PassThrough)) parameters
-#define GET_PassThrough(disp) ((disp)->PassThrough)
-#define SET_PassThrough(disp, fn) ((disp)->PassThrough = fn)
-#define CALL_PopName(disp, parameters) (*((disp)->PopName)) parameters
-#define GET_PopName(disp) ((disp)->PopName)
-#define SET_PopName(disp, fn) ((disp)->PopName = fn)
-#define CALL_PushName(disp, parameters) (*((disp)->PushName)) parameters
-#define GET_PushName(disp) ((disp)->PushName)
-#define SET_PushName(disp, fn) ((disp)->PushName = fn)
-#define CALL_DrawBuffer(disp, parameters) (*((disp)->DrawBuffer)) parameters
-#define GET_DrawBuffer(disp) ((disp)->DrawBuffer)
-#define SET_DrawBuffer(disp, fn) ((disp)->DrawBuffer = fn)
-#define CALL_Clear(disp, parameters) (*((disp)->Clear)) parameters
-#define GET_Clear(disp) ((disp)->Clear)
-#define SET_Clear(disp, fn) ((disp)->Clear = fn)
-#define CALL_ClearAccum(disp, parameters) (*((disp)->ClearAccum)) parameters
-#define GET_ClearAccum(disp) ((disp)->ClearAccum)
-#define SET_ClearAccum(disp, fn) ((disp)->ClearAccum = fn)
-#define CALL_ClearIndex(disp, parameters) (*((disp)->ClearIndex)) parameters
-#define GET_ClearIndex(disp) ((disp)->ClearIndex)
-#define SET_ClearIndex(disp, fn) ((disp)->ClearIndex = fn)
-#define CALL_ClearColor(disp, parameters) (*((disp)->ClearColor)) parameters
-#define GET_ClearColor(disp) ((disp)->ClearColor)
-#define SET_ClearColor(disp, fn) ((disp)->ClearColor = fn)
-#define CALL_ClearStencil(disp, parameters) (*((disp)->ClearStencil)) parameters
-#define GET_ClearStencil(disp) ((disp)->ClearStencil)
-#define SET_ClearStencil(disp, fn) ((disp)->ClearStencil = fn)
-#define CALL_ClearDepth(disp, parameters) (*((disp)->ClearDepth)) parameters
-#define GET_ClearDepth(disp) ((disp)->ClearDepth)
-#define SET_ClearDepth(disp, fn) ((disp)->ClearDepth = fn)
-#define CALL_StencilMask(disp, parameters) (*((disp)->StencilMask)) parameters
-#define GET_StencilMask(disp) ((disp)->StencilMask)
-#define SET_StencilMask(disp, fn) ((disp)->StencilMask = fn)
-#define CALL_ColorMask(disp, parameters) (*((disp)->ColorMask)) parameters
-#define GET_ColorMask(disp) ((disp)->ColorMask)
-#define SET_ColorMask(disp, fn) ((disp)->ColorMask = fn)
-#define CALL_DepthMask(disp, parameters) (*((disp)->DepthMask)) parameters
-#define GET_DepthMask(disp) ((disp)->DepthMask)
-#define SET_DepthMask(disp, fn) ((disp)->DepthMask = fn)
-#define CALL_IndexMask(disp, parameters) (*((disp)->IndexMask)) parameters
-#define GET_IndexMask(disp) ((disp)->IndexMask)
-#define SET_IndexMask(disp, fn) ((disp)->IndexMask = fn)
-#define CALL_Accum(disp, parameters) (*((disp)->Accum)) parameters
-#define GET_Accum(disp) ((disp)->Accum)
-#define SET_Accum(disp, fn) ((disp)->Accum = fn)
-#define CALL_Disable(disp, parameters) (*((disp)->Disable)) parameters
-#define GET_Disable(disp) ((disp)->Disable)
-#define SET_Disable(disp, fn) ((disp)->Disable = fn)
-#define CALL_Enable(disp, parameters) (*((disp)->Enable)) parameters
-#define GET_Enable(disp) ((disp)->Enable)
-#define SET_Enable(disp, fn) ((disp)->Enable = fn)
-#define CALL_Finish(disp, parameters) (*((disp)->Finish)) parameters
-#define GET_Finish(disp) ((disp)->Finish)
-#define SET_Finish(disp, fn) ((disp)->Finish = fn)
-#define CALL_Flush(disp, parameters) (*((disp)->Flush)) parameters
-#define GET_Flush(disp) ((disp)->Flush)
-#define SET_Flush(disp, fn) ((disp)->Flush = fn)
-#define CALL_PopAttrib(disp, parameters) (*((disp)->PopAttrib)) parameters
-#define GET_PopAttrib(disp) ((disp)->PopAttrib)
-#define SET_PopAttrib(disp, fn) ((disp)->PopAttrib = fn)
-#define CALL_PushAttrib(disp, parameters) (*((disp)->PushAttrib)) parameters
-#define GET_PushAttrib(disp) ((disp)->PushAttrib)
-#define SET_PushAttrib(disp, fn) ((disp)->PushAttrib = fn)
-#define CALL_Map1d(disp, parameters) (*((disp)->Map1d)) parameters
-#define GET_Map1d(disp) ((disp)->Map1d)
-#define SET_Map1d(disp, fn) ((disp)->Map1d = fn)
-#define CALL_Map1f(disp, parameters) (*((disp)->Map1f)) parameters
-#define GET_Map1f(disp) ((disp)->Map1f)
-#define SET_Map1f(disp, fn) ((disp)->Map1f = fn)
-#define CALL_Map2d(disp, parameters) (*((disp)->Map2d)) parameters
-#define GET_Map2d(disp) ((disp)->Map2d)
-#define SET_Map2d(disp, fn) ((disp)->Map2d = fn)
-#define CALL_Map2f(disp, parameters) (*((disp)->Map2f)) parameters
-#define GET_Map2f(disp) ((disp)->Map2f)
-#define SET_Map2f(disp, fn) ((disp)->Map2f = fn)
-#define CALL_MapGrid1d(disp, parameters) (*((disp)->MapGrid1d)) parameters
-#define GET_MapGrid1d(disp) ((disp)->MapGrid1d)
-#define SET_MapGrid1d(disp, fn) ((disp)->MapGrid1d = fn)
-#define CALL_MapGrid1f(disp, parameters) (*((disp)->MapGrid1f)) parameters
-#define GET_MapGrid1f(disp) ((disp)->MapGrid1f)
-#define SET_MapGrid1f(disp, fn) ((disp)->MapGrid1f = fn)
-#define CALL_MapGrid2d(disp, parameters) (*((disp)->MapGrid2d)) parameters
-#define GET_MapGrid2d(disp) ((disp)->MapGrid2d)
-#define SET_MapGrid2d(disp, fn) ((disp)->MapGrid2d = fn)
-#define CALL_MapGrid2f(disp, parameters) (*((disp)->MapGrid2f)) parameters
-#define GET_MapGrid2f(disp) ((disp)->MapGrid2f)
-#define SET_MapGrid2f(disp, fn) ((disp)->MapGrid2f = fn)
-#define CALL_EvalCoord1d(disp, parameters) (*((disp)->EvalCoord1d)) parameters
-#define GET_EvalCoord1d(disp) ((disp)->EvalCoord1d)
-#define SET_EvalCoord1d(disp, fn) ((disp)->EvalCoord1d = fn)
-#define CALL_EvalCoord1dv(disp, parameters) (*((disp)->EvalCoord1dv)) parameters
-#define GET_EvalCoord1dv(disp) ((disp)->EvalCoord1dv)
-#define SET_EvalCoord1dv(disp, fn) ((disp)->EvalCoord1dv = fn)
-#define CALL_EvalCoord1f(disp, parameters) (*((disp)->EvalCoord1f)) parameters
-#define GET_EvalCoord1f(disp) ((disp)->EvalCoord1f)
-#define SET_EvalCoord1f(disp, fn) ((disp)->EvalCoord1f = fn)
-#define CALL_EvalCoord1fv(disp, parameters) (*((disp)->EvalCoord1fv)) parameters
-#define GET_EvalCoord1fv(disp) ((disp)->EvalCoord1fv)
-#define SET_EvalCoord1fv(disp, fn) ((disp)->EvalCoord1fv = fn)
-#define CALL_EvalCoord2d(disp, parameters) (*((disp)->EvalCoord2d)) parameters
-#define GET_EvalCoord2d(disp) ((disp)->EvalCoord2d)
-#define SET_EvalCoord2d(disp, fn) ((disp)->EvalCoord2d = fn)
-#define CALL_EvalCoord2dv(disp, parameters) (*((disp)->EvalCoord2dv)) parameters
-#define GET_EvalCoord2dv(disp) ((disp)->EvalCoord2dv)
-#define SET_EvalCoord2dv(disp, fn) ((disp)->EvalCoord2dv = fn)
-#define CALL_EvalCoord2f(disp, parameters) (*((disp)->EvalCoord2f)) parameters
-#define GET_EvalCoord2f(disp) ((disp)->EvalCoord2f)
-#define SET_EvalCoord2f(disp, fn) ((disp)->EvalCoord2f = fn)
-#define CALL_EvalCoord2fv(disp, parameters) (*((disp)->EvalCoord2fv)) parameters
-#define GET_EvalCoord2fv(disp) ((disp)->EvalCoord2fv)
-#define SET_EvalCoord2fv(disp, fn) ((disp)->EvalCoord2fv = fn)
-#define CALL_EvalMesh1(disp, parameters) (*((disp)->EvalMesh1)) parameters
-#define GET_EvalMesh1(disp) ((disp)->EvalMesh1)
-#define SET_EvalMesh1(disp, fn) ((disp)->EvalMesh1 = fn)
-#define CALL_EvalPoint1(disp, parameters) (*((disp)->EvalPoint1)) parameters
-#define GET_EvalPoint1(disp) ((disp)->EvalPoint1)
-#define SET_EvalPoint1(disp, fn) ((disp)->EvalPoint1 = fn)
-#define CALL_EvalMesh2(disp, parameters) (*((disp)->EvalMesh2)) parameters
-#define GET_EvalMesh2(disp) ((disp)->EvalMesh2)
-#define SET_EvalMesh2(disp, fn) ((disp)->EvalMesh2 = fn)
-#define CALL_EvalPoint2(disp, parameters) (*((disp)->EvalPoint2)) parameters
-#define GET_EvalPoint2(disp) ((disp)->EvalPoint2)
-#define SET_EvalPoint2(disp, fn) ((disp)->EvalPoint2 = fn)
-#define CALL_AlphaFunc(disp, parameters) (*((disp)->AlphaFunc)) parameters
-#define GET_AlphaFunc(disp) ((disp)->AlphaFunc)
-#define SET_AlphaFunc(disp, fn) ((disp)->AlphaFunc = fn)
-#define CALL_BlendFunc(disp, parameters) (*((disp)->BlendFunc)) parameters
-#define GET_BlendFunc(disp) ((disp)->BlendFunc)
-#define SET_BlendFunc(disp, fn) ((disp)->BlendFunc = fn)
-#define CALL_LogicOp(disp, parameters) (*((disp)->LogicOp)) parameters
-#define GET_LogicOp(disp) ((disp)->LogicOp)
-#define SET_LogicOp(disp, fn) ((disp)->LogicOp = fn)
-#define CALL_StencilFunc(disp, parameters) (*((disp)->StencilFunc)) parameters
-#define GET_StencilFunc(disp) ((disp)->StencilFunc)
-#define SET_StencilFunc(disp, fn) ((disp)->StencilFunc = fn)
-#define CALL_StencilOp(disp, parameters) (*((disp)->StencilOp)) parameters
-#define GET_StencilOp(disp) ((disp)->StencilOp)
-#define SET_StencilOp(disp, fn) ((disp)->StencilOp = fn)
-#define CALL_DepthFunc(disp, parameters) (*((disp)->DepthFunc)) parameters
-#define GET_DepthFunc(disp) ((disp)->DepthFunc)
-#define SET_DepthFunc(disp, fn) ((disp)->DepthFunc = fn)
-#define CALL_PixelZoom(disp, parameters) (*((disp)->PixelZoom)) parameters
-#define GET_PixelZoom(disp) ((disp)->PixelZoom)
-#define SET_PixelZoom(disp, fn) ((disp)->PixelZoom = fn)
-#define CALL_PixelTransferf(disp, parameters) (*((disp)->PixelTransferf)) parameters
-#define GET_PixelTransferf(disp) ((disp)->PixelTransferf)
-#define SET_PixelTransferf(disp, fn) ((disp)->PixelTransferf = fn)
-#define CALL_PixelTransferi(disp, parameters) (*((disp)->PixelTransferi)) parameters
-#define GET_PixelTransferi(disp) ((disp)->PixelTransferi)
-#define SET_PixelTransferi(disp, fn) ((disp)->PixelTransferi = fn)
-#define CALL_PixelStoref(disp, parameters) (*((disp)->PixelStoref)) parameters
-#define GET_PixelStoref(disp) ((disp)->PixelStoref)
-#define SET_PixelStoref(disp, fn) ((disp)->PixelStoref = fn)
-#define CALL_PixelStorei(disp, parameters) (*((disp)->PixelStorei)) parameters
-#define GET_PixelStorei(disp) ((disp)->PixelStorei)
-#define SET_PixelStorei(disp, fn) ((disp)->PixelStorei = fn)
-#define CALL_PixelMapfv(disp, parameters) (*((disp)->PixelMapfv)) parameters
-#define GET_PixelMapfv(disp) ((disp)->PixelMapfv)
-#define SET_PixelMapfv(disp, fn) ((disp)->PixelMapfv = fn)
-#define CALL_PixelMapuiv(disp, parameters) (*((disp)->PixelMapuiv)) parameters
-#define GET_PixelMapuiv(disp) ((disp)->PixelMapuiv)
-#define SET_PixelMapuiv(disp, fn) ((disp)->PixelMapuiv = fn)
-#define CALL_PixelMapusv(disp, parameters) (*((disp)->PixelMapusv)) parameters
-#define GET_PixelMapusv(disp) ((disp)->PixelMapusv)
-#define SET_PixelMapusv(disp, fn) ((disp)->PixelMapusv = fn)
-#define CALL_ReadBuffer(disp, parameters) (*((disp)->ReadBuffer)) parameters
-#define GET_ReadBuffer(disp) ((disp)->ReadBuffer)
-#define SET_ReadBuffer(disp, fn) ((disp)->ReadBuffer = fn)
-#define CALL_CopyPixels(disp, parameters) (*((disp)->CopyPixels)) parameters
-#define GET_CopyPixels(disp) ((disp)->CopyPixels)
-#define SET_CopyPixels(disp, fn) ((disp)->CopyPixels = fn)
-#define CALL_ReadPixels(disp, parameters) (*((disp)->ReadPixels)) parameters
-#define GET_ReadPixels(disp) ((disp)->ReadPixels)
-#define SET_ReadPixels(disp, fn) ((disp)->ReadPixels = fn)
-#define CALL_DrawPixels(disp, parameters) (*((disp)->DrawPixels)) parameters
-#define GET_DrawPixels(disp) ((disp)->DrawPixels)
-#define SET_DrawPixels(disp, fn) ((disp)->DrawPixels = fn)
-#define CALL_GetBooleanv(disp, parameters) (*((disp)->GetBooleanv)) parameters
-#define GET_GetBooleanv(disp) ((disp)->GetBooleanv)
-#define SET_GetBooleanv(disp, fn) ((disp)->GetBooleanv = fn)
-#define CALL_GetClipPlane(disp, parameters) (*((disp)->GetClipPlane)) parameters
-#define GET_GetClipPlane(disp) ((disp)->GetClipPlane)
-#define SET_GetClipPlane(disp, fn) ((disp)->GetClipPlane = fn)
-#define CALL_GetDoublev(disp, parameters) (*((disp)->GetDoublev)) parameters
-#define GET_GetDoublev(disp) ((disp)->GetDoublev)
-#define SET_GetDoublev(disp, fn) ((disp)->GetDoublev = fn)
-#define CALL_GetError(disp, parameters) (*((disp)->GetError)) parameters
-#define GET_GetError(disp) ((disp)->GetError)
-#define SET_GetError(disp, fn) ((disp)->GetError = fn)
-#define CALL_GetFloatv(disp, parameters) (*((disp)->GetFloatv)) parameters
-#define GET_GetFloatv(disp) ((disp)->GetFloatv)
-#define SET_GetFloatv(disp, fn) ((disp)->GetFloatv = fn)
-#define CALL_GetIntegerv(disp, parameters) (*((disp)->GetIntegerv)) parameters
-#define GET_GetIntegerv(disp) ((disp)->GetIntegerv)
-#define SET_GetIntegerv(disp, fn) ((disp)->GetIntegerv = fn)
-#define CALL_GetLightfv(disp, parameters) (*((disp)->GetLightfv)) parameters
-#define GET_GetLightfv(disp) ((disp)->GetLightfv)
-#define SET_GetLightfv(disp, fn) ((disp)->GetLightfv = fn)
-#define CALL_GetLightiv(disp, parameters) (*((disp)->GetLightiv)) parameters
-#define GET_GetLightiv(disp) ((disp)->GetLightiv)
-#define SET_GetLightiv(disp, fn) ((disp)->GetLightiv = fn)
-#define CALL_GetMapdv(disp, parameters) (*((disp)->GetMapdv)) parameters
-#define GET_GetMapdv(disp) ((disp)->GetMapdv)
-#define SET_GetMapdv(disp, fn) ((disp)->GetMapdv = fn)
-#define CALL_GetMapfv(disp, parameters) (*((disp)->GetMapfv)) parameters
-#define GET_GetMapfv(disp) ((disp)->GetMapfv)
-#define SET_GetMapfv(disp, fn) ((disp)->GetMapfv = fn)
-#define CALL_GetMapiv(disp, parameters) (*((disp)->GetMapiv)) parameters
-#define GET_GetMapiv(disp) ((disp)->GetMapiv)
-#define SET_GetMapiv(disp, fn) ((disp)->GetMapiv = fn)
-#define CALL_GetMaterialfv(disp, parameters) (*((disp)->GetMaterialfv)) parameters
-#define GET_GetMaterialfv(disp) ((disp)->GetMaterialfv)
-#define SET_GetMaterialfv(disp, fn) ((disp)->GetMaterialfv = fn)
-#define CALL_GetMaterialiv(disp, parameters) (*((disp)->GetMaterialiv)) parameters
-#define GET_GetMaterialiv(disp) ((disp)->GetMaterialiv)
-#define SET_GetMaterialiv(disp, fn) ((disp)->GetMaterialiv = fn)
-#define CALL_GetPixelMapfv(disp, parameters) (*((disp)->GetPixelMapfv)) parameters
-#define GET_GetPixelMapfv(disp) ((disp)->GetPixelMapfv)
-#define SET_GetPixelMapfv(disp, fn) ((disp)->GetPixelMapfv = fn)
-#define CALL_GetPixelMapuiv(disp, parameters) (*((disp)->GetPixelMapuiv)) parameters
-#define GET_GetPixelMapuiv(disp) ((disp)->GetPixelMapuiv)
-#define SET_GetPixelMapuiv(disp, fn) ((disp)->GetPixelMapuiv = fn)
-#define CALL_GetPixelMapusv(disp, parameters) (*((disp)->GetPixelMapusv)) parameters
-#define GET_GetPixelMapusv(disp) ((disp)->GetPixelMapusv)
-#define SET_GetPixelMapusv(disp, fn) ((disp)->GetPixelMapusv = fn)
-#define CALL_GetPolygonStipple(disp, parameters) (*((disp)->GetPolygonStipple)) parameters
-#define GET_GetPolygonStipple(disp) ((disp)->GetPolygonStipple)
-#define SET_GetPolygonStipple(disp, fn) ((disp)->GetPolygonStipple = fn)
-#define CALL_GetString(disp, parameters) (*((disp)->GetString)) parameters
-#define GET_GetString(disp) ((disp)->GetString)
-#define SET_GetString(disp, fn) ((disp)->GetString = fn)
-#define CALL_GetTexEnvfv(disp, parameters) (*((disp)->GetTexEnvfv)) parameters
-#define GET_GetTexEnvfv(disp) ((disp)->GetTexEnvfv)
-#define SET_GetTexEnvfv(disp, fn) ((disp)->GetTexEnvfv = fn)
-#define CALL_GetTexEnviv(disp, parameters) (*((disp)->GetTexEnviv)) parameters
-#define GET_GetTexEnviv(disp) ((disp)->GetTexEnviv)
-#define SET_GetTexEnviv(disp, fn) ((disp)->GetTexEnviv = fn)
-#define CALL_GetTexGendv(disp, parameters) (*((disp)->GetTexGendv)) parameters
-#define GET_GetTexGendv(disp) ((disp)->GetTexGendv)
-#define SET_GetTexGendv(disp, fn) ((disp)->GetTexGendv = fn)
-#define CALL_GetTexGenfv(disp, parameters) (*((disp)->GetTexGenfv)) parameters
-#define GET_GetTexGenfv(disp) ((disp)->GetTexGenfv)
-#define SET_GetTexGenfv(disp, fn) ((disp)->GetTexGenfv = fn)
-#define CALL_GetTexGeniv(disp, parameters) (*((disp)->GetTexGeniv)) parameters
-#define GET_GetTexGeniv(disp) ((disp)->GetTexGeniv)
-#define SET_GetTexGeniv(disp, fn) ((disp)->GetTexGeniv = fn)
-#define CALL_GetTexImage(disp, parameters) (*((disp)->GetTexImage)) parameters
-#define GET_GetTexImage(disp) ((disp)->GetTexImage)
-#define SET_GetTexImage(disp, fn) ((disp)->GetTexImage = fn)
-#define CALL_GetTexParameterfv(disp, parameters) (*((disp)->GetTexParameterfv)) parameters
-#define GET_GetTexParameterfv(disp) ((disp)->GetTexParameterfv)
-#define SET_GetTexParameterfv(disp, fn) ((disp)->GetTexParameterfv = fn)
-#define CALL_GetTexParameteriv(disp, parameters) (*((disp)->GetTexParameteriv)) parameters
-#define GET_GetTexParameteriv(disp) ((disp)->GetTexParameteriv)
-#define SET_GetTexParameteriv(disp, fn) ((disp)->GetTexParameteriv = fn)
-#define CALL_GetTexLevelParameterfv(disp, parameters) (*((disp)->GetTexLevelParameterfv)) parameters
-#define GET_GetTexLevelParameterfv(disp) ((disp)->GetTexLevelParameterfv)
-#define SET_GetTexLevelParameterfv(disp, fn) ((disp)->GetTexLevelParameterfv = fn)
-#define CALL_GetTexLevelParameteriv(disp, parameters) (*((disp)->GetTexLevelParameteriv)) parameters
-#define GET_GetTexLevelParameteriv(disp) ((disp)->GetTexLevelParameteriv)
-#define SET_GetTexLevelParameteriv(disp, fn) ((disp)->GetTexLevelParameteriv = fn)
-#define CALL_IsEnabled(disp, parameters) (*((disp)->IsEnabled)) parameters
-#define GET_IsEnabled(disp) ((disp)->IsEnabled)
-#define SET_IsEnabled(disp, fn) ((disp)->IsEnabled = fn)
-#define CALL_IsList(disp, parameters) (*((disp)->IsList)) parameters
-#define GET_IsList(disp) ((disp)->IsList)
-#define SET_IsList(disp, fn) ((disp)->IsList = fn)
-#define CALL_DepthRange(disp, parameters) (*((disp)->DepthRange)) parameters
-#define GET_DepthRange(disp) ((disp)->DepthRange)
-#define SET_DepthRange(disp, fn) ((disp)->DepthRange = fn)
-#define CALL_Frustum(disp, parameters) (*((disp)->Frustum)) parameters
-#define GET_Frustum(disp) ((disp)->Frustum)
-#define SET_Frustum(disp, fn) ((disp)->Frustum = fn)
-#define CALL_LoadIdentity(disp, parameters) (*((disp)->LoadIdentity)) parameters
-#define GET_LoadIdentity(disp) ((disp)->LoadIdentity)
-#define SET_LoadIdentity(disp, fn) ((disp)->LoadIdentity = fn)
-#define CALL_LoadMatrixf(disp, parameters) (*((disp)->LoadMatrixf)) parameters
-#define GET_LoadMatrixf(disp) ((disp)->LoadMatrixf)
-#define SET_LoadMatrixf(disp, fn) ((disp)->LoadMatrixf = fn)
-#define CALL_LoadMatrixd(disp, parameters) (*((disp)->LoadMatrixd)) parameters
-#define GET_LoadMatrixd(disp) ((disp)->LoadMatrixd)
-#define SET_LoadMatrixd(disp, fn) ((disp)->LoadMatrixd = fn)
-#define CALL_MatrixMode(disp, parameters) (*((disp)->MatrixMode)) parameters
-#define GET_MatrixMode(disp) ((disp)->MatrixMode)
-#define SET_MatrixMode(disp, fn) ((disp)->MatrixMode = fn)
-#define CALL_MultMatrixf(disp, parameters) (*((disp)->MultMatrixf)) parameters
-#define GET_MultMatrixf(disp) ((disp)->MultMatrixf)
-#define SET_MultMatrixf(disp, fn) ((disp)->MultMatrixf = fn)
-#define CALL_MultMatrixd(disp, parameters) (*((disp)->MultMatrixd)) parameters
-#define GET_MultMatrixd(disp) ((disp)->MultMatrixd)
-#define SET_MultMatrixd(disp, fn) ((disp)->MultMatrixd = fn)
-#define CALL_Ortho(disp, parameters) (*((disp)->Ortho)) parameters
-#define GET_Ortho(disp) ((disp)->Ortho)
-#define SET_Ortho(disp, fn) ((disp)->Ortho = fn)
-#define CALL_PopMatrix(disp, parameters) (*((disp)->PopMatrix)) parameters
-#define GET_PopMatrix(disp) ((disp)->PopMatrix)
-#define SET_PopMatrix(disp, fn) ((disp)->PopMatrix = fn)
-#define CALL_PushMatrix(disp, parameters) (*((disp)->PushMatrix)) parameters
-#define GET_PushMatrix(disp) ((disp)->PushMatrix)
-#define SET_PushMatrix(disp, fn) ((disp)->PushMatrix = fn)
-#define CALL_Rotated(disp, parameters) (*((disp)->Rotated)) parameters
-#define GET_Rotated(disp) ((disp)->Rotated)
-#define SET_Rotated(disp, fn) ((disp)->Rotated = fn)
-#define CALL_Rotatef(disp, parameters) (*((disp)->Rotatef)) parameters
-#define GET_Rotatef(disp) ((disp)->Rotatef)
-#define SET_Rotatef(disp, fn) ((disp)->Rotatef = fn)
-#define CALL_Scaled(disp, parameters) (*((disp)->Scaled)) parameters
-#define GET_Scaled(disp) ((disp)->Scaled)
-#define SET_Scaled(disp, fn) ((disp)->Scaled = fn)
-#define CALL_Scalef(disp, parameters) (*((disp)->Scalef)) parameters
-#define GET_Scalef(disp) ((disp)->Scalef)
-#define SET_Scalef(disp, fn) ((disp)->Scalef = fn)
-#define CALL_Translated(disp, parameters) (*((disp)->Translated)) parameters
-#define GET_Translated(disp) ((disp)->Translated)
-#define SET_Translated(disp, fn) ((disp)->Translated = fn)
-#define CALL_Translatef(disp, parameters) (*((disp)->Translatef)) parameters
-#define GET_Translatef(disp) ((disp)->Translatef)
-#define SET_Translatef(disp, fn) ((disp)->Translatef = fn)
-#define CALL_Viewport(disp, parameters) (*((disp)->Viewport)) parameters
-#define GET_Viewport(disp) ((disp)->Viewport)
-#define SET_Viewport(disp, fn) ((disp)->Viewport = fn)
-#define CALL_ArrayElement(disp, parameters) (*((disp)->ArrayElement)) parameters
-#define GET_ArrayElement(disp) ((disp)->ArrayElement)
-#define SET_ArrayElement(disp, fn) ((disp)->ArrayElement = fn)
-#define CALL_BindTexture(disp, parameters) (*((disp)->BindTexture)) parameters
-#define GET_BindTexture(disp) ((disp)->BindTexture)
-#define SET_BindTexture(disp, fn) ((disp)->BindTexture = fn)
-#define CALL_ColorPointer(disp, parameters) (*((disp)->ColorPointer)) parameters
-#define GET_ColorPointer(disp) ((disp)->ColorPointer)
-#define SET_ColorPointer(disp, fn) ((disp)->ColorPointer = fn)
-#define CALL_DisableClientState(disp, parameters) (*((disp)->DisableClientState)) parameters
-#define GET_DisableClientState(disp) ((disp)->DisableClientState)
-#define SET_DisableClientState(disp, fn) ((disp)->DisableClientState = fn)
-#define CALL_DrawArrays(disp, parameters) (*((disp)->DrawArrays)) parameters
-#define GET_DrawArrays(disp) ((disp)->DrawArrays)
-#define SET_DrawArrays(disp, fn) ((disp)->DrawArrays = fn)
-#define CALL_DrawElements(disp, parameters) (*((disp)->DrawElements)) parameters
-#define GET_DrawElements(disp) ((disp)->DrawElements)
-#define SET_DrawElements(disp, fn) ((disp)->DrawElements = fn)
-#define CALL_EdgeFlagPointer(disp, parameters) (*((disp)->EdgeFlagPointer)) parameters
-#define GET_EdgeFlagPointer(disp) ((disp)->EdgeFlagPointer)
-#define SET_EdgeFlagPointer(disp, fn) ((disp)->EdgeFlagPointer = fn)
-#define CALL_EnableClientState(disp, parameters) (*((disp)->EnableClientState)) parameters
-#define GET_EnableClientState(disp) ((disp)->EnableClientState)
-#define SET_EnableClientState(disp, fn) ((disp)->EnableClientState = fn)
-#define CALL_IndexPointer(disp, parameters) (*((disp)->IndexPointer)) parameters
-#define GET_IndexPointer(disp) ((disp)->IndexPointer)
-#define SET_IndexPointer(disp, fn) ((disp)->IndexPointer = fn)
-#define CALL_Indexub(disp, parameters) (*((disp)->Indexub)) parameters
-#define GET_Indexub(disp) ((disp)->Indexub)
-#define SET_Indexub(disp, fn) ((disp)->Indexub = fn)
-#define CALL_Indexubv(disp, parameters) (*((disp)->Indexubv)) parameters
-#define GET_Indexubv(disp) ((disp)->Indexubv)
-#define SET_Indexubv(disp, fn) ((disp)->Indexubv = fn)
-#define CALL_InterleavedArrays(disp, parameters) (*((disp)->InterleavedArrays)) parameters
-#define GET_InterleavedArrays(disp) ((disp)->InterleavedArrays)
-#define SET_InterleavedArrays(disp, fn) ((disp)->InterleavedArrays = fn)
-#define CALL_NormalPointer(disp, parameters) (*((disp)->NormalPointer)) parameters
-#define GET_NormalPointer(disp) ((disp)->NormalPointer)
-#define SET_NormalPointer(disp, fn) ((disp)->NormalPointer = fn)
-#define CALL_PolygonOffset(disp, parameters) (*((disp)->PolygonOffset)) parameters
-#define GET_PolygonOffset(disp) ((disp)->PolygonOffset)
-#define SET_PolygonOffset(disp, fn) ((disp)->PolygonOffset = fn)
-#define CALL_TexCoordPointer(disp, parameters) (*((disp)->TexCoordPointer)) parameters
-#define GET_TexCoordPointer(disp) ((disp)->TexCoordPointer)
-#define SET_TexCoordPointer(disp, fn) ((disp)->TexCoordPointer = fn)
-#define CALL_VertexPointer(disp, parameters) (*((disp)->VertexPointer)) parameters
-#define GET_VertexPointer(disp) ((disp)->VertexPointer)
-#define SET_VertexPointer(disp, fn) ((disp)->VertexPointer = fn)
-#define CALL_AreTexturesResident(disp, parameters) (*((disp)->AreTexturesResident)) parameters
-#define GET_AreTexturesResident(disp) ((disp)->AreTexturesResident)
-#define SET_AreTexturesResident(disp, fn) ((disp)->AreTexturesResident = fn)
-#define CALL_CopyTexImage1D(disp, parameters) (*((disp)->CopyTexImage1D)) parameters
-#define GET_CopyTexImage1D(disp) ((disp)->CopyTexImage1D)
-#define SET_CopyTexImage1D(disp, fn) ((disp)->CopyTexImage1D = fn)
-#define CALL_CopyTexImage2D(disp, parameters) (*((disp)->CopyTexImage2D)) parameters
-#define GET_CopyTexImage2D(disp) ((disp)->CopyTexImage2D)
-#define SET_CopyTexImage2D(disp, fn) ((disp)->CopyTexImage2D = fn)
-#define CALL_CopyTexSubImage1D(disp, parameters) (*((disp)->CopyTexSubImage1D)) parameters
-#define GET_CopyTexSubImage1D(disp) ((disp)->CopyTexSubImage1D)
-#define SET_CopyTexSubImage1D(disp, fn) ((disp)->CopyTexSubImage1D = fn)
-#define CALL_CopyTexSubImage2D(disp, parameters) (*((disp)->CopyTexSubImage2D)) parameters
-#define GET_CopyTexSubImage2D(disp) ((disp)->CopyTexSubImage2D)
-#define SET_CopyTexSubImage2D(disp, fn) ((disp)->CopyTexSubImage2D = fn)
-#define CALL_DeleteTextures(disp, parameters) (*((disp)->DeleteTextures)) parameters
-#define GET_DeleteTextures(disp) ((disp)->DeleteTextures)
-#define SET_DeleteTextures(disp, fn) ((disp)->DeleteTextures = fn)
-#define CALL_GenTextures(disp, parameters) (*((disp)->GenTextures)) parameters
-#define GET_GenTextures(disp) ((disp)->GenTextures)
-#define SET_GenTextures(disp, fn) ((disp)->GenTextures = fn)
-#define CALL_GetPointerv(disp, parameters) (*((disp)->GetPointerv)) parameters
-#define GET_GetPointerv(disp) ((disp)->GetPointerv)
-#define SET_GetPointerv(disp, fn) ((disp)->GetPointerv = fn)
-#define CALL_IsTexture(disp, parameters) (*((disp)->IsTexture)) parameters
-#define GET_IsTexture(disp) ((disp)->IsTexture)
-#define SET_IsTexture(disp, fn) ((disp)->IsTexture = fn)
-#define CALL_PrioritizeTextures(disp, parameters) (*((disp)->PrioritizeTextures)) parameters
-#define GET_PrioritizeTextures(disp) ((disp)->PrioritizeTextures)
-#define SET_PrioritizeTextures(disp, fn) ((disp)->PrioritizeTextures = fn)
-#define CALL_TexSubImage1D(disp, parameters) (*((disp)->TexSubImage1D)) parameters
-#define GET_TexSubImage1D(disp) ((disp)->TexSubImage1D)
-#define SET_TexSubImage1D(disp, fn) ((disp)->TexSubImage1D = fn)
-#define CALL_TexSubImage2D(disp, parameters) (*((disp)->TexSubImage2D)) parameters
-#define GET_TexSubImage2D(disp) ((disp)->TexSubImage2D)
-#define SET_TexSubImage2D(disp, fn) ((disp)->TexSubImage2D = fn)
-#define CALL_PopClientAttrib(disp, parameters) (*((disp)->PopClientAttrib)) parameters
-#define GET_PopClientAttrib(disp) ((disp)->PopClientAttrib)
-#define SET_PopClientAttrib(disp, fn) ((disp)->PopClientAttrib = fn)
-#define CALL_PushClientAttrib(disp, parameters) (*((disp)->PushClientAttrib)) parameters
-#define GET_PushClientAttrib(disp) ((disp)->PushClientAttrib)
-#define SET_PushClientAttrib(disp, fn) ((disp)->PushClientAttrib = fn)
-#define CALL_BlendColor(disp, parameters) (*((disp)->BlendColor)) parameters
-#define GET_BlendColor(disp) ((disp)->BlendColor)
-#define SET_BlendColor(disp, fn) ((disp)->BlendColor = fn)
-#define CALL_BlendEquation(disp, parameters) (*((disp)->BlendEquation)) parameters
-#define GET_BlendEquation(disp) ((disp)->BlendEquation)
-#define SET_BlendEquation(disp, fn) ((disp)->BlendEquation = fn)
-#define CALL_DrawRangeElements(disp, parameters) (*((disp)->DrawRangeElements)) parameters
-#define GET_DrawRangeElements(disp) ((disp)->DrawRangeElements)
-#define SET_DrawRangeElements(disp, fn) ((disp)->DrawRangeElements = fn)
-#define CALL_ColorTable(disp, parameters) (*((disp)->ColorTable)) parameters
-#define GET_ColorTable(disp) ((disp)->ColorTable)
-#define SET_ColorTable(disp, fn) ((disp)->ColorTable = fn)
-#define CALL_ColorTableParameterfv(disp, parameters) (*((disp)->ColorTableParameterfv)) parameters
-#define GET_ColorTableParameterfv(disp) ((disp)->ColorTableParameterfv)
-#define SET_ColorTableParameterfv(disp, fn) ((disp)->ColorTableParameterfv = fn)
-#define CALL_ColorTableParameteriv(disp, parameters) (*((disp)->ColorTableParameteriv)) parameters
-#define GET_ColorTableParameteriv(disp) ((disp)->ColorTableParameteriv)
-#define SET_ColorTableParameteriv(disp, fn) ((disp)->ColorTableParameteriv = fn)
-#define CALL_CopyColorTable(disp, parameters) (*((disp)->CopyColorTable)) parameters
-#define GET_CopyColorTable(disp) ((disp)->CopyColorTable)
-#define SET_CopyColorTable(disp, fn) ((disp)->CopyColorTable = fn)
-#define CALL_GetColorTable(disp, parameters) (*((disp)->GetColorTable)) parameters
-#define GET_GetColorTable(disp) ((disp)->GetColorTable)
-#define SET_GetColorTable(disp, fn) ((disp)->GetColorTable = fn)
-#define CALL_GetColorTableParameterfv(disp, parameters) (*((disp)->GetColorTableParameterfv)) parameters
-#define GET_GetColorTableParameterfv(disp) ((disp)->GetColorTableParameterfv)
-#define SET_GetColorTableParameterfv(disp, fn) ((disp)->GetColorTableParameterfv = fn)
-#define CALL_GetColorTableParameteriv(disp, parameters) (*((disp)->GetColorTableParameteriv)) parameters
-#define GET_GetColorTableParameteriv(disp) ((disp)->GetColorTableParameteriv)
-#define SET_GetColorTableParameteriv(disp, fn) ((disp)->GetColorTableParameteriv = fn)
-#define CALL_ColorSubTable(disp, parameters) (*((disp)->ColorSubTable)) parameters
-#define GET_ColorSubTable(disp) ((disp)->ColorSubTable)
-#define SET_ColorSubTable(disp, fn) ((disp)->ColorSubTable = fn)
-#define CALL_CopyColorSubTable(disp, parameters) (*((disp)->CopyColorSubTable)) parameters
-#define GET_CopyColorSubTable(disp) ((disp)->CopyColorSubTable)
-#define SET_CopyColorSubTable(disp, fn) ((disp)->CopyColorSubTable = fn)
-#define CALL_ConvolutionFilter1D(disp, parameters) (*((disp)->ConvolutionFilter1D)) parameters
-#define GET_ConvolutionFilter1D(disp) ((disp)->ConvolutionFilter1D)
-#define SET_ConvolutionFilter1D(disp, fn) ((disp)->ConvolutionFilter1D = fn)
-#define CALL_ConvolutionFilter2D(disp, parameters) (*((disp)->ConvolutionFilter2D)) parameters
-#define GET_ConvolutionFilter2D(disp) ((disp)->ConvolutionFilter2D)
-#define SET_ConvolutionFilter2D(disp, fn) ((disp)->ConvolutionFilter2D = fn)
-#define CALL_ConvolutionParameterf(disp, parameters) (*((disp)->ConvolutionParameterf)) parameters
-#define GET_ConvolutionParameterf(disp) ((disp)->ConvolutionParameterf)
-#define SET_ConvolutionParameterf(disp, fn) ((disp)->ConvolutionParameterf = fn)
-#define CALL_ConvolutionParameterfv(disp, parameters) (*((disp)->ConvolutionParameterfv)) parameters
-#define GET_ConvolutionParameterfv(disp) ((disp)->ConvolutionParameterfv)
-#define SET_ConvolutionParameterfv(disp, fn) ((disp)->ConvolutionParameterfv = fn)
-#define CALL_ConvolutionParameteri(disp, parameters) (*((disp)->ConvolutionParameteri)) parameters
-#define GET_ConvolutionParameteri(disp) ((disp)->ConvolutionParameteri)
-#define SET_ConvolutionParameteri(disp, fn) ((disp)->ConvolutionParameteri = fn)
-#define CALL_ConvolutionParameteriv(disp, parameters) (*((disp)->ConvolutionParameteriv)) parameters
-#define GET_ConvolutionParameteriv(disp) ((disp)->ConvolutionParameteriv)
-#define SET_ConvolutionParameteriv(disp, fn) ((disp)->ConvolutionParameteriv = fn)
-#define CALL_CopyConvolutionFilter1D(disp, parameters) (*((disp)->CopyConvolutionFilter1D)) parameters
-#define GET_CopyConvolutionFilter1D(disp) ((disp)->CopyConvolutionFilter1D)
-#define SET_CopyConvolutionFilter1D(disp, fn) ((disp)->CopyConvolutionFilter1D = fn)
-#define CALL_CopyConvolutionFilter2D(disp, parameters) (*((disp)->CopyConvolutionFilter2D)) parameters
-#define GET_CopyConvolutionFilter2D(disp) ((disp)->CopyConvolutionFilter2D)
-#define SET_CopyConvolutionFilter2D(disp, fn) ((disp)->CopyConvolutionFilter2D = fn)
-#define CALL_GetConvolutionFilter(disp, parameters) (*((disp)->GetConvolutionFilter)) parameters
-#define GET_GetConvolutionFilter(disp) ((disp)->GetConvolutionFilter)
-#define SET_GetConvolutionFilter(disp, fn) ((disp)->GetConvolutionFilter = fn)
-#define CALL_GetConvolutionParameterfv(disp, parameters) (*((disp)->GetConvolutionParameterfv)) parameters
-#define GET_GetConvolutionParameterfv(disp) ((disp)->GetConvolutionParameterfv)
-#define SET_GetConvolutionParameterfv(disp, fn) ((disp)->GetConvolutionParameterfv = fn)
-#define CALL_GetConvolutionParameteriv(disp, parameters) (*((disp)->GetConvolutionParameteriv)) parameters
-#define GET_GetConvolutionParameteriv(disp) ((disp)->GetConvolutionParameteriv)
-#define SET_GetConvolutionParameteriv(disp, fn) ((disp)->GetConvolutionParameteriv = fn)
-#define CALL_GetSeparableFilter(disp, parameters) (*((disp)->GetSeparableFilter)) parameters
-#define GET_GetSeparableFilter(disp) ((disp)->GetSeparableFilter)
-#define SET_GetSeparableFilter(disp, fn) ((disp)->GetSeparableFilter = fn)
-#define CALL_SeparableFilter2D(disp, parameters) (*((disp)->SeparableFilter2D)) parameters
-#define GET_SeparableFilter2D(disp) ((disp)->SeparableFilter2D)
-#define SET_SeparableFilter2D(disp, fn) ((disp)->SeparableFilter2D = fn)
-#define CALL_GetHistogram(disp, parameters) (*((disp)->GetHistogram)) parameters
-#define GET_GetHistogram(disp) ((disp)->GetHistogram)
-#define SET_GetHistogram(disp, fn) ((disp)->GetHistogram = fn)
-#define CALL_GetHistogramParameterfv(disp, parameters) (*((disp)->GetHistogramParameterfv)) parameters
-#define GET_GetHistogramParameterfv(disp) ((disp)->GetHistogramParameterfv)
-#define SET_GetHistogramParameterfv(disp, fn) ((disp)->GetHistogramParameterfv = fn)
-#define CALL_GetHistogramParameteriv(disp, parameters) (*((disp)->GetHistogramParameteriv)) parameters
-#define GET_GetHistogramParameteriv(disp) ((disp)->GetHistogramParameteriv)
-#define SET_GetHistogramParameteriv(disp, fn) ((disp)->GetHistogramParameteriv = fn)
-#define CALL_GetMinmax(disp, parameters) (*((disp)->GetMinmax)) parameters
-#define GET_GetMinmax(disp) ((disp)->GetMinmax)
-#define SET_GetMinmax(disp, fn) ((disp)->GetMinmax = fn)
-#define CALL_GetMinmaxParameterfv(disp, parameters) (*((disp)->GetMinmaxParameterfv)) parameters
-#define GET_GetMinmaxParameterfv(disp) ((disp)->GetMinmaxParameterfv)
-#define SET_GetMinmaxParameterfv(disp, fn) ((disp)->GetMinmaxParameterfv = fn)
-#define CALL_GetMinmaxParameteriv(disp, parameters) (*((disp)->GetMinmaxParameteriv)) parameters
-#define GET_GetMinmaxParameteriv(disp) ((disp)->GetMinmaxParameteriv)
-#define SET_GetMinmaxParameteriv(disp, fn) ((disp)->GetMinmaxParameteriv = fn)
-#define CALL_Histogram(disp, parameters) (*((disp)->Histogram)) parameters
-#define GET_Histogram(disp) ((disp)->Histogram)
-#define SET_Histogram(disp, fn) ((disp)->Histogram = fn)
-#define CALL_Minmax(disp, parameters) (*((disp)->Minmax)) parameters
-#define GET_Minmax(disp) ((disp)->Minmax)
-#define SET_Minmax(disp, fn) ((disp)->Minmax = fn)
-#define CALL_ResetHistogram(disp, parameters) (*((disp)->ResetHistogram)) parameters
-#define GET_ResetHistogram(disp) ((disp)->ResetHistogram)
-#define SET_ResetHistogram(disp, fn) ((disp)->ResetHistogram = fn)
-#define CALL_ResetMinmax(disp, parameters) (*((disp)->ResetMinmax)) parameters
-#define GET_ResetMinmax(disp) ((disp)->ResetMinmax)
-#define SET_ResetMinmax(disp, fn) ((disp)->ResetMinmax = fn)
-#define CALL_TexImage3D(disp, parameters) (*((disp)->TexImage3D)) parameters
-#define GET_TexImage3D(disp) ((disp)->TexImage3D)
-#define SET_TexImage3D(disp, fn) ((disp)->TexImage3D = fn)
-#define CALL_TexSubImage3D(disp, parameters) (*((disp)->TexSubImage3D)) parameters
-#define GET_TexSubImage3D(disp) ((disp)->TexSubImage3D)
-#define SET_TexSubImage3D(disp, fn) ((disp)->TexSubImage3D = fn)
-#define CALL_CopyTexSubImage3D(disp, parameters) (*((disp)->CopyTexSubImage3D)) parameters
-#define GET_CopyTexSubImage3D(disp) ((disp)->CopyTexSubImage3D)
-#define SET_CopyTexSubImage3D(disp, fn) ((disp)->CopyTexSubImage3D = fn)
-#define CALL_ActiveTextureARB(disp, parameters) (*((disp)->ActiveTextureARB)) parameters
-#define GET_ActiveTextureARB(disp) ((disp)->ActiveTextureARB)
-#define SET_ActiveTextureARB(disp, fn) ((disp)->ActiveTextureARB = fn)
-#define CALL_ClientActiveTextureARB(disp, parameters) (*((disp)->ClientActiveTextureARB)) parameters
-#define GET_ClientActiveTextureARB(disp) ((disp)->ClientActiveTextureARB)
-#define SET_ClientActiveTextureARB(disp, fn) ((disp)->ClientActiveTextureARB = fn)
-#define CALL_MultiTexCoord1dARB(disp, parameters) (*((disp)->MultiTexCoord1dARB)) parameters
-#define GET_MultiTexCoord1dARB(disp) ((disp)->MultiTexCoord1dARB)
-#define SET_MultiTexCoord1dARB(disp, fn) ((disp)->MultiTexCoord1dARB = fn)
-#define CALL_MultiTexCoord1dvARB(disp, parameters) (*((disp)->MultiTexCoord1dvARB)) parameters
-#define GET_MultiTexCoord1dvARB(disp) ((disp)->MultiTexCoord1dvARB)
-#define SET_MultiTexCoord1dvARB(disp, fn) ((disp)->MultiTexCoord1dvARB = fn)
-#define CALL_MultiTexCoord1fARB(disp, parameters) (*((disp)->MultiTexCoord1fARB)) parameters
-#define GET_MultiTexCoord1fARB(disp) ((disp)->MultiTexCoord1fARB)
-#define SET_MultiTexCoord1fARB(disp, fn) ((disp)->MultiTexCoord1fARB = fn)
-#define CALL_MultiTexCoord1fvARB(disp, parameters) (*((disp)->MultiTexCoord1fvARB)) parameters
-#define GET_MultiTexCoord1fvARB(disp) ((disp)->MultiTexCoord1fvARB)
-#define SET_MultiTexCoord1fvARB(disp, fn) ((disp)->MultiTexCoord1fvARB = fn)
-#define CALL_MultiTexCoord1iARB(disp, parameters) (*((disp)->MultiTexCoord1iARB)) parameters
-#define GET_MultiTexCoord1iARB(disp) ((disp)->MultiTexCoord1iARB)
-#define SET_MultiTexCoord1iARB(disp, fn) ((disp)->MultiTexCoord1iARB = fn)
-#define CALL_MultiTexCoord1ivARB(disp, parameters) (*((disp)->MultiTexCoord1ivARB)) parameters
-#define GET_MultiTexCoord1ivARB(disp) ((disp)->MultiTexCoord1ivARB)
-#define SET_MultiTexCoord1ivARB(disp, fn) ((disp)->MultiTexCoord1ivARB = fn)
-#define CALL_MultiTexCoord1sARB(disp, parameters) (*((disp)->MultiTexCoord1sARB)) parameters
-#define GET_MultiTexCoord1sARB(disp) ((disp)->MultiTexCoord1sARB)
-#define SET_MultiTexCoord1sARB(disp, fn) ((disp)->MultiTexCoord1sARB = fn)
-#define CALL_MultiTexCoord1svARB(disp, parameters) (*((disp)->MultiTexCoord1svARB)) parameters
-#define GET_MultiTexCoord1svARB(disp) ((disp)->MultiTexCoord1svARB)
-#define SET_MultiTexCoord1svARB(disp, fn) ((disp)->MultiTexCoord1svARB = fn)
-#define CALL_MultiTexCoord2dARB(disp, parameters) (*((disp)->MultiTexCoord2dARB)) parameters
-#define GET_MultiTexCoord2dARB(disp) ((disp)->MultiTexCoord2dARB)
-#define SET_MultiTexCoord2dARB(disp, fn) ((disp)->MultiTexCoord2dARB = fn)
-#define CALL_MultiTexCoord2dvARB(disp, parameters) (*((disp)->MultiTexCoord2dvARB)) parameters
-#define GET_MultiTexCoord2dvARB(disp) ((disp)->MultiTexCoord2dvARB)
-#define SET_MultiTexCoord2dvARB(disp, fn) ((disp)->MultiTexCoord2dvARB = fn)
-#define CALL_MultiTexCoord2fARB(disp, parameters) (*((disp)->MultiTexCoord2fARB)) parameters
-#define GET_MultiTexCoord2fARB(disp) ((disp)->MultiTexCoord2fARB)
-#define SET_MultiTexCoord2fARB(disp, fn) ((disp)->MultiTexCoord2fARB = fn)
-#define CALL_MultiTexCoord2fvARB(disp, parameters) (*((disp)->MultiTexCoord2fvARB)) parameters
-#define GET_MultiTexCoord2fvARB(disp) ((disp)->MultiTexCoord2fvARB)
-#define SET_MultiTexCoord2fvARB(disp, fn) ((disp)->MultiTexCoord2fvARB = fn)
-#define CALL_MultiTexCoord2iARB(disp, parameters) (*((disp)->MultiTexCoord2iARB)) parameters
-#define GET_MultiTexCoord2iARB(disp) ((disp)->MultiTexCoord2iARB)
-#define SET_MultiTexCoord2iARB(disp, fn) ((disp)->MultiTexCoord2iARB = fn)
-#define CALL_MultiTexCoord2ivARB(disp, parameters) (*((disp)->MultiTexCoord2ivARB)) parameters
-#define GET_MultiTexCoord2ivARB(disp) ((disp)->MultiTexCoord2ivARB)
-#define SET_MultiTexCoord2ivARB(disp, fn) ((disp)->MultiTexCoord2ivARB = fn)
-#define CALL_MultiTexCoord2sARB(disp, parameters) (*((disp)->MultiTexCoord2sARB)) parameters
-#define GET_MultiTexCoord2sARB(disp) ((disp)->MultiTexCoord2sARB)
-#define SET_MultiTexCoord2sARB(disp, fn) ((disp)->MultiTexCoord2sARB = fn)
-#define CALL_MultiTexCoord2svARB(disp, parameters) (*((disp)->MultiTexCoord2svARB)) parameters
-#define GET_MultiTexCoord2svARB(disp) ((disp)->MultiTexCoord2svARB)
-#define SET_MultiTexCoord2svARB(disp, fn) ((disp)->MultiTexCoord2svARB = fn)
-#define CALL_MultiTexCoord3dARB(disp, parameters) (*((disp)->MultiTexCoord3dARB)) parameters
-#define GET_MultiTexCoord3dARB(disp) ((disp)->MultiTexCoord3dARB)
-#define SET_MultiTexCoord3dARB(disp, fn) ((disp)->MultiTexCoord3dARB = fn)
-#define CALL_MultiTexCoord3dvARB(disp, parameters) (*((disp)->MultiTexCoord3dvARB)) parameters
-#define GET_MultiTexCoord3dvARB(disp) ((disp)->MultiTexCoord3dvARB)
-#define SET_MultiTexCoord3dvARB(disp, fn) ((disp)->MultiTexCoord3dvARB = fn)
-#define CALL_MultiTexCoord3fARB(disp, parameters) (*((disp)->MultiTexCoord3fARB)) parameters
-#define GET_MultiTexCoord3fARB(disp) ((disp)->MultiTexCoord3fARB)
-#define SET_MultiTexCoord3fARB(disp, fn) ((disp)->MultiTexCoord3fARB = fn)
-#define CALL_MultiTexCoord3fvARB(disp, parameters) (*((disp)->MultiTexCoord3fvARB)) parameters
-#define GET_MultiTexCoord3fvARB(disp) ((disp)->MultiTexCoord3fvARB)
-#define SET_MultiTexCoord3fvARB(disp, fn) ((disp)->MultiTexCoord3fvARB = fn)
-#define CALL_MultiTexCoord3iARB(disp, parameters) (*((disp)->MultiTexCoord3iARB)) parameters
-#define GET_MultiTexCoord3iARB(disp) ((disp)->MultiTexCoord3iARB)
-#define SET_MultiTexCoord3iARB(disp, fn) ((disp)->MultiTexCoord3iARB = fn)
-#define CALL_MultiTexCoord3ivARB(disp, parameters) (*((disp)->MultiTexCoord3ivARB)) parameters
-#define GET_MultiTexCoord3ivARB(disp) ((disp)->MultiTexCoord3ivARB)
-#define SET_MultiTexCoord3ivARB(disp, fn) ((disp)->MultiTexCoord3ivARB = fn)
-#define CALL_MultiTexCoord3sARB(disp, parameters) (*((disp)->MultiTexCoord3sARB)) parameters
-#define GET_MultiTexCoord3sARB(disp) ((disp)->MultiTexCoord3sARB)
-#define SET_MultiTexCoord3sARB(disp, fn) ((disp)->MultiTexCoord3sARB = fn)
-#define CALL_MultiTexCoord3svARB(disp, parameters) (*((disp)->MultiTexCoord3svARB)) parameters
-#define GET_MultiTexCoord3svARB(disp) ((disp)->MultiTexCoord3svARB)
-#define SET_MultiTexCoord3svARB(disp, fn) ((disp)->MultiTexCoord3svARB = fn)
-#define CALL_MultiTexCoord4dARB(disp, parameters) (*((disp)->MultiTexCoord4dARB)) parameters
-#define GET_MultiTexCoord4dARB(disp) ((disp)->MultiTexCoord4dARB)
-#define SET_MultiTexCoord4dARB(disp, fn) ((disp)->MultiTexCoord4dARB = fn)
-#define CALL_MultiTexCoord4dvARB(disp, parameters) (*((disp)->MultiTexCoord4dvARB)) parameters
-#define GET_MultiTexCoord4dvARB(disp) ((disp)->MultiTexCoord4dvARB)
-#define SET_MultiTexCoord4dvARB(disp, fn) ((disp)->MultiTexCoord4dvARB = fn)
-#define CALL_MultiTexCoord4fARB(disp, parameters) (*((disp)->MultiTexCoord4fARB)) parameters
-#define GET_MultiTexCoord4fARB(disp) ((disp)->MultiTexCoord4fARB)
-#define SET_MultiTexCoord4fARB(disp, fn) ((disp)->MultiTexCoord4fARB = fn)
-#define CALL_MultiTexCoord4fvARB(disp, parameters) (*((disp)->MultiTexCoord4fvARB)) parameters
-#define GET_MultiTexCoord4fvARB(disp) ((disp)->MultiTexCoord4fvARB)
-#define SET_MultiTexCoord4fvARB(disp, fn) ((disp)->MultiTexCoord4fvARB = fn)
-#define CALL_MultiTexCoord4iARB(disp, parameters) (*((disp)->MultiTexCoord4iARB)) parameters
-#define GET_MultiTexCoord4iARB(disp) ((disp)->MultiTexCoord4iARB)
-#define SET_MultiTexCoord4iARB(disp, fn) ((disp)->MultiTexCoord4iARB = fn)
-#define CALL_MultiTexCoord4ivARB(disp, parameters) (*((disp)->MultiTexCoord4ivARB)) parameters
-#define GET_MultiTexCoord4ivARB(disp) ((disp)->MultiTexCoord4ivARB)
-#define SET_MultiTexCoord4ivARB(disp, fn) ((disp)->MultiTexCoord4ivARB = fn)
-#define CALL_MultiTexCoord4sARB(disp, parameters) (*((disp)->MultiTexCoord4sARB)) parameters
-#define GET_MultiTexCoord4sARB(disp) ((disp)->MultiTexCoord4sARB)
-#define SET_MultiTexCoord4sARB(disp, fn) ((disp)->MultiTexCoord4sARB = fn)
-#define CALL_MultiTexCoord4svARB(disp, parameters) (*((disp)->MultiTexCoord4svARB)) parameters
-#define GET_MultiTexCoord4svARB(disp) ((disp)->MultiTexCoord4svARB)
-#define SET_MultiTexCoord4svARB(disp, fn) ((disp)->MultiTexCoord4svARB = fn)
+/* total number of offsets below */
+#define _gloffset_COUNT 833
+
+#define _gloffset_NewList 0
+#define _gloffset_EndList 1
+#define _gloffset_CallList 2
+#define _gloffset_CallLists 3
+#define _gloffset_DeleteLists 4
+#define _gloffset_GenLists 5
+#define _gloffset_ListBase 6
+#define _gloffset_Begin 7
+#define _gloffset_Bitmap 8
+#define _gloffset_Color3b 9
+#define _gloffset_Color3bv 10
+#define _gloffset_Color3d 11
+#define _gloffset_Color3dv 12
+#define _gloffset_Color3f 13
+#define _gloffset_Color3fv 14
+#define _gloffset_Color3i 15
+#define _gloffset_Color3iv 16
+#define _gloffset_Color3s 17
+#define _gloffset_Color3sv 18
+#define _gloffset_Color3ub 19
+#define _gloffset_Color3ubv 20
+#define _gloffset_Color3ui 21
+#define _gloffset_Color3uiv 22
+#define _gloffset_Color3us 23
+#define _gloffset_Color3usv 24
+#define _gloffset_Color4b 25
+#define _gloffset_Color4bv 26
+#define _gloffset_Color4d 27
+#define _gloffset_Color4dv 28
+#define _gloffset_Color4f 29
+#define _gloffset_Color4fv 30
+#define _gloffset_Color4i 31
+#define _gloffset_Color4iv 32
+#define _gloffset_Color4s 33
+#define _gloffset_Color4sv 34
+#define _gloffset_Color4ub 35
+#define _gloffset_Color4ubv 36
+#define _gloffset_Color4ui 37
+#define _gloffset_Color4uiv 38
+#define _gloffset_Color4us 39
+#define _gloffset_Color4usv 40
+#define _gloffset_EdgeFlag 41
+#define _gloffset_EdgeFlagv 42
+#define _gloffset_End 43
+#define _gloffset_Indexd 44
+#define _gloffset_Indexdv 45
+#define _gloffset_Indexf 46
+#define _gloffset_Indexfv 47
+#define _gloffset_Indexi 48
+#define _gloffset_Indexiv 49
+#define _gloffset_Indexs 50
+#define _gloffset_Indexsv 51
+#define _gloffset_Normal3b 52
+#define _gloffset_Normal3bv 53
+#define _gloffset_Normal3d 54
+#define _gloffset_Normal3dv 55
+#define _gloffset_Normal3f 56
+#define _gloffset_Normal3fv 57
+#define _gloffset_Normal3i 58
+#define _gloffset_Normal3iv 59
+#define _gloffset_Normal3s 60
+#define _gloffset_Normal3sv 61
+#define _gloffset_RasterPos2d 62
+#define _gloffset_RasterPos2dv 63
+#define _gloffset_RasterPos2f 64
+#define _gloffset_RasterPos2fv 65
+#define _gloffset_RasterPos2i 66
+#define _gloffset_RasterPos2iv 67
+#define _gloffset_RasterPos2s 68
+#define _gloffset_RasterPos2sv 69
+#define _gloffset_RasterPos3d 70
+#define _gloffset_RasterPos3dv 71
+#define _gloffset_RasterPos3f 72
+#define _gloffset_RasterPos3fv 73
+#define _gloffset_RasterPos3i 74
+#define _gloffset_RasterPos3iv 75
+#define _gloffset_RasterPos3s 76
+#define _gloffset_RasterPos3sv 77
+#define _gloffset_RasterPos4d 78
+#define _gloffset_RasterPos4dv 79
+#define _gloffset_RasterPos4f 80
+#define _gloffset_RasterPos4fv 81
+#define _gloffset_RasterPos4i 82
+#define _gloffset_RasterPos4iv 83
+#define _gloffset_RasterPos4s 84
+#define _gloffset_RasterPos4sv 85
+#define _gloffset_Rectd 86
+#define _gloffset_Rectdv 87
+#define _gloffset_Rectf 88
+#define _gloffset_Rectfv 89
+#define _gloffset_Recti 90
+#define _gloffset_Rectiv 91
+#define _gloffset_Rects 92
+#define _gloffset_Rectsv 93
+#define _gloffset_TexCoord1d 94
+#define _gloffset_TexCoord1dv 95
+#define _gloffset_TexCoord1f 96
+#define _gloffset_TexCoord1fv 97
+#define _gloffset_TexCoord1i 98
+#define _gloffset_TexCoord1iv 99
+#define _gloffset_TexCoord1s 100
+#define _gloffset_TexCoord1sv 101
+#define _gloffset_TexCoord2d 102
+#define _gloffset_TexCoord2dv 103
+#define _gloffset_TexCoord2f 104
+#define _gloffset_TexCoord2fv 105
+#define _gloffset_TexCoord2i 106
+#define _gloffset_TexCoord2iv 107
+#define _gloffset_TexCoord2s 108
+#define _gloffset_TexCoord2sv 109
+#define _gloffset_TexCoord3d 110
+#define _gloffset_TexCoord3dv 111
+#define _gloffset_TexCoord3f 112
+#define _gloffset_TexCoord3fv 113
+#define _gloffset_TexCoord3i 114
+#define _gloffset_TexCoord3iv 115
+#define _gloffset_TexCoord3s 116
+#define _gloffset_TexCoord3sv 117
+#define _gloffset_TexCoord4d 118
+#define _gloffset_TexCoord4dv 119
+#define _gloffset_TexCoord4f 120
+#define _gloffset_TexCoord4fv 121
+#define _gloffset_TexCoord4i 122
+#define _gloffset_TexCoord4iv 123
+#define _gloffset_TexCoord4s 124
+#define _gloffset_TexCoord4sv 125
+#define _gloffset_Vertex2d 126
+#define _gloffset_Vertex2dv 127
+#define _gloffset_Vertex2f 128
+#define _gloffset_Vertex2fv 129
+#define _gloffset_Vertex2i 130
+#define _gloffset_Vertex2iv 131
+#define _gloffset_Vertex2s 132
+#define _gloffset_Vertex2sv 133
+#define _gloffset_Vertex3d 134
+#define _gloffset_Vertex3dv 135
+#define _gloffset_Vertex3f 136
+#define _gloffset_Vertex3fv 137
+#define _gloffset_Vertex3i 138
+#define _gloffset_Vertex3iv 139
+#define _gloffset_Vertex3s 140
+#define _gloffset_Vertex3sv 141
+#define _gloffset_Vertex4d 142
+#define _gloffset_Vertex4dv 143
+#define _gloffset_Vertex4f 144
+#define _gloffset_Vertex4fv 145
+#define _gloffset_Vertex4i 146
+#define _gloffset_Vertex4iv 147
+#define _gloffset_Vertex4s 148
+#define _gloffset_Vertex4sv 149
+#define _gloffset_ClipPlane 150
+#define _gloffset_ColorMaterial 151
+#define _gloffset_CullFace 152
+#define _gloffset_Fogf 153
+#define _gloffset_Fogfv 154
+#define _gloffset_Fogi 155
+#define _gloffset_Fogiv 156
+#define _gloffset_FrontFace 157
+#define _gloffset_Hint 158
+#define _gloffset_Lightf 159
+#define _gloffset_Lightfv 160
+#define _gloffset_Lighti 161
+#define _gloffset_Lightiv 162
+#define _gloffset_LightModelf 163
+#define _gloffset_LightModelfv 164
+#define _gloffset_LightModeli 165
+#define _gloffset_LightModeliv 166
+#define _gloffset_LineStipple 167
+#define _gloffset_LineWidth 168
+#define _gloffset_Materialf 169
+#define _gloffset_Materialfv 170
+#define _gloffset_Materiali 171
+#define _gloffset_Materialiv 172
+#define _gloffset_PointSize 173
+#define _gloffset_PolygonMode 174
+#define _gloffset_PolygonStipple 175
+#define _gloffset_Scissor 176
+#define _gloffset_ShadeModel 177
+#define _gloffset_TexParameterf 178
+#define _gloffset_TexParameterfv 179
+#define _gloffset_TexParameteri 180
+#define _gloffset_TexParameteriv 181
+#define _gloffset_TexImage1D 182
+#define _gloffset_TexImage2D 183
+#define _gloffset_TexEnvf 184
+#define _gloffset_TexEnvfv 185
+#define _gloffset_TexEnvi 186
+#define _gloffset_TexEnviv 187
+#define _gloffset_TexGend 188
+#define _gloffset_TexGendv 189
+#define _gloffset_TexGenf 190
+#define _gloffset_TexGenfv 191
+#define _gloffset_TexGeni 192
+#define _gloffset_TexGeniv 193
+#define _gloffset_FeedbackBuffer 194
+#define _gloffset_SelectBuffer 195
+#define _gloffset_RenderMode 196
+#define _gloffset_InitNames 197
+#define _gloffset_LoadName 198
+#define _gloffset_PassThrough 199
+#define _gloffset_PopName 200
+#define _gloffset_PushName 201
+#define _gloffset_DrawBuffer 202
+#define _gloffset_Clear 203
+#define _gloffset_ClearAccum 204
+#define _gloffset_ClearIndex 205
+#define _gloffset_ClearColor 206
+#define _gloffset_ClearStencil 207
+#define _gloffset_ClearDepth 208
+#define _gloffset_StencilMask 209
+#define _gloffset_ColorMask 210
+#define _gloffset_DepthMask 211
+#define _gloffset_IndexMask 212
+#define _gloffset_Accum 213
+#define _gloffset_Disable 214
+#define _gloffset_Enable 215
+#define _gloffset_Finish 216
+#define _gloffset_Flush 217
+#define _gloffset_PopAttrib 218
+#define _gloffset_PushAttrib 219
+#define _gloffset_Map1d 220
+#define _gloffset_Map1f 221
+#define _gloffset_Map2d 222
+#define _gloffset_Map2f 223
+#define _gloffset_MapGrid1d 224
+#define _gloffset_MapGrid1f 225
+#define _gloffset_MapGrid2d 226
+#define _gloffset_MapGrid2f 227
+#define _gloffset_EvalCoord1d 228
+#define _gloffset_EvalCoord1dv 229
+#define _gloffset_EvalCoord1f 230
+#define _gloffset_EvalCoord1fv 231
+#define _gloffset_EvalCoord2d 232
+#define _gloffset_EvalCoord2dv 233
+#define _gloffset_EvalCoord2f 234
+#define _gloffset_EvalCoord2fv 235
+#define _gloffset_EvalMesh1 236
+#define _gloffset_EvalPoint1 237
+#define _gloffset_EvalMesh2 238
+#define _gloffset_EvalPoint2 239
+#define _gloffset_AlphaFunc 240
+#define _gloffset_BlendFunc 241
+#define _gloffset_LogicOp 242
+#define _gloffset_StencilFunc 243
+#define _gloffset_StencilOp 244
+#define _gloffset_DepthFunc 245
+#define _gloffset_PixelZoom 246
+#define _gloffset_PixelTransferf 247
+#define _gloffset_PixelTransferi 248
+#define _gloffset_PixelStoref 249
+#define _gloffset_PixelStorei 250
+#define _gloffset_PixelMapfv 251
+#define _gloffset_PixelMapuiv 252
+#define _gloffset_PixelMapusv 253
+#define _gloffset_ReadBuffer 254
+#define _gloffset_CopyPixels 255
+#define _gloffset_ReadPixels 256
+#define _gloffset_DrawPixels 257
+#define _gloffset_GetBooleanv 258
+#define _gloffset_GetClipPlane 259
+#define _gloffset_GetDoublev 260
+#define _gloffset_GetError 261
+#define _gloffset_GetFloatv 262
+#define _gloffset_GetIntegerv 263
+#define _gloffset_GetLightfv 264
+#define _gloffset_GetLightiv 265
+#define _gloffset_GetMapdv 266
+#define _gloffset_GetMapfv 267
+#define _gloffset_GetMapiv 268
+#define _gloffset_GetMaterialfv 269
+#define _gloffset_GetMaterialiv 270
+#define _gloffset_GetPixelMapfv 271
+#define _gloffset_GetPixelMapuiv 272
+#define _gloffset_GetPixelMapusv 273
+#define _gloffset_GetPolygonStipple 274
+#define _gloffset_GetString 275
+#define _gloffset_GetTexEnvfv 276
+#define _gloffset_GetTexEnviv 277
+#define _gloffset_GetTexGendv 278
+#define _gloffset_GetTexGenfv 279
+#define _gloffset_GetTexGeniv 280
+#define _gloffset_GetTexImage 281
+#define _gloffset_GetTexParameterfv 282
+#define _gloffset_GetTexParameteriv 283
+#define _gloffset_GetTexLevelParameterfv 284
+#define _gloffset_GetTexLevelParameteriv 285
+#define _gloffset_IsEnabled 286
+#define _gloffset_IsList 287
+#define _gloffset_DepthRange 288
+#define _gloffset_Frustum 289
+#define _gloffset_LoadIdentity 290
+#define _gloffset_LoadMatrixf 291
+#define _gloffset_LoadMatrixd 292
+#define _gloffset_MatrixMode 293
+#define _gloffset_MultMatrixf 294
+#define _gloffset_MultMatrixd 295
+#define _gloffset_Ortho 296
+#define _gloffset_PopMatrix 297
+#define _gloffset_PushMatrix 298
+#define _gloffset_Rotated 299
+#define _gloffset_Rotatef 300
+#define _gloffset_Scaled 301
+#define _gloffset_Scalef 302
+#define _gloffset_Translated 303
+#define _gloffset_Translatef 304
+#define _gloffset_Viewport 305
+#define _gloffset_ArrayElement 306
+#define _gloffset_BindTexture 307
+#define _gloffset_ColorPointer 308
+#define _gloffset_DisableClientState 309
+#define _gloffset_DrawArrays 310
+#define _gloffset_DrawElements 311
+#define _gloffset_EdgeFlagPointer 312
+#define _gloffset_EnableClientState 313
+#define _gloffset_IndexPointer 314
+#define _gloffset_Indexub 315
+#define _gloffset_Indexubv 316
+#define _gloffset_InterleavedArrays 317
+#define _gloffset_NormalPointer 318
+#define _gloffset_PolygonOffset 319
+#define _gloffset_TexCoordPointer 320
+#define _gloffset_VertexPointer 321
+#define _gloffset_AreTexturesResident 322
+#define _gloffset_CopyTexImage1D 323
+#define _gloffset_CopyTexImage2D 324
+#define _gloffset_CopyTexSubImage1D 325
+#define _gloffset_CopyTexSubImage2D 326
+#define _gloffset_DeleteTextures 327
+#define _gloffset_GenTextures 328
+#define _gloffset_GetPointerv 329
+#define _gloffset_IsTexture 330
+#define _gloffset_PrioritizeTextures 331
+#define _gloffset_TexSubImage1D 332
+#define _gloffset_TexSubImage2D 333
+#define _gloffset_PopClientAttrib 334
+#define _gloffset_PushClientAttrib 335
+#define _gloffset_BlendColor 336
+#define _gloffset_BlendEquation 337
+#define _gloffset_DrawRangeElements 338
+#define _gloffset_ColorTable 339
+#define _gloffset_ColorTableParameterfv 340
+#define _gloffset_ColorTableParameteriv 341
+#define _gloffset_CopyColorTable 342
+#define _gloffset_GetColorTable 343
+#define _gloffset_GetColorTableParameterfv 344
+#define _gloffset_GetColorTableParameteriv 345
+#define _gloffset_ColorSubTable 346
+#define _gloffset_CopyColorSubTable 347
+#define _gloffset_ConvolutionFilter1D 348
+#define _gloffset_ConvolutionFilter2D 349
+#define _gloffset_ConvolutionParameterf 350
+#define _gloffset_ConvolutionParameterfv 351
+#define _gloffset_ConvolutionParameteri 352
+#define _gloffset_ConvolutionParameteriv 353
+#define _gloffset_CopyConvolutionFilter1D 354
+#define _gloffset_CopyConvolutionFilter2D 355
+#define _gloffset_GetConvolutionFilter 356
+#define _gloffset_GetConvolutionParameterfv 357
+#define _gloffset_GetConvolutionParameteriv 358
+#define _gloffset_GetSeparableFilter 359
+#define _gloffset_SeparableFilter2D 360
+#define _gloffset_GetHistogram 361
+#define _gloffset_GetHistogramParameterfv 362
+#define _gloffset_GetHistogramParameteriv 363
+#define _gloffset_GetMinmax 364
+#define _gloffset_GetMinmaxParameterfv 365
+#define _gloffset_GetMinmaxParameteriv 366
+#define _gloffset_Histogram 367
+#define _gloffset_Minmax 368
+#define _gloffset_ResetHistogram 369
+#define _gloffset_ResetMinmax 370
+#define _gloffset_TexImage3D 371
+#define _gloffset_TexSubImage3D 372
+#define _gloffset_CopyTexSubImage3D 373
+#define _gloffset_ActiveTextureARB 374
+#define _gloffset_ClientActiveTextureARB 375
+#define _gloffset_MultiTexCoord1dARB 376
+#define _gloffset_MultiTexCoord1dvARB 377
+#define _gloffset_MultiTexCoord1fARB 378
+#define _gloffset_MultiTexCoord1fvARB 379
+#define _gloffset_MultiTexCoord1iARB 380
+#define _gloffset_MultiTexCoord1ivARB 381
+#define _gloffset_MultiTexCoord1sARB 382
+#define _gloffset_MultiTexCoord1svARB 383
+#define _gloffset_MultiTexCoord2dARB 384
+#define _gloffset_MultiTexCoord2dvARB 385
+#define _gloffset_MultiTexCoord2fARB 386
+#define _gloffset_MultiTexCoord2fvARB 387
+#define _gloffset_MultiTexCoord2iARB 388
+#define _gloffset_MultiTexCoord2ivARB 389
+#define _gloffset_MultiTexCoord2sARB 390
+#define _gloffset_MultiTexCoord2svARB 391
+#define _gloffset_MultiTexCoord3dARB 392
+#define _gloffset_MultiTexCoord3dvARB 393
+#define _gloffset_MultiTexCoord3fARB 394
+#define _gloffset_MultiTexCoord3fvARB 395
+#define _gloffset_MultiTexCoord3iARB 396
+#define _gloffset_MultiTexCoord3ivARB 397
+#define _gloffset_MultiTexCoord3sARB 398
+#define _gloffset_MultiTexCoord3svARB 399
+#define _gloffset_MultiTexCoord4dARB 400
+#define _gloffset_MultiTexCoord4dvARB 401
+#define _gloffset_MultiTexCoord4fARB 402
+#define _gloffset_MultiTexCoord4fvARB 403
+#define _gloffset_MultiTexCoord4iARB 404
+#define _gloffset_MultiTexCoord4ivARB 405
+#define _gloffset_MultiTexCoord4sARB 406
+#define _gloffset_MultiTexCoord4svARB 407
#if !defined(_GLAPI_USE_REMAP_TABLE)
-#define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters
-#define GET_AttachShader(disp) ((disp)->AttachShader)
-#define SET_AttachShader(disp, fn) ((disp)->AttachShader = fn)
-#define CALL_CreateProgram(disp, parameters) (*((disp)->CreateProgram)) parameters
-#define GET_CreateProgram(disp) ((disp)->CreateProgram)
-#define SET_CreateProgram(disp, fn) ((disp)->CreateProgram = fn)
-#define CALL_CreateShader(disp, parameters) (*((disp)->CreateShader)) parameters
-#define GET_CreateShader(disp) ((disp)->CreateShader)
-#define SET_CreateShader(disp, fn) ((disp)->CreateShader = fn)
-#define CALL_DeleteProgram(disp, parameters) (*((disp)->DeleteProgram)) parameters
-#define GET_DeleteProgram(disp) ((disp)->DeleteProgram)
-#define SET_DeleteProgram(disp, fn) ((disp)->DeleteProgram = fn)
-#define CALL_DeleteShader(disp, parameters) (*((disp)->DeleteShader)) parameters
-#define GET_DeleteShader(disp) ((disp)->DeleteShader)
-#define SET_DeleteShader(disp, fn) ((disp)->DeleteShader = fn)
-#define CALL_DetachShader(disp, parameters) (*((disp)->DetachShader)) parameters
-#define GET_DetachShader(disp) ((disp)->DetachShader)
-#define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn)
-#define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters
-#define GET_GetAttachedShaders(disp) ((disp)->GetAttachedShaders)
-#define SET_GetAttachedShaders(disp, fn) ((disp)->GetAttachedShaders = fn)
-#define CALL_GetProgramInfoLog(disp, parameters) (*((disp)->GetProgramInfoLog)) parameters
-#define GET_GetProgramInfoLog(disp) ((disp)->GetProgramInfoLog)
-#define SET_GetProgramInfoLog(disp, fn) ((disp)->GetProgramInfoLog = fn)
-#define CALL_GetProgramiv(disp, parameters) (*((disp)->GetProgramiv)) parameters
-#define GET_GetProgramiv(disp) ((disp)->GetProgramiv)
-#define SET_GetProgramiv(disp, fn) ((disp)->GetProgramiv = fn)
-#define CALL_GetShaderInfoLog(disp, parameters) (*((disp)->GetShaderInfoLog)) parameters
-#define GET_GetShaderInfoLog(disp) ((disp)->GetShaderInfoLog)
-#define SET_GetShaderInfoLog(disp, fn) ((disp)->GetShaderInfoLog = fn)
-#define CALL_GetShaderiv(disp, parameters) (*((disp)->GetShaderiv)) parameters
-#define GET_GetShaderiv(disp) ((disp)->GetShaderiv)
-#define SET_GetShaderiv(disp, fn) ((disp)->GetShaderiv = fn)
-#define CALL_IsProgram(disp, parameters) (*((disp)->IsProgram)) parameters
-#define GET_IsProgram(disp) ((disp)->IsProgram)
-#define SET_IsProgram(disp, fn) ((disp)->IsProgram = fn)
-#define CALL_IsShader(disp, parameters) (*((disp)->IsShader)) parameters
-#define GET_IsShader(disp) ((disp)->IsShader)
-#define SET_IsShader(disp, fn) ((disp)->IsShader = fn)
-#define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters
-#define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate)
-#define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn)
-#define CALL_StencilMaskSeparate(disp, parameters) (*((disp)->StencilMaskSeparate)) parameters
-#define GET_StencilMaskSeparate(disp) ((disp)->StencilMaskSeparate)
-#define SET_StencilMaskSeparate(disp, fn) ((disp)->StencilMaskSeparate = fn)
-#define CALL_StencilOpSeparate(disp, parameters) (*((disp)->StencilOpSeparate)) parameters
-#define GET_StencilOpSeparate(disp) ((disp)->StencilOpSeparate)
-#define SET_StencilOpSeparate(disp, fn) ((disp)->StencilOpSeparate = fn)
-#define CALL_UniformMatrix2x3fv(disp, parameters) (*((disp)->UniformMatrix2x3fv)) parameters
-#define GET_UniformMatrix2x3fv(disp) ((disp)->UniformMatrix2x3fv)
-#define SET_UniformMatrix2x3fv(disp, fn) ((disp)->UniformMatrix2x3fv = fn)
-#define CALL_UniformMatrix2x4fv(disp, parameters) (*((disp)->UniformMatrix2x4fv)) parameters
-#define GET_UniformMatrix2x4fv(disp) ((disp)->UniformMatrix2x4fv)
-#define SET_UniformMatrix2x4fv(disp, fn) ((disp)->UniformMatrix2x4fv = fn)
-#define CALL_UniformMatrix3x2fv(disp, parameters) (*((disp)->UniformMatrix3x2fv)) parameters
-#define GET_UniformMatrix3x2fv(disp) ((disp)->UniformMatrix3x2fv)
-#define SET_UniformMatrix3x2fv(disp, fn) ((disp)->UniformMatrix3x2fv = fn)
-#define CALL_UniformMatrix3x4fv(disp, parameters) (*((disp)->UniformMatrix3x4fv)) parameters
-#define GET_UniformMatrix3x4fv(disp) ((disp)->UniformMatrix3x4fv)
-#define SET_UniformMatrix3x4fv(disp, fn) ((disp)->UniformMatrix3x4fv = fn)
-#define CALL_UniformMatrix4x2fv(disp, parameters) (*((disp)->UniformMatrix4x2fv)) parameters
-#define GET_UniformMatrix4x2fv(disp) ((disp)->UniformMatrix4x2fv)
-#define SET_UniformMatrix4x2fv(disp, fn) ((disp)->UniformMatrix4x2fv = fn)
-#define CALL_UniformMatrix4x3fv(disp, parameters) (*((disp)->UniformMatrix4x3fv)) parameters
-#define GET_UniformMatrix4x3fv(disp) ((disp)->UniformMatrix4x3fv)
-#define SET_UniformMatrix4x3fv(disp, fn) ((disp)->UniformMatrix4x3fv = fn)
-#define CALL_DrawArraysInstanced(disp, parameters) (*((disp)->DrawArraysInstanced)) parameters
-#define GET_DrawArraysInstanced(disp) ((disp)->DrawArraysInstanced)
-#define SET_DrawArraysInstanced(disp, fn) ((disp)->DrawArraysInstanced = fn)
-#define CALL_DrawElementsInstanced(disp, parameters) (*((disp)->DrawElementsInstanced)) parameters
-#define GET_DrawElementsInstanced(disp) ((disp)->DrawElementsInstanced)
-#define SET_DrawElementsInstanced(disp, fn) ((disp)->DrawElementsInstanced = fn)
-#define CALL_LoadTransposeMatrixdARB(disp, parameters) (*((disp)->LoadTransposeMatrixdARB)) parameters
-#define GET_LoadTransposeMatrixdARB(disp) ((disp)->LoadTransposeMatrixdARB)
-#define SET_LoadTransposeMatrixdARB(disp, fn) ((disp)->LoadTransposeMatrixdARB = fn)
-#define CALL_LoadTransposeMatrixfARB(disp, parameters) (*((disp)->LoadTransposeMatrixfARB)) parameters
-#define GET_LoadTransposeMatrixfARB(disp) ((disp)->LoadTransposeMatrixfARB)
-#define SET_LoadTransposeMatrixfARB(disp, fn) ((disp)->LoadTransposeMatrixfARB = fn)
-#define CALL_MultTransposeMatrixdARB(disp, parameters) (*((disp)->MultTransposeMatrixdARB)) parameters
-#define GET_MultTransposeMatrixdARB(disp) ((disp)->MultTransposeMatrixdARB)
-#define SET_MultTransposeMatrixdARB(disp, fn) ((disp)->MultTransposeMatrixdARB = fn)
-#define CALL_MultTransposeMatrixfARB(disp, parameters) (*((disp)->MultTransposeMatrixfARB)) parameters
-#define GET_MultTransposeMatrixfARB(disp) ((disp)->MultTransposeMatrixfARB)
-#define SET_MultTransposeMatrixfARB(disp, fn) ((disp)->MultTransposeMatrixfARB = fn)
-#define CALL_SampleCoverageARB(disp, parameters) (*((disp)->SampleCoverageARB)) parameters
-#define GET_SampleCoverageARB(disp) ((disp)->SampleCoverageARB)
-#define SET_SampleCoverageARB(disp, fn) ((disp)->SampleCoverageARB = fn)
-#define CALL_CompressedTexImage1DARB(disp, parameters) (*((disp)->CompressedTexImage1DARB)) parameters
-#define GET_CompressedTexImage1DARB(disp) ((disp)->CompressedTexImage1DARB)
-#define SET_CompressedTexImage1DARB(disp, fn) ((disp)->CompressedTexImage1DARB = fn)
-#define CALL_CompressedTexImage2DARB(disp, parameters) (*((disp)->CompressedTexImage2DARB)) parameters
-#define GET_CompressedTexImage2DARB(disp) ((disp)->CompressedTexImage2DARB)
-#define SET_CompressedTexImage2DARB(disp, fn) ((disp)->CompressedTexImage2DARB = fn)
-#define CALL_CompressedTexImage3DARB(disp, parameters) (*((disp)->CompressedTexImage3DARB)) parameters
-#define GET_CompressedTexImage3DARB(disp) ((disp)->CompressedTexImage3DARB)
-#define SET_CompressedTexImage3DARB(disp, fn) ((disp)->CompressedTexImage3DARB = fn)
-#define CALL_CompressedTexSubImage1DARB(disp, parameters) (*((disp)->CompressedTexSubImage1DARB)) parameters
-#define GET_CompressedTexSubImage1DARB(disp) ((disp)->CompressedTexSubImage1DARB)
-#define SET_CompressedTexSubImage1DARB(disp, fn) ((disp)->CompressedTexSubImage1DARB = fn)
-#define CALL_CompressedTexSubImage2DARB(disp, parameters) (*((disp)->CompressedTexSubImage2DARB)) parameters
-#define GET_CompressedTexSubImage2DARB(disp) ((disp)->CompressedTexSubImage2DARB)
-#define SET_CompressedTexSubImage2DARB(disp, fn) ((disp)->CompressedTexSubImage2DARB = fn)
-#define CALL_CompressedTexSubImage3DARB(disp, parameters) (*((disp)->CompressedTexSubImage3DARB)) parameters
-#define GET_CompressedTexSubImage3DARB(disp) ((disp)->CompressedTexSubImage3DARB)
-#define SET_CompressedTexSubImage3DARB(disp, fn) ((disp)->CompressedTexSubImage3DARB = fn)
-#define CALL_GetCompressedTexImageARB(disp, parameters) (*((disp)->GetCompressedTexImageARB)) parameters
-#define GET_GetCompressedTexImageARB(disp) ((disp)->GetCompressedTexImageARB)
-#define SET_GetCompressedTexImageARB(disp, fn) ((disp)->GetCompressedTexImageARB = fn)
-#define CALL_DisableVertexAttribArrayARB(disp, parameters) (*((disp)->DisableVertexAttribArrayARB)) parameters
-#define GET_DisableVertexAttribArrayARB(disp) ((disp)->DisableVertexAttribArrayARB)
-#define SET_DisableVertexAttribArrayARB(disp, fn) ((disp)->DisableVertexAttribArrayARB = fn)
-#define CALL_EnableVertexAttribArrayARB(disp, parameters) (*((disp)->EnableVertexAttribArrayARB)) parameters
-#define GET_EnableVertexAttribArrayARB(disp) ((disp)->EnableVertexAttribArrayARB)
-#define SET_EnableVertexAttribArrayARB(disp, fn) ((disp)->EnableVertexAttribArrayARB = fn)
-#define CALL_GetProgramEnvParameterdvARB(disp, parameters) (*((disp)->GetProgramEnvParameterdvARB)) parameters
-#define GET_GetProgramEnvParameterdvARB(disp) ((disp)->GetProgramEnvParameterdvARB)
-#define SET_GetProgramEnvParameterdvARB(disp, fn) ((disp)->GetProgramEnvParameterdvARB = fn)
-#define CALL_GetProgramEnvParameterfvARB(disp, parameters) (*((disp)->GetProgramEnvParameterfvARB)) parameters
-#define GET_GetProgramEnvParameterfvARB(disp) ((disp)->GetProgramEnvParameterfvARB)
-#define SET_GetProgramEnvParameterfvARB(disp, fn) ((disp)->GetProgramEnvParameterfvARB = fn)
-#define CALL_GetProgramLocalParameterdvARB(disp, parameters) (*((disp)->GetProgramLocalParameterdvARB)) parameters
-#define GET_GetProgramLocalParameterdvARB(disp) ((disp)->GetProgramLocalParameterdvARB)
-#define SET_GetProgramLocalParameterdvARB(disp, fn) ((disp)->GetProgramLocalParameterdvARB = fn)
-#define CALL_GetProgramLocalParameterfvARB(disp, parameters) (*((disp)->GetProgramLocalParameterfvARB)) parameters
-#define GET_GetProgramLocalParameterfvARB(disp) ((disp)->GetProgramLocalParameterfvARB)
-#define SET_GetProgramLocalParameterfvARB(disp, fn) ((disp)->GetProgramLocalParameterfvARB = fn)
-#define CALL_GetProgramStringARB(disp, parameters) (*((disp)->GetProgramStringARB)) parameters
-#define GET_GetProgramStringARB(disp) ((disp)->GetProgramStringARB)
-#define SET_GetProgramStringARB(disp, fn) ((disp)->GetProgramStringARB = fn)
-#define CALL_GetProgramivARB(disp, parameters) (*((disp)->GetProgramivARB)) parameters
-#define GET_GetProgramivARB(disp) ((disp)->GetProgramivARB)
-#define SET_GetProgramivARB(disp, fn) ((disp)->GetProgramivARB = fn)
-#define CALL_GetVertexAttribdvARB(disp, parameters) (*((disp)->GetVertexAttribdvARB)) parameters
-#define GET_GetVertexAttribdvARB(disp) ((disp)->GetVertexAttribdvARB)
-#define SET_GetVertexAttribdvARB(disp, fn) ((disp)->GetVertexAttribdvARB = fn)
-#define CALL_GetVertexAttribfvARB(disp, parameters) (*((disp)->GetVertexAttribfvARB)) parameters
-#define GET_GetVertexAttribfvARB(disp) ((disp)->GetVertexAttribfvARB)
-#define SET_GetVertexAttribfvARB(disp, fn) ((disp)->GetVertexAttribfvARB = fn)
-#define CALL_GetVertexAttribivARB(disp, parameters) (*((disp)->GetVertexAttribivARB)) parameters
-#define GET_GetVertexAttribivARB(disp) ((disp)->GetVertexAttribivARB)
-#define SET_GetVertexAttribivARB(disp, fn) ((disp)->GetVertexAttribivARB = fn)
-#define CALL_ProgramEnvParameter4dARB(disp, parameters) (*((disp)->ProgramEnvParameter4dARB)) parameters
-#define GET_ProgramEnvParameter4dARB(disp) ((disp)->ProgramEnvParameter4dARB)
-#define SET_ProgramEnvParameter4dARB(disp, fn) ((disp)->ProgramEnvParameter4dARB = fn)
-#define CALL_ProgramEnvParameter4dvARB(disp, parameters) (*((disp)->ProgramEnvParameter4dvARB)) parameters
-#define GET_ProgramEnvParameter4dvARB(disp) ((disp)->ProgramEnvParameter4dvARB)
-#define SET_ProgramEnvParameter4dvARB(disp, fn) ((disp)->ProgramEnvParameter4dvARB = fn)
-#define CALL_ProgramEnvParameter4fARB(disp, parameters) (*((disp)->ProgramEnvParameter4fARB)) parameters
-#define GET_ProgramEnvParameter4fARB(disp) ((disp)->ProgramEnvParameter4fARB)
-#define SET_ProgramEnvParameter4fARB(disp, fn) ((disp)->ProgramEnvParameter4fARB = fn)
-#define CALL_ProgramEnvParameter4fvARB(disp, parameters) (*((disp)->ProgramEnvParameter4fvARB)) parameters
-#define GET_ProgramEnvParameter4fvARB(disp) ((disp)->ProgramEnvParameter4fvARB)
-#define SET_ProgramEnvParameter4fvARB(disp, fn) ((disp)->ProgramEnvParameter4fvARB = fn)
-#define CALL_ProgramLocalParameter4dARB(disp, parameters) (*((disp)->ProgramLocalParameter4dARB)) parameters
-#define GET_ProgramLocalParameter4dARB(disp) ((disp)->ProgramLocalParameter4dARB)
-#define SET_ProgramLocalParameter4dARB(disp, fn) ((disp)->ProgramLocalParameter4dARB = fn)
-#define CALL_ProgramLocalParameter4dvARB(disp, parameters) (*((disp)->ProgramLocalParameter4dvARB)) parameters
-#define GET_ProgramLocalParameter4dvARB(disp) ((disp)->ProgramLocalParameter4dvARB)
-#define SET_ProgramLocalParameter4dvARB(disp, fn) ((disp)->ProgramLocalParameter4dvARB = fn)
-#define CALL_ProgramLocalParameter4fARB(disp, parameters) (*((disp)->ProgramLocalParameter4fARB)) parameters
-#define GET_ProgramLocalParameter4fARB(disp) ((disp)->ProgramLocalParameter4fARB)
-#define SET_ProgramLocalParameter4fARB(disp, fn) ((disp)->ProgramLocalParameter4fARB = fn)
-#define CALL_ProgramLocalParameter4fvARB(disp, parameters) (*((disp)->ProgramLocalParameter4fvARB)) parameters
-#define GET_ProgramLocalParameter4fvARB(disp) ((disp)->ProgramLocalParameter4fvARB)
-#define SET_ProgramLocalParameter4fvARB(disp, fn) ((disp)->ProgramLocalParameter4fvARB = fn)
-#define CALL_ProgramStringARB(disp, parameters) (*((disp)->ProgramStringARB)) parameters
-#define GET_ProgramStringARB(disp) ((disp)->ProgramStringARB)
-#define SET_ProgramStringARB(disp, fn) ((disp)->ProgramStringARB = fn)
-#define CALL_VertexAttrib1dARB(disp, parameters) (*((disp)->VertexAttrib1dARB)) parameters
-#define GET_VertexAttrib1dARB(disp) ((disp)->VertexAttrib1dARB)
-#define SET_VertexAttrib1dARB(disp, fn) ((disp)->VertexAttrib1dARB = fn)
-#define CALL_VertexAttrib1dvARB(disp, parameters) (*((disp)->VertexAttrib1dvARB)) parameters
-#define GET_VertexAttrib1dvARB(disp) ((disp)->VertexAttrib1dvARB)
-#define SET_VertexAttrib1dvARB(disp, fn) ((disp)->VertexAttrib1dvARB = fn)
-#define CALL_VertexAttrib1fARB(disp, parameters) (*((disp)->VertexAttrib1fARB)) parameters
-#define GET_VertexAttrib1fARB(disp) ((disp)->VertexAttrib1fARB)
-#define SET_VertexAttrib1fARB(disp, fn) ((disp)->VertexAttrib1fARB = fn)
-#define CALL_VertexAttrib1fvARB(disp, parameters) (*((disp)->VertexAttrib1fvARB)) parameters
-#define GET_VertexAttrib1fvARB(disp) ((disp)->VertexAttrib1fvARB)
-#define SET_VertexAttrib1fvARB(disp, fn) ((disp)->VertexAttrib1fvARB = fn)
-#define CALL_VertexAttrib1sARB(disp, parameters) (*((disp)->VertexAttrib1sARB)) parameters
-#define GET_VertexAttrib1sARB(disp) ((disp)->VertexAttrib1sARB)
-#define SET_VertexAttrib1sARB(disp, fn) ((disp)->VertexAttrib1sARB = fn)
-#define CALL_VertexAttrib1svARB(disp, parameters) (*((disp)->VertexAttrib1svARB)) parameters
-#define GET_VertexAttrib1svARB(disp) ((disp)->VertexAttrib1svARB)
-#define SET_VertexAttrib1svARB(disp, fn) ((disp)->VertexAttrib1svARB = fn)
-#define CALL_VertexAttrib2dARB(disp, parameters) (*((disp)->VertexAttrib2dARB)) parameters
-#define GET_VertexAttrib2dARB(disp) ((disp)->VertexAttrib2dARB)
-#define SET_VertexAttrib2dARB(disp, fn) ((disp)->VertexAttrib2dARB = fn)
-#define CALL_VertexAttrib2dvARB(disp, parameters) (*((disp)->VertexAttrib2dvARB)) parameters
-#define GET_VertexAttrib2dvARB(disp) ((disp)->VertexAttrib2dvARB)
-#define SET_VertexAttrib2dvARB(disp, fn) ((disp)->VertexAttrib2dvARB = fn)
-#define CALL_VertexAttrib2fARB(disp, parameters) (*((disp)->VertexAttrib2fARB)) parameters
-#define GET_VertexAttrib2fARB(disp) ((disp)->VertexAttrib2fARB)
-#define SET_VertexAttrib2fARB(disp, fn) ((disp)->VertexAttrib2fARB = fn)
-#define CALL_VertexAttrib2fvARB(disp, parameters) (*((disp)->VertexAttrib2fvARB)) parameters
-#define GET_VertexAttrib2fvARB(disp) ((disp)->VertexAttrib2fvARB)
-#define SET_VertexAttrib2fvARB(disp, fn) ((disp)->VertexAttrib2fvARB = fn)
-#define CALL_VertexAttrib2sARB(disp, parameters) (*((disp)->VertexAttrib2sARB)) parameters
-#define GET_VertexAttrib2sARB(disp) ((disp)->VertexAttrib2sARB)
-#define SET_VertexAttrib2sARB(disp, fn) ((disp)->VertexAttrib2sARB = fn)
-#define CALL_VertexAttrib2svARB(disp, parameters) (*((disp)->VertexAttrib2svARB)) parameters
-#define GET_VertexAttrib2svARB(disp) ((disp)->VertexAttrib2svARB)
-#define SET_VertexAttrib2svARB(disp, fn) ((disp)->VertexAttrib2svARB = fn)
-#define CALL_VertexAttrib3dARB(disp, parameters) (*((disp)->VertexAttrib3dARB)) parameters
-#define GET_VertexAttrib3dARB(disp) ((disp)->VertexAttrib3dARB)
-#define SET_VertexAttrib3dARB(disp, fn) ((disp)->VertexAttrib3dARB = fn)
-#define CALL_VertexAttrib3dvARB(disp, parameters) (*((disp)->VertexAttrib3dvARB)) parameters
-#define GET_VertexAttrib3dvARB(disp) ((disp)->VertexAttrib3dvARB)
-#define SET_VertexAttrib3dvARB(disp, fn) ((disp)->VertexAttrib3dvARB = fn)
-#define CALL_VertexAttrib3fARB(disp, parameters) (*((disp)->VertexAttrib3fARB)) parameters
-#define GET_VertexAttrib3fARB(disp) ((disp)->VertexAttrib3fARB)
-#define SET_VertexAttrib3fARB(disp, fn) ((disp)->VertexAttrib3fARB = fn)
-#define CALL_VertexAttrib3fvARB(disp, parameters) (*((disp)->VertexAttrib3fvARB)) parameters
-#define GET_VertexAttrib3fvARB(disp) ((disp)->VertexAttrib3fvARB)
-#define SET_VertexAttrib3fvARB(disp, fn) ((disp)->VertexAttrib3fvARB = fn)
-#define CALL_VertexAttrib3sARB(disp, parameters) (*((disp)->VertexAttrib3sARB)) parameters
-#define GET_VertexAttrib3sARB(disp) ((disp)->VertexAttrib3sARB)
-#define SET_VertexAttrib3sARB(disp, fn) ((disp)->VertexAttrib3sARB = fn)
-#define CALL_VertexAttrib3svARB(disp, parameters) (*((disp)->VertexAttrib3svARB)) parameters
-#define GET_VertexAttrib3svARB(disp) ((disp)->VertexAttrib3svARB)
-#define SET_VertexAttrib3svARB(disp, fn) ((disp)->VertexAttrib3svARB = fn)
-#define CALL_VertexAttrib4NbvARB(disp, parameters) (*((disp)->VertexAttrib4NbvARB)) parameters
-#define GET_VertexAttrib4NbvARB(disp) ((disp)->VertexAttrib4NbvARB)
-#define SET_VertexAttrib4NbvARB(disp, fn) ((disp)->VertexAttrib4NbvARB = fn)
-#define CALL_VertexAttrib4NivARB(disp, parameters) (*((disp)->VertexAttrib4NivARB)) parameters
-#define GET_VertexAttrib4NivARB(disp) ((disp)->VertexAttrib4NivARB)
-#define SET_VertexAttrib4NivARB(disp, fn) ((disp)->VertexAttrib4NivARB = fn)
-#define CALL_VertexAttrib4NsvARB(disp, parameters) (*((disp)->VertexAttrib4NsvARB)) parameters
-#define GET_VertexAttrib4NsvARB(disp) ((disp)->VertexAttrib4NsvARB)
-#define SET_VertexAttrib4NsvARB(disp, fn) ((disp)->VertexAttrib4NsvARB = fn)
-#define CALL_VertexAttrib4NubARB(disp, parameters) (*((disp)->VertexAttrib4NubARB)) parameters
-#define GET_VertexAttrib4NubARB(disp) ((disp)->VertexAttrib4NubARB)
-#define SET_VertexAttrib4NubARB(disp, fn) ((disp)->VertexAttrib4NubARB = fn)
-#define CALL_VertexAttrib4NubvARB(disp, parameters) (*((disp)->VertexAttrib4NubvARB)) parameters
-#define GET_VertexAttrib4NubvARB(disp) ((disp)->VertexAttrib4NubvARB)
-#define SET_VertexAttrib4NubvARB(disp, fn) ((disp)->VertexAttrib4NubvARB = fn)
-#define CALL_VertexAttrib4NuivARB(disp, parameters) (*((disp)->VertexAttrib4NuivARB)) parameters
-#define GET_VertexAttrib4NuivARB(disp) ((disp)->VertexAttrib4NuivARB)
-#define SET_VertexAttrib4NuivARB(disp, fn) ((disp)->VertexAttrib4NuivARB = fn)
-#define CALL_VertexAttrib4NusvARB(disp, parameters) (*((disp)->VertexAttrib4NusvARB)) parameters
-#define GET_VertexAttrib4NusvARB(disp) ((disp)->VertexAttrib4NusvARB)
-#define SET_VertexAttrib4NusvARB(disp, fn) ((disp)->VertexAttrib4NusvARB = fn)
-#define CALL_VertexAttrib4bvARB(disp, parameters) (*((disp)->VertexAttrib4bvARB)) parameters
-#define GET_VertexAttrib4bvARB(disp) ((disp)->VertexAttrib4bvARB)
-#define SET_VertexAttrib4bvARB(disp, fn) ((disp)->VertexAttrib4bvARB = fn)
-#define CALL_VertexAttrib4dARB(disp, parameters) (*((disp)->VertexAttrib4dARB)) parameters
-#define GET_VertexAttrib4dARB(disp) ((disp)->VertexAttrib4dARB)
-#define SET_VertexAttrib4dARB(disp, fn) ((disp)->VertexAttrib4dARB = fn)
-#define CALL_VertexAttrib4dvARB(disp, parameters) (*((disp)->VertexAttrib4dvARB)) parameters
-#define GET_VertexAttrib4dvARB(disp) ((disp)->VertexAttrib4dvARB)
-#define SET_VertexAttrib4dvARB(disp, fn) ((disp)->VertexAttrib4dvARB = fn)
-#define CALL_VertexAttrib4fARB(disp, parameters) (*((disp)->VertexAttrib4fARB)) parameters
-#define GET_VertexAttrib4fARB(disp) ((disp)->VertexAttrib4fARB)
-#define SET_VertexAttrib4fARB(disp, fn) ((disp)->VertexAttrib4fARB = fn)
-#define CALL_VertexAttrib4fvARB(disp, parameters) (*((disp)->VertexAttrib4fvARB)) parameters
-#define GET_VertexAttrib4fvARB(disp) ((disp)->VertexAttrib4fvARB)
-#define SET_VertexAttrib4fvARB(disp, fn) ((disp)->VertexAttrib4fvARB = fn)
-#define CALL_VertexAttrib4ivARB(disp, parameters) (*((disp)->VertexAttrib4ivARB)) parameters
-#define GET_VertexAttrib4ivARB(disp) ((disp)->VertexAttrib4ivARB)
-#define SET_VertexAttrib4ivARB(disp, fn) ((disp)->VertexAttrib4ivARB = fn)
-#define CALL_VertexAttrib4sARB(disp, parameters) (*((disp)->VertexAttrib4sARB)) parameters
-#define GET_VertexAttrib4sARB(disp) ((disp)->VertexAttrib4sARB)
-#define SET_VertexAttrib4sARB(disp, fn) ((disp)->VertexAttrib4sARB = fn)
-#define CALL_VertexAttrib4svARB(disp, parameters) (*((disp)->VertexAttrib4svARB)) parameters
-#define GET_VertexAttrib4svARB(disp) ((disp)->VertexAttrib4svARB)
-#define SET_VertexAttrib4svARB(disp, fn) ((disp)->VertexAttrib4svARB = fn)
-#define CALL_VertexAttrib4ubvARB(disp, parameters) (*((disp)->VertexAttrib4ubvARB)) parameters
-#define GET_VertexAttrib4ubvARB(disp) ((disp)->VertexAttrib4ubvARB)
-#define SET_VertexAttrib4ubvARB(disp, fn) ((disp)->VertexAttrib4ubvARB = fn)
-#define CALL_VertexAttrib4uivARB(disp, parameters) (*((disp)->VertexAttrib4uivARB)) parameters
-#define GET_VertexAttrib4uivARB(disp) ((disp)->VertexAttrib4uivARB)
-#define SET_VertexAttrib4uivARB(disp, fn) ((disp)->VertexAttrib4uivARB = fn)
-#define CALL_VertexAttrib4usvARB(disp, parameters) (*((disp)->VertexAttrib4usvARB)) parameters
-#define GET_VertexAttrib4usvARB(disp) ((disp)->VertexAttrib4usvARB)
-#define SET_VertexAttrib4usvARB(disp, fn) ((disp)->VertexAttrib4usvARB = fn)
-#define CALL_VertexAttribPointerARB(disp, parameters) (*((disp)->VertexAttribPointerARB)) parameters
-#define GET_VertexAttribPointerARB(disp) ((disp)->VertexAttribPointerARB)
-#define SET_VertexAttribPointerARB(disp, fn) ((disp)->VertexAttribPointerARB = fn)
-#define CALL_BindBufferARB(disp, parameters) (*((disp)->BindBufferARB)) parameters
-#define GET_BindBufferARB(disp) ((disp)->BindBufferARB)
-#define SET_BindBufferARB(disp, fn) ((disp)->BindBufferARB = fn)
-#define CALL_BufferDataARB(disp, parameters) (*((disp)->BufferDataARB)) parameters
-#define GET_BufferDataARB(disp) ((disp)->BufferDataARB)
-#define SET_BufferDataARB(disp, fn) ((disp)->BufferDataARB = fn)
-#define CALL_BufferSubDataARB(disp, parameters) (*((disp)->BufferSubDataARB)) parameters
-#define GET_BufferSubDataARB(disp) ((disp)->BufferSubDataARB)
-#define SET_BufferSubDataARB(disp, fn) ((disp)->BufferSubDataARB = fn)
-#define CALL_DeleteBuffersARB(disp, parameters) (*((disp)->DeleteBuffersARB)) parameters
-#define GET_DeleteBuffersARB(disp) ((disp)->DeleteBuffersARB)
-#define SET_DeleteBuffersARB(disp, fn) ((disp)->DeleteBuffersARB = fn)
-#define CALL_GenBuffersARB(disp, parameters) (*((disp)->GenBuffersARB)) parameters
-#define GET_GenBuffersARB(disp) ((disp)->GenBuffersARB)
-#define SET_GenBuffersARB(disp, fn) ((disp)->GenBuffersARB = fn)
-#define CALL_GetBufferParameterivARB(disp, parameters) (*((disp)->GetBufferParameterivARB)) parameters
-#define GET_GetBufferParameterivARB(disp) ((disp)->GetBufferParameterivARB)
-#define SET_GetBufferParameterivARB(disp, fn) ((disp)->GetBufferParameterivARB = fn)
-#define CALL_GetBufferPointervARB(disp, parameters) (*((disp)->GetBufferPointervARB)) parameters
-#define GET_GetBufferPointervARB(disp) ((disp)->GetBufferPointervARB)
-#define SET_GetBufferPointervARB(disp, fn) ((disp)->GetBufferPointervARB = fn)
-#define CALL_GetBufferSubDataARB(disp, parameters) (*((disp)->GetBufferSubDataARB)) parameters
-#define GET_GetBufferSubDataARB(disp) ((disp)->GetBufferSubDataARB)
-#define SET_GetBufferSubDataARB(disp, fn) ((disp)->GetBufferSubDataARB = fn)
-#define CALL_IsBufferARB(disp, parameters) (*((disp)->IsBufferARB)) parameters
-#define GET_IsBufferARB(disp) ((disp)->IsBufferARB)
-#define SET_IsBufferARB(disp, fn) ((disp)->IsBufferARB = fn)
-#define CALL_MapBufferARB(disp, parameters) (*((disp)->MapBufferARB)) parameters
-#define GET_MapBufferARB(disp) ((disp)->MapBufferARB)
-#define SET_MapBufferARB(disp, fn) ((disp)->MapBufferARB = fn)
-#define CALL_UnmapBufferARB(disp, parameters) (*((disp)->UnmapBufferARB)) parameters
-#define GET_UnmapBufferARB(disp) ((disp)->UnmapBufferARB)
-#define SET_UnmapBufferARB(disp, fn) ((disp)->UnmapBufferARB = fn)
-#define CALL_BeginQueryARB(disp, parameters) (*((disp)->BeginQueryARB)) parameters
-#define GET_BeginQueryARB(disp) ((disp)->BeginQueryARB)
-#define SET_BeginQueryARB(disp, fn) ((disp)->BeginQueryARB = fn)
-#define CALL_DeleteQueriesARB(disp, parameters) (*((disp)->DeleteQueriesARB)) parameters
-#define GET_DeleteQueriesARB(disp) ((disp)->DeleteQueriesARB)
-#define SET_DeleteQueriesARB(disp, fn) ((disp)->DeleteQueriesARB = fn)
-#define CALL_EndQueryARB(disp, parameters) (*((disp)->EndQueryARB)) parameters
-#define GET_EndQueryARB(disp) ((disp)->EndQueryARB)
-#define SET_EndQueryARB(disp, fn) ((disp)->EndQueryARB = fn)
-#define CALL_GenQueriesARB(disp, parameters) (*((disp)->GenQueriesARB)) parameters
-#define GET_GenQueriesARB(disp) ((disp)->GenQueriesARB)
-#define SET_GenQueriesARB(disp, fn) ((disp)->GenQueriesARB = fn)
-#define CALL_GetQueryObjectivARB(disp, parameters) (*((disp)->GetQueryObjectivARB)) parameters
-#define GET_GetQueryObjectivARB(disp) ((disp)->GetQueryObjectivARB)
-#define SET_GetQueryObjectivARB(disp, fn) ((disp)->GetQueryObjectivARB = fn)
-#define CALL_GetQueryObjectuivARB(disp, parameters) (*((disp)->GetQueryObjectuivARB)) parameters
-#define GET_GetQueryObjectuivARB(disp) ((disp)->GetQueryObjectuivARB)
-#define SET_GetQueryObjectuivARB(disp, fn) ((disp)->GetQueryObjectuivARB = fn)
-#define CALL_GetQueryivARB(disp, parameters) (*((disp)->GetQueryivARB)) parameters
-#define GET_GetQueryivARB(disp) ((disp)->GetQueryivARB)
-#define SET_GetQueryivARB(disp, fn) ((disp)->GetQueryivARB = fn)
-#define CALL_IsQueryARB(disp, parameters) (*((disp)->IsQueryARB)) parameters
-#define GET_IsQueryARB(disp) ((disp)->IsQueryARB)
-#define SET_IsQueryARB(disp, fn) ((disp)->IsQueryARB = fn)
-#define CALL_AttachObjectARB(disp, parameters) (*((disp)->AttachObjectARB)) parameters
-#define GET_AttachObjectARB(disp) ((disp)->AttachObjectARB)
-#define SET_AttachObjectARB(disp, fn) ((disp)->AttachObjectARB = fn)
-#define CALL_CompileShaderARB(disp, parameters) (*((disp)->CompileShaderARB)) parameters
-#define GET_CompileShaderARB(disp) ((disp)->CompileShaderARB)
-#define SET_CompileShaderARB(disp, fn) ((disp)->CompileShaderARB = fn)
-#define CALL_CreateProgramObjectARB(disp, parameters) (*((disp)->CreateProgramObjectARB)) parameters
-#define GET_CreateProgramObjectARB(disp) ((disp)->CreateProgramObjectARB)
-#define SET_CreateProgramObjectARB(disp, fn) ((disp)->CreateProgramObjectARB = fn)
-#define CALL_CreateShaderObjectARB(disp, parameters) (*((disp)->CreateShaderObjectARB)) parameters
-#define GET_CreateShaderObjectARB(disp) ((disp)->CreateShaderObjectARB)
-#define SET_CreateShaderObjectARB(disp, fn) ((disp)->CreateShaderObjectARB = fn)
-#define CALL_DeleteObjectARB(disp, parameters) (*((disp)->DeleteObjectARB)) parameters
-#define GET_DeleteObjectARB(disp) ((disp)->DeleteObjectARB)
-#define SET_DeleteObjectARB(disp, fn) ((disp)->DeleteObjectARB = fn)
-#define CALL_DetachObjectARB(disp, parameters) (*((disp)->DetachObjectARB)) parameters
-#define GET_DetachObjectARB(disp) ((disp)->DetachObjectARB)
-#define SET_DetachObjectARB(disp, fn) ((disp)->DetachObjectARB = fn)
-#define CALL_GetActiveUniformARB(disp, parameters) (*((disp)->GetActiveUniformARB)) parameters
-#define GET_GetActiveUniformARB(disp) ((disp)->GetActiveUniformARB)
-#define SET_GetActiveUniformARB(disp, fn) ((disp)->GetActiveUniformARB = fn)
-#define CALL_GetAttachedObjectsARB(disp, parameters) (*((disp)->GetAttachedObjectsARB)) parameters
-#define GET_GetAttachedObjectsARB(disp) ((disp)->GetAttachedObjectsARB)
-#define SET_GetAttachedObjectsARB(disp, fn) ((disp)->GetAttachedObjectsARB = fn)
-#define CALL_GetHandleARB(disp, parameters) (*((disp)->GetHandleARB)) parameters
-#define GET_GetHandleARB(disp) ((disp)->GetHandleARB)
-#define SET_GetHandleARB(disp, fn) ((disp)->GetHandleARB = fn)
-#define CALL_GetInfoLogARB(disp, parameters) (*((disp)->GetInfoLogARB)) parameters
-#define GET_GetInfoLogARB(disp) ((disp)->GetInfoLogARB)
-#define SET_GetInfoLogARB(disp, fn) ((disp)->GetInfoLogARB = fn)
-#define CALL_GetObjectParameterfvARB(disp, parameters) (*((disp)->GetObjectParameterfvARB)) parameters
-#define GET_GetObjectParameterfvARB(disp) ((disp)->GetObjectParameterfvARB)
-#define SET_GetObjectParameterfvARB(disp, fn) ((disp)->GetObjectParameterfvARB = fn)
-#define CALL_GetObjectParameterivARB(disp, parameters) (*((disp)->GetObjectParameterivARB)) parameters
-#define GET_GetObjectParameterivARB(disp) ((disp)->GetObjectParameterivARB)
-#define SET_GetObjectParameterivARB(disp, fn) ((disp)->GetObjectParameterivARB = fn)
-#define CALL_GetShaderSourceARB(disp, parameters) (*((disp)->GetShaderSourceARB)) parameters
-#define GET_GetShaderSourceARB(disp) ((disp)->GetShaderSourceARB)
-#define SET_GetShaderSourceARB(disp, fn) ((disp)->GetShaderSourceARB = fn)
-#define CALL_GetUniformLocationARB(disp, parameters) (*((disp)->GetUniformLocationARB)) parameters
-#define GET_GetUniformLocationARB(disp) ((disp)->GetUniformLocationARB)
-#define SET_GetUniformLocationARB(disp, fn) ((disp)->GetUniformLocationARB = fn)
-#define CALL_GetUniformfvARB(disp, parameters) (*((disp)->GetUniformfvARB)) parameters
-#define GET_GetUniformfvARB(disp) ((disp)->GetUniformfvARB)
-#define SET_GetUniformfvARB(disp, fn) ((disp)->GetUniformfvARB = fn)
-#define CALL_GetUniformivARB(disp, parameters) (*((disp)->GetUniformivARB)) parameters
-#define GET_GetUniformivARB(disp) ((disp)->GetUniformivARB)
-#define SET_GetUniformivARB(disp, fn) ((disp)->GetUniformivARB = fn)
-#define CALL_LinkProgramARB(disp, parameters) (*((disp)->LinkProgramARB)) parameters
-#define GET_LinkProgramARB(disp) ((disp)->LinkProgramARB)
-#define SET_LinkProgramARB(disp, fn) ((disp)->LinkProgramARB = fn)
-#define CALL_ShaderSourceARB(disp, parameters) (*((disp)->ShaderSourceARB)) parameters
-#define GET_ShaderSourceARB(disp) ((disp)->ShaderSourceARB)
-#define SET_ShaderSourceARB(disp, fn) ((disp)->ShaderSourceARB = fn)
-#define CALL_Uniform1fARB(disp, parameters) (*((disp)->Uniform1fARB)) parameters
-#define GET_Uniform1fARB(disp) ((disp)->Uniform1fARB)
-#define SET_Uniform1fARB(disp, fn) ((disp)->Uniform1fARB = fn)
-#define CALL_Uniform1fvARB(disp, parameters) (*((disp)->Uniform1fvARB)) parameters
-#define GET_Uniform1fvARB(disp) ((disp)->Uniform1fvARB)
-#define SET_Uniform1fvARB(disp, fn) ((disp)->Uniform1fvARB = fn)
-#define CALL_Uniform1iARB(disp, parameters) (*((disp)->Uniform1iARB)) parameters
-#define GET_Uniform1iARB(disp) ((disp)->Uniform1iARB)
-#define SET_Uniform1iARB(disp, fn) ((disp)->Uniform1iARB = fn)
-#define CALL_Uniform1ivARB(disp, parameters) (*((disp)->Uniform1ivARB)) parameters
-#define GET_Uniform1ivARB(disp) ((disp)->Uniform1ivARB)
-#define SET_Uniform1ivARB(disp, fn) ((disp)->Uniform1ivARB = fn)
-#define CALL_Uniform2fARB(disp, parameters) (*((disp)->Uniform2fARB)) parameters
-#define GET_Uniform2fARB(disp) ((disp)->Uniform2fARB)
-#define SET_Uniform2fARB(disp, fn) ((disp)->Uniform2fARB = fn)
-#define CALL_Uniform2fvARB(disp, parameters) (*((disp)->Uniform2fvARB)) parameters
-#define GET_Uniform2fvARB(disp) ((disp)->Uniform2fvARB)
-#define SET_Uniform2fvARB(disp, fn) ((disp)->Uniform2fvARB = fn)
-#define CALL_Uniform2iARB(disp, parameters) (*((disp)->Uniform2iARB)) parameters
-#define GET_Uniform2iARB(disp) ((disp)->Uniform2iARB)
-#define SET_Uniform2iARB(disp, fn) ((disp)->Uniform2iARB = fn)
-#define CALL_Uniform2ivARB(disp, parameters) (*((disp)->Uniform2ivARB)) parameters
-#define GET_Uniform2ivARB(disp) ((disp)->Uniform2ivARB)
-#define SET_Uniform2ivARB(disp, fn) ((disp)->Uniform2ivARB = fn)
-#define CALL_Uniform3fARB(disp, parameters) (*((disp)->Uniform3fARB)) parameters
-#define GET_Uniform3fARB(disp) ((disp)->Uniform3fARB)
-#define SET_Uniform3fARB(disp, fn) ((disp)->Uniform3fARB = fn)
-#define CALL_Uniform3fvARB(disp, parameters) (*((disp)->Uniform3fvARB)) parameters
-#define GET_Uniform3fvARB(disp) ((disp)->Uniform3fvARB)
-#define SET_Uniform3fvARB(disp, fn) ((disp)->Uniform3fvARB = fn)
-#define CALL_Uniform3iARB(disp, parameters) (*((disp)->Uniform3iARB)) parameters
-#define GET_Uniform3iARB(disp) ((disp)->Uniform3iARB)
-#define SET_Uniform3iARB(disp, fn) ((disp)->Uniform3iARB = fn)
-#define CALL_Uniform3ivARB(disp, parameters) (*((disp)->Uniform3ivARB)) parameters
-#define GET_Uniform3ivARB(disp) ((disp)->Uniform3ivARB)
-#define SET_Uniform3ivARB(disp, fn) ((disp)->Uniform3ivARB = fn)
-#define CALL_Uniform4fARB(disp, parameters) (*((disp)->Uniform4fARB)) parameters
-#define GET_Uniform4fARB(disp) ((disp)->Uniform4fARB)
-#define SET_Uniform4fARB(disp, fn) ((disp)->Uniform4fARB = fn)
-#define CALL_Uniform4fvARB(disp, parameters) (*((disp)->Uniform4fvARB)) parameters
-#define GET_Uniform4fvARB(disp) ((disp)->Uniform4fvARB)
-#define SET_Uniform4fvARB(disp, fn) ((disp)->Uniform4fvARB = fn)
-#define CALL_Uniform4iARB(disp, parameters) (*((disp)->Uniform4iARB)) parameters
-#define GET_Uniform4iARB(disp) ((disp)->Uniform4iARB)
-#define SET_Uniform4iARB(disp, fn) ((disp)->Uniform4iARB = fn)
-#define CALL_Uniform4ivARB(disp, parameters) (*((disp)->Uniform4ivARB)) parameters
-#define GET_Uniform4ivARB(disp) ((disp)->Uniform4ivARB)
-#define SET_Uniform4ivARB(disp, fn) ((disp)->Uniform4ivARB = fn)
-#define CALL_UniformMatrix2fvARB(disp, parameters) (*((disp)->UniformMatrix2fvARB)) parameters
-#define GET_UniformMatrix2fvARB(disp) ((disp)->UniformMatrix2fvARB)
-#define SET_UniformMatrix2fvARB(disp, fn) ((disp)->UniformMatrix2fvARB = fn)
-#define CALL_UniformMatrix3fvARB(disp, parameters) (*((disp)->UniformMatrix3fvARB)) parameters
-#define GET_UniformMatrix3fvARB(disp) ((disp)->UniformMatrix3fvARB)
-#define SET_UniformMatrix3fvARB(disp, fn) ((disp)->UniformMatrix3fvARB = fn)
-#define CALL_UniformMatrix4fvARB(disp, parameters) (*((disp)->UniformMatrix4fvARB)) parameters
-#define GET_UniformMatrix4fvARB(disp) ((disp)->UniformMatrix4fvARB)
-#define SET_UniformMatrix4fvARB(disp, fn) ((disp)->UniformMatrix4fvARB = fn)
-#define CALL_UseProgramObjectARB(disp, parameters) (*((disp)->UseProgramObjectARB)) parameters
-#define GET_UseProgramObjectARB(disp) ((disp)->UseProgramObjectARB)
-#define SET_UseProgramObjectARB(disp, fn) ((disp)->UseProgramObjectARB = fn)
-#define CALL_ValidateProgramARB(disp, parameters) (*((disp)->ValidateProgramARB)) parameters
-#define GET_ValidateProgramARB(disp) ((disp)->ValidateProgramARB)
-#define SET_ValidateProgramARB(disp, fn) ((disp)->ValidateProgramARB = fn)
-#define CALL_BindAttribLocationARB(disp, parameters) (*((disp)->BindAttribLocationARB)) parameters
-#define GET_BindAttribLocationARB(disp) ((disp)->BindAttribLocationARB)
-#define SET_BindAttribLocationARB(disp, fn) ((disp)->BindAttribLocationARB = fn)
-#define CALL_GetActiveAttribARB(disp, parameters) (*((disp)->GetActiveAttribARB)) parameters
-#define GET_GetActiveAttribARB(disp) ((disp)->GetActiveAttribARB)
-#define SET_GetActiveAttribARB(disp, fn) ((disp)->GetActiveAttribARB = fn)
-#define CALL_GetAttribLocationARB(disp, parameters) (*((disp)->GetAttribLocationARB)) parameters
-#define GET_GetAttribLocationARB(disp) ((disp)->GetAttribLocationARB)
-#define SET_GetAttribLocationARB(disp, fn) ((disp)->GetAttribLocationARB = fn)
-#define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters
-#define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB)
-#define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn)
-#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters
-#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample)
-#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn)
-#define CALL_FramebufferTextureARB(disp, parameters) (*((disp)->FramebufferTextureARB)) parameters
-#define GET_FramebufferTextureARB(disp) ((disp)->FramebufferTextureARB)
-#define SET_FramebufferTextureARB(disp, fn) ((disp)->FramebufferTextureARB = fn)
-#define CALL_FramebufferTextureFaceARB(disp, parameters) (*((disp)->FramebufferTextureFaceARB)) parameters
-#define GET_FramebufferTextureFaceARB(disp) ((disp)->FramebufferTextureFaceARB)
-#define SET_FramebufferTextureFaceARB(disp, fn) ((disp)->FramebufferTextureFaceARB = fn)
-#define CALL_ProgramParameteriARB(disp, parameters) (*((disp)->ProgramParameteriARB)) parameters
-#define GET_ProgramParameteriARB(disp) ((disp)->ProgramParameteriARB)
-#define SET_ProgramParameteriARB(disp, fn) ((disp)->ProgramParameteriARB = fn)
-#define CALL_FlushMappedBufferRange(disp, parameters) (*((disp)->FlushMappedBufferRange)) parameters
-#define GET_FlushMappedBufferRange(disp) ((disp)->FlushMappedBufferRange)
-#define SET_FlushMappedBufferRange(disp, fn) ((disp)->FlushMappedBufferRange = fn)
-#define CALL_MapBufferRange(disp, parameters) (*((disp)->MapBufferRange)) parameters
-#define GET_MapBufferRange(disp) ((disp)->MapBufferRange)
-#define SET_MapBufferRange(disp, fn) ((disp)->MapBufferRange = fn)
-#define CALL_BindVertexArray(disp, parameters) (*((disp)->BindVertexArray)) parameters
-#define GET_BindVertexArray(disp) ((disp)->BindVertexArray)
-#define SET_BindVertexArray(disp, fn) ((disp)->BindVertexArray = fn)
-#define CALL_GenVertexArrays(disp, parameters) (*((disp)->GenVertexArrays)) parameters
-#define GET_GenVertexArrays(disp) ((disp)->GenVertexArrays)
-#define SET_GenVertexArrays(disp, fn) ((disp)->GenVertexArrays = fn)
-#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters
-#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData)
-#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn)
-#define CALL_ClientWaitSync(disp, parameters) (*((disp)->ClientWaitSync)) parameters
-#define GET_ClientWaitSync(disp) ((disp)->ClientWaitSync)
-#define SET_ClientWaitSync(disp, fn) ((disp)->ClientWaitSync = fn)
-#define CALL_DeleteSync(disp, parameters) (*((disp)->DeleteSync)) parameters
-#define GET_DeleteSync(disp) ((disp)->DeleteSync)
-#define SET_DeleteSync(disp, fn) ((disp)->DeleteSync = fn)
-#define CALL_FenceSync(disp, parameters) (*((disp)->FenceSync)) parameters
-#define GET_FenceSync(disp) ((disp)->FenceSync)
-#define SET_FenceSync(disp, fn) ((disp)->FenceSync = fn)
-#define CALL_GetInteger64v(disp, parameters) (*((disp)->GetInteger64v)) parameters
-#define GET_GetInteger64v(disp) ((disp)->GetInteger64v)
-#define SET_GetInteger64v(disp, fn) ((disp)->GetInteger64v = fn)
-#define CALL_GetSynciv(disp, parameters) (*((disp)->GetSynciv)) parameters
-#define GET_GetSynciv(disp) ((disp)->GetSynciv)
-#define SET_GetSynciv(disp, fn) ((disp)->GetSynciv = fn)
-#define CALL_IsSync(disp, parameters) (*((disp)->IsSync)) parameters
-#define GET_IsSync(disp) ((disp)->IsSync)
-#define SET_IsSync(disp, fn) ((disp)->IsSync = fn)
-#define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters
-#define GET_WaitSync(disp) ((disp)->WaitSync)
-#define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn)
-#define CALL_DrawElementsBaseVertex(disp, parameters) (*((disp)->DrawElementsBaseVertex)) parameters
-#define GET_DrawElementsBaseVertex(disp) ((disp)->DrawElementsBaseVertex)
-#define SET_DrawElementsBaseVertex(disp, fn) ((disp)->DrawElementsBaseVertex = fn)
-#define CALL_DrawRangeElementsBaseVertex(disp, parameters) (*((disp)->DrawRangeElementsBaseVertex)) parameters
-#define GET_DrawRangeElementsBaseVertex(disp) ((disp)->DrawRangeElementsBaseVertex)
-#define SET_DrawRangeElementsBaseVertex(disp, fn) ((disp)->DrawRangeElementsBaseVertex = fn)
-#define CALL_MultiDrawElementsBaseVertex(disp, parameters) (*((disp)->MultiDrawElementsBaseVertex)) parameters
-#define GET_MultiDrawElementsBaseVertex(disp) ((disp)->MultiDrawElementsBaseVertex)
-#define SET_MultiDrawElementsBaseVertex(disp, fn) ((disp)->MultiDrawElementsBaseVertex = fn)
-#define CALL_BindTransformFeedback(disp, parameters) (*((disp)->BindTransformFeedback)) parameters
-#define GET_BindTransformFeedback(disp) ((disp)->BindTransformFeedback)
-#define SET_BindTransformFeedback(disp, fn) ((disp)->BindTransformFeedback = fn)
-#define CALL_DeleteTransformFeedbacks(disp, parameters) (*((disp)->DeleteTransformFeedbacks)) parameters
-#define GET_DeleteTransformFeedbacks(disp) ((disp)->DeleteTransformFeedbacks)
-#define SET_DeleteTransformFeedbacks(disp, fn) ((disp)->DeleteTransformFeedbacks = fn)
-#define CALL_DrawTransformFeedback(disp, parameters) (*((disp)->DrawTransformFeedback)) parameters
-#define GET_DrawTransformFeedback(disp) ((disp)->DrawTransformFeedback)
-#define SET_DrawTransformFeedback(disp, fn) ((disp)->DrawTransformFeedback = fn)
-#define CALL_GenTransformFeedbacks(disp, parameters) (*((disp)->GenTransformFeedbacks)) parameters
-#define GET_GenTransformFeedbacks(disp) ((disp)->GenTransformFeedbacks)
-#define SET_GenTransformFeedbacks(disp, fn) ((disp)->GenTransformFeedbacks = fn)
-#define CALL_IsTransformFeedback(disp, parameters) (*((disp)->IsTransformFeedback)) parameters
-#define GET_IsTransformFeedback(disp) ((disp)->IsTransformFeedback)
-#define SET_IsTransformFeedback(disp, fn) ((disp)->IsTransformFeedback = fn)
-#define CALL_PauseTransformFeedback(disp, parameters) (*((disp)->PauseTransformFeedback)) parameters
-#define GET_PauseTransformFeedback(disp) ((disp)->PauseTransformFeedback)
-#define SET_PauseTransformFeedback(disp, fn) ((disp)->PauseTransformFeedback = fn)
-#define CALL_ResumeTransformFeedback(disp, parameters) (*((disp)->ResumeTransformFeedback)) parameters
-#define GET_ResumeTransformFeedback(disp) ((disp)->ResumeTransformFeedback)
-#define SET_ResumeTransformFeedback(disp, fn) ((disp)->ResumeTransformFeedback = fn)
-#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters
-#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT)
-#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn)
-#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterfvSGIS)) parameters
-#define GET_GetPixelTexGenParameterfvSGIS(disp) ((disp)->GetPixelTexGenParameterfvSGIS)
-#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) ((disp)->GetPixelTexGenParameterfvSGIS = fn)
-#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterivSGIS)) parameters
-#define GET_GetPixelTexGenParameterivSGIS(disp) ((disp)->GetPixelTexGenParameterivSGIS)
-#define SET_GetPixelTexGenParameterivSGIS(disp, fn) ((disp)->GetPixelTexGenParameterivSGIS = fn)
-#define CALL_PixelTexGenParameterfSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfSGIS)) parameters
-#define GET_PixelTexGenParameterfSGIS(disp) ((disp)->PixelTexGenParameterfSGIS)
-#define SET_PixelTexGenParameterfSGIS(disp, fn) ((disp)->PixelTexGenParameterfSGIS = fn)
-#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfvSGIS)) parameters
-#define GET_PixelTexGenParameterfvSGIS(disp) ((disp)->PixelTexGenParameterfvSGIS)
-#define SET_PixelTexGenParameterfvSGIS(disp, fn) ((disp)->PixelTexGenParameterfvSGIS = fn)
-#define CALL_PixelTexGenParameteriSGIS(disp, parameters) (*((disp)->PixelTexGenParameteriSGIS)) parameters
-#define GET_PixelTexGenParameteriSGIS(disp) ((disp)->PixelTexGenParameteriSGIS)
-#define SET_PixelTexGenParameteriSGIS(disp, fn) ((disp)->PixelTexGenParameteriSGIS = fn)
-#define CALL_PixelTexGenParameterivSGIS(disp, parameters) (*((disp)->PixelTexGenParameterivSGIS)) parameters
-#define GET_PixelTexGenParameterivSGIS(disp) ((disp)->PixelTexGenParameterivSGIS)
-#define SET_PixelTexGenParameterivSGIS(disp, fn) ((disp)->PixelTexGenParameterivSGIS = fn)
-#define CALL_SampleMaskSGIS(disp, parameters) (*((disp)->SampleMaskSGIS)) parameters
-#define GET_SampleMaskSGIS(disp) ((disp)->SampleMaskSGIS)
-#define SET_SampleMaskSGIS(disp, fn) ((disp)->SampleMaskSGIS = fn)
-#define CALL_SamplePatternSGIS(disp, parameters) (*((disp)->SamplePatternSGIS)) parameters
-#define GET_SamplePatternSGIS(disp) ((disp)->SamplePatternSGIS)
-#define SET_SamplePatternSGIS(disp, fn) ((disp)->SamplePatternSGIS = fn)
-#define CALL_ColorPointerEXT(disp, parameters) (*((disp)->ColorPointerEXT)) parameters
-#define GET_ColorPointerEXT(disp) ((disp)->ColorPointerEXT)
-#define SET_ColorPointerEXT(disp, fn) ((disp)->ColorPointerEXT = fn)
-#define CALL_EdgeFlagPointerEXT(disp, parameters) (*((disp)->EdgeFlagPointerEXT)) parameters
-#define GET_EdgeFlagPointerEXT(disp) ((disp)->EdgeFlagPointerEXT)
-#define SET_EdgeFlagPointerEXT(disp, fn) ((disp)->EdgeFlagPointerEXT = fn)
-#define CALL_IndexPointerEXT(disp, parameters) (*((disp)->IndexPointerEXT)) parameters
-#define GET_IndexPointerEXT(disp) ((disp)->IndexPointerEXT)
-#define SET_IndexPointerEXT(disp, fn) ((disp)->IndexPointerEXT = fn)
-#define CALL_NormalPointerEXT(disp, parameters) (*((disp)->NormalPointerEXT)) parameters
-#define GET_NormalPointerEXT(disp) ((disp)->NormalPointerEXT)
-#define SET_NormalPointerEXT(disp, fn) ((disp)->NormalPointerEXT = fn)
-#define CALL_TexCoordPointerEXT(disp, parameters) (*((disp)->TexCoordPointerEXT)) parameters
-#define GET_TexCoordPointerEXT(disp) ((disp)->TexCoordPointerEXT)
-#define SET_TexCoordPointerEXT(disp, fn) ((disp)->TexCoordPointerEXT = fn)
-#define CALL_VertexPointerEXT(disp, parameters) (*((disp)->VertexPointerEXT)) parameters
-#define GET_VertexPointerEXT(disp) ((disp)->VertexPointerEXT)
-#define SET_VertexPointerEXT(disp, fn) ((disp)->VertexPointerEXT = fn)
-#define CALL_PointParameterfEXT(disp, parameters) (*((disp)->PointParameterfEXT)) parameters
-#define GET_PointParameterfEXT(disp) ((disp)->PointParameterfEXT)
-#define SET_PointParameterfEXT(disp, fn) ((disp)->PointParameterfEXT = fn)
-#define CALL_PointParameterfvEXT(disp, parameters) (*((disp)->PointParameterfvEXT)) parameters
-#define GET_PointParameterfvEXT(disp) ((disp)->PointParameterfvEXT)
-#define SET_PointParameterfvEXT(disp, fn) ((disp)->PointParameterfvEXT = fn)
-#define CALL_LockArraysEXT(disp, parameters) (*((disp)->LockArraysEXT)) parameters
-#define GET_LockArraysEXT(disp) ((disp)->LockArraysEXT)
-#define SET_LockArraysEXT(disp, fn) ((disp)->LockArraysEXT = fn)
-#define CALL_UnlockArraysEXT(disp, parameters) (*((disp)->UnlockArraysEXT)) parameters
-#define GET_UnlockArraysEXT(disp) ((disp)->UnlockArraysEXT)
-#define SET_UnlockArraysEXT(disp, fn) ((disp)->UnlockArraysEXT = fn)
-#define CALL_SecondaryColor3bEXT(disp, parameters) (*((disp)->SecondaryColor3bEXT)) parameters
-#define GET_SecondaryColor3bEXT(disp) ((disp)->SecondaryColor3bEXT)
-#define SET_SecondaryColor3bEXT(disp, fn) ((disp)->SecondaryColor3bEXT = fn)
-#define CALL_SecondaryColor3bvEXT(disp, parameters) (*((disp)->SecondaryColor3bvEXT)) parameters
-#define GET_SecondaryColor3bvEXT(disp) ((disp)->SecondaryColor3bvEXT)
-#define SET_SecondaryColor3bvEXT(disp, fn) ((disp)->SecondaryColor3bvEXT = fn)
-#define CALL_SecondaryColor3dEXT(disp, parameters) (*((disp)->SecondaryColor3dEXT)) parameters
-#define GET_SecondaryColor3dEXT(disp) ((disp)->SecondaryColor3dEXT)
-#define SET_SecondaryColor3dEXT(disp, fn) ((disp)->SecondaryColor3dEXT = fn)
-#define CALL_SecondaryColor3dvEXT(disp, parameters) (*((disp)->SecondaryColor3dvEXT)) parameters
-#define GET_SecondaryColor3dvEXT(disp) ((disp)->SecondaryColor3dvEXT)
-#define SET_SecondaryColor3dvEXT(disp, fn) ((disp)->SecondaryColor3dvEXT = fn)
-#define CALL_SecondaryColor3fEXT(disp, parameters) (*((disp)->SecondaryColor3fEXT)) parameters
-#define GET_SecondaryColor3fEXT(disp) ((disp)->SecondaryColor3fEXT)
-#define SET_SecondaryColor3fEXT(disp, fn) ((disp)->SecondaryColor3fEXT = fn)
-#define CALL_SecondaryColor3fvEXT(disp, parameters) (*((disp)->SecondaryColor3fvEXT)) parameters
-#define GET_SecondaryColor3fvEXT(disp) ((disp)->SecondaryColor3fvEXT)
-#define SET_SecondaryColor3fvEXT(disp, fn) ((disp)->SecondaryColor3fvEXT = fn)
-#define CALL_SecondaryColor3iEXT(disp, parameters) (*((disp)->SecondaryColor3iEXT)) parameters
-#define GET_SecondaryColor3iEXT(disp) ((disp)->SecondaryColor3iEXT)
-#define SET_SecondaryColor3iEXT(disp, fn) ((disp)->SecondaryColor3iEXT = fn)
-#define CALL_SecondaryColor3ivEXT(disp, parameters) (*((disp)->SecondaryColor3ivEXT)) parameters
-#define GET_SecondaryColor3ivEXT(disp) ((disp)->SecondaryColor3ivEXT)
-#define SET_SecondaryColor3ivEXT(disp, fn) ((disp)->SecondaryColor3ivEXT = fn)
-#define CALL_SecondaryColor3sEXT(disp, parameters) (*((disp)->SecondaryColor3sEXT)) parameters
-#define GET_SecondaryColor3sEXT(disp) ((disp)->SecondaryColor3sEXT)
-#define SET_SecondaryColor3sEXT(disp, fn) ((disp)->SecondaryColor3sEXT = fn)
-#define CALL_SecondaryColor3svEXT(disp, parameters) (*((disp)->SecondaryColor3svEXT)) parameters
-#define GET_SecondaryColor3svEXT(disp) ((disp)->SecondaryColor3svEXT)
-#define SET_SecondaryColor3svEXT(disp, fn) ((disp)->SecondaryColor3svEXT = fn)
-#define CALL_SecondaryColor3ubEXT(disp, parameters) (*((disp)->SecondaryColor3ubEXT)) parameters
-#define GET_SecondaryColor3ubEXT(disp) ((disp)->SecondaryColor3ubEXT)
-#define SET_SecondaryColor3ubEXT(disp, fn) ((disp)->SecondaryColor3ubEXT = fn)
-#define CALL_SecondaryColor3ubvEXT(disp, parameters) (*((disp)->SecondaryColor3ubvEXT)) parameters
-#define GET_SecondaryColor3ubvEXT(disp) ((disp)->SecondaryColor3ubvEXT)
-#define SET_SecondaryColor3ubvEXT(disp, fn) ((disp)->SecondaryColor3ubvEXT = fn)
-#define CALL_SecondaryColor3uiEXT(disp, parameters) (*((disp)->SecondaryColor3uiEXT)) parameters
-#define GET_SecondaryColor3uiEXT(disp) ((disp)->SecondaryColor3uiEXT)
-#define SET_SecondaryColor3uiEXT(disp, fn) ((disp)->SecondaryColor3uiEXT = fn)
-#define CALL_SecondaryColor3uivEXT(disp, parameters) (*((disp)->SecondaryColor3uivEXT)) parameters
-#define GET_SecondaryColor3uivEXT(disp) ((disp)->SecondaryColor3uivEXT)
-#define SET_SecondaryColor3uivEXT(disp, fn) ((disp)->SecondaryColor3uivEXT = fn)
-#define CALL_SecondaryColor3usEXT(disp, parameters) (*((disp)->SecondaryColor3usEXT)) parameters
-#define GET_SecondaryColor3usEXT(disp) ((disp)->SecondaryColor3usEXT)
-#define SET_SecondaryColor3usEXT(disp, fn) ((disp)->SecondaryColor3usEXT = fn)
-#define CALL_SecondaryColor3usvEXT(disp, parameters) (*((disp)->SecondaryColor3usvEXT)) parameters
-#define GET_SecondaryColor3usvEXT(disp) ((disp)->SecondaryColor3usvEXT)
-#define SET_SecondaryColor3usvEXT(disp, fn) ((disp)->SecondaryColor3usvEXT = fn)
-#define CALL_SecondaryColorPointerEXT(disp, parameters) (*((disp)->SecondaryColorPointerEXT)) parameters
-#define GET_SecondaryColorPointerEXT(disp) ((disp)->SecondaryColorPointerEXT)
-#define SET_SecondaryColorPointerEXT(disp, fn) ((disp)->SecondaryColorPointerEXT = fn)
-#define CALL_MultiDrawArraysEXT(disp, parameters) (*((disp)->MultiDrawArraysEXT)) parameters
-#define GET_MultiDrawArraysEXT(disp) ((disp)->MultiDrawArraysEXT)
-#define SET_MultiDrawArraysEXT(disp, fn) ((disp)->MultiDrawArraysEXT = fn)
-#define CALL_MultiDrawElementsEXT(disp, parameters) (*((disp)->MultiDrawElementsEXT)) parameters
-#define GET_MultiDrawElementsEXT(disp) ((disp)->MultiDrawElementsEXT)
-#define SET_MultiDrawElementsEXT(disp, fn) ((disp)->MultiDrawElementsEXT = fn)
-#define CALL_FogCoordPointerEXT(disp, parameters) (*((disp)->FogCoordPointerEXT)) parameters
-#define GET_FogCoordPointerEXT(disp) ((disp)->FogCoordPointerEXT)
-#define SET_FogCoordPointerEXT(disp, fn) ((disp)->FogCoordPointerEXT = fn)
-#define CALL_FogCoorddEXT(disp, parameters) (*((disp)->FogCoorddEXT)) parameters
-#define GET_FogCoorddEXT(disp) ((disp)->FogCoorddEXT)
-#define SET_FogCoorddEXT(disp, fn) ((disp)->FogCoorddEXT = fn)
-#define CALL_FogCoorddvEXT(disp, parameters) (*((disp)->FogCoorddvEXT)) parameters
-#define GET_FogCoorddvEXT(disp) ((disp)->FogCoorddvEXT)
-#define SET_FogCoorddvEXT(disp, fn) ((disp)->FogCoorddvEXT = fn)
-#define CALL_FogCoordfEXT(disp, parameters) (*((disp)->FogCoordfEXT)) parameters
-#define GET_FogCoordfEXT(disp) ((disp)->FogCoordfEXT)
-#define SET_FogCoordfEXT(disp, fn) ((disp)->FogCoordfEXT = fn)
-#define CALL_FogCoordfvEXT(disp, parameters) (*((disp)->FogCoordfvEXT)) parameters
-#define GET_FogCoordfvEXT(disp) ((disp)->FogCoordfvEXT)
-#define SET_FogCoordfvEXT(disp, fn) ((disp)->FogCoordfvEXT = fn)
-#define CALL_PixelTexGenSGIX(disp, parameters) (*((disp)->PixelTexGenSGIX)) parameters
-#define GET_PixelTexGenSGIX(disp) ((disp)->PixelTexGenSGIX)
-#define SET_PixelTexGenSGIX(disp, fn) ((disp)->PixelTexGenSGIX = fn)
-#define CALL_BlendFuncSeparateEXT(disp, parameters) (*((disp)->BlendFuncSeparateEXT)) parameters
-#define GET_BlendFuncSeparateEXT(disp) ((disp)->BlendFuncSeparateEXT)
-#define SET_BlendFuncSeparateEXT(disp, fn) ((disp)->BlendFuncSeparateEXT = fn)
-#define CALL_FlushVertexArrayRangeNV(disp, parameters) (*((disp)->FlushVertexArrayRangeNV)) parameters
-#define GET_FlushVertexArrayRangeNV(disp) ((disp)->FlushVertexArrayRangeNV)
-#define SET_FlushVertexArrayRangeNV(disp, fn) ((disp)->FlushVertexArrayRangeNV = fn)
-#define CALL_VertexArrayRangeNV(disp, parameters) (*((disp)->VertexArrayRangeNV)) parameters
-#define GET_VertexArrayRangeNV(disp) ((disp)->VertexArrayRangeNV)
-#define SET_VertexArrayRangeNV(disp, fn) ((disp)->VertexArrayRangeNV = fn)
-#define CALL_CombinerInputNV(disp, parameters) (*((disp)->CombinerInputNV)) parameters
-#define GET_CombinerInputNV(disp) ((disp)->CombinerInputNV)
-#define SET_CombinerInputNV(disp, fn) ((disp)->CombinerInputNV = fn)
-#define CALL_CombinerOutputNV(disp, parameters) (*((disp)->CombinerOutputNV)) parameters
-#define GET_CombinerOutputNV(disp) ((disp)->CombinerOutputNV)
-#define SET_CombinerOutputNV(disp, fn) ((disp)->CombinerOutputNV = fn)
-#define CALL_CombinerParameterfNV(disp, parameters) (*((disp)->CombinerParameterfNV)) parameters
-#define GET_CombinerParameterfNV(disp) ((disp)->CombinerParameterfNV)
-#define SET_CombinerParameterfNV(disp, fn) ((disp)->CombinerParameterfNV = fn)
-#define CALL_CombinerParameterfvNV(disp, parameters) (*((disp)->CombinerParameterfvNV)) parameters
-#define GET_CombinerParameterfvNV(disp) ((disp)->CombinerParameterfvNV)
-#define SET_CombinerParameterfvNV(disp, fn) ((disp)->CombinerParameterfvNV = fn)
-#define CALL_CombinerParameteriNV(disp, parameters) (*((disp)->CombinerParameteriNV)) parameters
-#define GET_CombinerParameteriNV(disp) ((disp)->CombinerParameteriNV)
-#define SET_CombinerParameteriNV(disp, fn) ((disp)->CombinerParameteriNV = fn)
-#define CALL_CombinerParameterivNV(disp, parameters) (*((disp)->CombinerParameterivNV)) parameters
-#define GET_CombinerParameterivNV(disp) ((disp)->CombinerParameterivNV)
-#define SET_CombinerParameterivNV(disp, fn) ((disp)->CombinerParameterivNV = fn)
-#define CALL_FinalCombinerInputNV(disp, parameters) (*((disp)->FinalCombinerInputNV)) parameters
-#define GET_FinalCombinerInputNV(disp) ((disp)->FinalCombinerInputNV)
-#define SET_FinalCombinerInputNV(disp, fn) ((disp)->FinalCombinerInputNV = fn)
-#define CALL_GetCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetCombinerInputParameterfvNV)) parameters
-#define GET_GetCombinerInputParameterfvNV(disp) ((disp)->GetCombinerInputParameterfvNV)
-#define SET_GetCombinerInputParameterfvNV(disp, fn) ((disp)->GetCombinerInputParameterfvNV = fn)
-#define CALL_GetCombinerInputParameterivNV(disp, parameters) (*((disp)->GetCombinerInputParameterivNV)) parameters
-#define GET_GetCombinerInputParameterivNV(disp) ((disp)->GetCombinerInputParameterivNV)
-#define SET_GetCombinerInputParameterivNV(disp, fn) ((disp)->GetCombinerInputParameterivNV = fn)
-#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) (*((disp)->GetCombinerOutputParameterfvNV)) parameters
-#define GET_GetCombinerOutputParameterfvNV(disp) ((disp)->GetCombinerOutputParameterfvNV)
-#define SET_GetCombinerOutputParameterfvNV(disp, fn) ((disp)->GetCombinerOutputParameterfvNV = fn)
-#define CALL_GetCombinerOutputParameterivNV(disp, parameters) (*((disp)->GetCombinerOutputParameterivNV)) parameters
-#define GET_GetCombinerOutputParameterivNV(disp) ((disp)->GetCombinerOutputParameterivNV)
-#define SET_GetCombinerOutputParameterivNV(disp, fn) ((disp)->GetCombinerOutputParameterivNV = fn)
-#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterfvNV)) parameters
-#define GET_GetFinalCombinerInputParameterfvNV(disp) ((disp)->GetFinalCombinerInputParameterfvNV)
-#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) ((disp)->GetFinalCombinerInputParameterfvNV = fn)
-#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterivNV)) parameters
-#define GET_GetFinalCombinerInputParameterivNV(disp) ((disp)->GetFinalCombinerInputParameterivNV)
-#define SET_GetFinalCombinerInputParameterivNV(disp, fn) ((disp)->GetFinalCombinerInputParameterivNV = fn)
-#define CALL_ResizeBuffersMESA(disp, parameters) (*((disp)->ResizeBuffersMESA)) parameters
-#define GET_ResizeBuffersMESA(disp) ((disp)->ResizeBuffersMESA)
-#define SET_ResizeBuffersMESA(disp, fn) ((disp)->ResizeBuffersMESA = fn)
-#define CALL_WindowPos2dMESA(disp, parameters) (*((disp)->WindowPos2dMESA)) parameters
-#define GET_WindowPos2dMESA(disp) ((disp)->WindowPos2dMESA)
-#define SET_WindowPos2dMESA(disp, fn) ((disp)->WindowPos2dMESA = fn)
-#define CALL_WindowPos2dvMESA(disp, parameters) (*((disp)->WindowPos2dvMESA)) parameters
-#define GET_WindowPos2dvMESA(disp) ((disp)->WindowPos2dvMESA)
-#define SET_WindowPos2dvMESA(disp, fn) ((disp)->WindowPos2dvMESA = fn)
-#define CALL_WindowPos2fMESA(disp, parameters) (*((disp)->WindowPos2fMESA)) parameters
-#define GET_WindowPos2fMESA(disp) ((disp)->WindowPos2fMESA)
-#define SET_WindowPos2fMESA(disp, fn) ((disp)->WindowPos2fMESA = fn)
-#define CALL_WindowPos2fvMESA(disp, parameters) (*((disp)->WindowPos2fvMESA)) parameters
-#define GET_WindowPos2fvMESA(disp) ((disp)->WindowPos2fvMESA)
-#define SET_WindowPos2fvMESA(disp, fn) ((disp)->WindowPos2fvMESA = fn)
-#define CALL_WindowPos2iMESA(disp, parameters) (*((disp)->WindowPos2iMESA)) parameters
-#define GET_WindowPos2iMESA(disp) ((disp)->WindowPos2iMESA)
-#define SET_WindowPos2iMESA(disp, fn) ((disp)->WindowPos2iMESA = fn)
-#define CALL_WindowPos2ivMESA(disp, parameters) (*((disp)->WindowPos2ivMESA)) parameters
-#define GET_WindowPos2ivMESA(disp) ((disp)->WindowPos2ivMESA)
-#define SET_WindowPos2ivMESA(disp, fn) ((disp)->WindowPos2ivMESA = fn)
-#define CALL_WindowPos2sMESA(disp, parameters) (*((disp)->WindowPos2sMESA)) parameters
-#define GET_WindowPos2sMESA(disp) ((disp)->WindowPos2sMESA)
-#define SET_WindowPos2sMESA(disp, fn) ((disp)->WindowPos2sMESA = fn)
-#define CALL_WindowPos2svMESA(disp, parameters) (*((disp)->WindowPos2svMESA)) parameters
-#define GET_WindowPos2svMESA(disp) ((disp)->WindowPos2svMESA)
-#define SET_WindowPos2svMESA(disp, fn) ((disp)->WindowPos2svMESA = fn)
-#define CALL_WindowPos3dMESA(disp, parameters) (*((disp)->WindowPos3dMESA)) parameters
-#define GET_WindowPos3dMESA(disp) ((disp)->WindowPos3dMESA)
-#define SET_WindowPos3dMESA(disp, fn) ((disp)->WindowPos3dMESA = fn)
-#define CALL_WindowPos3dvMESA(disp, parameters) (*((disp)->WindowPos3dvMESA)) parameters
-#define GET_WindowPos3dvMESA(disp) ((disp)->WindowPos3dvMESA)
-#define SET_WindowPos3dvMESA(disp, fn) ((disp)->WindowPos3dvMESA = fn)
-#define CALL_WindowPos3fMESA(disp, parameters) (*((disp)->WindowPos3fMESA)) parameters
-#define GET_WindowPos3fMESA(disp) ((disp)->WindowPos3fMESA)
-#define SET_WindowPos3fMESA(disp, fn) ((disp)->WindowPos3fMESA = fn)
-#define CALL_WindowPos3fvMESA(disp, parameters) (*((disp)->WindowPos3fvMESA)) parameters
-#define GET_WindowPos3fvMESA(disp) ((disp)->WindowPos3fvMESA)
-#define SET_WindowPos3fvMESA(disp, fn) ((disp)->WindowPos3fvMESA = fn)
-#define CALL_WindowPos3iMESA(disp, parameters) (*((disp)->WindowPos3iMESA)) parameters
-#define GET_WindowPos3iMESA(disp) ((disp)->WindowPos3iMESA)
-#define SET_WindowPos3iMESA(disp, fn) ((disp)->WindowPos3iMESA = fn)
-#define CALL_WindowPos3ivMESA(disp, parameters) (*((disp)->WindowPos3ivMESA)) parameters
-#define GET_WindowPos3ivMESA(disp) ((disp)->WindowPos3ivMESA)
-#define SET_WindowPos3ivMESA(disp, fn) ((disp)->WindowPos3ivMESA = fn)
-#define CALL_WindowPos3sMESA(disp, parameters) (*((disp)->WindowPos3sMESA)) parameters
-#define GET_WindowPos3sMESA(disp) ((disp)->WindowPos3sMESA)
-#define SET_WindowPos3sMESA(disp, fn) ((disp)->WindowPos3sMESA = fn)
-#define CALL_WindowPos3svMESA(disp, parameters) (*((disp)->WindowPos3svMESA)) parameters
-#define GET_WindowPos3svMESA(disp) ((disp)->WindowPos3svMESA)
-#define SET_WindowPos3svMESA(disp, fn) ((disp)->WindowPos3svMESA = fn)
-#define CALL_WindowPos4dMESA(disp, parameters) (*((disp)->WindowPos4dMESA)) parameters
-#define GET_WindowPos4dMESA(disp) ((disp)->WindowPos4dMESA)
-#define SET_WindowPos4dMESA(disp, fn) ((disp)->WindowPos4dMESA = fn)
-#define CALL_WindowPos4dvMESA(disp, parameters) (*((disp)->WindowPos4dvMESA)) parameters
-#define GET_WindowPos4dvMESA(disp) ((disp)->WindowPos4dvMESA)
-#define SET_WindowPos4dvMESA(disp, fn) ((disp)->WindowPos4dvMESA = fn)
-#define CALL_WindowPos4fMESA(disp, parameters) (*((disp)->WindowPos4fMESA)) parameters
-#define GET_WindowPos4fMESA(disp) ((disp)->WindowPos4fMESA)
-#define SET_WindowPos4fMESA(disp, fn) ((disp)->WindowPos4fMESA = fn)
-#define CALL_WindowPos4fvMESA(disp, parameters) (*((disp)->WindowPos4fvMESA)) parameters
-#define GET_WindowPos4fvMESA(disp) ((disp)->WindowPos4fvMESA)
-#define SET_WindowPos4fvMESA(disp, fn) ((disp)->WindowPos4fvMESA = fn)
-#define CALL_WindowPos4iMESA(disp, parameters) (*((disp)->WindowPos4iMESA)) parameters
-#define GET_WindowPos4iMESA(disp) ((disp)->WindowPos4iMESA)
-#define SET_WindowPos4iMESA(disp, fn) ((disp)->WindowPos4iMESA = fn)
-#define CALL_WindowPos4ivMESA(disp, parameters) (*((disp)->WindowPos4ivMESA)) parameters
-#define GET_WindowPos4ivMESA(disp) ((disp)->WindowPos4ivMESA)
-#define SET_WindowPos4ivMESA(disp, fn) ((disp)->WindowPos4ivMESA = fn)
-#define CALL_WindowPos4sMESA(disp, parameters) (*((disp)->WindowPos4sMESA)) parameters
-#define GET_WindowPos4sMESA(disp) ((disp)->WindowPos4sMESA)
-#define SET_WindowPos4sMESA(disp, fn) ((disp)->WindowPos4sMESA = fn)
-#define CALL_WindowPos4svMESA(disp, parameters) (*((disp)->WindowPos4svMESA)) parameters
-#define GET_WindowPos4svMESA(disp) ((disp)->WindowPos4svMESA)
-#define SET_WindowPos4svMESA(disp, fn) ((disp)->WindowPos4svMESA = fn)
-#define CALL_MultiModeDrawArraysIBM(disp, parameters) (*((disp)->MultiModeDrawArraysIBM)) parameters
-#define GET_MultiModeDrawArraysIBM(disp) ((disp)->MultiModeDrawArraysIBM)
-#define SET_MultiModeDrawArraysIBM(disp, fn) ((disp)->MultiModeDrawArraysIBM = fn)
-#define CALL_MultiModeDrawElementsIBM(disp, parameters) (*((disp)->MultiModeDrawElementsIBM)) parameters
-#define GET_MultiModeDrawElementsIBM(disp) ((disp)->MultiModeDrawElementsIBM)
-#define SET_MultiModeDrawElementsIBM(disp, fn) ((disp)->MultiModeDrawElementsIBM = fn)
-#define CALL_DeleteFencesNV(disp, parameters) (*((disp)->DeleteFencesNV)) parameters
-#define GET_DeleteFencesNV(disp) ((disp)->DeleteFencesNV)
-#define SET_DeleteFencesNV(disp, fn) ((disp)->DeleteFencesNV = fn)
-#define CALL_FinishFenceNV(disp, parameters) (*((disp)->FinishFenceNV)) parameters
-#define GET_FinishFenceNV(disp) ((disp)->FinishFenceNV)
-#define SET_FinishFenceNV(disp, fn) ((disp)->FinishFenceNV = fn)
-#define CALL_GenFencesNV(disp, parameters) (*((disp)->GenFencesNV)) parameters
-#define GET_GenFencesNV(disp) ((disp)->GenFencesNV)
-#define SET_GenFencesNV(disp, fn) ((disp)->GenFencesNV = fn)
-#define CALL_GetFenceivNV(disp, parameters) (*((disp)->GetFenceivNV)) parameters
-#define GET_GetFenceivNV(disp) ((disp)->GetFenceivNV)
-#define SET_GetFenceivNV(disp, fn) ((disp)->GetFenceivNV = fn)
-#define CALL_IsFenceNV(disp, parameters) (*((disp)->IsFenceNV)) parameters
-#define GET_IsFenceNV(disp) ((disp)->IsFenceNV)
-#define SET_IsFenceNV(disp, fn) ((disp)->IsFenceNV = fn)
-#define CALL_SetFenceNV(disp, parameters) (*((disp)->SetFenceNV)) parameters
-#define GET_SetFenceNV(disp) ((disp)->SetFenceNV)
-#define SET_SetFenceNV(disp, fn) ((disp)->SetFenceNV = fn)
-#define CALL_TestFenceNV(disp, parameters) (*((disp)->TestFenceNV)) parameters
-#define GET_TestFenceNV(disp) ((disp)->TestFenceNV)
-#define SET_TestFenceNV(disp, fn) ((disp)->TestFenceNV = fn)
-#define CALL_AreProgramsResidentNV(disp, parameters) (*((disp)->AreProgramsResidentNV)) parameters
-#define GET_AreProgramsResidentNV(disp) ((disp)->AreProgramsResidentNV)
-#define SET_AreProgramsResidentNV(disp, fn) ((disp)->AreProgramsResidentNV = fn)
-#define CALL_BindProgramNV(disp, parameters) (*((disp)->BindProgramNV)) parameters
-#define GET_BindProgramNV(disp) ((disp)->BindProgramNV)
-#define SET_BindProgramNV(disp, fn) ((disp)->BindProgramNV = fn)
-#define CALL_DeleteProgramsNV(disp, parameters) (*((disp)->DeleteProgramsNV)) parameters
-#define GET_DeleteProgramsNV(disp) ((disp)->DeleteProgramsNV)
-#define SET_DeleteProgramsNV(disp, fn) ((disp)->DeleteProgramsNV = fn)
-#define CALL_ExecuteProgramNV(disp, parameters) (*((disp)->ExecuteProgramNV)) parameters
-#define GET_ExecuteProgramNV(disp) ((disp)->ExecuteProgramNV)
-#define SET_ExecuteProgramNV(disp, fn) ((disp)->ExecuteProgramNV = fn)
-#define CALL_GenProgramsNV(disp, parameters) (*((disp)->GenProgramsNV)) parameters
-#define GET_GenProgramsNV(disp) ((disp)->GenProgramsNV)
-#define SET_GenProgramsNV(disp, fn) ((disp)->GenProgramsNV = fn)
-#define CALL_GetProgramParameterdvNV(disp, parameters) (*((disp)->GetProgramParameterdvNV)) parameters
-#define GET_GetProgramParameterdvNV(disp) ((disp)->GetProgramParameterdvNV)
-#define SET_GetProgramParameterdvNV(disp, fn) ((disp)->GetProgramParameterdvNV = fn)
-#define CALL_GetProgramParameterfvNV(disp, parameters) (*((disp)->GetProgramParameterfvNV)) parameters
-#define GET_GetProgramParameterfvNV(disp) ((disp)->GetProgramParameterfvNV)
-#define SET_GetProgramParameterfvNV(disp, fn) ((disp)->GetProgramParameterfvNV = fn)
-#define CALL_GetProgramStringNV(disp, parameters) (*((disp)->GetProgramStringNV)) parameters
-#define GET_GetProgramStringNV(disp) ((disp)->GetProgramStringNV)
-#define SET_GetProgramStringNV(disp, fn) ((disp)->GetProgramStringNV = fn)
-#define CALL_GetProgramivNV(disp, parameters) (*((disp)->GetProgramivNV)) parameters
-#define GET_GetProgramivNV(disp) ((disp)->GetProgramivNV)
-#define SET_GetProgramivNV(disp, fn) ((disp)->GetProgramivNV = fn)
-#define CALL_GetTrackMatrixivNV(disp, parameters) (*((disp)->GetTrackMatrixivNV)) parameters
-#define GET_GetTrackMatrixivNV(disp) ((disp)->GetTrackMatrixivNV)
-#define SET_GetTrackMatrixivNV(disp, fn) ((disp)->GetTrackMatrixivNV = fn)
-#define CALL_GetVertexAttribPointervNV(disp, parameters) (*((disp)->GetVertexAttribPointervNV)) parameters
-#define GET_GetVertexAttribPointervNV(disp) ((disp)->GetVertexAttribPointervNV)
-#define SET_GetVertexAttribPointervNV(disp, fn) ((disp)->GetVertexAttribPointervNV = fn)
-#define CALL_GetVertexAttribdvNV(disp, parameters) (*((disp)->GetVertexAttribdvNV)) parameters
-#define GET_GetVertexAttribdvNV(disp) ((disp)->GetVertexAttribdvNV)
-#define SET_GetVertexAttribdvNV(disp, fn) ((disp)->GetVertexAttribdvNV = fn)
-#define CALL_GetVertexAttribfvNV(disp, parameters) (*((disp)->GetVertexAttribfvNV)) parameters
-#define GET_GetVertexAttribfvNV(disp) ((disp)->GetVertexAttribfvNV)
-#define SET_GetVertexAttribfvNV(disp, fn) ((disp)->GetVertexAttribfvNV = fn)
-#define CALL_GetVertexAttribivNV(disp, parameters) (*((disp)->GetVertexAttribivNV)) parameters
-#define GET_GetVertexAttribivNV(disp) ((disp)->GetVertexAttribivNV)
-#define SET_GetVertexAttribivNV(disp, fn) ((disp)->GetVertexAttribivNV = fn)
-#define CALL_IsProgramNV(disp, parameters) (*((disp)->IsProgramNV)) parameters
-#define GET_IsProgramNV(disp) ((disp)->IsProgramNV)
-#define SET_IsProgramNV(disp, fn) ((disp)->IsProgramNV = fn)
-#define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters
-#define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV)
-#define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn)
-#define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters
-#define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV)
-#define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn)
-#define CALL_ProgramParameters4fvNV(disp, parameters) (*((disp)->ProgramParameters4fvNV)) parameters
-#define GET_ProgramParameters4fvNV(disp) ((disp)->ProgramParameters4fvNV)
-#define SET_ProgramParameters4fvNV(disp, fn) ((disp)->ProgramParameters4fvNV = fn)
-#define CALL_RequestResidentProgramsNV(disp, parameters) (*((disp)->RequestResidentProgramsNV)) parameters
-#define GET_RequestResidentProgramsNV(disp) ((disp)->RequestResidentProgramsNV)
-#define SET_RequestResidentProgramsNV(disp, fn) ((disp)->RequestResidentProgramsNV = fn)
-#define CALL_TrackMatrixNV(disp, parameters) (*((disp)->TrackMatrixNV)) parameters
-#define GET_TrackMatrixNV(disp) ((disp)->TrackMatrixNV)
-#define SET_TrackMatrixNV(disp, fn) ((disp)->TrackMatrixNV = fn)
-#define CALL_VertexAttrib1dNV(disp, parameters) (*((disp)->VertexAttrib1dNV)) parameters
-#define GET_VertexAttrib1dNV(disp) ((disp)->VertexAttrib1dNV)
-#define SET_VertexAttrib1dNV(disp, fn) ((disp)->VertexAttrib1dNV = fn)
-#define CALL_VertexAttrib1dvNV(disp, parameters) (*((disp)->VertexAttrib1dvNV)) parameters
-#define GET_VertexAttrib1dvNV(disp) ((disp)->VertexAttrib1dvNV)
-#define SET_VertexAttrib1dvNV(disp, fn) ((disp)->VertexAttrib1dvNV = fn)
-#define CALL_VertexAttrib1fNV(disp, parameters) (*((disp)->VertexAttrib1fNV)) parameters
-#define GET_VertexAttrib1fNV(disp) ((disp)->VertexAttrib1fNV)
-#define SET_VertexAttrib1fNV(disp, fn) ((disp)->VertexAttrib1fNV = fn)
-#define CALL_VertexAttrib1fvNV(disp, parameters) (*((disp)->VertexAttrib1fvNV)) parameters
-#define GET_VertexAttrib1fvNV(disp) ((disp)->VertexAttrib1fvNV)
-#define SET_VertexAttrib1fvNV(disp, fn) ((disp)->VertexAttrib1fvNV = fn)
-#define CALL_VertexAttrib1sNV(disp, parameters) (*((disp)->VertexAttrib1sNV)) parameters
-#define GET_VertexAttrib1sNV(disp) ((disp)->VertexAttrib1sNV)
-#define SET_VertexAttrib1sNV(disp, fn) ((disp)->VertexAttrib1sNV = fn)
-#define CALL_VertexAttrib1svNV(disp, parameters) (*((disp)->VertexAttrib1svNV)) parameters
-#define GET_VertexAttrib1svNV(disp) ((disp)->VertexAttrib1svNV)
-#define SET_VertexAttrib1svNV(disp, fn) ((disp)->VertexAttrib1svNV = fn)
-#define CALL_VertexAttrib2dNV(disp, parameters) (*((disp)->VertexAttrib2dNV)) parameters
-#define GET_VertexAttrib2dNV(disp) ((disp)->VertexAttrib2dNV)
-#define SET_VertexAttrib2dNV(disp, fn) ((disp)->VertexAttrib2dNV = fn)
-#define CALL_VertexAttrib2dvNV(disp, parameters) (*((disp)->VertexAttrib2dvNV)) parameters
-#define GET_VertexAttrib2dvNV(disp) ((disp)->VertexAttrib2dvNV)
-#define SET_VertexAttrib2dvNV(disp, fn) ((disp)->VertexAttrib2dvNV = fn)
-#define CALL_VertexAttrib2fNV(disp, parameters) (*((disp)->VertexAttrib2fNV)) parameters
-#define GET_VertexAttrib2fNV(disp) ((disp)->VertexAttrib2fNV)
-#define SET_VertexAttrib2fNV(disp, fn) ((disp)->VertexAttrib2fNV = fn)
-#define CALL_VertexAttrib2fvNV(disp, parameters) (*((disp)->VertexAttrib2fvNV)) parameters
-#define GET_VertexAttrib2fvNV(disp) ((disp)->VertexAttrib2fvNV)
-#define SET_VertexAttrib2fvNV(disp, fn) ((disp)->VertexAttrib2fvNV = fn)
-#define CALL_VertexAttrib2sNV(disp, parameters) (*((disp)->VertexAttrib2sNV)) parameters
-#define GET_VertexAttrib2sNV(disp) ((disp)->VertexAttrib2sNV)
-#define SET_VertexAttrib2sNV(disp, fn) ((disp)->VertexAttrib2sNV = fn)
-#define CALL_VertexAttrib2svNV(disp, parameters) (*((disp)->VertexAttrib2svNV)) parameters
-#define GET_VertexAttrib2svNV(disp) ((disp)->VertexAttrib2svNV)
-#define SET_VertexAttrib2svNV(disp, fn) ((disp)->VertexAttrib2svNV = fn)
-#define CALL_VertexAttrib3dNV(disp, parameters) (*((disp)->VertexAttrib3dNV)) parameters
-#define GET_VertexAttrib3dNV(disp) ((disp)->VertexAttrib3dNV)
-#define SET_VertexAttrib3dNV(disp, fn) ((disp)->VertexAttrib3dNV = fn)
-#define CALL_VertexAttrib3dvNV(disp, parameters) (*((disp)->VertexAttrib3dvNV)) parameters
-#define GET_VertexAttrib3dvNV(disp) ((disp)->VertexAttrib3dvNV)
-#define SET_VertexAttrib3dvNV(disp, fn) ((disp)->VertexAttrib3dvNV = fn)
-#define CALL_VertexAttrib3fNV(disp, parameters) (*((disp)->VertexAttrib3fNV)) parameters
-#define GET_VertexAttrib3fNV(disp) ((disp)->VertexAttrib3fNV)
-#define SET_VertexAttrib3fNV(disp, fn) ((disp)->VertexAttrib3fNV = fn)
-#define CALL_VertexAttrib3fvNV(disp, parameters) (*((disp)->VertexAttrib3fvNV)) parameters
-#define GET_VertexAttrib3fvNV(disp) ((disp)->VertexAttrib3fvNV)
-#define SET_VertexAttrib3fvNV(disp, fn) ((disp)->VertexAttrib3fvNV = fn)
-#define CALL_VertexAttrib3sNV(disp, parameters) (*((disp)->VertexAttrib3sNV)) parameters
-#define GET_VertexAttrib3sNV(disp) ((disp)->VertexAttrib3sNV)
-#define SET_VertexAttrib3sNV(disp, fn) ((disp)->VertexAttrib3sNV = fn)
-#define CALL_VertexAttrib3svNV(disp, parameters) (*((disp)->VertexAttrib3svNV)) parameters
-#define GET_VertexAttrib3svNV(disp) ((disp)->VertexAttrib3svNV)
-#define SET_VertexAttrib3svNV(disp, fn) ((disp)->VertexAttrib3svNV = fn)
-#define CALL_VertexAttrib4dNV(disp, parameters) (*((disp)->VertexAttrib4dNV)) parameters
-#define GET_VertexAttrib4dNV(disp) ((disp)->VertexAttrib4dNV)
-#define SET_VertexAttrib4dNV(disp, fn) ((disp)->VertexAttrib4dNV = fn)
-#define CALL_VertexAttrib4dvNV(disp, parameters) (*((disp)->VertexAttrib4dvNV)) parameters
-#define GET_VertexAttrib4dvNV(disp) ((disp)->VertexAttrib4dvNV)
-#define SET_VertexAttrib4dvNV(disp, fn) ((disp)->VertexAttrib4dvNV = fn)
-#define CALL_VertexAttrib4fNV(disp, parameters) (*((disp)->VertexAttrib4fNV)) parameters
-#define GET_VertexAttrib4fNV(disp) ((disp)->VertexAttrib4fNV)
-#define SET_VertexAttrib4fNV(disp, fn) ((disp)->VertexAttrib4fNV = fn)
-#define CALL_VertexAttrib4fvNV(disp, parameters) (*((disp)->VertexAttrib4fvNV)) parameters
-#define GET_VertexAttrib4fvNV(disp) ((disp)->VertexAttrib4fvNV)
-#define SET_VertexAttrib4fvNV(disp, fn) ((disp)->VertexAttrib4fvNV = fn)
-#define CALL_VertexAttrib4sNV(disp, parameters) (*((disp)->VertexAttrib4sNV)) parameters
-#define GET_VertexAttrib4sNV(disp) ((disp)->VertexAttrib4sNV)
-#define SET_VertexAttrib4sNV(disp, fn) ((disp)->VertexAttrib4sNV = fn)
-#define CALL_VertexAttrib4svNV(disp, parameters) (*((disp)->VertexAttrib4svNV)) parameters
-#define GET_VertexAttrib4svNV(disp) ((disp)->VertexAttrib4svNV)
-#define SET_VertexAttrib4svNV(disp, fn) ((disp)->VertexAttrib4svNV = fn)
-#define CALL_VertexAttrib4ubNV(disp, parameters) (*((disp)->VertexAttrib4ubNV)) parameters
-#define GET_VertexAttrib4ubNV(disp) ((disp)->VertexAttrib4ubNV)
-#define SET_VertexAttrib4ubNV(disp, fn) ((disp)->VertexAttrib4ubNV = fn)
-#define CALL_VertexAttrib4ubvNV(disp, parameters) (*((disp)->VertexAttrib4ubvNV)) parameters
-#define GET_VertexAttrib4ubvNV(disp) ((disp)->VertexAttrib4ubvNV)
-#define SET_VertexAttrib4ubvNV(disp, fn) ((disp)->VertexAttrib4ubvNV = fn)
-#define CALL_VertexAttribPointerNV(disp, parameters) (*((disp)->VertexAttribPointerNV)) parameters
-#define GET_VertexAttribPointerNV(disp) ((disp)->VertexAttribPointerNV)
-#define SET_VertexAttribPointerNV(disp, fn) ((disp)->VertexAttribPointerNV = fn)
-#define CALL_VertexAttribs1dvNV(disp, parameters) (*((disp)->VertexAttribs1dvNV)) parameters
-#define GET_VertexAttribs1dvNV(disp) ((disp)->VertexAttribs1dvNV)
-#define SET_VertexAttribs1dvNV(disp, fn) ((disp)->VertexAttribs1dvNV = fn)
-#define CALL_VertexAttribs1fvNV(disp, parameters) (*((disp)->VertexAttribs1fvNV)) parameters
-#define GET_VertexAttribs1fvNV(disp) ((disp)->VertexAttribs1fvNV)
-#define SET_VertexAttribs1fvNV(disp, fn) ((disp)->VertexAttribs1fvNV = fn)
-#define CALL_VertexAttribs1svNV(disp, parameters) (*((disp)->VertexAttribs1svNV)) parameters
-#define GET_VertexAttribs1svNV(disp) ((disp)->VertexAttribs1svNV)
-#define SET_VertexAttribs1svNV(disp, fn) ((disp)->VertexAttribs1svNV = fn)
-#define CALL_VertexAttribs2dvNV(disp, parameters) (*((disp)->VertexAttribs2dvNV)) parameters
-#define GET_VertexAttribs2dvNV(disp) ((disp)->VertexAttribs2dvNV)
-#define SET_VertexAttribs2dvNV(disp, fn) ((disp)->VertexAttribs2dvNV = fn)
-#define CALL_VertexAttribs2fvNV(disp, parameters) (*((disp)->VertexAttribs2fvNV)) parameters
-#define GET_VertexAttribs2fvNV(disp) ((disp)->VertexAttribs2fvNV)
-#define SET_VertexAttribs2fvNV(disp, fn) ((disp)->VertexAttribs2fvNV = fn)
-#define CALL_VertexAttribs2svNV(disp, parameters) (*((disp)->VertexAttribs2svNV)) parameters
-#define GET_VertexAttribs2svNV(disp) ((disp)->VertexAttribs2svNV)
-#define SET_VertexAttribs2svNV(disp, fn) ((disp)->VertexAttribs2svNV = fn)
-#define CALL_VertexAttribs3dvNV(disp, parameters) (*((disp)->VertexAttribs3dvNV)) parameters
-#define GET_VertexAttribs3dvNV(disp) ((disp)->VertexAttribs3dvNV)
-#define SET_VertexAttribs3dvNV(disp, fn) ((disp)->VertexAttribs3dvNV = fn)
-#define CALL_VertexAttribs3fvNV(disp, parameters) (*((disp)->VertexAttribs3fvNV)) parameters
-#define GET_VertexAttribs3fvNV(disp) ((disp)->VertexAttribs3fvNV)
-#define SET_VertexAttribs3fvNV(disp, fn) ((disp)->VertexAttribs3fvNV = fn)
-#define CALL_VertexAttribs3svNV(disp, parameters) (*((disp)->VertexAttribs3svNV)) parameters
-#define GET_VertexAttribs3svNV(disp) ((disp)->VertexAttribs3svNV)
-#define SET_VertexAttribs3svNV(disp, fn) ((disp)->VertexAttribs3svNV = fn)
-#define CALL_VertexAttribs4dvNV(disp, parameters) (*((disp)->VertexAttribs4dvNV)) parameters
-#define GET_VertexAttribs4dvNV(disp) ((disp)->VertexAttribs4dvNV)
-#define SET_VertexAttribs4dvNV(disp, fn) ((disp)->VertexAttribs4dvNV = fn)
-#define CALL_VertexAttribs4fvNV(disp, parameters) (*((disp)->VertexAttribs4fvNV)) parameters
-#define GET_VertexAttribs4fvNV(disp) ((disp)->VertexAttribs4fvNV)
-#define SET_VertexAttribs4fvNV(disp, fn) ((disp)->VertexAttribs4fvNV = fn)
-#define CALL_VertexAttribs4svNV(disp, parameters) (*((disp)->VertexAttribs4svNV)) parameters
-#define GET_VertexAttribs4svNV(disp) ((disp)->VertexAttribs4svNV)
-#define SET_VertexAttribs4svNV(disp, fn) ((disp)->VertexAttribs4svNV = fn)
-#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters
-#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV)
-#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn)
-#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters
-#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI)
-#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn)
-#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters
-#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI)
-#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn)
-#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters
-#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI)
-#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn)
-#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters
-#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI)
-#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn)
-#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters
-#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI)
-#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn)
-#define CALL_AlphaFragmentOp2ATI(disp, parameters) (*((disp)->AlphaFragmentOp2ATI)) parameters
-#define GET_AlphaFragmentOp2ATI(disp) ((disp)->AlphaFragmentOp2ATI)
-#define SET_AlphaFragmentOp2ATI(disp, fn) ((disp)->AlphaFragmentOp2ATI = fn)
-#define CALL_AlphaFragmentOp3ATI(disp, parameters) (*((disp)->AlphaFragmentOp3ATI)) parameters
-#define GET_AlphaFragmentOp3ATI(disp) ((disp)->AlphaFragmentOp3ATI)
-#define SET_AlphaFragmentOp3ATI(disp, fn) ((disp)->AlphaFragmentOp3ATI = fn)
-#define CALL_BeginFragmentShaderATI(disp, parameters) (*((disp)->BeginFragmentShaderATI)) parameters
-#define GET_BeginFragmentShaderATI(disp) ((disp)->BeginFragmentShaderATI)
-#define SET_BeginFragmentShaderATI(disp, fn) ((disp)->BeginFragmentShaderATI = fn)
-#define CALL_BindFragmentShaderATI(disp, parameters) (*((disp)->BindFragmentShaderATI)) parameters
-#define GET_BindFragmentShaderATI(disp) ((disp)->BindFragmentShaderATI)
-#define SET_BindFragmentShaderATI(disp, fn) ((disp)->BindFragmentShaderATI = fn)
-#define CALL_ColorFragmentOp1ATI(disp, parameters) (*((disp)->ColorFragmentOp1ATI)) parameters
-#define GET_ColorFragmentOp1ATI(disp) ((disp)->ColorFragmentOp1ATI)
-#define SET_ColorFragmentOp1ATI(disp, fn) ((disp)->ColorFragmentOp1ATI = fn)
-#define CALL_ColorFragmentOp2ATI(disp, parameters) (*((disp)->ColorFragmentOp2ATI)) parameters
-#define GET_ColorFragmentOp2ATI(disp) ((disp)->ColorFragmentOp2ATI)
-#define SET_ColorFragmentOp2ATI(disp, fn) ((disp)->ColorFragmentOp2ATI = fn)
-#define CALL_ColorFragmentOp3ATI(disp, parameters) (*((disp)->ColorFragmentOp3ATI)) parameters
-#define GET_ColorFragmentOp3ATI(disp) ((disp)->ColorFragmentOp3ATI)
-#define SET_ColorFragmentOp3ATI(disp, fn) ((disp)->ColorFragmentOp3ATI = fn)
-#define CALL_DeleteFragmentShaderATI(disp, parameters) (*((disp)->DeleteFragmentShaderATI)) parameters
-#define GET_DeleteFragmentShaderATI(disp) ((disp)->DeleteFragmentShaderATI)
-#define SET_DeleteFragmentShaderATI(disp, fn) ((disp)->DeleteFragmentShaderATI = fn)
-#define CALL_EndFragmentShaderATI(disp, parameters) (*((disp)->EndFragmentShaderATI)) parameters
-#define GET_EndFragmentShaderATI(disp) ((disp)->EndFragmentShaderATI)
-#define SET_EndFragmentShaderATI(disp, fn) ((disp)->EndFragmentShaderATI = fn)
-#define CALL_GenFragmentShadersATI(disp, parameters) (*((disp)->GenFragmentShadersATI)) parameters
-#define GET_GenFragmentShadersATI(disp) ((disp)->GenFragmentShadersATI)
-#define SET_GenFragmentShadersATI(disp, fn) ((disp)->GenFragmentShadersATI = fn)
-#define CALL_PassTexCoordATI(disp, parameters) (*((disp)->PassTexCoordATI)) parameters
-#define GET_PassTexCoordATI(disp) ((disp)->PassTexCoordATI)
-#define SET_PassTexCoordATI(disp, fn) ((disp)->PassTexCoordATI = fn)
-#define CALL_SampleMapATI(disp, parameters) (*((disp)->SampleMapATI)) parameters
-#define GET_SampleMapATI(disp) ((disp)->SampleMapATI)
-#define SET_SampleMapATI(disp, fn) ((disp)->SampleMapATI = fn)
-#define CALL_SetFragmentShaderConstantATI(disp, parameters) (*((disp)->SetFragmentShaderConstantATI)) parameters
-#define GET_SetFragmentShaderConstantATI(disp) ((disp)->SetFragmentShaderConstantATI)
-#define SET_SetFragmentShaderConstantATI(disp, fn) ((disp)->SetFragmentShaderConstantATI = fn)
-#define CALL_PointParameteriNV(disp, parameters) (*((disp)->PointParameteriNV)) parameters
-#define GET_PointParameteriNV(disp) ((disp)->PointParameteriNV)
-#define SET_PointParameteriNV(disp, fn) ((disp)->PointParameteriNV = fn)
-#define CALL_PointParameterivNV(disp, parameters) (*((disp)->PointParameterivNV)) parameters
-#define GET_PointParameterivNV(disp) ((disp)->PointParameterivNV)
-#define SET_PointParameterivNV(disp, fn) ((disp)->PointParameterivNV = fn)
-#define CALL_ActiveStencilFaceEXT(disp, parameters) (*((disp)->ActiveStencilFaceEXT)) parameters
-#define GET_ActiveStencilFaceEXT(disp) ((disp)->ActiveStencilFaceEXT)
-#define SET_ActiveStencilFaceEXT(disp, fn) ((disp)->ActiveStencilFaceEXT = fn)
-#define CALL_BindVertexArrayAPPLE(disp, parameters) (*((disp)->BindVertexArrayAPPLE)) parameters
-#define GET_BindVertexArrayAPPLE(disp) ((disp)->BindVertexArrayAPPLE)
-#define SET_BindVertexArrayAPPLE(disp, fn) ((disp)->BindVertexArrayAPPLE = fn)
-#define CALL_DeleteVertexArraysAPPLE(disp, parameters) (*((disp)->DeleteVertexArraysAPPLE)) parameters
-#define GET_DeleteVertexArraysAPPLE(disp) ((disp)->DeleteVertexArraysAPPLE)
-#define SET_DeleteVertexArraysAPPLE(disp, fn) ((disp)->DeleteVertexArraysAPPLE = fn)
-#define CALL_GenVertexArraysAPPLE(disp, parameters) (*((disp)->GenVertexArraysAPPLE)) parameters
-#define GET_GenVertexArraysAPPLE(disp) ((disp)->GenVertexArraysAPPLE)
-#define SET_GenVertexArraysAPPLE(disp, fn) ((disp)->GenVertexArraysAPPLE = fn)
-#define CALL_IsVertexArrayAPPLE(disp, parameters) (*((disp)->IsVertexArrayAPPLE)) parameters
-#define GET_IsVertexArrayAPPLE(disp) ((disp)->IsVertexArrayAPPLE)
-#define SET_IsVertexArrayAPPLE(disp, fn) ((disp)->IsVertexArrayAPPLE = fn)
-#define CALL_GetProgramNamedParameterdvNV(disp, parameters) (*((disp)->GetProgramNamedParameterdvNV)) parameters
-#define GET_GetProgramNamedParameterdvNV(disp) ((disp)->GetProgramNamedParameterdvNV)
-#define SET_GetProgramNamedParameterdvNV(disp, fn) ((disp)->GetProgramNamedParameterdvNV = fn)
-#define CALL_GetProgramNamedParameterfvNV(disp, parameters) (*((disp)->GetProgramNamedParameterfvNV)) parameters
-#define GET_GetProgramNamedParameterfvNV(disp) ((disp)->GetProgramNamedParameterfvNV)
-#define SET_GetProgramNamedParameterfvNV(disp, fn) ((disp)->GetProgramNamedParameterfvNV = fn)
-#define CALL_ProgramNamedParameter4dNV(disp, parameters) (*((disp)->ProgramNamedParameter4dNV)) parameters
-#define GET_ProgramNamedParameter4dNV(disp) ((disp)->ProgramNamedParameter4dNV)
-#define SET_ProgramNamedParameter4dNV(disp, fn) ((disp)->ProgramNamedParameter4dNV = fn)
-#define CALL_ProgramNamedParameter4dvNV(disp, parameters) (*((disp)->ProgramNamedParameter4dvNV)) parameters
-#define GET_ProgramNamedParameter4dvNV(disp) ((disp)->ProgramNamedParameter4dvNV)
-#define SET_ProgramNamedParameter4dvNV(disp, fn) ((disp)->ProgramNamedParameter4dvNV = fn)
-#define CALL_ProgramNamedParameter4fNV(disp, parameters) (*((disp)->ProgramNamedParameter4fNV)) parameters
-#define GET_ProgramNamedParameter4fNV(disp) ((disp)->ProgramNamedParameter4fNV)
-#define SET_ProgramNamedParameter4fNV(disp, fn) ((disp)->ProgramNamedParameter4fNV = fn)
-#define CALL_ProgramNamedParameter4fvNV(disp, parameters) (*((disp)->ProgramNamedParameter4fvNV)) parameters
-#define GET_ProgramNamedParameter4fvNV(disp) ((disp)->ProgramNamedParameter4fvNV)
-#define SET_ProgramNamedParameter4fvNV(disp, fn) ((disp)->ProgramNamedParameter4fvNV = fn)
-#define CALL_PrimitiveRestartIndexNV(disp, parameters) (*((disp)->PrimitiveRestartIndexNV)) parameters
-#define GET_PrimitiveRestartIndexNV(disp) ((disp)->PrimitiveRestartIndexNV)
-#define SET_PrimitiveRestartIndexNV(disp, fn) ((disp)->PrimitiveRestartIndexNV = fn)
-#define CALL_PrimitiveRestartNV(disp, parameters) (*((disp)->PrimitiveRestartNV)) parameters
-#define GET_PrimitiveRestartNV(disp) ((disp)->PrimitiveRestartNV)
-#define SET_PrimitiveRestartNV(disp, fn) ((disp)->PrimitiveRestartNV = fn)
-#define CALL_DepthBoundsEXT(disp, parameters) (*((disp)->DepthBoundsEXT)) parameters
-#define GET_DepthBoundsEXT(disp) ((disp)->DepthBoundsEXT)
-#define SET_DepthBoundsEXT(disp, fn) ((disp)->DepthBoundsEXT = fn)
-#define CALL_BlendEquationSeparateEXT(disp, parameters) (*((disp)->BlendEquationSeparateEXT)) parameters
-#define GET_BlendEquationSeparateEXT(disp) ((disp)->BlendEquationSeparateEXT)
-#define SET_BlendEquationSeparateEXT(disp, fn) ((disp)->BlendEquationSeparateEXT = fn)
-#define CALL_BindFramebufferEXT(disp, parameters) (*((disp)->BindFramebufferEXT)) parameters
-#define GET_BindFramebufferEXT(disp) ((disp)->BindFramebufferEXT)
-#define SET_BindFramebufferEXT(disp, fn) ((disp)->BindFramebufferEXT = fn)
-#define CALL_BindRenderbufferEXT(disp, parameters) (*((disp)->BindRenderbufferEXT)) parameters
-#define GET_BindRenderbufferEXT(disp) ((disp)->BindRenderbufferEXT)
-#define SET_BindRenderbufferEXT(disp, fn) ((disp)->BindRenderbufferEXT = fn)
-#define CALL_CheckFramebufferStatusEXT(disp, parameters) (*((disp)->CheckFramebufferStatusEXT)) parameters
-#define GET_CheckFramebufferStatusEXT(disp) ((disp)->CheckFramebufferStatusEXT)
-#define SET_CheckFramebufferStatusEXT(disp, fn) ((disp)->CheckFramebufferStatusEXT = fn)
-#define CALL_DeleteFramebuffersEXT(disp, parameters) (*((disp)->DeleteFramebuffersEXT)) parameters
-#define GET_DeleteFramebuffersEXT(disp) ((disp)->DeleteFramebuffersEXT)
-#define SET_DeleteFramebuffersEXT(disp, fn) ((disp)->DeleteFramebuffersEXT = fn)
-#define CALL_DeleteRenderbuffersEXT(disp, parameters) (*((disp)->DeleteRenderbuffersEXT)) parameters
-#define GET_DeleteRenderbuffersEXT(disp) ((disp)->DeleteRenderbuffersEXT)
-#define SET_DeleteRenderbuffersEXT(disp, fn) ((disp)->DeleteRenderbuffersEXT = fn)
-#define CALL_FramebufferRenderbufferEXT(disp, parameters) (*((disp)->FramebufferRenderbufferEXT)) parameters
-#define GET_FramebufferRenderbufferEXT(disp) ((disp)->FramebufferRenderbufferEXT)
-#define SET_FramebufferRenderbufferEXT(disp, fn) ((disp)->FramebufferRenderbufferEXT = fn)
-#define CALL_FramebufferTexture1DEXT(disp, parameters) (*((disp)->FramebufferTexture1DEXT)) parameters
-#define GET_FramebufferTexture1DEXT(disp) ((disp)->FramebufferTexture1DEXT)
-#define SET_FramebufferTexture1DEXT(disp, fn) ((disp)->FramebufferTexture1DEXT = fn)
-#define CALL_FramebufferTexture2DEXT(disp, parameters) (*((disp)->FramebufferTexture2DEXT)) parameters
-#define GET_FramebufferTexture2DEXT(disp) ((disp)->FramebufferTexture2DEXT)
-#define SET_FramebufferTexture2DEXT(disp, fn) ((disp)->FramebufferTexture2DEXT = fn)
-#define CALL_FramebufferTexture3DEXT(disp, parameters) (*((disp)->FramebufferTexture3DEXT)) parameters
-#define GET_FramebufferTexture3DEXT(disp) ((disp)->FramebufferTexture3DEXT)
-#define SET_FramebufferTexture3DEXT(disp, fn) ((disp)->FramebufferTexture3DEXT = fn)
-#define CALL_GenFramebuffersEXT(disp, parameters) (*((disp)->GenFramebuffersEXT)) parameters
-#define GET_GenFramebuffersEXT(disp) ((disp)->GenFramebuffersEXT)
-#define SET_GenFramebuffersEXT(disp, fn) ((disp)->GenFramebuffersEXT = fn)
-#define CALL_GenRenderbuffersEXT(disp, parameters) (*((disp)->GenRenderbuffersEXT)) parameters
-#define GET_GenRenderbuffersEXT(disp) ((disp)->GenRenderbuffersEXT)
-#define SET_GenRenderbuffersEXT(disp, fn) ((disp)->GenRenderbuffersEXT = fn)
-#define CALL_GenerateMipmapEXT(disp, parameters) (*((disp)->GenerateMipmapEXT)) parameters
-#define GET_GenerateMipmapEXT(disp) ((disp)->GenerateMipmapEXT)
-#define SET_GenerateMipmapEXT(disp, fn) ((disp)->GenerateMipmapEXT = fn)
-#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) (*((disp)->GetFramebufferAttachmentParameterivEXT)) parameters
-#define GET_GetFramebufferAttachmentParameterivEXT(disp) ((disp)->GetFramebufferAttachmentParameterivEXT)
-#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) ((disp)->GetFramebufferAttachmentParameterivEXT = fn)
-#define CALL_GetRenderbufferParameterivEXT(disp, parameters) (*((disp)->GetRenderbufferParameterivEXT)) parameters
-#define GET_GetRenderbufferParameterivEXT(disp) ((disp)->GetRenderbufferParameterivEXT)
-#define SET_GetRenderbufferParameterivEXT(disp, fn) ((disp)->GetRenderbufferParameterivEXT = fn)
-#define CALL_IsFramebufferEXT(disp, parameters) (*((disp)->IsFramebufferEXT)) parameters
-#define GET_IsFramebufferEXT(disp) ((disp)->IsFramebufferEXT)
-#define SET_IsFramebufferEXT(disp, fn) ((disp)->IsFramebufferEXT = fn)
-#define CALL_IsRenderbufferEXT(disp, parameters) (*((disp)->IsRenderbufferEXT)) parameters
-#define GET_IsRenderbufferEXT(disp) ((disp)->IsRenderbufferEXT)
-#define SET_IsRenderbufferEXT(disp, fn) ((disp)->IsRenderbufferEXT = fn)
-#define CALL_RenderbufferStorageEXT(disp, parameters) (*((disp)->RenderbufferStorageEXT)) parameters
-#define GET_RenderbufferStorageEXT(disp) ((disp)->RenderbufferStorageEXT)
-#define SET_RenderbufferStorageEXT(disp, fn) ((disp)->RenderbufferStorageEXT = fn)
-#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters
-#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT)
-#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn)
-#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters
-#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE)
-#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn)
-#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters
-#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE)
-#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn)
-#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters
-#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT)
-#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn)
-#define CALL_ColorMaskIndexedEXT(disp, parameters) (*((disp)->ColorMaskIndexedEXT)) parameters
-#define GET_ColorMaskIndexedEXT(disp) ((disp)->ColorMaskIndexedEXT)
-#define SET_ColorMaskIndexedEXT(disp, fn) ((disp)->ColorMaskIndexedEXT = fn)
-#define CALL_DisableIndexedEXT(disp, parameters) (*((disp)->DisableIndexedEXT)) parameters
-#define GET_DisableIndexedEXT(disp) ((disp)->DisableIndexedEXT)
-#define SET_DisableIndexedEXT(disp, fn) ((disp)->DisableIndexedEXT = fn)
-#define CALL_EnableIndexedEXT(disp, parameters) (*((disp)->EnableIndexedEXT)) parameters
-#define GET_EnableIndexedEXT(disp) ((disp)->EnableIndexedEXT)
-#define SET_EnableIndexedEXT(disp, fn) ((disp)->EnableIndexedEXT = fn)
-#define CALL_GetBooleanIndexedvEXT(disp, parameters) (*((disp)->GetBooleanIndexedvEXT)) parameters
-#define GET_GetBooleanIndexedvEXT(disp) ((disp)->GetBooleanIndexedvEXT)
-#define SET_GetBooleanIndexedvEXT(disp, fn) ((disp)->GetBooleanIndexedvEXT = fn)
-#define CALL_GetIntegerIndexedvEXT(disp, parameters) (*((disp)->GetIntegerIndexedvEXT)) parameters
-#define GET_GetIntegerIndexedvEXT(disp) ((disp)->GetIntegerIndexedvEXT)
-#define SET_GetIntegerIndexedvEXT(disp, fn) ((disp)->GetIntegerIndexedvEXT = fn)
-#define CALL_IsEnabledIndexedEXT(disp, parameters) (*((disp)->IsEnabledIndexedEXT)) parameters
-#define GET_IsEnabledIndexedEXT(disp) ((disp)->IsEnabledIndexedEXT)
-#define SET_IsEnabledIndexedEXT(disp, fn) ((disp)->IsEnabledIndexedEXT = fn)
-#define CALL_ClearColorIiEXT(disp, parameters) (*((disp)->ClearColorIiEXT)) parameters
-#define GET_ClearColorIiEXT(disp) ((disp)->ClearColorIiEXT)
-#define SET_ClearColorIiEXT(disp, fn) ((disp)->ClearColorIiEXT = fn)
-#define CALL_ClearColorIuiEXT(disp, parameters) (*((disp)->ClearColorIuiEXT)) parameters
-#define GET_ClearColorIuiEXT(disp) ((disp)->ClearColorIuiEXT)
-#define SET_ClearColorIuiEXT(disp, fn) ((disp)->ClearColorIuiEXT = fn)
-#define CALL_GetTexParameterIivEXT(disp, parameters) (*((disp)->GetTexParameterIivEXT)) parameters
-#define GET_GetTexParameterIivEXT(disp) ((disp)->GetTexParameterIivEXT)
-#define SET_GetTexParameterIivEXT(disp, fn) ((disp)->GetTexParameterIivEXT = fn)
-#define CALL_GetTexParameterIuivEXT(disp, parameters) (*((disp)->GetTexParameterIuivEXT)) parameters
-#define GET_GetTexParameterIuivEXT(disp) ((disp)->GetTexParameterIuivEXT)
-#define SET_GetTexParameterIuivEXT(disp, fn) ((disp)->GetTexParameterIuivEXT = fn)
-#define CALL_TexParameterIivEXT(disp, parameters) (*((disp)->TexParameterIivEXT)) parameters
-#define GET_TexParameterIivEXT(disp) ((disp)->TexParameterIivEXT)
-#define SET_TexParameterIivEXT(disp, fn) ((disp)->TexParameterIivEXT = fn)
-#define CALL_TexParameterIuivEXT(disp, parameters) (*((disp)->TexParameterIuivEXT)) parameters
-#define GET_TexParameterIuivEXT(disp) ((disp)->TexParameterIuivEXT)
-#define SET_TexParameterIuivEXT(disp, fn) ((disp)->TexParameterIuivEXT = fn)
-#define CALL_BeginConditionalRenderNV(disp, parameters) (*((disp)->BeginConditionalRenderNV)) parameters
-#define GET_BeginConditionalRenderNV(disp) ((disp)->BeginConditionalRenderNV)
-#define SET_BeginConditionalRenderNV(disp, fn) ((disp)->BeginConditionalRenderNV = fn)
-#define CALL_EndConditionalRenderNV(disp, parameters) (*((disp)->EndConditionalRenderNV)) parameters
-#define GET_EndConditionalRenderNV(disp) ((disp)->EndConditionalRenderNV)
-#define SET_EndConditionalRenderNV(disp, fn) ((disp)->EndConditionalRenderNV = fn)
-#define CALL_BeginTransformFeedbackEXT(disp, parameters) (*((disp)->BeginTransformFeedbackEXT)) parameters
-#define GET_BeginTransformFeedbackEXT(disp) ((disp)->BeginTransformFeedbackEXT)
-#define SET_BeginTransformFeedbackEXT(disp, fn) ((disp)->BeginTransformFeedbackEXT = fn)
-#define CALL_BindBufferBaseEXT(disp, parameters) (*((disp)->BindBufferBaseEXT)) parameters
-#define GET_BindBufferBaseEXT(disp) ((disp)->BindBufferBaseEXT)
-#define SET_BindBufferBaseEXT(disp, fn) ((disp)->BindBufferBaseEXT = fn)
-#define CALL_BindBufferOffsetEXT(disp, parameters) (*((disp)->BindBufferOffsetEXT)) parameters
-#define GET_BindBufferOffsetEXT(disp) ((disp)->BindBufferOffsetEXT)
-#define SET_BindBufferOffsetEXT(disp, fn) ((disp)->BindBufferOffsetEXT = fn)
-#define CALL_BindBufferRangeEXT(disp, parameters) (*((disp)->BindBufferRangeEXT)) parameters
-#define GET_BindBufferRangeEXT(disp) ((disp)->BindBufferRangeEXT)
-#define SET_BindBufferRangeEXT(disp, fn) ((disp)->BindBufferRangeEXT = fn)
-#define CALL_EndTransformFeedbackEXT(disp, parameters) (*((disp)->EndTransformFeedbackEXT)) parameters
-#define GET_EndTransformFeedbackEXT(disp) ((disp)->EndTransformFeedbackEXT)
-#define SET_EndTransformFeedbackEXT(disp, fn) ((disp)->EndTransformFeedbackEXT = fn)
-#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) (*((disp)->GetTransformFeedbackVaryingEXT)) parameters
-#define GET_GetTransformFeedbackVaryingEXT(disp) ((disp)->GetTransformFeedbackVaryingEXT)
-#define SET_GetTransformFeedbackVaryingEXT(disp, fn) ((disp)->GetTransformFeedbackVaryingEXT = fn)
-#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) (*((disp)->TransformFeedbackVaryingsEXT)) parameters
-#define GET_TransformFeedbackVaryingsEXT(disp) ((disp)->TransformFeedbackVaryingsEXT)
-#define SET_TransformFeedbackVaryingsEXT(disp, fn) ((disp)->TransformFeedbackVaryingsEXT = fn)
-#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters
-#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT)
-#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn)
-#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters
-#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE)
-#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn)
-#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters
-#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE)
-#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn)
-#define CALL_GetObjectParameterivAPPLE(disp, parameters) (*((disp)->GetObjectParameterivAPPLE)) parameters
-#define GET_GetObjectParameterivAPPLE(disp) ((disp)->GetObjectParameterivAPPLE)
-#define SET_GetObjectParameterivAPPLE(disp, fn) ((disp)->GetObjectParameterivAPPLE = fn)
-#define CALL_ObjectPurgeableAPPLE(disp, parameters) (*((disp)->ObjectPurgeableAPPLE)) parameters
-#define GET_ObjectPurgeableAPPLE(disp) ((disp)->ObjectPurgeableAPPLE)
-#define SET_ObjectPurgeableAPPLE(disp, fn) ((disp)->ObjectPurgeableAPPLE = fn)
-#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) (*((disp)->ObjectUnpurgeableAPPLE)) parameters
-#define GET_ObjectUnpurgeableAPPLE(disp) ((disp)->ObjectUnpurgeableAPPLE)
-#define SET_ObjectUnpurgeableAPPLE(disp, fn) ((disp)->ObjectUnpurgeableAPPLE = fn)
-#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters
-#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI)
-#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn)
-#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) (*((disp)->ProgramEnvParameters4fvEXT)) parameters
-#define GET_ProgramEnvParameters4fvEXT(disp) ((disp)->ProgramEnvParameters4fvEXT)
-#define SET_ProgramEnvParameters4fvEXT(disp, fn) ((disp)->ProgramEnvParameters4fvEXT = fn)
-#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) (*((disp)->ProgramLocalParameters4fvEXT)) parameters
-#define GET_ProgramLocalParameters4fvEXT(disp) ((disp)->ProgramLocalParameters4fvEXT)
-#define SET_ProgramLocalParameters4fvEXT(disp, fn) ((disp)->ProgramLocalParameters4fvEXT = fn)
-#define CALL_GetQueryObjecti64vEXT(disp, parameters) (*((disp)->GetQueryObjecti64vEXT)) parameters
-#define GET_GetQueryObjecti64vEXT(disp) ((disp)->GetQueryObjecti64vEXT)
-#define SET_GetQueryObjecti64vEXT(disp, fn) ((disp)->GetQueryObjecti64vEXT = fn)
-#define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters
-#define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT)
-#define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn)
-#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) (*((disp)->EGLImageTargetRenderbufferStorageOES)) parameters
-#define GET_EGLImageTargetRenderbufferStorageOES(disp) ((disp)->EGLImageTargetRenderbufferStorageOES)
-#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) ((disp)->EGLImageTargetRenderbufferStorageOES = fn)
-#define CALL_EGLImageTargetTexture2DOES(disp, parameters) (*((disp)->EGLImageTargetTexture2DOES)) parameters
-#define GET_EGLImageTargetTexture2DOES(disp) ((disp)->EGLImageTargetTexture2DOES)
-#define SET_EGLImageTargetTexture2DOES(disp, fn) ((disp)->EGLImageTargetTexture2DOES = fn)
+#define _gloffset_AttachShader 408
+#define _gloffset_CreateProgram 409
+#define _gloffset_CreateShader 410
+#define _gloffset_DeleteProgram 411
+#define _gloffset_DeleteShader 412
+#define _gloffset_DetachShader 413
+#define _gloffset_GetAttachedShaders 414
+#define _gloffset_GetProgramInfoLog 415
+#define _gloffset_GetProgramiv 416
+#define _gloffset_GetShaderInfoLog 417
+#define _gloffset_GetShaderiv 418
+#define _gloffset_IsProgram 419
+#define _gloffset_IsShader 420
+#define _gloffset_StencilFuncSeparate 421
+#define _gloffset_StencilMaskSeparate 422
+#define _gloffset_StencilOpSeparate 423
+#define _gloffset_UniformMatrix2x3fv 424
+#define _gloffset_UniformMatrix2x4fv 425
+#define _gloffset_UniformMatrix3x2fv 426
+#define _gloffset_UniformMatrix3x4fv 427
+#define _gloffset_UniformMatrix4x2fv 428
+#define _gloffset_UniformMatrix4x3fv 429
+#define _gloffset_DrawArraysInstanced 430
+#define _gloffset_DrawElementsInstanced 431
+#define _gloffset_LoadTransposeMatrixdARB 432
+#define _gloffset_LoadTransposeMatrixfARB 433
+#define _gloffset_MultTransposeMatrixdARB 434
+#define _gloffset_MultTransposeMatrixfARB 435
+#define _gloffset_SampleCoverageARB 436
+#define _gloffset_CompressedTexImage1DARB 437
+#define _gloffset_CompressedTexImage2DARB 438
+#define _gloffset_CompressedTexImage3DARB 439
+#define _gloffset_CompressedTexSubImage1DARB 440
+#define _gloffset_CompressedTexSubImage2DARB 441
+#define _gloffset_CompressedTexSubImage3DARB 442
+#define _gloffset_GetCompressedTexImageARB 443
+#define _gloffset_DisableVertexAttribArrayARB 444
+#define _gloffset_EnableVertexAttribArrayARB 445
+#define _gloffset_GetProgramEnvParameterdvARB 446
+#define _gloffset_GetProgramEnvParameterfvARB 447
+#define _gloffset_GetProgramLocalParameterdvARB 448
+#define _gloffset_GetProgramLocalParameterfvARB 449
+#define _gloffset_GetProgramStringARB 450
+#define _gloffset_GetProgramivARB 451
+#define _gloffset_GetVertexAttribdvARB 452
+#define _gloffset_GetVertexAttribfvARB 453
+#define _gloffset_GetVertexAttribivARB 454
+#define _gloffset_ProgramEnvParameter4dARB 455
+#define _gloffset_ProgramEnvParameter4dvARB 456
+#define _gloffset_ProgramEnvParameter4fARB 457
+#define _gloffset_ProgramEnvParameter4fvARB 458
+#define _gloffset_ProgramLocalParameter4dARB 459
+#define _gloffset_ProgramLocalParameter4dvARB 460
+#define _gloffset_ProgramLocalParameter4fARB 461
+#define _gloffset_ProgramLocalParameter4fvARB 462
+#define _gloffset_ProgramStringARB 463
+#define _gloffset_VertexAttrib1dARB 464
+#define _gloffset_VertexAttrib1dvARB 465
+#define _gloffset_VertexAttrib1fARB 466
+#define _gloffset_VertexAttrib1fvARB 467
+#define _gloffset_VertexAttrib1sARB 468
+#define _gloffset_VertexAttrib1svARB 469
+#define _gloffset_VertexAttrib2dARB 470
+#define _gloffset_VertexAttrib2dvARB 471
+#define _gloffset_VertexAttrib2fARB 472
+#define _gloffset_VertexAttrib2fvARB 473
+#define _gloffset_VertexAttrib2sARB 474
+#define _gloffset_VertexAttrib2svARB 475
+#define _gloffset_VertexAttrib3dARB 476
+#define _gloffset_VertexAttrib3dvARB 477
+#define _gloffset_VertexAttrib3fARB 478
+#define _gloffset_VertexAttrib3fvARB 479
+#define _gloffset_VertexAttrib3sARB 480
+#define _gloffset_VertexAttrib3svARB 481
+#define _gloffset_VertexAttrib4NbvARB 482
+#define _gloffset_VertexAttrib4NivARB 483
+#define _gloffset_VertexAttrib4NsvARB 484
+#define _gloffset_VertexAttrib4NubARB 485
+#define _gloffset_VertexAttrib4NubvARB 486
+#define _gloffset_VertexAttrib4NuivARB 487
+#define _gloffset_VertexAttrib4NusvARB 488
+#define _gloffset_VertexAttrib4bvARB 489
+#define _gloffset_VertexAttrib4dARB 490
+#define _gloffset_VertexAttrib4dvARB 491
+#define _gloffset_VertexAttrib4fARB 492
+#define _gloffset_VertexAttrib4fvARB 493
+#define _gloffset_VertexAttrib4ivARB 494
+#define _gloffset_VertexAttrib4sARB 495
+#define _gloffset_VertexAttrib4svARB 496
+#define _gloffset_VertexAttrib4ubvARB 497
+#define _gloffset_VertexAttrib4uivARB 498
+#define _gloffset_VertexAttrib4usvARB 499
+#define _gloffset_VertexAttribPointerARB 500
+#define _gloffset_BindBufferARB 501
+#define _gloffset_BufferDataARB 502
+#define _gloffset_BufferSubDataARB 503
+#define _gloffset_DeleteBuffersARB 504
+#define _gloffset_GenBuffersARB 505
+#define _gloffset_GetBufferParameterivARB 506
+#define _gloffset_GetBufferPointervARB 507
+#define _gloffset_GetBufferSubDataARB 508
+#define _gloffset_IsBufferARB 509
+#define _gloffset_MapBufferARB 510
+#define _gloffset_UnmapBufferARB 511
+#define _gloffset_BeginQueryARB 512
+#define _gloffset_DeleteQueriesARB 513
+#define _gloffset_EndQueryARB 514
+#define _gloffset_GenQueriesARB 515
+#define _gloffset_GetQueryObjectivARB 516
+#define _gloffset_GetQueryObjectuivARB 517
+#define _gloffset_GetQueryivARB 518
+#define _gloffset_IsQueryARB 519
+#define _gloffset_AttachObjectARB 520
+#define _gloffset_CompileShaderARB 521
+#define _gloffset_CreateProgramObjectARB 522
+#define _gloffset_CreateShaderObjectARB 523
+#define _gloffset_DeleteObjectARB 524
+#define _gloffset_DetachObjectARB 525
+#define _gloffset_GetActiveUniformARB 526
+#define _gloffset_GetAttachedObjectsARB 527
+#define _gloffset_GetHandleARB 528
+#define _gloffset_GetInfoLogARB 529
+#define _gloffset_GetObjectParameterfvARB 530
+#define _gloffset_GetObjectParameterivARB 531
+#define _gloffset_GetShaderSourceARB 532
+#define _gloffset_GetUniformLocationARB 533
+#define _gloffset_GetUniformfvARB 534
+#define _gloffset_GetUniformivARB 535
+#define _gloffset_LinkProgramARB 536
+#define _gloffset_ShaderSourceARB 537
+#define _gloffset_Uniform1fARB 538
+#define _gloffset_Uniform1fvARB 539
+#define _gloffset_Uniform1iARB 540
+#define _gloffset_Uniform1ivARB 541
+#define _gloffset_Uniform2fARB 542
+#define _gloffset_Uniform2fvARB 543
+#define _gloffset_Uniform2iARB 544
+#define _gloffset_Uniform2ivARB 545
+#define _gloffset_Uniform3fARB 546
+#define _gloffset_Uniform3fvARB 547
+#define _gloffset_Uniform3iARB 548
+#define _gloffset_Uniform3ivARB 549
+#define _gloffset_Uniform4fARB 550
+#define _gloffset_Uniform4fvARB 551
+#define _gloffset_Uniform4iARB 552
+#define _gloffset_Uniform4ivARB 553
+#define _gloffset_UniformMatrix2fvARB 554
+#define _gloffset_UniformMatrix3fvARB 555
+#define _gloffset_UniformMatrix4fvARB 556
+#define _gloffset_UseProgramObjectARB 557
+#define _gloffset_ValidateProgramARB 558
+#define _gloffset_BindAttribLocationARB 559
+#define _gloffset_GetActiveAttribARB 560
+#define _gloffset_GetAttribLocationARB 561
+#define _gloffset_DrawBuffersARB 562
+#define _gloffset_RenderbufferStorageMultisample 563
+#define _gloffset_FramebufferTextureARB 564
+#define _gloffset_FramebufferTextureFaceARB 565
+#define _gloffset_ProgramParameteriARB 566
+#define _gloffset_FlushMappedBufferRange 567
+#define _gloffset_MapBufferRange 568
+#define _gloffset_BindVertexArray 569
+#define _gloffset_GenVertexArrays 570
+#define _gloffset_CopyBufferSubData 571
+#define _gloffset_ClientWaitSync 572
+#define _gloffset_DeleteSync 573
+#define _gloffset_FenceSync 574
+#define _gloffset_GetInteger64v 575
+#define _gloffset_GetSynciv 576
+#define _gloffset_IsSync 577
+#define _gloffset_WaitSync 578
+#define _gloffset_DrawElementsBaseVertex 579
+#define _gloffset_DrawRangeElementsBaseVertex 580
+#define _gloffset_MultiDrawElementsBaseVertex 581
+#define _gloffset_BindTransformFeedback 582
+#define _gloffset_DeleteTransformFeedbacks 583
+#define _gloffset_DrawTransformFeedback 584
+#define _gloffset_GenTransformFeedbacks 585
+#define _gloffset_IsTransformFeedback 586
+#define _gloffset_PauseTransformFeedback 587
+#define _gloffset_ResumeTransformFeedback 588
+#define _gloffset_PolygonOffsetEXT 589
+#define _gloffset_GetPixelTexGenParameterfvSGIS 590
+#define _gloffset_GetPixelTexGenParameterivSGIS 591
+#define _gloffset_PixelTexGenParameterfSGIS 592
+#define _gloffset_PixelTexGenParameterfvSGIS 593
+#define _gloffset_PixelTexGenParameteriSGIS 594
+#define _gloffset_PixelTexGenParameterivSGIS 595
+#define _gloffset_SampleMaskSGIS 596
+#define _gloffset_SamplePatternSGIS 597
+#define _gloffset_ColorPointerEXT 598
+#define _gloffset_EdgeFlagPointerEXT 599
+#define _gloffset_IndexPointerEXT 600
+#define _gloffset_NormalPointerEXT 601
+#define _gloffset_TexCoordPointerEXT 602
+#define _gloffset_VertexPointerEXT 603
+#define _gloffset_PointParameterfEXT 604
+#define _gloffset_PointParameterfvEXT 605
+#define _gloffset_LockArraysEXT 606
+#define _gloffset_UnlockArraysEXT 607
+#define _gloffset_SecondaryColor3bEXT 608
+#define _gloffset_SecondaryColor3bvEXT 609
+#define _gloffset_SecondaryColor3dEXT 610
+#define _gloffset_SecondaryColor3dvEXT 611
+#define _gloffset_SecondaryColor3fEXT 612
+#define _gloffset_SecondaryColor3fvEXT 613
+#define _gloffset_SecondaryColor3iEXT 614
+#define _gloffset_SecondaryColor3ivEXT 615
+#define _gloffset_SecondaryColor3sEXT 616
+#define _gloffset_SecondaryColor3svEXT 617
+#define _gloffset_SecondaryColor3ubEXT 618
+#define _gloffset_SecondaryColor3ubvEXT 619
+#define _gloffset_SecondaryColor3uiEXT 620
+#define _gloffset_SecondaryColor3uivEXT 621
+#define _gloffset_SecondaryColor3usEXT 622
+#define _gloffset_SecondaryColor3usvEXT 623
+#define _gloffset_SecondaryColorPointerEXT 624
+#define _gloffset_MultiDrawArraysEXT 625
+#define _gloffset_MultiDrawElementsEXT 626
+#define _gloffset_FogCoordPointerEXT 627
+#define _gloffset_FogCoorddEXT 628
+#define _gloffset_FogCoorddvEXT 629
+#define _gloffset_FogCoordfEXT 630
+#define _gloffset_FogCoordfvEXT 631
+#define _gloffset_PixelTexGenSGIX 632
+#define _gloffset_BlendFuncSeparateEXT 633
+#define _gloffset_FlushVertexArrayRangeNV 634
+#define _gloffset_VertexArrayRangeNV 635
+#define _gloffset_CombinerInputNV 636
+#define _gloffset_CombinerOutputNV 637
+#define _gloffset_CombinerParameterfNV 638
+#define _gloffset_CombinerParameterfvNV 639
+#define _gloffset_CombinerParameteriNV 640
+#define _gloffset_CombinerParameterivNV 641
+#define _gloffset_FinalCombinerInputNV 642
+#define _gloffset_GetCombinerInputParameterfvNV 643
+#define _gloffset_GetCombinerInputParameterivNV 644
+#define _gloffset_GetCombinerOutputParameterfvNV 645
+#define _gloffset_GetCombinerOutputParameterivNV 646
+#define _gloffset_GetFinalCombinerInputParameterfvNV 647
+#define _gloffset_GetFinalCombinerInputParameterivNV 648
+#define _gloffset_ResizeBuffersMESA 649
+#define _gloffset_WindowPos2dMESA 650
+#define _gloffset_WindowPos2dvMESA 651
+#define _gloffset_WindowPos2fMESA 652
+#define _gloffset_WindowPos2fvMESA 653
+#define _gloffset_WindowPos2iMESA 654
+#define _gloffset_WindowPos2ivMESA 655
+#define _gloffset_WindowPos2sMESA 656
+#define _gloffset_WindowPos2svMESA 657
+#define _gloffset_WindowPos3dMESA 658
+#define _gloffset_WindowPos3dvMESA 659
+#define _gloffset_WindowPos3fMESA 660
+#define _gloffset_WindowPos3fvMESA 661
+#define _gloffset_WindowPos3iMESA 662
+#define _gloffset_WindowPos3ivMESA 663
+#define _gloffset_WindowPos3sMESA 664
+#define _gloffset_WindowPos3svMESA 665
+#define _gloffset_WindowPos4dMESA 666
+#define _gloffset_WindowPos4dvMESA 667
+#define _gloffset_WindowPos4fMESA 668
+#define _gloffset_WindowPos4fvMESA 669
+#define _gloffset_WindowPos4iMESA 670
+#define _gloffset_WindowPos4ivMESA 671
+#define _gloffset_WindowPos4sMESA 672
+#define _gloffset_WindowPos4svMESA 673
+#define _gloffset_MultiModeDrawArraysIBM 674
+#define _gloffset_MultiModeDrawElementsIBM 675
+#define _gloffset_DeleteFencesNV 676
+#define _gloffset_FinishFenceNV 677
+#define _gloffset_GenFencesNV 678
+#define _gloffset_GetFenceivNV 679
+#define _gloffset_IsFenceNV 680
+#define _gloffset_SetFenceNV 681
+#define _gloffset_TestFenceNV 682
+#define _gloffset_AreProgramsResidentNV 683
+#define _gloffset_BindProgramNV 684
+#define _gloffset_DeleteProgramsNV 685
+#define _gloffset_ExecuteProgramNV 686
+#define _gloffset_GenProgramsNV 687
+#define _gloffset_GetProgramParameterdvNV 688
+#define _gloffset_GetProgramParameterfvNV 689
+#define _gloffset_GetProgramStringNV 690
+#define _gloffset_GetProgramivNV 691
+#define _gloffset_GetTrackMatrixivNV 692
+#define _gloffset_GetVertexAttribPointervNV 693
+#define _gloffset_GetVertexAttribdvNV 694
+#define _gloffset_GetVertexAttribfvNV 695
+#define _gloffset_GetVertexAttribivNV 696
+#define _gloffset_IsProgramNV 697
+#define _gloffset_LoadProgramNV 698
+#define _gloffset_ProgramParameters4dvNV 699
+#define _gloffset_ProgramParameters4fvNV 700
+#define _gloffset_RequestResidentProgramsNV 701
+#define _gloffset_TrackMatrixNV 702
+#define _gloffset_VertexAttrib1dNV 703
+#define _gloffset_VertexAttrib1dvNV 704
+#define _gloffset_VertexAttrib1fNV 705
+#define _gloffset_VertexAttrib1fvNV 706
+#define _gloffset_VertexAttrib1sNV 707
+#define _gloffset_VertexAttrib1svNV 708
+#define _gloffset_VertexAttrib2dNV 709
+#define _gloffset_VertexAttrib2dvNV 710
+#define _gloffset_VertexAttrib2fNV 711
+#define _gloffset_VertexAttrib2fvNV 712
+#define _gloffset_VertexAttrib2sNV 713
+#define _gloffset_VertexAttrib2svNV 714
+#define _gloffset_VertexAttrib3dNV 715
+#define _gloffset_VertexAttrib3dvNV 716
+#define _gloffset_VertexAttrib3fNV 717
+#define _gloffset_VertexAttrib3fvNV 718
+#define _gloffset_VertexAttrib3sNV 719
+#define _gloffset_VertexAttrib3svNV 720
+#define _gloffset_VertexAttrib4dNV 721
+#define _gloffset_VertexAttrib4dvNV 722
+#define _gloffset_VertexAttrib4fNV 723
+#define _gloffset_VertexAttrib4fvNV 724
+#define _gloffset_VertexAttrib4sNV 725
+#define _gloffset_VertexAttrib4svNV 726
+#define _gloffset_VertexAttrib4ubNV 727
+#define _gloffset_VertexAttrib4ubvNV 728
+#define _gloffset_VertexAttribPointerNV 729
+#define _gloffset_VertexAttribs1dvNV 730
+#define _gloffset_VertexAttribs1fvNV 731
+#define _gloffset_VertexAttribs1svNV 732
+#define _gloffset_VertexAttribs2dvNV 733
+#define _gloffset_VertexAttribs2fvNV 734
+#define _gloffset_VertexAttribs2svNV 735
+#define _gloffset_VertexAttribs3dvNV 736
+#define _gloffset_VertexAttribs3fvNV 737
+#define _gloffset_VertexAttribs3svNV 738
+#define _gloffset_VertexAttribs4dvNV 739
+#define _gloffset_VertexAttribs4fvNV 740
+#define _gloffset_VertexAttribs4svNV 741
+#define _gloffset_VertexAttribs4ubvNV 742
+#define _gloffset_GetTexBumpParameterfvATI 743
+#define _gloffset_GetTexBumpParameterivATI 744
+#define _gloffset_TexBumpParameterfvATI 745
+#define _gloffset_TexBumpParameterivATI 746
+#define _gloffset_AlphaFragmentOp1ATI 747
+#define _gloffset_AlphaFragmentOp2ATI 748
+#define _gloffset_AlphaFragmentOp3ATI 749
+#define _gloffset_BeginFragmentShaderATI 750
+#define _gloffset_BindFragmentShaderATI 751
+#define _gloffset_ColorFragmentOp1ATI 752
+#define _gloffset_ColorFragmentOp2ATI 753
+#define _gloffset_ColorFragmentOp3ATI 754
+#define _gloffset_DeleteFragmentShaderATI 755
+#define _gloffset_EndFragmentShaderATI 756
+#define _gloffset_GenFragmentShadersATI 757
+#define _gloffset_PassTexCoordATI 758
+#define _gloffset_SampleMapATI 759
+#define _gloffset_SetFragmentShaderConstantATI 760
+#define _gloffset_PointParameteriNV 761
+#define _gloffset_PointParameterivNV 762
+#define _gloffset_ActiveStencilFaceEXT 763
+#define _gloffset_BindVertexArrayAPPLE 764
+#define _gloffset_DeleteVertexArraysAPPLE 765
+#define _gloffset_GenVertexArraysAPPLE 766
+#define _gloffset_IsVertexArrayAPPLE 767
+#define _gloffset_GetProgramNamedParameterdvNV 768
+#define _gloffset_GetProgramNamedParameterfvNV 769
+#define _gloffset_ProgramNamedParameter4dNV 770
+#define _gloffset_ProgramNamedParameter4dvNV 771
+#define _gloffset_ProgramNamedParameter4fNV 772
+#define _gloffset_ProgramNamedParameter4fvNV 773
+#define _gloffset_PrimitiveRestartIndexNV 774
+#define _gloffset_PrimitiveRestartNV 775
+#define _gloffset_DepthBoundsEXT 776
+#define _gloffset_BlendEquationSeparateEXT 777
+#define _gloffset_BindFramebufferEXT 778
+#define _gloffset_BindRenderbufferEXT 779
+#define _gloffset_CheckFramebufferStatusEXT 780
+#define _gloffset_DeleteFramebuffersEXT 781
+#define _gloffset_DeleteRenderbuffersEXT 782
+#define _gloffset_FramebufferRenderbufferEXT 783
+#define _gloffset_FramebufferTexture1DEXT 784
+#define _gloffset_FramebufferTexture2DEXT 785
+#define _gloffset_FramebufferTexture3DEXT 786
+#define _gloffset_GenFramebuffersEXT 787
+#define _gloffset_GenRenderbuffersEXT 788
+#define _gloffset_GenerateMipmapEXT 789
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 790
+#define _gloffset_GetRenderbufferParameterivEXT 791
+#define _gloffset_IsFramebufferEXT 792
+#define _gloffset_IsRenderbufferEXT 793
+#define _gloffset_RenderbufferStorageEXT 794
+#define _gloffset_BlitFramebufferEXT 795
+#define _gloffset_BufferParameteriAPPLE 796
+#define _gloffset_FlushMappedBufferRangeAPPLE 797
+#define _gloffset_FramebufferTextureLayerEXT 798
+#define _gloffset_ColorMaskIndexedEXT 799
+#define _gloffset_DisableIndexedEXT 800
+#define _gloffset_EnableIndexedEXT 801
+#define _gloffset_GetBooleanIndexedvEXT 802
+#define _gloffset_GetIntegerIndexedvEXT 803
+#define _gloffset_IsEnabledIndexedEXT 804
+#define _gloffset_ClearColorIiEXT 805
+#define _gloffset_ClearColorIuiEXT 806
+#define _gloffset_GetTexParameterIivEXT 807
+#define _gloffset_GetTexParameterIuivEXT 808
+#define _gloffset_TexParameterIivEXT 809
+#define _gloffset_TexParameterIuivEXT 810
+#define _gloffset_BeginConditionalRenderNV 811
+#define _gloffset_EndConditionalRenderNV 812
+#define _gloffset_BeginTransformFeedbackEXT 813
+#define _gloffset_BindBufferBaseEXT 814
+#define _gloffset_BindBufferOffsetEXT 815
+#define _gloffset_BindBufferRangeEXT 816
+#define _gloffset_EndTransformFeedbackEXT 817
+#define _gloffset_GetTransformFeedbackVaryingEXT 818
+#define _gloffset_TransformFeedbackVaryingsEXT 819
+#define _gloffset_ProvokingVertexEXT 820
+#define _gloffset_GetTexParameterPointervAPPLE 821
+#define _gloffset_TextureRangeAPPLE 822
+#define _gloffset_GetObjectParameterivAPPLE 823
+#define _gloffset_ObjectPurgeableAPPLE 824
+#define _gloffset_ObjectUnpurgeableAPPLE 825
+#define _gloffset_StencilFuncSeparateATI 826
+#define _gloffset_ProgramEnvParameters4fvEXT 827
+#define _gloffset_ProgramLocalParameters4fvEXT 828
+#define _gloffset_GetQueryObjecti64vEXT 829
+#define _gloffset_GetQueryObjectui64vEXT 830
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 831
+#define _gloffset_EGLImageTargetTexture2DOES 832
-#else
+#else /* !_GLAPI_USE_REMAP_TABLE */
#define driDispatchRemapTable_size 425
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
@@ -2992,1282 +1329,2932 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define EGLImageTargetRenderbufferStorageOES_remap_index 423
#define EGLImageTargetTexture2DOES_remap_index 424
-#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
-#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
-#define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn)
-#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgram_remap_index], parameters)
-#define GET_CreateProgram(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index])
-#define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn)
-#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShader_remap_index], parameters)
-#define GET_CreateShader(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index])
-#define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn)
-#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteProgram_remap_index], parameters)
-#define GET_DeleteProgram(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index])
-#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn)
-#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteShader_remap_index], parameters)
-#define GET_DeleteShader(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index])
-#define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn)
-#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[DetachShader_remap_index], parameters)
-#define GET_DetachShader(disp) GET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index])
-#define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn)
-#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters)
-#define GET_GetAttachedShaders(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index])
-#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn)
-#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetProgramInfoLog_remap_index], parameters)
-#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index])
-#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index], fn)
-#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramiv_remap_index], parameters)
-#define GET_GetProgramiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index])
-#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index], fn)
-#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetShaderInfoLog_remap_index], parameters)
-#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index])
-#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index], fn)
-#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetShaderiv_remap_index], parameters)
-#define GET_GetShaderiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index])
-#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index], fn)
-#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgram_remap_index], parameters)
-#define GET_IsProgram(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index])
-#define SET_IsProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index], fn)
-#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsShader_remap_index], parameters)
-#define GET_IsShader(disp) GET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index])
-#define SET_IsShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index], fn)
-#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters)
-#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index])
-#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn)
-#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[StencilMaskSeparate_remap_index], parameters)
-#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index])
-#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index], fn)
-#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparate_remap_index], parameters)
-#define GET_StencilOpSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index])
-#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index], fn)
-#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x3fv_remap_index], parameters)
-#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index])
-#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index], fn)
-#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x4fv_remap_index], parameters)
-#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index])
-#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index], fn)
-#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x2fv_remap_index], parameters)
-#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index])
-#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index], fn)
-#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x4fv_remap_index], parameters)
-#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index])
-#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index], fn)
-#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x2fv_remap_index], parameters)
-#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index])
-#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index], fn)
-#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x3fv_remap_index], parameters)
-#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index])
-#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index], fn)
-#define CALL_DrawArraysInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), driDispatchRemapTable[DrawArraysInstanced_remap_index], parameters)
-#define GET_DrawArraysInstanced(disp) GET_by_offset(disp, driDispatchRemapTable[DrawArraysInstanced_remap_index])
-#define SET_DrawArraysInstanced(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawArraysInstanced_remap_index], fn)
-#define CALL_DrawElementsInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), driDispatchRemapTable[DrawElementsInstanced_remap_index], parameters)
-#define GET_DrawElementsInstanced(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsInstanced_remap_index])
-#define SET_DrawElementsInstanced(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsInstanced_remap_index], fn)
-#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], parameters)
-#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index])
-#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], fn)
-#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], parameters)
-#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index])
-#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], fn)
-#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], parameters)
-#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index])
-#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], fn)
-#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], parameters)
-#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index])
-#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], fn)
-#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleCoverageARB_remap_index], parameters)
-#define GET_SampleCoverageARB(disp) GET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index])
-#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index], fn)
-#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage1DARB_remap_index], parameters)
-#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index])
-#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index], fn)
-#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage2DARB_remap_index], parameters)
-#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index])
-#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index], fn)
-#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage3DARB_remap_index], parameters)
-#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index])
-#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index], fn)
-#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], parameters)
-#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index])
-#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], fn)
-#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], parameters)
-#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index])
-#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], fn)
-#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], parameters)
-#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index])
-#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], fn)
-#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), driDispatchRemapTable[GetCompressedTexImageARB_remap_index], parameters)
-#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index])
-#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index], fn)
-#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], parameters)
-#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index])
-#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], fn)
-#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], parameters)
-#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index])
-#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], fn)
-#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], parameters)
-#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index])
-#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], fn)
-#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], parameters)
-#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index])
-#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], fn)
-#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], parameters)
-#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index])
-#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], fn)
-#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], parameters)
-#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index])
-#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], fn)
-#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetProgramStringARB_remap_index], parameters)
-#define GET_GetProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index])
-#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index], fn)
-#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetProgramivARB_remap_index], parameters)
-#define GET_GetProgramivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index])
-#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index], fn)
-#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvARB_remap_index], parameters)
-#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index])
-#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index], fn)
-#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvARB_remap_index], parameters)
-#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index])
-#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index], fn)
-#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivARB_remap_index], parameters)
-#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index])
-#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index], fn)
-#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], parameters)
-#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index])
-#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], fn)
-#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], parameters)
-#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index])
-#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], fn)
-#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], parameters)
-#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index])
-#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], fn)
-#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], parameters)
-#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index])
-#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], fn)
-#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], parameters)
-#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index])
-#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], fn)
-#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], parameters)
-#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index])
-#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], fn)
-#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], parameters)
-#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index])
-#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], fn)
-#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], parameters)
-#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index])
-#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], fn)
-#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[ProgramStringARB_remap_index], parameters)
-#define GET_ProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index])
-#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index], fn)
-#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dARB_remap_index], parameters)
-#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index])
-#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index], fn)
-#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvARB_remap_index], parameters)
-#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index])
-#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index], fn)
-#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fARB_remap_index], parameters)
-#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index])
-#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index], fn)
-#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvARB_remap_index], parameters)
-#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index])
-#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index], fn)
-#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sARB_remap_index], parameters)
-#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index])
-#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index], fn)
-#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svARB_remap_index], parameters)
-#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index])
-#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index], fn)
-#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dARB_remap_index], parameters)
-#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index])
-#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index], fn)
-#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvARB_remap_index], parameters)
-#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index])
-#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index], fn)
-#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fARB_remap_index], parameters)
-#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index])
-#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index], fn)
-#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvARB_remap_index], parameters)
-#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index])
-#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index], fn)
-#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sARB_remap_index], parameters)
-#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index])
-#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index], fn)
-#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svARB_remap_index], parameters)
-#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index])
-#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index], fn)
-#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dARB_remap_index], parameters)
-#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index])
-#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index], fn)
-#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvARB_remap_index], parameters)
-#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index])
-#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index], fn)
-#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fARB_remap_index], parameters)
-#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index])
-#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index], fn)
-#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvARB_remap_index], parameters)
-#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index])
-#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index], fn)
-#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sARB_remap_index], parameters)
-#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index])
-#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index], fn)
-#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svARB_remap_index], parameters)
-#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index])
-#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index], fn)
-#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], parameters)
-#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index])
-#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], fn)
-#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4NivARB_remap_index], parameters)
-#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index])
-#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index], fn)
-#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], parameters)
-#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index])
-#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], fn)
-#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4NubARB_remap_index], parameters)
-#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index])
-#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index], fn)
-#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], parameters)
-#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index])
-#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], fn)
-#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], parameters)
-#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index])
-#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], fn)
-#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], parameters)
-#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index])
-#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], fn)
-#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4bvARB_remap_index], parameters)
-#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index])
-#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index], fn)
-#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dARB_remap_index], parameters)
-#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index])
-#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index], fn)
-#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvARB_remap_index], parameters)
-#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index])
-#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index], fn)
-#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fARB_remap_index], parameters)
-#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index])
-#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index], fn)
-#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvARB_remap_index], parameters)
-#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index])
-#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index], fn)
-#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4ivARB_remap_index], parameters)
-#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index])
-#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index], fn)
-#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sARB_remap_index], parameters)
-#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index])
-#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index], fn)
-#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svARB_remap_index], parameters)
-#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index])
-#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index], fn)
-#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], parameters)
-#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index])
-#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], fn)
-#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4uivARB_remap_index], parameters)
-#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index])
-#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index], fn)
-#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4usvARB_remap_index], parameters)
-#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index])
-#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index], fn)
-#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerARB_remap_index], parameters)
-#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index])
-#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index], fn)
-#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindBufferARB_remap_index], parameters)
-#define GET_BindBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index])
-#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index], fn)
-#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), driDispatchRemapTable[BufferDataARB_remap_index], parameters)
-#define GET_BufferDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index])
-#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index], fn)
-#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), driDispatchRemapTable[BufferSubDataARB_remap_index], parameters)
-#define GET_BufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index])
-#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index], fn)
-#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteBuffersARB_remap_index], parameters)
-#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index])
-#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index], fn)
-#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenBuffersARB_remap_index], parameters)
-#define GET_GenBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index])
-#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index], fn)
-#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetBufferParameterivARB_remap_index], parameters)
-#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index])
-#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index], fn)
-#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetBufferPointervARB_remap_index], parameters)
-#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index])
-#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index], fn)
-#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), driDispatchRemapTable[GetBufferSubDataARB_remap_index], parameters)
-#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index])
-#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index], fn)
-#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsBufferARB_remap_index], parameters)
-#define GET_IsBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index])
-#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index], fn)
-#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[MapBufferARB_remap_index], parameters)
-#define GET_MapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index])
-#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index], fn)
-#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[UnmapBufferARB_remap_index], parameters)
-#define GET_UnmapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index])
-#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index], fn)
-#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BeginQueryARB_remap_index], parameters)
-#define GET_BeginQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index])
-#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index], fn)
-#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteQueriesARB_remap_index], parameters)
-#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index])
-#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index], fn)
-#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[EndQueryARB_remap_index], parameters)
-#define GET_EndQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index])
-#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index], fn)
-#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenQueriesARB_remap_index], parameters)
-#define GET_GenQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index])
-#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index], fn)
-#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetQueryObjectivARB_remap_index], parameters)
-#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index])
-#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index], fn)
-#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), driDispatchRemapTable[GetQueryObjectuivARB_remap_index], parameters)
-#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index])
-#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index], fn)
-#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetQueryivARB_remap_index], parameters)
-#define GET_GetQueryivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index])
-#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index], fn)
-#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsQueryARB_remap_index], parameters)
-#define GET_IsQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index])
-#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index], fn)
-#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[AttachObjectARB_remap_index], parameters)
-#define GET_AttachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index])
-#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index], fn)
-#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[CompileShaderARB_remap_index], parameters)
-#define GET_CompileShaderARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index])
-#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index], fn)
-#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgramObjectARB_remap_index], parameters)
-#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index])
-#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index], fn)
-#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShaderObjectARB_remap_index], parameters)
-#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index])
-#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index], fn)
-#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[DeleteObjectARB_remap_index], parameters)
-#define GET_DeleteObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index])
-#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index], fn)
-#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[DetachObjectARB_remap_index], parameters)
-#define GET_DetachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index])
-#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index], fn)
-#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveUniformARB_remap_index], parameters)
-#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index])
-#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index], fn)
-#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), driDispatchRemapTable[GetAttachedObjectsARB_remap_index], parameters)
-#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index])
-#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index], fn)
-#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GetHandleARB_remap_index], parameters)
-#define GET_GetHandleARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index])
-#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index], fn)
-#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetInfoLogARB_remap_index], parameters)
-#define GET_GetInfoLogARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index])
-#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index], fn)
-#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), driDispatchRemapTable[GetObjectParameterfvARB_remap_index], parameters)
-#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index])
-#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index], fn)
-#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivARB_remap_index], parameters)
-#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index])
-#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index], fn)
-#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetShaderSourceARB_remap_index], parameters)
-#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index])
-#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index], fn)
-#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetUniformLocationARB_remap_index], parameters)
-#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index])
-#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index], fn)
-#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), driDispatchRemapTable[GetUniformfvARB_remap_index], parameters)
-#define GET_GetUniformfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index])
-#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index], fn)
-#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), driDispatchRemapTable[GetUniformivARB_remap_index], parameters)
-#define GET_GetUniformivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index])
-#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index], fn)
-#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[LinkProgramARB_remap_index], parameters)
-#define GET_LinkProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index])
-#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index], fn)
-#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), driDispatchRemapTable[ShaderSourceARB_remap_index], parameters)
-#define GET_ShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index])
-#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index], fn)
-#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), driDispatchRemapTable[Uniform1fARB_remap_index], parameters)
-#define GET_Uniform1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index])
-#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index], fn)
-#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform1fvARB_remap_index], parameters)
-#define GET_Uniform1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index])
-#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index], fn)
-#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[Uniform1iARB_remap_index], parameters)
-#define GET_Uniform1iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index])
-#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index], fn)
-#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform1ivARB_remap_index], parameters)
-#define GET_Uniform1ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index])
-#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index], fn)
-#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), driDispatchRemapTable[Uniform2fARB_remap_index], parameters)
-#define GET_Uniform2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index])
-#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index], fn)
-#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform2fvARB_remap_index], parameters)
-#define GET_Uniform2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index])
-#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index], fn)
-#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[Uniform2iARB_remap_index], parameters)
-#define GET_Uniform2iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index])
-#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index], fn)
-#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform2ivARB_remap_index], parameters)
-#define GET_Uniform2ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index])
-#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index], fn)
-#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform3fARB_remap_index], parameters)
-#define GET_Uniform3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index])
-#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index], fn)
-#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform3fvARB_remap_index], parameters)
-#define GET_Uniform3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index])
-#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index], fn)
-#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform3iARB_remap_index], parameters)
-#define GET_Uniform3iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index])
-#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index], fn)
-#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform3ivARB_remap_index], parameters)
-#define GET_Uniform3ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index])
-#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index], fn)
-#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform4fARB_remap_index], parameters)
-#define GET_Uniform4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index])
-#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index], fn)
-#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform4fvARB_remap_index], parameters)
-#define GET_Uniform4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index])
-#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index], fn)
-#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform4iARB_remap_index], parameters)
-#define GET_Uniform4iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index])
-#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index], fn)
-#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform4ivARB_remap_index], parameters)
-#define GET_Uniform4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index])
-#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index], fn)
-#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2fvARB_remap_index], parameters)
-#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index])
-#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index], fn)
-#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3fvARB_remap_index], parameters)
-#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index])
-#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index], fn)
-#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4fvARB_remap_index], parameters)
-#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index])
-#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index], fn)
-#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[UseProgramObjectARB_remap_index], parameters)
-#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index])
-#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index], fn)
-#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[ValidateProgramARB_remap_index], parameters)
-#define GET_ValidateProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index])
-#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index], fn)
-#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), driDispatchRemapTable[BindAttribLocationARB_remap_index], parameters)
-#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index])
-#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index], fn)
-#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveAttribARB_remap_index], parameters)
-#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index])
-#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index], fn)
-#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetAttribLocationARB_remap_index], parameters)
-#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index])
-#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index], fn)
-#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters)
-#define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index])
-#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn)
-#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters)
-#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index])
-#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn)
-#define CALL_FramebufferTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTextureARB_remap_index], parameters)
-#define GET_FramebufferTextureARB(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureARB_remap_index])
-#define SET_FramebufferTextureARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureARB_remap_index], fn)
-#define CALL_FramebufferTextureFaceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLenum)), driDispatchRemapTable[FramebufferTextureFaceARB_remap_index], parameters)
-#define GET_FramebufferTextureFaceARB(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureFaceARB_remap_index])
-#define SET_FramebufferTextureFaceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureFaceARB_remap_index], fn)
-#define CALL_ProgramParameteriARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), driDispatchRemapTable[ProgramParameteriARB_remap_index], parameters)
-#define GET_ProgramParameteriARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameteriARB_remap_index])
-#define SET_ProgramParameteriARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameteriARB_remap_index], fn)
-#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRange_remap_index], parameters)
-#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index])
-#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index], fn)
-#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), driDispatchRemapTable[MapBufferRange_remap_index], parameters)
-#define GET_MapBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index])
-#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index], fn)
-#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArray_remap_index], parameters)
-#define GET_BindVertexArray(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index])
-#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index], fn)
-#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArrays_remap_index], parameters)
-#define GET_GenVertexArrays(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index])
-#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index], fn)
-#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters)
-#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index])
-#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn)
-#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[ClientWaitSync_remap_index], parameters)
-#define GET_ClientWaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index])
-#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index], fn)
-#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[DeleteSync_remap_index], parameters)
-#define GET_DeleteSync(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index])
-#define SET_DeleteSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index], fn)
-#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), driDispatchRemapTable[FenceSync_remap_index], parameters)
-#define GET_FenceSync(disp) GET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index])
-#define SET_FenceSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index], fn)
-#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), driDispatchRemapTable[GetInteger64v_remap_index], parameters)
-#define GET_GetInteger64v(disp) GET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index])
-#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index], fn)
-#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), driDispatchRemapTable[GetSynciv_remap_index], parameters)
-#define GET_GetSynciv(disp) GET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index])
-#define SET_GetSynciv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index], fn)
-#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[IsSync_remap_index], parameters)
-#define GET_IsSync(disp) GET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index])
-#define SET_IsSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index], fn)
-#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters)
-#define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index])
-#define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn)
-#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawElementsBaseVertex_remap_index], parameters)
-#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index])
-#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index], fn)
-#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], parameters)
-#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index])
-#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], fn)
-#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], parameters)
-#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index])
-#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], fn)
-#define CALL_BindTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindTransformFeedback_remap_index], parameters)
-#define GET_BindTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[BindTransformFeedback_remap_index])
-#define SET_BindTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindTransformFeedback_remap_index], fn)
-#define CALL_DeleteTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteTransformFeedbacks_remap_index], parameters)
-#define GET_DeleteTransformFeedbacks(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteTransformFeedbacks_remap_index])
-#define SET_DeleteTransformFeedbacks(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteTransformFeedbacks_remap_index], fn)
-#define CALL_DrawTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DrawTransformFeedback_remap_index], parameters)
-#define GET_DrawTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[DrawTransformFeedback_remap_index])
-#define SET_DrawTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawTransformFeedback_remap_index], fn)
-#define CALL_GenTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenTransformFeedbacks_remap_index], parameters)
-#define GET_GenTransformFeedbacks(disp) GET_by_offset(disp, driDispatchRemapTable[GenTransformFeedbacks_remap_index])
-#define SET_GenTransformFeedbacks(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenTransformFeedbacks_remap_index], fn)
-#define CALL_IsTransformFeedback(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsTransformFeedback_remap_index], parameters)
-#define GET_IsTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[IsTransformFeedback_remap_index])
-#define SET_IsTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsTransformFeedback_remap_index], fn)
-#define CALL_PauseTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[PauseTransformFeedback_remap_index], parameters)
-#define GET_PauseTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[PauseTransformFeedback_remap_index])
-#define SET_PauseTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PauseTransformFeedback_remap_index], fn)
-#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResumeTransformFeedback_remap_index], parameters)
-#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, driDispatchRemapTable[ResumeTransformFeedback_remap_index])
-#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResumeTransformFeedback_remap_index], fn)
-#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters)
-#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index])
-#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn)
-#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], parameters)
-#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index])
-#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], fn)
-#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], parameters)
-#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index])
-#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], fn)
-#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], parameters)
-#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index])
-#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], fn)
-#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], parameters)
-#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index])
-#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], fn)
-#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], parameters)
-#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index])
-#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], fn)
-#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], parameters)
-#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index])
-#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], fn)
-#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleMaskSGIS_remap_index], parameters)
-#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index])
-#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index], fn)
-#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[SamplePatternSGIS_remap_index], parameters)
-#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index])
-#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index], fn)
-#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[ColorPointerEXT_remap_index], parameters)
-#define GET_ColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index])
-#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index], fn)
-#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], parameters)
-#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index])
-#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], fn)
-#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[IndexPointerEXT_remap_index], parameters)
-#define GET_IndexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index])
-#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index], fn)
-#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[NormalPointerEXT_remap_index], parameters)
-#define GET_NormalPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index])
-#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index], fn)
-#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[TexCoordPointerEXT_remap_index], parameters)
-#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index])
-#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index], fn)
-#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexPointerEXT_remap_index], parameters)
-#define GET_VertexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index])
-#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index], fn)
-#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PointParameterfEXT_remap_index], parameters)
-#define GET_PointParameterfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index])
-#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index], fn)
-#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PointParameterfvEXT_remap_index], parameters)
-#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index])
-#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index], fn)
-#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), driDispatchRemapTable[LockArraysEXT_remap_index], parameters)
-#define GET_LockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index])
-#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index], fn)
-#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[UnlockArraysEXT_remap_index], parameters)
-#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index])
-#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index], fn)
-#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), driDispatchRemapTable[SecondaryColor3bEXT_remap_index], parameters)
-#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index])
-#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index], fn)
-#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], parameters)
-#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index])
-#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], fn)
-#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[SecondaryColor3dEXT_remap_index], parameters)
-#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index])
-#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index], fn)
-#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], parameters)
-#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index])
-#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], fn)
-#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[SecondaryColor3fEXT_remap_index], parameters)
-#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index])
-#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index], fn)
-#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], parameters)
-#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index])
-#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], fn)
-#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[SecondaryColor3iEXT_remap_index], parameters)
-#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index])
-#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index], fn)
-#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], parameters)
-#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index])
-#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], fn)
-#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[SecondaryColor3sEXT_remap_index], parameters)
-#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index])
-#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index], fn)
-#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[SecondaryColor3svEXT_remap_index], parameters)
-#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index])
-#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index], fn)
-#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], parameters)
-#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index])
-#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], fn)
-#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], parameters)
-#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index])
-#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], fn)
-#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], parameters)
-#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index])
-#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], fn)
-#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], parameters)
-#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index])
-#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], fn)
-#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), driDispatchRemapTable[SecondaryColor3usEXT_remap_index], parameters)
-#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index])
-#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index], fn)
-#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], parameters)
-#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index])
-#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], fn)
-#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], parameters)
-#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index])
-#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], fn)
-#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), driDispatchRemapTable[MultiDrawArraysEXT_remap_index], parameters)
-#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index])
-#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index], fn)
-#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), driDispatchRemapTable[MultiDrawElementsEXT_remap_index], parameters)
-#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index])
-#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index], fn)
-#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[FogCoordPointerEXT_remap_index], parameters)
-#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index])
-#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index], fn)
-#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), driDispatchRemapTable[FogCoorddEXT_remap_index], parameters)
-#define GET_FogCoorddEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index])
-#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index], fn)
-#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[FogCoorddvEXT_remap_index], parameters)
-#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index])
-#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index], fn)
-#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), driDispatchRemapTable[FogCoordfEXT_remap_index], parameters)
-#define GET_FogCoordfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index])
-#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index], fn)
-#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[FogCoordfvEXT_remap_index], parameters)
-#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index])
-#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index], fn)
-#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[PixelTexGenSGIX_remap_index], parameters)
-#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index])
-#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index], fn)
-#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], parameters)
-#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index])
-#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], fn)
-#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], parameters)
-#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index])
-#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], fn)
-#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), driDispatchRemapTable[VertexArrayRangeNV_remap_index], parameters)
-#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index])
-#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index], fn)
-#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[CombinerInputNV_remap_index], parameters)
-#define GET_CombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index])
-#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index], fn)
-#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[CombinerOutputNV_remap_index], parameters)
-#define GET_CombinerOutputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index])
-#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index], fn)
-#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[CombinerParameterfNV_remap_index], parameters)
-#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index])
-#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index], fn)
-#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[CombinerParameterfvNV_remap_index], parameters)
-#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index])
-#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index], fn)
-#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[CombinerParameteriNV_remap_index], parameters)
-#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index])
-#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index], fn)
-#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[CombinerParameterivNV_remap_index], parameters)
-#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index])
-#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index], fn)
-#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[FinalCombinerInputNV_remap_index], parameters)
-#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index])
-#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index], fn)
-#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], parameters)
-#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index])
-#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], fn)
-#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], parameters)
-#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index])
-#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], fn)
-#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], parameters)
-#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index])
-#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], fn)
-#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], parameters)
-#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index])
-#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], fn)
-#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], parameters)
-#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index])
-#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], fn)
-#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], parameters)
-#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index])
-#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], fn)
-#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResizeBuffersMESA_remap_index], parameters)
-#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index])
-#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index], fn)
-#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), driDispatchRemapTable[WindowPos2dMESA_remap_index], parameters)
-#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index])
-#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index], fn)
-#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos2dvMESA_remap_index], parameters)
-#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index])
-#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index], fn)
-#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[WindowPos2fMESA_remap_index], parameters)
-#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index])
-#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index], fn)
-#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos2fvMESA_remap_index], parameters)
-#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index])
-#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index], fn)
-#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[WindowPos2iMESA_remap_index], parameters)
-#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index])
-#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index], fn)
-#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos2ivMESA_remap_index], parameters)
-#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index])
-#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index], fn)
-#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), driDispatchRemapTable[WindowPos2sMESA_remap_index], parameters)
-#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index])
-#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index], fn)
-#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos2svMESA_remap_index], parameters)
-#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index])
-#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index], fn)
-#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos3dMESA_remap_index], parameters)
-#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index])
-#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index], fn)
-#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos3dvMESA_remap_index], parameters)
-#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index])
-#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index], fn)
-#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos3fMESA_remap_index], parameters)
-#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index])
-#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index], fn)
-#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos3fvMESA_remap_index], parameters)
-#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index])
-#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index], fn)
-#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[WindowPos3iMESA_remap_index], parameters)
-#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index])
-#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index], fn)
-#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos3ivMESA_remap_index], parameters)
-#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index])
-#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index], fn)
-#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos3sMESA_remap_index], parameters)
-#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index])
-#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index], fn)
-#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos3svMESA_remap_index], parameters)
-#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index])
-#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index], fn)
-#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos4dMESA_remap_index], parameters)
-#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index])
-#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index], fn)
-#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos4dvMESA_remap_index], parameters)
-#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index])
-#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index], fn)
-#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos4fMESA_remap_index], parameters)
-#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index])
-#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index], fn)
-#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos4fvMESA_remap_index], parameters)
-#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index])
-#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index], fn)
-#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[WindowPos4iMESA_remap_index], parameters)
-#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index])
-#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index], fn)
-#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos4ivMESA_remap_index], parameters)
-#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index])
-#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index], fn)
-#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos4sMESA_remap_index], parameters)
-#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index])
-#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index], fn)
-#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos4svMESA_remap_index], parameters)
-#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index])
-#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index], fn)
-#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], parameters)
-#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index])
-#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], fn)
-#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], parameters)
-#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index])
-#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], fn)
-#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFencesNV_remap_index], parameters)
-#define GET_DeleteFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index])
-#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index], fn)
-#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[FinishFenceNV_remap_index], parameters)
-#define GET_FinishFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index])
-#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index], fn)
-#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFencesNV_remap_index], parameters)
-#define GET_GenFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index])
-#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index], fn)
-#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetFenceivNV_remap_index], parameters)
-#define GET_GetFenceivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index])
-#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index], fn)
-#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFenceNV_remap_index], parameters)
-#define GET_IsFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index])
-#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index], fn)
-#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[SetFenceNV_remap_index], parameters)
-#define GET_SetFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index])
-#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index], fn)
-#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[TestFenceNV_remap_index], parameters)
-#define GET_TestFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index])
-#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index], fn)
-#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), driDispatchRemapTable[AreProgramsResidentNV_remap_index], parameters)
-#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index])
-#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index], fn)
-#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindProgramNV_remap_index], parameters)
-#define GET_BindProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index])
-#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index], fn)
-#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteProgramsNV_remap_index], parameters)
-#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index])
-#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index], fn)
-#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ExecuteProgramNV_remap_index], parameters)
-#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index])
-#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index], fn)
-#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenProgramsNV_remap_index], parameters)
-#define GET_GenProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index])
-#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index], fn)
-#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetProgramParameterdvNV_remap_index], parameters)
-#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index])
-#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index], fn)
-#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetProgramParameterfvNV_remap_index], parameters)
-#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index])
-#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index], fn)
-#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), driDispatchRemapTable[GetProgramStringNV_remap_index], parameters)
-#define GET_GetProgramStringNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index])
-#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index], fn)
-#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramivNV_remap_index], parameters)
-#define GET_GetProgramivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index])
-#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index], fn)
-#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetTrackMatrixivNV_remap_index], parameters)
-#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index])
-#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index], fn)
-#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], parameters)
-#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index])
-#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], fn)
-#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvNV_remap_index], parameters)
-#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index])
-#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index], fn)
-#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvNV_remap_index], parameters)
-#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index])
-#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index], fn)
-#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivNV_remap_index], parameters)
-#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index])
-#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index], fn)
-#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgramNV_remap_index], parameters)
-#define GET_IsProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index])
-#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index], fn)
-#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters)
-#define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index])
-#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn)
-#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters)
-#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index])
-#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn)
-#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameters4fvNV_remap_index], parameters)
-#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index])
-#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index], fn)
-#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[RequestResidentProgramsNV_remap_index], parameters)
-#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index])
-#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index], fn)
-#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), driDispatchRemapTable[TrackMatrixNV_remap_index], parameters)
-#define GET_TrackMatrixNV(disp) GET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index])
-#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index], fn)
-#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dNV_remap_index], parameters)
-#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index])
-#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index], fn)
-#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvNV_remap_index], parameters)
-#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index])
-#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index], fn)
-#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fNV_remap_index], parameters)
-#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index])
-#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index], fn)
-#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvNV_remap_index], parameters)
-#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index])
-#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index], fn)
-#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sNV_remap_index], parameters)
-#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index])
-#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index], fn)
-#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svNV_remap_index], parameters)
-#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index])
-#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index], fn)
-#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dNV_remap_index], parameters)
-#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index])
-#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index], fn)
-#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvNV_remap_index], parameters)
-#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index])
-#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index], fn)
-#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fNV_remap_index], parameters)
-#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index])
-#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index], fn)
-#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvNV_remap_index], parameters)
-#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index])
-#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index], fn)
-#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sNV_remap_index], parameters)
-#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index])
-#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index], fn)
-#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svNV_remap_index], parameters)
-#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index])
-#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index], fn)
-#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dNV_remap_index], parameters)
-#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index])
-#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index], fn)
-#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvNV_remap_index], parameters)
-#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index])
-#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index], fn)
-#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fNV_remap_index], parameters)
-#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index])
-#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index], fn)
-#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvNV_remap_index], parameters)
-#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index])
-#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index], fn)
-#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sNV_remap_index], parameters)
-#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index])
-#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index], fn)
-#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svNV_remap_index], parameters)
-#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index])
-#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index], fn)
-#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dNV_remap_index], parameters)
-#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index])
-#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index], fn)
-#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvNV_remap_index], parameters)
-#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index])
-#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index], fn)
-#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fNV_remap_index], parameters)
-#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index])
-#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index], fn)
-#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvNV_remap_index], parameters)
-#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index])
-#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index], fn)
-#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sNV_remap_index], parameters)
-#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index])
-#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index], fn)
-#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svNV_remap_index], parameters)
-#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index])
-#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index], fn)
-#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4ubNV_remap_index], parameters)
-#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index])
-#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index], fn)
-#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], parameters)
-#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index])
-#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], fn)
-#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerNV_remap_index], parameters)
-#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index])
-#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index], fn)
-#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs1dvNV_remap_index], parameters)
-#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index])
-#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index], fn)
-#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs1fvNV_remap_index], parameters)
-#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index])
-#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index], fn)
-#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs1svNV_remap_index], parameters)
-#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index])
-#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index], fn)
-#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs2dvNV_remap_index], parameters)
-#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index])
-#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index], fn)
-#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs2fvNV_remap_index], parameters)
-#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index])
-#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index], fn)
-#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs2svNV_remap_index], parameters)
-#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index])
-#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index], fn)
-#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs3dvNV_remap_index], parameters)
-#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index])
-#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index], fn)
-#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs3fvNV_remap_index], parameters)
-#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index])
-#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index], fn)
-#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs3svNV_remap_index], parameters)
-#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index])
-#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index], fn)
-#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs4dvNV_remap_index], parameters)
-#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index])
-#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index], fn)
-#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs4fvNV_remap_index], parameters)
-#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index])
-#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index], fn)
-#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs4svNV_remap_index], parameters)
-#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index])
-#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index], fn)
-#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters)
-#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index])
-#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn)
-#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters)
-#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index])
-#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn)
-#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters)
-#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index])
-#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn)
-#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters)
-#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index])
-#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn)
-#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters)
-#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index])
-#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn)
-#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters)
-#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index])
-#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn)
-#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], parameters)
-#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index])
-#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], fn)
-#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], parameters)
-#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index])
-#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], fn)
-#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[BeginFragmentShaderATI_remap_index], parameters)
-#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index])
-#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index], fn)
-#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindFragmentShaderATI_remap_index], parameters)
-#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index])
-#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index], fn)
-#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], parameters)
-#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index])
-#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], fn)
-#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], parameters)
-#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index])
-#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], fn)
-#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], parameters)
-#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index])
-#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], fn)
-#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], parameters)
-#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index])
-#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], fn)
-#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndFragmentShaderATI_remap_index], parameters)
-#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index])
-#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index], fn)
-#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[GenFragmentShadersATI_remap_index], parameters)
-#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index])
-#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index], fn)
-#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[PassTexCoordATI_remap_index], parameters)
-#define GET_PassTexCoordATI(disp) GET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index])
-#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index], fn)
-#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[SampleMapATI_remap_index], parameters)
-#define GET_SampleMapATI(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index])
-#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index], fn)
-#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], parameters)
-#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index])
-#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], fn)
-#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PointParameteriNV_remap_index], parameters)
-#define GET_PointParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index])
-#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index], fn)
-#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PointParameterivNV_remap_index], parameters)
-#define GET_PointParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index])
-#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index], fn)
-#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], parameters)
-#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index])
-#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], fn)
-#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], parameters)
-#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index])
-#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], fn)
-#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], parameters)
-#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index])
-#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], fn)
-#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], parameters)
-#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index])
-#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], fn)
-#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], parameters)
-#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index])
-#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], fn)
-#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], parameters)
-#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index])
-#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], fn)
-#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], parameters)
-#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index])
-#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], fn)
-#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], parameters)
-#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index])
-#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], fn)
-#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], parameters)
-#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index])
-#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], fn)
-#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], parameters)
-#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index])
-#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], fn)
-#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], parameters)
-#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index])
-#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], fn)
-#define CALL_PrimitiveRestartIndexNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index], parameters)
-#define GET_PrimitiveRestartIndexNV(disp) GET_by_offset(disp, driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index])
-#define SET_PrimitiveRestartIndexNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index], fn)
-#define CALL_PrimitiveRestartNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[PrimitiveRestartNV_remap_index], parameters)
-#define GET_PrimitiveRestartNV(disp) GET_by_offset(disp, driDispatchRemapTable[PrimitiveRestartNV_remap_index])
-#define SET_PrimitiveRestartNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PrimitiveRestartNV_remap_index], fn)
-#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), driDispatchRemapTable[DepthBoundsEXT_remap_index], parameters)
-#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index])
-#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index], fn)
-#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], parameters)
-#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index])
-#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], fn)
-#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindFramebufferEXT_remap_index], parameters)
-#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index])
-#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index], fn)
-#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindRenderbufferEXT_remap_index], parameters)
-#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index])
-#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index], fn)
-#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], parameters)
-#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index])
-#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], fn)
-#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], parameters)
-#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index])
-#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], fn)
-#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], parameters)
-#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index])
-#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], fn)
-#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], parameters)
-#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index])
-#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], fn)
-#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], parameters)
-#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index])
-#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], fn)
-#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], parameters)
-#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index])
-#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], fn)
-#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], parameters)
-#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index])
-#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], fn)
-#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFramebuffersEXT_remap_index], parameters)
-#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index])
-#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index], fn)
-#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenRenderbuffersEXT_remap_index], parameters)
-#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index])
-#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index], fn)
-#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GenerateMipmapEXT_remap_index], parameters)
-#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index])
-#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index], fn)
-#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], parameters)
-#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index])
-#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], fn)
-#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], parameters)
-#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index])
-#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], fn)
-#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFramebufferEXT_remap_index], parameters)
-#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index])
-#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index], fn)
-#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsRenderbufferEXT_remap_index], parameters)
-#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index])
-#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index], fn)
-#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageEXT_remap_index], parameters)
-#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index])
-#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index], fn)
-#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters)
-#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index])
-#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn)
-#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters)
-#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index])
-#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn)
-#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters)
-#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index])
-#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn)
-#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters)
-#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index])
-#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn)
-#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], parameters)
-#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index])
-#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], fn)
-#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DisableIndexedEXT_remap_index], parameters)
-#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index])
-#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index], fn)
-#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[EnableIndexedEXT_remap_index], parameters)
-#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index])
-#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index], fn)
-#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], parameters)
-#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index])
-#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], fn)
-#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], parameters)
-#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index])
-#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], fn)
-#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], parameters)
-#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index])
-#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], fn)
-#define CALL_ClearColorIiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[ClearColorIiEXT_remap_index], parameters)
-#define GET_ClearColorIiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ClearColorIiEXT_remap_index])
-#define SET_ClearColorIiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClearColorIiEXT_remap_index], fn)
-#define CALL_ClearColorIuiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ClearColorIuiEXT_remap_index], parameters)
-#define GET_ClearColorIuiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ClearColorIuiEXT_remap_index])
-#define SET_ClearColorIuiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClearColorIuiEXT_remap_index], fn)
-#define CALL_GetTexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetTexParameterIivEXT_remap_index], parameters)
-#define GET_GetTexParameterIivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterIivEXT_remap_index])
-#define SET_GetTexParameterIivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterIivEXT_remap_index], fn)
-#define CALL_GetTexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint *)), driDispatchRemapTable[GetTexParameterIuivEXT_remap_index], parameters)
-#define GET_GetTexParameterIuivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterIuivEXT_remap_index])
-#define SET_GetTexParameterIuivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterIuivEXT_remap_index], fn)
-#define CALL_TexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), driDispatchRemapTable[TexParameterIivEXT_remap_index], parameters)
-#define GET_TexParameterIivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexParameterIivEXT_remap_index])
-#define SET_TexParameterIivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexParameterIivEXT_remap_index], fn)
-#define CALL_TexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLuint *)), driDispatchRemapTable[TexParameterIuivEXT_remap_index], parameters)
-#define GET_TexParameterIuivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexParameterIuivEXT_remap_index])
-#define SET_TexParameterIuivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexParameterIuivEXT_remap_index], fn)
-#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[BeginConditionalRenderNV_remap_index], parameters)
-#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index])
-#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index], fn)
-#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndConditionalRenderNV_remap_index], parameters)
-#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index])
-#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index], fn)
-#define CALL_BeginTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index], parameters)
-#define GET_BeginTransformFeedbackEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index])
-#define SET_BeginTransformFeedbackEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index], fn)
-#define CALL_BindBufferBaseEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint)), driDispatchRemapTable[BindBufferBaseEXT_remap_index], parameters)
-#define GET_BindBufferBaseEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferBaseEXT_remap_index])
-#define SET_BindBufferBaseEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferBaseEXT_remap_index], fn)
-#define CALL_BindBufferOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr)), driDispatchRemapTable[BindBufferOffsetEXT_remap_index], parameters)
-#define GET_BindBufferOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferOffsetEXT_remap_index])
-#define SET_BindBufferOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferOffsetEXT_remap_index], fn)
-#define CALL_BindBufferRangeEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)), driDispatchRemapTable[BindBufferRangeEXT_remap_index], parameters)
-#define GET_BindBufferRangeEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferRangeEXT_remap_index])
-#define SET_BindBufferRangeEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferRangeEXT_remap_index], fn)
-#define CALL_EndTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndTransformFeedbackEXT_remap_index], parameters)
-#define GET_EndTransformFeedbackEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EndTransformFeedbackEXT_remap_index])
-#define SET_EndTransformFeedbackEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndTransformFeedbackEXT_remap_index], fn)
-#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)), driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index], parameters)
-#define GET_GetTransformFeedbackVaryingEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index])
-#define SET_GetTransformFeedbackVaryingEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index], fn)
-#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const char **, GLenum)), driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index], parameters)
-#define GET_TransformFeedbackVaryingsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index])
-#define SET_TransformFeedbackVaryingsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index], fn)
-#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters)
-#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index])
-#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn)
-#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters)
-#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index])
-#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn)
-#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters)
-#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index])
-#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn)
-#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], parameters)
-#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index])
-#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], fn)
-#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], parameters)
-#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index])
-#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], fn)
-#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], parameters)
-#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index])
-#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], fn)
-#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters)
-#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index])
-#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn)
-#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], parameters)
-#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index])
-#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], fn)
-#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], parameters)
-#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index])
-#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], fn)
-#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], parameters)
-#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index])
-#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], fn)
-#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters)
-#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index])
-#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn)
-#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], parameters)
-#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index])
-#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], fn)
-#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], parameters)
-#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index])
-#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], fn)
+#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
+#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
+#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index]
+#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index]
+#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index]
+#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index]
+#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index]
+#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index]
+#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index]
+#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index]
+#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index]
+#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index]
+#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index]
+#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index]
+#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index]
+#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index]
+#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index]
+#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index]
+#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index]
+#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index]
+#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index]
+#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index]
+#define _gloffset_DrawArraysInstanced driDispatchRemapTable[DrawArraysInstanced_remap_index]
+#define _gloffset_DrawElementsInstanced driDispatchRemapTable[DrawElementsInstanced_remap_index]
+#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]
+#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]
+#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]
+#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]
+#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index]
+#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index]
+#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index]
+#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index]
+#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]
+#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]
+#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]
+#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index]
+#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]
+#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]
+#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]
+#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]
+#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]
+#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]
+#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index]
+#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index]
+#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index]
+#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index]
+#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index]
+#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]
+#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]
+#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]
+#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]
+#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]
+#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]
+#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]
+#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]
+#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index]
+#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index]
+#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index]
+#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index]
+#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index]
+#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index]
+#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index]
+#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index]
+#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index]
+#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index]
+#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index]
+#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index]
+#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index]
+#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index]
+#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index]
+#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index]
+#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index]
+#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index]
+#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index]
+#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]
+#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index]
+#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]
+#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index]
+#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]
+#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]
+#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]
+#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index]
+#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index]
+#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index]
+#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index]
+#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index]
+#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index]
+#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index]
+#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index]
+#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]
+#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index]
+#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index]
+#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index]
+#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index]
+#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index]
+#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index]
+#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index]
+#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index]
+#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index]
+#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index]
+#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index]
+#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index]
+#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index]
+#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index]
+#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index]
+#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index]
+#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index]
+#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index]
+#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index]
+#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index]
+#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index]
+#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index]
+#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index]
+#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index]
+#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index]
+#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index]
+#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index]
+#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index]
+#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index]
+#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index]
+#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index]
+#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index]
+#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index]
+#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index]
+#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index]
+#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index]
+#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index]
+#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index]
+#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index]
+#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index]
+#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index]
+#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index]
+#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index]
+#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index]
+#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index]
+#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index]
+#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index]
+#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index]
+#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index]
+#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index]
+#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index]
+#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index]
+#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index]
+#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index]
+#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index]
+#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index]
+#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index]
+#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index]
+#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index]
+#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index]
+#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index]
+#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index]
+#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index]
+#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index]
+#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index]
+#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]
+#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index]
+#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index]
+#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index]
+#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index]
+#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index]
+#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index]
+#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index]
+#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index]
+#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index]
+#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index]
+#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index]
+#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index]
+#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index]
+#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index]
+#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index]
+#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index]
+#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]
+#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]
+#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index]
+#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index]
+#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index]
+#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index]
+#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index]
+#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index]
+#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index]
+#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
+#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
+#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
+#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]
+#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]
+#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]
+#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]
+#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index]
+#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index]
+#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index]
+#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]
+#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index]
+#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index]
+#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index]
+#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index]
+#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index]
+#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index]
+#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index]
+#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index]
+#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index]
+#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]
+#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index]
+#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]
+#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index]
+#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]
+#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index]
+#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]
+#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index]
+#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index]
+#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]
+#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]
+#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]
+#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]
+#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index]
+#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]
+#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]
+#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index]
+#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index]
+#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index]
+#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index]
+#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index]
+#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index]
+#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index]
+#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index]
+#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]
+#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]
+#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index]
+#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index]
+#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index]
+#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index]
+#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index]
+#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index]
+#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index]
+#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index]
+#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]
+#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]
+#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]
+#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]
+#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]
+#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]
+#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index]
+#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index]
+#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index]
+#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index]
+#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index]
+#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index]
+#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index]
+#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index]
+#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index]
+#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index]
+#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index]
+#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index]
+#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index]
+#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index]
+#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index]
+#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index]
+#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index]
+#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index]
+#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index]
+#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index]
+#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index]
+#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index]
+#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index]
+#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index]
+#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index]
+#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]
+#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]
+#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index]
+#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index]
+#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index]
+#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index]
+#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index]
+#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index]
+#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index]
+#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index]
+#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index]
+#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index]
+#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index]
+#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index]
+#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index]
+#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index]
+#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index]
+#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index]
+#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index]
+#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]
+#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index]
+#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index]
+#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index]
+#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index]
+#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index]
+#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index]
+#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index]
+#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index]
+#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index]
+#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index]
+#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index]
+#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index]
+#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index]
+#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index]
+#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index]
+#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index]
+#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index]
+#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index]
+#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index]
+#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index]
+#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index]
+#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index]
+#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index]
+#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index]
+#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index]
+#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index]
+#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index]
+#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index]
+#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index]
+#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index]
+#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index]
+#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index]
+#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index]
+#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index]
+#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]
+#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index]
+#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index]
+#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index]
+#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index]
+#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index]
+#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index]
+#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index]
+#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index]
+#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index]
+#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index]
+#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index]
+#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index]
+#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index]
+#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]
+#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]
+#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]
+#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index]
+#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index]
+#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]
+#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]
+#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]
+#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index]
+#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index]
+#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]
+#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]
+#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]
+#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]
+#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index]
+#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index]
+#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index]
+#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index]
+#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]
+#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index]
+#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index]
+#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]
+#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]
+#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]
+#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]
+#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]
+#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]
+#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]
+#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]
+#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]
+#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]
+#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]
+#define _gloffset_PrimitiveRestartIndexNV driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index]
+#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index]
+#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index]
+#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]
+#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index]
+#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index]
+#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]
+#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]
+#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]
+#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]
+#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]
+#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]
+#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]
+#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index]
+#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index]
+#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index]
+#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]
+#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]
+#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index]
+#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index]
+#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index]
+#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index]
+#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
+#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
+#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
+#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]
+#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index]
+#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index]
+#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]
+#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]
+#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]
+#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index]
+#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index]
+#define _gloffset_GetTexParameterIivEXT driDispatchRemapTable[GetTexParameterIivEXT_remap_index]
+#define _gloffset_GetTexParameterIuivEXT driDispatchRemapTable[GetTexParameterIuivEXT_remap_index]
+#define _gloffset_TexParameterIivEXT driDispatchRemapTable[TexParameterIivEXT_remap_index]
+#define _gloffset_TexParameterIuivEXT driDispatchRemapTable[TexParameterIuivEXT_remap_index]
+#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index]
+#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index]
+#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index]
+#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index]
+#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index]
+#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index]
+#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index]
+#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index]
+#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index]
+#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index]
+#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]
+#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index]
+#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]
+#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]
+#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]
+#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
+#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
+#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
+#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]
+#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]
+#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]
+#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]
-#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */
+#endif /* _GLAPI_USE_REMAP_TABLE */
+
+#define CALL_NewList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_NewList, parameters)
+#define GET_NewList(disp) GET_by_offset(disp, _gloffset_NewList)
+#define SET_NewList(disp, fn) SET_by_offset(disp, _gloffset_NewList, fn)
+#define CALL_EndList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndList, parameters)
+#define GET_EndList(disp) GET_by_offset(disp, _gloffset_EndList)
+#define SET_EndList(disp, fn) SET_by_offset(disp, _gloffset_EndList, fn)
+#define CALL_CallList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_CallList, parameters)
+#define GET_CallList(disp) GET_by_offset(disp, _gloffset_CallList)
+#define SET_CallList(disp, fn) SET_by_offset(disp, _gloffset_CallList, fn)
+#define CALL_CallLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, const GLvoid *)), _gloffset_CallLists, parameters)
+#define GET_CallLists(disp) GET_by_offset(disp, _gloffset_CallLists)
+#define SET_CallLists(disp, fn) SET_by_offset(disp, _gloffset_CallLists, fn)
+#define CALL_DeleteLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei)), _gloffset_DeleteLists, parameters)
+#define GET_DeleteLists(disp) GET_by_offset(disp, _gloffset_DeleteLists)
+#define SET_DeleteLists(disp, fn) SET_by_offset(disp, _gloffset_DeleteLists, fn)
+#define CALL_GenLists(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLsizei)), _gloffset_GenLists, parameters)
+#define GET_GenLists(disp) GET_by_offset(disp, _gloffset_GenLists)
+#define SET_GenLists(disp, fn) SET_by_offset(disp, _gloffset_GenLists, fn)
+#define CALL_ListBase(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ListBase, parameters)
+#define GET_ListBase(disp) GET_by_offset(disp, _gloffset_ListBase)
+#define SET_ListBase(disp, fn) SET_by_offset(disp, _gloffset_ListBase, fn)
+#define CALL_Begin(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Begin, parameters)
+#define GET_Begin(disp) GET_by_offset(disp, _gloffset_Begin)
+#define SET_Begin(disp, fn) SET_by_offset(disp, _gloffset_Begin, fn)
+#define CALL_Bitmap(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)), _gloffset_Bitmap, parameters)
+#define GET_Bitmap(disp) GET_by_offset(disp, _gloffset_Bitmap)
+#define SET_Bitmap(disp, fn) SET_by_offset(disp, _gloffset_Bitmap, fn)
+#define CALL_Color3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Color3b, parameters)
+#define GET_Color3b(disp) GET_by_offset(disp, _gloffset_Color3b)
+#define SET_Color3b(disp, fn) SET_by_offset(disp, _gloffset_Color3b, fn)
+#define CALL_Color3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color3bv, parameters)
+#define GET_Color3bv(disp) GET_by_offset(disp, _gloffset_Color3bv)
+#define SET_Color3bv(disp, fn) SET_by_offset(disp, _gloffset_Color3bv, fn)
+#define CALL_Color3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Color3d, parameters)
+#define GET_Color3d(disp) GET_by_offset(disp, _gloffset_Color3d)
+#define SET_Color3d(disp, fn) SET_by_offset(disp, _gloffset_Color3d, fn)
+#define CALL_Color3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color3dv, parameters)
+#define GET_Color3dv(disp) GET_by_offset(disp, _gloffset_Color3dv)
+#define SET_Color3dv(disp, fn) SET_by_offset(disp, _gloffset_Color3dv, fn)
+#define CALL_Color3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Color3f, parameters)
+#define GET_Color3f(disp) GET_by_offset(disp, _gloffset_Color3f)
+#define SET_Color3f(disp, fn) SET_by_offset(disp, _gloffset_Color3f, fn)
+#define CALL_Color3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color3fv, parameters)
+#define GET_Color3fv(disp) GET_by_offset(disp, _gloffset_Color3fv)
+#define SET_Color3fv(disp, fn) SET_by_offset(disp, _gloffset_Color3fv, fn)
+#define CALL_Color3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Color3i, parameters)
+#define GET_Color3i(disp) GET_by_offset(disp, _gloffset_Color3i)
+#define SET_Color3i(disp, fn) SET_by_offset(disp, _gloffset_Color3i, fn)
+#define CALL_Color3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color3iv, parameters)
+#define GET_Color3iv(disp) GET_by_offset(disp, _gloffset_Color3iv)
+#define SET_Color3iv(disp, fn) SET_by_offset(disp, _gloffset_Color3iv, fn)
+#define CALL_Color3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Color3s, parameters)
+#define GET_Color3s(disp) GET_by_offset(disp, _gloffset_Color3s)
+#define SET_Color3s(disp, fn) SET_by_offset(disp, _gloffset_Color3s, fn)
+#define CALL_Color3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color3sv, parameters)
+#define GET_Color3sv(disp) GET_by_offset(disp, _gloffset_Color3sv)
+#define SET_Color3sv(disp, fn) SET_by_offset(disp, _gloffset_Color3sv, fn)
+#define CALL_Color3ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_Color3ub, parameters)
+#define GET_Color3ub(disp) GET_by_offset(disp, _gloffset_Color3ub)
+#define SET_Color3ub(disp, fn) SET_by_offset(disp, _gloffset_Color3ub, fn)
+#define CALL_Color3ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color3ubv, parameters)
+#define GET_Color3ubv(disp) GET_by_offset(disp, _gloffset_Color3ubv)
+#define SET_Color3ubv(disp, fn) SET_by_offset(disp, _gloffset_Color3ubv, fn)
+#define CALL_Color3ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_Color3ui, parameters)
+#define GET_Color3ui(disp) GET_by_offset(disp, _gloffset_Color3ui)
+#define SET_Color3ui(disp, fn) SET_by_offset(disp, _gloffset_Color3ui, fn)
+#define CALL_Color3uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color3uiv, parameters)
+#define GET_Color3uiv(disp) GET_by_offset(disp, _gloffset_Color3uiv)
+#define SET_Color3uiv(disp, fn) SET_by_offset(disp, _gloffset_Color3uiv, fn)
+#define CALL_Color3us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_Color3us, parameters)
+#define GET_Color3us(disp) GET_by_offset(disp, _gloffset_Color3us)
+#define SET_Color3us(disp, fn) SET_by_offset(disp, _gloffset_Color3us, fn)
+#define CALL_Color3usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color3usv, parameters)
+#define GET_Color3usv(disp) GET_by_offset(disp, _gloffset_Color3usv)
+#define SET_Color3usv(disp, fn) SET_by_offset(disp, _gloffset_Color3usv, fn)
+#define CALL_Color4b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte, GLbyte)), _gloffset_Color4b, parameters)
+#define GET_Color4b(disp) GET_by_offset(disp, _gloffset_Color4b)
+#define SET_Color4b(disp, fn) SET_by_offset(disp, _gloffset_Color4b, fn)
+#define CALL_Color4bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color4bv, parameters)
+#define GET_Color4bv(disp) GET_by_offset(disp, _gloffset_Color4bv)
+#define SET_Color4bv(disp, fn) SET_by_offset(disp, _gloffset_Color4bv, fn)
+#define CALL_Color4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Color4d, parameters)
+#define GET_Color4d(disp) GET_by_offset(disp, _gloffset_Color4d)
+#define SET_Color4d(disp, fn) SET_by_offset(disp, _gloffset_Color4d, fn)
+#define CALL_Color4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color4dv, parameters)
+#define GET_Color4dv(disp) GET_by_offset(disp, _gloffset_Color4dv)
+#define SET_Color4dv(disp, fn) SET_by_offset(disp, _gloffset_Color4dv, fn)
+#define CALL_Color4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Color4f, parameters)
+#define GET_Color4f(disp) GET_by_offset(disp, _gloffset_Color4f)
+#define SET_Color4f(disp, fn) SET_by_offset(disp, _gloffset_Color4f, fn)
+#define CALL_Color4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color4fv, parameters)
+#define GET_Color4fv(disp) GET_by_offset(disp, _gloffset_Color4fv)
+#define SET_Color4fv(disp, fn) SET_by_offset(disp, _gloffset_Color4fv, fn)
+#define CALL_Color4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Color4i, parameters)
+#define GET_Color4i(disp) GET_by_offset(disp, _gloffset_Color4i)
+#define SET_Color4i(disp, fn) SET_by_offset(disp, _gloffset_Color4i, fn)
+#define CALL_Color4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color4iv, parameters)
+#define GET_Color4iv(disp) GET_by_offset(disp, _gloffset_Color4iv)
+#define SET_Color4iv(disp, fn) SET_by_offset(disp, _gloffset_Color4iv, fn)
+#define CALL_Color4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Color4s, parameters)
+#define GET_Color4s(disp) GET_by_offset(disp, _gloffset_Color4s)
+#define SET_Color4s(disp, fn) SET_by_offset(disp, _gloffset_Color4s, fn)
+#define CALL_Color4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color4sv, parameters)
+#define GET_Color4sv(disp) GET_by_offset(disp, _gloffset_Color4sv)
+#define SET_Color4sv(disp, fn) SET_by_offset(disp, _gloffset_Color4sv, fn)
+#define CALL_Color4ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_Color4ub, parameters)
+#define GET_Color4ub(disp) GET_by_offset(disp, _gloffset_Color4ub)
+#define SET_Color4ub(disp, fn) SET_by_offset(disp, _gloffset_Color4ub, fn)
+#define CALL_Color4ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color4ubv, parameters)
+#define GET_Color4ubv(disp) GET_by_offset(disp, _gloffset_Color4ubv)
+#define SET_Color4ubv(disp, fn) SET_by_offset(disp, _gloffset_Color4ubv, fn)
+#define CALL_Color4ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_Color4ui, parameters)
+#define GET_Color4ui(disp) GET_by_offset(disp, _gloffset_Color4ui)
+#define SET_Color4ui(disp, fn) SET_by_offset(disp, _gloffset_Color4ui, fn)
+#define CALL_Color4uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color4uiv, parameters)
+#define GET_Color4uiv(disp) GET_by_offset(disp, _gloffset_Color4uiv)
+#define SET_Color4uiv(disp, fn) SET_by_offset(disp, _gloffset_Color4uiv, fn)
+#define CALL_Color4us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort, GLushort)), _gloffset_Color4us, parameters)
+#define GET_Color4us(disp) GET_by_offset(disp, _gloffset_Color4us)
+#define SET_Color4us(disp, fn) SET_by_offset(disp, _gloffset_Color4us, fn)
+#define CALL_Color4usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color4usv, parameters)
+#define GET_Color4usv(disp) GET_by_offset(disp, _gloffset_Color4usv)
+#define SET_Color4usv(disp, fn) SET_by_offset(disp, _gloffset_Color4usv, fn)
+#define CALL_EdgeFlag(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_EdgeFlag, parameters)
+#define GET_EdgeFlag(disp) GET_by_offset(disp, _gloffset_EdgeFlag)
+#define SET_EdgeFlag(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlag, fn)
+#define CALL_EdgeFlagv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLboolean *)), _gloffset_EdgeFlagv, parameters)
+#define GET_EdgeFlagv(disp) GET_by_offset(disp, _gloffset_EdgeFlagv)
+#define SET_EdgeFlagv(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagv, fn)
+#define CALL_End(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_End, parameters)
+#define GET_End(disp) GET_by_offset(disp, _gloffset_End)
+#define SET_End(disp, fn) SET_by_offset(disp, _gloffset_End, fn)
+#define CALL_Indexd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_Indexd, parameters)
+#define GET_Indexd(disp) GET_by_offset(disp, _gloffset_Indexd)
+#define SET_Indexd(disp, fn) SET_by_offset(disp, _gloffset_Indexd, fn)
+#define CALL_Indexdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Indexdv, parameters)
+#define GET_Indexdv(disp) GET_by_offset(disp, _gloffset_Indexdv)
+#define SET_Indexdv(disp, fn) SET_by_offset(disp, _gloffset_Indexdv, fn)
+#define CALL_Indexf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_Indexf, parameters)
+#define GET_Indexf(disp) GET_by_offset(disp, _gloffset_Indexf)
+#define SET_Indexf(disp, fn) SET_by_offset(disp, _gloffset_Indexf, fn)
+#define CALL_Indexfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Indexfv, parameters)
+#define GET_Indexfv(disp) GET_by_offset(disp, _gloffset_Indexfv)
+#define SET_Indexfv(disp, fn) SET_by_offset(disp, _gloffset_Indexfv, fn)
+#define CALL_Indexi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_Indexi, parameters)
+#define GET_Indexi(disp) GET_by_offset(disp, _gloffset_Indexi)
+#define SET_Indexi(disp, fn) SET_by_offset(disp, _gloffset_Indexi, fn)
+#define CALL_Indexiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Indexiv, parameters)
+#define GET_Indexiv(disp) GET_by_offset(disp, _gloffset_Indexiv)
+#define SET_Indexiv(disp, fn) SET_by_offset(disp, _gloffset_Indexiv, fn)
+#define CALL_Indexs(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_Indexs, parameters)
+#define GET_Indexs(disp) GET_by_offset(disp, _gloffset_Indexs)
+#define SET_Indexs(disp, fn) SET_by_offset(disp, _gloffset_Indexs, fn)
+#define CALL_Indexsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Indexsv, parameters)
+#define GET_Indexsv(disp) GET_by_offset(disp, _gloffset_Indexsv)
+#define SET_Indexsv(disp, fn) SET_by_offset(disp, _gloffset_Indexsv, fn)
+#define CALL_Normal3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Normal3b, parameters)
+#define GET_Normal3b(disp) GET_by_offset(disp, _gloffset_Normal3b)
+#define SET_Normal3b(disp, fn) SET_by_offset(disp, _gloffset_Normal3b, fn)
+#define CALL_Normal3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Normal3bv, parameters)
+#define GET_Normal3bv(disp) GET_by_offset(disp, _gloffset_Normal3bv)
+#define SET_Normal3bv(disp, fn) SET_by_offset(disp, _gloffset_Normal3bv, fn)
+#define CALL_Normal3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Normal3d, parameters)
+#define GET_Normal3d(disp) GET_by_offset(disp, _gloffset_Normal3d)
+#define SET_Normal3d(disp, fn) SET_by_offset(disp, _gloffset_Normal3d, fn)
+#define CALL_Normal3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Normal3dv, parameters)
+#define GET_Normal3dv(disp) GET_by_offset(disp, _gloffset_Normal3dv)
+#define SET_Normal3dv(disp, fn) SET_by_offset(disp, _gloffset_Normal3dv, fn)
+#define CALL_Normal3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Normal3f, parameters)
+#define GET_Normal3f(disp) GET_by_offset(disp, _gloffset_Normal3f)
+#define SET_Normal3f(disp, fn) SET_by_offset(disp, _gloffset_Normal3f, fn)
+#define CALL_Normal3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Normal3fv, parameters)
+#define GET_Normal3fv(disp) GET_by_offset(disp, _gloffset_Normal3fv)
+#define SET_Normal3fv(disp, fn) SET_by_offset(disp, _gloffset_Normal3fv, fn)
+#define CALL_Normal3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Normal3i, parameters)
+#define GET_Normal3i(disp) GET_by_offset(disp, _gloffset_Normal3i)
+#define SET_Normal3i(disp, fn) SET_by_offset(disp, _gloffset_Normal3i, fn)
+#define CALL_Normal3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Normal3iv, parameters)
+#define GET_Normal3iv(disp) GET_by_offset(disp, _gloffset_Normal3iv)
+#define SET_Normal3iv(disp, fn) SET_by_offset(disp, _gloffset_Normal3iv, fn)
+#define CALL_Normal3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Normal3s, parameters)
+#define GET_Normal3s(disp) GET_by_offset(disp, _gloffset_Normal3s)
+#define SET_Normal3s(disp, fn) SET_by_offset(disp, _gloffset_Normal3s, fn)
+#define CALL_Normal3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Normal3sv, parameters)
+#define GET_Normal3sv(disp) GET_by_offset(disp, _gloffset_Normal3sv)
+#define SET_Normal3sv(disp, fn) SET_by_offset(disp, _gloffset_Normal3sv, fn)
+#define CALL_RasterPos2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_RasterPos2d, parameters)
+#define GET_RasterPos2d(disp) GET_by_offset(disp, _gloffset_RasterPos2d)
+#define SET_RasterPos2d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2d, fn)
+#define CALL_RasterPos2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos2dv, parameters)
+#define GET_RasterPos2dv(disp) GET_by_offset(disp, _gloffset_RasterPos2dv)
+#define SET_RasterPos2dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2dv, fn)
+#define CALL_RasterPos2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_RasterPos2f, parameters)
+#define GET_RasterPos2f(disp) GET_by_offset(disp, _gloffset_RasterPos2f)
+#define SET_RasterPos2f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2f, fn)
+#define CALL_RasterPos2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos2fv, parameters)
+#define GET_RasterPos2fv(disp) GET_by_offset(disp, _gloffset_RasterPos2fv)
+#define SET_RasterPos2fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2fv, fn)
+#define CALL_RasterPos2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_RasterPos2i, parameters)
+#define GET_RasterPos2i(disp) GET_by_offset(disp, _gloffset_RasterPos2i)
+#define SET_RasterPos2i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2i, fn)
+#define CALL_RasterPos2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos2iv, parameters)
+#define GET_RasterPos2iv(disp) GET_by_offset(disp, _gloffset_RasterPos2iv)
+#define SET_RasterPos2iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2iv, fn)
+#define CALL_RasterPos2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_RasterPos2s, parameters)
+#define GET_RasterPos2s(disp) GET_by_offset(disp, _gloffset_RasterPos2s)
+#define SET_RasterPos2s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2s, fn)
+#define CALL_RasterPos2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos2sv, parameters)
+#define GET_RasterPos2sv(disp) GET_by_offset(disp, _gloffset_RasterPos2sv)
+#define SET_RasterPos2sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2sv, fn)
+#define CALL_RasterPos3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos3d, parameters)
+#define GET_RasterPos3d(disp) GET_by_offset(disp, _gloffset_RasterPos3d)
+#define SET_RasterPos3d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3d, fn)
+#define CALL_RasterPos3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos3dv, parameters)
+#define GET_RasterPos3dv(disp) GET_by_offset(disp, _gloffset_RasterPos3dv)
+#define SET_RasterPos3dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3dv, fn)
+#define CALL_RasterPos3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos3f, parameters)
+#define GET_RasterPos3f(disp) GET_by_offset(disp, _gloffset_RasterPos3f)
+#define SET_RasterPos3f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3f, fn)
+#define CALL_RasterPos3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos3fv, parameters)
+#define GET_RasterPos3fv(disp) GET_by_offset(disp, _gloffset_RasterPos3fv)
+#define SET_RasterPos3fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3fv, fn)
+#define CALL_RasterPos3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_RasterPos3i, parameters)
+#define GET_RasterPos3i(disp) GET_by_offset(disp, _gloffset_RasterPos3i)
+#define SET_RasterPos3i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3i, fn)
+#define CALL_RasterPos3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos3iv, parameters)
+#define GET_RasterPos3iv(disp) GET_by_offset(disp, _gloffset_RasterPos3iv)
+#define SET_RasterPos3iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3iv, fn)
+#define CALL_RasterPos3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_RasterPos3s, parameters)
+#define GET_RasterPos3s(disp) GET_by_offset(disp, _gloffset_RasterPos3s)
+#define SET_RasterPos3s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3s, fn)
+#define CALL_RasterPos3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos3sv, parameters)
+#define GET_RasterPos3sv(disp) GET_by_offset(disp, _gloffset_RasterPos3sv)
+#define SET_RasterPos3sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3sv, fn)
+#define CALL_RasterPos4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos4d, parameters)
+#define GET_RasterPos4d(disp) GET_by_offset(disp, _gloffset_RasterPos4d)
+#define SET_RasterPos4d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4d, fn)
+#define CALL_RasterPos4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos4dv, parameters)
+#define GET_RasterPos4dv(disp) GET_by_offset(disp, _gloffset_RasterPos4dv)
+#define SET_RasterPos4dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4dv, fn)
+#define CALL_RasterPos4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos4f, parameters)
+#define GET_RasterPos4f(disp) GET_by_offset(disp, _gloffset_RasterPos4f)
+#define SET_RasterPos4f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4f, fn)
+#define CALL_RasterPos4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos4fv, parameters)
+#define GET_RasterPos4fv(disp) GET_by_offset(disp, _gloffset_RasterPos4fv)
+#define SET_RasterPos4fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4fv, fn)
+#define CALL_RasterPos4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_RasterPos4i, parameters)
+#define GET_RasterPos4i(disp) GET_by_offset(disp, _gloffset_RasterPos4i)
+#define SET_RasterPos4i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4i, fn)
+#define CALL_RasterPos4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos4iv, parameters)
+#define GET_RasterPos4iv(disp) GET_by_offset(disp, _gloffset_RasterPos4iv)
+#define SET_RasterPos4iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4iv, fn)
+#define CALL_RasterPos4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_RasterPos4s, parameters)
+#define GET_RasterPos4s(disp) GET_by_offset(disp, _gloffset_RasterPos4s)
+#define SET_RasterPos4s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4s, fn)
+#define CALL_RasterPos4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos4sv, parameters)
+#define GET_RasterPos4sv(disp) GET_by_offset(disp, _gloffset_RasterPos4sv)
+#define SET_RasterPos4sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4sv, fn)
+#define CALL_Rectd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rectd, parameters)
+#define GET_Rectd(disp) GET_by_offset(disp, _gloffset_Rectd)
+#define SET_Rectd(disp, fn) SET_by_offset(disp, _gloffset_Rectd, fn)
+#define CALL_Rectdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *, const GLdouble *)), _gloffset_Rectdv, parameters)
+#define GET_Rectdv(disp) GET_by_offset(disp, _gloffset_Rectdv)
+#define SET_Rectdv(disp, fn) SET_by_offset(disp, _gloffset_Rectdv, fn)
+#define CALL_Rectf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rectf, parameters)
+#define GET_Rectf(disp) GET_by_offset(disp, _gloffset_Rectf)
+#define SET_Rectf(disp, fn) SET_by_offset(disp, _gloffset_Rectf, fn)
+#define CALL_Rectfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *, const GLfloat *)), _gloffset_Rectfv, parameters)
+#define GET_Rectfv(disp) GET_by_offset(disp, _gloffset_Rectfv)
+#define SET_Rectfv(disp, fn) SET_by_offset(disp, _gloffset_Rectfv, fn)
+#define CALL_Recti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Recti, parameters)
+#define GET_Recti(disp) GET_by_offset(disp, _gloffset_Recti)
+#define SET_Recti(disp, fn) SET_by_offset(disp, _gloffset_Recti, fn)
+#define CALL_Rectiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *, const GLint *)), _gloffset_Rectiv, parameters)
+#define GET_Rectiv(disp) GET_by_offset(disp, _gloffset_Rectiv)
+#define SET_Rectiv(disp, fn) SET_by_offset(disp, _gloffset_Rectiv, fn)
+#define CALL_Rects(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Rects, parameters)
+#define GET_Rects(disp) GET_by_offset(disp, _gloffset_Rects)
+#define SET_Rects(disp, fn) SET_by_offset(disp, _gloffset_Rects, fn)
+#define CALL_Rectsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *, const GLshort *)), _gloffset_Rectsv, parameters)
+#define GET_Rectsv(disp) GET_by_offset(disp, _gloffset_Rectsv)
+#define SET_Rectsv(disp, fn) SET_by_offset(disp, _gloffset_Rectsv, fn)
+#define CALL_TexCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_TexCoord1d, parameters)
+#define GET_TexCoord1d(disp) GET_by_offset(disp, _gloffset_TexCoord1d)
+#define SET_TexCoord1d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1d, fn)
+#define CALL_TexCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord1dv, parameters)
+#define GET_TexCoord1dv(disp) GET_by_offset(disp, _gloffset_TexCoord1dv)
+#define SET_TexCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1dv, fn)
+#define CALL_TexCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_TexCoord1f, parameters)
+#define GET_TexCoord1f(disp) GET_by_offset(disp, _gloffset_TexCoord1f)
+#define SET_TexCoord1f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1f, fn)
+#define CALL_TexCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord1fv, parameters)
+#define GET_TexCoord1fv(disp) GET_by_offset(disp, _gloffset_TexCoord1fv)
+#define SET_TexCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1fv, fn)
+#define CALL_TexCoord1i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_TexCoord1i, parameters)
+#define GET_TexCoord1i(disp) GET_by_offset(disp, _gloffset_TexCoord1i)
+#define SET_TexCoord1i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1i, fn)
+#define CALL_TexCoord1iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord1iv, parameters)
+#define GET_TexCoord1iv(disp) GET_by_offset(disp, _gloffset_TexCoord1iv)
+#define SET_TexCoord1iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1iv, fn)
+#define CALL_TexCoord1s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_TexCoord1s, parameters)
+#define GET_TexCoord1s(disp) GET_by_offset(disp, _gloffset_TexCoord1s)
+#define SET_TexCoord1s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1s, fn)
+#define CALL_TexCoord1sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord1sv, parameters)
+#define GET_TexCoord1sv(disp) GET_by_offset(disp, _gloffset_TexCoord1sv)
+#define SET_TexCoord1sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1sv, fn)
+#define CALL_TexCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_TexCoord2d, parameters)
+#define GET_TexCoord2d(disp) GET_by_offset(disp, _gloffset_TexCoord2d)
+#define SET_TexCoord2d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2d, fn)
+#define CALL_TexCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord2dv, parameters)
+#define GET_TexCoord2dv(disp) GET_by_offset(disp, _gloffset_TexCoord2dv)
+#define SET_TexCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2dv, fn)
+#define CALL_TexCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_TexCoord2f, parameters)
+#define GET_TexCoord2f(disp) GET_by_offset(disp, _gloffset_TexCoord2f)
+#define SET_TexCoord2f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2f, fn)
+#define CALL_TexCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord2fv, parameters)
+#define GET_TexCoord2fv(disp) GET_by_offset(disp, _gloffset_TexCoord2fv)
+#define SET_TexCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2fv, fn)
+#define CALL_TexCoord2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_TexCoord2i, parameters)
+#define GET_TexCoord2i(disp) GET_by_offset(disp, _gloffset_TexCoord2i)
+#define SET_TexCoord2i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2i, fn)
+#define CALL_TexCoord2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord2iv, parameters)
+#define GET_TexCoord2iv(disp) GET_by_offset(disp, _gloffset_TexCoord2iv)
+#define SET_TexCoord2iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2iv, fn)
+#define CALL_TexCoord2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_TexCoord2s, parameters)
+#define GET_TexCoord2s(disp) GET_by_offset(disp, _gloffset_TexCoord2s)
+#define SET_TexCoord2s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2s, fn)
+#define CALL_TexCoord2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord2sv, parameters)
+#define GET_TexCoord2sv(disp) GET_by_offset(disp, _gloffset_TexCoord2sv)
+#define SET_TexCoord2sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2sv, fn)
+#define CALL_TexCoord3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord3d, parameters)
+#define GET_TexCoord3d(disp) GET_by_offset(disp, _gloffset_TexCoord3d)
+#define SET_TexCoord3d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3d, fn)
+#define CALL_TexCoord3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord3dv, parameters)
+#define GET_TexCoord3dv(disp) GET_by_offset(disp, _gloffset_TexCoord3dv)
+#define SET_TexCoord3dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3dv, fn)
+#define CALL_TexCoord3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord3f, parameters)
+#define GET_TexCoord3f(disp) GET_by_offset(disp, _gloffset_TexCoord3f)
+#define SET_TexCoord3f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3f, fn)
+#define CALL_TexCoord3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord3fv, parameters)
+#define GET_TexCoord3fv(disp) GET_by_offset(disp, _gloffset_TexCoord3fv)
+#define SET_TexCoord3fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3fv, fn)
+#define CALL_TexCoord3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_TexCoord3i, parameters)
+#define GET_TexCoord3i(disp) GET_by_offset(disp, _gloffset_TexCoord3i)
+#define SET_TexCoord3i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3i, fn)
+#define CALL_TexCoord3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord3iv, parameters)
+#define GET_TexCoord3iv(disp) GET_by_offset(disp, _gloffset_TexCoord3iv)
+#define SET_TexCoord3iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3iv, fn)
+#define CALL_TexCoord3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_TexCoord3s, parameters)
+#define GET_TexCoord3s(disp) GET_by_offset(disp, _gloffset_TexCoord3s)
+#define SET_TexCoord3s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3s, fn)
+#define CALL_TexCoord3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord3sv, parameters)
+#define GET_TexCoord3sv(disp) GET_by_offset(disp, _gloffset_TexCoord3sv)
+#define SET_TexCoord3sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3sv, fn)
+#define CALL_TexCoord4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord4d, parameters)
+#define GET_TexCoord4d(disp) GET_by_offset(disp, _gloffset_TexCoord4d)
+#define SET_TexCoord4d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4d, fn)
+#define CALL_TexCoord4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord4dv, parameters)
+#define GET_TexCoord4dv(disp) GET_by_offset(disp, _gloffset_TexCoord4dv)
+#define SET_TexCoord4dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4dv, fn)
+#define CALL_TexCoord4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord4f, parameters)
+#define GET_TexCoord4f(disp) GET_by_offset(disp, _gloffset_TexCoord4f)
+#define SET_TexCoord4f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4f, fn)
+#define CALL_TexCoord4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord4fv, parameters)
+#define GET_TexCoord4fv(disp) GET_by_offset(disp, _gloffset_TexCoord4fv)
+#define SET_TexCoord4fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4fv, fn)
+#define CALL_TexCoord4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_TexCoord4i, parameters)
+#define GET_TexCoord4i(disp) GET_by_offset(disp, _gloffset_TexCoord4i)
+#define SET_TexCoord4i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4i, fn)
+#define CALL_TexCoord4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord4iv, parameters)
+#define GET_TexCoord4iv(disp) GET_by_offset(disp, _gloffset_TexCoord4iv)
+#define SET_TexCoord4iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4iv, fn)
+#define CALL_TexCoord4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_TexCoord4s, parameters)
+#define GET_TexCoord4s(disp) GET_by_offset(disp, _gloffset_TexCoord4s)
+#define SET_TexCoord4s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4s, fn)
+#define CALL_TexCoord4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord4sv, parameters)
+#define GET_TexCoord4sv(disp) GET_by_offset(disp, _gloffset_TexCoord4sv)
+#define SET_TexCoord4sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4sv, fn)
+#define CALL_Vertex2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_Vertex2d, parameters)
+#define GET_Vertex2d(disp) GET_by_offset(disp, _gloffset_Vertex2d)
+#define SET_Vertex2d(disp, fn) SET_by_offset(disp, _gloffset_Vertex2d, fn)
+#define CALL_Vertex2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex2dv, parameters)
+#define GET_Vertex2dv(disp) GET_by_offset(disp, _gloffset_Vertex2dv)
+#define SET_Vertex2dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2dv, fn)
+#define CALL_Vertex2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_Vertex2f, parameters)
+#define GET_Vertex2f(disp) GET_by_offset(disp, _gloffset_Vertex2f)
+#define SET_Vertex2f(disp, fn) SET_by_offset(disp, _gloffset_Vertex2f, fn)
+#define CALL_Vertex2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex2fv, parameters)
+#define GET_Vertex2fv(disp) GET_by_offset(disp, _gloffset_Vertex2fv)
+#define SET_Vertex2fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2fv, fn)
+#define CALL_Vertex2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Vertex2i, parameters)
+#define GET_Vertex2i(disp) GET_by_offset(disp, _gloffset_Vertex2i)
+#define SET_Vertex2i(disp, fn) SET_by_offset(disp, _gloffset_Vertex2i, fn)
+#define CALL_Vertex2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex2iv, parameters)
+#define GET_Vertex2iv(disp) GET_by_offset(disp, _gloffset_Vertex2iv)
+#define SET_Vertex2iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2iv, fn)
+#define CALL_Vertex2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_Vertex2s, parameters)
+#define GET_Vertex2s(disp) GET_by_offset(disp, _gloffset_Vertex2s)
+#define SET_Vertex2s(disp, fn) SET_by_offset(disp, _gloffset_Vertex2s, fn)
+#define CALL_Vertex2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex2sv, parameters)
+#define GET_Vertex2sv(disp) GET_by_offset(disp, _gloffset_Vertex2sv)
+#define SET_Vertex2sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2sv, fn)
+#define CALL_Vertex3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Vertex3d, parameters)
+#define GET_Vertex3d(disp) GET_by_offset(disp, _gloffset_Vertex3d)
+#define SET_Vertex3d(disp, fn) SET_by_offset(disp, _gloffset_Vertex3d, fn)
+#define CALL_Vertex3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex3dv, parameters)
+#define GET_Vertex3dv(disp) GET_by_offset(disp, _gloffset_Vertex3dv)
+#define SET_Vertex3dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3dv, fn)
+#define CALL_Vertex3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Vertex3f, parameters)
+#define GET_Vertex3f(disp) GET_by_offset(disp, _gloffset_Vertex3f)
+#define SET_Vertex3f(disp, fn) SET_by_offset(disp, _gloffset_Vertex3f, fn)
+#define CALL_Vertex3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex3fv, parameters)
+#define GET_Vertex3fv(disp) GET_by_offset(disp, _gloffset_Vertex3fv)
+#define SET_Vertex3fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3fv, fn)
+#define CALL_Vertex3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Vertex3i, parameters)
+#define GET_Vertex3i(disp) GET_by_offset(disp, _gloffset_Vertex3i)
+#define SET_Vertex3i(disp, fn) SET_by_offset(disp, _gloffset_Vertex3i, fn)
+#define CALL_Vertex3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex3iv, parameters)
+#define GET_Vertex3iv(disp) GET_by_offset(disp, _gloffset_Vertex3iv)
+#define SET_Vertex3iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3iv, fn)
+#define CALL_Vertex3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Vertex3s, parameters)
+#define GET_Vertex3s(disp) GET_by_offset(disp, _gloffset_Vertex3s)
+#define SET_Vertex3s(disp, fn) SET_by_offset(disp, _gloffset_Vertex3s, fn)
+#define CALL_Vertex3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex3sv, parameters)
+#define GET_Vertex3sv(disp) GET_by_offset(disp, _gloffset_Vertex3sv)
+#define SET_Vertex3sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3sv, fn)
+#define CALL_Vertex4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Vertex4d, parameters)
+#define GET_Vertex4d(disp) GET_by_offset(disp, _gloffset_Vertex4d)
+#define SET_Vertex4d(disp, fn) SET_by_offset(disp, _gloffset_Vertex4d, fn)
+#define CALL_Vertex4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex4dv, parameters)
+#define GET_Vertex4dv(disp) GET_by_offset(disp, _gloffset_Vertex4dv)
+#define SET_Vertex4dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4dv, fn)
+#define CALL_Vertex4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Vertex4f, parameters)
+#define GET_Vertex4f(disp) GET_by_offset(disp, _gloffset_Vertex4f)
+#define SET_Vertex4f(disp, fn) SET_by_offset(disp, _gloffset_Vertex4f, fn)
+#define CALL_Vertex4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex4fv, parameters)
+#define GET_Vertex4fv(disp) GET_by_offset(disp, _gloffset_Vertex4fv)
+#define SET_Vertex4fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4fv, fn)
+#define CALL_Vertex4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Vertex4i, parameters)
+#define GET_Vertex4i(disp) GET_by_offset(disp, _gloffset_Vertex4i)
+#define SET_Vertex4i(disp, fn) SET_by_offset(disp, _gloffset_Vertex4i, fn)
+#define CALL_Vertex4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex4iv, parameters)
+#define GET_Vertex4iv(disp) GET_by_offset(disp, _gloffset_Vertex4iv)
+#define SET_Vertex4iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4iv, fn)
+#define CALL_Vertex4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Vertex4s, parameters)
+#define GET_Vertex4s(disp) GET_by_offset(disp, _gloffset_Vertex4s)
+#define SET_Vertex4s(disp, fn) SET_by_offset(disp, _gloffset_Vertex4s, fn)
+#define CALL_Vertex4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex4sv, parameters)
+#define GET_Vertex4sv(disp) GET_by_offset(disp, _gloffset_Vertex4sv)
+#define SET_Vertex4sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4sv, fn)
+#define CALL_ClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_ClipPlane, parameters)
+#define GET_ClipPlane(disp) GET_by_offset(disp, _gloffset_ClipPlane)
+#define SET_ClipPlane(disp, fn) SET_by_offset(disp, _gloffset_ClipPlane, fn)
+#define CALL_ColorMaterial(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ColorMaterial, parameters)
+#define GET_ColorMaterial(disp) GET_by_offset(disp, _gloffset_ColorMaterial)
+#define SET_ColorMaterial(disp, fn) SET_by_offset(disp, _gloffset_ColorMaterial, fn)
+#define CALL_CullFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_CullFace, parameters)
+#define GET_CullFace(disp) GET_by_offset(disp, _gloffset_CullFace)
+#define SET_CullFace(disp, fn) SET_by_offset(disp, _gloffset_CullFace, fn)
+#define CALL_Fogf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Fogf, parameters)
+#define GET_Fogf(disp) GET_by_offset(disp, _gloffset_Fogf)
+#define SET_Fogf(disp, fn) SET_by_offset(disp, _gloffset_Fogf, fn)
+#define CALL_Fogfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_Fogfv, parameters)
+#define GET_Fogfv(disp) GET_by_offset(disp, _gloffset_Fogfv)
+#define SET_Fogfv(disp, fn) SET_by_offset(disp, _gloffset_Fogfv, fn)
+#define CALL_Fogi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_Fogi, parameters)
+#define GET_Fogi(disp) GET_by_offset(disp, _gloffset_Fogi)
+#define SET_Fogi(disp, fn) SET_by_offset(disp, _gloffset_Fogi, fn)
+#define CALL_Fogiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_Fogiv, parameters)
+#define GET_Fogiv(disp) GET_by_offset(disp, _gloffset_Fogiv)
+#define SET_Fogiv(disp, fn) SET_by_offset(disp, _gloffset_Fogiv, fn)
+#define CALL_FrontFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_FrontFace, parameters)
+#define GET_FrontFace(disp) GET_by_offset(disp, _gloffset_FrontFace)
+#define SET_FrontFace(disp, fn) SET_by_offset(disp, _gloffset_FrontFace, fn)
+#define CALL_Hint(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_Hint, parameters)
+#define GET_Hint(disp) GET_by_offset(disp, _gloffset_Hint)
+#define SET_Hint(disp, fn) SET_by_offset(disp, _gloffset_Hint, fn)
+#define CALL_Lightf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Lightf, parameters)
+#define GET_Lightf(disp) GET_by_offset(disp, _gloffset_Lightf)
+#define SET_Lightf(disp, fn) SET_by_offset(disp, _gloffset_Lightf, fn)
+#define CALL_Lightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Lightfv, parameters)
+#define GET_Lightfv(disp) GET_by_offset(disp, _gloffset_Lightfv)
+#define SET_Lightfv(disp, fn) SET_by_offset(disp, _gloffset_Lightfv, fn)
+#define CALL_Lighti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Lighti, parameters)
+#define GET_Lighti(disp) GET_by_offset(disp, _gloffset_Lighti)
+#define SET_Lighti(disp, fn) SET_by_offset(disp, _gloffset_Lighti, fn)
+#define CALL_Lightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Lightiv, parameters)
+#define GET_Lightiv(disp) GET_by_offset(disp, _gloffset_Lightiv)
+#define SET_Lightiv(disp, fn) SET_by_offset(disp, _gloffset_Lightiv, fn)
+#define CALL_LightModelf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_LightModelf, parameters)
+#define GET_LightModelf(disp) GET_by_offset(disp, _gloffset_LightModelf)
+#define SET_LightModelf(disp, fn) SET_by_offset(disp, _gloffset_LightModelf, fn)
+#define CALL_LightModelfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_LightModelfv, parameters)
+#define GET_LightModelfv(disp) GET_by_offset(disp, _gloffset_LightModelfv)
+#define SET_LightModelfv(disp, fn) SET_by_offset(disp, _gloffset_LightModelfv, fn)
+#define CALL_LightModeli(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_LightModeli, parameters)
+#define GET_LightModeli(disp) GET_by_offset(disp, _gloffset_LightModeli)
+#define SET_LightModeli(disp, fn) SET_by_offset(disp, _gloffset_LightModeli, fn)
+#define CALL_LightModeliv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_LightModeliv, parameters)
+#define GET_LightModeliv(disp) GET_by_offset(disp, _gloffset_LightModeliv)
+#define SET_LightModeliv(disp, fn) SET_by_offset(disp, _gloffset_LightModeliv, fn)
+#define CALL_LineStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLushort)), _gloffset_LineStipple, parameters)
+#define GET_LineStipple(disp) GET_by_offset(disp, _gloffset_LineStipple)
+#define SET_LineStipple(disp, fn) SET_by_offset(disp, _gloffset_LineStipple, fn)
+#define CALL_LineWidth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_LineWidth, parameters)
+#define GET_LineWidth(disp) GET_by_offset(disp, _gloffset_LineWidth)
+#define SET_LineWidth(disp, fn) SET_by_offset(disp, _gloffset_LineWidth, fn)
+#define CALL_Materialf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Materialf, parameters)
+#define GET_Materialf(disp) GET_by_offset(disp, _gloffset_Materialf)
+#define SET_Materialf(disp, fn) SET_by_offset(disp, _gloffset_Materialf, fn)
+#define CALL_Materialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Materialfv, parameters)
+#define GET_Materialfv(disp) GET_by_offset(disp, _gloffset_Materialfv)
+#define SET_Materialfv(disp, fn) SET_by_offset(disp, _gloffset_Materialfv, fn)
+#define CALL_Materiali(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Materiali, parameters)
+#define GET_Materiali(disp) GET_by_offset(disp, _gloffset_Materiali)
+#define SET_Materiali(disp, fn) SET_by_offset(disp, _gloffset_Materiali, fn)
+#define CALL_Materialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Materialiv, parameters)
+#define GET_Materialiv(disp) GET_by_offset(disp, _gloffset_Materialiv)
+#define SET_Materialiv(disp, fn) SET_by_offset(disp, _gloffset_Materialiv, fn)
+#define CALL_PointSize(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PointSize, parameters)
+#define GET_PointSize(disp) GET_by_offset(disp, _gloffset_PointSize)
+#define SET_PointSize(disp, fn) SET_by_offset(disp, _gloffset_PointSize, fn)
+#define CALL_PolygonMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_PolygonMode, parameters)
+#define GET_PolygonMode(disp) GET_by_offset(disp, _gloffset_PolygonMode)
+#define SET_PolygonMode(disp, fn) SET_by_offset(disp, _gloffset_PolygonMode, fn)
+#define CALL_PolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_PolygonStipple, parameters)
+#define GET_PolygonStipple(disp) GET_by_offset(disp, _gloffset_PolygonStipple)
+#define SET_PolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_PolygonStipple, fn)
+#define CALL_Scissor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Scissor, parameters)
+#define GET_Scissor(disp) GET_by_offset(disp, _gloffset_Scissor)
+#define SET_Scissor(disp, fn) SET_by_offset(disp, _gloffset_Scissor, fn)
+#define CALL_ShadeModel(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ShadeModel, parameters)
+#define GET_ShadeModel(disp) GET_by_offset(disp, _gloffset_ShadeModel)
+#define SET_ShadeModel(disp, fn) SET_by_offset(disp, _gloffset_ShadeModel, fn)
+#define CALL_TexParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexParameterf, parameters)
+#define GET_TexParameterf(disp) GET_by_offset(disp, _gloffset_TexParameterf)
+#define SET_TexParameterf(disp, fn) SET_by_offset(disp, _gloffset_TexParameterf, fn)
+#define CALL_TexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexParameterfv, parameters)
+#define GET_TexParameterfv(disp) GET_by_offset(disp, _gloffset_TexParameterfv)
+#define SET_TexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_TexParameterfv, fn)
+#define CALL_TexParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexParameteri, parameters)
+#define GET_TexParameteri(disp) GET_by_offset(disp, _gloffset_TexParameteri)
+#define SET_TexParameteri(disp, fn) SET_by_offset(disp, _gloffset_TexParameteri, fn)
+#define CALL_TexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameteriv, parameters)
+#define GET_TexParameteriv(disp) GET_by_offset(disp, _gloffset_TexParameteriv)
+#define SET_TexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_TexParameteriv, fn)
+#define CALL_TexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage1D, parameters)
+#define GET_TexImage1D(disp) GET_by_offset(disp, _gloffset_TexImage1D)
+#define SET_TexImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexImage1D, fn)
+#define CALL_TexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage2D, parameters)
+#define GET_TexImage2D(disp) GET_by_offset(disp, _gloffset_TexImage2D)
+#define SET_TexImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexImage2D, fn)
+#define CALL_TexEnvf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexEnvf, parameters)
+#define GET_TexEnvf(disp) GET_by_offset(disp, _gloffset_TexEnvf)
+#define SET_TexEnvf(disp, fn) SET_by_offset(disp, _gloffset_TexEnvf, fn)
+#define CALL_TexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexEnvfv, parameters)
+#define GET_TexEnvfv(disp) GET_by_offset(disp, _gloffset_TexEnvfv)
+#define SET_TexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_TexEnvfv, fn)
+#define CALL_TexEnvi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexEnvi, parameters)
+#define GET_TexEnvi(disp) GET_by_offset(disp, _gloffset_TexEnvi)
+#define SET_TexEnvi(disp, fn) SET_by_offset(disp, _gloffset_TexEnvi, fn)
+#define CALL_TexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexEnviv, parameters)
+#define GET_TexEnviv(disp) GET_by_offset(disp, _gloffset_TexEnviv)
+#define SET_TexEnviv(disp, fn) SET_by_offset(disp, _gloffset_TexEnviv, fn)
+#define CALL_TexGend(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble)), _gloffset_TexGend, parameters)
+#define GET_TexGend(disp) GET_by_offset(disp, _gloffset_TexGend)
+#define SET_TexGend(disp, fn) SET_by_offset(disp, _gloffset_TexGend, fn)
+#define CALL_TexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLdouble *)), _gloffset_TexGendv, parameters)
+#define GET_TexGendv(disp) GET_by_offset(disp, _gloffset_TexGendv)
+#define SET_TexGendv(disp, fn) SET_by_offset(disp, _gloffset_TexGendv, fn)
+#define CALL_TexGenf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexGenf, parameters)
+#define GET_TexGenf(disp) GET_by_offset(disp, _gloffset_TexGenf)
+#define SET_TexGenf(disp, fn) SET_by_offset(disp, _gloffset_TexGenf, fn)
+#define CALL_TexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexGenfv, parameters)
+#define GET_TexGenfv(disp) GET_by_offset(disp, _gloffset_TexGenfv)
+#define SET_TexGenfv(disp, fn) SET_by_offset(disp, _gloffset_TexGenfv, fn)
+#define CALL_TexGeni(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexGeni, parameters)
+#define GET_TexGeni(disp) GET_by_offset(disp, _gloffset_TexGeni)
+#define SET_TexGeni(disp, fn) SET_by_offset(disp, _gloffset_TexGeni, fn)
+#define CALL_TexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexGeniv, parameters)
+#define GET_TexGeniv(disp) GET_by_offset(disp, _gloffset_TexGeniv)
+#define SET_TexGeniv(disp, fn) SET_by_offset(disp, _gloffset_TexGeniv, fn)
+#define CALL_FeedbackBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, GLfloat *)), _gloffset_FeedbackBuffer, parameters)
+#define GET_FeedbackBuffer(disp) GET_by_offset(disp, _gloffset_FeedbackBuffer)
+#define SET_FeedbackBuffer(disp, fn) SET_by_offset(disp, _gloffset_FeedbackBuffer, fn)
+#define CALL_SelectBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_SelectBuffer, parameters)
+#define GET_SelectBuffer(disp) GET_by_offset(disp, _gloffset_SelectBuffer)
+#define SET_SelectBuffer(disp, fn) SET_by_offset(disp, _gloffset_SelectBuffer, fn)
+#define CALL_RenderMode(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLenum)), _gloffset_RenderMode, parameters)
+#define GET_RenderMode(disp) GET_by_offset(disp, _gloffset_RenderMode)
+#define SET_RenderMode(disp, fn) SET_by_offset(disp, _gloffset_RenderMode, fn)
+#define CALL_InitNames(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_InitNames, parameters)
+#define GET_InitNames(disp) GET_by_offset(disp, _gloffset_InitNames)
+#define SET_InitNames(disp, fn) SET_by_offset(disp, _gloffset_InitNames, fn)
+#define CALL_LoadName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_LoadName, parameters)
+#define GET_LoadName(disp) GET_by_offset(disp, _gloffset_LoadName)
+#define SET_LoadName(disp, fn) SET_by_offset(disp, _gloffset_LoadName, fn)
+#define CALL_PassThrough(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PassThrough, parameters)
+#define GET_PassThrough(disp) GET_by_offset(disp, _gloffset_PassThrough)
+#define SET_PassThrough(disp, fn) SET_by_offset(disp, _gloffset_PassThrough, fn)
+#define CALL_PopName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopName, parameters)
+#define GET_PopName(disp) GET_by_offset(disp, _gloffset_PopName)
+#define SET_PopName(disp, fn) SET_by_offset(disp, _gloffset_PopName, fn)
+#define CALL_PushName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PushName, parameters)
+#define GET_PushName(disp) GET_by_offset(disp, _gloffset_PushName)
+#define SET_PushName(disp, fn) SET_by_offset(disp, _gloffset_PushName, fn)
+#define CALL_DrawBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DrawBuffer, parameters)
+#define GET_DrawBuffer(disp) GET_by_offset(disp, _gloffset_DrawBuffer)
+#define SET_DrawBuffer(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffer, fn)
+#define CALL_Clear(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_Clear, parameters)
+#define GET_Clear(disp) GET_by_offset(disp, _gloffset_Clear)
+#define SET_Clear(disp, fn) SET_by_offset(disp, _gloffset_Clear, fn)
+#define CALL_ClearAccum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ClearAccum, parameters)
+#define GET_ClearAccum(disp) GET_by_offset(disp, _gloffset_ClearAccum)
+#define SET_ClearAccum(disp, fn) SET_by_offset(disp, _gloffset_ClearAccum, fn)
+#define CALL_ClearIndex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_ClearIndex, parameters)
+#define GET_ClearIndex(disp) GET_by_offset(disp, _gloffset_ClearIndex)
+#define SET_ClearIndex(disp, fn) SET_by_offset(disp, _gloffset_ClearIndex, fn)
+#define CALL_ClearColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_ClearColor, parameters)
+#define GET_ClearColor(disp) GET_by_offset(disp, _gloffset_ClearColor)
+#define SET_ClearColor(disp, fn) SET_by_offset(disp, _gloffset_ClearColor, fn)
+#define CALL_ClearStencil(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ClearStencil, parameters)
+#define GET_ClearStencil(disp) GET_by_offset(disp, _gloffset_ClearStencil)
+#define SET_ClearStencil(disp, fn) SET_by_offset(disp, _gloffset_ClearStencil, fn)
+#define CALL_ClearDepth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd)), _gloffset_ClearDepth, parameters)
+#define GET_ClearDepth(disp) GET_by_offset(disp, _gloffset_ClearDepth)
+#define SET_ClearDepth(disp, fn) SET_by_offset(disp, _gloffset_ClearDepth, fn)
+#define CALL_StencilMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_StencilMask, parameters)
+#define GET_StencilMask(disp) GET_by_offset(disp, _gloffset_StencilMask)
+#define SET_StencilMask(disp, fn) SET_by_offset(disp, _gloffset_StencilMask, fn)
+#define CALL_ColorMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMask, parameters)
+#define GET_ColorMask(disp) GET_by_offset(disp, _gloffset_ColorMask)
+#define SET_ColorMask(disp, fn) SET_by_offset(disp, _gloffset_ColorMask, fn)
+#define CALL_DepthMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_DepthMask, parameters)
+#define GET_DepthMask(disp) GET_by_offset(disp, _gloffset_DepthMask)
+#define SET_DepthMask(disp, fn) SET_by_offset(disp, _gloffset_DepthMask, fn)
+#define CALL_IndexMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_IndexMask, parameters)
+#define GET_IndexMask(disp) GET_by_offset(disp, _gloffset_IndexMask)
+#define SET_IndexMask(disp, fn) SET_by_offset(disp, _gloffset_IndexMask, fn)
+#define CALL_Accum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Accum, parameters)
+#define GET_Accum(disp) GET_by_offset(disp, _gloffset_Accum)
+#define SET_Accum(disp, fn) SET_by_offset(disp, _gloffset_Accum, fn)
+#define CALL_Disable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Disable, parameters)
+#define GET_Disable(disp) GET_by_offset(disp, _gloffset_Disable)
+#define SET_Disable(disp, fn) SET_by_offset(disp, _gloffset_Disable, fn)
+#define CALL_Enable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Enable, parameters)
+#define GET_Enable(disp) GET_by_offset(disp, _gloffset_Enable)
+#define SET_Enable(disp, fn) SET_by_offset(disp, _gloffset_Enable, fn)
+#define CALL_Finish(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Finish, parameters)
+#define GET_Finish(disp) GET_by_offset(disp, _gloffset_Finish)
+#define SET_Finish(disp, fn) SET_by_offset(disp, _gloffset_Finish, fn)
+#define CALL_Flush(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Flush, parameters)
+#define GET_Flush(disp) GET_by_offset(disp, _gloffset_Flush)
+#define SET_Flush(disp, fn) SET_by_offset(disp, _gloffset_Flush, fn)
+#define CALL_PopAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopAttrib, parameters)
+#define GET_PopAttrib(disp) GET_by_offset(disp, _gloffset_PopAttrib)
+#define SET_PopAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopAttrib, fn)
+#define CALL_PushAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushAttrib, parameters)
+#define GET_PushAttrib(disp) GET_by_offset(disp, _gloffset_PushAttrib)
+#define SET_PushAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushAttrib, fn)
+#define CALL_Map1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map1d, parameters)
+#define GET_Map1d(disp) GET_by_offset(disp, _gloffset_Map1d)
+#define SET_Map1d(disp, fn) SET_by_offset(disp, _gloffset_Map1d, fn)
+#define CALL_Map1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map1f, parameters)
+#define GET_Map1f(disp) GET_by_offset(disp, _gloffset_Map1f)
+#define SET_Map1f(disp, fn) SET_by_offset(disp, _gloffset_Map1f, fn)
+#define CALL_Map2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map2d, parameters)
+#define GET_Map2d(disp) GET_by_offset(disp, _gloffset_Map2d)
+#define SET_Map2d(disp, fn) SET_by_offset(disp, _gloffset_Map2d, fn)
+#define CALL_Map2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map2f, parameters)
+#define GET_Map2f(disp) GET_by_offset(disp, _gloffset_Map2f)
+#define SET_Map2f(disp, fn) SET_by_offset(disp, _gloffset_Map2f, fn)
+#define CALL_MapGrid1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble)), _gloffset_MapGrid1d, parameters)
+#define GET_MapGrid1d(disp) GET_by_offset(disp, _gloffset_MapGrid1d)
+#define SET_MapGrid1d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1d, fn)
+#define CALL_MapGrid1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_MapGrid1f, parameters)
+#define GET_MapGrid1f(disp) GET_by_offset(disp, _gloffset_MapGrid1f)
+#define SET_MapGrid1f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1f, fn)
+#define CALL_MapGrid2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)), _gloffset_MapGrid2d, parameters)
+#define GET_MapGrid2d(disp) GET_by_offset(disp, _gloffset_MapGrid2d)
+#define SET_MapGrid2d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2d, fn)
+#define CALL_MapGrid2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)), _gloffset_MapGrid2f, parameters)
+#define GET_MapGrid2f(disp) GET_by_offset(disp, _gloffset_MapGrid2f)
+#define SET_MapGrid2f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2f, fn)
+#define CALL_EvalCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_EvalCoord1d, parameters)
+#define GET_EvalCoord1d(disp) GET_by_offset(disp, _gloffset_EvalCoord1d)
+#define SET_EvalCoord1d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1d, fn)
+#define CALL_EvalCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord1dv, parameters)
+#define GET_EvalCoord1dv(disp) GET_by_offset(disp, _gloffset_EvalCoord1dv)
+#define SET_EvalCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1dv, fn)
+#define CALL_EvalCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_EvalCoord1f, parameters)
+#define GET_EvalCoord1f(disp) GET_by_offset(disp, _gloffset_EvalCoord1f)
+#define SET_EvalCoord1f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1f, fn)
+#define CALL_EvalCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord1fv, parameters)
+#define GET_EvalCoord1fv(disp) GET_by_offset(disp, _gloffset_EvalCoord1fv)
+#define SET_EvalCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1fv, fn)
+#define CALL_EvalCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_EvalCoord2d, parameters)
+#define GET_EvalCoord2d(disp) GET_by_offset(disp, _gloffset_EvalCoord2d)
+#define SET_EvalCoord2d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2d, fn)
+#define CALL_EvalCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord2dv, parameters)
+#define GET_EvalCoord2dv(disp) GET_by_offset(disp, _gloffset_EvalCoord2dv)
+#define SET_EvalCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2dv, fn)
+#define CALL_EvalCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_EvalCoord2f, parameters)
+#define GET_EvalCoord2f(disp) GET_by_offset(disp, _gloffset_EvalCoord2f)
+#define SET_EvalCoord2f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2f, fn)
+#define CALL_EvalCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord2fv, parameters)
+#define GET_EvalCoord2fv(disp) GET_by_offset(disp, _gloffset_EvalCoord2fv)
+#define SET_EvalCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2fv, fn)
+#define CALL_EvalMesh1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_EvalMesh1, parameters)
+#define GET_EvalMesh1(disp) GET_by_offset(disp, _gloffset_EvalMesh1)
+#define SET_EvalMesh1(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh1, fn)
+#define CALL_EvalPoint1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_EvalPoint1, parameters)
+#define GET_EvalPoint1(disp) GET_by_offset(disp, _gloffset_EvalPoint1)
+#define SET_EvalPoint1(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint1, fn)
+#define CALL_EvalMesh2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_EvalMesh2, parameters)
+#define GET_EvalMesh2(disp) GET_by_offset(disp, _gloffset_EvalMesh2)
+#define SET_EvalMesh2(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh2, fn)
+#define CALL_EvalPoint2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_EvalPoint2, parameters)
+#define GET_EvalPoint2(disp) GET_by_offset(disp, _gloffset_EvalPoint2)
+#define SET_EvalPoint2(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint2, fn)
+#define CALL_AlphaFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLclampf)), _gloffset_AlphaFunc, parameters)
+#define GET_AlphaFunc(disp) GET_by_offset(disp, _gloffset_AlphaFunc)
+#define SET_AlphaFunc(disp, fn) SET_by_offset(disp, _gloffset_AlphaFunc, fn)
+#define CALL_BlendFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendFunc, parameters)
+#define GET_BlendFunc(disp) GET_by_offset(disp, _gloffset_BlendFunc)
+#define SET_BlendFunc(disp, fn) SET_by_offset(disp, _gloffset_BlendFunc, fn)
+#define CALL_LogicOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_LogicOp, parameters)
+#define GET_LogicOp(disp) GET_by_offset(disp, _gloffset_LogicOp)
+#define SET_LogicOp(disp, fn) SET_by_offset(disp, _gloffset_LogicOp, fn)
+#define CALL_StencilFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLuint)), _gloffset_StencilFunc, parameters)
+#define GET_StencilFunc(disp) GET_by_offset(disp, _gloffset_StencilFunc)
+#define SET_StencilFunc(disp, fn) SET_by_offset(disp, _gloffset_StencilFunc, fn)
+#define CALL_StencilOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum)), _gloffset_StencilOp, parameters)
+#define GET_StencilOp(disp) GET_by_offset(disp, _gloffset_StencilOp)
+#define SET_StencilOp(disp, fn) SET_by_offset(disp, _gloffset_StencilOp, fn)
+#define CALL_DepthFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DepthFunc, parameters)
+#define GET_DepthFunc(disp) GET_by_offset(disp, _gloffset_DepthFunc)
+#define SET_DepthFunc(disp, fn) SET_by_offset(disp, _gloffset_DepthFunc, fn)
+#define CALL_PixelZoom(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PixelZoom, parameters)
+#define GET_PixelZoom(disp) GET_by_offset(disp, _gloffset_PixelZoom)
+#define SET_PixelZoom(disp, fn) SET_by_offset(disp, _gloffset_PixelZoom, fn)
+#define CALL_PixelTransferf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTransferf, parameters)
+#define GET_PixelTransferf(disp) GET_by_offset(disp, _gloffset_PixelTransferf)
+#define SET_PixelTransferf(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferf, fn)
+#define CALL_PixelTransferi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTransferi, parameters)
+#define GET_PixelTransferi(disp) GET_by_offset(disp, _gloffset_PixelTransferi)
+#define SET_PixelTransferi(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferi, fn)
+#define CALL_PixelStoref(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelStoref, parameters)
+#define GET_PixelStoref(disp) GET_by_offset(disp, _gloffset_PixelStoref)
+#define SET_PixelStoref(disp, fn) SET_by_offset(disp, _gloffset_PixelStoref, fn)
+#define CALL_PixelStorei(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelStorei, parameters)
+#define GET_PixelStorei(disp) GET_by_offset(disp, _gloffset_PixelStorei)
+#define SET_PixelStorei(disp, fn) SET_by_offset(disp, _gloffset_PixelStorei, fn)
+#define CALL_PixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLfloat *)), _gloffset_PixelMapfv, parameters)
+#define GET_PixelMapfv(disp) GET_by_offset(disp, _gloffset_PixelMapfv)
+#define SET_PixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapfv, fn)
+#define CALL_PixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLuint *)), _gloffset_PixelMapuiv, parameters)
+#define GET_PixelMapuiv(disp) GET_by_offset(disp, _gloffset_PixelMapuiv)
+#define SET_PixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapuiv, fn)
+#define CALL_PixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLushort *)), _gloffset_PixelMapusv, parameters)
+#define GET_PixelMapusv(disp) GET_by_offset(disp, _gloffset_PixelMapusv)
+#define SET_PixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapusv, fn)
+#define CALL_ReadBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ReadBuffer, parameters)
+#define GET_ReadBuffer(disp) GET_by_offset(disp, _gloffset_ReadBuffer)
+#define SET_ReadBuffer(disp, fn) SET_by_offset(disp, _gloffset_ReadBuffer, fn)
+#define CALL_CopyPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum)), _gloffset_CopyPixels, parameters)
+#define GET_CopyPixels(disp) GET_by_offset(disp, _gloffset_CopyPixels)
+#define SET_CopyPixels(disp, fn) SET_by_offset(disp, _gloffset_CopyPixels, fn)
+#define CALL_ReadPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)), _gloffset_ReadPixels, parameters)
+#define GET_ReadPixels(disp) GET_by_offset(disp, _gloffset_ReadPixels)
+#define SET_ReadPixels(disp, fn) SET_by_offset(disp, _gloffset_ReadPixels, fn)
+#define CALL_DrawPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_DrawPixels, parameters)
+#define GET_DrawPixels(disp) GET_by_offset(disp, _gloffset_DrawPixels)
+#define SET_DrawPixels(disp, fn) SET_by_offset(disp, _gloffset_DrawPixels, fn)
+#define CALL_GetBooleanv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean *)), _gloffset_GetBooleanv, parameters)
+#define GET_GetBooleanv(disp) GET_by_offset(disp, _gloffset_GetBooleanv)
+#define SET_GetBooleanv(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanv, fn)
+#define CALL_GetClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetClipPlane, parameters)
+#define GET_GetClipPlane(disp) GET_by_offset(disp, _gloffset_GetClipPlane)
+#define SET_GetClipPlane(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlane, fn)
+#define CALL_GetDoublev(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetDoublev, parameters)
+#define GET_GetDoublev(disp) GET_by_offset(disp, _gloffset_GetDoublev)
+#define SET_GetDoublev(disp, fn) SET_by_offset(disp, _gloffset_GetDoublev, fn)
+#define CALL_GetError(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(void)), _gloffset_GetError, parameters)
+#define GET_GetError(disp) GET_by_offset(disp, _gloffset_GetError)
+#define SET_GetError(disp, fn) SET_by_offset(disp, _gloffset_GetError, fn)
+#define CALL_GetFloatv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetFloatv, parameters)
+#define GET_GetFloatv(disp) GET_by_offset(disp, _gloffset_GetFloatv)
+#define SET_GetFloatv(disp, fn) SET_by_offset(disp, _gloffset_GetFloatv, fn)
+#define CALL_GetIntegerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetIntegerv, parameters)
+#define GET_GetIntegerv(disp) GET_by_offset(disp, _gloffset_GetIntegerv)
+#define SET_GetIntegerv(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerv, fn)
+#define CALL_GetLightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetLightfv, parameters)
+#define GET_GetLightfv(disp) GET_by_offset(disp, _gloffset_GetLightfv)
+#define SET_GetLightfv(disp, fn) SET_by_offset(disp, _gloffset_GetLightfv, fn)
+#define CALL_GetLightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetLightiv, parameters)
+#define GET_GetLightiv(disp) GET_by_offset(disp, _gloffset_GetLightiv)
+#define SET_GetLightiv(disp, fn) SET_by_offset(disp, _gloffset_GetLightiv, fn)
+#define CALL_GetMapdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetMapdv, parameters)
+#define GET_GetMapdv(disp) GET_by_offset(disp, _gloffset_GetMapdv)
+#define SET_GetMapdv(disp, fn) SET_by_offset(disp, _gloffset_GetMapdv, fn)
+#define CALL_GetMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMapfv, parameters)
+#define GET_GetMapfv(disp) GET_by_offset(disp, _gloffset_GetMapfv)
+#define SET_GetMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetMapfv, fn)
+#define CALL_GetMapiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMapiv, parameters)
+#define GET_GetMapiv(disp) GET_by_offset(disp, _gloffset_GetMapiv)
+#define SET_GetMapiv(disp, fn) SET_by_offset(disp, _gloffset_GetMapiv, fn)
+#define CALL_GetMaterialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMaterialfv, parameters)
+#define GET_GetMaterialfv(disp) GET_by_offset(disp, _gloffset_GetMaterialfv)
+#define SET_GetMaterialfv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialfv, fn)
+#define CALL_GetMaterialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMaterialiv, parameters)
+#define GET_GetMaterialiv(disp) GET_by_offset(disp, _gloffset_GetMaterialiv)
+#define SET_GetMaterialiv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialiv, fn)
+#define CALL_GetPixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelMapfv, parameters)
+#define GET_GetPixelMapfv(disp) GET_by_offset(disp, _gloffset_GetPixelMapfv)
+#define SET_GetPixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapfv, fn)
+#define CALL_GetPixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint *)), _gloffset_GetPixelMapuiv, parameters)
+#define GET_GetPixelMapuiv(disp) GET_by_offset(disp, _gloffset_GetPixelMapuiv)
+#define SET_GetPixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn)
+#define CALL_GetPixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLushort *)), _gloffset_GetPixelMapusv, parameters)
+#define GET_GetPixelMapusv(disp) GET_by_offset(disp, _gloffset_GetPixelMapusv)
+#define SET_GetPixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapusv, fn)
+#define CALL_GetPolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte *)), _gloffset_GetPolygonStipple, parameters)
+#define GET_GetPolygonStipple(disp) GET_by_offset(disp, _gloffset_GetPolygonStipple)
+#define SET_GetPolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_GetPolygonStipple, fn)
+#define CALL_GetString(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum)), _gloffset_GetString, parameters)
+#define GET_GetString(disp) GET_by_offset(disp, _gloffset_GetString)
+#define SET_GetString(disp, fn) SET_by_offset(disp, _gloffset_GetString, fn)
+#define CALL_GetTexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexEnvfv, parameters)
+#define GET_GetTexEnvfv(disp) GET_by_offset(disp, _gloffset_GetTexEnvfv)
+#define SET_GetTexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnvfv, fn)
+#define CALL_GetTexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexEnviv, parameters)
+#define GET_GetTexEnviv(disp) GET_by_offset(disp, _gloffset_GetTexEnviv)
+#define SET_GetTexEnviv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnviv, fn)
+#define CALL_GetTexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetTexGendv, parameters)
+#define GET_GetTexGendv(disp) GET_by_offset(disp, _gloffset_GetTexGendv)
+#define SET_GetTexGendv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGendv, fn)
+#define CALL_GetTexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexGenfv, parameters)
+#define GET_GetTexGenfv(disp) GET_by_offset(disp, _gloffset_GetTexGenfv)
+#define SET_GetTexGenfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenfv, fn)
+#define CALL_GetTexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexGeniv, parameters)
+#define GET_GetTexGeniv(disp) GET_by_offset(disp, _gloffset_GetTexGeniv)
+#define SET_GetTexGeniv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGeniv, fn)
+#define CALL_GetTexImage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLenum, GLvoid *)), _gloffset_GetTexImage, parameters)
+#define GET_GetTexImage(disp) GET_by_offset(disp, _gloffset_GetTexImage)
+#define SET_GetTexImage(disp, fn) SET_by_offset(disp, _gloffset_GetTexImage, fn)
+#define CALL_GetTexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexParameterfv, parameters)
+#define GET_GetTexParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexParameterfv)
+#define SET_GetTexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterfv, fn)
+#define CALL_GetTexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameteriv, parameters)
+#define GET_GetTexParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexParameteriv)
+#define SET_GetTexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameteriv, fn)
+#define CALL_GetTexLevelParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLfloat *)), _gloffset_GetTexLevelParameterfv, parameters)
+#define GET_GetTexLevelParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameterfv)
+#define SET_GetTexLevelParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn)
+#define CALL_GetTexLevelParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint *)), _gloffset_GetTexLevelParameteriv, parameters)
+#define GET_GetTexLevelParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameteriv)
+#define SET_GetTexLevelParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn)
+#define CALL_IsEnabled(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_IsEnabled, parameters)
+#define GET_IsEnabled(disp) GET_by_offset(disp, _gloffset_IsEnabled)
+#define SET_IsEnabled(disp, fn) SET_by_offset(disp, _gloffset_IsEnabled, fn)
+#define CALL_IsList(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsList, parameters)
+#define GET_IsList(disp) GET_by_offset(disp, _gloffset_IsList)
+#define SET_IsList(disp, fn) SET_by_offset(disp, _gloffset_IsList, fn)
+#define CALL_DepthRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthRange, parameters)
+#define GET_DepthRange(disp) GET_by_offset(disp, _gloffset_DepthRange)
+#define SET_DepthRange(disp, fn) SET_by_offset(disp, _gloffset_DepthRange, fn)
+#define CALL_Frustum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Frustum, parameters)
+#define GET_Frustum(disp) GET_by_offset(disp, _gloffset_Frustum)
+#define SET_Frustum(disp, fn) SET_by_offset(disp, _gloffset_Frustum, fn)
+#define CALL_LoadIdentity(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_LoadIdentity, parameters)
+#define GET_LoadIdentity(disp) GET_by_offset(disp, _gloffset_LoadIdentity)
+#define SET_LoadIdentity(disp, fn) SET_by_offset(disp, _gloffset_LoadIdentity, fn)
+#define CALL_LoadMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadMatrixf, parameters)
+#define GET_LoadMatrixf(disp) GET_by_offset(disp, _gloffset_LoadMatrixf)
+#define SET_LoadMatrixf(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixf, fn)
+#define CALL_LoadMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadMatrixd, parameters)
+#define GET_LoadMatrixd(disp) GET_by_offset(disp, _gloffset_LoadMatrixd)
+#define SET_LoadMatrixd(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixd, fn)
+#define CALL_MatrixMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_MatrixMode, parameters)
+#define GET_MatrixMode(disp) GET_by_offset(disp, _gloffset_MatrixMode)
+#define SET_MatrixMode(disp, fn) SET_by_offset(disp, _gloffset_MatrixMode, fn)
+#define CALL_MultMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultMatrixf, parameters)
+#define GET_MultMatrixf(disp) GET_by_offset(disp, _gloffset_MultMatrixf)
+#define SET_MultMatrixf(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixf, fn)
+#define CALL_MultMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultMatrixd, parameters)
+#define GET_MultMatrixd(disp) GET_by_offset(disp, _gloffset_MultMatrixd)
+#define SET_MultMatrixd(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixd, fn)
+#define CALL_Ortho(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Ortho, parameters)
+#define GET_Ortho(disp) GET_by_offset(disp, _gloffset_Ortho)
+#define SET_Ortho(disp, fn) SET_by_offset(disp, _gloffset_Ortho, fn)
+#define CALL_PopMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopMatrix, parameters)
+#define GET_PopMatrix(disp) GET_by_offset(disp, _gloffset_PopMatrix)
+#define SET_PopMatrix(disp, fn) SET_by_offset(disp, _gloffset_PopMatrix, fn)
+#define CALL_PushMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PushMatrix, parameters)
+#define GET_PushMatrix(disp) GET_by_offset(disp, _gloffset_PushMatrix)
+#define SET_PushMatrix(disp, fn) SET_by_offset(disp, _gloffset_PushMatrix, fn)
+#define CALL_Rotated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rotated, parameters)
+#define GET_Rotated(disp) GET_by_offset(disp, _gloffset_Rotated)
+#define SET_Rotated(disp, fn) SET_by_offset(disp, _gloffset_Rotated, fn)
+#define CALL_Rotatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rotatef, parameters)
+#define GET_Rotatef(disp) GET_by_offset(disp, _gloffset_Rotatef)
+#define SET_Rotatef(disp, fn) SET_by_offset(disp, _gloffset_Rotatef, fn)
+#define CALL_Scaled(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Scaled, parameters)
+#define GET_Scaled(disp) GET_by_offset(disp, _gloffset_Scaled)
+#define SET_Scaled(disp, fn) SET_by_offset(disp, _gloffset_Scaled, fn)
+#define CALL_Scalef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Scalef, parameters)
+#define GET_Scalef(disp) GET_by_offset(disp, _gloffset_Scalef)
+#define SET_Scalef(disp, fn) SET_by_offset(disp, _gloffset_Scalef, fn)
+#define CALL_Translated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Translated, parameters)
+#define GET_Translated(disp) GET_by_offset(disp, _gloffset_Translated)
+#define SET_Translated(disp, fn) SET_by_offset(disp, _gloffset_Translated, fn)
+#define CALL_Translatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Translatef, parameters)
+#define GET_Translatef(disp) GET_by_offset(disp, _gloffset_Translatef)
+#define SET_Translatef(disp, fn) SET_by_offset(disp, _gloffset_Translatef, fn)
+#define CALL_Viewport(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Viewport, parameters)
+#define GET_Viewport(disp) GET_by_offset(disp, _gloffset_Viewport)
+#define SET_Viewport(disp, fn) SET_by_offset(disp, _gloffset_Viewport, fn)
+#define CALL_ArrayElement(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ArrayElement, parameters)
+#define GET_ArrayElement(disp) GET_by_offset(disp, _gloffset_ArrayElement)
+#define SET_ArrayElement(disp, fn) SET_by_offset(disp, _gloffset_ArrayElement, fn)
+#define CALL_BindTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTexture, parameters)
+#define GET_BindTexture(disp) GET_by_offset(disp, _gloffset_BindTexture)
+#define SET_BindTexture(disp, fn) SET_by_offset(disp, _gloffset_BindTexture, fn)
+#define CALL_ColorPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_ColorPointer, parameters)
+#define GET_ColorPointer(disp) GET_by_offset(disp, _gloffset_ColorPointer)
+#define SET_ColorPointer(disp, fn) SET_by_offset(disp, _gloffset_ColorPointer, fn)
+#define CALL_DisableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DisableClientState, parameters)
+#define GET_DisableClientState(disp) GET_by_offset(disp, _gloffset_DisableClientState)
+#define SET_DisableClientState(disp, fn) SET_by_offset(disp, _gloffset_DisableClientState, fn)
+#define CALL_DrawArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei)), _gloffset_DrawArrays, parameters)
+#define GET_DrawArrays(disp) GET_by_offset(disp, _gloffset_DrawArrays)
+#define SET_DrawArrays(disp, fn) SET_by_offset(disp, _gloffset_DrawArrays, fn)
+#define CALL_DrawElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawElements, parameters)
+#define GET_DrawElements(disp) GET_by_offset(disp, _gloffset_DrawElements)
+#define SET_DrawElements(disp, fn) SET_by_offset(disp, _gloffset_DrawElements, fn)
+#define CALL_EdgeFlagPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_EdgeFlagPointer, parameters)
+#define GET_EdgeFlagPointer(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointer)
+#define SET_EdgeFlagPointer(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn)
+#define CALL_EnableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EnableClientState, parameters)
+#define GET_EnableClientState(disp) GET_by_offset(disp, _gloffset_EnableClientState)
+#define SET_EnableClientState(disp, fn) SET_by_offset(disp, _gloffset_EnableClientState, fn)
+#define CALL_IndexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_IndexPointer, parameters)
+#define GET_IndexPointer(disp) GET_by_offset(disp, _gloffset_IndexPointer)
+#define SET_IndexPointer(disp, fn) SET_by_offset(disp, _gloffset_IndexPointer, fn)
+#define CALL_Indexub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte)), _gloffset_Indexub, parameters)
+#define GET_Indexub(disp) GET_by_offset(disp, _gloffset_Indexub)
+#define SET_Indexub(disp, fn) SET_by_offset(disp, _gloffset_Indexub, fn)
+#define CALL_Indexubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Indexubv, parameters)
+#define GET_Indexubv(disp) GET_by_offset(disp, _gloffset_Indexubv)
+#define SET_Indexubv(disp, fn) SET_by_offset(disp, _gloffset_Indexubv, fn)
+#define CALL_InterleavedArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_InterleavedArrays, parameters)
+#define GET_InterleavedArrays(disp) GET_by_offset(disp, _gloffset_InterleavedArrays)
+#define SET_InterleavedArrays(disp, fn) SET_by_offset(disp, _gloffset_InterleavedArrays, fn)
+#define CALL_NormalPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_NormalPointer, parameters)
+#define GET_NormalPointer(disp) GET_by_offset(disp, _gloffset_NormalPointer)
+#define SET_NormalPointer(disp, fn) SET_by_offset(disp, _gloffset_NormalPointer, fn)
+#define CALL_PolygonOffset(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffset, parameters)
+#define GET_PolygonOffset(disp) GET_by_offset(disp, _gloffset_PolygonOffset)
+#define SET_PolygonOffset(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffset, fn)
+#define CALL_TexCoordPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_TexCoordPointer, parameters)
+#define GET_TexCoordPointer(disp) GET_by_offset(disp, _gloffset_TexCoordPointer)
+#define SET_TexCoordPointer(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointer, fn)
+#define CALL_VertexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexPointer, parameters)
+#define GET_VertexPointer(disp) GET_by_offset(disp, _gloffset_VertexPointer)
+#define SET_VertexPointer(disp, fn) SET_by_offset(disp, _gloffset_VertexPointer, fn)
+#define CALL_AreTexturesResident(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreTexturesResident, parameters)
+#define GET_AreTexturesResident(disp) GET_by_offset(disp, _gloffset_AreTexturesResident)
+#define SET_AreTexturesResident(disp, fn) SET_by_offset(disp, _gloffset_AreTexturesResident, fn)
+#define CALL_CopyTexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)), _gloffset_CopyTexImage1D, parameters)
+#define GET_CopyTexImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexImage1D)
+#define SET_CopyTexImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage1D, fn)
+#define CALL_CopyTexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)), _gloffset_CopyTexImage2D, parameters)
+#define GET_CopyTexImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexImage2D)
+#define SET_CopyTexImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage2D, fn)
+#define CALL_CopyTexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei)), _gloffset_CopyTexSubImage1D, parameters)
+#define GET_CopyTexSubImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage1D)
+#define SET_CopyTexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn)
+#define CALL_CopyTexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage2D, parameters)
+#define GET_CopyTexSubImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage2D)
+#define SET_CopyTexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn)
+#define CALL_DeleteTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTextures, parameters)
+#define GET_DeleteTextures(disp) GET_by_offset(disp, _gloffset_DeleteTextures)
+#define SET_DeleteTextures(disp, fn) SET_by_offset(disp, _gloffset_DeleteTextures, fn)
+#define CALL_GenTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTextures, parameters)
+#define GET_GenTextures(disp) GET_by_offset(disp, _gloffset_GenTextures)
+#define SET_GenTextures(disp, fn) SET_by_offset(disp, _gloffset_GenTextures, fn)
+#define CALL_GetPointerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid **)), _gloffset_GetPointerv, parameters)
+#define GET_GetPointerv(disp) GET_by_offset(disp, _gloffset_GetPointerv)
+#define SET_GetPointerv(disp, fn) SET_by_offset(disp, _gloffset_GetPointerv, fn)
+#define CALL_IsTexture(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTexture, parameters)
+#define GET_IsTexture(disp) GET_by_offset(disp, _gloffset_IsTexture)
+#define SET_IsTexture(disp, fn) SET_by_offset(disp, _gloffset_IsTexture, fn)
+#define CALL_PrioritizeTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, const GLclampf *)), _gloffset_PrioritizeTextures, parameters)
+#define GET_PrioritizeTextures(disp) GET_by_offset(disp, _gloffset_PrioritizeTextures)
+#define SET_PrioritizeTextures(disp, fn) SET_by_offset(disp, _gloffset_PrioritizeTextures, fn)
+#define CALL_TexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage1D, parameters)
+#define GET_TexSubImage1D(disp) GET_by_offset(disp, _gloffset_TexSubImage1D)
+#define SET_TexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage1D, fn)
+#define CALL_TexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage2D, parameters)
+#define GET_TexSubImage2D(disp) GET_by_offset(disp, _gloffset_TexSubImage2D)
+#define SET_TexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage2D, fn)
+#define CALL_PopClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopClientAttrib, parameters)
+#define GET_PopClientAttrib(disp) GET_by_offset(disp, _gloffset_PopClientAttrib)
+#define SET_PopClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopClientAttrib, fn)
+#define CALL_PushClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushClientAttrib, parameters)
+#define GET_PushClientAttrib(disp) GET_by_offset(disp, _gloffset_PushClientAttrib)
+#define SET_PushClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushClientAttrib, fn)
+#define CALL_BlendColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_BlendColor, parameters)
+#define GET_BlendColor(disp) GET_by_offset(disp, _gloffset_BlendColor)
+#define SET_BlendColor(disp, fn) SET_by_offset(disp, _gloffset_BlendColor, fn)
+#define CALL_BlendEquation(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BlendEquation, parameters)
+#define GET_BlendEquation(disp) GET_by_offset(disp, _gloffset_BlendEquation)
+#define SET_BlendEquation(disp, fn) SET_by_offset(disp, _gloffset_BlendEquation, fn)
+#define CALL_DrawRangeElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawRangeElements, parameters)
+#define GET_DrawRangeElements(disp) GET_by_offset(disp, _gloffset_DrawRangeElements)
+#define SET_DrawRangeElements(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElements, fn)
+#define CALL_ColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorTable, parameters)
+#define GET_ColorTable(disp) GET_by_offset(disp, _gloffset_ColorTable)
+#define SET_ColorTable(disp, fn) SET_by_offset(disp, _gloffset_ColorTable, fn)
+#define CALL_ColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ColorTableParameterfv, parameters)
+#define GET_ColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_ColorTableParameterfv)
+#define SET_ColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn)
+#define CALL_ColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ColorTableParameteriv, parameters)
+#define GET_ColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_ColorTableParameteriv)
+#define SET_ColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn)
+#define CALL_CopyColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyColorTable, parameters)
+#define GET_CopyColorTable(disp) GET_by_offset(disp, _gloffset_CopyColorTable)
+#define SET_CopyColorTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorTable, fn)
+#define CALL_GetColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetColorTable, parameters)
+#define GET_GetColorTable(disp) GET_by_offset(disp, _gloffset_GetColorTable)
+#define SET_GetColorTable(disp, fn) SET_by_offset(disp, _gloffset_GetColorTable, fn)
+#define CALL_GetColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetColorTableParameterfv, parameters)
+#define GET_GetColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameterfv)
+#define SET_GetColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn)
+#define CALL_GetColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetColorTableParameteriv, parameters)
+#define GET_GetColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameteriv)
+#define SET_GetColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn)
+#define CALL_ColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorSubTable, parameters)
+#define GET_ColorSubTable(disp) GET_by_offset(disp, _gloffset_ColorSubTable)
+#define SET_ColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_ColorSubTable, fn)
+#define CALL_CopyColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLint, GLint, GLsizei)), _gloffset_CopyColorSubTable, parameters)
+#define GET_CopyColorSubTable(disp) GET_by_offset(disp, _gloffset_CopyColorSubTable)
+#define SET_CopyColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorSubTable, fn)
+#define CALL_ConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter1D, parameters)
+#define GET_ConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter1D)
+#define SET_ConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn)
+#define CALL_ConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter2D, parameters)
+#define GET_ConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter2D)
+#define SET_ConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn)
+#define CALL_ConvolutionParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_ConvolutionParameterf, parameters)
+#define GET_ConvolutionParameterf(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterf)
+#define SET_ConvolutionParameterf(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn)
+#define CALL_ConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ConvolutionParameterfv, parameters)
+#define GET_ConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterfv)
+#define SET_ConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn)
+#define CALL_ConvolutionParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_ConvolutionParameteri, parameters)
+#define GET_ConvolutionParameteri(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteri)
+#define SET_ConvolutionParameteri(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn)
+#define CALL_ConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ConvolutionParameteriv, parameters)
+#define GET_ConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteriv)
+#define SET_ConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn)
+#define CALL_CopyConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyConvolutionFilter1D, parameters)
+#define GET_CopyConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D)
+#define SET_CopyConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn)
+#define CALL_CopyConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyConvolutionFilter2D, parameters)
+#define GET_CopyConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D)
+#define SET_CopyConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn)
+#define CALL_GetConvolutionFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetConvolutionFilter, parameters)
+#define GET_GetConvolutionFilter(disp) GET_by_offset(disp, _gloffset_GetConvolutionFilter)
+#define SET_GetConvolutionFilter(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn)
+#define CALL_GetConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetConvolutionParameterfv, parameters)
+#define GET_GetConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameterfv)
+#define SET_GetConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn)
+#define CALL_GetConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetConvolutionParameteriv, parameters)
+#define GET_GetConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameteriv)
+#define SET_GetConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn)
+#define CALL_GetSeparableFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)), _gloffset_GetSeparableFilter, parameters)
+#define GET_GetSeparableFilter(disp) GET_by_offset(disp, _gloffset_GetSeparableFilter)
+#define SET_GetSeparableFilter(disp, fn) SET_by_offset(disp, _gloffset_GetSeparableFilter, fn)
+#define CALL_SeparableFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)), _gloffset_SeparableFilter2D, parameters)
+#define GET_SeparableFilter2D(disp) GET_by_offset(disp, _gloffset_SeparableFilter2D)
+#define SET_SeparableFilter2D(disp, fn) SET_by_offset(disp, _gloffset_SeparableFilter2D, fn)
+#define CALL_GetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetHistogram, parameters)
+#define GET_GetHistogram(disp) GET_by_offset(disp, _gloffset_GetHistogram)
+#define SET_GetHistogram(disp, fn) SET_by_offset(disp, _gloffset_GetHistogram, fn)
+#define CALL_GetHistogramParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetHistogramParameterfv, parameters)
+#define GET_GetHistogramParameterfv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameterfv)
+#define SET_GetHistogramParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn)
+#define CALL_GetHistogramParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetHistogramParameteriv, parameters)
+#define GET_GetHistogramParameteriv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameteriv)
+#define SET_GetHistogramParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn)
+#define CALL_GetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetMinmax, parameters)
+#define GET_GetMinmax(disp) GET_by_offset(disp, _gloffset_GetMinmax)
+#define SET_GetMinmax(disp, fn) SET_by_offset(disp, _gloffset_GetMinmax, fn)
+#define CALL_GetMinmaxParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMinmaxParameterfv, parameters)
+#define GET_GetMinmaxParameterfv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameterfv)
+#define SET_GetMinmaxParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn)
+#define CALL_GetMinmaxParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMinmaxParameteriv, parameters)
+#define GET_GetMinmaxParameteriv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameteriv)
+#define SET_GetMinmaxParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn)
+#define CALL_Histogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLboolean)), _gloffset_Histogram, parameters)
+#define GET_Histogram(disp) GET_by_offset(disp, _gloffset_Histogram)
+#define SET_Histogram(disp, fn) SET_by_offset(disp, _gloffset_Histogram, fn)
+#define CALL_Minmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLboolean)), _gloffset_Minmax, parameters)
+#define GET_Minmax(disp) GET_by_offset(disp, _gloffset_Minmax)
+#define SET_Minmax(disp, fn) SET_by_offset(disp, _gloffset_Minmax, fn)
+#define CALL_ResetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetHistogram, parameters)
+#define GET_ResetHistogram(disp) GET_by_offset(disp, _gloffset_ResetHistogram)
+#define SET_ResetHistogram(disp, fn) SET_by_offset(disp, _gloffset_ResetHistogram, fn)
+#define CALL_ResetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetMinmax, parameters)
+#define GET_ResetMinmax(disp) GET_by_offset(disp, _gloffset_ResetMinmax)
+#define SET_ResetMinmax(disp, fn) SET_by_offset(disp, _gloffset_ResetMinmax, fn)
+#define CALL_TexImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage3D, parameters)
+#define GET_TexImage3D(disp) GET_by_offset(disp, _gloffset_TexImage3D)
+#define SET_TexImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexImage3D, fn)
+#define CALL_TexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage3D, parameters)
+#define GET_TexSubImage3D(disp) GET_by_offset(disp, _gloffset_TexSubImage3D)
+#define SET_TexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage3D, fn)
+#define CALL_CopyTexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage3D, parameters)
+#define GET_CopyTexSubImage3D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage3D)
+#define SET_CopyTexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn)
+#define CALL_ActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveTextureARB, parameters)
+#define GET_ActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ActiveTextureARB)
+#define SET_ActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ActiveTextureARB, fn)
+#define CALL_ClientActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ClientActiveTextureARB, parameters)
+#define GET_ClientActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ClientActiveTextureARB)
+#define SET_ClientActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn)
+#define CALL_MultiTexCoord1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble)), _gloffset_MultiTexCoord1dARB, parameters)
+#define GET_MultiTexCoord1dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dARB)
+#define SET_MultiTexCoord1dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn)
+#define CALL_MultiTexCoord1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord1dvARB, parameters)
+#define GET_MultiTexCoord1dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB)
+#define SET_MultiTexCoord1dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn)
+#define CALL_MultiTexCoord1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_MultiTexCoord1fARB, parameters)
+#define GET_MultiTexCoord1fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fARB)
+#define SET_MultiTexCoord1fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn)
+#define CALL_MultiTexCoord1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord1fvARB, parameters)
+#define GET_MultiTexCoord1fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB)
+#define SET_MultiTexCoord1fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn)
+#define CALL_MultiTexCoord1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_MultiTexCoord1iARB, parameters)
+#define GET_MultiTexCoord1iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1iARB)
+#define SET_MultiTexCoord1iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn)
+#define CALL_MultiTexCoord1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord1ivARB, parameters)
+#define GET_MultiTexCoord1ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB)
+#define SET_MultiTexCoord1ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn)
+#define CALL_MultiTexCoord1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort)), _gloffset_MultiTexCoord1sARB, parameters)
+#define GET_MultiTexCoord1sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1sARB)
+#define SET_MultiTexCoord1sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn)
+#define CALL_MultiTexCoord1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord1svARB, parameters)
+#define GET_MultiTexCoord1svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1svARB)
+#define SET_MultiTexCoord1svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn)
+#define CALL_MultiTexCoord2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble)), _gloffset_MultiTexCoord2dARB, parameters)
+#define GET_MultiTexCoord2dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dARB)
+#define SET_MultiTexCoord2dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn)
+#define CALL_MultiTexCoord2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord2dvARB, parameters)
+#define GET_MultiTexCoord2dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB)
+#define SET_MultiTexCoord2dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn)
+#define CALL_MultiTexCoord2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat)), _gloffset_MultiTexCoord2fARB, parameters)
+#define GET_MultiTexCoord2fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fARB)
+#define SET_MultiTexCoord2fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn)
+#define CALL_MultiTexCoord2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord2fvARB, parameters)
+#define GET_MultiTexCoord2fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB)
+#define SET_MultiTexCoord2fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn)
+#define CALL_MultiTexCoord2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_MultiTexCoord2iARB, parameters)
+#define GET_MultiTexCoord2iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2iARB)
+#define SET_MultiTexCoord2iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn)
+#define CALL_MultiTexCoord2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord2ivARB, parameters)
+#define GET_MultiTexCoord2ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB)
+#define SET_MultiTexCoord2ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn)
+#define CALL_MultiTexCoord2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort)), _gloffset_MultiTexCoord2sARB, parameters)
+#define GET_MultiTexCoord2sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2sARB)
+#define SET_MultiTexCoord2sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn)
+#define CALL_MultiTexCoord2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord2svARB, parameters)
+#define GET_MultiTexCoord2svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2svARB)
+#define SET_MultiTexCoord2svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn)
+#define CALL_MultiTexCoord3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord3dARB, parameters)
+#define GET_MultiTexCoord3dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dARB)
+#define SET_MultiTexCoord3dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn)
+#define CALL_MultiTexCoord3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord3dvARB, parameters)
+#define GET_MultiTexCoord3dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB)
+#define SET_MultiTexCoord3dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn)
+#define CALL_MultiTexCoord3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord3fARB, parameters)
+#define GET_MultiTexCoord3fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fARB)
+#define SET_MultiTexCoord3fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn)
+#define CALL_MultiTexCoord3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord3fvARB, parameters)
+#define GET_MultiTexCoord3fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB)
+#define SET_MultiTexCoord3fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn)
+#define CALL_MultiTexCoord3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint)), _gloffset_MultiTexCoord3iARB, parameters)
+#define GET_MultiTexCoord3iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3iARB)
+#define SET_MultiTexCoord3iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn)
+#define CALL_MultiTexCoord3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord3ivARB, parameters)
+#define GET_MultiTexCoord3ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB)
+#define SET_MultiTexCoord3ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn)
+#define CALL_MultiTexCoord3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord3sARB, parameters)
+#define GET_MultiTexCoord3sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3sARB)
+#define SET_MultiTexCoord3sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn)
+#define CALL_MultiTexCoord3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord3svARB, parameters)
+#define GET_MultiTexCoord3svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3svARB)
+#define SET_MultiTexCoord3svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn)
+#define CALL_MultiTexCoord4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord4dARB, parameters)
+#define GET_MultiTexCoord4dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dARB)
+#define SET_MultiTexCoord4dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn)
+#define CALL_MultiTexCoord4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord4dvARB, parameters)
+#define GET_MultiTexCoord4dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB)
+#define SET_MultiTexCoord4dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn)
+#define CALL_MultiTexCoord4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord4fARB, parameters)
+#define GET_MultiTexCoord4fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fARB)
+#define SET_MultiTexCoord4fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn)
+#define CALL_MultiTexCoord4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord4fvARB, parameters)
+#define GET_MultiTexCoord4fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB)
+#define SET_MultiTexCoord4fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn)
+#define CALL_MultiTexCoord4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_MultiTexCoord4iARB, parameters)
+#define GET_MultiTexCoord4iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4iARB)
+#define SET_MultiTexCoord4iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn)
+#define CALL_MultiTexCoord4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord4ivARB, parameters)
+#define GET_MultiTexCoord4ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB)
+#define SET_MultiTexCoord4ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn)
+#define CALL_MultiTexCoord4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord4sARB, parameters)
+#define GET_MultiTexCoord4sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4sARB)
+#define SET_MultiTexCoord4sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn)
+#define CALL_MultiTexCoord4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord4svARB, parameters)
+#define GET_MultiTexCoord4svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4svARB)
+#define SET_MultiTexCoord4svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn)
+#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_AttachShader, parameters)
+#define GET_AttachShader(disp) GET_by_offset(disp, _gloffset_AttachShader)
+#define SET_AttachShader(disp, fn) SET_by_offset(disp, _gloffset_AttachShader, fn)
+#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), _gloffset_CreateProgram, parameters)
+#define GET_CreateProgram(disp) GET_by_offset(disp, _gloffset_CreateProgram)
+#define SET_CreateProgram(disp, fn) SET_by_offset(disp, _gloffset_CreateProgram, fn)
+#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), _gloffset_CreateShader, parameters)
+#define GET_CreateShader(disp) GET_by_offset(disp, _gloffset_CreateShader)
+#define SET_CreateShader(disp, fn) SET_by_offset(disp, _gloffset_CreateShader, fn)
+#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteProgram, parameters)
+#define GET_DeleteProgram(disp) GET_by_offset(disp, _gloffset_DeleteProgram)
+#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgram, fn)
+#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteShader, parameters)
+#define GET_DeleteShader(disp) GET_by_offset(disp, _gloffset_DeleteShader)
+#define SET_DeleteShader(disp, fn) SET_by_offset(disp, _gloffset_DeleteShader, fn)
+#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_DetachShader, parameters)
+#define GET_DetachShader(disp) GET_by_offset(disp, _gloffset_DetachShader)
+#define SET_DetachShader(disp, fn) SET_by_offset(disp, _gloffset_DetachShader, fn)
+#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), _gloffset_GetAttachedShaders, parameters)
+#define GET_GetAttachedShaders(disp) GET_by_offset(disp, _gloffset_GetAttachedShaders)
+#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedShaders, fn)
+#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetProgramInfoLog, parameters)
+#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, _gloffset_GetProgramInfoLog)
+#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn)
+#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramiv, parameters)
+#define GET_GetProgramiv(disp) GET_by_offset(disp, _gloffset_GetProgramiv)
+#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, _gloffset_GetProgramiv, fn)
+#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetShaderInfoLog, parameters)
+#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, _gloffset_GetShaderInfoLog)
+#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn)
+#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetShaderiv, parameters)
+#define GET_GetShaderiv(disp) GET_by_offset(disp, _gloffset_GetShaderiv)
+#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, _gloffset_GetShaderiv, fn)
+#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgram, parameters)
+#define GET_IsProgram(disp) GET_by_offset(disp, _gloffset_IsProgram)
+#define SET_IsProgram(disp, fn) SET_by_offset(disp, _gloffset_IsProgram, fn)
+#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsShader, parameters)
+#define GET_IsShader(disp) GET_by_offset(disp, _gloffset_IsShader)
+#define SET_IsShader(disp, fn) SET_by_offset(disp, _gloffset_IsShader, fn)
+#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparate, parameters)
+#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparate)
+#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn)
+#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_StencilMaskSeparate, parameters)
+#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, _gloffset_StencilMaskSeparate)
+#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn)
+#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_StencilOpSeparate, parameters)
+#define GET_StencilOpSeparate(disp) GET_by_offset(disp, _gloffset_StencilOpSeparate)
+#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilOpSeparate, fn)
+#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x3fv, parameters)
+#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x3fv)
+#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn)
+#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x4fv, parameters)
+#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x4fv)
+#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn)
+#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x2fv, parameters)
+#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x2fv)
+#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn)
+#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x4fv, parameters)
+#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x4fv)
+#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn)
+#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x2fv, parameters)
+#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x2fv)
+#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn)
+#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x3fv, parameters)
+#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x3fv)
+#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn)
+#define CALL_DrawArraysInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstanced, parameters)
+#define GET_DrawArraysInstanced(disp) GET_by_offset(disp, _gloffset_DrawArraysInstanced)
+#define SET_DrawArraysInstanced(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstanced, fn)
+#define CALL_DrawElementsInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), _gloffset_DrawElementsInstanced, parameters)
+#define GET_DrawElementsInstanced(disp) GET_by_offset(disp, _gloffset_DrawElementsInstanced)
+#define SET_DrawElementsInstanced(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsInstanced, fn)
+#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadTransposeMatrixdARB, parameters)
+#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB)
+#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn)
+#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadTransposeMatrixfARB, parameters)
+#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB)
+#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn)
+#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultTransposeMatrixdARB, parameters)
+#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixdARB)
+#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn)
+#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultTransposeMatrixfARB, parameters)
+#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixfARB)
+#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn)
+#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleCoverageARB, parameters)
+#define GET_SampleCoverageARB(disp) GET_by_offset(disp, _gloffset_SampleCoverageARB)
+#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, _gloffset_SampleCoverageARB, fn)
+#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage1DARB, parameters)
+#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage1DARB)
+#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn)
+#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage2DARB, parameters)
+#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage2DARB)
+#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn)
+#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage3DARB, parameters)
+#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage3DARB)
+#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn)
+#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage1DARB, parameters)
+#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB)
+#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn)
+#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage2DARB, parameters)
+#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB)
+#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn)
+#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage3DARB, parameters)
+#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB)
+#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn)
+#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), _gloffset_GetCompressedTexImageARB, parameters)
+#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, _gloffset_GetCompressedTexImageARB)
+#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn)
+#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DisableVertexAttribArrayARB, parameters)
+#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB)
+#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn)
+#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_EnableVertexAttribArrayARB, parameters)
+#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB)
+#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn)
+#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramEnvParameterdvARB, parameters)
+#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB)
+#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn)
+#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramEnvParameterfvARB, parameters)
+#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB)
+#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn)
+#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramLocalParameterdvARB, parameters)
+#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB)
+#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn)
+#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramLocalParameterfvARB, parameters)
+#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB)
+#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn)
+#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), _gloffset_GetProgramStringARB, parameters)
+#define GET_GetProgramStringARB(disp) GET_by_offset(disp, _gloffset_GetProgramStringARB)
+#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringARB, fn)
+#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetProgramivARB, parameters)
+#define GET_GetProgramivARB(disp) GET_by_offset(disp, _gloffset_GetProgramivARB)
+#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivARB, fn)
+#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvARB, parameters)
+#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvARB)
+#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn)
+#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvARB, parameters)
+#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvARB)
+#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn)
+#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivARB, parameters)
+#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivARB)
+#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn)
+#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramEnvParameter4dARB, parameters)
+#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB)
+#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn)
+#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramEnvParameter4dvARB, parameters)
+#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB)
+#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn)
+#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramEnvParameter4fARB, parameters)
+#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB)
+#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn)
+#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramEnvParameter4fvARB, parameters)
+#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB)
+#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn)
+#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramLocalParameter4dARB, parameters)
+#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB)
+#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn)
+#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramLocalParameter4dvARB, parameters)
+#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB)
+#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn)
+#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramLocalParameter4fARB, parameters)
+#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB)
+#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn)
+#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramLocalParameter4fvARB, parameters)
+#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB)
+#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn)
+#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), _gloffset_ProgramStringARB, parameters)
+#define GET_ProgramStringARB(disp) GET_by_offset(disp, _gloffset_ProgramStringARB)
+#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramStringARB, fn)
+#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dARB, parameters)
+#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dARB)
+#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn)
+#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvARB, parameters)
+#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvARB)
+#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn)
+#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fARB, parameters)
+#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fARB)
+#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn)
+#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvARB, parameters)
+#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvARB)
+#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn)
+#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sARB, parameters)
+#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sARB)
+#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn)
+#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svARB, parameters)
+#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svARB)
+#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn)
+#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dARB, parameters)
+#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dARB)
+#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn)
+#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvARB, parameters)
+#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvARB)
+#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn)
+#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fARB, parameters)
+#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fARB)
+#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn)
+#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvARB, parameters)
+#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvARB)
+#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn)
+#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sARB, parameters)
+#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sARB)
+#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn)
+#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svARB, parameters)
+#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svARB)
+#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn)
+#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dARB, parameters)
+#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dARB)
+#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn)
+#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvARB, parameters)
+#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvARB)
+#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn)
+#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fARB, parameters)
+#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fARB)
+#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn)
+#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvARB, parameters)
+#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvARB)
+#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn)
+#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sARB, parameters)
+#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sARB)
+#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn)
+#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svARB, parameters)
+#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svARB)
+#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn)
+#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4NbvARB, parameters)
+#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NbvARB)
+#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn)
+#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4NivARB, parameters)
+#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NivARB)
+#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn)
+#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4NsvARB, parameters)
+#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NsvARB)
+#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn)
+#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4NubARB, parameters)
+#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubARB)
+#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn)
+#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4NubvARB, parameters)
+#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubvARB)
+#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn)
+#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4NuivARB, parameters)
+#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NuivARB)
+#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn)
+#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4NusvARB, parameters)
+#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NusvARB)
+#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn)
+#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4bvARB, parameters)
+#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4bvARB)
+#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn)
+#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dARB, parameters)
+#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dARB)
+#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn)
+#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvARB, parameters)
+#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvARB)
+#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn)
+#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fARB, parameters)
+#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fARB)
+#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn)
+#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvARB, parameters)
+#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvARB)
+#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn)
+#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4ivARB, parameters)
+#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ivARB)
+#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn)
+#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sARB, parameters)
+#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sARB)
+#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn)
+#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svARB, parameters)
+#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svARB)
+#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn)
+#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvARB, parameters)
+#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvARB)
+#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn)
+#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4uivARB, parameters)
+#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4uivARB)
+#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn)
+#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4usvARB, parameters)
+#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4usvARB)
+#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn)
+#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerARB, parameters)
+#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerARB)
+#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn)
+#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindBufferARB, parameters)
+#define GET_BindBufferARB(disp) GET_by_offset(disp, _gloffset_BindBufferARB)
+#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, _gloffset_BindBufferARB, fn)
+#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), _gloffset_BufferDataARB, parameters)
+#define GET_BufferDataARB(disp) GET_by_offset(disp, _gloffset_BufferDataARB)
+#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferDataARB, fn)
+#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), _gloffset_BufferSubDataARB, parameters)
+#define GET_BufferSubDataARB(disp) GET_by_offset(disp, _gloffset_BufferSubDataARB)
+#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferSubDataARB, fn)
+#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteBuffersARB, parameters)
+#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, _gloffset_DeleteBuffersARB)
+#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn)
+#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenBuffersARB, parameters)
+#define GET_GenBuffersARB(disp) GET_by_offset(disp, _gloffset_GenBuffersARB)
+#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_GenBuffersARB, fn)
+#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetBufferParameterivARB, parameters)
+#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, _gloffset_GetBufferParameterivARB)
+#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn)
+#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetBufferPointervARB, parameters)
+#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, _gloffset_GetBufferPointervARB)
+#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn)
+#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), _gloffset_GetBufferSubDataARB, parameters)
+#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, _gloffset_GetBufferSubDataARB)
+#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn)
+#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsBufferARB, parameters)
+#define GET_IsBufferARB(disp) GET_by_offset(disp, _gloffset_IsBufferARB)
+#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, _gloffset_IsBufferARB, fn)
+#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_MapBufferARB, parameters)
+#define GET_MapBufferARB(disp) GET_by_offset(disp, _gloffset_MapBufferARB)
+#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_MapBufferARB, fn)
+#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_UnmapBufferARB, parameters)
+#define GET_UnmapBufferARB(disp) GET_by_offset(disp, _gloffset_UnmapBufferARB)
+#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_UnmapBufferARB, fn)
+#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BeginQueryARB, parameters)
+#define GET_BeginQueryARB(disp) GET_by_offset(disp, _gloffset_BeginQueryARB)
+#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, _gloffset_BeginQueryARB, fn)
+#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteQueriesARB, parameters)
+#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, _gloffset_DeleteQueriesARB)
+#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn)
+#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EndQueryARB, parameters)
+#define GET_EndQueryARB(disp) GET_by_offset(disp, _gloffset_EndQueryARB)
+#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, _gloffset_EndQueryARB, fn)
+#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenQueriesARB, parameters)
+#define GET_GenQueriesARB(disp) GET_by_offset(disp, _gloffset_GenQueriesARB)
+#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_GenQueriesARB, fn)
+#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetQueryObjectivARB, parameters)
+#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectivARB)
+#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn)
+#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetQueryObjectuivARB, parameters)
+#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectuivARB)
+#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn)
+#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetQueryivARB, parameters)
+#define GET_GetQueryivARB(disp) GET_by_offset(disp, _gloffset_GetQueryivARB)
+#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryivARB, fn)
+#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsQueryARB, parameters)
+#define GET_IsQueryARB(disp) GET_by_offset(disp, _gloffset_IsQueryARB)
+#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, _gloffset_IsQueryARB, fn)
+#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_AttachObjectARB, parameters)
+#define GET_AttachObjectARB(disp) GET_by_offset(disp, _gloffset_AttachObjectARB)
+#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_AttachObjectARB, fn)
+#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_CompileShaderARB, parameters)
+#define GET_CompileShaderARB(disp) GET_by_offset(disp, _gloffset_CompileShaderARB)
+#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, _gloffset_CompileShaderARB, fn)
+#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), _gloffset_CreateProgramObjectARB, parameters)
+#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, _gloffset_CreateProgramObjectARB)
+#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn)
+#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_CreateShaderObjectARB, parameters)
+#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, _gloffset_CreateShaderObjectARB)
+#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn)
+#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_DeleteObjectARB, parameters)
+#define GET_DeleteObjectARB(disp) GET_by_offset(disp, _gloffset_DeleteObjectARB)
+#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteObjectARB, fn)
+#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_DetachObjectARB, parameters)
+#define GET_DetachObjectARB(disp) GET_by_offset(disp, _gloffset_DetachObjectARB)
+#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DetachObjectARB, fn)
+#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveUniformARB, parameters)
+#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, _gloffset_GetActiveUniformARB)
+#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn)
+#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), _gloffset_GetAttachedObjectsARB, parameters)
+#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, _gloffset_GetAttachedObjectsARB)
+#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn)
+#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_GetHandleARB, parameters)
+#define GET_GetHandleARB(disp) GET_by_offset(disp, _gloffset_GetHandleARB)
+#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, _gloffset_GetHandleARB, fn)
+#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetInfoLogARB, parameters)
+#define GET_GetInfoLogARB(disp) GET_by_offset(disp, _gloffset_GetInfoLogARB)
+#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, _gloffset_GetInfoLogARB, fn)
+#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), _gloffset_GetObjectParameterfvARB, parameters)
+#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterfvARB)
+#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn)
+#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), _gloffset_GetObjectParameterivARB, parameters)
+#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivARB)
+#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn)
+#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetShaderSourceARB, parameters)
+#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, _gloffset_GetShaderSourceARB)
+#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn)
+#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetUniformLocationARB, parameters)
+#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, _gloffset_GetUniformLocationARB)
+#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn)
+#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), _gloffset_GetUniformfvARB, parameters)
+#define GET_GetUniformfvARB(disp) GET_by_offset(disp, _gloffset_GetUniformfvARB)
+#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformfvARB, fn)
+#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), _gloffset_GetUniformivARB, parameters)
+#define GET_GetUniformivARB(disp) GET_by_offset(disp, _gloffset_GetUniformivARB)
+#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformivARB, fn)
+#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_LinkProgramARB, parameters)
+#define GET_LinkProgramARB(disp) GET_by_offset(disp, _gloffset_LinkProgramARB)
+#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, _gloffset_LinkProgramARB, fn)
+#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), _gloffset_ShaderSourceARB, parameters)
+#define GET_ShaderSourceARB(disp) GET_by_offset(disp, _gloffset_ShaderSourceARB)
+#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_ShaderSourceARB, fn)
+#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), _gloffset_Uniform1fARB, parameters)
+#define GET_Uniform1fARB(disp) GET_by_offset(disp, _gloffset_Uniform1fARB)
+#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fARB, fn)
+#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform1fvARB, parameters)
+#define GET_Uniform1fvARB(disp) GET_by_offset(disp, _gloffset_Uniform1fvARB)
+#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fvARB, fn)
+#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Uniform1iARB, parameters)
+#define GET_Uniform1iARB(disp) GET_by_offset(disp, _gloffset_Uniform1iARB)
+#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1iARB, fn)
+#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform1ivARB, parameters)
+#define GET_Uniform1ivARB(disp) GET_by_offset(disp, _gloffset_Uniform1ivARB)
+#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1ivARB, fn)
+#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_Uniform2fARB, parameters)
+#define GET_Uniform2fARB(disp) GET_by_offset(disp, _gloffset_Uniform2fARB)
+#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fARB, fn)
+#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform2fvARB, parameters)
+#define GET_Uniform2fvARB(disp) GET_by_offset(disp, _gloffset_Uniform2fvARB)
+#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fvARB, fn)
+#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Uniform2iARB, parameters)
+#define GET_Uniform2iARB(disp) GET_by_offset(disp, _gloffset_Uniform2iARB)
+#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2iARB, fn)
+#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform2ivARB, parameters)
+#define GET_Uniform2ivARB(disp) GET_by_offset(disp, _gloffset_Uniform2ivARB)
+#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2ivARB, fn)
+#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform3fARB, parameters)
+#define GET_Uniform3fARB(disp) GET_by_offset(disp, _gloffset_Uniform3fARB)
+#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fARB, fn)
+#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform3fvARB, parameters)
+#define GET_Uniform3fvARB(disp) GET_by_offset(disp, _gloffset_Uniform3fvARB)
+#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fvARB, fn)
+#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Uniform3iARB, parameters)
+#define GET_Uniform3iARB(disp) GET_by_offset(disp, _gloffset_Uniform3iARB)
+#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3iARB, fn)
+#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform3ivARB, parameters)
+#define GET_Uniform3ivARB(disp) GET_by_offset(disp, _gloffset_Uniform3ivARB)
+#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3ivARB, fn)
+#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform4fARB, parameters)
+#define GET_Uniform4fARB(disp) GET_by_offset(disp, _gloffset_Uniform4fARB)
+#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fARB, fn)
+#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform4fvARB, parameters)
+#define GET_Uniform4fvARB(disp) GET_by_offset(disp, _gloffset_Uniform4fvARB)
+#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fvARB, fn)
+#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), _gloffset_Uniform4iARB, parameters)
+#define GET_Uniform4iARB(disp) GET_by_offset(disp, _gloffset_Uniform4iARB)
+#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4iARB, fn)
+#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform4ivARB, parameters)
+#define GET_Uniform4ivARB(disp) GET_by_offset(disp, _gloffset_Uniform4ivARB)
+#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4ivARB, fn)
+#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2fvARB, parameters)
+#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix2fvARB)
+#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn)
+#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3fvARB, parameters)
+#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix3fvARB)
+#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn)
+#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4fvARB, parameters)
+#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix4fvARB)
+#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn)
+#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_UseProgramObjectARB, parameters)
+#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, _gloffset_UseProgramObjectARB)
+#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn)
+#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_ValidateProgramARB, parameters)
+#define GET_ValidateProgramARB(disp) GET_by_offset(disp, _gloffset_ValidateProgramARB)
+#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, _gloffset_ValidateProgramARB, fn)
+#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), _gloffset_BindAttribLocationARB, parameters)
+#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, _gloffset_BindAttribLocationARB)
+#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn)
+#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveAttribARB, parameters)
+#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, _gloffset_GetActiveAttribARB)
+#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn)
+#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetAttribLocationARB, parameters)
+#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, _gloffset_GetAttribLocationARB)
+#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn)
+#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), _gloffset_DrawBuffersARB, parameters)
+#define GET_DrawBuffersARB(disp) GET_by_offset(disp, _gloffset_DrawBuffersARB)
+#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffersARB, fn)
+#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageMultisample, parameters)
+#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample)
+#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn)
+#define CALL_FramebufferTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTextureARB, parameters)
+#define GET_FramebufferTextureARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureARB)
+#define SET_FramebufferTextureARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn)
+#define CALL_FramebufferTextureFaceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLenum)), _gloffset_FramebufferTextureFaceARB, parameters)
+#define GET_FramebufferTextureFaceARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB)
+#define SET_FramebufferTextureFaceARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn)
+#define CALL_ProgramParameteriARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), _gloffset_ProgramParameteriARB, parameters)
+#define GET_ProgramParameteriARB(disp) GET_by_offset(disp, _gloffset_ProgramParameteriARB)
+#define SET_ProgramParameteriARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn)
+#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRange, parameters)
+#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRange)
+#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn)
+#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), _gloffset_MapBufferRange, parameters)
+#define GET_MapBufferRange(disp) GET_by_offset(disp, _gloffset_MapBufferRange)
+#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, _gloffset_MapBufferRange, fn)
+#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArray, parameters)
+#define GET_BindVertexArray(disp) GET_by_offset(disp, _gloffset_BindVertexArray)
+#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArray, fn)
+#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArrays, parameters)
+#define GET_GenVertexArrays(disp) GET_by_offset(disp, _gloffset_GenVertexArrays)
+#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArrays, fn)
+#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), _gloffset_CopyBufferSubData, parameters)
+#define GET_CopyBufferSubData(disp) GET_by_offset(disp, _gloffset_CopyBufferSubData)
+#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, _gloffset_CopyBufferSubData, fn)
+#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_ClientWaitSync, parameters)
+#define GET_ClientWaitSync(disp) GET_by_offset(disp, _gloffset_ClientWaitSync)
+#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, _gloffset_ClientWaitSync, fn)
+#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), _gloffset_DeleteSync, parameters)
+#define GET_DeleteSync(disp) GET_by_offset(disp, _gloffset_DeleteSync)
+#define SET_DeleteSync(disp, fn) SET_by_offset(disp, _gloffset_DeleteSync, fn)
+#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), _gloffset_FenceSync, parameters)
+#define GET_FenceSync(disp) GET_by_offset(disp, _gloffset_FenceSync)
+#define SET_FenceSync(disp, fn) SET_by_offset(disp, _gloffset_FenceSync, fn)
+#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), _gloffset_GetInteger64v, parameters)
+#define GET_GetInteger64v(disp) GET_by_offset(disp, _gloffset_GetInteger64v)
+#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64v, fn)
+#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), _gloffset_GetSynciv, parameters)
+#define GET_GetSynciv(disp) GET_by_offset(disp, _gloffset_GetSynciv)
+#define SET_GetSynciv(disp, fn) SET_by_offset(disp, _gloffset_GetSynciv, fn)
+#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), _gloffset_IsSync, parameters)
+#define GET_IsSync(disp) GET_by_offset(disp, _gloffset_IsSync)
+#define SET_IsSync(disp, fn) SET_by_offset(disp, _gloffset_IsSync, fn)
+#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_WaitSync, parameters)
+#define GET_WaitSync(disp) GET_by_offset(disp, _gloffset_WaitSync)
+#define SET_WaitSync(disp, fn) SET_by_offset(disp, _gloffset_WaitSync, fn)
+#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawElementsBaseVertex, parameters)
+#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawElementsBaseVertex)
+#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn)
+#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawRangeElementsBaseVertex, parameters)
+#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex)
+#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn)
+#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), _gloffset_MultiDrawElementsBaseVertex, parameters)
+#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex)
+#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn)
+#define CALL_BindTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTransformFeedback, parameters)
+#define GET_BindTransformFeedback(disp) GET_by_offset(disp, _gloffset_BindTransformFeedback)
+#define SET_BindTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_BindTransformFeedback, fn)
+#define CALL_DeleteTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTransformFeedbacks, parameters)
+#define GET_DeleteTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks)
+#define SET_DeleteTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn)
+#define CALL_DrawTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DrawTransformFeedback, parameters)
+#define GET_DrawTransformFeedback(disp) GET_by_offset(disp, _gloffset_DrawTransformFeedback)
+#define SET_DrawTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn)
+#define CALL_GenTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTransformFeedbacks, parameters)
+#define GET_GenTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_GenTransformFeedbacks)
+#define SET_GenTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn)
+#define CALL_IsTransformFeedback(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTransformFeedback, parameters)
+#define GET_IsTransformFeedback(disp) GET_by_offset(disp, _gloffset_IsTransformFeedback)
+#define SET_IsTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_IsTransformFeedback, fn)
+#define CALL_PauseTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PauseTransformFeedback, parameters)
+#define GET_PauseTransformFeedback(disp) GET_by_offset(disp, _gloffset_PauseTransformFeedback)
+#define SET_PauseTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn)
+#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResumeTransformFeedback, parameters)
+#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, _gloffset_ResumeTransformFeedback)
+#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn)
+#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffsetEXT, parameters)
+#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, _gloffset_PolygonOffsetEXT)
+#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn)
+#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelTexGenParameterfvSGIS, parameters)
+#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS)
+#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn)
+#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetPixelTexGenParameterivSGIS, parameters)
+#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS)
+#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn)
+#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTexGenParameterfSGIS, parameters)
+#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS)
+#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn)
+#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PixelTexGenParameterfvSGIS, parameters)
+#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS)
+#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn)
+#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTexGenParameteriSGIS, parameters)
+#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS)
+#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn)
+#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PixelTexGenParameterivSGIS, parameters)
+#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS)
+#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn)
+#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleMaskSGIS, parameters)
+#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, _gloffset_SampleMaskSGIS)
+#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn)
+#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_SamplePatternSGIS, parameters)
+#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, _gloffset_SamplePatternSGIS)
+#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn)
+#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_ColorPointerEXT, parameters)
+#define GET_ColorPointerEXT(disp) GET_by_offset(disp, _gloffset_ColorPointerEXT)
+#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorPointerEXT, fn)
+#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), _gloffset_EdgeFlagPointerEXT, parameters)
+#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT)
+#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn)
+#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_IndexPointerEXT, parameters)
+#define GET_IndexPointerEXT(disp) GET_by_offset(disp, _gloffset_IndexPointerEXT)
+#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_IndexPointerEXT, fn)
+#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_NormalPointerEXT, parameters)
+#define GET_NormalPointerEXT(disp) GET_by_offset(disp, _gloffset_NormalPointerEXT)
+#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_NormalPointerEXT, fn)
+#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_TexCoordPointerEXT, parameters)
+#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_TexCoordPointerEXT)
+#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn)
+#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_VertexPointerEXT, parameters)
+#define GET_VertexPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexPointerEXT)
+#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexPointerEXT, fn)
+#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PointParameterfEXT, parameters)
+#define GET_PointParameterfEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfEXT)
+#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfEXT, fn)
+#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PointParameterfvEXT, parameters)
+#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfvEXT)
+#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn)
+#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), _gloffset_LockArraysEXT, parameters)
+#define GET_LockArraysEXT(disp) GET_by_offset(disp, _gloffset_LockArraysEXT)
+#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_LockArraysEXT, fn)
+#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_UnlockArraysEXT, parameters)
+#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, _gloffset_UnlockArraysEXT)
+#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn)
+#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_SecondaryColor3bEXT, parameters)
+#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bEXT)
+#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn)
+#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_SecondaryColor3bvEXT, parameters)
+#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bvEXT)
+#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn)
+#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_SecondaryColor3dEXT, parameters)
+#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dEXT)
+#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn)
+#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_SecondaryColor3dvEXT, parameters)
+#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dvEXT)
+#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn)
+#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_SecondaryColor3fEXT, parameters)
+#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fEXT)
+#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn)
+#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_SecondaryColor3fvEXT, parameters)
+#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT)
+#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn)
+#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_SecondaryColor3iEXT, parameters)
+#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3iEXT)
+#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn)
+#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_SecondaryColor3ivEXT, parameters)
+#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ivEXT)
+#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn)
+#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_SecondaryColor3sEXT, parameters)
+#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3sEXT)
+#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn)
+#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_SecondaryColor3svEXT, parameters)
+#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3svEXT)
+#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn)
+#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_SecondaryColor3ubEXT, parameters)
+#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubEXT)
+#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn)
+#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_SecondaryColor3ubvEXT, parameters)
+#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT)
+#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn)
+#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_SecondaryColor3uiEXT, parameters)
+#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uiEXT)
+#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn)
+#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_SecondaryColor3uivEXT, parameters)
+#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uivEXT)
+#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn)
+#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_SecondaryColor3usEXT, parameters)
+#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usEXT)
+#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn)
+#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_SecondaryColor3usvEXT, parameters)
+#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usvEXT)
+#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn)
+#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_SecondaryColorPointerEXT, parameters)
+#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColorPointerEXT)
+#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn)
+#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), _gloffset_MultiDrawArraysEXT, parameters)
+#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawArraysEXT)
+#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn)
+#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), _gloffset_MultiDrawElementsEXT, parameters)
+#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsEXT)
+#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn)
+#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_FogCoordPointerEXT, parameters)
+#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_FogCoordPointerEXT)
+#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn)
+#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_FogCoorddEXT, parameters)
+#define GET_FogCoorddEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddEXT)
+#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddEXT, fn)
+#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_FogCoorddvEXT, parameters)
+#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddvEXT)
+#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn)
+#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_FogCoordfEXT, parameters)
+#define GET_FogCoordfEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfEXT)
+#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfEXT, fn)
+#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_FogCoordfvEXT, parameters)
+#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfvEXT)
+#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn)
+#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_PixelTexGenSGIX, parameters)
+#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, _gloffset_PixelTexGenSGIX)
+#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn)
+#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateEXT, parameters)
+#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateEXT)
+#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn)
+#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_FlushVertexArrayRangeNV, parameters)
+#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV)
+#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn)
+#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_VertexArrayRangeNV, parameters)
+#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_VertexArrayRangeNV)
+#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn)
+#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), _gloffset_CombinerInputNV, parameters)
+#define GET_CombinerInputNV(disp) GET_by_offset(disp, _gloffset_CombinerInputNV)
+#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerInputNV, fn)
+#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), _gloffset_CombinerOutputNV, parameters)
+#define GET_CombinerOutputNV(disp) GET_by_offset(disp, _gloffset_CombinerOutputNV)
+#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerOutputNV, fn)
+#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_CombinerParameterfNV, parameters)
+#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfNV)
+#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn)
+#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_CombinerParameterfvNV, parameters)
+#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfvNV)
+#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn)
+#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_CombinerParameteriNV, parameters)
+#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, _gloffset_CombinerParameteriNV)
+#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn)
+#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_CombinerParameterivNV, parameters)
+#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterivNV)
+#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn)
+#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_FinalCombinerInputNV, parameters)
+#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, _gloffset_FinalCombinerInputNV)
+#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn)
+#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerInputParameterfvNV, parameters)
+#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV)
+#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn)
+#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerInputParameterivNV, parameters)
+#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV)
+#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn)
+#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerOutputParameterfvNV, parameters)
+#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV)
+#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn)
+#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerOutputParameterivNV, parameters)
+#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV)
+#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn)
+#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetFinalCombinerInputParameterfvNV, parameters)
+#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV)
+#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn)
+#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetFinalCombinerInputParameterivNV, parameters)
+#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV)
+#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn)
+#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResizeBuffersMESA, parameters)
+#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, _gloffset_ResizeBuffersMESA)
+#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn)
+#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_WindowPos2dMESA, parameters)
+#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dMESA)
+#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn)
+#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos2dvMESA, parameters)
+#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dvMESA)
+#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn)
+#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_WindowPos2fMESA, parameters)
+#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fMESA)
+#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn)
+#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos2fvMESA, parameters)
+#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fvMESA)
+#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn)
+#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_WindowPos2iMESA, parameters)
+#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2iMESA)
+#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn)
+#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos2ivMESA, parameters)
+#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2ivMESA)
+#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn)
+#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_WindowPos2sMESA, parameters)
+#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2sMESA)
+#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn)
+#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos2svMESA, parameters)
+#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2svMESA)
+#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn)
+#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos3dMESA, parameters)
+#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dMESA)
+#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn)
+#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos3dvMESA, parameters)
+#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dvMESA)
+#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn)
+#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos3fMESA, parameters)
+#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fMESA)
+#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn)
+#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos3fvMESA, parameters)
+#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fvMESA)
+#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn)
+#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_WindowPos3iMESA, parameters)
+#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3iMESA)
+#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn)
+#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos3ivMESA, parameters)
+#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3ivMESA)
+#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn)
+#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_WindowPos3sMESA, parameters)
+#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3sMESA)
+#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn)
+#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos3svMESA, parameters)
+#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3svMESA)
+#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn)
+#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos4dMESA, parameters)
+#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dMESA)
+#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn)
+#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos4dvMESA, parameters)
+#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dvMESA)
+#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn)
+#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos4fMESA, parameters)
+#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fMESA)
+#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn)
+#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos4fvMESA, parameters)
+#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fvMESA)
+#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn)
+#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_WindowPos4iMESA, parameters)
+#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4iMESA)
+#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn)
+#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos4ivMESA, parameters)
+#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4ivMESA)
+#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn)
+#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_WindowPos4sMESA, parameters)
+#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4sMESA)
+#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn)
+#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos4svMESA, parameters)
+#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4svMESA)
+#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn)
+#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), _gloffset_MultiModeDrawArraysIBM, parameters)
+#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM)
+#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn)
+#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), _gloffset_MultiModeDrawElementsIBM, parameters)
+#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM)
+#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn)
+#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFencesNV, parameters)
+#define GET_DeleteFencesNV(disp) GET_by_offset(disp, _gloffset_DeleteFencesNV)
+#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteFencesNV, fn)
+#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_FinishFenceNV, parameters)
+#define GET_FinishFenceNV(disp) GET_by_offset(disp, _gloffset_FinishFenceNV)
+#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, _gloffset_FinishFenceNV, fn)
+#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFencesNV, parameters)
+#define GET_GenFencesNV(disp) GET_by_offset(disp, _gloffset_GenFencesNV)
+#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, _gloffset_GenFencesNV, fn)
+#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetFenceivNV, parameters)
+#define GET_GetFenceivNV(disp) GET_by_offset(disp, _gloffset_GetFenceivNV)
+#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFenceivNV, fn)
+#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFenceNV, parameters)
+#define GET_IsFenceNV(disp) GET_by_offset(disp, _gloffset_IsFenceNV)
+#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, _gloffset_IsFenceNV, fn)
+#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_SetFenceNV, parameters)
+#define GET_SetFenceNV(disp) GET_by_offset(disp, _gloffset_SetFenceNV)
+#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, _gloffset_SetFenceNV, fn)
+#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_TestFenceNV, parameters)
+#define GET_TestFenceNV(disp) GET_by_offset(disp, _gloffset_TestFenceNV)
+#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, _gloffset_TestFenceNV, fn)
+#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreProgramsResidentNV, parameters)
+#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, _gloffset_AreProgramsResidentNV)
+#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn)
+#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindProgramNV, parameters)
+#define GET_BindProgramNV(disp) GET_by_offset(disp, _gloffset_BindProgramNV)
+#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, _gloffset_BindProgramNV, fn)
+#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteProgramsNV, parameters)
+#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, _gloffset_DeleteProgramsNV)
+#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn)
+#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ExecuteProgramNV, parameters)
+#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, _gloffset_ExecuteProgramNV)
+#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn)
+#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenProgramsNV, parameters)
+#define GET_GenProgramsNV(disp) GET_by_offset(disp, _gloffset_GenProgramsNV)
+#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_GenProgramsNV, fn)
+#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), _gloffset_GetProgramParameterdvNV, parameters)
+#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterdvNV)
+#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn)
+#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), _gloffset_GetProgramParameterfvNV, parameters)
+#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterfvNV)
+#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn)
+#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), _gloffset_GetProgramStringNV, parameters)
+#define GET_GetProgramStringNV(disp) GET_by_offset(disp, _gloffset_GetProgramStringNV)
+#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringNV, fn)
+#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramivNV, parameters)
+#define GET_GetProgramivNV(disp) GET_by_offset(disp, _gloffset_GetProgramivNV)
+#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivNV, fn)
+#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetTrackMatrixivNV, parameters)
+#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, _gloffset_GetTrackMatrixivNV)
+#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn)
+#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), _gloffset_GetVertexAttribPointervNV, parameters)
+#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribPointervNV)
+#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn)
+#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvNV, parameters)
+#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvNV)
+#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn)
+#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvNV, parameters)
+#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvNV)
+#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn)
+#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivNV, parameters)
+#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivNV)
+#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn)
+#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgramNV, parameters)
+#define GET_IsProgramNV(disp) GET_by_offset(disp, _gloffset_IsProgramNV)
+#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, _gloffset_IsProgramNV, fn)
+#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), _gloffset_LoadProgramNV, parameters)
+#define GET_LoadProgramNV(disp) GET_by_offset(disp, _gloffset_LoadProgramNV)
+#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, _gloffset_LoadProgramNV, fn)
+#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), _gloffset_ProgramParameters4dvNV, parameters)
+#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4dvNV)
+#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn)
+#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), _gloffset_ProgramParameters4fvNV, parameters)
+#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4fvNV)
+#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn)
+#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_RequestResidentProgramsNV, parameters)
+#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, _gloffset_RequestResidentProgramsNV)
+#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn)
+#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), _gloffset_TrackMatrixNV, parameters)
+#define GET_TrackMatrixNV(disp) GET_by_offset(disp, _gloffset_TrackMatrixNV)
+#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, _gloffset_TrackMatrixNV, fn)
+#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dNV, parameters)
+#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dNV)
+#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn)
+#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvNV, parameters)
+#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvNV)
+#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn)
+#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fNV, parameters)
+#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fNV)
+#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn)
+#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvNV, parameters)
+#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvNV)
+#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn)
+#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sNV, parameters)
+#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sNV)
+#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn)
+#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svNV, parameters)
+#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svNV)
+#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn)
+#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dNV, parameters)
+#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dNV)
+#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn)
+#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvNV, parameters)
+#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvNV)
+#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn)
+#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fNV, parameters)
+#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fNV)
+#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn)
+#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvNV, parameters)
+#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvNV)
+#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn)
+#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sNV, parameters)
+#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sNV)
+#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn)
+#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svNV, parameters)
+#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svNV)
+#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn)
+#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dNV, parameters)
+#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dNV)
+#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn)
+#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvNV, parameters)
+#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvNV)
+#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn)
+#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fNV, parameters)
+#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fNV)
+#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn)
+#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvNV, parameters)
+#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvNV)
+#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn)
+#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sNV, parameters)
+#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sNV)
+#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn)
+#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svNV, parameters)
+#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svNV)
+#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn)
+#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dNV, parameters)
+#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dNV)
+#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn)
+#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvNV, parameters)
+#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvNV)
+#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn)
+#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fNV, parameters)
+#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fNV)
+#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn)
+#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvNV, parameters)
+#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvNV)
+#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn)
+#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sNV, parameters)
+#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sNV)
+#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn)
+#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svNV, parameters)
+#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svNV)
+#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn)
+#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4ubNV, parameters)
+#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubNV)
+#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn)
+#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvNV, parameters)
+#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV)
+#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn)
+#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerNV, parameters)
+#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerNV)
+#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn)
+#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs1dvNV, parameters)
+#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1dvNV)
+#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn)
+#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs1fvNV, parameters)
+#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1fvNV)
+#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn)
+#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs1svNV, parameters)
+#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1svNV)
+#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn)
+#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs2dvNV, parameters)
+#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2dvNV)
+#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn)
+#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs2fvNV, parameters)
+#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2fvNV)
+#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn)
+#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs2svNV, parameters)
+#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2svNV)
+#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn)
+#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs3dvNV, parameters)
+#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3dvNV)
+#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn)
+#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs3fvNV, parameters)
+#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3fvNV)
+#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn)
+#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs3svNV, parameters)
+#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3svNV)
+#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn)
+#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs4dvNV, parameters)
+#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4dvNV)
+#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn)
+#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs4fvNV, parameters)
+#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4fvNV)
+#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn)
+#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs4svNV, parameters)
+#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4svNV)
+#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn)
+#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), _gloffset_VertexAttribs4ubvNV, parameters)
+#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV)
+#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn)
+#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetTexBumpParameterfvATI, parameters)
+#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI)
+#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn)
+#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetTexBumpParameterivATI, parameters)
+#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI)
+#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn)
+#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_TexBumpParameterfvATI, parameters)
+#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterfvATI)
+#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn)
+#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_TexBumpParameterivATI, parameters)
+#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterivATI)
+#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn)
+#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp1ATI, parameters)
+#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI)
+#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn)
+#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp2ATI, parameters)
+#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI)
+#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn)
+#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp3ATI, parameters)
+#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI)
+#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn)
+#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_BeginFragmentShaderATI, parameters)
+#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BeginFragmentShaderATI)
+#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn)
+#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindFragmentShaderATI, parameters)
+#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BindFragmentShaderATI)
+#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn)
+#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp1ATI, parameters)
+#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI)
+#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn)
+#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp2ATI, parameters)
+#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI)
+#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn)
+#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp3ATI, parameters)
+#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI)
+#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn)
+#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteFragmentShaderATI, parameters)
+#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI)
+#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn)
+#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndFragmentShaderATI, parameters)
+#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_EndFragmentShaderATI)
+#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn)
+#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), _gloffset_GenFragmentShadersATI, parameters)
+#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, _gloffset_GenFragmentShadersATI)
+#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn)
+#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_PassTexCoordATI, parameters)
+#define GET_PassTexCoordATI(disp) GET_by_offset(disp, _gloffset_PassTexCoordATI)
+#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, _gloffset_PassTexCoordATI, fn)
+#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_SampleMapATI, parameters)
+#define GET_SampleMapATI(disp) GET_by_offset(disp, _gloffset_SampleMapATI)
+#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, _gloffset_SampleMapATI, fn)
+#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_SetFragmentShaderConstantATI, parameters)
+#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI)
+#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn)
+#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PointParameteriNV, parameters)
+#define GET_PointParameteriNV(disp) GET_by_offset(disp, _gloffset_PointParameteriNV)
+#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameteriNV, fn)
+#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PointParameterivNV, parameters)
+#define GET_PointParameterivNV(disp) GET_by_offset(disp, _gloffset_PointParameterivNV)
+#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameterivNV, fn)
+#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveStencilFaceEXT, parameters)
+#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT)
+#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn)
+#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArrayAPPLE, parameters)
+#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE)
+#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn)
+#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteVertexArraysAPPLE, parameters)
+#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE)
+#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn)
+#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArraysAPPLE, parameters)
+#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE)
+#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn)
+#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsVertexArrayAPPLE, parameters)
+#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE)
+#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn)
+#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), _gloffset_GetProgramNamedParameterdvNV, parameters)
+#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV)
+#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn)
+#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), _gloffset_GetProgramNamedParameterfvNV, parameters)
+#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV)
+#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn)
+#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramNamedParameter4dNV, parameters)
+#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV)
+#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn)
+#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), _gloffset_ProgramNamedParameter4dvNV, parameters)
+#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV)
+#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn)
+#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramNamedParameter4fNV, parameters)
+#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV)
+#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn)
+#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), _gloffset_ProgramNamedParameter4fvNV, parameters)
+#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV)
+#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn)
+#define CALL_PrimitiveRestartIndexNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PrimitiveRestartIndexNV, parameters)
+#define GET_PrimitiveRestartIndexNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV)
+#define SET_PrimitiveRestartIndexNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn)
+#define CALL_PrimitiveRestartNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PrimitiveRestartNV, parameters)
+#define GET_PrimitiveRestartNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartNV)
+#define SET_PrimitiveRestartNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn)
+#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthBoundsEXT, parameters)
+#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, _gloffset_DepthBoundsEXT)
+#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn)
+#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendEquationSeparateEXT, parameters)
+#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateEXT)
+#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn)
+#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindFramebufferEXT, parameters)
+#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BindFramebufferEXT)
+#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn)
+#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindRenderbufferEXT, parameters)
+#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_BindRenderbufferEXT)
+#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn)
+#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), _gloffset_CheckFramebufferStatusEXT, parameters)
+#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT)
+#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn)
+#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFramebuffersEXT, parameters)
+#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteFramebuffersEXT)
+#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn)
+#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteRenderbuffersEXT, parameters)
+#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT)
+#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn)
+#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), _gloffset_FramebufferRenderbufferEXT, parameters)
+#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT)
+#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn)
+#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture1DEXT, parameters)
+#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture1DEXT)
+#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn)
+#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture2DEXT, parameters)
+#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture2DEXT)
+#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn)
+#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTexture3DEXT, parameters)
+#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture3DEXT)
+#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn)
+#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFramebuffersEXT, parameters)
+#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_GenFramebuffersEXT)
+#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn)
+#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenRenderbuffersEXT, parameters)
+#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_GenRenderbuffersEXT)
+#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn)
+#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_GenerateMipmapEXT, parameters)
+#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, _gloffset_GenerateMipmapEXT)
+#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn)
+#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetFramebufferAttachmentParameterivEXT, parameters)
+#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT)
+#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn)
+#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetRenderbufferParameterivEXT, parameters)
+#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT)
+#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn)
+#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFramebufferEXT, parameters)
+#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, _gloffset_IsFramebufferEXT)
+#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn)
+#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsRenderbufferEXT, parameters)
+#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_IsRenderbufferEXT)
+#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn)
+#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageEXT, parameters)
+#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageEXT)
+#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn)
+#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), _gloffset_BlitFramebufferEXT, parameters)
+#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BlitFramebufferEXT)
+#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn)
+#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_BufferParameteriAPPLE, parameters)
+#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, _gloffset_BufferParameteriAPPLE)
+#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn)
+#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRangeAPPLE, parameters)
+#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE)
+#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn)
+#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTextureLayerEXT, parameters)
+#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT)
+#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn)
+#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMaskIndexedEXT, parameters)
+#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, _gloffset_ColorMaskIndexedEXT)
+#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn)
+#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DisableIndexedEXT, parameters)
+#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, _gloffset_DisableIndexedEXT)
+#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn)
+#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_EnableIndexedEXT, parameters)
+#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, _gloffset_EnableIndexedEXT)
+#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn)
+#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), _gloffset_GetBooleanIndexedvEXT, parameters)
+#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT)
+#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn)
+#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), _gloffset_GetIntegerIndexedvEXT, parameters)
+#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT)
+#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn)
+#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_IsEnabledIndexedEXT, parameters)
+#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, _gloffset_IsEnabledIndexedEXT)
+#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn)
+#define CALL_ClearColorIiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_ClearColorIiEXT, parameters)
+#define GET_ClearColorIiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIiEXT)
+#define SET_ClearColorIiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn)
+#define CALL_ClearColorIuiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_ClearColorIuiEXT, parameters)
+#define GET_ClearColorIuiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIuiEXT)
+#define SET_ClearColorIuiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn)
+#define CALL_GetTexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameterIivEXT, parameters)
+#define GET_GetTexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIivEXT)
+#define SET_GetTexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn)
+#define CALL_GetTexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint *)), _gloffset_GetTexParameterIuivEXT, parameters)
+#define GET_GetTexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIuivEXT)
+#define SET_GetTexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn)
+#define CALL_TexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameterIivEXT, parameters)
+#define GET_TexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIivEXT)
+#define SET_TexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn)
+#define CALL_TexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLuint *)), _gloffset_TexParameterIuivEXT, parameters)
+#define GET_TexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIuivEXT)
+#define SET_TexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn)
+#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BeginConditionalRenderNV, parameters)
+#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_BeginConditionalRenderNV)
+#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn)
+#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndConditionalRenderNV, parameters)
+#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_EndConditionalRenderNV)
+#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn)
+#define CALL_BeginTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BeginTransformFeedbackEXT, parameters)
+#define GET_BeginTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT)
+#define SET_BeginTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn)
+#define CALL_BindBufferBaseEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint)), _gloffset_BindBufferBaseEXT, parameters)
+#define GET_BindBufferBaseEXT(disp) GET_by_offset(disp, _gloffset_BindBufferBaseEXT)
+#define SET_BindBufferBaseEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn)
+#define CALL_BindBufferOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr)), _gloffset_BindBufferOffsetEXT, parameters)
+#define GET_BindBufferOffsetEXT(disp) GET_by_offset(disp, _gloffset_BindBufferOffsetEXT)
+#define SET_BindBufferOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn)
+#define CALL_BindBufferRangeEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)), _gloffset_BindBufferRangeEXT, parameters)
+#define GET_BindBufferRangeEXT(disp) GET_by_offset(disp, _gloffset_BindBufferRangeEXT)
+#define SET_BindBufferRangeEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn)
+#define CALL_EndTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndTransformFeedbackEXT, parameters)
+#define GET_EndTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_EndTransformFeedbackEXT)
+#define SET_EndTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn)
+#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)), _gloffset_GetTransformFeedbackVaryingEXT, parameters)
+#define GET_GetTransformFeedbackVaryingEXT(disp) GET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT)
+#define SET_GetTransformFeedbackVaryingEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn)
+#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const char **, GLenum)), _gloffset_TransformFeedbackVaryingsEXT, parameters)
+#define GET_TransformFeedbackVaryingsEXT(disp) GET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT)
+#define SET_TransformFeedbackVaryingsEXT(disp, fn) SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn)
+#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ProvokingVertexEXT, parameters)
+#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, _gloffset_ProvokingVertexEXT)
+#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn)
+#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetTexParameterPointervAPPLE, parameters)
+#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE)
+#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn)
+#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), _gloffset_TextureRangeAPPLE, parameters)
+#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, _gloffset_TextureRangeAPPLE)
+#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn)
+#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetObjectParameterivAPPLE, parameters)
+#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE)
+#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn)
+#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectPurgeableAPPLE, parameters)
+#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE)
+#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn)
+#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectUnpurgeableAPPLE, parameters)
+#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE)
+#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn)
+#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparateATI, parameters)
+#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparateATI)
+#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn)
+#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramEnvParameters4fvEXT, parameters)
+#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT)
+#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn)
+#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramLocalParameters4fvEXT, parameters)
+#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT)
+#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn)
+#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), _gloffset_GetQueryObjecti64vEXT, parameters)
+#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT)
+#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn)
+#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), _gloffset_GetQueryObjectui64vEXT, parameters)
+#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT)
+#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn)
+#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetRenderbufferStorageOES, parameters)
+#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES)
+#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn)
+#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetTexture2DOES, parameters)
+#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES)
+#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn)
#endif /* !defined( _GLAPI_DISPATCH_H_ ) */
From aefd4f76ea52d0480d63e053d2e2c768dd40a470 Mon Sep 17 00:00:00 2001
From: Chia-I Wu
Date: Tue, 26 Oct 2010 00:35:35 +0800
Subject: [PATCH 005/289] vbo: Use CALL_* macros.
Use macros to access _glapi_table consistently. There is no functional
change.
---
src/mesa/vbo/vbo_save_api.c | 16 ++++++++--------
1 file changed, 8 insertions(+), 8 deletions(-)
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 19c4b15d5fb..ca327b32f1f 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -705,56 +705,56 @@ static void GLAPIENTRY _save_EvalCoord1f( GLfloat u )
{
GET_CURRENT_CONTEXT(ctx);
DO_FALLBACK(ctx);
- ctx->Save->EvalCoord1f( u );
+ CALL_EvalCoord1f(ctx->Save, (u));
}
static void GLAPIENTRY _save_EvalCoord1fv( const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
DO_FALLBACK(ctx);
- ctx->Save->EvalCoord1fv( v );
+ CALL_EvalCoord1fv(ctx->Save, (v));
}
static void GLAPIENTRY _save_EvalCoord2f( GLfloat u, GLfloat v )
{
GET_CURRENT_CONTEXT(ctx);
DO_FALLBACK(ctx);
- ctx->Save->EvalCoord2f( u, v );
+ CALL_EvalCoord2f(ctx->Save, (u, v));
}
static void GLAPIENTRY _save_EvalCoord2fv( const GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
DO_FALLBACK(ctx);
- ctx->Save->EvalCoord2fv( v );
+ CALL_EvalCoord2fv(ctx->Save, (v));
}
static void GLAPIENTRY _save_EvalPoint1( GLint i )
{
GET_CURRENT_CONTEXT(ctx);
DO_FALLBACK(ctx);
- ctx->Save->EvalPoint1( i );
+ CALL_EvalPoint1(ctx->Save, (i));
}
static void GLAPIENTRY _save_EvalPoint2( GLint i, GLint j )
{
GET_CURRENT_CONTEXT(ctx);
DO_FALLBACK(ctx);
- ctx->Save->EvalPoint2( i, j );
+ CALL_EvalPoint2(ctx->Save, (i, j));
}
static void GLAPIENTRY _save_CallList( GLuint l )
{
GET_CURRENT_CONTEXT(ctx);
DO_FALLBACK(ctx);
- ctx->Save->CallList( l );
+ CALL_CallList(ctx->Save, (l));
}
static void GLAPIENTRY _save_CallLists( GLsizei n, GLenum type, const GLvoid *v )
{
GET_CURRENT_CONTEXT(ctx);
DO_FALLBACK(ctx);
- ctx->Save->CallLists( n, type, v );
+ CALL_CallLists(ctx->Save, (n, type, v));
}
From b762db62c2972506fa78a5ed72f796113fc9b0d1 Mon Sep 17 00:00:00 2001
From: Chia-I Wu
Date: Tue, 26 Oct 2010 04:25:45 +0800
Subject: [PATCH 006/289] mesa: Remove unnecessary glapitable.h includes.
With 07b85457d95bcc70588584e9380c51cd63aa3a2b, glapitable.h is included
by core mesa only to know the size of _glapi_table. It is not necessary
as the same info is given by _gloffset_COUNT.
This change makes _glapi_table opaque to core mesa. All operations on
it are supposed to go through one of the SET/GET/CALL macros.
---
src/mesa/main/api_exec.c | 2 +-
src/mesa/main/api_loopback.c | 1 -
src/mesa/main/context.c | 3 +--
src/mesa/main/dispatch.h | 1 -
src/mesa/main/dlist.c | 2 +-
src/mesa/main/es_generator.py | 5 ++---
6 files changed, 5 insertions(+), 9 deletions(-)
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index cd002f6bc27..fc38e19a539 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -160,7 +160,7 @@ _mesa_create_exec_table(void)
{
struct _glapi_table *exec;
- exec = _mesa_alloc_dispatch_table(sizeof *exec);
+ exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
if (exec == NULL)
return NULL;
diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c
index d1789069cc1..e8da8bfec8c 100644
--- a/src/mesa/main/api_loopback.c
+++ b/src/mesa/main/api_loopback.c
@@ -34,7 +34,6 @@
#include "api_loopback.h"
#include "mtypes.h"
#include "glapi/glapi.h"
-#include "glapi/glapitable.h"
#include "glapi/glthread.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 3e265fb3087..957dcfc3cf9 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -807,8 +807,7 @@ _mesa_alloc_dispatch_table(int size)
* Mesa we do this to accomodate different versions of libGL and various
* DRI drivers.
*/
- GLint numEntries = MAX2(_glapi_get_dispatch_table_size(),
- size / sizeof(_glapi_proc));
+ GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), size);
struct _glapi_table *table =
(struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc));
if (table) {
diff --git a/src/mesa/main/dispatch.h b/src/mesa/main/dispatch.h
index bf97b1a8744..552384c500c 100644
--- a/src/mesa/main/dispatch.h
+++ b/src/mesa/main/dispatch.h
@@ -30,7 +30,6 @@
#define _GLAPI_USE_REMAP_TABLE
#endif
-#include "glapi/glapitable.h"
#include "main/glapidispatch.h"
#endif /* _DISPATCH_H */
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 46b7721c324..bf2e8a92d80 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -9076,7 +9076,7 @@ _mesa_create_save_table(void)
{
struct _glapi_table *table;
- table = _mesa_alloc_dispatch_table(sizeof *table);
+ table = _mesa_alloc_dispatch_table(_gloffset_COUNT);
if (table == NULL)
return NULL;
diff --git a/src/mesa/main/es_generator.py b/src/mesa/main/es_generator.py
index 4e5d6e5577d..8f28da16df8 100644
--- a/src/mesa/main/es_generator.py
+++ b/src/mesa/main/es_generator.py
@@ -219,7 +219,6 @@ extern void _mesa_error(void *ctx, GLenum error, const char *fmtString, ... );
#ifndef GLAPIENTRY
#define GLAPIENTRY GL_APIENTRY
#endif
-#include "%sapi/glapi/glapitable.h"
#include "%sapi/main/glapidispatch.h"
#if FEATURE_remap_table
@@ -248,7 +247,7 @@ _mesa_map_static_functions_%s(void)
#endif
typedef void (*_glapi_proc)(void); /* generic function pointer */
-""" % (shortname, shortname, shortname, shortname, shortname);
+""" % (shortname, shortname, shortname, shortname);
# Finally we get to the all-important functions
print """/*************************************************************
@@ -716,7 +715,7 @@ struct _glapi_table *
_mesa_create_exec_table_%s(void)
{
struct _glapi_table *exec;
- exec = _mesa_alloc_dispatch_table(sizeof *exec);
+ exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
if (exec == NULL)
return NULL;
From 8d364221e98cde38b9a9ee21f47787fc60187e4a Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Jos=C3=A9=20Fonseca?=
Date: Mon, 25 Oct 2010 18:42:03 +0100
Subject: [PATCH 007/289] gallivm: always enable
LLVMAddInstructionCombiningPass()
---
src/gallium/auxiliary/gallivm/lp_bld_init.c | 8 +-------
1 file changed, 1 insertion(+), 7 deletions(-)
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_init.c b/src/gallium/auxiliary/gallivm/lp_bld_init.c
index 5598ca5c489..0b9a6f745fb 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_init.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_init.c
@@ -145,13 +145,7 @@ lp_build_init(void)
LLVMAddCFGSimplificationPass(lp_build_pass);
LLVMAddPromoteMemoryToRegisterPass(lp_build_pass);
LLVMAddConstantPropagationPass(lp_build_pass);
- if(util_cpu_caps.has_sse4_1) {
- /* FIXME: There is a bug in this pass, whereby the combination of fptosi
- * and sitofp (necessary for trunc/floor/ceil/round implementation)
- * somehow becomes invalid code.
- */
- LLVMAddInstructionCombiningPass(lp_build_pass);
- }
+ LLVMAddInstructionCombiningPass(lp_build_pass);
LLVMAddGVNPass(lp_build_pass);
} else {
/* We need at least this pass to prevent the backends to fail in
From 85a08f8fc761d8501fc315d16df6ce0fba9f091e Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Jos=C3=A9=20Fonseca?=
Date: Mon, 18 Oct 2010 06:24:30 -0700
Subject: [PATCH 008/289] gallivm: Remove the EMMS opcodes.
Unnecessary now that lp_set_target_options() successful disables MMX code
emission.
---
src/gallium/auxiliary/draw/draw_llvm.c | 10 ----------
src/gallium/drivers/llvmpipe/lp_state_fs.c | 5 -----
2 files changed, 15 deletions(-)
diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c
index 140e596f994..2b5f01cda74 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_llvm.c
@@ -1164,11 +1164,6 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
sampler->destroy(sampler);
-#ifdef PIPE_ARCH_X86
- /* Avoid corrupting the FPU stack on 32bit OSes. */
- lp_build_intrinsic(builder, "llvm.x86.mmx.emms", LLVMVoidType(), NULL, 0);
-#endif
-
ret = LLVMBuildLoad(builder, ret_ptr,"");
LLVMBuildRet(builder, ret);
@@ -1378,11 +1373,6 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
sampler->destroy(sampler);
-#ifdef PIPE_ARCH_X86
- /* Avoid corrupting the FPU stack on 32bit OSes. */
- lp_build_intrinsic(builder, "llvm.x86.mmx.emms", LLVMVoidType(), NULL, 0);
-#endif
-
ret = LLVMBuildLoad(builder, ret_ptr,"");
LLVMBuildRet(builder, ret);
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index 9fbedac165f..e4495e33d09 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -761,11 +761,6 @@ generate_fragment(struct llvmpipe_screen *screen,
}
}
-#ifdef PIPE_ARCH_X86
- /* Avoid corrupting the FPU stack on 32bit OSes. */
- lp_build_intrinsic(builder, "llvm.x86.mmx.emms", LLVMVoidType(), NULL, 0);
-#endif
-
LLVMBuildRetVoid(builder);
LLVMDisposeBuilder(builder);
From e30a3e7aa09c373c0a02df555d090693718f0fe8 Mon Sep 17 00:00:00 2001
From: Eric Anholt
Date: Wed, 27 Oct 2010 11:00:14 -0700
Subject: [PATCH 009/289] i965: Add user clip planes support to gen6.
Fixes piglit user-clip, and compiz desktop switching when dragging a
window and using just 2 desktops. Bug #30446.
---
src/mesa/drivers/dri/i965/brw_defines.h | 7 ++
src/mesa/drivers/dri/i965/brw_vs_emit.c | 84 +++++++++++++++------
src/mesa/drivers/dri/i965/gen6_clip_state.c | 7 +-
src/mesa/drivers/dri/i965/gen6_sf_state.c | 12 ++-
src/mesa/drivers/dri/i965/gen6_vs_state.c | 48 ++++++++++--
5 files changed, 125 insertions(+), 33 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 6c3db61035a..239586a0366 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -930,6 +930,11 @@
#define CMD_3D_CLIP_STATE 0x7812 /* GEN6+ */
/* DW1 */
# define GEN6_CLIP_STATISTICS_ENABLE (1 << 10)
+/**
+ * Just does cheap culling based on the clip distance. Bits must be
+ * disjoint with USER_CLIP_CLIP_DISTANCE bits.
+ */
+# define GEN6_USER_CLIP_CULL_DISTANCES_SHIFT 0
/* DW2 */
# define GEN6_CLIP_ENABLE (1 << 31)
# define GEN6_CLIP_API_OGL (0 << 30)
@@ -937,6 +942,8 @@
# define GEN6_CLIP_XY_TEST (1 << 28)
# define GEN6_CLIP_Z_TEST (1 << 27)
# define GEN6_CLIP_GB_TEST (1 << 26)
+/** 8-bit field of which user clip distances to clip aganist. */
+# define GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT 16
# define GEN6_CLIP_MODE_NORMAL (0 << 13)
# define GEN6_CLIP_MODE_REJECT_ALL (3 << 13)
# define GEN6_CLIP_MODE_ACCEPT_ALL (4 << 13)
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index ce334799965..e560cdac1f9 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -165,13 +165,20 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
/* User clip planes from curbe:
*/
if (c->key.nr_userclip) {
- for (i = 0; i < c->key.nr_userclip; i++) {
- c->userplane[i] = stride( brw_vec4_grf(reg+3+i/2, (i%2) * 4), 0, 4, 1);
- }
+ if (intel->gen >= 6) {
+ for (i = 0; i < c->key.nr_userclip; i++) {
+ c->userplane[i] = stride(brw_vec4_grf(reg + i / 2,
+ (i % 2) * 4), 0, 4, 1);
+ }
+ reg += ALIGN(c->key.nr_userclip, 2) / 2;
+ } else {
+ for (i = 0; i < c->key.nr_userclip; i++) {
+ c->userplane[i] = stride(brw_vec4_grf(reg + (6 + i) / 2,
+ (i % 2) * 4), 0, 4, 1);
+ }
+ reg += (ALIGN(6 + c->key.nr_userclip, 4) / 4) * 2;
+ }
- /* Deal with curbe alignment:
- */
- reg += ((6 + c->key.nr_userclip + 3) / 4) * 2;
}
/* Vertex program parameters from curbe:
@@ -253,9 +260,11 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
c->first_output = reg;
c->first_overflow_output = 0;
- if (intel->gen >= 6)
- mrf = 3; /* no more pos store in attribute */
- else if (intel->gen == 5)
+ if (intel->gen >= 6) {
+ mrf = 3;
+ if (c->key.nr_userclip)
+ mrf += 2;
+ } else if (intel->gen == 5)
mrf = 8;
else
mrf = 4;
@@ -372,9 +381,13 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
/* See emit_vertex_write() for where the VUE's overhead on top of the
* attributes comes from.
*/
- if (intel->gen >= 6)
- c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 7) / 8;
- else if (intel->gen == 5)
+ if (intel->gen >= 6) {
+ int header_regs = 2;
+ if (c->key.nr_userclip)
+ header_regs += 2;
+
+ c->prog_data.urb_entry_size = (attributes_in_vue + header_regs + 7) / 8;
+ } else if (intel->gen == 5)
c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4;
else
c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4;
@@ -1392,9 +1405,33 @@ static void emit_vertex_write( struct brw_vs_compile *c)
/* Update the header for point size, user clipping flags, and -ve rhw
* workaround.
*/
- if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) ||
- c->key.nr_userclip || brw->has_negative_rhw_bug)
- {
+ if (intel->gen >= 6) {
+ struct brw_reg m1 = brw_message_reg(1);
+
+ /* On gen6, m1 has each value in a separate dword, so we never
+ * need to mess with a temporary for computing the m1 value.
+ */
+ brw_MOV(p, retype(m1, BRW_REGISTER_TYPE_UD), brw_imm_ud(0));
+ if (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) {
+ brw_MOV(p, brw_writemask(m1, WRITEMASK_W),
+ brw_swizzle1(c->regs[PROGRAM_OUTPUT][VERT_RESULT_PSIZ], 0));
+ }
+
+ /* Set the user clip distances in dword 8-15. (m3-4)*/
+ if (c->key.nr_userclip) {
+ for (i = 0; i < c->key.nr_userclip; i++) {
+ struct brw_reg m;
+ if (i < 4)
+ m = brw_message_reg(3);
+ else
+ m = brw_message_reg(4);
+
+ brw_DP4(p, brw_writemask(m, (1 << (i & 7))),pos, c->userplane[i]);
+ }
+ }
+ } else if ((c->prog_data.outputs_written &
+ BITFIELD64_BIT(VERT_RESULT_PSIZ)) ||
+ c->key.nr_userclip || brw->has_negative_rhw_bug) {
struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
GLuint i;
@@ -1404,11 +1441,10 @@ static void emit_vertex_write( struct brw_vs_compile *c)
if (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) {
struct brw_reg psiz = c->regs[PROGRAM_OUTPUT][VERT_RESULT_PSIZ];
- if (intel->gen < 6) {
- brw_MUL(p, brw_writemask(header1, WRITEMASK_W), brw_swizzle1(psiz, 0), brw_imm_f(1<<11));
- brw_AND(p, brw_writemask(header1, WRITEMASK_W), header1, brw_imm_ud(0x7ff<<8));
- } else
- brw_MOV(p, brw_writemask(header1, WRITEMASK_W), brw_swizzle1(psiz, 0));
+ brw_MUL(p, brw_writemask(header1, WRITEMASK_W),
+ brw_swizzle1(psiz, 0), brw_imm_f(1<<11));
+ brw_AND(p, brw_writemask(header1, WRITEMASK_W),
+ header1, brw_imm_ud(0x7ff<<8));
}
for (i = 0; i < c->key.nr_userclip; i++) {
@@ -1461,12 +1497,14 @@ static void emit_vertex_write( struct brw_vs_compile *c)
* dword 0-3 (m1) of the header is indices, point width, clip flags.
* dword 4-7 (m2) is the 4D space position
* dword 8-15 (m3,m4) of the vertex header is the user clip distance if
- * enabled. We don't use it, so skip it.
- * m3 is the first vertex element data we fill, which is the vertex
- * position.
+ * enabled.
+ * m3 or 5 is the first vertex element data we fill, which is
+ * the vertex position.
*/
brw_MOV(p, brw_message_reg(2), pos);
len_vertex_header = 1;
+ if (c->key.nr_userclip > 0)
+ len_vertex_header += 2;
} else if (intel->gen == 5) {
/* There are 20 DWs (D0-D19) in VUE header on Ironlake:
* dword 0-3 (m1) of the header is indices, point width, clip flags.
diff --git a/src/mesa/drivers/dri/i965/gen6_clip_state.c b/src/mesa/drivers/dri/i965/gen6_clip_state.c
index cd2ac9d92fe..c65b41e2b6b 100644
--- a/src/mesa/drivers/dri/i965/gen6_clip_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_clip_state.c
@@ -28,6 +28,7 @@
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
+#include "brw_util.h"
#include "intel_batchbuffer.h"
static void
@@ -36,7 +37,7 @@ upload_clip_state(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &intel->ctx;
uint32_t depth_clamp = 0;
- uint32_t provoking;
+ uint32_t provoking, userclip;
if (!ctx->Transform.DepthClamp)
depth_clamp = GEN6_CLIP_Z_TEST;
@@ -50,6 +51,9 @@ upload_clip_state(struct brw_context *brw)
(1 << GEN6_CLIP_LINE_PROVOKE_SHIFT);
}
+ /* _NEW_TRANSFORM */
+ userclip = (1 << brw_count_bits(ctx->Transform.ClipPlanesEnabled)) - 1;
+
BEGIN_BATCH(4);
OUT_BATCH(CMD_3D_CLIP_STATE << 16 | (4 - 2));
OUT_BATCH(GEN6_CLIP_STATISTICS_ENABLE);
@@ -57,6 +61,7 @@ upload_clip_state(struct brw_context *brw)
GEN6_CLIP_API_OGL |
GEN6_CLIP_MODE_NORMAL |
GEN6_CLIP_XY_TEST |
+ userclip << GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT |
depth_clamp |
provoking);
OUT_BATCH(GEN6_CLIP_FORCE_ZERO_RTAINDEX);
diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c
index 55a70bea62f..565fde457b2 100644
--- a/src/mesa/drivers/dri/i965/gen6_sf_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c
@@ -73,12 +73,19 @@ upload_sf_state(struct brw_context *brw)
/* _NEW_BUFFER */
GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
int attr = 0;
+ int urb_start;
+
+ /* _NEW_TRANSFORM */
+ if (ctx->Transform.ClipPlanesEnabled)
+ urb_start = 2;
+ else
+ urb_start = 1;
dw1 =
GEN6_SF_SWIZZLE_ENABLE |
num_outputs << GEN6_SF_NUM_OUTPUTS_SHIFT |
(num_inputs + 1) / 2 << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT |
- 1 << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT;
+ urb_start << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT;
dw2 = GEN6_SF_VIEWPORT_TRANSFORM_ENABLE |
GEN6_SF_STATISTICS_ENABLE;
dw3 = 0;
@@ -195,7 +202,8 @@ const struct brw_tracked_state gen6_sf_state = {
_NEW_POLYGON |
_NEW_LINE |
_NEW_SCISSOR |
- _NEW_BUFFERS),
+ _NEW_BUFFERS |
+ _NEW_TRANSFORM),
.brw = BRW_NEW_CONTEXT,
.cache = CACHE_NEW_VS_PROG
},
diff --git a/src/mesa/drivers/dri/i965/gen6_vs_state.c b/src/mesa/drivers/dri/i965/gen6_vs_state.c
index 304eaddf409..1d5c5701b37 100644
--- a/src/mesa/drivers/dri/i965/gen6_vs_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_vs_state.c
@@ -44,7 +44,8 @@ upload_vs_state(struct brw_context *brw)
drm_intel_bo *constant_bo;
int i;
- if (vp->use_const_buffer || nr_params == 0) {
+ if (vp->use_const_buffer || (nr_params == 0 &&
+ !ctx->Transform.ClipPlanesEnabled)) {
/* Disable the push constant buffers. */
BEGIN_BATCH(5);
OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 | (5 - 2));
@@ -54,6 +55,9 @@ upload_vs_state(struct brw_context *brw)
OUT_BATCH(0);
ADVANCE_BATCH();
} else {
+ int params_uploaded = 0;
+ float *param;
+
if (brw->vertex_program->IsNVProgram)
_mesa_load_tracked_matrices(ctx);
@@ -63,14 +67,44 @@ upload_vs_state(struct brw_context *brw)
_mesa_load_state_parameters(ctx, vp->program.Base.Parameters);
constant_bo = drm_intel_bo_alloc(intel->bufmgr, "VS constant_bo",
- nr_params * 4 * sizeof(float),
+ (MAX_CLIP_PLANES + nr_params) *
+ 4 * sizeof(float),
4096);
drm_intel_gem_bo_map_gtt(constant_bo);
- for (i = 0; i < nr_params; i++) {
- memcpy((char *)constant_bo->virtual + i * 4 * sizeof(float),
- vp->program.Base.Parameters->ParameterValues[i],
- 4 * sizeof(float));
+ param = constant_bo->virtual;
+
+ /* This should be loaded like any other param, but it's ad-hoc
+ * until we redo the VS backend.
+ */
+ for (i = 0; i < MAX_CLIP_PLANES; i++) {
+ if (ctx->Transform.ClipPlanesEnabled & (1 << i)) {
+ memcpy(param, ctx->Transform._ClipUserPlane[i], 4 * sizeof(float));
+ param += 4;
+ params_uploaded++;
+ }
}
+ /* Align to a reg for convenience for brw_vs_emit.c */
+ if (params_uploaded & 1) {
+ param += 4;
+ params_uploaded++;
+ }
+
+ for (i = 0; i < nr_params; i++) {
+ memcpy(param, vp->program.Base.Parameters->ParameterValues[i],
+ 4 * sizeof(float));
+ param += 4;
+ params_uploaded++;
+ }
+
+ if (0) {
+ printf("VS constant buffer:\n");
+ for (i = 0; i < params_uploaded; i++) {
+ float *buf = (float *)constant_bo->virtual + i * 4;
+ printf("%d: %f %f %f %f\n",
+ i, buf[0], buf[1], buf[2], buf[3]);
+ }
+ }
+
drm_intel_gem_bo_unmap_gtt(constant_bo);
BEGIN_BATCH(5);
@@ -79,7 +113,7 @@ upload_vs_state(struct brw_context *brw)
(5 - 2));
OUT_RELOC(constant_bo,
I915_GEM_DOMAIN_RENDER, 0, /* XXX: bad domain */
- ALIGN(nr_params, 2) / 2 - 1);
+ ALIGN(params_uploaded, 2) / 2 - 1);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
From c5114c7eab12af3936675324298c278e3939bccb Mon Sep 17 00:00:00 2001
From: Eric Anholt
Date: Thu, 28 Oct 2010 15:23:23 -0700
Subject: [PATCH 010/289] i965: Update gen6 SF state when point state (sprite
or attenuation) changes.
---
src/mesa/drivers/dri/i965/gen6_sf_state.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c
index 565fde457b2..471067e8f02 100644
--- a/src/mesa/drivers/dri/i965/gen6_sf_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c
@@ -203,6 +203,7 @@ const struct brw_tracked_state gen6_sf_state = {
_NEW_LINE |
_NEW_SCISSOR |
_NEW_BUFFERS |
+ _NEW_POINT |
_NEW_TRANSFORM),
.brw = BRW_NEW_CONTEXT,
.cache = CACHE_NEW_VS_PROG
From b271445e3731a512425fa28f20579e8af48bbfa2 Mon Sep 17 00:00:00 2001
From: Eric Anholt
Date: Thu, 28 Oct 2010 15:30:09 -0700
Subject: [PATCH 011/289] i965: Upload required gen6 VS push constants even
when using pull constants.
Matches pre-gen6, and fixes glsl-vs-large-uniform-array.
---
src/mesa/drivers/dri/i965/gen6_vs_state.c | 26 ++++++++++++++++-------
1 file changed, 18 insertions(+), 8 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/gen6_vs_state.c b/src/mesa/drivers/dri/i965/gen6_vs_state.c
index 1d5c5701b37..d8da216d15f 100644
--- a/src/mesa/drivers/dri/i965/gen6_vs_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_vs_state.c
@@ -40,12 +40,11 @@ upload_vs_state(struct brw_context *brw)
struct gl_context *ctx = &intel->ctx;
const struct brw_vertex_program *vp =
brw_vertex_program_const(brw->vertex_program);
- unsigned int nr_params = vp->program.Base.Parameters->NumParameters;
+ unsigned int nr_params = brw->vs.prog_data->nr_params / 4;
drm_intel_bo *constant_bo;
int i;
- if (vp->use_const_buffer || (nr_params == 0 &&
- !ctx->Transform.ClipPlanesEnabled)) {
+ if (brw->vs.prog_data->nr_params == 0 && !ctx->Transform.ClipPlanesEnabled) {
/* Disable the push constant buffers. */
BEGIN_BATCH(5);
OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 | (5 - 2));
@@ -89,11 +88,22 @@ upload_vs_state(struct brw_context *brw)
params_uploaded++;
}
- for (i = 0; i < nr_params; i++) {
- memcpy(param, vp->program.Base.Parameters->ParameterValues[i],
- 4 * sizeof(float));
- param += 4;
- params_uploaded++;
+ if (vp->use_const_buffer) {
+ for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) {
+ if (brw->vs.constant_map[i] != -1) {
+ memcpy(param + brw->vs.constant_map[i] * 4,
+ vp->program.Base.Parameters->ParameterValues[i],
+ 4 * sizeof(float));
+ params_uploaded++;
+ }
+ }
+ } else {
+ for (i = 0; i < nr_params; i++) {
+ memcpy(param, vp->program.Base.Parameters->ParameterValues[i],
+ 4 * sizeof(float));
+ param += 4;
+ params_uploaded++;
+ }
}
if (0) {
From 9d45c7d1ce0c4ab7c981ddd15b296b2117437fa4 Mon Sep 17 00:00:00 2001
From: Eric Anholt
Date: Thu, 28 Oct 2010 16:09:41 -0700
Subject: [PATCH 012/289] i965: Update the gen6 stencil ref state when stencil
state changes.
Fixes 6 piglit tests about stencil operations.
---
src/mesa/drivers/dri/i965/gen6_cc.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/gen6_cc.c b/src/mesa/drivers/dri/i965/gen6_cc.c
index 0d6e923f734..800a2555214 100644
--- a/src/mesa/drivers/dri/i965/gen6_cc.c
+++ b/src/mesa/drivers/dri/i965/gen6_cc.c
@@ -254,7 +254,7 @@ prepare_color_calc_state(struct brw_context *brw)
const struct brw_tracked_state gen6_color_calc_state = {
.dirty = {
- .mesa = _NEW_COLOR,
+ .mesa = _NEW_COLOR | _NEW_STENCIL,
.brw = 0,
.cache = 0,
},
From 25efd558a3d8c5b4d6e53c3bf104eddcf064f0b2 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:41 -0600
Subject: [PATCH 013/289] mesa: remove 'normalized' parameter from
_mesa_VertexAttribIPointer()
---
src/mesa/main/varray.c | 3 +--
src/mesa/main/varray.h | 1 -
2 files changed, 1 insertion(+), 3 deletions(-)
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 56749355cdf..d02c77c101c 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -719,13 +719,12 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
*/
void GLAPIENTRY
_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
- GLboolean normalized,
GLsizei stride, const GLvoid *ptr)
{
/* NOTE: until we have integer-valued vertex attributes, just
* route this through the regular glVertexAttribPointer() function.
*/
- _mesa_VertexAttribPointerARB(index, size, type, normalized, stride, ptr);
+ _mesa_VertexAttribPointerARB(index, size, type, GL_FALSE, stride, ptr);
}
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index a5fa33fa00e..fb96478cfc3 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -118,7 +118,6 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
void GLAPIENTRY
_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
- GLboolean normalized,
GLsizei stride, const GLvoid *ptr);
From beea704be231ef13edab93a7299efa297039239d Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:41 -0600
Subject: [PATCH 014/289] vbo: re-indent file
---
src/mesa/vbo/vbo_attrib_tmp.h | 523 +++++++++++++++++++---------------
1 file changed, 288 insertions(+), 235 deletions(-)
diff --git a/src/mesa/vbo/vbo_attrib_tmp.h b/src/mesa/vbo/vbo_attrib_tmp.h
index 7a889b8e2f8..e680631383a 100644
--- a/src/mesa/vbo/vbo_attrib_tmp.h
+++ b/src/mesa/vbo/vbo_attrib_tmp.h
@@ -37,233 +37,284 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define MAT_ATTR( A, N, V ) ATTR( A, N, (V)[0], (V)[1], (V)[2], (V)[3] )
-static void GLAPIENTRY TAG(Vertex2f)( GLfloat x, GLfloat y )
+
+
+static void GLAPIENTRY
+TAG(Vertex2f)(GLfloat x, GLfloat y)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR2F( VBO_ATTRIB_POS, x, y );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR2F(VBO_ATTRIB_POS, x, y);
}
-static void GLAPIENTRY TAG(Vertex2fv)( const GLfloat *v )
+static void GLAPIENTRY
+TAG(Vertex2fv)(const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR2FV( VBO_ATTRIB_POS, v );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR2FV(VBO_ATTRIB_POS, v);
}
-static void GLAPIENTRY TAG(Vertex3f)( GLfloat x, GLfloat y, GLfloat z )
+static void GLAPIENTRY
+TAG(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3F( VBO_ATTRIB_POS, x, y, z );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3F(VBO_ATTRIB_POS, x, y, z);
}
-static void GLAPIENTRY TAG(Vertex3fv)( const GLfloat *v )
+static void GLAPIENTRY
+TAG(Vertex3fv)(const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3FV( VBO_ATTRIB_POS, v );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3FV(VBO_ATTRIB_POS, v);
}
-static void GLAPIENTRY TAG(Vertex4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
+static void GLAPIENTRY
+TAG(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4F( VBO_ATTRIB_POS, x, y, z, w );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR4F(VBO_ATTRIB_POS, x, y, z, w);
}
-static void GLAPIENTRY TAG(Vertex4fv)( const GLfloat *v )
+static void GLAPIENTRY
+TAG(Vertex4fv)(const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4FV( VBO_ATTRIB_POS, v );
-}
-
-static void GLAPIENTRY TAG(TexCoord1f)( GLfloat x )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1F( VBO_ATTRIB_TEX0, x );
-}
-
-static void GLAPIENTRY TAG(TexCoord1fv)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1FV( VBO_ATTRIB_TEX0, v );
-}
-
-static void GLAPIENTRY TAG(TexCoord2f)( GLfloat x, GLfloat y )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR2F( VBO_ATTRIB_TEX0, x, y );
-}
-
-static void GLAPIENTRY TAG(TexCoord2fv)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR2FV( VBO_ATTRIB_TEX0, v );
-}
-
-static void GLAPIENTRY TAG(TexCoord3f)( GLfloat x, GLfloat y, GLfloat z )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3F( VBO_ATTRIB_TEX0, x, y, z );
-}
-
-static void GLAPIENTRY TAG(TexCoord3fv)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3FV( VBO_ATTRIB_TEX0, v );
-}
-
-static void GLAPIENTRY TAG(TexCoord4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4F( VBO_ATTRIB_TEX0, x, y, z, w );
-}
-
-static void GLAPIENTRY TAG(TexCoord4fv)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4FV( VBO_ATTRIB_TEX0, v );
-}
-
-static void GLAPIENTRY TAG(Normal3f)( GLfloat x, GLfloat y, GLfloat z )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3F( VBO_ATTRIB_NORMAL, x, y, z );
-}
-
-static void GLAPIENTRY TAG(Normal3fv)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3FV( VBO_ATTRIB_NORMAL, v );
-}
-
-static void GLAPIENTRY TAG(FogCoordfEXT)( GLfloat x )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1F( VBO_ATTRIB_FOG, x );
-}
-
-static void GLAPIENTRY TAG(FogCoordfvEXT)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1FV( VBO_ATTRIB_FOG, v );
-}
-
-static void GLAPIENTRY TAG(Color3f)( GLfloat x, GLfloat y, GLfloat z )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3F( VBO_ATTRIB_COLOR0, x, y, z );
-}
-
-static void GLAPIENTRY TAG(Color3fv)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3FV( VBO_ATTRIB_COLOR0, v );
-}
-
-static void GLAPIENTRY TAG(Color4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4F( VBO_ATTRIB_COLOR0, x, y, z, w );
-}
-
-static void GLAPIENTRY TAG(Color4fv)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR4FV( VBO_ATTRIB_COLOR0, v );
-}
-
-static void GLAPIENTRY TAG(SecondaryColor3fEXT)( GLfloat x, GLfloat y, GLfloat z )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3F( VBO_ATTRIB_COLOR1, x, y, z );
-}
-
-static void GLAPIENTRY TAG(SecondaryColor3fvEXT)( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT( ctx );
- ATTR3FV( VBO_ATTRIB_COLOR1, v );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR4FV(VBO_ATTRIB_POS, v);
}
-static void GLAPIENTRY TAG(EdgeFlag)( GLboolean b )
+
+static void GLAPIENTRY
+TAG(TexCoord1f)(GLfloat x)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1F( VBO_ATTRIB_EDGEFLAG, (GLfloat)b );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR1F(VBO_ATTRIB_TEX0, x);
}
-static void GLAPIENTRY TAG(Indexf)( GLfloat f )
+static void GLAPIENTRY
+TAG(TexCoord1fv)(const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1F( VBO_ATTRIB_INDEX, f );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR1FV(VBO_ATTRIB_TEX0, v);
}
-static void GLAPIENTRY TAG(Indexfv)( const GLfloat *f )
+static void GLAPIENTRY
+TAG(TexCoord2f)(GLfloat x, GLfloat y)
{
- GET_CURRENT_CONTEXT( ctx );
- ATTR1FV( VBO_ATTRIB_INDEX, f );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR2F(VBO_ATTRIB_TEX0, x, y);
+}
+
+static void GLAPIENTRY
+TAG(TexCoord2fv)(const GLfloat * v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR2FV(VBO_ATTRIB_TEX0, v);
+}
+
+static void GLAPIENTRY
+TAG(TexCoord3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3F(VBO_ATTRIB_TEX0, x, y, z);
+}
+
+static void GLAPIENTRY
+TAG(TexCoord3fv)(const GLfloat * v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3FV(VBO_ATTRIB_TEX0, v);
+}
+
+static void GLAPIENTRY
+TAG(TexCoord4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR4F(VBO_ATTRIB_TEX0, x, y, z, w);
+}
+
+static void GLAPIENTRY
+TAG(TexCoord4fv)(const GLfloat * v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR4FV(VBO_ATTRIB_TEX0, v);
}
-static void GLAPIENTRY TAG(MultiTexCoord1f)( GLenum target, GLfloat x )
+
+static void GLAPIENTRY
+TAG(Normal3f)(GLfloat x, GLfloat y, GLfloat z)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3F(VBO_ATTRIB_NORMAL, x, y, z);
+}
+
+static void GLAPIENTRY
+TAG(Normal3fv)(const GLfloat * v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3FV(VBO_ATTRIB_NORMAL, v);
+}
+
+
+
+static void GLAPIENTRY
+TAG(FogCoordfEXT)(GLfloat x)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR1F(VBO_ATTRIB_FOG, x);
+}
+
+
+
+static void GLAPIENTRY
+TAG(FogCoordfvEXT)(const GLfloat * v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR1FV(VBO_ATTRIB_FOG, v);
+}
+
+static void GLAPIENTRY
+TAG(Color3f)(GLfloat x, GLfloat y, GLfloat z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3F(VBO_ATTRIB_COLOR0, x, y, z);
+}
+
+static void GLAPIENTRY
+TAG(Color3fv)(const GLfloat * v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3FV(VBO_ATTRIB_COLOR0, v);
+}
+
+static void GLAPIENTRY
+TAG(Color4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR4F(VBO_ATTRIB_COLOR0, x, y, z, w);
+}
+
+static void GLAPIENTRY
+TAG(Color4fv)(const GLfloat * v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR4FV(VBO_ATTRIB_COLOR0, v);
+}
+
+
+
+static void GLAPIENTRY
+TAG(SecondaryColor3fEXT)(GLfloat x, GLfloat y, GLfloat z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3F(VBO_ATTRIB_COLOR1, x, y, z);
+}
+
+static void GLAPIENTRY
+TAG(SecondaryColor3fvEXT)(const GLfloat * v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR3FV(VBO_ATTRIB_COLOR1, v);
+}
+
+
+
+static void GLAPIENTRY
+TAG(EdgeFlag)(GLboolean b)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR1F(VBO_ATTRIB_EDGEFLAG, (GLfloat) b);
+}
+
+
+
+static void GLAPIENTRY
+TAG(Indexf)(GLfloat f)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR1F(VBO_ATTRIB_INDEX, f);
+}
+
+static void GLAPIENTRY
+TAG(Indexfv)(const GLfloat * f)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ATTR1FV(VBO_ATTRIB_INDEX, f);
+}
+
+
+
+static void GLAPIENTRY
+TAG(MultiTexCoord1f)(GLenum target, GLfloat x)
+{
+ GET_CURRENT_CONTEXT(ctx);
GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
- ATTR1F( attr, x );
+ ATTR1F(attr, x);
}
-static void GLAPIENTRY TAG(MultiTexCoord1fv)( GLenum target, const GLfloat *v )
+static void GLAPIENTRY
+TAG(MultiTexCoord1fv)(GLenum target, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
- ATTR1FV( attr, v );
+ ATTR1FV(attr, v);
}
-static void GLAPIENTRY TAG(MultiTexCoord2f)( GLenum target, GLfloat x, GLfloat y )
+static void GLAPIENTRY
+TAG(MultiTexCoord2f)(GLenum target, GLfloat x, GLfloat y)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
- ATTR2F( attr, x, y );
+ ATTR2F(attr, x, y);
}
-static void GLAPIENTRY TAG(MultiTexCoord2fv)( GLenum target, const GLfloat *v )
+static void GLAPIENTRY
+TAG(MultiTexCoord2fv)(GLenum target, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
- ATTR2FV( attr, v );
+ ATTR2FV(attr, v);
}
-static void GLAPIENTRY TAG(MultiTexCoord3f)( GLenum target, GLfloat x, GLfloat y,
- GLfloat z)
+static void GLAPIENTRY
+TAG(MultiTexCoord3f)(GLenum target, GLfloat x, GLfloat y, GLfloat z)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
- ATTR3F( attr, x, y, z );
+ ATTR3F(attr, x, y, z);
}
-static void GLAPIENTRY TAG(MultiTexCoord3fv)( GLenum target, const GLfloat *v )
+static void GLAPIENTRY
+TAG(MultiTexCoord3fv)(GLenum target, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
- ATTR3FV( attr, v );
+ ATTR3FV(attr, v);
}
-static void GLAPIENTRY TAG(MultiTexCoord4f)( GLenum target, GLfloat x, GLfloat y,
- GLfloat z, GLfloat w )
+static void GLAPIENTRY
+TAG(MultiTexCoord4f)(GLenum target, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
- ATTR4F( attr, x, y, z, w );
+ ATTR4F(attr, x, y, z, w);
}
-static void GLAPIENTRY TAG(MultiTexCoord4fv)( GLenum target, const GLfloat *v )
+static void GLAPIENTRY
+TAG(MultiTexCoord4fv)(GLenum target, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0;
- ATTR4FV( attr, v );
+ ATTR4FV(attr, v);
}
-static void GLAPIENTRY TAG(VertexAttrib1fARB)( GLuint index, GLfloat x )
+
+static void GLAPIENTRY
+TAG(VertexAttrib1fARB)(GLuint index, GLfloat x)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
ATTR1F(0, x);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1F(VBO_ATTRIB_GENERIC0 + index, x);
@@ -271,11 +322,11 @@ static void GLAPIENTRY TAG(VertexAttrib1fARB)( GLuint index, GLfloat x )
ERROR();
}
-static void GLAPIENTRY TAG(VertexAttrib1fvARB)( GLuint index,
- const GLfloat *v )
+static void GLAPIENTRY
+TAG(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
ATTR1FV(0, v);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1FV(VBO_ATTRIB_GENERIC0 + index, v);
@@ -283,11 +334,11 @@ static void GLAPIENTRY TAG(VertexAttrib1fvARB)( GLuint index,
ERROR();
}
-static void GLAPIENTRY TAG(VertexAttrib2fARB)( GLuint index, GLfloat x,
- GLfloat y )
+static void GLAPIENTRY
+TAG(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
ATTR2F(0, x, y);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2F(VBO_ATTRIB_GENERIC0 + index, x, y);
@@ -295,11 +346,11 @@ static void GLAPIENTRY TAG(VertexAttrib2fARB)( GLuint index, GLfloat x,
ERROR();
}
-static void GLAPIENTRY TAG(VertexAttrib2fvARB)( GLuint index,
- const GLfloat *v )
+static void GLAPIENTRY
+TAG(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
ATTR2FV(0, v);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2FV(VBO_ATTRIB_GENERIC0 + index, v);
@@ -307,11 +358,11 @@ static void GLAPIENTRY TAG(VertexAttrib2fvARB)( GLuint index,
ERROR();
}
-static void GLAPIENTRY TAG(VertexAttrib3fARB)( GLuint index, GLfloat x,
- GLfloat y, GLfloat z )
+static void GLAPIENTRY
+TAG(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
ATTR3F(0, x, y, z);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3F(VBO_ATTRIB_GENERIC0 + index, x, y, z);
@@ -319,11 +370,11 @@ static void GLAPIENTRY TAG(VertexAttrib3fARB)( GLuint index, GLfloat x,
ERROR();
}
-static void GLAPIENTRY TAG(VertexAttrib3fvARB)( GLuint index,
- const GLfloat *v )
+static void GLAPIENTRY
+TAG(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
ATTR3FV(0, v);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3FV(VBO_ATTRIB_GENERIC0 + index, v);
@@ -331,12 +382,11 @@ static void GLAPIENTRY TAG(VertexAttrib3fvARB)( GLuint index,
ERROR();
}
-static void GLAPIENTRY TAG(VertexAttrib4fARB)( GLuint index, GLfloat x,
- GLfloat y, GLfloat z,
- GLfloat w )
+static void GLAPIENTRY
+TAG(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
ATTR4F(0, x, y, z, w);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4F(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
@@ -344,11 +394,11 @@ static void GLAPIENTRY TAG(VertexAttrib4fARB)( GLuint index, GLfloat x,
ERROR();
}
-static void GLAPIENTRY TAG(VertexAttrib4fvARB)( GLuint index,
- const GLfloat *v )
+static void GLAPIENTRY
+TAG(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index == 0)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
ATTR4FV(0, v);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4FV(VBO_ATTRIB_GENERIC0 + index, v);
@@ -362,71 +412,73 @@ static void GLAPIENTRY TAG(VertexAttrib4fvARB)( GLuint index,
* their property of aliasing with other attributes. (See
* vbo_save_loopback.c)
*/
-static void GLAPIENTRY TAG(VertexAttrib1fNV)( GLuint index, GLfloat x )
+static void GLAPIENTRY
+TAG(VertexAttrib1fNV)(GLuint index, GLfloat x)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
if (index < VBO_ATTRIB_MAX)
ATTR1F(index, x);
}
-static void GLAPIENTRY TAG(VertexAttrib1fvNV)( GLuint index,
- const GLfloat *v )
+static void GLAPIENTRY
+TAG(VertexAttrib1fvNV)(GLuint index, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index < VBO_ATTRIB_MAX)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VBO_ATTRIB_MAX)
ATTR1FV(index, v);
}
-static void GLAPIENTRY TAG(VertexAttrib2fNV)( GLuint index, GLfloat x,
- GLfloat y )
+static void GLAPIENTRY
+TAG(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index < VBO_ATTRIB_MAX)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VBO_ATTRIB_MAX)
ATTR2F(index, x, y);
}
-static void GLAPIENTRY TAG(VertexAttrib2fvNV)( GLuint index,
- const GLfloat *v )
+static void GLAPIENTRY
+TAG(VertexAttrib2fvNV)(GLuint index, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index < VBO_ATTRIB_MAX)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VBO_ATTRIB_MAX)
ATTR2FV(index, v);
}
-static void GLAPIENTRY TAG(VertexAttrib3fNV)( GLuint index, GLfloat x,
- GLfloat y, GLfloat z )
+static void GLAPIENTRY
+TAG(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index < VBO_ATTRIB_MAX)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VBO_ATTRIB_MAX)
ATTR3F(index, x, y, z);
}
-static void GLAPIENTRY TAG(VertexAttrib3fvNV)( GLuint index,
- const GLfloat *v )
+static void GLAPIENTRY
+TAG(VertexAttrib3fvNV)(GLuint index,
+ const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index < VBO_ATTRIB_MAX)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VBO_ATTRIB_MAX)
ATTR3FV(index, v);
}
-static void GLAPIENTRY TAG(VertexAttrib4fNV)( GLuint index, GLfloat x,
- GLfloat y, GLfloat z,
- GLfloat w )
+static void GLAPIENTRY
+TAG(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index < VBO_ATTRIB_MAX)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VBO_ATTRIB_MAX)
ATTR4F(index, x, y, z, w);
}
-static void GLAPIENTRY TAG(VertexAttrib4fvNV)( GLuint index,
- const GLfloat *v )
+static void GLAPIENTRY
+TAG(VertexAttrib4fvNV)(GLuint index, const GLfloat * v)
{
- GET_CURRENT_CONTEXT( ctx );
- if (index < VBO_ATTRIB_MAX)
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < VBO_ATTRIB_MAX)
ATTR4FV(index, v);
}
+
#define MAT( ATTR, N, face, params ) \
do { \
if (face != GL_BACK) \
@@ -438,32 +490,33 @@ do { \
/* Colormaterial conflicts are dealt with later.
*/
-static void GLAPIENTRY TAG(Materialfv)( GLenum face, GLenum pname,
- const GLfloat *params )
+static void GLAPIENTRY
+TAG(Materialfv)(GLenum face, GLenum pname,
+ const GLfloat * params)
{
- GET_CURRENT_CONTEXT( ctx );
+ GET_CURRENT_CONTEXT(ctx);
switch (pname) {
case GL_EMISSION:
- MAT( VBO_ATTRIB_MAT_FRONT_EMISSION, 4, face, params );
+ MAT(VBO_ATTRIB_MAT_FRONT_EMISSION, 4, face, params);
break;
case GL_AMBIENT:
- MAT( VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params );
+ MAT(VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params);
break;
case GL_DIFFUSE:
- MAT( VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params );
+ MAT(VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params);
break;
case GL_SPECULAR:
- MAT( VBO_ATTRIB_MAT_FRONT_SPECULAR, 4, face, params );
+ MAT(VBO_ATTRIB_MAT_FRONT_SPECULAR, 4, face, params);
break;
case GL_SHININESS:
- MAT( VBO_ATTRIB_MAT_FRONT_SHININESS, 1, face, params );
+ MAT(VBO_ATTRIB_MAT_FRONT_SHININESS, 1, face, params);
break;
case GL_COLOR_INDEXES:
- MAT( VBO_ATTRIB_MAT_FRONT_INDEXES, 3, face, params );
+ MAT(VBO_ATTRIB_MAT_FRONT_INDEXES, 3, face, params);
break;
case GL_AMBIENT_AND_DIFFUSE:
- MAT( VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params );
- MAT( VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params );
+ MAT(VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params);
+ MAT(VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params);
break;
default:
ERROR();
From a52dbaa99a35859f7bf43e74817050c28964b9fd Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:41 -0600
Subject: [PATCH 015/289] glapi: xml spec file for GL_EXT_gpu_shader4
---
src/mapi/glapi/gen/EXT_gpu_shader4.xml | 244 +++++++++++++++++++++++++
1 file changed, 244 insertions(+)
create mode 100644 src/mapi/glapi/gen/EXT_gpu_shader4.xml
diff --git a/src/mapi/glapi/gen/EXT_gpu_shader4.xml b/src/mapi/glapi/gen/EXT_gpu_shader4.xml
new file mode 100644
index 00000000000..cb64e868dd9
--- /dev/null
+++ b/src/mapi/glapi/gen/EXT_gpu_shader4.xml
@@ -0,0 +1,244 @@
+
+
+
+
+
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From 20371d40b850cfe5c5602a015d675656fb92cb37 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:41 -0600
Subject: [PATCH 016/289] glapi: include EXT_gpu_shader4.xml
---
src/mapi/glapi/gen/Makefile | 1 +
src/mapi/glapi/gen/gl_API.xml | 2 ++
2 files changed, 3 insertions(+)
diff --git a/src/mapi/glapi/gen/Makefile b/src/mapi/glapi/gen/Makefile
index de84de8d07a..d25eb983e83 100644
--- a/src/mapi/glapi/gen/Makefile
+++ b/src/mapi/glapi/gen/Makefile
@@ -85,6 +85,7 @@ API_XML = \
APPLE_vertex_array_object.xml \
EXT_draw_buffers2.xml \
EXT_framebuffer_object.xml \
+ EXT_gpu_shader4.xml \
EXT_packed_depth_stencil.xml \
EXT_provoking_vertex.xml \
EXT_separate_shader_objects.xml \
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index cbe37f2d75a..bd212c2e4d9 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -12518,4 +12518,6 @@
+
+
From a6fb2acfdbae273857ee0aceccbf5671539c769f Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:41 -0600
Subject: [PATCH 017/289] glapi: regenerated API files
---
src/mapi/glapi/glapi_sparc.S | 62 +-
src/mapi/glapi/glapi_x86-64.S | 1696 +++++++++--
src/mapi/glapi/glapi_x86.S | 62 +-
src/mapi/glapi/glapidispatch.h | 316 ++-
src/mapi/glapi/glapioffsets.h | 146 +-
src/mapi/glapi/glapitable.h | 110 +-
src/mapi/glapi/glapitemp.h | 246 +-
src/mapi/glapi/glprocs.h | 796 +++---
src/mesa/main/enums.c | 4846 ++++++++++++++++----------------
src/mesa/main/remap_helper.h | 3905 +++++++++++++------------
10 files changed, 7220 insertions(+), 4965 deletions(-)
diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S
index a328d44a8bd..d73eb349a79 100644
--- a/src/mapi/glapi/glapi_sparc.S
+++ b/src/mapi/glapi/glapi_sparc.S
@@ -1023,6 +1023,40 @@ gl_dispatch_functions_start:
HIDDEN(gl_dispatch_stub_796)
GL_STUB(gl_dispatch_stub_797, _gloffset_FlushMappedBufferRangeAPPLE)
HIDDEN(gl_dispatch_stub_797)
+ GL_STUB(glBindFragDataLocationEXT, _gloffset_BindFragDataLocationEXT)
+ GL_STUB(glGetFragDataLocationEXT, _gloffset_GetFragDataLocationEXT)
+ GL_STUB(glGetUniformuivEXT, _gloffset_GetUniformuivEXT)
+ GL_STUB(glGetVertexAttribIivEXT, _gloffset_GetVertexAttribIivEXT)
+ GL_STUB(glGetVertexAttribIuivEXT, _gloffset_GetVertexAttribIuivEXT)
+ GL_STUB(glUniform1uiEXT, _gloffset_Uniform1uiEXT)
+ GL_STUB(glUniform1uivEXT, _gloffset_Uniform1uivEXT)
+ GL_STUB(glUniform2uiEXT, _gloffset_Uniform2uiEXT)
+ GL_STUB(glUniform2uivEXT, _gloffset_Uniform2uivEXT)
+ GL_STUB(glUniform3uiEXT, _gloffset_Uniform3uiEXT)
+ GL_STUB(glUniform3uivEXT, _gloffset_Uniform3uivEXT)
+ GL_STUB(glUniform4uiEXT, _gloffset_Uniform4uiEXT)
+ GL_STUB(glUniform4uivEXT, _gloffset_Uniform4uivEXT)
+ GL_STUB(glVertexAttribI1iEXT, _gloffset_VertexAttribI1iEXT)
+ GL_STUB(glVertexAttribI1ivEXT, _gloffset_VertexAttribI1ivEXT)
+ GL_STUB(glVertexAttribI1uiEXT, _gloffset_VertexAttribI1uiEXT)
+ GL_STUB(glVertexAttribI1uivEXT, _gloffset_VertexAttribI1uivEXT)
+ GL_STUB(glVertexAttribI2iEXT, _gloffset_VertexAttribI2iEXT)
+ GL_STUB(glVertexAttribI2ivEXT, _gloffset_VertexAttribI2ivEXT)
+ GL_STUB(glVertexAttribI2uiEXT, _gloffset_VertexAttribI2uiEXT)
+ GL_STUB(glVertexAttribI2uivEXT, _gloffset_VertexAttribI2uivEXT)
+ GL_STUB(glVertexAttribI3iEXT, _gloffset_VertexAttribI3iEXT)
+ GL_STUB(glVertexAttribI3ivEXT, _gloffset_VertexAttribI3ivEXT)
+ GL_STUB(glVertexAttribI3uiEXT, _gloffset_VertexAttribI3uiEXT)
+ GL_STUB(glVertexAttribI3uivEXT, _gloffset_VertexAttribI3uivEXT)
+ GL_STUB(glVertexAttribI4bvEXT, _gloffset_VertexAttribI4bvEXT)
+ GL_STUB(glVertexAttribI4iEXT, _gloffset_VertexAttribI4iEXT)
+ GL_STUB(glVertexAttribI4ivEXT, _gloffset_VertexAttribI4ivEXT)
+ GL_STUB(glVertexAttribI4svEXT, _gloffset_VertexAttribI4svEXT)
+ GL_STUB(glVertexAttribI4ubvEXT, _gloffset_VertexAttribI4ubvEXT)
+ GL_STUB(glVertexAttribI4uiEXT, _gloffset_VertexAttribI4uiEXT)
+ GL_STUB(glVertexAttribI4uivEXT, _gloffset_VertexAttribI4uivEXT)
+ GL_STUB(glVertexAttribI4usvEXT, _gloffset_VertexAttribI4usvEXT)
+ GL_STUB(glVertexAttribIPointerEXT, _gloffset_VertexAttribIPointerEXT)
GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT)
GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT)
@@ -1046,26 +1080,26 @@ gl_dispatch_functions_start:
GL_STUB(glGetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT)
GL_STUB(glTransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT)
GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT)
- GL_STUB(gl_dispatch_stub_821, _gloffset_GetTexParameterPointervAPPLE)
- HIDDEN(gl_dispatch_stub_821)
- GL_STUB(gl_dispatch_stub_822, _gloffset_TextureRangeAPPLE)
- HIDDEN(gl_dispatch_stub_822)
+ GL_STUB(gl_dispatch_stub_855, _gloffset_GetTexParameterPointervAPPLE)
+ HIDDEN(gl_dispatch_stub_855)
+ GL_STUB(gl_dispatch_stub_856, _gloffset_TextureRangeAPPLE)
+ HIDDEN(gl_dispatch_stub_856)
GL_STUB(glGetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE)
GL_STUB(glObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE)
GL_STUB(glObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE)
GL_STUB(glActiveProgramEXT, _gloffset_ActiveProgramEXT)
GL_STUB(glCreateShaderProgramEXT, _gloffset_CreateShaderProgramEXT)
GL_STUB(glUseShaderProgramEXT, _gloffset_UseShaderProgramEXT)
- GL_STUB(gl_dispatch_stub_829, _gloffset_StencilFuncSeparateATI)
- HIDDEN(gl_dispatch_stub_829)
- GL_STUB(gl_dispatch_stub_830, _gloffset_ProgramEnvParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_830)
- GL_STUB(gl_dispatch_stub_831, _gloffset_ProgramLocalParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_831)
- GL_STUB(gl_dispatch_stub_832, _gloffset_GetQueryObjecti64vEXT)
- HIDDEN(gl_dispatch_stub_832)
- GL_STUB(gl_dispatch_stub_833, _gloffset_GetQueryObjectui64vEXT)
- HIDDEN(gl_dispatch_stub_833)
+ GL_STUB(gl_dispatch_stub_863, _gloffset_StencilFuncSeparateATI)
+ HIDDEN(gl_dispatch_stub_863)
+ GL_STUB(gl_dispatch_stub_864, _gloffset_ProgramEnvParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_864)
+ GL_STUB(gl_dispatch_stub_865, _gloffset_ProgramLocalParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_865)
+ GL_STUB(gl_dispatch_stub_866, _gloffset_GetQueryObjecti64vEXT)
+ HIDDEN(gl_dispatch_stub_866)
+ GL_STUB(gl_dispatch_stub_867, _gloffset_GetQueryObjectui64vEXT)
+ HIDDEN(gl_dispatch_stub_867)
GL_STUB(glEGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES)
GL_STUB(glEGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
diff --git a/src/mapi/glapi/glapi_x86-64.S b/src/mapi/glapi/glapi_x86-64.S
index 6d8de05ede8..b5d867872e7 100644
--- a/src/mapi/glapi/glapi_x86-64.S
+++ b/src/mapi/glapi/glapi_x86-64.S
@@ -30189,9 +30189,9 @@ GL_PREFIX(_dispatch_stub_797):
.size GL_PREFIX(_dispatch_stub_797), .-GL_PREFIX(_dispatch_stub_797)
.p2align 4,,15
- .globl GL_PREFIX(FramebufferTextureLayerEXT)
- .type GL_PREFIX(FramebufferTextureLayerEXT), @function
-GL_PREFIX(FramebufferTextureLayerEXT):
+ .globl GL_PREFIX(BindFragDataLocationEXT)
+ .type GL_PREFIX(BindFragDataLocationEXT), @function
+GL_PREFIX(BindFragDataLocationEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 6384(%rax), %r11
@@ -30200,11 +30200,7 @@ GL_PREFIX(FramebufferTextureLayerEXT):
pushq %rdi
pushq %rsi
pushq %rdx
- pushq %rcx
- pushq %r8
call _x86_64_get_dispatch@PLT
- popq %r8
- popq %rcx
popq %rdx
popq %rsi
popq %rdi
@@ -30216,6 +30212,425 @@ GL_PREFIX(FramebufferTextureLayerEXT):
je 1f
movq 6384(%rax), %r11
jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6384(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BindFragDataLocationEXT), .-GL_PREFIX(BindFragDataLocationEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetFragDataLocationEXT)
+ .type GL_PREFIX(GetFragDataLocationEXT), @function
+GL_PREFIX(GetFragDataLocationEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6392(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6392(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6392(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6392(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetFragDataLocationEXT), .-GL_PREFIX(GetFragDataLocationEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetUniformuivEXT)
+ .type GL_PREFIX(GetUniformuivEXT), @function
+GL_PREFIX(GetUniformuivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6400(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6400(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6400(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6400(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetUniformuivEXT), .-GL_PREFIX(GetUniformuivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetVertexAttribIivEXT)
+ .type GL_PREFIX(GetVertexAttribIivEXT), @function
+GL_PREFIX(GetVertexAttribIivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6408(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6408(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6408(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6408(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetVertexAttribIivEXT), .-GL_PREFIX(GetVertexAttribIivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GetVertexAttribIuivEXT)
+ .type GL_PREFIX(GetVertexAttribIuivEXT), @function
+GL_PREFIX(GetVertexAttribIuivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6416(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6416(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6416(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6416(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GetVertexAttribIuivEXT), .-GL_PREFIX(GetVertexAttribIuivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform1uiEXT)
+ .type GL_PREFIX(Uniform1uiEXT), @function
+GL_PREFIX(Uniform1uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6424(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6424(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6424(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6424(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform1uiEXT), .-GL_PREFIX(Uniform1uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform1uivEXT)
+ .type GL_PREFIX(Uniform1uivEXT), @function
+GL_PREFIX(Uniform1uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6432(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6432(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6432(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6432(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform1uivEXT), .-GL_PREFIX(Uniform1uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform2uiEXT)
+ .type GL_PREFIX(Uniform2uiEXT), @function
+GL_PREFIX(Uniform2uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6440(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6440(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6440(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6440(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform2uiEXT), .-GL_PREFIX(Uniform2uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform2uivEXT)
+ .type GL_PREFIX(Uniform2uivEXT), @function
+GL_PREFIX(Uniform2uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6448(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6448(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6448(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6448(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform2uivEXT), .-GL_PREFIX(Uniform2uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform3uiEXT)
+ .type GL_PREFIX(Uniform3uiEXT), @function
+GL_PREFIX(Uniform3uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6456(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6456(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6456(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6456(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform3uiEXT), .-GL_PREFIX(Uniform3uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform3uivEXT)
+ .type GL_PREFIX(Uniform3uivEXT), @function
+GL_PREFIX(Uniform3uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6464(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6464(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6464(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6464(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform3uivEXT), .-GL_PREFIX(Uniform3uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform4uiEXT)
+ .type GL_PREFIX(Uniform4uiEXT), @function
+GL_PREFIX(Uniform4uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6472(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6472(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6472(%rax), %r11
+ jmp *%r11
1:
pushq %rdi
pushq %rsi
@@ -30228,7 +30643,906 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6384(%rax), %r11
+ movq 6472(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform4uiEXT), .-GL_PREFIX(Uniform4uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(Uniform4uivEXT)
+ .type GL_PREFIX(Uniform4uivEXT), @function
+GL_PREFIX(Uniform4uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6480(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6480(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6480(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6480(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(Uniform4uivEXT), .-GL_PREFIX(Uniform4uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI1iEXT)
+ .type GL_PREFIX(VertexAttribI1iEXT), @function
+GL_PREFIX(VertexAttribI1iEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6488(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6488(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6488(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6488(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI1ivEXT)
+ .type GL_PREFIX(VertexAttribI1ivEXT), @function
+GL_PREFIX(VertexAttribI1ivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6496(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6496(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6496(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6496(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI1ivEXT), .-GL_PREFIX(VertexAttribI1ivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI1uiEXT)
+ .type GL_PREFIX(VertexAttribI1uiEXT), @function
+GL_PREFIX(VertexAttribI1uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6504(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6504(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6504(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6504(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI1uivEXT)
+ .type GL_PREFIX(VertexAttribI1uivEXT), @function
+GL_PREFIX(VertexAttribI1uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6512(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6512(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6512(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6512(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI1uivEXT), .-GL_PREFIX(VertexAttribI1uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI2iEXT)
+ .type GL_PREFIX(VertexAttribI2iEXT), @function
+GL_PREFIX(VertexAttribI2iEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6520(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6520(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6520(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6520(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI2ivEXT)
+ .type GL_PREFIX(VertexAttribI2ivEXT), @function
+GL_PREFIX(VertexAttribI2ivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6528(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6528(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6528(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6528(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI2uiEXT)
+ .type GL_PREFIX(VertexAttribI2uiEXT), @function
+GL_PREFIX(VertexAttribI2uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6536(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6536(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6536(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6536(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI2uivEXT)
+ .type GL_PREFIX(VertexAttribI2uivEXT), @function
+GL_PREFIX(VertexAttribI2uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6544(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6544(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6544(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6544(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI3iEXT)
+ .type GL_PREFIX(VertexAttribI3iEXT), @function
+GL_PREFIX(VertexAttribI3iEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6552(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6552(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6552(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6552(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI3ivEXT)
+ .type GL_PREFIX(VertexAttribI3ivEXT), @function
+GL_PREFIX(VertexAttribI3ivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6560(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6560(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6560(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6560(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI3uiEXT)
+ .type GL_PREFIX(VertexAttribI3uiEXT), @function
+GL_PREFIX(VertexAttribI3uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6568(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6568(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6568(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6568(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI3uivEXT)
+ .type GL_PREFIX(VertexAttribI3uivEXT), @function
+GL_PREFIX(VertexAttribI3uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6576(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6576(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6576(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6576(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4bvEXT)
+ .type GL_PREFIX(VertexAttribI4bvEXT), @function
+GL_PREFIX(VertexAttribI4bvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6584(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6584(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6584(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6584(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4bvEXT), .-GL_PREFIX(VertexAttribI4bvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4iEXT)
+ .type GL_PREFIX(VertexAttribI4iEXT), @function
+GL_PREFIX(VertexAttribI4iEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6592(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6592(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6592(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6592(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4ivEXT)
+ .type GL_PREFIX(VertexAttribI4ivEXT), @function
+GL_PREFIX(VertexAttribI4ivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6600(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6600(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6600(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6600(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4svEXT)
+ .type GL_PREFIX(VertexAttribI4svEXT), @function
+GL_PREFIX(VertexAttribI4svEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6608(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6608(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6608(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6608(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4svEXT), .-GL_PREFIX(VertexAttribI4svEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4ubvEXT)
+ .type GL_PREFIX(VertexAttribI4ubvEXT), @function
+GL_PREFIX(VertexAttribI4ubvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6616(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6616(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6616(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6616(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4ubvEXT), .-GL_PREFIX(VertexAttribI4ubvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4uiEXT)
+ .type GL_PREFIX(VertexAttribI4uiEXT), @function
+GL_PREFIX(VertexAttribI4uiEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6624(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6624(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6624(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6624(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4uivEXT)
+ .type GL_PREFIX(VertexAttribI4uivEXT), @function
+GL_PREFIX(VertexAttribI4uivEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6632(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6632(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6632(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6632(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribI4usvEXT)
+ .type GL_PREFIX(VertexAttribI4usvEXT), @function
+GL_PREFIX(VertexAttribI4usvEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6640(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6640(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6640(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 6640(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribI4usvEXT), .-GL_PREFIX(VertexAttribI4usvEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(VertexAttribIPointerEXT)
+ .type GL_PREFIX(VertexAttribIPointerEXT), @function
+GL_PREFIX(VertexAttribIPointerEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6648(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6648(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6648(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6648(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(VertexAttribIPointerEXT), .-GL_PREFIX(VertexAttribIPointerEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(FramebufferTextureLayerEXT)
+ .type GL_PREFIX(FramebufferTextureLayerEXT), @function
+GL_PREFIX(FramebufferTextureLayerEXT):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6656(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6656(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6656(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 6656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
@@ -30239,7 +31553,7 @@ GL_PREFIX(FramebufferTextureLayerEXT):
GL_PREFIX(ColorMaskIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6392(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30253,13 +31567,13 @@ GL_PREFIX(ColorMaskIndexedEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6392(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6392(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30273,7 +31587,7 @@ GL_PREFIX(ColorMaskIndexedEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6392(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT)
@@ -30284,7 +31598,7 @@ GL_PREFIX(ColorMaskIndexedEXT):
GL_PREFIX(DisableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6400(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30294,13 +31608,13 @@ GL_PREFIX(DisableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6400(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6400(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30310,7 +31624,7 @@ GL_PREFIX(DisableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6400(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT)
@@ -30321,7 +31635,7 @@ GL_PREFIX(DisableIndexedEXT):
GL_PREFIX(EnableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6408(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30331,13 +31645,13 @@ GL_PREFIX(EnableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6408(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6408(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30347,7 +31661,7 @@ GL_PREFIX(EnableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6408(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT)
@@ -30358,7 +31672,7 @@ GL_PREFIX(EnableIndexedEXT):
GL_PREFIX(GetBooleanIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6416(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30368,13 +31682,13 @@ GL_PREFIX(GetBooleanIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6416(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6416(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30384,7 +31698,7 @@ GL_PREFIX(GetBooleanIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6416(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT)
@@ -30395,7 +31709,7 @@ GL_PREFIX(GetBooleanIndexedvEXT):
GL_PREFIX(GetIntegerIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6424(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30405,13 +31719,13 @@ GL_PREFIX(GetIntegerIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6424(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6424(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30421,7 +31735,7 @@ GL_PREFIX(GetIntegerIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6424(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT)
@@ -30432,7 +31746,7 @@ GL_PREFIX(GetIntegerIndexedvEXT):
GL_PREFIX(IsEnabledIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6432(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30442,13 +31756,13 @@ GL_PREFIX(IsEnabledIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6432(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6432(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30458,7 +31772,7 @@ GL_PREFIX(IsEnabledIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6432(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT)
@@ -30469,7 +31783,7 @@ GL_PREFIX(IsEnabledIndexedEXT):
GL_PREFIX(ClearColorIiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6440(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30483,13 +31797,13 @@ GL_PREFIX(ClearColorIiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6440(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6440(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30503,7 +31817,7 @@ GL_PREFIX(ClearColorIiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6440(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT)
@@ -30514,7 +31828,7 @@ GL_PREFIX(ClearColorIiEXT):
GL_PREFIX(ClearColorIuiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6448(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30528,13 +31842,13 @@ GL_PREFIX(ClearColorIuiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6448(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6448(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30548,7 +31862,7 @@ GL_PREFIX(ClearColorIuiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6448(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT)
@@ -30559,7 +31873,7 @@ GL_PREFIX(ClearColorIuiEXT):
GL_PREFIX(GetTexParameterIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6456(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30569,13 +31883,13 @@ GL_PREFIX(GetTexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6456(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6456(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30585,7 +31899,7 @@ GL_PREFIX(GetTexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6456(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexParameterIivEXT), .-GL_PREFIX(GetTexParameterIivEXT)
@@ -30596,7 +31910,7 @@ GL_PREFIX(GetTexParameterIivEXT):
GL_PREFIX(GetTexParameterIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6464(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30606,13 +31920,13 @@ GL_PREFIX(GetTexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6464(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6464(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30622,7 +31936,7 @@ GL_PREFIX(GetTexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6464(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexParameterIuivEXT), .-GL_PREFIX(GetTexParameterIuivEXT)
@@ -30633,7 +31947,7 @@ GL_PREFIX(GetTexParameterIuivEXT):
GL_PREFIX(TexParameterIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6472(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30643,13 +31957,13 @@ GL_PREFIX(TexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6472(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6472(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30659,7 +31973,7 @@ GL_PREFIX(TexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6472(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterIivEXT), .-GL_PREFIX(TexParameterIivEXT)
@@ -30670,7 +31984,7 @@ GL_PREFIX(TexParameterIivEXT):
GL_PREFIX(TexParameterIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6480(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30680,13 +31994,13 @@ GL_PREFIX(TexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6480(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6480(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30696,7 +32010,7 @@ GL_PREFIX(TexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6480(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterIuivEXT), .-GL_PREFIX(TexParameterIuivEXT)
@@ -30707,7 +32021,7 @@ GL_PREFIX(TexParameterIuivEXT):
GL_PREFIX(BeginConditionalRenderNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6488(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30717,13 +32031,13 @@ GL_PREFIX(BeginConditionalRenderNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6488(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6488(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30733,7 +32047,7 @@ GL_PREFIX(BeginConditionalRenderNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6488(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV)
@@ -30744,25 +32058,25 @@ GL_PREFIX(BeginConditionalRenderNV):
GL_PREFIX(EndConditionalRenderNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6496(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6496(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6496(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6496(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV)
@@ -30773,25 +32087,25 @@ GL_PREFIX(EndConditionalRenderNV):
GL_PREFIX(BeginTransformFeedbackEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6504(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6504(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6504(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6504(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT)
@@ -30802,7 +32116,7 @@ GL_PREFIX(BeginTransformFeedbackEXT):
GL_PREFIX(BindBufferBaseEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6512(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30812,13 +32126,13 @@ GL_PREFIX(BindBufferBaseEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6512(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6512(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30828,7 +32142,7 @@ GL_PREFIX(BindBufferBaseEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6512(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT)
@@ -30839,7 +32153,7 @@ GL_PREFIX(BindBufferBaseEXT):
GL_PREFIX(BindBufferOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6520(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30853,13 +32167,13 @@ GL_PREFIX(BindBufferOffsetEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6520(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6520(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30873,7 +32187,7 @@ GL_PREFIX(BindBufferOffsetEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6520(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT)
@@ -30884,7 +32198,7 @@ GL_PREFIX(BindBufferOffsetEXT):
GL_PREFIX(BindBufferRangeEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6528(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30898,13 +32212,13 @@ GL_PREFIX(BindBufferRangeEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6528(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6528(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30918,7 +32232,7 @@ GL_PREFIX(BindBufferRangeEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6528(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT)
@@ -30929,25 +32243,25 @@ GL_PREFIX(BindBufferRangeEXT):
GL_PREFIX(EndTransformFeedbackEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6536(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6536(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6536(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6536(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT)
@@ -30958,7 +32272,7 @@ GL_PREFIX(EndTransformFeedbackEXT):
GL_PREFIX(GetTransformFeedbackVaryingEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6544(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30976,13 +32290,13 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6544(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6544(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31000,7 +32314,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6544(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT)
@@ -31011,7 +32325,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
GL_PREFIX(TransformFeedbackVaryingsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6552(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31025,13 +32339,13 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6552(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6552(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31045,7 +32359,7 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6552(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT)
@@ -31056,37 +32370,37 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
GL_PREFIX(ProvokingVertexEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6560(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6560(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6560(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6560(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_821)
- .type GL_PREFIX(_dispatch_stub_821), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_821))
-GL_PREFIX(_dispatch_stub_821):
+ .globl GL_PREFIX(_dispatch_stub_855)
+ .type GL_PREFIX(_dispatch_stub_855), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_855))
+GL_PREFIX(_dispatch_stub_855):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6568(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31096,13 +32410,13 @@ GL_PREFIX(_dispatch_stub_821):
popq %rdx
popq %rsi
popq %rdi
- movq 6568(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6568(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31112,19 +32426,19 @@ GL_PREFIX(_dispatch_stub_821):
popq %rdx
popq %rsi
popq %rdi
- movq 6568(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_821), .-GL_PREFIX(_dispatch_stub_821)
+ .size GL_PREFIX(_dispatch_stub_855), .-GL_PREFIX(_dispatch_stub_855)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_822)
- .type GL_PREFIX(_dispatch_stub_822), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_822))
-GL_PREFIX(_dispatch_stub_822):
+ .globl GL_PREFIX(_dispatch_stub_856)
+ .type GL_PREFIX(_dispatch_stub_856), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_856))
+GL_PREFIX(_dispatch_stub_856):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6576(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31134,13 +32448,13 @@ GL_PREFIX(_dispatch_stub_822):
popq %rdx
popq %rsi
popq %rdi
- movq 6576(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6576(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31150,10 +32464,10 @@ GL_PREFIX(_dispatch_stub_822):
popq %rdx
popq %rsi
popq %rdi
- movq 6576(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_822), .-GL_PREFIX(_dispatch_stub_822)
+ .size GL_PREFIX(_dispatch_stub_856), .-GL_PREFIX(_dispatch_stub_856)
.p2align 4,,15
.globl GL_PREFIX(GetObjectParameterivAPPLE)
@@ -31161,7 +32475,7 @@ GL_PREFIX(_dispatch_stub_822):
GL_PREFIX(GetObjectParameterivAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6584(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31175,13 +32489,13 @@ GL_PREFIX(GetObjectParameterivAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6584(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6584(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31195,7 +32509,7 @@ GL_PREFIX(GetObjectParameterivAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6584(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE)
@@ -31206,7 +32520,7 @@ GL_PREFIX(GetObjectParameterivAPPLE):
GL_PREFIX(ObjectPurgeableAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6592(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31216,13 +32530,13 @@ GL_PREFIX(ObjectPurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6592(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6592(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31232,7 +32546,7 @@ GL_PREFIX(ObjectPurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6592(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE)
@@ -31243,7 +32557,7 @@ GL_PREFIX(ObjectPurgeableAPPLE):
GL_PREFIX(ObjectUnpurgeableAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6600(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31253,13 +32567,13 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6600(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6600(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31269,7 +32583,7 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6600(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE)
@@ -31280,25 +32594,25 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
GL_PREFIX(ActiveProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6608(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6608(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6608(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6608(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ActiveProgramEXT), .-GL_PREFIX(ActiveProgramEXT)
@@ -31309,7 +32623,7 @@ GL_PREFIX(ActiveProgramEXT):
GL_PREFIX(CreateShaderProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6616(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31319,13 +32633,13 @@ GL_PREFIX(CreateShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6616(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6616(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31335,7 +32649,7 @@ GL_PREFIX(CreateShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6616(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CreateShaderProgramEXT), .-GL_PREFIX(CreateShaderProgramEXT)
@@ -31346,7 +32660,7 @@ GL_PREFIX(CreateShaderProgramEXT):
GL_PREFIX(UseShaderProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6624(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31356,13 +32670,13 @@ GL_PREFIX(UseShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6624(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6624(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31372,19 +32686,19 @@ GL_PREFIX(UseShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6624(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_829)
- .type GL_PREFIX(_dispatch_stub_829), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_829))
-GL_PREFIX(_dispatch_stub_829):
+ .globl GL_PREFIX(_dispatch_stub_863)
+ .type GL_PREFIX(_dispatch_stub_863), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_863))
+GL_PREFIX(_dispatch_stub_863):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6632(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31398,13 +32712,13 @@ GL_PREFIX(_dispatch_stub_829):
popq %rdx
popq %rsi
popq %rdi
- movq 6632(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6632(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31418,19 +32732,19 @@ GL_PREFIX(_dispatch_stub_829):
popq %rdx
popq %rsi
popq %rdi
- movq 6632(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_829), .-GL_PREFIX(_dispatch_stub_829)
+ .size GL_PREFIX(_dispatch_stub_863), .-GL_PREFIX(_dispatch_stub_863)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_830)
- .type GL_PREFIX(_dispatch_stub_830), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_830))
-GL_PREFIX(_dispatch_stub_830):
+ .globl GL_PREFIX(_dispatch_stub_864)
+ .type GL_PREFIX(_dispatch_stub_864), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_864))
+GL_PREFIX(_dispatch_stub_864):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6640(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31444,13 +32758,13 @@ GL_PREFIX(_dispatch_stub_830):
popq %rdx
popq %rsi
popq %rdi
- movq 6640(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6640(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31464,19 +32778,19 @@ GL_PREFIX(_dispatch_stub_830):
popq %rdx
popq %rsi
popq %rdi
- movq 6640(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_830), .-GL_PREFIX(_dispatch_stub_830)
+ .size GL_PREFIX(_dispatch_stub_864), .-GL_PREFIX(_dispatch_stub_864)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_831)
- .type GL_PREFIX(_dispatch_stub_831), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_831))
-GL_PREFIX(_dispatch_stub_831):
+ .globl GL_PREFIX(_dispatch_stub_865)
+ .type GL_PREFIX(_dispatch_stub_865), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_865))
+GL_PREFIX(_dispatch_stub_865):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6648(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31490,13 +32804,13 @@ GL_PREFIX(_dispatch_stub_831):
popq %rdx
popq %rsi
popq %rdi
- movq 6648(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6648(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31510,19 +32824,19 @@ GL_PREFIX(_dispatch_stub_831):
popq %rdx
popq %rsi
popq %rdi
- movq 6648(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_831), .-GL_PREFIX(_dispatch_stub_831)
+ .size GL_PREFIX(_dispatch_stub_865), .-GL_PREFIX(_dispatch_stub_865)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_832)
- .type GL_PREFIX(_dispatch_stub_832), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_832))
-GL_PREFIX(_dispatch_stub_832):
+ .globl GL_PREFIX(_dispatch_stub_866)
+ .type GL_PREFIX(_dispatch_stub_866), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_866))
+GL_PREFIX(_dispatch_stub_866):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6656(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31532,13 +32846,13 @@ GL_PREFIX(_dispatch_stub_832):
popq %rdx
popq %rsi
popq %rdi
- movq 6656(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6656(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31548,19 +32862,19 @@ GL_PREFIX(_dispatch_stub_832):
popq %rdx
popq %rsi
popq %rdi
- movq 6656(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_832), .-GL_PREFIX(_dispatch_stub_832)
+ .size GL_PREFIX(_dispatch_stub_866), .-GL_PREFIX(_dispatch_stub_866)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_833)
- .type GL_PREFIX(_dispatch_stub_833), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_833))
-GL_PREFIX(_dispatch_stub_833):
+ .globl GL_PREFIX(_dispatch_stub_867)
+ .type GL_PREFIX(_dispatch_stub_867), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_867))
+GL_PREFIX(_dispatch_stub_867):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6664(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31570,13 +32884,13 @@ GL_PREFIX(_dispatch_stub_833):
popq %rdx
popq %rsi
popq %rdi
- movq 6664(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6664(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31586,10 +32900,10 @@ GL_PREFIX(_dispatch_stub_833):
popq %rdx
popq %rsi
popq %rdi
- movq 6664(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_833), .-GL_PREFIX(_dispatch_stub_833)
+ .size GL_PREFIX(_dispatch_stub_867), .-GL_PREFIX(_dispatch_stub_867)
.p2align 4,,15
.globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
@@ -31597,7 +32911,7 @@ GL_PREFIX(_dispatch_stub_833):
GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6672(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31607,13 +32921,13 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
popq %rbp
popq %rsi
popq %rdi
- movq 6672(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6672(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31623,7 +32937,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
popq %rbp
popq %rsi
popq %rdi
- movq 6672(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
@@ -31634,7 +32948,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
GL_PREFIX(EGLImageTargetTexture2DOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6680(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31644,13 +32958,13 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
popq %rbp
popq %rsi
popq %rdi
- movq 6680(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6680(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31660,7 +32974,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
popq %rbp
popq %rsi
popq %rdi
- movq 6680(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES)
diff --git a/src/mapi/glapi/glapi_x86.S b/src/mapi/glapi/glapi_x86.S
index 8c9af0f37ab..23ab6b3976a 100644
--- a/src/mapi/glapi/glapi_x86.S
+++ b/src/mapi/glapi/glapi_x86.S
@@ -977,6 +977,40 @@ GLNAME(gl_dispatch_functions_start):
HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12))
GL_STUB(_dispatch_stub_797, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_797@12)
HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12))
+ GL_STUB(BindFragDataLocationEXT, _gloffset_BindFragDataLocationEXT, BindFragDataLocationEXT@12)
+ GL_STUB(GetFragDataLocationEXT, _gloffset_GetFragDataLocationEXT, GetFragDataLocationEXT@8)
+ GL_STUB(GetUniformuivEXT, _gloffset_GetUniformuivEXT, GetUniformuivEXT@12)
+ GL_STUB(GetVertexAttribIivEXT, _gloffset_GetVertexAttribIivEXT, GetVertexAttribIivEXT@12)
+ GL_STUB(GetVertexAttribIuivEXT, _gloffset_GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12)
+ GL_STUB(Uniform1uiEXT, _gloffset_Uniform1uiEXT, Uniform1uiEXT@8)
+ GL_STUB(Uniform1uivEXT, _gloffset_Uniform1uivEXT, Uniform1uivEXT@12)
+ GL_STUB(Uniform2uiEXT, _gloffset_Uniform2uiEXT, Uniform2uiEXT@12)
+ GL_STUB(Uniform2uivEXT, _gloffset_Uniform2uivEXT, Uniform2uivEXT@12)
+ GL_STUB(Uniform3uiEXT, _gloffset_Uniform3uiEXT, Uniform3uiEXT@16)
+ GL_STUB(Uniform3uivEXT, _gloffset_Uniform3uivEXT, Uniform3uivEXT@12)
+ GL_STUB(Uniform4uiEXT, _gloffset_Uniform4uiEXT, Uniform4uiEXT@20)
+ GL_STUB(Uniform4uivEXT, _gloffset_Uniform4uivEXT, Uniform4uivEXT@12)
+ GL_STUB(VertexAttribI1iEXT, _gloffset_VertexAttribI1iEXT, VertexAttribI1iEXT@8)
+ GL_STUB(VertexAttribI1ivEXT, _gloffset_VertexAttribI1ivEXT, VertexAttribI1ivEXT@8)
+ GL_STUB(VertexAttribI1uiEXT, _gloffset_VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
+ GL_STUB(VertexAttribI1uivEXT, _gloffset_VertexAttribI1uivEXT, VertexAttribI1uivEXT@8)
+ GL_STUB(VertexAttribI2iEXT, _gloffset_VertexAttribI2iEXT, VertexAttribI2iEXT@12)
+ GL_STUB(VertexAttribI2ivEXT, _gloffset_VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
+ GL_STUB(VertexAttribI2uiEXT, _gloffset_VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
+ GL_STUB(VertexAttribI2uivEXT, _gloffset_VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
+ GL_STUB(VertexAttribI3iEXT, _gloffset_VertexAttribI3iEXT, VertexAttribI3iEXT@16)
+ GL_STUB(VertexAttribI3ivEXT, _gloffset_VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
+ GL_STUB(VertexAttribI3uiEXT, _gloffset_VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
+ GL_STUB(VertexAttribI3uivEXT, _gloffset_VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
+ GL_STUB(VertexAttribI4bvEXT, _gloffset_VertexAttribI4bvEXT, VertexAttribI4bvEXT@8)
+ GL_STUB(VertexAttribI4iEXT, _gloffset_VertexAttribI4iEXT, VertexAttribI4iEXT@20)
+ GL_STUB(VertexAttribI4ivEXT, _gloffset_VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
+ GL_STUB(VertexAttribI4svEXT, _gloffset_VertexAttribI4svEXT, VertexAttribI4svEXT@8)
+ GL_STUB(VertexAttribI4ubvEXT, _gloffset_VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8)
+ GL_STUB(VertexAttribI4uiEXT, _gloffset_VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
+ GL_STUB(VertexAttribI4uivEXT, _gloffset_VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
+ GL_STUB(VertexAttribI4usvEXT, _gloffset_VertexAttribI4usvEXT, VertexAttribI4usvEXT@8)
+ GL_STUB(VertexAttribIPointerEXT, _gloffset_VertexAttribIPointerEXT, VertexAttribIPointerEXT@20)
GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
GL_STUB(ColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
GL_STUB(DisableIndexedEXT, _gloffset_DisableIndexedEXT, DisableIndexedEXT@8)
@@ -1000,26 +1034,26 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(GetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
GL_STUB(TransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4)
- GL_STUB(_dispatch_stub_821, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_821@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_821, _dispatch_stub_821@12))
- GL_STUB(_dispatch_stub_822, _gloffset_TextureRangeAPPLE, _dispatch_stub_822@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_822, _dispatch_stub_822@12))
+ GL_STUB(_dispatch_stub_855, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_855@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_855, _dispatch_stub_855@12))
+ GL_STUB(_dispatch_stub_856, _gloffset_TextureRangeAPPLE, _dispatch_stub_856@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_856, _dispatch_stub_856@12))
GL_STUB(GetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE, GetObjectParameterivAPPLE@16)
GL_STUB(ObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE, ObjectPurgeableAPPLE@12)
GL_STUB(ObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE, ObjectUnpurgeableAPPLE@12)
GL_STUB(ActiveProgramEXT, _gloffset_ActiveProgramEXT, ActiveProgramEXT@4)
GL_STUB(CreateShaderProgramEXT, _gloffset_CreateShaderProgramEXT, CreateShaderProgramEXT@8)
GL_STUB(UseShaderProgramEXT, _gloffset_UseShaderProgramEXT, UseShaderProgramEXT@8)
- GL_STUB(_dispatch_stub_829, _gloffset_StencilFuncSeparateATI, _dispatch_stub_829@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_829, _dispatch_stub_829@16))
- GL_STUB(_dispatch_stub_830, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_830@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_830, _dispatch_stub_830@16))
- GL_STUB(_dispatch_stub_831, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_831@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_831, _dispatch_stub_831@16))
- GL_STUB(_dispatch_stub_832, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_832@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_832, _dispatch_stub_832@12))
- GL_STUB(_dispatch_stub_833, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_833@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_833, _dispatch_stub_833@12))
+ GL_STUB(_dispatch_stub_863, _gloffset_StencilFuncSeparateATI, _dispatch_stub_863@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_863, _dispatch_stub_863@16))
+ GL_STUB(_dispatch_stub_864, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_864@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_864, _dispatch_stub_864@16))
+ GL_STUB(_dispatch_stub_865, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_865@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_865, _dispatch_stub_865@16))
+ GL_STUB(_dispatch_stub_866, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_866@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_866, _dispatch_stub_866@12))
+ GL_STUB(_dispatch_stub_867, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_867@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_867, _dispatch_stub_867@12))
GL_STUB(EGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES, EGLImageTargetRenderbufferStorageOES@8)
GL_STUB(EGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES, EGLImageTargetTexture2DOES@8)
GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
diff --git a/src/mapi/glapi/glapidispatch.h b/src/mapi/glapi/glapidispatch.h
index 60f216b4a99..0ef74a3bf70 100644
--- a/src/mapi/glapi/glapidispatch.h
+++ b/src/mapi/glapi/glapidispatch.h
@@ -2455,6 +2455,108 @@
#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters
#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE)
#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn)
+#define CALL_BindFragDataLocationEXT(disp, parameters) (*((disp)->BindFragDataLocationEXT)) parameters
+#define GET_BindFragDataLocationEXT(disp) ((disp)->BindFragDataLocationEXT)
+#define SET_BindFragDataLocationEXT(disp, fn) ((disp)->BindFragDataLocationEXT = fn)
+#define CALL_GetFragDataLocationEXT(disp, parameters) (*((disp)->GetFragDataLocationEXT)) parameters
+#define GET_GetFragDataLocationEXT(disp) ((disp)->GetFragDataLocationEXT)
+#define SET_GetFragDataLocationEXT(disp, fn) ((disp)->GetFragDataLocationEXT = fn)
+#define CALL_GetUniformuivEXT(disp, parameters) (*((disp)->GetUniformuivEXT)) parameters
+#define GET_GetUniformuivEXT(disp) ((disp)->GetUniformuivEXT)
+#define SET_GetUniformuivEXT(disp, fn) ((disp)->GetUniformuivEXT = fn)
+#define CALL_GetVertexAttribIivEXT(disp, parameters) (*((disp)->GetVertexAttribIivEXT)) parameters
+#define GET_GetVertexAttribIivEXT(disp) ((disp)->GetVertexAttribIivEXT)
+#define SET_GetVertexAttribIivEXT(disp, fn) ((disp)->GetVertexAttribIivEXT = fn)
+#define CALL_GetVertexAttribIuivEXT(disp, parameters) (*((disp)->GetVertexAttribIuivEXT)) parameters
+#define GET_GetVertexAttribIuivEXT(disp) ((disp)->GetVertexAttribIuivEXT)
+#define SET_GetVertexAttribIuivEXT(disp, fn) ((disp)->GetVertexAttribIuivEXT = fn)
+#define CALL_Uniform1uiEXT(disp, parameters) (*((disp)->Uniform1uiEXT)) parameters
+#define GET_Uniform1uiEXT(disp) ((disp)->Uniform1uiEXT)
+#define SET_Uniform1uiEXT(disp, fn) ((disp)->Uniform1uiEXT = fn)
+#define CALL_Uniform1uivEXT(disp, parameters) (*((disp)->Uniform1uivEXT)) parameters
+#define GET_Uniform1uivEXT(disp) ((disp)->Uniform1uivEXT)
+#define SET_Uniform1uivEXT(disp, fn) ((disp)->Uniform1uivEXT = fn)
+#define CALL_Uniform2uiEXT(disp, parameters) (*((disp)->Uniform2uiEXT)) parameters
+#define GET_Uniform2uiEXT(disp) ((disp)->Uniform2uiEXT)
+#define SET_Uniform2uiEXT(disp, fn) ((disp)->Uniform2uiEXT = fn)
+#define CALL_Uniform2uivEXT(disp, parameters) (*((disp)->Uniform2uivEXT)) parameters
+#define GET_Uniform2uivEXT(disp) ((disp)->Uniform2uivEXT)
+#define SET_Uniform2uivEXT(disp, fn) ((disp)->Uniform2uivEXT = fn)
+#define CALL_Uniform3uiEXT(disp, parameters) (*((disp)->Uniform3uiEXT)) parameters
+#define GET_Uniform3uiEXT(disp) ((disp)->Uniform3uiEXT)
+#define SET_Uniform3uiEXT(disp, fn) ((disp)->Uniform3uiEXT = fn)
+#define CALL_Uniform3uivEXT(disp, parameters) (*((disp)->Uniform3uivEXT)) parameters
+#define GET_Uniform3uivEXT(disp) ((disp)->Uniform3uivEXT)
+#define SET_Uniform3uivEXT(disp, fn) ((disp)->Uniform3uivEXT = fn)
+#define CALL_Uniform4uiEXT(disp, parameters) (*((disp)->Uniform4uiEXT)) parameters
+#define GET_Uniform4uiEXT(disp) ((disp)->Uniform4uiEXT)
+#define SET_Uniform4uiEXT(disp, fn) ((disp)->Uniform4uiEXT = fn)
+#define CALL_Uniform4uivEXT(disp, parameters) (*((disp)->Uniform4uivEXT)) parameters
+#define GET_Uniform4uivEXT(disp) ((disp)->Uniform4uivEXT)
+#define SET_Uniform4uivEXT(disp, fn) ((disp)->Uniform4uivEXT = fn)
+#define CALL_VertexAttribI1iEXT(disp, parameters) (*((disp)->VertexAttribI1iEXT)) parameters
+#define GET_VertexAttribI1iEXT(disp) ((disp)->VertexAttribI1iEXT)
+#define SET_VertexAttribI1iEXT(disp, fn) ((disp)->VertexAttribI1iEXT = fn)
+#define CALL_VertexAttribI1ivEXT(disp, parameters) (*((disp)->VertexAttribI1ivEXT)) parameters
+#define GET_VertexAttribI1ivEXT(disp) ((disp)->VertexAttribI1ivEXT)
+#define SET_VertexAttribI1ivEXT(disp, fn) ((disp)->VertexAttribI1ivEXT = fn)
+#define CALL_VertexAttribI1uiEXT(disp, parameters) (*((disp)->VertexAttribI1uiEXT)) parameters
+#define GET_VertexAttribI1uiEXT(disp) ((disp)->VertexAttribI1uiEXT)
+#define SET_VertexAttribI1uiEXT(disp, fn) ((disp)->VertexAttribI1uiEXT = fn)
+#define CALL_VertexAttribI1uivEXT(disp, parameters) (*((disp)->VertexAttribI1uivEXT)) parameters
+#define GET_VertexAttribI1uivEXT(disp) ((disp)->VertexAttribI1uivEXT)
+#define SET_VertexAttribI1uivEXT(disp, fn) ((disp)->VertexAttribI1uivEXT = fn)
+#define CALL_VertexAttribI2iEXT(disp, parameters) (*((disp)->VertexAttribI2iEXT)) parameters
+#define GET_VertexAttribI2iEXT(disp) ((disp)->VertexAttribI2iEXT)
+#define SET_VertexAttribI2iEXT(disp, fn) ((disp)->VertexAttribI2iEXT = fn)
+#define CALL_VertexAttribI2ivEXT(disp, parameters) (*((disp)->VertexAttribI2ivEXT)) parameters
+#define GET_VertexAttribI2ivEXT(disp) ((disp)->VertexAttribI2ivEXT)
+#define SET_VertexAttribI2ivEXT(disp, fn) ((disp)->VertexAttribI2ivEXT = fn)
+#define CALL_VertexAttribI2uiEXT(disp, parameters) (*((disp)->VertexAttribI2uiEXT)) parameters
+#define GET_VertexAttribI2uiEXT(disp) ((disp)->VertexAttribI2uiEXT)
+#define SET_VertexAttribI2uiEXT(disp, fn) ((disp)->VertexAttribI2uiEXT = fn)
+#define CALL_VertexAttribI2uivEXT(disp, parameters) (*((disp)->VertexAttribI2uivEXT)) parameters
+#define GET_VertexAttribI2uivEXT(disp) ((disp)->VertexAttribI2uivEXT)
+#define SET_VertexAttribI2uivEXT(disp, fn) ((disp)->VertexAttribI2uivEXT = fn)
+#define CALL_VertexAttribI3iEXT(disp, parameters) (*((disp)->VertexAttribI3iEXT)) parameters
+#define GET_VertexAttribI3iEXT(disp) ((disp)->VertexAttribI3iEXT)
+#define SET_VertexAttribI3iEXT(disp, fn) ((disp)->VertexAttribI3iEXT = fn)
+#define CALL_VertexAttribI3ivEXT(disp, parameters) (*((disp)->VertexAttribI3ivEXT)) parameters
+#define GET_VertexAttribI3ivEXT(disp) ((disp)->VertexAttribI3ivEXT)
+#define SET_VertexAttribI3ivEXT(disp, fn) ((disp)->VertexAttribI3ivEXT = fn)
+#define CALL_VertexAttribI3uiEXT(disp, parameters) (*((disp)->VertexAttribI3uiEXT)) parameters
+#define GET_VertexAttribI3uiEXT(disp) ((disp)->VertexAttribI3uiEXT)
+#define SET_VertexAttribI3uiEXT(disp, fn) ((disp)->VertexAttribI3uiEXT = fn)
+#define CALL_VertexAttribI3uivEXT(disp, parameters) (*((disp)->VertexAttribI3uivEXT)) parameters
+#define GET_VertexAttribI3uivEXT(disp) ((disp)->VertexAttribI3uivEXT)
+#define SET_VertexAttribI3uivEXT(disp, fn) ((disp)->VertexAttribI3uivEXT = fn)
+#define CALL_VertexAttribI4bvEXT(disp, parameters) (*((disp)->VertexAttribI4bvEXT)) parameters
+#define GET_VertexAttribI4bvEXT(disp) ((disp)->VertexAttribI4bvEXT)
+#define SET_VertexAttribI4bvEXT(disp, fn) ((disp)->VertexAttribI4bvEXT = fn)
+#define CALL_VertexAttribI4iEXT(disp, parameters) (*((disp)->VertexAttribI4iEXT)) parameters
+#define GET_VertexAttribI4iEXT(disp) ((disp)->VertexAttribI4iEXT)
+#define SET_VertexAttribI4iEXT(disp, fn) ((disp)->VertexAttribI4iEXT = fn)
+#define CALL_VertexAttribI4ivEXT(disp, parameters) (*((disp)->VertexAttribI4ivEXT)) parameters
+#define GET_VertexAttribI4ivEXT(disp) ((disp)->VertexAttribI4ivEXT)
+#define SET_VertexAttribI4ivEXT(disp, fn) ((disp)->VertexAttribI4ivEXT = fn)
+#define CALL_VertexAttribI4svEXT(disp, parameters) (*((disp)->VertexAttribI4svEXT)) parameters
+#define GET_VertexAttribI4svEXT(disp) ((disp)->VertexAttribI4svEXT)
+#define SET_VertexAttribI4svEXT(disp, fn) ((disp)->VertexAttribI4svEXT = fn)
+#define CALL_VertexAttribI4ubvEXT(disp, parameters) (*((disp)->VertexAttribI4ubvEXT)) parameters
+#define GET_VertexAttribI4ubvEXT(disp) ((disp)->VertexAttribI4ubvEXT)
+#define SET_VertexAttribI4ubvEXT(disp, fn) ((disp)->VertexAttribI4ubvEXT = fn)
+#define CALL_VertexAttribI4uiEXT(disp, parameters) (*((disp)->VertexAttribI4uiEXT)) parameters
+#define GET_VertexAttribI4uiEXT(disp) ((disp)->VertexAttribI4uiEXT)
+#define SET_VertexAttribI4uiEXT(disp, fn) ((disp)->VertexAttribI4uiEXT = fn)
+#define CALL_VertexAttribI4uivEXT(disp, parameters) (*((disp)->VertexAttribI4uivEXT)) parameters
+#define GET_VertexAttribI4uivEXT(disp) ((disp)->VertexAttribI4uivEXT)
+#define SET_VertexAttribI4uivEXT(disp, fn) ((disp)->VertexAttribI4uivEXT = fn)
+#define CALL_VertexAttribI4usvEXT(disp, parameters) (*((disp)->VertexAttribI4usvEXT)) parameters
+#define GET_VertexAttribI4usvEXT(disp) ((disp)->VertexAttribI4usvEXT)
+#define SET_VertexAttribI4usvEXT(disp, fn) ((disp)->VertexAttribI4usvEXT = fn)
+#define CALL_VertexAttribIPointerEXT(disp, parameters) (*((disp)->VertexAttribIPointerEXT)) parameters
+#define GET_VertexAttribIPointerEXT(disp) ((disp)->VertexAttribIPointerEXT)
+#define SET_VertexAttribIPointerEXT(disp, fn) ((disp)->VertexAttribIPointerEXT = fn)
#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters
#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT)
#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn)
@@ -2572,7 +2674,7 @@
#else
-#define driDispatchRemapTable_size 428
+#define driDispatchRemapTable_size 462
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -2965,44 +3067,78 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define BlitFramebufferEXT_remap_index 387
#define BufferParameteriAPPLE_remap_index 388
#define FlushMappedBufferRangeAPPLE_remap_index 389
-#define FramebufferTextureLayerEXT_remap_index 390
-#define ColorMaskIndexedEXT_remap_index 391
-#define DisableIndexedEXT_remap_index 392
-#define EnableIndexedEXT_remap_index 393
-#define GetBooleanIndexedvEXT_remap_index 394
-#define GetIntegerIndexedvEXT_remap_index 395
-#define IsEnabledIndexedEXT_remap_index 396
-#define ClearColorIiEXT_remap_index 397
-#define ClearColorIuiEXT_remap_index 398
-#define GetTexParameterIivEXT_remap_index 399
-#define GetTexParameterIuivEXT_remap_index 400
-#define TexParameterIivEXT_remap_index 401
-#define TexParameterIuivEXT_remap_index 402
-#define BeginConditionalRenderNV_remap_index 403
-#define EndConditionalRenderNV_remap_index 404
-#define BeginTransformFeedbackEXT_remap_index 405
-#define BindBufferBaseEXT_remap_index 406
-#define BindBufferOffsetEXT_remap_index 407
-#define BindBufferRangeEXT_remap_index 408
-#define EndTransformFeedbackEXT_remap_index 409
-#define GetTransformFeedbackVaryingEXT_remap_index 410
-#define TransformFeedbackVaryingsEXT_remap_index 411
-#define ProvokingVertexEXT_remap_index 412
-#define GetTexParameterPointervAPPLE_remap_index 413
-#define TextureRangeAPPLE_remap_index 414
-#define GetObjectParameterivAPPLE_remap_index 415
-#define ObjectPurgeableAPPLE_remap_index 416
-#define ObjectUnpurgeableAPPLE_remap_index 417
-#define ActiveProgramEXT_remap_index 418
-#define CreateShaderProgramEXT_remap_index 419
-#define UseShaderProgramEXT_remap_index 420
-#define StencilFuncSeparateATI_remap_index 421
-#define ProgramEnvParameters4fvEXT_remap_index 422
-#define ProgramLocalParameters4fvEXT_remap_index 423
-#define GetQueryObjecti64vEXT_remap_index 424
-#define GetQueryObjectui64vEXT_remap_index 425
-#define EGLImageTargetRenderbufferStorageOES_remap_index 426
-#define EGLImageTargetTexture2DOES_remap_index 427
+#define BindFragDataLocationEXT_remap_index 390
+#define GetFragDataLocationEXT_remap_index 391
+#define GetUniformuivEXT_remap_index 392
+#define GetVertexAttribIivEXT_remap_index 393
+#define GetVertexAttribIuivEXT_remap_index 394
+#define Uniform1uiEXT_remap_index 395
+#define Uniform1uivEXT_remap_index 396
+#define Uniform2uiEXT_remap_index 397
+#define Uniform2uivEXT_remap_index 398
+#define Uniform3uiEXT_remap_index 399
+#define Uniform3uivEXT_remap_index 400
+#define Uniform4uiEXT_remap_index 401
+#define Uniform4uivEXT_remap_index 402
+#define VertexAttribI1iEXT_remap_index 403
+#define VertexAttribI1ivEXT_remap_index 404
+#define VertexAttribI1uiEXT_remap_index 405
+#define VertexAttribI1uivEXT_remap_index 406
+#define VertexAttribI2iEXT_remap_index 407
+#define VertexAttribI2ivEXT_remap_index 408
+#define VertexAttribI2uiEXT_remap_index 409
+#define VertexAttribI2uivEXT_remap_index 410
+#define VertexAttribI3iEXT_remap_index 411
+#define VertexAttribI3ivEXT_remap_index 412
+#define VertexAttribI3uiEXT_remap_index 413
+#define VertexAttribI3uivEXT_remap_index 414
+#define VertexAttribI4bvEXT_remap_index 415
+#define VertexAttribI4iEXT_remap_index 416
+#define VertexAttribI4ivEXT_remap_index 417
+#define VertexAttribI4svEXT_remap_index 418
+#define VertexAttribI4ubvEXT_remap_index 419
+#define VertexAttribI4uiEXT_remap_index 420
+#define VertexAttribI4uivEXT_remap_index 421
+#define VertexAttribI4usvEXT_remap_index 422
+#define VertexAttribIPointerEXT_remap_index 423
+#define FramebufferTextureLayerEXT_remap_index 424
+#define ColorMaskIndexedEXT_remap_index 425
+#define DisableIndexedEXT_remap_index 426
+#define EnableIndexedEXT_remap_index 427
+#define GetBooleanIndexedvEXT_remap_index 428
+#define GetIntegerIndexedvEXT_remap_index 429
+#define IsEnabledIndexedEXT_remap_index 430
+#define ClearColorIiEXT_remap_index 431
+#define ClearColorIuiEXT_remap_index 432
+#define GetTexParameterIivEXT_remap_index 433
+#define GetTexParameterIuivEXT_remap_index 434
+#define TexParameterIivEXT_remap_index 435
+#define TexParameterIuivEXT_remap_index 436
+#define BeginConditionalRenderNV_remap_index 437
+#define EndConditionalRenderNV_remap_index 438
+#define BeginTransformFeedbackEXT_remap_index 439
+#define BindBufferBaseEXT_remap_index 440
+#define BindBufferOffsetEXT_remap_index 441
+#define BindBufferRangeEXT_remap_index 442
+#define EndTransformFeedbackEXT_remap_index 443
+#define GetTransformFeedbackVaryingEXT_remap_index 444
+#define TransformFeedbackVaryingsEXT_remap_index 445
+#define ProvokingVertexEXT_remap_index 446
+#define GetTexParameterPointervAPPLE_remap_index 447
+#define TextureRangeAPPLE_remap_index 448
+#define GetObjectParameterivAPPLE_remap_index 449
+#define ObjectPurgeableAPPLE_remap_index 450
+#define ObjectUnpurgeableAPPLE_remap_index 451
+#define ActiveProgramEXT_remap_index 452
+#define CreateShaderProgramEXT_remap_index 453
+#define UseShaderProgramEXT_remap_index 454
+#define StencilFuncSeparateATI_remap_index 455
+#define ProgramEnvParameters4fvEXT_remap_index 456
+#define ProgramLocalParameters4fvEXT_remap_index 457
+#define GetQueryObjecti64vEXT_remap_index 458
+#define GetQueryObjectui64vEXT_remap_index 459
+#define EGLImageTargetRenderbufferStorageOES_remap_index 460
+#define EGLImageTargetTexture2DOES_remap_index 461
#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
@@ -4174,6 +4310,108 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters)
#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index])
#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn)
+#define CALL_BindFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, const GLchar *)), driDispatchRemapTable[BindFragDataLocationEXT_remap_index], parameters)
+#define GET_BindFragDataLocationEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindFragDataLocationEXT_remap_index])
+#define SET_BindFragDataLocationEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFragDataLocationEXT_remap_index], fn)
+#define CALL_GetFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLuint, const GLchar *)), driDispatchRemapTable[GetFragDataLocationEXT_remap_index], parameters)
+#define GET_GetFragDataLocationEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetFragDataLocationEXT_remap_index])
+#define SET_GetFragDataLocationEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFragDataLocationEXT_remap_index], fn)
+#define CALL_GetUniformuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLuint *)), driDispatchRemapTable[GetUniformuivEXT_remap_index], parameters)
+#define GET_GetUniformuivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformuivEXT_remap_index])
+#define SET_GetUniformuivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformuivEXT_remap_index], fn)
+#define CALL_GetVertexAttribIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribIivEXT_remap_index], parameters)
+#define GET_GetVertexAttribIivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribIivEXT_remap_index])
+#define SET_GetVertexAttribIivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribIivEXT_remap_index], fn)
+#define CALL_GetVertexAttribIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index], parameters)
+#define GET_GetVertexAttribIuivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index])
+#define SET_GetVertexAttribIuivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index], fn)
+#define CALL_Uniform1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint)), driDispatchRemapTable[Uniform1uiEXT_remap_index], parameters)
+#define GET_Uniform1uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1uiEXT_remap_index])
+#define SET_Uniform1uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1uiEXT_remap_index], fn)
+#define CALL_Uniform1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), driDispatchRemapTable[Uniform1uivEXT_remap_index], parameters)
+#define GET_Uniform1uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1uivEXT_remap_index])
+#define SET_Uniform1uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1uivEXT_remap_index], fn)
+#define CALL_Uniform2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint)), driDispatchRemapTable[Uniform2uiEXT_remap_index], parameters)
+#define GET_Uniform2uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2uiEXT_remap_index])
+#define SET_Uniform2uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2uiEXT_remap_index], fn)
+#define CALL_Uniform2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), driDispatchRemapTable[Uniform2uivEXT_remap_index], parameters)
+#define GET_Uniform2uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2uivEXT_remap_index])
+#define SET_Uniform2uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2uivEXT_remap_index], fn)
+#define CALL_Uniform3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint)), driDispatchRemapTable[Uniform3uiEXT_remap_index], parameters)
+#define GET_Uniform3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3uiEXT_remap_index])
+#define SET_Uniform3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3uiEXT_remap_index], fn)
+#define CALL_Uniform3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), driDispatchRemapTable[Uniform3uivEXT_remap_index], parameters)
+#define GET_Uniform3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3uivEXT_remap_index])
+#define SET_Uniform3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3uivEXT_remap_index], fn)
+#define CALL_Uniform4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[Uniform4uiEXT_remap_index], parameters)
+#define GET_Uniform4uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4uiEXT_remap_index])
+#define SET_Uniform4uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4uiEXT_remap_index], fn)
+#define CALL_Uniform4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), driDispatchRemapTable[Uniform4uivEXT_remap_index], parameters)
+#define GET_Uniform4uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4uivEXT_remap_index])
+#define SET_Uniform4uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4uivEXT_remap_index], fn)
+#define CALL_VertexAttribI1iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint)), driDispatchRemapTable[VertexAttribI1iEXT_remap_index], parameters)
+#define GET_VertexAttribI1iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI1iEXT_remap_index])
+#define SET_VertexAttribI1iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI1iEXT_remap_index], fn)
+#define CALL_VertexAttribI1ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttribI1ivEXT_remap_index], parameters)
+#define GET_VertexAttribI1ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI1ivEXT_remap_index])
+#define SET_VertexAttribI1ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI1ivEXT_remap_index], fn)
+#define CALL_VertexAttribI1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[VertexAttribI1uiEXT_remap_index], parameters)
+#define GET_VertexAttribI1uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI1uiEXT_remap_index])
+#define SET_VertexAttribI1uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI1uiEXT_remap_index], fn)
+#define CALL_VertexAttribI1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttribI1uivEXT_remap_index], parameters)
+#define GET_VertexAttribI1uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI1uivEXT_remap_index])
+#define SET_VertexAttribI1uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI1uivEXT_remap_index], fn)
+#define CALL_VertexAttribI2iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint)), driDispatchRemapTable[VertexAttribI2iEXT_remap_index], parameters)
+#define GET_VertexAttribI2iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI2iEXT_remap_index])
+#define SET_VertexAttribI2iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI2iEXT_remap_index], fn)
+#define CALL_VertexAttribI2ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttribI2ivEXT_remap_index], parameters)
+#define GET_VertexAttribI2ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI2ivEXT_remap_index])
+#define SET_VertexAttribI2ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI2ivEXT_remap_index], fn)
+#define CALL_VertexAttribI2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), driDispatchRemapTable[VertexAttribI2uiEXT_remap_index], parameters)
+#define GET_VertexAttribI2uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI2uiEXT_remap_index])
+#define SET_VertexAttribI2uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI2uiEXT_remap_index], fn)
+#define CALL_VertexAttribI2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttribI2uivEXT_remap_index], parameters)
+#define GET_VertexAttribI2uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI2uivEXT_remap_index])
+#define SET_VertexAttribI2uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI2uivEXT_remap_index], fn)
+#define CALL_VertexAttribI3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint)), driDispatchRemapTable[VertexAttribI3iEXT_remap_index], parameters)
+#define GET_VertexAttribI3iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI3iEXT_remap_index])
+#define SET_VertexAttribI3iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI3iEXT_remap_index], fn)
+#define CALL_VertexAttribI3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttribI3ivEXT_remap_index], parameters)
+#define GET_VertexAttribI3ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI3ivEXT_remap_index])
+#define SET_VertexAttribI3ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI3ivEXT_remap_index], fn)
+#define CALL_VertexAttribI3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[VertexAttribI3uiEXT_remap_index], parameters)
+#define GET_VertexAttribI3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI3uiEXT_remap_index])
+#define SET_VertexAttribI3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI3uiEXT_remap_index], fn)
+#define CALL_VertexAttribI3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttribI3uivEXT_remap_index], parameters)
+#define GET_VertexAttribI3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI3uivEXT_remap_index])
+#define SET_VertexAttribI3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI3uivEXT_remap_index], fn)
+#define CALL_VertexAttribI4bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttribI4bvEXT_remap_index], parameters)
+#define GET_VertexAttribI4bvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI4bvEXT_remap_index])
+#define SET_VertexAttribI4bvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI4bvEXT_remap_index], fn)
+#define CALL_VertexAttribI4iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint, GLint)), driDispatchRemapTable[VertexAttribI4iEXT_remap_index], parameters)
+#define GET_VertexAttribI4iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI4iEXT_remap_index])
+#define SET_VertexAttribI4iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI4iEXT_remap_index], fn)
+#define CALL_VertexAttribI4ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttribI4ivEXT_remap_index], parameters)
+#define GET_VertexAttribI4ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI4ivEXT_remap_index])
+#define SET_VertexAttribI4ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI4ivEXT_remap_index], fn)
+#define CALL_VertexAttribI4svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttribI4svEXT_remap_index], parameters)
+#define GET_VertexAttribI4svEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI4svEXT_remap_index])
+#define SET_VertexAttribI4svEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI4svEXT_remap_index], fn)
+#define CALL_VertexAttribI4ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index], parameters)
+#define GET_VertexAttribI4ubvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index])
+#define SET_VertexAttribI4ubvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index], fn)
+#define CALL_VertexAttribI4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[VertexAttribI4uiEXT_remap_index], parameters)
+#define GET_VertexAttribI4uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI4uiEXT_remap_index])
+#define SET_VertexAttribI4uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI4uiEXT_remap_index], fn)
+#define CALL_VertexAttribI4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttribI4uivEXT_remap_index], parameters)
+#define GET_VertexAttribI4uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI4uivEXT_remap_index])
+#define SET_VertexAttribI4uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI4uivEXT_remap_index], fn)
+#define CALL_VertexAttribI4usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttribI4usvEXT_remap_index], parameters)
+#define GET_VertexAttribI4usvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribI4usvEXT_remap_index])
+#define SET_VertexAttribI4usvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribI4usvEXT_remap_index], fn)
+#define CALL_VertexAttribIPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribIPointerEXT_remap_index], parameters)
+#define GET_VertexAttribIPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribIPointerEXT_remap_index])
+#define SET_VertexAttribIPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribIPointerEXT_remap_index], fn)
#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters)
#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index])
#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn)
diff --git a/src/mapi/glapi/glapioffsets.h b/src/mapi/glapi/glapioffsets.h
index e91604a11b5..71b16ad6bd2 100644
--- a/src/mapi/glapi/glapioffsets.h
+++ b/src/mapi/glapi/glapioffsets.h
@@ -832,45 +832,79 @@
#define _gloffset_BlitFramebufferEXT 795
#define _gloffset_BufferParameteriAPPLE 796
#define _gloffset_FlushMappedBufferRangeAPPLE 797
-#define _gloffset_FramebufferTextureLayerEXT 798
-#define _gloffset_ColorMaskIndexedEXT 799
-#define _gloffset_DisableIndexedEXT 800
-#define _gloffset_EnableIndexedEXT 801
-#define _gloffset_GetBooleanIndexedvEXT 802
-#define _gloffset_GetIntegerIndexedvEXT 803
-#define _gloffset_IsEnabledIndexedEXT 804
-#define _gloffset_ClearColorIiEXT 805
-#define _gloffset_ClearColorIuiEXT 806
-#define _gloffset_GetTexParameterIivEXT 807
-#define _gloffset_GetTexParameterIuivEXT 808
-#define _gloffset_TexParameterIivEXT 809
-#define _gloffset_TexParameterIuivEXT 810
-#define _gloffset_BeginConditionalRenderNV 811
-#define _gloffset_EndConditionalRenderNV 812
-#define _gloffset_BeginTransformFeedbackEXT 813
-#define _gloffset_BindBufferBaseEXT 814
-#define _gloffset_BindBufferOffsetEXT 815
-#define _gloffset_BindBufferRangeEXT 816
-#define _gloffset_EndTransformFeedbackEXT 817
-#define _gloffset_GetTransformFeedbackVaryingEXT 818
-#define _gloffset_TransformFeedbackVaryingsEXT 819
-#define _gloffset_ProvokingVertexEXT 820
-#define _gloffset_GetTexParameterPointervAPPLE 821
-#define _gloffset_TextureRangeAPPLE 822
-#define _gloffset_GetObjectParameterivAPPLE 823
-#define _gloffset_ObjectPurgeableAPPLE 824
-#define _gloffset_ObjectUnpurgeableAPPLE 825
-#define _gloffset_ActiveProgramEXT 826
-#define _gloffset_CreateShaderProgramEXT 827
-#define _gloffset_UseShaderProgramEXT 828
-#define _gloffset_StencilFuncSeparateATI 829
-#define _gloffset_ProgramEnvParameters4fvEXT 830
-#define _gloffset_ProgramLocalParameters4fvEXT 831
-#define _gloffset_GetQueryObjecti64vEXT 832
-#define _gloffset_GetQueryObjectui64vEXT 833
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 834
-#define _gloffset_EGLImageTargetTexture2DOES 835
-#define _gloffset_FIRST_DYNAMIC 836
+#define _gloffset_BindFragDataLocationEXT 798
+#define _gloffset_GetFragDataLocationEXT 799
+#define _gloffset_GetUniformuivEXT 800
+#define _gloffset_GetVertexAttribIivEXT 801
+#define _gloffset_GetVertexAttribIuivEXT 802
+#define _gloffset_Uniform1uiEXT 803
+#define _gloffset_Uniform1uivEXT 804
+#define _gloffset_Uniform2uiEXT 805
+#define _gloffset_Uniform2uivEXT 806
+#define _gloffset_Uniform3uiEXT 807
+#define _gloffset_Uniform3uivEXT 808
+#define _gloffset_Uniform4uiEXT 809
+#define _gloffset_Uniform4uivEXT 810
+#define _gloffset_VertexAttribI1iEXT 811
+#define _gloffset_VertexAttribI1ivEXT 812
+#define _gloffset_VertexAttribI1uiEXT 813
+#define _gloffset_VertexAttribI1uivEXT 814
+#define _gloffset_VertexAttribI2iEXT 815
+#define _gloffset_VertexAttribI2ivEXT 816
+#define _gloffset_VertexAttribI2uiEXT 817
+#define _gloffset_VertexAttribI2uivEXT 818
+#define _gloffset_VertexAttribI3iEXT 819
+#define _gloffset_VertexAttribI3ivEXT 820
+#define _gloffset_VertexAttribI3uiEXT 821
+#define _gloffset_VertexAttribI3uivEXT 822
+#define _gloffset_VertexAttribI4bvEXT 823
+#define _gloffset_VertexAttribI4iEXT 824
+#define _gloffset_VertexAttribI4ivEXT 825
+#define _gloffset_VertexAttribI4svEXT 826
+#define _gloffset_VertexAttribI4ubvEXT 827
+#define _gloffset_VertexAttribI4uiEXT 828
+#define _gloffset_VertexAttribI4uivEXT 829
+#define _gloffset_VertexAttribI4usvEXT 830
+#define _gloffset_VertexAttribIPointerEXT 831
+#define _gloffset_FramebufferTextureLayerEXT 832
+#define _gloffset_ColorMaskIndexedEXT 833
+#define _gloffset_DisableIndexedEXT 834
+#define _gloffset_EnableIndexedEXT 835
+#define _gloffset_GetBooleanIndexedvEXT 836
+#define _gloffset_GetIntegerIndexedvEXT 837
+#define _gloffset_IsEnabledIndexedEXT 838
+#define _gloffset_ClearColorIiEXT 839
+#define _gloffset_ClearColorIuiEXT 840
+#define _gloffset_GetTexParameterIivEXT 841
+#define _gloffset_GetTexParameterIuivEXT 842
+#define _gloffset_TexParameterIivEXT 843
+#define _gloffset_TexParameterIuivEXT 844
+#define _gloffset_BeginConditionalRenderNV 845
+#define _gloffset_EndConditionalRenderNV 846
+#define _gloffset_BeginTransformFeedbackEXT 847
+#define _gloffset_BindBufferBaseEXT 848
+#define _gloffset_BindBufferOffsetEXT 849
+#define _gloffset_BindBufferRangeEXT 850
+#define _gloffset_EndTransformFeedbackEXT 851
+#define _gloffset_GetTransformFeedbackVaryingEXT 852
+#define _gloffset_TransformFeedbackVaryingsEXT 853
+#define _gloffset_ProvokingVertexEXT 854
+#define _gloffset_GetTexParameterPointervAPPLE 855
+#define _gloffset_TextureRangeAPPLE 856
+#define _gloffset_GetObjectParameterivAPPLE 857
+#define _gloffset_ObjectPurgeableAPPLE 858
+#define _gloffset_ObjectUnpurgeableAPPLE 859
+#define _gloffset_ActiveProgramEXT 860
+#define _gloffset_CreateShaderProgramEXT 861
+#define _gloffset_UseShaderProgramEXT 862
+#define _gloffset_StencilFuncSeparateATI 863
+#define _gloffset_ProgramEnvParameters4fvEXT 864
+#define _gloffset_ProgramLocalParameters4fvEXT 865
+#define _gloffset_GetQueryObjecti64vEXT 866
+#define _gloffset_GetQueryObjectui64vEXT 867
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 868
+#define _gloffset_EGLImageTargetTexture2DOES 869
+#define _gloffset_FIRST_DYNAMIC 870
#else
@@ -1264,6 +1298,40 @@
#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index]
#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
+#define _gloffset_BindFragDataLocationEXT driDispatchRemapTable[BindFragDataLocationEXT_remap_index]
+#define _gloffset_GetFragDataLocationEXT driDispatchRemapTable[GetFragDataLocationEXT_remap_index]
+#define _gloffset_GetUniformuivEXT driDispatchRemapTable[GetUniformuivEXT_remap_index]
+#define _gloffset_GetVertexAttribIivEXT driDispatchRemapTable[GetVertexAttribIivEXT_remap_index]
+#define _gloffset_GetVertexAttribIuivEXT driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index]
+#define _gloffset_Uniform1uiEXT driDispatchRemapTable[Uniform1uiEXT_remap_index]
+#define _gloffset_Uniform1uivEXT driDispatchRemapTable[Uniform1uivEXT_remap_index]
+#define _gloffset_Uniform2uiEXT driDispatchRemapTable[Uniform2uiEXT_remap_index]
+#define _gloffset_Uniform2uivEXT driDispatchRemapTable[Uniform2uivEXT_remap_index]
+#define _gloffset_Uniform3uiEXT driDispatchRemapTable[Uniform3uiEXT_remap_index]
+#define _gloffset_Uniform3uivEXT driDispatchRemapTable[Uniform3uivEXT_remap_index]
+#define _gloffset_Uniform4uiEXT driDispatchRemapTable[Uniform4uiEXT_remap_index]
+#define _gloffset_Uniform4uivEXT driDispatchRemapTable[Uniform4uivEXT_remap_index]
+#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index]
+#define _gloffset_VertexAttribI1ivEXT driDispatchRemapTable[VertexAttribI1ivEXT_remap_index]
+#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index]
+#define _gloffset_VertexAttribI1uivEXT driDispatchRemapTable[VertexAttribI1uivEXT_remap_index]
+#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index]
+#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index]
+#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index]
+#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index]
+#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index]
+#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index]
+#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index]
+#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index]
+#define _gloffset_VertexAttribI4bvEXT driDispatchRemapTable[VertexAttribI4bvEXT_remap_index]
+#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index]
+#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index]
+#define _gloffset_VertexAttribI4svEXT driDispatchRemapTable[VertexAttribI4svEXT_remap_index]
+#define _gloffset_VertexAttribI4ubvEXT driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index]
+#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index]
+#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index]
+#define _gloffset_VertexAttribI4usvEXT driDispatchRemapTable[VertexAttribI4usvEXT_remap_index]
+#define _gloffset_VertexAttribIPointerEXT driDispatchRemapTable[VertexAttribIPointerEXT_remap_index]
#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]
#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index]
diff --git a/src/mapi/glapi/glapitable.h b/src/mapi/glapi/glapitable.h
index 6f138634e28..62f3efc85e4 100644
--- a/src/mapi/glapi/glapitable.h
+++ b/src/mapi/glapi/glapitable.h
@@ -838,44 +838,78 @@ struct _glapi_table
void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 795 */
void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 796 */
void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 797 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 798 */
- void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 799 */
- void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 800 */
- void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 801 */
- void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 802 */
- void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 803 */
- GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 804 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 805 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 806 */
- void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 807 */
- void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 808 */
- void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 809 */
- void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 810 */
- void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 811 */
- void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 812 */
- void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 813 */
- void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 814 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 815 */
- void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 816 */
- void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 817 */
- void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 818 */
- void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 819 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 820 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 821 */
- void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 822 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 823 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 824 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 825 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 826 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 827 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 828 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 829 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 830 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 831 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 832 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 833 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 834 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 835 */
+ void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 798 */
+ GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 799 */
+ void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 800 */
+ void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 801 */
+ void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 802 */
+ void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint v0); /* 803 */
+ void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 804 */
+ void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint v0, GLuint v1); /* 805 */
+ void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 806 */
+ void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2); /* 807 */
+ void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 808 */
+ void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); /* 809 */
+ void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 810 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 811 */
+ void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 812 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 813 */
+ void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 814 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 815 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 816 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 817 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 818 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 819 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 820 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 821 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 822 */
+ void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 823 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 824 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 825 */
+ void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 826 */
+ void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 827 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 828 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 829 */
+ void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 830 */
+ void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 831 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 832 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 833 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 834 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 835 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 836 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 837 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 838 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 839 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 840 */
+ void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 841 */
+ void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 842 */
+ void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 843 */
+ void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 844 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 845 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 846 */
+ void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 847 */
+ void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 848 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 849 */
+ void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 850 */
+ void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 851 */
+ void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 852 */
+ void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 853 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 854 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 855 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 856 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 857 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 858 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 859 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 860 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 861 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 862 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 863 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 864 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 865 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 866 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 867 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 868 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 869 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mapi/glapi/glapitemp.h b/src/mapi/glapi/glapitemp.h
index 455d3e09623..42790bd900b 100644
--- a/src/mapi/glapi/glapitemp.h
+++ b/src/mapi/glapi/glapitemp.h
@@ -5579,6 +5579,176 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offs
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
}
+KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name)
+{
+ DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name));
+}
+
+KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name)
+{
+ RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params)
+{
+ DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params)
+{
+ DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params)
+{
+ DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint v0)
+{
+ DISPATCH(Uniform1uiEXT, (location, v0), (F, "glUniform1uiEXT(%d, %d);\n", location, v0));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint v0, GLuint v1)
+{
+ DISPATCH(Uniform2uiEXT, (location, v0, v1), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, v0, v1));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2)
+{
+ DISPATCH(Uniform3uiEXT, (location, v0, v1, v2), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, v0, v1, v2));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
+{
+ DISPATCH(Uniform4uiEXT, (location, v0, v1, v2, v3), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
+}
+
+KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value)
+{
+ DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x)
+{
+ DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x)
+{
+ DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
+{
+ DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
+{
+ DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
+{
+ DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v)
+{
+ DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v));
+}
+
+KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+{
+ DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
+}
+
KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
@@ -5734,16 +5904,16 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLenum pname, GLvoid ** params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLenum pname, GLvoid ** params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLenum pname, GLvoid ** params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLenum pname, GLvoid ** params)
{
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLenum target, GLsizei length, GLvoid * pointer);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_856)(GLenum target, GLsizei length, GLvoid * pointer);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLenum target, GLsizei length, GLvoid * pointer)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_856)(GLenum target, GLsizei length, GLvoid * pointer)
{
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
}
@@ -5778,37 +5948,37 @@ KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_829)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_863)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_829)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_863)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_830)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_830)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_831)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_831)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_832)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_832)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_833)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -6774,6 +6944,40 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(_dispatch_stub_795),
TABLE_ENTRY(_dispatch_stub_796),
TABLE_ENTRY(_dispatch_stub_797),
+ TABLE_ENTRY(BindFragDataLocationEXT),
+ TABLE_ENTRY(GetFragDataLocationEXT),
+ TABLE_ENTRY(GetUniformuivEXT),
+ TABLE_ENTRY(GetVertexAttribIivEXT),
+ TABLE_ENTRY(GetVertexAttribIuivEXT),
+ TABLE_ENTRY(Uniform1uiEXT),
+ TABLE_ENTRY(Uniform1uivEXT),
+ TABLE_ENTRY(Uniform2uiEXT),
+ TABLE_ENTRY(Uniform2uivEXT),
+ TABLE_ENTRY(Uniform3uiEXT),
+ TABLE_ENTRY(Uniform3uivEXT),
+ TABLE_ENTRY(Uniform4uiEXT),
+ TABLE_ENTRY(Uniform4uivEXT),
+ TABLE_ENTRY(VertexAttribI1iEXT),
+ TABLE_ENTRY(VertexAttribI1ivEXT),
+ TABLE_ENTRY(VertexAttribI1uiEXT),
+ TABLE_ENTRY(VertexAttribI1uivEXT),
+ TABLE_ENTRY(VertexAttribI2iEXT),
+ TABLE_ENTRY(VertexAttribI2ivEXT),
+ TABLE_ENTRY(VertexAttribI2uiEXT),
+ TABLE_ENTRY(VertexAttribI2uivEXT),
+ TABLE_ENTRY(VertexAttribI3iEXT),
+ TABLE_ENTRY(VertexAttribI3ivEXT),
+ TABLE_ENTRY(VertexAttribI3uiEXT),
+ TABLE_ENTRY(VertexAttribI3uivEXT),
+ TABLE_ENTRY(VertexAttribI4bvEXT),
+ TABLE_ENTRY(VertexAttribI4iEXT),
+ TABLE_ENTRY(VertexAttribI4ivEXT),
+ TABLE_ENTRY(VertexAttribI4svEXT),
+ TABLE_ENTRY(VertexAttribI4ubvEXT),
+ TABLE_ENTRY(VertexAttribI4uiEXT),
+ TABLE_ENTRY(VertexAttribI4uivEXT),
+ TABLE_ENTRY(VertexAttribI4usvEXT),
+ TABLE_ENTRY(VertexAttribIPointerEXT),
TABLE_ENTRY(FramebufferTextureLayerEXT),
TABLE_ENTRY(ColorMaskIndexedEXT),
TABLE_ENTRY(DisableIndexedEXT),
@@ -6797,19 +7001,19 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
TABLE_ENTRY(TransformFeedbackVaryingsEXT),
TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_821),
- TABLE_ENTRY(_dispatch_stub_822),
+ TABLE_ENTRY(_dispatch_stub_855),
+ TABLE_ENTRY(_dispatch_stub_856),
TABLE_ENTRY(GetObjectParameterivAPPLE),
TABLE_ENTRY(ObjectPurgeableAPPLE),
TABLE_ENTRY(ObjectUnpurgeableAPPLE),
TABLE_ENTRY(ActiveProgramEXT),
TABLE_ENTRY(CreateShaderProgramEXT),
TABLE_ENTRY(UseShaderProgramEXT),
- TABLE_ENTRY(_dispatch_stub_829),
- TABLE_ENTRY(_dispatch_stub_830),
- TABLE_ENTRY(_dispatch_stub_831),
- TABLE_ENTRY(_dispatch_stub_832),
- TABLE_ENTRY(_dispatch_stub_833),
+ TABLE_ENTRY(_dispatch_stub_863),
+ TABLE_ENTRY(_dispatch_stub_864),
+ TABLE_ENTRY(_dispatch_stub_865),
+ TABLE_ENTRY(_dispatch_stub_866),
+ TABLE_ENTRY(_dispatch_stub_867),
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
TABLE_ENTRY(EGLImageTargetTexture2DOES),
/* A whole bunch of no-op functions. These might be called
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h
index 34b93db3758..63359011f42 100644
--- a/src/mapi/glapi/glprocs.h
+++ b/src/mapi/glapi/glprocs.h
@@ -850,6 +850,40 @@ static const char gl_string_table[] =
"glBlitFramebufferEXT\0"
"glBufferParameteriAPPLE\0"
"glFlushMappedBufferRangeAPPLE\0"
+ "glBindFragDataLocationEXT\0"
+ "glGetFragDataLocationEXT\0"
+ "glGetUniformuivEXT\0"
+ "glGetVertexAttribIivEXT\0"
+ "glGetVertexAttribIuivEXT\0"
+ "glUniform1uiEXT\0"
+ "glUniform1uivEXT\0"
+ "glUniform2uiEXT\0"
+ "glUniform2uivEXT\0"
+ "glUniform3uiEXT\0"
+ "glUniform3uivEXT\0"
+ "glUniform4uiEXT\0"
+ "glUniform4uivEXT\0"
+ "glVertexAttribI1iEXT\0"
+ "glVertexAttribI1ivEXT\0"
+ "glVertexAttribI1uiEXT\0"
+ "glVertexAttribI1uivEXT\0"
+ "glVertexAttribI2iEXT\0"
+ "glVertexAttribI2ivEXT\0"
+ "glVertexAttribI2uiEXT\0"
+ "glVertexAttribI2uivEXT\0"
+ "glVertexAttribI3iEXT\0"
+ "glVertexAttribI3ivEXT\0"
+ "glVertexAttribI3uiEXT\0"
+ "glVertexAttribI3uivEXT\0"
+ "glVertexAttribI4bvEXT\0"
+ "glVertexAttribI4iEXT\0"
+ "glVertexAttribI4ivEXT\0"
+ "glVertexAttribI4svEXT\0"
+ "glVertexAttribI4ubvEXT\0"
+ "glVertexAttribI4uiEXT\0"
+ "glVertexAttribI4uivEXT\0"
+ "glVertexAttribI4usvEXT\0"
+ "glVertexAttribIPointerEXT\0"
"glFramebufferTextureLayerEXT\0"
"glColorMaskIndexedEXT\0"
"glDisableIndexedEXT\0"
@@ -1245,13 +1279,13 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_795 mgl_dispatch_stub_795
#define gl_dispatch_stub_796 mgl_dispatch_stub_796
#define gl_dispatch_stub_797 mgl_dispatch_stub_797
-#define gl_dispatch_stub_821 mgl_dispatch_stub_821
-#define gl_dispatch_stub_822 mgl_dispatch_stub_822
-#define gl_dispatch_stub_829 mgl_dispatch_stub_829
-#define gl_dispatch_stub_830 mgl_dispatch_stub_830
-#define gl_dispatch_stub_831 mgl_dispatch_stub_831
-#define gl_dispatch_stub_832 mgl_dispatch_stub_832
-#define gl_dispatch_stub_833 mgl_dispatch_stub_833
+#define gl_dispatch_stub_855 mgl_dispatch_stub_855
+#define gl_dispatch_stub_856 mgl_dispatch_stub_856
+#define gl_dispatch_stub_863 mgl_dispatch_stub_863
+#define gl_dispatch_stub_864 mgl_dispatch_stub_864
+#define gl_dispatch_stub_865 mgl_dispatch_stub_865
+#define gl_dispatch_stub_866 mgl_dispatch_stub_866
+#define gl_dispatch_stub_867 mgl_dispatch_stub_867
#endif /* USE_MGL_NAMESPACE */
@@ -1297,13 +1331,13 @@ void GLAPIENTRY gl_dispatch_stub_777(GLenum modeRGB, GLenum modeA);
void GLAPIENTRY gl_dispatch_stub_795(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLint param);
void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_821(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_822(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_829(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_830(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_831(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_832(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_833(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_855(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_856(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_863(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_864(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_865(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_866(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_867(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2105,356 +2139,390 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(14061, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_BlitFramebufferEXT),
NAME_FUNC_OFFSET(14082, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, _gloffset_BufferParameteriAPPLE),
NAME_FUNC_OFFSET(14106, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, _gloffset_FlushMappedBufferRangeAPPLE),
- NAME_FUNC_OFFSET(14136, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(14165, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT),
- NAME_FUNC_OFFSET(14187, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT),
- NAME_FUNC_OFFSET(14207, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT),
- NAME_FUNC_OFFSET(14226, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT),
- NAME_FUNC_OFFSET(14250, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT),
- NAME_FUNC_OFFSET(14274, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT),
- NAME_FUNC_OFFSET(14296, glClearColorIiEXT, glClearColorIiEXT, NULL, _gloffset_ClearColorIiEXT),
- NAME_FUNC_OFFSET(14314, glClearColorIuiEXT, glClearColorIuiEXT, NULL, _gloffset_ClearColorIuiEXT),
- NAME_FUNC_OFFSET(14333, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, _gloffset_GetTexParameterIivEXT),
- NAME_FUNC_OFFSET(14357, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, _gloffset_GetTexParameterIuivEXT),
- NAME_FUNC_OFFSET(14382, glTexParameterIivEXT, glTexParameterIivEXT, NULL, _gloffset_TexParameterIivEXT),
- NAME_FUNC_OFFSET(14403, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, _gloffset_TexParameterIuivEXT),
- NAME_FUNC_OFFSET(14425, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV),
- NAME_FUNC_OFFSET(14452, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV),
- NAME_FUNC_OFFSET(14477, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT),
- NAME_FUNC_OFFSET(14505, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT),
- NAME_FUNC_OFFSET(14525, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, _gloffset_BindBufferOffsetEXT),
- NAME_FUNC_OFFSET(14547, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT),
- NAME_FUNC_OFFSET(14568, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT),
- NAME_FUNC_OFFSET(14594, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT),
- NAME_FUNC_OFFSET(14627, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT),
- NAME_FUNC_OFFSET(14658, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
- NAME_FUNC_OFFSET(14679, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, _gloffset_GetTexParameterPointervAPPLE),
- NAME_FUNC_OFFSET(14710, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, _gloffset_TextureRangeAPPLE),
- NAME_FUNC_OFFSET(14730, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, _gloffset_GetObjectParameterivAPPLE),
- NAME_FUNC_OFFSET(14758, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, _gloffset_ObjectPurgeableAPPLE),
- NAME_FUNC_OFFSET(14781, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, _gloffset_ObjectUnpurgeableAPPLE),
- NAME_FUNC_OFFSET(14806, glActiveProgramEXT, glActiveProgramEXT, NULL, _gloffset_ActiveProgramEXT),
- NAME_FUNC_OFFSET(14825, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, _gloffset_CreateShaderProgramEXT),
- NAME_FUNC_OFFSET(14850, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, _gloffset_UseShaderProgramEXT),
- NAME_FUNC_OFFSET(14872, gl_dispatch_stub_829, gl_dispatch_stub_829, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(14897, gl_dispatch_stub_830, gl_dispatch_stub_830, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(14926, gl_dispatch_stub_831, gl_dispatch_stub_831, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(14957, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(14981, gl_dispatch_stub_833, gl_dispatch_stub_833, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(15006, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, _gloffset_EGLImageTargetRenderbufferStorageOES),
- NAME_FUNC_OFFSET(15045, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, _gloffset_EGLImageTargetTexture2DOES),
- NAME_FUNC_OFFSET(15074, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(15092, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(15109, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(15125, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(15150, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(15170, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(15190, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(15213, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(15236, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(15256, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(15273, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(15290, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(15305, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(15329, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(15348, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(15367, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(15383, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(15402, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(15425, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(15441, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(15457, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(15484, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(15511, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(15531, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(15550, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(15569, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(15599, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(15629, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(15659, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(15689, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(15708, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(15731, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(15756, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(15781, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(15808, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(15836, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(15863, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(15891, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(15920, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(15949, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(15975, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(16006, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(16037, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(16061, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(16084, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(16102, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(16131, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(16160, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(16175, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(16201, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(16227, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(16242, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(16254, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(16274, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(16291, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(16307, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(16326, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(16349, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(16365, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(16387, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(16405, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(16424, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(16442, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(16461, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(16479, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(16498, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(16516, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(16535, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(16553, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(16572, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(16590, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(16609, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(16627, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(16646, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(16664, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(16683, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(16701, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(16720, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(16738, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(16757, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(16775, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(16794, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(16812, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(16831, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(16849, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(16868, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(16886, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(16905, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(16923, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(16942, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(16960, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(16979, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(17002, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced),
- NAME_FUNC_OFFSET(17027, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced),
- NAME_FUNC_OFFSET(17052, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced),
- NAME_FUNC_OFFSET(17079, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced),
- NAME_FUNC_OFFSET(17106, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(17129, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(17152, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(17175, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(17198, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(17215, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(17238, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(17261, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(17284, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(17310, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(17336, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(17362, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(17386, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(17413, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(17439, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(17459, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(17479, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(17499, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(17522, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(17546, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(17569, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(17593, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(17610, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(17628, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(17645, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(17663, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(17680, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(17698, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(17715, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(17733, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(17750, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(17768, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(17785, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(17803, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(17820, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(17838, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(17855, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(17873, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(17890, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(17908, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(17927, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(17946, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(17965, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(17984, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(18004, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(18024, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(18044, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(18062, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(18079, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(18097, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(18114, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(18132, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(18150, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(18167, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(18185, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(18204, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(18223, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(18242, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(18264, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(18277, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(18290, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(18306, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(18322, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(18335, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(18358, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(18378, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(18397, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(18408, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(18420, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(18434, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(18447, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(18463, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(18474, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(18487, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(18506, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(18526, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(18539, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(18549, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(18565, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(18584, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(18602, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(18623, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(18638, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(18653, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(18667, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(18682, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(18694, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(18707, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(18719, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(18732, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(18744, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(18757, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(18769, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(18782, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(18794, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(18807, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(18819, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(18832, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(18844, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(18857, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(18869, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(18882, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(18901, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(18920, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(18939, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(18952, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(18970, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(18991, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(19009, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(19029, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(19043, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(19060, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
- NAME_FUNC_OFFSET(19096, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(19112, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(19131, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(19149, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(19170, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(19192, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(19211, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(19233, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(19256, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(19275, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(19295, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(19314, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(19334, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(19353, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(19373, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(19392, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(19412, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(19431, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(19451, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(19471, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(19492, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(19512, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(19533, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(19553, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(19574, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(19598, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(19616, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(19636, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(19654, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(19666, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(19679, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(19691, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(19704, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(19724, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(19748, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(19762, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(19779, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(19794, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(19812, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(19826, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(19843, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(19858, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(19876, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(19890, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(19907, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(19922, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(19940, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(19954, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(19971, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(19986, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(20004, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(20018, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(20035, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(20050, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(20068, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(20082, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(20099, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(20114, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(20132, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(20146, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(20163, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(20178, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(20196, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(20210, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(20227, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(20242, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(20260, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(20277, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(20297, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(20314, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(20340, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(20369, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(20384, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(20402, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(20421, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(20442, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(20458, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(20482, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(20509, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(20527, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(20546, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(20571, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(20592, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(20614, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(20640, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(20663, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(20686, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(20709, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(20727, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(20746, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(20763, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(20801, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(20830, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(20846, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(20863, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(20885, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(20903, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(20929, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT),
- NAME_FUNC_OFFSET(20954, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT),
- NAME_FUNC_OFFSET(20971, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT),
- NAME_FUNC_OFFSET(20989, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT),
- NAME_FUNC_OFFSET(21012, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT),
- NAME_FUNC_OFFSET(21042, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT),
- NAME_FUNC_OFFSET(21070, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
+ NAME_FUNC_OFFSET(14136, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, _gloffset_BindFragDataLocationEXT),
+ NAME_FUNC_OFFSET(14162, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, _gloffset_GetFragDataLocationEXT),
+ NAME_FUNC_OFFSET(14187, glGetUniformuivEXT, glGetUniformuivEXT, NULL, _gloffset_GetUniformuivEXT),
+ NAME_FUNC_OFFSET(14206, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, _gloffset_GetVertexAttribIivEXT),
+ NAME_FUNC_OFFSET(14230, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, _gloffset_GetVertexAttribIuivEXT),
+ NAME_FUNC_OFFSET(14255, glUniform1uiEXT, glUniform1uiEXT, NULL, _gloffset_Uniform1uiEXT),
+ NAME_FUNC_OFFSET(14271, glUniform1uivEXT, glUniform1uivEXT, NULL, _gloffset_Uniform1uivEXT),
+ NAME_FUNC_OFFSET(14288, glUniform2uiEXT, glUniform2uiEXT, NULL, _gloffset_Uniform2uiEXT),
+ NAME_FUNC_OFFSET(14304, glUniform2uivEXT, glUniform2uivEXT, NULL, _gloffset_Uniform2uivEXT),
+ NAME_FUNC_OFFSET(14321, glUniform3uiEXT, glUniform3uiEXT, NULL, _gloffset_Uniform3uiEXT),
+ NAME_FUNC_OFFSET(14337, glUniform3uivEXT, glUniform3uivEXT, NULL, _gloffset_Uniform3uivEXT),
+ NAME_FUNC_OFFSET(14354, glUniform4uiEXT, glUniform4uiEXT, NULL, _gloffset_Uniform4uiEXT),
+ NAME_FUNC_OFFSET(14370, glUniform4uivEXT, glUniform4uivEXT, NULL, _gloffset_Uniform4uivEXT),
+ NAME_FUNC_OFFSET(14387, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, _gloffset_VertexAttribI1iEXT),
+ NAME_FUNC_OFFSET(14408, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, _gloffset_VertexAttribI1ivEXT),
+ NAME_FUNC_OFFSET(14430, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, _gloffset_VertexAttribI1uiEXT),
+ NAME_FUNC_OFFSET(14452, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, _gloffset_VertexAttribI1uivEXT),
+ NAME_FUNC_OFFSET(14475, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, _gloffset_VertexAttribI2iEXT),
+ NAME_FUNC_OFFSET(14496, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, _gloffset_VertexAttribI2ivEXT),
+ NAME_FUNC_OFFSET(14518, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, _gloffset_VertexAttribI2uiEXT),
+ NAME_FUNC_OFFSET(14540, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, _gloffset_VertexAttribI2uivEXT),
+ NAME_FUNC_OFFSET(14563, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, _gloffset_VertexAttribI3iEXT),
+ NAME_FUNC_OFFSET(14584, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, _gloffset_VertexAttribI3ivEXT),
+ NAME_FUNC_OFFSET(14606, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, _gloffset_VertexAttribI3uiEXT),
+ NAME_FUNC_OFFSET(14628, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, _gloffset_VertexAttribI3uivEXT),
+ NAME_FUNC_OFFSET(14651, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, _gloffset_VertexAttribI4bvEXT),
+ NAME_FUNC_OFFSET(14673, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, _gloffset_VertexAttribI4iEXT),
+ NAME_FUNC_OFFSET(14694, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, _gloffset_VertexAttribI4ivEXT),
+ NAME_FUNC_OFFSET(14716, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, _gloffset_VertexAttribI4svEXT),
+ NAME_FUNC_OFFSET(14738, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, _gloffset_VertexAttribI4ubvEXT),
+ NAME_FUNC_OFFSET(14761, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, _gloffset_VertexAttribI4uiEXT),
+ NAME_FUNC_OFFSET(14783, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, _gloffset_VertexAttribI4uivEXT),
+ NAME_FUNC_OFFSET(14806, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, _gloffset_VertexAttribI4usvEXT),
+ NAME_FUNC_OFFSET(14829, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, _gloffset_VertexAttribIPointerEXT),
+ NAME_FUNC_OFFSET(14855, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(14884, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT),
+ NAME_FUNC_OFFSET(14906, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT),
+ NAME_FUNC_OFFSET(14926, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT),
+ NAME_FUNC_OFFSET(14945, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT),
+ NAME_FUNC_OFFSET(14969, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT),
+ NAME_FUNC_OFFSET(14993, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT),
+ NAME_FUNC_OFFSET(15015, glClearColorIiEXT, glClearColorIiEXT, NULL, _gloffset_ClearColorIiEXT),
+ NAME_FUNC_OFFSET(15033, glClearColorIuiEXT, glClearColorIuiEXT, NULL, _gloffset_ClearColorIuiEXT),
+ NAME_FUNC_OFFSET(15052, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, _gloffset_GetTexParameterIivEXT),
+ NAME_FUNC_OFFSET(15076, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, _gloffset_GetTexParameterIuivEXT),
+ NAME_FUNC_OFFSET(15101, glTexParameterIivEXT, glTexParameterIivEXT, NULL, _gloffset_TexParameterIivEXT),
+ NAME_FUNC_OFFSET(15122, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, _gloffset_TexParameterIuivEXT),
+ NAME_FUNC_OFFSET(15144, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV),
+ NAME_FUNC_OFFSET(15171, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV),
+ NAME_FUNC_OFFSET(15196, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT),
+ NAME_FUNC_OFFSET(15224, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT),
+ NAME_FUNC_OFFSET(15244, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, _gloffset_BindBufferOffsetEXT),
+ NAME_FUNC_OFFSET(15266, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT),
+ NAME_FUNC_OFFSET(15287, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT),
+ NAME_FUNC_OFFSET(15313, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT),
+ NAME_FUNC_OFFSET(15346, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT),
+ NAME_FUNC_OFFSET(15377, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
+ NAME_FUNC_OFFSET(15398, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, _gloffset_GetTexParameterPointervAPPLE),
+ NAME_FUNC_OFFSET(15429, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, _gloffset_TextureRangeAPPLE),
+ NAME_FUNC_OFFSET(15449, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, _gloffset_GetObjectParameterivAPPLE),
+ NAME_FUNC_OFFSET(15477, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, _gloffset_ObjectPurgeableAPPLE),
+ NAME_FUNC_OFFSET(15500, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, _gloffset_ObjectUnpurgeableAPPLE),
+ NAME_FUNC_OFFSET(15525, glActiveProgramEXT, glActiveProgramEXT, NULL, _gloffset_ActiveProgramEXT),
+ NAME_FUNC_OFFSET(15544, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, _gloffset_CreateShaderProgramEXT),
+ NAME_FUNC_OFFSET(15569, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, _gloffset_UseShaderProgramEXT),
+ NAME_FUNC_OFFSET(15591, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, _gloffset_StencilFuncSeparateATI),
+ NAME_FUNC_OFFSET(15616, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, _gloffset_ProgramEnvParameters4fvEXT),
+ NAME_FUNC_OFFSET(15645, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, _gloffset_ProgramLocalParameters4fvEXT),
+ NAME_FUNC_OFFSET(15676, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, _gloffset_GetQueryObjecti64vEXT),
+ NAME_FUNC_OFFSET(15700, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, _gloffset_GetQueryObjectui64vEXT),
+ NAME_FUNC_OFFSET(15725, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, _gloffset_EGLImageTargetRenderbufferStorageOES),
+ NAME_FUNC_OFFSET(15764, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, _gloffset_EGLImageTargetTexture2DOES),
+ NAME_FUNC_OFFSET(15793, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
+ NAME_FUNC_OFFSET(15811, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
+ NAME_FUNC_OFFSET(15828, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
+ NAME_FUNC_OFFSET(15844, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
+ NAME_FUNC_OFFSET(15869, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
+ NAME_FUNC_OFFSET(15889, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
+ NAME_FUNC_OFFSET(15909, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
+ NAME_FUNC_OFFSET(15932, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
+ NAME_FUNC_OFFSET(15955, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
+ NAME_FUNC_OFFSET(15975, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
+ NAME_FUNC_OFFSET(15992, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
+ NAME_FUNC_OFFSET(16009, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
+ NAME_FUNC_OFFSET(16024, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
+ NAME_FUNC_OFFSET(16048, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
+ NAME_FUNC_OFFSET(16067, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
+ NAME_FUNC_OFFSET(16086, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
+ NAME_FUNC_OFFSET(16102, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
+ NAME_FUNC_OFFSET(16121, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
+ NAME_FUNC_OFFSET(16144, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(16160, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(16176, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
+ NAME_FUNC_OFFSET(16203, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
+ NAME_FUNC_OFFSET(16230, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
+ NAME_FUNC_OFFSET(16250, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(16269, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(16288, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(16318, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(16348, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(16378, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(16408, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
+ NAME_FUNC_OFFSET(16427, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
+ NAME_FUNC_OFFSET(16450, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
+ NAME_FUNC_OFFSET(16475, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
+ NAME_FUNC_OFFSET(16500, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
+ NAME_FUNC_OFFSET(16527, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
+ NAME_FUNC_OFFSET(16555, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
+ NAME_FUNC_OFFSET(16582, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
+ NAME_FUNC_OFFSET(16610, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
+ NAME_FUNC_OFFSET(16639, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
+ NAME_FUNC_OFFSET(16668, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
+ NAME_FUNC_OFFSET(16694, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
+ NAME_FUNC_OFFSET(16725, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
+ NAME_FUNC_OFFSET(16756, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
+ NAME_FUNC_OFFSET(16780, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
+ NAME_FUNC_OFFSET(16803, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
+ NAME_FUNC_OFFSET(16821, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
+ NAME_FUNC_OFFSET(16850, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
+ NAME_FUNC_OFFSET(16879, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
+ NAME_FUNC_OFFSET(16894, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
+ NAME_FUNC_OFFSET(16920, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
+ NAME_FUNC_OFFSET(16946, glHistogram, glHistogram, NULL, _gloffset_Histogram),
+ NAME_FUNC_OFFSET(16961, glMinmax, glMinmax, NULL, _gloffset_Minmax),
+ NAME_FUNC_OFFSET(16973, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
+ NAME_FUNC_OFFSET(16993, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
+ NAME_FUNC_OFFSET(17010, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
+ NAME_FUNC_OFFSET(17026, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
+ NAME_FUNC_OFFSET(17045, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
+ NAME_FUNC_OFFSET(17068, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
+ NAME_FUNC_OFFSET(17084, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
+ NAME_FUNC_OFFSET(17106, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
+ NAME_FUNC_OFFSET(17124, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
+ NAME_FUNC_OFFSET(17143, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
+ NAME_FUNC_OFFSET(17161, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
+ NAME_FUNC_OFFSET(17180, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
+ NAME_FUNC_OFFSET(17198, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
+ NAME_FUNC_OFFSET(17217, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
+ NAME_FUNC_OFFSET(17235, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
+ NAME_FUNC_OFFSET(17254, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
+ NAME_FUNC_OFFSET(17272, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
+ NAME_FUNC_OFFSET(17291, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
+ NAME_FUNC_OFFSET(17309, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
+ NAME_FUNC_OFFSET(17328, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
+ NAME_FUNC_OFFSET(17346, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
+ NAME_FUNC_OFFSET(17365, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
+ NAME_FUNC_OFFSET(17383, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
+ NAME_FUNC_OFFSET(17402, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
+ NAME_FUNC_OFFSET(17420, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
+ NAME_FUNC_OFFSET(17439, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
+ NAME_FUNC_OFFSET(17457, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
+ NAME_FUNC_OFFSET(17476, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
+ NAME_FUNC_OFFSET(17494, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
+ NAME_FUNC_OFFSET(17513, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
+ NAME_FUNC_OFFSET(17531, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
+ NAME_FUNC_OFFSET(17550, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
+ NAME_FUNC_OFFSET(17568, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
+ NAME_FUNC_OFFSET(17587, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
+ NAME_FUNC_OFFSET(17605, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
+ NAME_FUNC_OFFSET(17624, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
+ NAME_FUNC_OFFSET(17642, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
+ NAME_FUNC_OFFSET(17661, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
+ NAME_FUNC_OFFSET(17679, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
+ NAME_FUNC_OFFSET(17698, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
+ NAME_FUNC_OFFSET(17721, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced),
+ NAME_FUNC_OFFSET(17746, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced),
+ NAME_FUNC_OFFSET(17771, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced),
+ NAME_FUNC_OFFSET(17798, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced),
+ NAME_FUNC_OFFSET(17825, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(17848, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(17871, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(17894, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(17917, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET(17934, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET(17957, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET(17980, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET(18003, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET(18029, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET(18055, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET(18081, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET(18105, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(18132, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(18158, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET(18178, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET(18198, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET(18218, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
+ NAME_FUNC_OFFSET(18241, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
+ NAME_FUNC_OFFSET(18265, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
+ NAME_FUNC_OFFSET(18288, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
+ NAME_FUNC_OFFSET(18312, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET(18329, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET(18347, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET(18364, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET(18382, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET(18399, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET(18417, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET(18434, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET(18452, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET(18469, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET(18487, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET(18504, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET(18522, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET(18539, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET(18557, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET(18574, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET(18592, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET(18609, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET(18627, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET(18646, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET(18665, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET(18684, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET(18703, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET(18723, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET(18743, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET(18763, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET(18781, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(18798, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(18816, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(18833, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(18851, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET(18869, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(18886, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(18904, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET(18923, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET(18942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET(18961, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(18983, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(18996, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(19009, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(19025, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(19041, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(19054, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(19077, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(19097, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(19116, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(19127, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(19139, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(19153, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(19166, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(19182, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(19193, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(19206, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(19225, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(19245, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(19258, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(19268, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(19284, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(19303, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(19321, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(19342, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(19357, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(19372, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(19386, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(19401, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(19413, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(19426, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(19438, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(19451, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(19463, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(19476, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(19488, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(19501, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(19513, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(19526, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(19538, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(19551, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(19563, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(19576, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(19588, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(19601, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(19620, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(19639, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(19658, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(19671, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(19689, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(19710, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(19728, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(19748, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(19762, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(19779, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
+ NAME_FUNC_OFFSET(19815, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(19831, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(19850, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(19868, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(19889, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(19911, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(19930, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(19952, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(19975, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(19994, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(20014, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(20033, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(20053, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(20072, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(20092, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(20111, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(20131, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(20150, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(20170, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(20190, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(20211, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(20231, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(20252, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(20272, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(20293, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(20317, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(20335, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(20355, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(20373, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(20385, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(20398, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(20410, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(20423, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(20443, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(20467, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(20481, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(20498, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(20513, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(20531, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(20545, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(20562, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(20577, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(20595, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(20609, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(20626, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(20641, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(20659, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(20673, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(20690, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(20705, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(20723, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(20737, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(20754, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(20769, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(20787, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(20801, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(20818, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(20833, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(20851, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(20865, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(20882, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(20897, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(20915, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(20929, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(20946, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(20961, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(20979, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(20996, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(21016, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(21033, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(21059, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(21088, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(21103, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(21121, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(21140, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(21161, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(21177, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(21201, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(21228, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(21246, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(21265, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(21290, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(21311, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(21333, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(21359, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(21382, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(21405, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(21428, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(21446, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(21465, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(21482, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(21520, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(21549, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(21565, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(21582, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(21604, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(21622, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(21648, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT),
+ NAME_FUNC_OFFSET(21673, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT),
+ NAME_FUNC_OFFSET(21690, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT),
+ NAME_FUNC_OFFSET(21708, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT),
+ NAME_FUNC_OFFSET(21731, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT),
+ NAME_FUNC_OFFSET(21761, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT),
+ NAME_FUNC_OFFSET(21789, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 48291cfa7af..a44eb09e3db 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -771,6 +771,14 @@ LONGSTRING static const char enum_string_table[] =
"GL_INTERPOLATE_ARB\0"
"GL_INTERPOLATE_EXT\0"
"GL_INT_10_10_10_2_OES\0"
+ "GL_INT_SAMPLER_1D_ARRAY_EXT\0"
+ "GL_INT_SAMPLER_1D_EXT\0"
+ "GL_INT_SAMPLER_2D_ARRAY_EXT\0"
+ "GL_INT_SAMPLER_2D_EXT\0"
+ "GL_INT_SAMPLER_2D_RECT_EXT\0"
+ "GL_INT_SAMPLER_3D_EXT\0"
+ "GL_INT_SAMPLER_BUFFER_EXT\0"
+ "GL_INT_SAMPLER_CUBE_EXT\0"
"GL_INT_VEC2\0"
"GL_INT_VEC2_ARB\0"
"GL_INT_VEC3\0"
@@ -1061,6 +1069,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
"GL_MAX_PROGRAM_PARAMETERS_ARB\0"
"GL_MAX_PROGRAM_TEMPORARIES_ARB\0"
+ "GL_MAX_PROGRAM_TEXEL_OFFSET_EXT\0"
"GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0"
"GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
"GL_MAX_PROJECTION_STACK_DEPTH\0"
@@ -1115,6 +1124,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_MINMAX_SINK\0"
"GL_MINMAX_SINK_EXT\0"
"GL_MIN_EXT\0"
+ "GL_MIN_PROGRAM_TEXEL_OFFSET_EXT\0"
"GL_MIRRORED_REPEAT\0"
"GL_MIRRORED_REPEAT_ARB\0"
"GL_MIRRORED_REPEAT_IBM\0"
@@ -1608,12 +1618,18 @@ LONGSTRING static const char enum_string_table[] =
"GL_RIGHT\0"
"GL_S\0"
"GL_SAMPLER_1D\0"
+ "GL_SAMPLER_1D_ARRAY_EXT\0"
+ "GL_SAMPLER_1D_ARRAY_SHADOW_EXT\0"
"GL_SAMPLER_1D_SHADOW\0"
"GL_SAMPLER_2D\0"
+ "GL_SAMPLER_2D_ARRAY_EXT\0"
+ "GL_SAMPLER_2D_ARRAY_SHADOW_EXT\0"
"GL_SAMPLER_2D_SHADOW\0"
"GL_SAMPLER_3D\0"
"GL_SAMPLER_3D_OES\0"
+ "GL_SAMPLER_BUFFER_EXT\0"
"GL_SAMPLER_CUBE\0"
+ "GL_SAMPLER_CUBE_SHADOW_EXT\0"
"GL_SAMPLES\0"
"GL_SAMPLES_3DFX\0"
"GL_SAMPLES_ARB\0"
@@ -2051,6 +2067,17 @@ LONGSTRING static const char enum_string_table[] =
"GL_UNSIGNED_INT_2_10_10_10_REV_EXT\0"
"GL_UNSIGNED_INT_8_8_8_8\0"
"GL_UNSIGNED_INT_8_8_8_8_REV\0"
+ "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_1D_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_2D_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_3D_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT\0"
+ "GL_UNSIGNED_INT_VEC2_EXT\0"
+ "GL_UNSIGNED_INT_VEC3_EXT\0"
+ "GL_UNSIGNED_INT_VEC4_EXT\0"
"GL_UNSIGNED_NORMALIZED\0"
"GL_UNSIGNED_SHORT\0"
"GL_UNSIGNED_SHORT_1_5_5_5_REV\0"
@@ -2100,6 +2127,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT\0"
"GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0"
"GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_POINTER\0"
@@ -2153,7 +2181,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[2115] =
+static const enum_elt all_enums[2143] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -2890,1469 +2918,1497 @@ static const enum_elt all_enums[2115] =
{ 15831, 0x00008575 }, /* GL_INTERPOLATE_ARB */
{ 15850, 0x00008575 }, /* GL_INTERPOLATE_EXT */
{ 15869, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
- { 15891, 0x00008B53 }, /* GL_INT_VEC2 */
- { 15903, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 15919, 0x00008B54 }, /* GL_INT_VEC3 */
- { 15931, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 15947, 0x00008B55 }, /* GL_INT_VEC4 */
- { 15959, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 15975, 0x00000500 }, /* GL_INVALID_ENUM */
- { 15991, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 16024, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 16061, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
- { 16098, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 16119, 0x00000501 }, /* GL_INVALID_VALUE */
- { 16136, 0x0000862B }, /* GL_INVERSE_NV */
- { 16150, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 16174, 0x0000150A }, /* GL_INVERT */
- { 16184, 0x00001E00 }, /* GL_KEEP */
- { 16192, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
- { 16218, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 16248, 0x00000406 }, /* GL_LEFT */
- { 16256, 0x00000203 }, /* GL_LEQUAL */
- { 16266, 0x00000201 }, /* GL_LESS */
- { 16274, 0x00004000 }, /* GL_LIGHT0 */
- { 16284, 0x00004001 }, /* GL_LIGHT1 */
- { 16294, 0x00004002 }, /* GL_LIGHT2 */
- { 16304, 0x00004003 }, /* GL_LIGHT3 */
- { 16314, 0x00004004 }, /* GL_LIGHT4 */
- { 16324, 0x00004005 }, /* GL_LIGHT5 */
- { 16334, 0x00004006 }, /* GL_LIGHT6 */
- { 16344, 0x00004007 }, /* GL_LIGHT7 */
- { 16354, 0x00000B50 }, /* GL_LIGHTING */
- { 16366, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 16382, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 16405, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 16434, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 16467, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 16495, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 16519, 0x00001B01 }, /* GL_LINE */
- { 16527, 0x00002601 }, /* GL_LINEAR */
- { 16537, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 16559, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 16589, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 16620, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 16644, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 16669, 0x00000001 }, /* GL_LINES */
- { 16678, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
- { 16701, 0x00000004 }, /* GL_LINE_BIT */
- { 16713, 0x00000002 }, /* GL_LINE_LOOP */
- { 16726, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 16746, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 16761, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 16781, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 16797, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 16821, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 16844, 0x00000003 }, /* GL_LINE_STRIP */
- { 16858, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
- { 16886, 0x00000702 }, /* GL_LINE_TOKEN */
- { 16900, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 16914, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 16940, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 16960, 0x00008B82 }, /* GL_LINK_STATUS */
- { 16975, 0x00000B32 }, /* GL_LIST_BASE */
- { 16988, 0x00020000 }, /* GL_LIST_BIT */
- { 17000, 0x00000B33 }, /* GL_LIST_INDEX */
- { 17014, 0x00000B30 }, /* GL_LIST_MODE */
- { 17027, 0x00000101 }, /* GL_LOAD */
- { 17035, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 17047, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 17064, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 17078, 0x00008DF0 }, /* GL_LOW_FLOAT */
- { 17091, 0x00008DF3 }, /* GL_LOW_INT */
- { 17102, 0x00001909 }, /* GL_LUMINANCE */
- { 17115, 0x00008041 }, /* GL_LUMINANCE12 */
- { 17130, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 17153, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 17180, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 17202, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 17228, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 17247, 0x00008042 }, /* GL_LUMINANCE16 */
- { 17262, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
- { 17282, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
- { 17303, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 17326, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 17353, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 17372, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
- { 17392, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
- { 17413, 0x0000803F }, /* GL_LUMINANCE4 */
- { 17427, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 17448, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 17473, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 17491, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 17512, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 17537, 0x00008040 }, /* GL_LUMINANCE8 */
- { 17551, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
- { 17570, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
- { 17590, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 17611, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 17636, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 17654, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 17673, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
- { 17699, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
- { 17726, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
- { 17752, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
- { 17779, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
- { 17804, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
- { 17830, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- { 17861, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
- { 17886, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 17902, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 17922, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 17944, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 17958, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 17973, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 17997, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 18021, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 18045, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 18069, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 18086, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 18103, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 18131, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 18160, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 18189, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 18218, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 18247, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 18276, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 18305, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 18333, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 18361, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 18389, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 18417, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 18445, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 18473, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 18501, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 18529, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 18557, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 18573, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 18593, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 18615, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 18629, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 18644, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 18668, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 18692, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 18716, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 18740, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 18757, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 18774, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 18802, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 18831, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 18860, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 18889, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 18918, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 18947, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 18976, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 19004, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 19032, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 19060, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 19088, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 19116, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 19144, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 19172, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 19200, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 19228, 0x00000D10 }, /* GL_MAP_COLOR */
- { 19241, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 19267, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 19296, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 19324, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 19340, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 19355, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 19381, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 19398, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 19413, 0x00008630 }, /* GL_MATRIX0_NV */
- { 19427, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 19443, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 19459, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 19475, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 19491, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 19507, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 19523, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 19539, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 19555, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 19571, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 19587, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 19602, 0x00008631 }, /* GL_MATRIX1_NV */
- { 19616, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 19632, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 19648, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 19664, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 19680, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 19696, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 19712, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 19728, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 19744, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 19760, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 19776, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 19791, 0x00008632 }, /* GL_MATRIX2_NV */
- { 19805, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 19821, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 19837, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 19852, 0x00008633 }, /* GL_MATRIX3_NV */
- { 19866, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 19881, 0x00008634 }, /* GL_MATRIX4_NV */
- { 19895, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 19910, 0x00008635 }, /* GL_MATRIX5_NV */
- { 19924, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 19939, 0x00008636 }, /* GL_MATRIX6_NV */
- { 19953, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 19968, 0x00008637 }, /* GL_MATRIX7_NV */
- { 19982, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 19997, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 20012, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 20038, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- { 20079, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
- { 20105, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 20139, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
- { 20173, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 20204, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
- { 20235, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 20268, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
- { 20301, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 20332, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
- { 20363, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 20378, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 20400, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
- { 20422, 0x00008008 }, /* GL_MAX */
- { 20429, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 20452, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
- { 20479, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 20511, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 20537, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 20570, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 20596, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 20630, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 20649, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
- { 20674, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 20703, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 20735, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 20771, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 20807, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 20847, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 20873, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 20903, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 20928, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 20957, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 20986, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 21019, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
- { 21052, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 21072, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 21096, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 21120, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 21144, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 21169, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 21187, 0x00008008 }, /* GL_MAX_EXT */
- { 21198, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 21233, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 21272, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- { 21304, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
- { 21340, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
- { 21380, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
- { 21424, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
- { 21463, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- { 21502, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 21516, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 21536, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 21574, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 21603, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 21627, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 21655, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
- { 21683, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 21706, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 21743, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 21779, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 21806, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 21835, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 21869, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 21905, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 21932, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 21964, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 22000, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 22029, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 22058, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 22086, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 22124, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 22168, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 22211, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 22245, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 22284, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 22321, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 22359, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 22402, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 22445, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 22475, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 22506, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 22542, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 22578, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 22608, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 22642, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 22675, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
- { 22700, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 22729, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
- { 22758, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 22773, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
- { 22792, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- { 22819, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 22839, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 22863, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 22885, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 22911, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 22938, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 22969, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 22993, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
- { 23021, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 23055, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 23075, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 23102, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 23123, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 23148, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 23173, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 23208, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
- { 23261, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
- { 23308, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
- { 23358, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
- { 23384, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 23406, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 23432, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
- { 23455, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 23477, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 23503, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 23537, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 23575, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 23608, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 23645, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- { 23675, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 23699, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
- { 23723, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- { 23760, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 23781, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
- { 23797, 0x00008DF4 }, /* GL_MEDIUM_INT */
- { 23811, 0x00008007 }, /* GL_MIN */
- { 23818, 0x0000802E }, /* GL_MINMAX */
- { 23828, 0x0000802E }, /* GL_MINMAX_EXT */
- { 23842, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 23859, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 23880, 0x00008030 }, /* GL_MINMAX_SINK */
- { 23895, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 23914, 0x00008007 }, /* GL_MIN_EXT */
- { 23925, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 23944, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 23967, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 23990, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 24010, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 24030, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 24060, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 24088, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 24116, 0x00001700 }, /* GL_MODELVIEW */
- { 24129, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 24147, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 24166, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 24185, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 24204, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 24223, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 24242, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 24261, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 24280, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 24299, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 24318, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 24337, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 24355, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 24374, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 24393, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 24412, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 24431, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 24450, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 24469, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 24488, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 24507, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 24526, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 24545, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 24563, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 24582, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 24601, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 24619, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 24637, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 24655, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 24673, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 24691, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 24709, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 24727, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 24747, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 24789, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 24816, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 24841, 0x00002100 }, /* GL_MODULATE */
- { 24853, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 24873, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 24900, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 24925, 0x00000103 }, /* GL_MULT */
- { 24933, 0x0000809D }, /* GL_MULTISAMPLE */
- { 24948, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 24968, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 24987, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 25006, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 25030, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 25053, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 25083, 0x00002A25 }, /* GL_N3F_V3F */
- { 25094, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 25114, 0x0000150E }, /* GL_NAND */
- { 25122, 0x00002600 }, /* GL_NEAREST */
- { 25133, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 25164, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 25196, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 25221, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 25247, 0x00000200 }, /* GL_NEVER */
- { 25256, 0x00001102 }, /* GL_NICEST */
- { 25266, 0x00000000 }, /* GL_NONE */
- { 25274, 0x00000000 }, /* GL_NONE_OES */
- { 25286, 0x00001505 }, /* GL_NOOP */
- { 25294, 0x00001508 }, /* GL_NOR */
- { 25301, 0x00000BA1 }, /* GL_NORMALIZE */
- { 25314, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 25330, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 25361, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 25396, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 25420, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 25443, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 25464, 0x00008511 }, /* GL_NORMAL_MAP */
- { 25478, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 25496, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 25513, 0x00008511 }, /* GL_NORMAL_MAP_OES */
- { 25531, 0x00000205 }, /* GL_NOTEQUAL */
- { 25543, 0x00000000 }, /* GL_NO_ERROR */
- { 25555, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 25589, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 25627, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- { 25661, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
- { 25690, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 25722, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 25764, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 25794, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 25834, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 25865, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 25894, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 25922, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 25952, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 25969, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 25995, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 26011, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 26046, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 26068, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 26083, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 26102, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 26132, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 26153, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 26181, 0x00000001 }, /* GL_ONE */
- { 26188, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 26216, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 26248, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 26276, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 26308, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 26331, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 26354, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 26377, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 26400, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 26418, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 26440, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 26462, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 26478, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 26498, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 26518, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 26536, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 26558, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 26580, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 26596, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 26616, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 26636, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 26654, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 26676, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 26698, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 26714, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 26734, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 26754, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 26775, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 26794, 0x00001507 }, /* GL_OR */
- { 26800, 0x00000A01 }, /* GL_ORDER */
- { 26809, 0x0000150D }, /* GL_OR_INVERTED */
- { 26824, 0x0000150B }, /* GL_OR_REVERSE */
- { 26838, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 26855, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 26873, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 26894, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 26914, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 26932, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 26951, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 26971, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 26991, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 27009, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 27028, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 27053, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 27077, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 27098, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 27120, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 27142, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 27167, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 27191, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 27212, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 27234, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 27256, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 27278, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 27309, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 27329, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 27354, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 27374, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 27399, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 27419, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 27444, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 27464, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 27489, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 27509, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 27534, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 27554, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 27579, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 27599, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 27624, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 27644, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 27669, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 27689, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 27714, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 27734, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 27759, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 27777, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 27798, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 27827, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 27860, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 27885, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 27908, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 27939, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 27974, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 28001, 0x00001B00 }, /* GL_POINT */
- { 28010, 0x00000000 }, /* GL_POINTS */
- { 28020, 0x00000002 }, /* GL_POINT_BIT */
- { 28033, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 28063, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 28097, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 28131, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 28166, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 28195, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 28228, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 28261, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 28295, 0x00000B11 }, /* GL_POINT_SIZE */
- { 28309, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- { 28348, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
- { 28372, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- { 28404, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- { 28435, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- { 28464, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 28490, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 28508, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 28530, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 28552, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 28575, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 28593, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 28615, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 28637, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 28660, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 28680, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 28696, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 28717, 0x00008861 }, /* GL_POINT_SPRITE */
- { 28733, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 28753, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 28782, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 28801, 0x00008861 }, /* GL_POINT_SPRITE_OES */
- { 28821, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 28847, 0x00000701 }, /* GL_POINT_TOKEN */
- { 28862, 0x00000009 }, /* GL_POLYGON */
- { 28873, 0x00000008 }, /* GL_POLYGON_BIT */
- { 28888, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 28904, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 28927, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 28952, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 28975, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 28998, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 29022, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 29046, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 29064, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 29087, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 29106, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 29129, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 29146, 0x00001203 }, /* GL_POSITION */
- { 29158, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 29190, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 29226, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 29259, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 29296, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 29327, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 29362, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 29394, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 29430, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 29463, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 29495, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 29531, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 29564, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 29601, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 29631, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 29665, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 29696, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 29731, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 29762, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 29797, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 29829, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 29865, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 29895, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 29929, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 29960, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 29995, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 30027, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 30058, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 30093, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 30125, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 30161, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 30190, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 30223, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 30253, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 30287, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 30326, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 30359, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 30399, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 30433, 0x00008578 }, /* GL_PREVIOUS */
- { 30445, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 30461, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 30477, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 30494, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 30515, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 30536, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
- { 30564, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- { 30594, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
- { 30618, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 30651, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 30683, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 30706, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
- { 30736, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
- { 30765, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 30788, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 30818, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 30847, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 30875, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 30897, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 30925, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 30953, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 30975, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 30996, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 31036, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 31075, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 31105, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 31140, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 31173, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 31207, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 31246, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 31285, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 31307, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 31333, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 31357, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
- { 31383, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 31406, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 31428, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 31449, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 31470, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 31497, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 31529, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 31561, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 31596, 0x00001701 }, /* GL_PROJECTION */
- { 31610, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 31631, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 31674, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 31700, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
- { 31720, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 31744, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 31765, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 31784, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 31807, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 31846, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 31884, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 31904, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 31934, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 31958, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 31978, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 32008, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 32032, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 32052, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 32085, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 32111, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 32141, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 32172, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 32202, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
- { 32221, 0x00002003 }, /* GL_Q */
- { 32226, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 32251, 0x00000007 }, /* GL_QUADS */
- { 32260, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- { 32304, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 32352, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 32369, 0x00000008 }, /* GL_QUAD_STRIP */
- { 32383, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- { 32413, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
- { 32440, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 32462, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 32488, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
- { 32508, 0x00008866 }, /* GL_QUERY_RESULT */
- { 32524, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 32544, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 32570, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 32600, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
- { 32617, 0x00002002 }, /* GL_R */
- { 32622, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 32634, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
- { 32660, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 32693, 0x00000C02 }, /* GL_READ_BUFFER */
- { 32708, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 32728, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
- { 32756, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 32788, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 32812, 0x000088B8 }, /* GL_READ_ONLY */
- { 32825, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 32842, 0x000088BA }, /* GL_READ_WRITE */
- { 32856, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 32874, 0x00001903 }, /* GL_RED */
- { 32881, 0x00008016 }, /* GL_REDUCE */
- { 32891, 0x00008016 }, /* GL_REDUCE_EXT */
- { 32905, 0x00000D15 }, /* GL_RED_BIAS */
- { 32917, 0x00000D52 }, /* GL_RED_BITS */
- { 32929, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
- { 32948, 0x00000D14 }, /* GL_RED_SCALE */
- { 32961, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 32979, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 33001, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 33022, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
- { 33044, 0x00008A19 }, /* GL_RELEASED_APPLE */
- { 33062, 0x00001C00 }, /* GL_RENDER */
- { 33072, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 33088, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 33115, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
- { 33146, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
- { 33170, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 33198, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
- { 33226, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 33252, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
- { 33282, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 33309, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
- { 33340, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 33360, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 33387, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
- { 33418, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 33441, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 33468, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
- { 33495, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 33527, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 33563, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
- { 33599, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
- { 33619, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 33644, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
- { 33673, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 33697, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
- { 33725, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 33754, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
- { 33787, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 33809, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 33835, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
- { 33861, 0x00001F01 }, /* GL_RENDERER */
- { 33873, 0x00000C40 }, /* GL_RENDER_MODE */
- { 33888, 0x00002901 }, /* GL_REPEAT */
- { 33898, 0x00001E01 }, /* GL_REPLACE */
- { 33909, 0x00008062 }, /* GL_REPLACE_EXT */
- { 33924, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 33947, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 33965, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 33987, 0x00008A1B }, /* GL_RETAINED_APPLE */
- { 34005, 0x00000102 }, /* GL_RETURN */
- { 34015, 0x00001907 }, /* GL_RGB */
- { 34022, 0x00008052 }, /* GL_RGB10 */
- { 34031, 0x00008059 }, /* GL_RGB10_A2 */
- { 34043, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 34059, 0x00008052 }, /* GL_RGB10_EXT */
- { 34072, 0x00008053 }, /* GL_RGB12 */
- { 34081, 0x00008053 }, /* GL_RGB12_EXT */
- { 34094, 0x00008054 }, /* GL_RGB16 */
- { 34103, 0x00008D89 }, /* GL_RGB16I_EXT */
- { 34117, 0x00008D77 }, /* GL_RGB16UI_EXT */
- { 34132, 0x00008054 }, /* GL_RGB16_EXT */
- { 34145, 0x0000804E }, /* GL_RGB2_EXT */
- { 34157, 0x00008D83 }, /* GL_RGB32I_EXT */
- { 34171, 0x00008D71 }, /* GL_RGB32UI_EXT */
- { 34186, 0x0000804F }, /* GL_RGB4 */
- { 34194, 0x0000804F }, /* GL_RGB4_EXT */
- { 34206, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 34219, 0x00008050 }, /* GL_RGB5 */
- { 34227, 0x00008D62 }, /* GL_RGB565 */
- { 34237, 0x00008D62 }, /* GL_RGB565_OES */
- { 34251, 0x00008057 }, /* GL_RGB5_A1 */
- { 34262, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 34277, 0x00008057 }, /* GL_RGB5_A1_OES */
- { 34292, 0x00008050 }, /* GL_RGB5_EXT */
- { 34304, 0x00008051 }, /* GL_RGB8 */
- { 34312, 0x00008D8F }, /* GL_RGB8I_EXT */
- { 34325, 0x00008D7D }, /* GL_RGB8UI_EXT */
- { 34339, 0x00008051 }, /* GL_RGB8_EXT */
- { 34351, 0x00008051 }, /* GL_RGB8_OES */
- { 34363, 0x00001908 }, /* GL_RGBA */
- { 34371, 0x0000805A }, /* GL_RGBA12 */
- { 34381, 0x0000805A }, /* GL_RGBA12_EXT */
- { 34395, 0x0000805B }, /* GL_RGBA16 */
- { 34405, 0x00008D88 }, /* GL_RGBA16I_EXT */
- { 34420, 0x00008D76 }, /* GL_RGBA16UI_EXT */
- { 34436, 0x0000805B }, /* GL_RGBA16_EXT */
- { 34450, 0x00008055 }, /* GL_RGBA2 */
- { 34459, 0x00008055 }, /* GL_RGBA2_EXT */
- { 34472, 0x00008D82 }, /* GL_RGBA32I_EXT */
- { 34487, 0x00008D70 }, /* GL_RGBA32UI_EXT */
- { 34503, 0x00008056 }, /* GL_RGBA4 */
- { 34512, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 34531, 0x00008056 }, /* GL_RGBA4_EXT */
- { 34544, 0x00008056 }, /* GL_RGBA4_OES */
- { 34557, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 34571, 0x00008058 }, /* GL_RGBA8 */
- { 34580, 0x00008D8E }, /* GL_RGBA8I_EXT */
- { 34594, 0x00008D7C }, /* GL_RGBA8UI_EXT */
- { 34609, 0x00008058 }, /* GL_RGBA8_EXT */
- { 34622, 0x00008058 }, /* GL_RGBA8_OES */
- { 34635, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 34650, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 34668, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
- { 34688, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
- { 34713, 0x00000C31 }, /* GL_RGBA_MODE */
- { 34726, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 34739, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 34753, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
- { 34772, 0x000083A0 }, /* GL_RGB_S3TC */
- { 34784, 0x00008573 }, /* GL_RGB_SCALE */
- { 34797, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 34814, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 34831, 0x00000407 }, /* GL_RIGHT */
- { 34840, 0x00002000 }, /* GL_S */
- { 34845, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 34859, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 34880, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 34894, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 34915, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 34929, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
- { 34947, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 34963, 0x000080A9 }, /* GL_SAMPLES */
- { 34974, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 34990, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 35005, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 35023, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 35045, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 35073, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 35105, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 35128, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 35155, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 35173, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 35196, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 35218, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 35237, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 35260, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 35286, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 35316, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 35341, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 35370, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 35385, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 35400, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 35416, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 35441, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 35481, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 35525, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 35558, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 35588, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 35620, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 35650, 0x00001C02 }, /* GL_SELECT */
- { 35660, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 35688, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 35713, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 35729, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
- { 35753, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 35780, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 35811, 0x0000150F }, /* GL_SET */
- { 35818, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
- { 35843, 0x00008DFA }, /* GL_SHADER_COMPILER */
- { 35862, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 35883, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 35907, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 35922, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 35937, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 35965, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 35988, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 36018, 0x00001601 }, /* GL_SHININESS */
- { 36031, 0x00001402 }, /* GL_SHORT */
- { 36040, 0x00009119 }, /* GL_SIGNALED */
- { 36052, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 36073, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 36089, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 36109, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 36128, 0x00008C46 }, /* GL_SLUMINANCE */
- { 36142, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 36157, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 36179, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 36199, 0x00001D01 }, /* GL_SMOOTH */
- { 36209, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 36242, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 36269, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 36302, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 36329, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 36346, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 36367, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 36388, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 36403, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 36422, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 36441, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 36458, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 36479, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 36500, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 36515, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 36534, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 36553, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 36570, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 36591, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 36612, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 36627, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 36646, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 36665, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 36685, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 36703, 0x00001202 }, /* GL_SPECULAR */
- { 36715, 0x00002402 }, /* GL_SPHERE_MAP */
- { 36729, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 36744, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 36762, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 36779, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 36793, 0x00008580 }, /* GL_SRC0_RGB */
- { 36805, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 36819, 0x00008581 }, /* GL_SRC1_RGB */
- { 36831, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 36845, 0x00008582 }, /* GL_SRC2_RGB */
- { 36857, 0x00000302 }, /* GL_SRC_ALPHA */
- { 36870, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 36892, 0x00000300 }, /* GL_SRC_COLOR */
- { 36905, 0x00008C40 }, /* GL_SRGB */
- { 36913, 0x00008C41 }, /* GL_SRGB8 */
- { 36922, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 36938, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 36952, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 36970, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 36989, 0x000088E6 }, /* GL_STATIC_COPY */
- { 37004, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 37023, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 37038, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 37057, 0x000088E5 }, /* GL_STATIC_READ */
- { 37072, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 37091, 0x00001802 }, /* GL_STENCIL */
- { 37102, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 37124, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 37150, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
- { 37176, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 37197, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 37222, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 37243, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 37268, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 37300, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 37336, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 37368, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 37404, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 37424, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 37451, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 37477, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 37493, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 37515, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 37538, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 37554, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 37570, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 37587, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
- { 37605, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
- { 37624, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 37647, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 37669, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
- { 37691, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
- { 37709, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 37731, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
- { 37753, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
- { 37771, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 37793, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
- { 37815, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 37836, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 37863, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 37890, 0x00000B97 }, /* GL_STENCIL_REF */
- { 37905, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 37921, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 37950, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 37972, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 37993, 0x00000C33 }, /* GL_STEREO */
- { 38003, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 38027, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 38052, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 38076, 0x000088E2 }, /* GL_STREAM_COPY */
- { 38091, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 38110, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 38125, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 38144, 0x000088E1 }, /* GL_STREAM_READ */
- { 38159, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 38178, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 38195, 0x000084E7 }, /* GL_SUBTRACT */
- { 38207, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 38223, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 38241, 0x00009116 }, /* GL_SYNC_FENCE */
- { 38255, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 38269, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 38296, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 38326, 0x00009114 }, /* GL_SYNC_STATUS */
- { 38341, 0x00002001 }, /* GL_T */
- { 38346, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 38361, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 38380, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 38396, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 38411, 0x00002A27 }, /* GL_T2F_V3F */
- { 38422, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 38441, 0x00002A28 }, /* GL_T4F_V4F */
- { 38452, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 38475, 0x00001702 }, /* GL_TEXTURE */
- { 38486, 0x000084C0 }, /* GL_TEXTURE0 */
- { 38498, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 38514, 0x000084C1 }, /* GL_TEXTURE1 */
- { 38526, 0x000084CA }, /* GL_TEXTURE10 */
- { 38539, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 38556, 0x000084CB }, /* GL_TEXTURE11 */
- { 38569, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 38586, 0x000084CC }, /* GL_TEXTURE12 */
- { 38599, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 38616, 0x000084CD }, /* GL_TEXTURE13 */
- { 38629, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 38646, 0x000084CE }, /* GL_TEXTURE14 */
- { 38659, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 38676, 0x000084CF }, /* GL_TEXTURE15 */
- { 38689, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 38706, 0x000084D0 }, /* GL_TEXTURE16 */
- { 38719, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 38736, 0x000084D1 }, /* GL_TEXTURE17 */
- { 38749, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 38766, 0x000084D2 }, /* GL_TEXTURE18 */
- { 38779, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 38796, 0x000084D3 }, /* GL_TEXTURE19 */
- { 38809, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 38826, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 38842, 0x000084C2 }, /* GL_TEXTURE2 */
- { 38854, 0x000084D4 }, /* GL_TEXTURE20 */
- { 38867, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 38884, 0x000084D5 }, /* GL_TEXTURE21 */
- { 38897, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 38914, 0x000084D6 }, /* GL_TEXTURE22 */
- { 38927, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 38944, 0x000084D7 }, /* GL_TEXTURE23 */
- { 38957, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 38974, 0x000084D8 }, /* GL_TEXTURE24 */
- { 38987, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 39004, 0x000084D9 }, /* GL_TEXTURE25 */
- { 39017, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 39034, 0x000084DA }, /* GL_TEXTURE26 */
- { 39047, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 39064, 0x000084DB }, /* GL_TEXTURE27 */
- { 39077, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 39094, 0x000084DC }, /* GL_TEXTURE28 */
- { 39107, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 39124, 0x000084DD }, /* GL_TEXTURE29 */
- { 39137, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 39154, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 39170, 0x000084C3 }, /* GL_TEXTURE3 */
- { 39182, 0x000084DE }, /* GL_TEXTURE30 */
- { 39195, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 39212, 0x000084DF }, /* GL_TEXTURE31 */
- { 39225, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 39242, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 39258, 0x000084C4 }, /* GL_TEXTURE4 */
- { 39270, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 39286, 0x000084C5 }, /* GL_TEXTURE5 */
- { 39298, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 39314, 0x000084C6 }, /* GL_TEXTURE6 */
- { 39326, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 39342, 0x000084C7 }, /* GL_TEXTURE7 */
- { 39354, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 39370, 0x000084C8 }, /* GL_TEXTURE8 */
- { 39382, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 39398, 0x000084C9 }, /* GL_TEXTURE9 */
- { 39410, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 39426, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 39440, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 39464, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 39478, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 39502, 0x0000806F }, /* GL_TEXTURE_3D */
- { 39516, 0x0000806F }, /* GL_TEXTURE_3D_OES */
- { 39534, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 39556, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 39582, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 39604, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 39626, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 39658, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 39680, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 39712, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 39734, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
- { 39760, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 39788, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 39820, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
- { 39852, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 39885, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 39917, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 39932, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 39953, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 39978, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 39996, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 40020, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 40051, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 40081, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 40111, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 40146, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 40177, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 40215, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 40242, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 40274, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 40308, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 40332, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 40360, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 40384, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 40412, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 40445, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 40469, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 40491, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 40513, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 40539, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 40573, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 40606, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 40643, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 40671, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 40703, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 40726, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 40764, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 40806, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 40837, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 40865, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 40895, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 40923, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
- { 40948, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 40968, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 40992, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 41023, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 41058, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
- { 41093, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 41124, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 41159, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
- { 41194, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 41225, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 41260, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
- { 41295, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
- { 41319, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 41350, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 41385, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
- { 41420, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 41451, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 41486, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
- { 41521, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 41552, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 41587, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
- { 41622, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 41651, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 41668, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 41690, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 41716, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 41731, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 41752, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 41772, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 41798, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
- { 41828, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 41848, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
- { 41872, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 41889, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 41906, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 41923, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
- { 41946, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 41963, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 41988, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 42010, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 42036, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 42054, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 42080, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 42106, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 42136, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 42163, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 42188, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 42208, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 42232, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 42259, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 42286, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 42313, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 42339, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 42369, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 42391, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 42409, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 42449, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 42479, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 42507, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 42535, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 42563, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 42584, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 42603, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 42625, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 42644, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 42664, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 42694, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 42725, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 42750, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 42774, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 42794, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 42818, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 42838, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 42861, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 42885, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
- { 42913, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 42943, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 42968, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 43002, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 43019, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 43037, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
- { 43059, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 43077, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 43095, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 43114, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 43134, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 43153, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 43182, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 43199, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
- { 43221, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
- { 43251, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- { 43287, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
- { 43328, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
- { 43361, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
- { 43399, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- { 43435, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
- { 43473, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
- { 43512, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
- { 43557, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
- { 43592, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
- { 43637, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 43663, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 43693, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 43725, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 43755, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 43789, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 43805, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 43836, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 43871, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 43899, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 43931, 0x00000004 }, /* GL_TRIANGLES */
- { 43944, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
- { 43971, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 43987, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 44008, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 44026, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
- { 44058, 0x00000001 }, /* GL_TRUE */
- { 44066, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
- { 44085, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 44105, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 44128, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 44148, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 44169, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 44191, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 44213, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 44233, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 44254, 0x00009118 }, /* GL_UNSIGNALED */
- { 44268, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 44285, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 44312, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 44335, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 44351, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 44378, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- { 44409, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 44430, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 44455, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 44479, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
- { 44504, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 44535, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
- { 44570, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 44594, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 44622, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 44645, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 44663, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 44693, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
- { 44727, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 44753, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 44783, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
- { 44817, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 44843, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 44867, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 44895, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 44923, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 44950, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 44982, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 45013, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 45027, 0x00002A20 }, /* GL_V2F */
- { 45034, 0x00002A21 }, /* GL_V3F */
- { 45041, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 45060, 0x00001F00 }, /* GL_VENDOR */
- { 45070, 0x00001F02 }, /* GL_VERSION */
- { 45081, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 45097, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 45121, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 45151, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 45182, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 45217, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 45241, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 45262, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 45285, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 45306, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 45333, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 45361, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 45389, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 45417, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 45445, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 45473, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 45501, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 45528, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 45555, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 45582, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 45609, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 45636, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 45663, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 45690, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 45717, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 45744, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 45782, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 45824, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 45855, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 45890, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 45924, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 45962, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 45993, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 46028, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 46056, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 46088, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 46118, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 46152, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 46180, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 46212, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 46232, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 46254, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 46283, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 46304, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 46333, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 46366, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 46398, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 46425, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 46456, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 46486, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 46503, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 46524, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 46551, 0x00000BA2 }, /* GL_VIEWPORT */
- { 46563, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 46579, 0x00008A1A }, /* GL_VOLATILE_APPLE */
- { 46597, 0x0000911D }, /* GL_WAIT_FAILED */
- { 46612, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 46632, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 46663, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 46698, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
- { 46733, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
- { 46753, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 46781, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
- { 46809, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 46834, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
- { 46859, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 46886, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
- { 46913, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 46938, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
- { 46963, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 46987, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 47006, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 47020, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 47038, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
- { 47056, 0x00001506 }, /* GL_XOR */
- { 47063, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 47082, 0x00008757 }, /* GL_YCBCR_MESA */
- { 47096, 0x00000000 }, /* GL_ZERO */
- { 47104, 0x00000D16 }, /* GL_ZOOM_X */
- { 47114, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 15891, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
+ { 15919, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
+ { 15941, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
+ { 15969, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
+ { 15991, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
+ { 16018, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
+ { 16040, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
+ { 16066, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
+ { 16090, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 16102, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 16118, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 16130, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 16146, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 16158, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 16174, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 16190, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 16223, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 16260, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
+ { 16297, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 16318, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 16335, 0x0000862B }, /* GL_INVERSE_NV */
+ { 16349, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 16373, 0x0000150A }, /* GL_INVERT */
+ { 16383, 0x00001E00 }, /* GL_KEEP */
+ { 16391, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
+ { 16417, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 16447, 0x00000406 }, /* GL_LEFT */
+ { 16455, 0x00000203 }, /* GL_LEQUAL */
+ { 16465, 0x00000201 }, /* GL_LESS */
+ { 16473, 0x00004000 }, /* GL_LIGHT0 */
+ { 16483, 0x00004001 }, /* GL_LIGHT1 */
+ { 16493, 0x00004002 }, /* GL_LIGHT2 */
+ { 16503, 0x00004003 }, /* GL_LIGHT3 */
+ { 16513, 0x00004004 }, /* GL_LIGHT4 */
+ { 16523, 0x00004005 }, /* GL_LIGHT5 */
+ { 16533, 0x00004006 }, /* GL_LIGHT6 */
+ { 16543, 0x00004007 }, /* GL_LIGHT7 */
+ { 16553, 0x00000B50 }, /* GL_LIGHTING */
+ { 16565, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 16581, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 16604, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 16633, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 16666, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 16694, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 16718, 0x00001B01 }, /* GL_LINE */
+ { 16726, 0x00002601 }, /* GL_LINEAR */
+ { 16736, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 16758, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 16788, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 16819, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 16843, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 16868, 0x00000001 }, /* GL_LINES */
+ { 16877, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
+ { 16900, 0x00000004 }, /* GL_LINE_BIT */
+ { 16912, 0x00000002 }, /* GL_LINE_LOOP */
+ { 16925, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 16945, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 16960, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 16980, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 16996, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 17020, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 17043, 0x00000003 }, /* GL_LINE_STRIP */
+ { 17057, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
+ { 17085, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 17099, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 17113, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 17139, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 17159, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 17174, 0x00000B32 }, /* GL_LIST_BASE */
+ { 17187, 0x00020000 }, /* GL_LIST_BIT */
+ { 17199, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 17213, 0x00000B30 }, /* GL_LIST_MODE */
+ { 17226, 0x00000101 }, /* GL_LOAD */
+ { 17234, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 17246, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 17263, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 17277, 0x00008DF0 }, /* GL_LOW_FLOAT */
+ { 17290, 0x00008DF3 }, /* GL_LOW_INT */
+ { 17301, 0x00001909 }, /* GL_LUMINANCE */
+ { 17314, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 17329, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 17352, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 17379, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 17401, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 17427, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 17446, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 17461, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
+ { 17481, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
+ { 17502, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 17525, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 17552, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 17571, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
+ { 17591, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
+ { 17612, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 17626, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 17647, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 17672, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 17690, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 17711, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 17736, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 17750, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
+ { 17769, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
+ { 17789, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 17810, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 17835, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 17853, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 17872, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
+ { 17898, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ { 17925, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
+ { 17951, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ { 17978, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
+ { 18003, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ { 18029, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ { 18060, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
+ { 18085, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 18101, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 18121, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 18143, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 18157, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 18172, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 18196, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 18220, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 18244, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 18268, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 18285, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 18302, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 18330, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 18359, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 18388, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 18417, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 18446, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 18475, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 18504, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 18532, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 18560, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 18588, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 18616, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 18644, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 18672, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 18700, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 18728, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 18756, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 18772, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 18792, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 18814, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 18828, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 18843, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 18867, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 18891, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 18915, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 18939, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 18956, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 18973, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 19001, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 19030, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 19059, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 19088, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 19117, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 19146, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 19175, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 19203, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 19231, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 19259, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 19287, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 19315, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 19343, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 19371, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 19399, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 19427, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 19440, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 19466, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 19495, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 19523, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 19539, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 19554, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 19580, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 19597, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 19612, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 19626, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 19642, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 19658, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 19674, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 19690, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 19706, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 19722, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 19738, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 19754, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 19770, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 19786, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 19801, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 19815, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 19831, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 19847, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 19863, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 19879, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 19895, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 19911, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 19927, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 19943, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 19959, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 19975, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 19990, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 20004, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 20020, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 20036, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 20051, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 20065, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 20080, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 20094, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 20109, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 20123, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 20138, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 20152, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 20167, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 20181, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 20196, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 20211, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 20237, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ { 20278, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
+ { 20304, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 20338, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
+ { 20372, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 20403, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
+ { 20434, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 20467, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
+ { 20500, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 20531, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
+ { 20562, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 20577, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 20599, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
+ { 20621, 0x00008008 }, /* GL_MAX */
+ { 20628, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 20651, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
+ { 20678, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 20710, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 20736, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 20769, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 20795, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 20829, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 20848, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
+ { 20873, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 20902, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 20934, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 20970, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 21006, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 21046, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 21072, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 21102, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 21127, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 21156, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 21185, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 21218, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
+ { 21251, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 21271, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 21295, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 21319, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 21343, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 21368, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 21386, 0x00008008 }, /* GL_MAX_EXT */
+ { 21397, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 21432, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 21471, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ { 21503, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
+ { 21539, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
+ { 21579, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
+ { 21623, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
+ { 21662, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ { 21701, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 21715, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 21735, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 21773, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 21802, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 21826, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 21854, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
+ { 21882, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 21905, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 21942, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 21978, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 22005, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 22034, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 22068, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 22104, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 22131, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 22163, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 22199, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 22228, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 22257, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 22285, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 22323, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 22367, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 22410, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 22444, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 22483, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 22520, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 22558, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 22601, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 22644, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 22674, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 22705, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
+ { 22737, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 22773, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 22809, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 22839, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 22873, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 22906, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
+ { 22931, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 22960, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
+ { 22989, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 23004, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
+ { 23023, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 23050, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 23070, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 23094, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 23116, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 23142, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 23169, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 23200, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 23224, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
+ { 23252, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 23286, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 23306, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 23333, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 23354, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 23379, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 23404, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 23439, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
+ { 23492, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
+ { 23539, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
+ { 23589, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
+ { 23615, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 23637, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 23663, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
+ { 23686, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 23708, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 23734, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 23768, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 23806, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 23839, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 23876, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ { 23906, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 23930, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
+ { 23954, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ { 23991, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 24012, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
+ { 24028, 0x00008DF4 }, /* GL_MEDIUM_INT */
+ { 24042, 0x00008007 }, /* GL_MIN */
+ { 24049, 0x0000802E }, /* GL_MINMAX */
+ { 24059, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 24073, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 24090, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 24111, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 24126, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 24145, 0x00008007 }, /* GL_MIN_EXT */
+ { 24156, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
+ { 24188, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 24207, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 24230, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 24253, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 24273, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 24293, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 24323, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 24351, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 24379, 0x00001700 }, /* GL_MODELVIEW */
+ { 24392, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 24410, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 24429, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 24448, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 24467, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 24486, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 24505, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 24524, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 24543, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 24562, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 24581, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 24600, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 24618, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 24637, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 24656, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 24675, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 24694, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 24713, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 24732, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 24751, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 24770, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 24789, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 24808, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 24826, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 24845, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 24864, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 24882, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 24900, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 24918, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 24936, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 24954, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 24972, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 24990, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 25010, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 25052, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 25079, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 25104, 0x00002100 }, /* GL_MODULATE */
+ { 25116, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 25136, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 25163, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 25188, 0x00000103 }, /* GL_MULT */
+ { 25196, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 25211, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 25231, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 25250, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 25269, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 25293, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 25316, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 25346, 0x00002A25 }, /* GL_N3F_V3F */
+ { 25357, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 25377, 0x0000150E }, /* GL_NAND */
+ { 25385, 0x00002600 }, /* GL_NEAREST */
+ { 25396, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 25427, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 25459, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 25484, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 25510, 0x00000200 }, /* GL_NEVER */
+ { 25519, 0x00001102 }, /* GL_NICEST */
+ { 25529, 0x00000000 }, /* GL_NONE */
+ { 25537, 0x00000000 }, /* GL_NONE_OES */
+ { 25549, 0x00001505 }, /* GL_NOOP */
+ { 25557, 0x00001508 }, /* GL_NOR */
+ { 25564, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 25577, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 25593, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 25624, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 25659, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 25683, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 25706, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 25727, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 25741, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 25759, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 25776, 0x00008511 }, /* GL_NORMAL_MAP_OES */
+ { 25794, 0x00000205 }, /* GL_NOTEQUAL */
+ { 25806, 0x00000000 }, /* GL_NO_ERROR */
+ { 25818, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 25852, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 25890, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ { 25924, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
+ { 25953, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 25985, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 26027, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 26057, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 26097, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 26128, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 26157, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 26185, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 26215, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 26232, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 26258, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 26274, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 26309, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 26331, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 26346, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 26365, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 26395, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 26416, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 26444, 0x00000001 }, /* GL_ONE */
+ { 26451, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 26479, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 26511, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 26539, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 26571, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 26594, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 26617, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 26640, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 26663, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 26681, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 26703, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 26725, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 26741, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 26761, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 26781, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 26799, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 26821, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 26843, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 26859, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 26879, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 26899, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 26917, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 26939, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 26961, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 26977, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 26997, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 27017, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 27038, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 27057, 0x00001507 }, /* GL_OR */
+ { 27063, 0x00000A01 }, /* GL_ORDER */
+ { 27072, 0x0000150D }, /* GL_OR_INVERTED */
+ { 27087, 0x0000150B }, /* GL_OR_REVERSE */
+ { 27101, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 27118, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 27136, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 27157, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 27177, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 27195, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 27214, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 27234, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 27254, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 27272, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 27291, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 27316, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 27340, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 27361, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 27383, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 27405, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 27430, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 27454, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 27475, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 27497, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 27519, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 27541, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 27572, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 27592, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 27617, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 27637, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 27662, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 27682, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 27707, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 27727, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 27752, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 27772, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 27797, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 27817, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 27842, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 27862, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 27887, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 27907, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 27932, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 27952, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 27977, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 27997, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 28022, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 28040, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 28061, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 28090, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 28123, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 28148, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 28171, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 28202, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 28237, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 28264, 0x00001B00 }, /* GL_POINT */
+ { 28273, 0x00000000 }, /* GL_POINTS */
+ { 28283, 0x00000002 }, /* GL_POINT_BIT */
+ { 28296, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 28326, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 28360, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 28394, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 28429, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 28458, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 28491, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 28524, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 28558, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 28572, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ { 28611, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
+ { 28635, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ { 28667, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ { 28698, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ { 28727, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 28753, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 28771, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 28793, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 28815, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 28838, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 28856, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 28878, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 28900, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 28923, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 28943, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 28959, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 28980, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 28996, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 29016, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 29045, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 29064, 0x00008861 }, /* GL_POINT_SPRITE_OES */
+ { 29084, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 29110, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 29125, 0x00000009 }, /* GL_POLYGON */
+ { 29136, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 29151, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 29167, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 29190, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 29215, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 29238, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 29261, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 29285, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 29309, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 29327, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 29350, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 29369, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 29392, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 29409, 0x00001203 }, /* GL_POSITION */
+ { 29421, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 29453, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 29489, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 29522, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 29559, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 29590, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 29625, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 29657, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 29693, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 29726, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 29758, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 29794, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 29827, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 29864, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 29894, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 29928, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 29959, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 29994, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 30025, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 30060, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 30092, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 30128, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 30158, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 30192, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 30223, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 30258, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 30290, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 30321, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 30356, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 30388, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 30424, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 30453, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 30486, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 30516, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 30550, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 30589, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 30622, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 30662, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 30696, 0x00008578 }, /* GL_PREVIOUS */
+ { 30708, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 30724, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 30740, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 30757, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 30778, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 30799, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
+ { 30827, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ { 30857, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
+ { 30881, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 30914, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 30946, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 30969, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ { 30999, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
+ { 31028, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 31051, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 31081, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 31110, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 31138, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 31160, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 31188, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 31216, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 31238, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 31259, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 31299, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 31338, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 31368, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 31403, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 31436, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 31470, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 31509, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 31548, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 31570, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 31596, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 31620, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
+ { 31646, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 31669, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 31691, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 31712, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 31733, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 31760, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 31792, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 31824, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 31859, 0x00001701 }, /* GL_PROJECTION */
+ { 31873, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 31894, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 31937, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 31963, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 31983, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 32007, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 32028, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 32047, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 32070, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 32109, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 32147, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 32167, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 32197, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 32221, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 32241, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 32271, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 32295, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 32315, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 32348, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 32374, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 32404, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 32435, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 32465, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
+ { 32484, 0x00002003 }, /* GL_Q */
+ { 32489, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 32514, 0x00000007 }, /* GL_QUADS */
+ { 32523, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 32567, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 32615, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 32632, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 32646, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 32676, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 32703, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 32725, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 32751, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 32771, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 32787, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 32807, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 32833, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 32863, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 32880, 0x00002002 }, /* GL_R */
+ { 32885, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 32897, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
+ { 32923, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 32956, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 32971, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 32991, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 33019, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 33051, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 33075, 0x000088B8 }, /* GL_READ_ONLY */
+ { 33088, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 33105, 0x000088BA }, /* GL_READ_WRITE */
+ { 33119, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 33137, 0x00001903 }, /* GL_RED */
+ { 33144, 0x00008016 }, /* GL_REDUCE */
+ { 33154, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 33168, 0x00000D15 }, /* GL_RED_BIAS */
+ { 33180, 0x00000D52 }, /* GL_RED_BITS */
+ { 33192, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
+ { 33211, 0x00000D14 }, /* GL_RED_SCALE */
+ { 33224, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 33242, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 33264, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 33285, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
+ { 33307, 0x00008A19 }, /* GL_RELEASED_APPLE */
+ { 33325, 0x00001C00 }, /* GL_RENDER */
+ { 33335, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 33351, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 33378, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
+ { 33409, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 33433, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 33461, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
+ { 33489, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 33515, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
+ { 33545, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 33572, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
+ { 33603, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 33623, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 33650, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
+ { 33681, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 33704, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 33731, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
+ { 33758, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 33790, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 33826, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
+ { 33862, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
+ { 33882, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 33907, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
+ { 33936, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 33960, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 33988, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 34017, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
+ { 34050, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 34072, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 34098, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
+ { 34124, 0x00001F01 }, /* GL_RENDERER */
+ { 34136, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 34151, 0x00002901 }, /* GL_REPEAT */
+ { 34161, 0x00001E01 }, /* GL_REPLACE */
+ { 34172, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 34187, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 34210, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 34228, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 34250, 0x00008A1B }, /* GL_RETAINED_APPLE */
+ { 34268, 0x00000102 }, /* GL_RETURN */
+ { 34278, 0x00001907 }, /* GL_RGB */
+ { 34285, 0x00008052 }, /* GL_RGB10 */
+ { 34294, 0x00008059 }, /* GL_RGB10_A2 */
+ { 34306, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 34322, 0x00008052 }, /* GL_RGB10_EXT */
+ { 34335, 0x00008053 }, /* GL_RGB12 */
+ { 34344, 0x00008053 }, /* GL_RGB12_EXT */
+ { 34357, 0x00008054 }, /* GL_RGB16 */
+ { 34366, 0x00008D89 }, /* GL_RGB16I_EXT */
+ { 34380, 0x00008D77 }, /* GL_RGB16UI_EXT */
+ { 34395, 0x00008054 }, /* GL_RGB16_EXT */
+ { 34408, 0x0000804E }, /* GL_RGB2_EXT */
+ { 34420, 0x00008D83 }, /* GL_RGB32I_EXT */
+ { 34434, 0x00008D71 }, /* GL_RGB32UI_EXT */
+ { 34449, 0x0000804F }, /* GL_RGB4 */
+ { 34457, 0x0000804F }, /* GL_RGB4_EXT */
+ { 34469, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 34482, 0x00008050 }, /* GL_RGB5 */
+ { 34490, 0x00008D62 }, /* GL_RGB565 */
+ { 34500, 0x00008D62 }, /* GL_RGB565_OES */
+ { 34514, 0x00008057 }, /* GL_RGB5_A1 */
+ { 34525, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 34540, 0x00008057 }, /* GL_RGB5_A1_OES */
+ { 34555, 0x00008050 }, /* GL_RGB5_EXT */
+ { 34567, 0x00008051 }, /* GL_RGB8 */
+ { 34575, 0x00008D8F }, /* GL_RGB8I_EXT */
+ { 34588, 0x00008D7D }, /* GL_RGB8UI_EXT */
+ { 34602, 0x00008051 }, /* GL_RGB8_EXT */
+ { 34614, 0x00008051 }, /* GL_RGB8_OES */
+ { 34626, 0x00001908 }, /* GL_RGBA */
+ { 34634, 0x0000805A }, /* GL_RGBA12 */
+ { 34644, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 34658, 0x0000805B }, /* GL_RGBA16 */
+ { 34668, 0x00008D88 }, /* GL_RGBA16I_EXT */
+ { 34683, 0x00008D76 }, /* GL_RGBA16UI_EXT */
+ { 34699, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 34713, 0x00008055 }, /* GL_RGBA2 */
+ { 34722, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 34735, 0x00008D82 }, /* GL_RGBA32I_EXT */
+ { 34750, 0x00008D70 }, /* GL_RGBA32UI_EXT */
+ { 34766, 0x00008056 }, /* GL_RGBA4 */
+ { 34775, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 34794, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 34807, 0x00008056 }, /* GL_RGBA4_OES */
+ { 34820, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 34834, 0x00008058 }, /* GL_RGBA8 */
+ { 34843, 0x00008D8E }, /* GL_RGBA8I_EXT */
+ { 34857, 0x00008D7C }, /* GL_RGBA8UI_EXT */
+ { 34872, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 34885, 0x00008058 }, /* GL_RGBA8_OES */
+ { 34898, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 34913, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 34931, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
+ { 34951, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
+ { 34976, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 34989, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 35002, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 35016, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
+ { 35035, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 35047, 0x00008573 }, /* GL_RGB_SCALE */
+ { 35060, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 35077, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 35094, 0x00000407 }, /* GL_RIGHT */
+ { 35103, 0x00002000 }, /* GL_S */
+ { 35108, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 35122, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
+ { 35146, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
+ { 35177, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 35198, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 35212, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
+ { 35236, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
+ { 35267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 35288, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 35302, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
+ { 35320, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
+ { 35342, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 35358, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
+ { 35385, 0x000080A9 }, /* GL_SAMPLES */
+ { 35396, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 35412, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 35427, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 35445, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 35467, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 35495, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 35527, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 35550, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 35577, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 35595, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 35618, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 35640, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 35659, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 35682, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 35708, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 35738, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 35763, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 35792, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 35807, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 35822, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 35838, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 35863, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 35903, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 35947, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 35980, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 36010, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 36042, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 36072, 0x00001C02 }, /* GL_SELECT */
+ { 36082, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 36110, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 36135, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 36151, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
+ { 36175, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 36202, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 36233, 0x0000150F }, /* GL_SET */
+ { 36240, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
+ { 36265, 0x00008DFA }, /* GL_SHADER_COMPILER */
+ { 36284, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 36305, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 36329, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 36344, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 36359, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 36387, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 36410, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 36440, 0x00001601 }, /* GL_SHININESS */
+ { 36453, 0x00001402 }, /* GL_SHORT */
+ { 36462, 0x00009119 }, /* GL_SIGNALED */
+ { 36474, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 36495, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 36511, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 36531, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 36550, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 36564, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 36579, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 36601, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 36621, 0x00001D01 }, /* GL_SMOOTH */
+ { 36631, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 36664, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 36691, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 36724, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 36751, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 36768, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 36789, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 36810, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 36825, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 36844, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 36863, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 36880, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 36901, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 36922, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 36937, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 36956, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 36975, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 36992, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 37013, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 37034, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 37049, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 37068, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 37087, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 37107, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 37125, 0x00001202 }, /* GL_SPECULAR */
+ { 37137, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 37151, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 37166, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 37184, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 37201, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 37215, 0x00008580 }, /* GL_SRC0_RGB */
+ { 37227, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 37241, 0x00008581 }, /* GL_SRC1_RGB */
+ { 37253, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 37267, 0x00008582 }, /* GL_SRC2_RGB */
+ { 37279, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 37292, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 37314, 0x00000300 }, /* GL_SRC_COLOR */
+ { 37327, 0x00008C40 }, /* GL_SRGB */
+ { 37335, 0x00008C41 }, /* GL_SRGB8 */
+ { 37344, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 37360, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 37374, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 37392, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 37411, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 37426, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 37445, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 37460, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 37479, 0x000088E5 }, /* GL_STATIC_READ */
+ { 37494, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 37513, 0x00001802 }, /* GL_STENCIL */
+ { 37524, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 37546, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 37572, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
+ { 37598, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 37619, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 37644, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 37665, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 37690, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 37722, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 37758, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 37790, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 37826, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 37846, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 37873, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 37899, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 37915, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 37937, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 37960, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 37976, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 37992, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 38009, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 38027, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 38046, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 38069, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 38091, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
+ { 38113, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 38131, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 38153, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
+ { 38175, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 38193, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 38215, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
+ { 38237, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 38258, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 38285, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 38312, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 38327, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 38343, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 38372, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 38394, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 38415, 0x00000C33 }, /* GL_STEREO */
+ { 38425, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 38449, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 38474, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 38498, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 38513, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 38532, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 38547, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 38566, 0x000088E1 }, /* GL_STREAM_READ */
+ { 38581, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 38600, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 38617, 0x000084E7 }, /* GL_SUBTRACT */
+ { 38629, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 38645, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 38663, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 38677, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 38691, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 38718, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 38748, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 38763, 0x00002001 }, /* GL_T */
+ { 38768, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 38783, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 38802, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 38818, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 38833, 0x00002A27 }, /* GL_T2F_V3F */
+ { 38844, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 38863, 0x00002A28 }, /* GL_T4F_V4F */
+ { 38874, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 38897, 0x00001702 }, /* GL_TEXTURE */
+ { 38908, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 38920, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 38936, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 38948, 0x000084CA }, /* GL_TEXTURE10 */
+ { 38961, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 38978, 0x000084CB }, /* GL_TEXTURE11 */
+ { 38991, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 39008, 0x000084CC }, /* GL_TEXTURE12 */
+ { 39021, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 39038, 0x000084CD }, /* GL_TEXTURE13 */
+ { 39051, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 39068, 0x000084CE }, /* GL_TEXTURE14 */
+ { 39081, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 39098, 0x000084CF }, /* GL_TEXTURE15 */
+ { 39111, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 39128, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 39141, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 39158, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 39171, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 39188, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 39201, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 39218, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 39231, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 39248, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 39264, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 39276, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 39289, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 39306, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 39319, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 39336, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 39349, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 39366, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 39379, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 39396, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 39409, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 39426, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 39439, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 39456, 0x000084DA }, /* GL_TEXTURE26 */
+ { 39469, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 39486, 0x000084DB }, /* GL_TEXTURE27 */
+ { 39499, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 39516, 0x000084DC }, /* GL_TEXTURE28 */
+ { 39529, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 39546, 0x000084DD }, /* GL_TEXTURE29 */
+ { 39559, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 39576, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 39592, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 39604, 0x000084DE }, /* GL_TEXTURE30 */
+ { 39617, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 39634, 0x000084DF }, /* GL_TEXTURE31 */
+ { 39647, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 39664, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 39680, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 39692, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 39708, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 39720, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 39736, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 39748, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 39764, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 39776, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 39792, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 39804, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 39820, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 39832, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 39848, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 39862, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 39886, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 39900, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 39924, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 39938, 0x0000806F }, /* GL_TEXTURE_3D_OES */
+ { 39956, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 39978, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 40004, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 40026, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 40048, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 40080, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 40102, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 40134, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 40156, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
+ { 40182, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 40210, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 40242, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
+ { 40274, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 40307, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 40339, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 40354, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 40375, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 40400, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 40418, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 40442, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 40473, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 40503, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 40533, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 40568, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 40599, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 40637, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 40664, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 40696, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 40730, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 40754, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 40782, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 40806, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 40834, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 40867, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 40891, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 40913, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 40935, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 40961, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 40995, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 41028, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 41065, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 41093, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 41125, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 41148, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 41186, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 41228, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 41259, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 41287, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 41317, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 41345, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
+ { 41370, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 41390, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 41414, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 41445, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 41480, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
+ { 41515, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 41546, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 41581, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
+ { 41616, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 41647, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 41682, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
+ { 41717, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
+ { 41741, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 41772, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 41807, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
+ { 41842, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 41873, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 41908, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
+ { 41943, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 41974, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 42009, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
+ { 42044, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 42073, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 42090, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 42112, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 42138, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 42153, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 42174, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 42194, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 42220, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
+ { 42250, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 42270, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
+ { 42294, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 42311, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 42328, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 42345, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
+ { 42368, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 42385, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 42410, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 42432, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 42458, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 42476, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 42502, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 42528, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 42558, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 42585, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 42610, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 42630, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 42654, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 42681, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 42708, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 42735, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 42761, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 42791, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 42813, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 42831, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 42871, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 42901, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 42929, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 42957, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 42985, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 43006, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 43025, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 43047, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 43066, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 43086, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 43116, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 43147, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 43172, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 43196, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 43216, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 43240, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 43260, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 43283, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 43307, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 43335, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 43365, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 43390, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 43424, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 43441, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 43459, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
+ { 43481, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 43499, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 43517, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 43536, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 43556, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 43575, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 43604, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 43621, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
+ { 43643, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ { 43673, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ { 43709, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
+ { 43750, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
+ { 43783, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
+ { 43821, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ { 43857, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
+ { 43895, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
+ { 43934, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
+ { 43979, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
+ { 44014, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
+ { 44059, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 44085, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 44115, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 44147, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 44177, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 44211, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 44227, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 44258, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 44293, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 44321, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 44353, 0x00000004 }, /* GL_TRIANGLES */
+ { 44366, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
+ { 44393, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 44409, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 44430, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 44448, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
+ { 44480, 0x00000001 }, /* GL_TRUE */
+ { 44488, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
+ { 44507, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 44527, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 44550, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 44570, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 44591, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 44613, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 44635, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 44655, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 44676, 0x00009118 }, /* GL_UNSIGNALED */
+ { 44690, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 44707, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 44734, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 44757, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 44773, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 44800, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ { 44831, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 44852, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 44877, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 44901, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
+ { 44926, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 44957, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
+ { 44992, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 45016, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 45044, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
+ { 45081, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
+ { 45112, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
+ { 45149, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
+ { 45180, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
+ { 45216, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
+ { 45247, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
+ { 45282, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
+ { 45315, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
+ { 45340, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
+ { 45365, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
+ { 45390, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 45413, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 45431, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 45461, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
+ { 45495, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 45521, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 45551, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
+ { 45585, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 45611, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 45635, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 45663, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 45691, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 45718, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 45750, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 45781, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 45795, 0x00002A20 }, /* GL_V2F */
+ { 45802, 0x00002A21 }, /* GL_V3F */
+ { 45809, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 45828, 0x00001F00 }, /* GL_VENDOR */
+ { 45838, 0x00001F02 }, /* GL_VERSION */
+ { 45849, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 45865, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 45889, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 45919, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 45950, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 45985, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 46009, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 46030, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 46053, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 46074, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 46101, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 46129, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 46157, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 46185, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 46213, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 46241, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 46269, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 46296, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 46323, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 46350, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 46377, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 46404, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 46431, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 46458, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 46485, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 46512, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 46550, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 46592, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 46623, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 46658, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
+ { 46693, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 46727, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 46765, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 46796, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 46831, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 46859, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 46891, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 46921, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 46955, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 46983, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 47015, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 47035, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 47057, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 47086, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 47107, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 47136, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 47169, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 47201, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 47228, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 47259, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 47289, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 47306, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 47327, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 47354, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 47366, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 47382, 0x00008A1A }, /* GL_VOLATILE_APPLE */
+ { 47400, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 47415, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 47435, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 47466, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 47501, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
+ { 47536, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
+ { 47556, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 47584, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
+ { 47612, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 47637, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
+ { 47662, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 47689, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
+ { 47716, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 47741, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
+ { 47766, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 47790, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 47809, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 47823, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 47841, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
+ { 47859, 0x00001506 }, /* GL_XOR */
+ { 47866, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 47885, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 47899, 0x00000000 }, /* GL_ZERO */
+ { 47907, 0x00000D16 }, /* GL_ZOOM_X */
+ { 47917, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1472] =
+static const unsigned reduced_enums[1500] =
{
511, /* GL_FALSE */
- 778, /* GL_LINES */
- 781, /* GL_LINE_LOOP */
- 788, /* GL_LINE_STRIP */
- 1984, /* GL_TRIANGLES */
- 1988, /* GL_TRIANGLE_STRIP */
- 1986, /* GL_TRIANGLE_FAN */
- 1427, /* GL_QUADS */
- 1431, /* GL_QUAD_STRIP */
- 1305, /* GL_POLYGON */
- 779, /* GL_LINES_ADJACENCY_ARB */
- 789, /* GL_LINE_STRIP_ADJACENCY_ARB */
- 1985, /* GL_TRIANGLES_ADJACENCY_ARB */
- 1989, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
- 1317, /* GL_POLYGON_STIPPLE_BIT */
- 1260, /* GL_PIXEL_MODE_BIT */
- 765, /* GL_LIGHTING_BIT */
+ 786, /* GL_LINES */
+ 789, /* GL_LINE_LOOP */
+ 796, /* GL_LINE_STRIP */
+ 2000, /* GL_TRIANGLES */
+ 2004, /* GL_TRIANGLE_STRIP */
+ 2002, /* GL_TRIANGLE_FAN */
+ 1437, /* GL_QUADS */
+ 1441, /* GL_QUAD_STRIP */
+ 1315, /* GL_POLYGON */
+ 787, /* GL_LINES_ADJACENCY_ARB */
+ 797, /* GL_LINE_STRIP_ADJACENCY_ARB */
+ 2001, /* GL_TRIANGLES_ADJACENCY_ARB */
+ 2005, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
+ 1327, /* GL_POLYGON_STIPPLE_BIT */
+ 1270, /* GL_PIXEL_MODE_BIT */
+ 773, /* GL_LIGHTING_BIT */
543, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 799, /* GL_LOAD */
- 1506, /* GL_RETURN */
- 1128, /* GL_MULT */
+ 807, /* GL_LOAD */
+ 1516, /* GL_RETURN */
+ 1138, /* GL_MULT */
24, /* GL_ADD */
- 1144, /* GL_NEVER */
- 755, /* GL_LESS */
+ 1154, /* GL_NEVER */
+ 763, /* GL_LESS */
501, /* GL_EQUAL */
- 754, /* GL_LEQUAL */
+ 762, /* GL_LEQUAL */
660, /* GL_GREATER */
- 1161, /* GL_NOTEQUAL */
+ 1171, /* GL_NOTEQUAL */
659, /* GL_GEQUAL */
55, /* GL_ALWAYS */
- 1672, /* GL_SRC_COLOR */
- 1193, /* GL_ONE_MINUS_SRC_COLOR */
- 1670, /* GL_SRC_ALPHA */
- 1192, /* GL_ONE_MINUS_SRC_ALPHA */
+ 1688, /* GL_SRC_COLOR */
+ 1203, /* GL_ONE_MINUS_SRC_COLOR */
+ 1686, /* GL_SRC_ALPHA */
+ 1202, /* GL_ONE_MINUS_SRC_ALPHA */
480, /* GL_DST_ALPHA */
- 1190, /* GL_ONE_MINUS_DST_ALPHA */
+ 1200, /* GL_ONE_MINUS_DST_ALPHA */
481, /* GL_DST_COLOR */
- 1191, /* GL_ONE_MINUS_DST_COLOR */
- 1671, /* GL_SRC_ALPHA_SATURATE */
+ 1201, /* GL_ONE_MINUS_DST_COLOR */
+ 1687, /* GL_SRC_ALPHA_SATURATE */
640, /* GL_FRONT_LEFT */
641, /* GL_FRONT_RIGHT */
77, /* GL_BACK_LEFT */
78, /* GL_BACK_RIGHT */
637, /* GL_FRONT */
76, /* GL_BACK */
- 753, /* GL_LEFT */
- 1569, /* GL_RIGHT */
+ 761, /* GL_LEFT */
+ 1579, /* GL_RIGHT */
638, /* GL_FRONT_AND_BACK */
71, /* GL_AUX0 */
72, /* GL_AUX1 */
73, /* GL_AUX2 */
74, /* GL_AUX3 */
- 741, /* GL_INVALID_ENUM */
- 746, /* GL_INVALID_VALUE */
- 745, /* GL_INVALID_OPERATION */
- 1677, /* GL_STACK_OVERFLOW */
- 1678, /* GL_STACK_UNDERFLOW */
- 1218, /* GL_OUT_OF_MEMORY */
- 742, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 749, /* GL_INVALID_ENUM */
+ 754, /* GL_INVALID_VALUE */
+ 753, /* GL_INVALID_OPERATION */
+ 1693, /* GL_STACK_OVERFLOW */
+ 1694, /* GL_STACK_UNDERFLOW */
+ 1228, /* GL_OUT_OF_MEMORY */
+ 750, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1238, /* GL_PASS_THROUGH_TOKEN */
- 1304, /* GL_POINT_TOKEN */
- 790, /* GL_LINE_TOKEN */
- 1318, /* GL_POLYGON_TOKEN */
+ 1248, /* GL_PASS_THROUGH_TOKEN */
+ 1314, /* GL_POINT_TOKEN */
+ 798, /* GL_LINE_TOKEN */
+ 1328, /* GL_POLYGON_TOKEN */
85, /* GL_BITMAP_TOKEN */
479, /* GL_DRAW_PIXEL_TOKEN */
326, /* GL_COPY_PIXEL_TOKEN */
- 782, /* GL_LINE_RESET_TOKEN */
+ 790, /* GL_LINE_RESET_TOKEN */
504, /* GL_EXP */
505, /* GL_EXP2 */
363, /* GL_CW */
148, /* GL_CCW */
169, /* GL_COEFF */
- 1215, /* GL_ORDER */
+ 1225, /* GL_ORDER */
416, /* GL_DOMAIN */
336, /* GL_CURRENT_COLOR */
339, /* GL_CURRENT_INDEX */
@@ -4364,33 +4420,33 @@ static const unsigned reduced_enums[1472] =
354, /* GL_CURRENT_RASTER_POSITION */
355, /* GL_CURRENT_RASTER_POSITION_VALID */
352, /* GL_CURRENT_RASTER_DISTANCE */
- 1296, /* GL_POINT_SMOOTH */
- 1280, /* GL_POINT_SIZE */
- 1295, /* GL_POINT_SIZE_RANGE */
- 1286, /* GL_POINT_SIZE_GRANULARITY */
- 783, /* GL_LINE_SMOOTH */
- 791, /* GL_LINE_WIDTH */
- 793, /* GL_LINE_WIDTH_RANGE */
- 792, /* GL_LINE_WIDTH_GRANULARITY */
- 785, /* GL_LINE_STIPPLE */
- 786, /* GL_LINE_STIPPLE_PATTERN */
- 787, /* GL_LINE_STIPPLE_REPEAT */
- 798, /* GL_LIST_MODE */
- 995, /* GL_MAX_LIST_NESTING */
- 795, /* GL_LIST_BASE */
- 797, /* GL_LIST_INDEX */
- 1307, /* GL_POLYGON_MODE */
- 1314, /* GL_POLYGON_SMOOTH */
- 1316, /* GL_POLYGON_STIPPLE */
+ 1306, /* GL_POINT_SMOOTH */
+ 1290, /* GL_POINT_SIZE */
+ 1305, /* GL_POINT_SIZE_RANGE */
+ 1296, /* GL_POINT_SIZE_GRANULARITY */
+ 791, /* GL_LINE_SMOOTH */
+ 799, /* GL_LINE_WIDTH */
+ 801, /* GL_LINE_WIDTH_RANGE */
+ 800, /* GL_LINE_WIDTH_GRANULARITY */
+ 793, /* GL_LINE_STIPPLE */
+ 794, /* GL_LINE_STIPPLE_PATTERN */
+ 795, /* GL_LINE_STIPPLE_REPEAT */
+ 806, /* GL_LIST_MODE */
+ 1003, /* GL_MAX_LIST_NESTING */
+ 803, /* GL_LIST_BASE */
+ 805, /* GL_LIST_INDEX */
+ 1317, /* GL_POLYGON_MODE */
+ 1324, /* GL_POLYGON_SMOOTH */
+ 1326, /* GL_POLYGON_STIPPLE */
490, /* GL_EDGE_FLAG */
329, /* GL_CULL_FACE */
330, /* GL_CULL_FACE_MODE */
639, /* GL_FRONT_FACE */
- 764, /* GL_LIGHTING */
- 769, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 770, /* GL_LIGHT_MODEL_TWO_SIDE */
- 766, /* GL_LIGHT_MODEL_AMBIENT */
- 1619, /* GL_SHADE_MODEL */
+ 772, /* GL_LIGHTING */
+ 777, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 778, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 774, /* GL_LIGHT_MODEL_AMBIENT */
+ 1635, /* GL_SHADE_MODEL */
217, /* GL_COLOR_MATERIAL_FACE */
218, /* GL_COLOR_MATERIAL_PARAMETER */
216, /* GL_COLOR_MATERIAL */
@@ -4407,24 +4463,24 @@ static const unsigned reduced_enums[1472] =
386, /* GL_DEPTH_CLEAR_VALUE */
400, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1721, /* GL_STENCIL_TEST */
- 1702, /* GL_STENCIL_CLEAR_VALUE */
- 1704, /* GL_STENCIL_FUNC */
- 1723, /* GL_STENCIL_VALUE_MASK */
- 1703, /* GL_STENCIL_FAIL */
- 1718, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1719, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1720, /* GL_STENCIL_REF */
- 1724, /* GL_STENCIL_WRITEMASK */
- 954, /* GL_MATRIX_MODE */
- 1150, /* GL_NORMALIZE */
- 2087, /* GL_VIEWPORT */
- 1123, /* GL_MODELVIEW_STACK_DEPTH */
- 1404, /* GL_PROJECTION_STACK_DEPTH */
- 1946, /* GL_TEXTURE_STACK_DEPTH */
- 1120, /* GL_MODELVIEW_MATRIX */
- 1402, /* GL_PROJECTION_MATRIX */
- 1928, /* GL_TEXTURE_MATRIX */
+ 1737, /* GL_STENCIL_TEST */
+ 1718, /* GL_STENCIL_CLEAR_VALUE */
+ 1720, /* GL_STENCIL_FUNC */
+ 1739, /* GL_STENCIL_VALUE_MASK */
+ 1719, /* GL_STENCIL_FAIL */
+ 1734, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1735, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1736, /* GL_STENCIL_REF */
+ 1740, /* GL_STENCIL_WRITEMASK */
+ 962, /* GL_MATRIX_MODE */
+ 1160, /* GL_NORMALIZE */
+ 2115, /* GL_VIEWPORT */
+ 1133, /* GL_MODELVIEW_STACK_DEPTH */
+ 1414, /* GL_PROJECTION_STACK_DEPTH */
+ 1962, /* GL_TEXTURE_STACK_DEPTH */
+ 1130, /* GL_MODELVIEW_MATRIX */
+ 1412, /* GL_PROJECTION_MATRIX */
+ 1944, /* GL_TEXTURE_MATRIX */
69, /* GL_ATTRIB_STACK_DEPTH */
159, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
51, /* GL_ALPHA_TEST */
@@ -4434,72 +4490,72 @@ static const unsigned reduced_enums[1472] =
89, /* GL_BLEND_DST */
103, /* GL_BLEND_SRC */
86, /* GL_BLEND */
- 801, /* GL_LOGIC_OP_MODE */
+ 809, /* GL_LOGIC_OP_MODE */
707, /* GL_INDEX_LOGIC_OP */
215, /* GL_COLOR_LOGIC_OP */
75, /* GL_AUX_BUFFERS */
426, /* GL_DRAW_BUFFER */
- 1446, /* GL_READ_BUFFER */
- 1597, /* GL_SCISSOR_BOX */
- 1598, /* GL_SCISSOR_TEST */
+ 1456, /* GL_READ_BUFFER */
+ 1613, /* GL_SCISSOR_BOX */
+ 1614, /* GL_SCISSOR_TEST */
706, /* GL_INDEX_CLEAR_VALUE */
711, /* GL_INDEX_WRITEMASK */
212, /* GL_COLOR_CLEAR_VALUE */
254, /* GL_COLOR_WRITEMASK */
708, /* GL_INDEX_MODE */
- 1561, /* GL_RGBA_MODE */
+ 1571, /* GL_RGBA_MODE */
425, /* GL_DOUBLEBUFFER */
- 1725, /* GL_STEREO */
- 1498, /* GL_RENDER_MODE */
- 1239, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1297, /* GL_POINT_SMOOTH_HINT */
- 784, /* GL_LINE_SMOOTH_HINT */
- 1315, /* GL_POLYGON_SMOOTH_HINT */
+ 1741, /* GL_STEREO */
+ 1508, /* GL_RENDER_MODE */
+ 1249, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1307, /* GL_POINT_SMOOTH_HINT */
+ 792, /* GL_LINE_SMOOTH_HINT */
+ 1325, /* GL_POLYGON_SMOOTH_HINT */
563, /* GL_FOG_HINT */
- 1908, /* GL_TEXTURE_GEN_S */
- 1910, /* GL_TEXTURE_GEN_T */
- 1907, /* GL_TEXTURE_GEN_R */
- 1906, /* GL_TEXTURE_GEN_Q */
- 1252, /* GL_PIXEL_MAP_I_TO_I */
- 1258, /* GL_PIXEL_MAP_S_TO_S */
- 1254, /* GL_PIXEL_MAP_I_TO_R */
- 1250, /* GL_PIXEL_MAP_I_TO_G */
- 1248, /* GL_PIXEL_MAP_I_TO_B */
- 1246, /* GL_PIXEL_MAP_I_TO_A */
- 1256, /* GL_PIXEL_MAP_R_TO_R */
- 1244, /* GL_PIXEL_MAP_G_TO_G */
- 1242, /* GL_PIXEL_MAP_B_TO_B */
- 1240, /* GL_PIXEL_MAP_A_TO_A */
- 1253, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1259, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1255, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1251, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1249, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1247, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1257, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1245, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1243, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1241, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1999, /* GL_UNPACK_SWAP_BYTES */
- 1994, /* GL_UNPACK_LSB_FIRST */
- 1995, /* GL_UNPACK_ROW_LENGTH */
- 1998, /* GL_UNPACK_SKIP_ROWS */
- 1997, /* GL_UNPACK_SKIP_PIXELS */
- 1992, /* GL_UNPACK_ALIGNMENT */
- 1227, /* GL_PACK_SWAP_BYTES */
- 1222, /* GL_PACK_LSB_FIRST */
- 1223, /* GL_PACK_ROW_LENGTH */
- 1226, /* GL_PACK_SKIP_ROWS */
- 1225, /* GL_PACK_SKIP_PIXELS */
- 1219, /* GL_PACK_ALIGNMENT */
- 895, /* GL_MAP_COLOR */
- 900, /* GL_MAP_STENCIL */
+ 1924, /* GL_TEXTURE_GEN_S */
+ 1926, /* GL_TEXTURE_GEN_T */
+ 1923, /* GL_TEXTURE_GEN_R */
+ 1922, /* GL_TEXTURE_GEN_Q */
+ 1262, /* GL_PIXEL_MAP_I_TO_I */
+ 1268, /* GL_PIXEL_MAP_S_TO_S */
+ 1264, /* GL_PIXEL_MAP_I_TO_R */
+ 1260, /* GL_PIXEL_MAP_I_TO_G */
+ 1258, /* GL_PIXEL_MAP_I_TO_B */
+ 1256, /* GL_PIXEL_MAP_I_TO_A */
+ 1266, /* GL_PIXEL_MAP_R_TO_R */
+ 1254, /* GL_PIXEL_MAP_G_TO_G */
+ 1252, /* GL_PIXEL_MAP_B_TO_B */
+ 1250, /* GL_PIXEL_MAP_A_TO_A */
+ 1263, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1269, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1265, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1261, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1259, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1257, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1267, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1255, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1253, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1251, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 2015, /* GL_UNPACK_SWAP_BYTES */
+ 2010, /* GL_UNPACK_LSB_FIRST */
+ 2011, /* GL_UNPACK_ROW_LENGTH */
+ 2014, /* GL_UNPACK_SKIP_ROWS */
+ 2013, /* GL_UNPACK_SKIP_PIXELS */
+ 2008, /* GL_UNPACK_ALIGNMENT */
+ 1237, /* GL_PACK_SWAP_BYTES */
+ 1232, /* GL_PACK_LSB_FIRST */
+ 1233, /* GL_PACK_ROW_LENGTH */
+ 1236, /* GL_PACK_SKIP_ROWS */
+ 1235, /* GL_PACK_SKIP_PIXELS */
+ 1229, /* GL_PACK_ALIGNMENT */
+ 903, /* GL_MAP_COLOR */
+ 908, /* GL_MAP_STENCIL */
710, /* GL_INDEX_SHIFT */
709, /* GL_INDEX_OFFSET */
- 1461, /* GL_RED_SCALE */
- 1458, /* GL_RED_BIAS */
- 2113, /* GL_ZOOM_X */
- 2114, /* GL_ZOOM_Y */
+ 1471, /* GL_RED_SCALE */
+ 1468, /* GL_RED_BIAS */
+ 2141, /* GL_ZOOM_X */
+ 2142, /* GL_ZOOM_Y */
665, /* GL_GREEN_SCALE */
662, /* GL_GREEN_BIAS */
112, /* GL_BLUE_SCALE */
@@ -4508,87 +4564,87 @@ static const unsigned reduced_enums[1472] =
47, /* GL_ALPHA_BIAS */
402, /* GL_DEPTH_SCALE */
379, /* GL_DEPTH_BIAS */
- 984, /* GL_MAX_EVAL_ORDER */
- 994, /* GL_MAX_LIGHTS */
- 965, /* GL_MAX_CLIP_PLANES */
- 1045, /* GL_MAX_TEXTURE_SIZE */
- 1001, /* GL_MAX_PIXEL_MAP_TABLE */
- 961, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 997, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 998, /* GL_MAX_NAME_STACK_DEPTH */
- 1027, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 1046, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 1068, /* GL_MAX_VIEWPORT_DIMS */
- 962, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1735, /* GL_SUBPIXEL_BITS */
+ 992, /* GL_MAX_EVAL_ORDER */
+ 1002, /* GL_MAX_LIGHTS */
+ 973, /* GL_MAX_CLIP_PLANES */
+ 1054, /* GL_MAX_TEXTURE_SIZE */
+ 1009, /* GL_MAX_PIXEL_MAP_TABLE */
+ 969, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 1005, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 1006, /* GL_MAX_NAME_STACK_DEPTH */
+ 1036, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 1055, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 1077, /* GL_MAX_VIEWPORT_DIMS */
+ 970, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1751, /* GL_SUBPIXEL_BITS */
705, /* GL_INDEX_BITS */
- 1459, /* GL_RED_BITS */
+ 1469, /* GL_RED_BITS */
663, /* GL_GREEN_BITS */
110, /* GL_BLUE_BITS */
48, /* GL_ALPHA_BITS */
380, /* GL_DEPTH_BITS */
- 1700, /* GL_STENCIL_BITS */
+ 1716, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 1137, /* GL_NAME_STACK_DEPTH */
+ 1147, /* GL_NAME_STACK_DEPTH */
70, /* GL_AUTO_NORMAL */
- 841, /* GL_MAP1_COLOR_4 */
- 844, /* GL_MAP1_INDEX */
- 845, /* GL_MAP1_NORMAL */
- 846, /* GL_MAP1_TEXTURE_COORD_1 */
- 847, /* GL_MAP1_TEXTURE_COORD_2 */
- 848, /* GL_MAP1_TEXTURE_COORD_3 */
- 849, /* GL_MAP1_TEXTURE_COORD_4 */
- 850, /* GL_MAP1_VERTEX_3 */
- 851, /* GL_MAP1_VERTEX_4 */
- 868, /* GL_MAP2_COLOR_4 */
- 871, /* GL_MAP2_INDEX */
- 872, /* GL_MAP2_NORMAL */
- 873, /* GL_MAP2_TEXTURE_COORD_1 */
- 874, /* GL_MAP2_TEXTURE_COORD_2 */
- 875, /* GL_MAP2_TEXTURE_COORD_3 */
- 876, /* GL_MAP2_TEXTURE_COORD_4 */
- 877, /* GL_MAP2_VERTEX_3 */
- 878, /* GL_MAP2_VERTEX_4 */
- 842, /* GL_MAP1_GRID_DOMAIN */
- 843, /* GL_MAP1_GRID_SEGMENTS */
- 869, /* GL_MAP2_GRID_DOMAIN */
- 870, /* GL_MAP2_GRID_SEGMENTS */
- 1818, /* GL_TEXTURE_1D */
- 1820, /* GL_TEXTURE_2D */
+ 849, /* GL_MAP1_COLOR_4 */
+ 852, /* GL_MAP1_INDEX */
+ 853, /* GL_MAP1_NORMAL */
+ 854, /* GL_MAP1_TEXTURE_COORD_1 */
+ 855, /* GL_MAP1_TEXTURE_COORD_2 */
+ 856, /* GL_MAP1_TEXTURE_COORD_3 */
+ 857, /* GL_MAP1_TEXTURE_COORD_4 */
+ 858, /* GL_MAP1_VERTEX_3 */
+ 859, /* GL_MAP1_VERTEX_4 */
+ 876, /* GL_MAP2_COLOR_4 */
+ 879, /* GL_MAP2_INDEX */
+ 880, /* GL_MAP2_NORMAL */
+ 881, /* GL_MAP2_TEXTURE_COORD_1 */
+ 882, /* GL_MAP2_TEXTURE_COORD_2 */
+ 883, /* GL_MAP2_TEXTURE_COORD_3 */
+ 884, /* GL_MAP2_TEXTURE_COORD_4 */
+ 885, /* GL_MAP2_VERTEX_3 */
+ 886, /* GL_MAP2_VERTEX_4 */
+ 850, /* GL_MAP1_GRID_DOMAIN */
+ 851, /* GL_MAP1_GRID_SEGMENTS */
+ 877, /* GL_MAP2_GRID_DOMAIN */
+ 878, /* GL_MAP2_GRID_SEGMENTS */
+ 1834, /* GL_TEXTURE_1D */
+ 1836, /* GL_TEXTURE_2D */
514, /* GL_FEEDBACK_BUFFER_POINTER */
515, /* GL_FEEDBACK_BUFFER_SIZE */
516, /* GL_FEEDBACK_BUFFER_TYPE */
- 1607, /* GL_SELECTION_BUFFER_POINTER */
- 1608, /* GL_SELECTION_BUFFER_SIZE */
- 1952, /* GL_TEXTURE_WIDTH */
- 1914, /* GL_TEXTURE_HEIGHT */
- 1858, /* GL_TEXTURE_COMPONENTS */
- 1842, /* GL_TEXTURE_BORDER_COLOR */
- 1841, /* GL_TEXTURE_BORDER */
+ 1623, /* GL_SELECTION_BUFFER_POINTER */
+ 1624, /* GL_SELECTION_BUFFER_SIZE */
+ 1968, /* GL_TEXTURE_WIDTH */
+ 1930, /* GL_TEXTURE_HEIGHT */
+ 1874, /* GL_TEXTURE_COMPONENTS */
+ 1858, /* GL_TEXTURE_BORDER_COLOR */
+ 1857, /* GL_TEXTURE_BORDER */
417, /* GL_DONT_CARE */
512, /* GL_FASTEST */
- 1145, /* GL_NICEST */
+ 1155, /* GL_NICEST */
56, /* GL_AMBIENT */
414, /* GL_DIFFUSE */
- 1659, /* GL_SPECULAR */
- 1319, /* GL_POSITION */
- 1662, /* GL_SPOT_DIRECTION */
- 1663, /* GL_SPOT_EXPONENT */
- 1661, /* GL_SPOT_CUTOFF */
+ 1675, /* GL_SPECULAR */
+ 1329, /* GL_POSITION */
+ 1678, /* GL_SPOT_DIRECTION */
+ 1679, /* GL_SPOT_EXPONENT */
+ 1677, /* GL_SPOT_CUTOFF */
299, /* GL_CONSTANT_ATTENUATION */
- 773, /* GL_LINEAR_ATTENUATION */
- 1426, /* GL_QUADRATIC_ATTENUATION */
+ 781, /* GL_LINEAR_ATTENUATION */
+ 1436, /* GL_QUADRATIC_ATTENUATION */
268, /* GL_COMPILE */
269, /* GL_COMPILE_AND_EXECUTE */
143, /* GL_BYTE */
- 2001, /* GL_UNSIGNED_BYTE */
- 1624, /* GL_SHORT */
- 2016, /* GL_UNSIGNED_SHORT */
+ 2017, /* GL_UNSIGNED_BYTE */
+ 1640, /* GL_SHORT */
+ 2043, /* GL_UNSIGNED_SHORT */
713, /* GL_INT */
- 2004, /* GL_UNSIGNED_INT */
+ 2020, /* GL_UNSIGNED_INT */
523, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
@@ -4601,148 +4657,148 @@ static const unsigned reduced_enums[1472] =
60, /* GL_AND_REVERSE */
324, /* GL_COPY */
59, /* GL_AND_INVERTED */
- 1148, /* GL_NOOP */
- 2109, /* GL_XOR */
- 1214, /* GL_OR */
- 1149, /* GL_NOR */
+ 1158, /* GL_NOOP */
+ 2137, /* GL_XOR */
+ 1224, /* GL_OR */
+ 1159, /* GL_NOR */
502, /* GL_EQUIV */
- 749, /* GL_INVERT */
- 1217, /* GL_OR_REVERSE */
+ 757, /* GL_INVERT */
+ 1227, /* GL_OR_REVERSE */
325, /* GL_COPY_INVERTED */
- 1216, /* GL_OR_INVERTED */
- 1138, /* GL_NAND */
- 1613, /* GL_SET */
+ 1226, /* GL_OR_INVERTED */
+ 1148, /* GL_NAND */
+ 1629, /* GL_SET */
499, /* GL_EMISSION */
- 1623, /* GL_SHININESS */
+ 1639, /* GL_SHININESS */
57, /* GL_AMBIENT_AND_DIFFUSE */
214, /* GL_COLOR_INDEXES */
- 1087, /* GL_MODELVIEW */
- 1401, /* GL_PROJECTION */
- 1753, /* GL_TEXTURE */
+ 1097, /* GL_MODELVIEW */
+ 1411, /* GL_PROJECTION */
+ 1769, /* GL_TEXTURE */
170, /* GL_COLOR */
372, /* GL_DEPTH */
- 1685, /* GL_STENCIL */
+ 1701, /* GL_STENCIL */
213, /* GL_COLOR_INDEX */
- 1705, /* GL_STENCIL_INDEX */
+ 1721, /* GL_STENCIL_INDEX */
387, /* GL_DEPTH_COMPONENT */
- 1455, /* GL_RED */
+ 1465, /* GL_RED */
661, /* GL_GREEN */
108, /* GL_BLUE */
32, /* GL_ALPHA */
- 1507, /* GL_RGB */
- 1536, /* GL_RGBA */
- 805, /* GL_LUMINANCE */
- 832, /* GL_LUMINANCE_ALPHA */
+ 1517, /* GL_RGB */
+ 1546, /* GL_RGBA */
+ 813, /* GL_LUMINANCE */
+ 840, /* GL_LUMINANCE_ALPHA */
84, /* GL_BITMAP */
- 1269, /* GL_POINT */
- 771, /* GL_LINE */
+ 1279, /* GL_POINT */
+ 779, /* GL_LINE */
517, /* GL_FILL */
- 1467, /* GL_RENDER */
+ 1477, /* GL_RENDER */
513, /* GL_FEEDBACK */
- 1606, /* GL_SELECT */
+ 1622, /* GL_SELECT */
522, /* GL_FLAT */
- 1634, /* GL_SMOOTH */
- 750, /* GL_KEEP */
- 1500, /* GL_REPLACE */
+ 1650, /* GL_SMOOTH */
+ 758, /* GL_KEEP */
+ 1510, /* GL_REPLACE */
695, /* GL_INCR */
368, /* GL_DECR */
- 2033, /* GL_VENDOR */
- 1497, /* GL_RENDERER */
- 2034, /* GL_VERSION */
+ 2060, /* GL_VENDOR */
+ 1507, /* GL_RENDERER */
+ 2061, /* GL_VERSION */
506, /* GL_EXTENSIONS */
- 1570, /* GL_S */
- 1744, /* GL_T */
- 1442, /* GL_R */
- 1425, /* GL_Q */
- 1124, /* GL_MODULATE */
+ 1580, /* GL_S */
+ 1760, /* GL_T */
+ 1452, /* GL_R */
+ 1435, /* GL_Q */
+ 1134, /* GL_MODULATE */
367, /* GL_DECAL */
- 1901, /* GL_TEXTURE_ENV_MODE */
- 1900, /* GL_TEXTURE_ENV_COLOR */
- 1899, /* GL_TEXTURE_ENV */
+ 1917, /* GL_TEXTURE_ENV_MODE */
+ 1916, /* GL_TEXTURE_ENV_COLOR */
+ 1915, /* GL_TEXTURE_ENV */
507, /* GL_EYE_LINEAR */
- 1175, /* GL_OBJECT_LINEAR */
- 1660, /* GL_SPHERE_MAP */
- 1904, /* GL_TEXTURE_GEN_MODE */
- 1177, /* GL_OBJECT_PLANE */
+ 1185, /* GL_OBJECT_LINEAR */
+ 1676, /* GL_SPHERE_MAP */
+ 1920, /* GL_TEXTURE_GEN_MODE */
+ 1187, /* GL_OBJECT_PLANE */
508, /* GL_EYE_PLANE */
- 1139, /* GL_NEAREST */
- 772, /* GL_LINEAR */
- 1143, /* GL_NEAREST_MIPMAP_NEAREST */
- 777, /* GL_LINEAR_MIPMAP_NEAREST */
- 1142, /* GL_NEAREST_MIPMAP_LINEAR */
- 776, /* GL_LINEAR_MIPMAP_LINEAR */
- 1927, /* GL_TEXTURE_MAG_FILTER */
- 1936, /* GL_TEXTURE_MIN_FILTER */
- 1955, /* GL_TEXTURE_WRAP_S */
- 1956, /* GL_TEXTURE_WRAP_T */
+ 1149, /* GL_NEAREST */
+ 780, /* GL_LINEAR */
+ 1153, /* GL_NEAREST_MIPMAP_NEAREST */
+ 785, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1152, /* GL_NEAREST_MIPMAP_LINEAR */
+ 784, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1943, /* GL_TEXTURE_MAG_FILTER */
+ 1952, /* GL_TEXTURE_MIN_FILTER */
+ 1971, /* GL_TEXTURE_WRAP_S */
+ 1972, /* GL_TEXTURE_WRAP_T */
149, /* GL_CLAMP */
- 1499, /* GL_REPEAT */
- 1313, /* GL_POLYGON_OFFSET_UNITS */
- 1312, /* GL_POLYGON_OFFSET_POINT */
- 1311, /* GL_POLYGON_OFFSET_LINE */
- 1443, /* GL_R3_G3_B2 */
- 2030, /* GL_V2F */
- 2031, /* GL_V3F */
+ 1509, /* GL_REPEAT */
+ 1323, /* GL_POLYGON_OFFSET_UNITS */
+ 1322, /* GL_POLYGON_OFFSET_POINT */
+ 1321, /* GL_POLYGON_OFFSET_LINE */
+ 1453, /* GL_R3_G3_B2 */
+ 2057, /* GL_V2F */
+ 2058, /* GL_V3F */
146, /* GL_C4UB_V2F */
147, /* GL_C4UB_V3F */
144, /* GL_C3F_V3F */
- 1136, /* GL_N3F_V3F */
+ 1146, /* GL_N3F_V3F */
145, /* GL_C4F_N3F_V3F */
- 1749, /* GL_T2F_V3F */
- 1751, /* GL_T4F_V4F */
- 1747, /* GL_T2F_C4UB_V3F */
- 1745, /* GL_T2F_C3F_V3F */
- 1748, /* GL_T2F_N3F_V3F */
- 1746, /* GL_T2F_C4F_N3F_V3F */
- 1750, /* GL_T4F_C4F_N3F_V4F */
+ 1765, /* GL_T2F_V3F */
+ 1767, /* GL_T4F_V4F */
+ 1763, /* GL_T2F_C4UB_V3F */
+ 1761, /* GL_T2F_C3F_V3F */
+ 1764, /* GL_T2F_N3F_V3F */
+ 1762, /* GL_T2F_C4F_N3F_V3F */
+ 1766, /* GL_T4F_C4F_N3F_V4F */
162, /* GL_CLIP_PLANE0 */
163, /* GL_CLIP_PLANE1 */
164, /* GL_CLIP_PLANE2 */
165, /* GL_CLIP_PLANE3 */
166, /* GL_CLIP_PLANE4 */
167, /* GL_CLIP_PLANE5 */
- 756, /* GL_LIGHT0 */
- 757, /* GL_LIGHT1 */
- 758, /* GL_LIGHT2 */
- 759, /* GL_LIGHT3 */
- 760, /* GL_LIGHT4 */
- 761, /* GL_LIGHT5 */
- 762, /* GL_LIGHT6 */
- 763, /* GL_LIGHT7 */
+ 764, /* GL_LIGHT0 */
+ 765, /* GL_LIGHT1 */
+ 766, /* GL_LIGHT2 */
+ 767, /* GL_LIGHT3 */
+ 768, /* GL_LIGHT4 */
+ 769, /* GL_LIGHT5 */
+ 770, /* GL_LIGHT6 */
+ 771, /* GL_LIGHT7 */
670, /* GL_HINT_BIT */
301, /* GL_CONSTANT_COLOR */
- 1188, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 1198, /* GL_ONE_MINUS_CONSTANT_COLOR */
296, /* GL_CONSTANT_ALPHA */
- 1186, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1196, /* GL_ONE_MINUS_CONSTANT_ALPHA */
87, /* GL_BLEND_COLOR */
642, /* GL_FUNC_ADD */
- 1071, /* GL_MIN */
- 957, /* GL_MAX */
+ 1080, /* GL_MIN */
+ 965, /* GL_MAX */
94, /* GL_BLEND_EQUATION */
648, /* GL_FUNC_SUBTRACT */
645, /* GL_FUNC_REVERSE_SUBTRACT */
304, /* GL_CONVOLUTION_1D */
305, /* GL_CONVOLUTION_2D */
- 1609, /* GL_SEPARABLE_2D */
+ 1625, /* GL_SEPARABLE_2D */
308, /* GL_CONVOLUTION_BORDER_MODE */
312, /* GL_CONVOLUTION_FILTER_SCALE */
310, /* GL_CONVOLUTION_FILTER_BIAS */
- 1456, /* GL_REDUCE */
+ 1466, /* GL_REDUCE */
314, /* GL_CONVOLUTION_FORMAT */
318, /* GL_CONVOLUTION_WIDTH */
316, /* GL_CONVOLUTION_HEIGHT */
- 974, /* GL_MAX_CONVOLUTION_WIDTH */
- 972, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1352, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1348, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1343, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1339, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1350, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1346, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1341, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1337, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 982, /* GL_MAX_CONVOLUTION_WIDTH */
+ 980, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1362, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1358, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1353, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1349, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1360, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1356, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1351, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1347, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
671, /* GL_HISTOGRAM */
- 1408, /* GL_PROXY_HISTOGRAM */
+ 1418, /* GL_PROXY_HISTOGRAM */
687, /* GL_HISTOGRAM_WIDTH */
677, /* GL_HISTOGRAM_FORMAT */
683, /* GL_HISTOGRAM_RED_SIZE */
@@ -4751,134 +4807,134 @@ static const unsigned reduced_enums[1472] =
672, /* GL_HISTOGRAM_ALPHA_SIZE */
681, /* GL_HISTOGRAM_LUMINANCE_SIZE */
685, /* GL_HISTOGRAM_SINK */
- 1072, /* GL_MINMAX */
- 1074, /* GL_MINMAX_FORMAT */
- 1076, /* GL_MINMAX_SINK */
- 1752, /* GL_TABLE_TOO_LARGE_EXT */
- 2003, /* GL_UNSIGNED_BYTE_3_3_2 */
- 2019, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 2022, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 2013, /* GL_UNSIGNED_INT_8_8_8_8 */
- 2005, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1310, /* GL_POLYGON_OFFSET_FILL */
- 1309, /* GL_POLYGON_OFFSET_FACTOR */
- 1308, /* GL_POLYGON_OFFSET_BIAS */
- 1503, /* GL_RESCALE_NORMAL */
+ 1081, /* GL_MINMAX */
+ 1083, /* GL_MINMAX_FORMAT */
+ 1085, /* GL_MINMAX_SINK */
+ 1768, /* GL_TABLE_TOO_LARGE_EXT */
+ 2019, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 2046, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 2049, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 2029, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 2021, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1320, /* GL_POLYGON_OFFSET_FILL */
+ 1319, /* GL_POLYGON_OFFSET_FACTOR */
+ 1318, /* GL_POLYGON_OFFSET_BIAS */
+ 1513, /* GL_RESCALE_NORMAL */
41, /* GL_ALPHA4 */
43, /* GL_ALPHA8 */
33, /* GL_ALPHA12 */
35, /* GL_ALPHA16 */
- 820, /* GL_LUMINANCE4 */
- 826, /* GL_LUMINANCE8 */
- 806, /* GL_LUMINANCE12 */
- 812, /* GL_LUMINANCE16 */
- 821, /* GL_LUMINANCE4_ALPHA4 */
- 824, /* GL_LUMINANCE6_ALPHA2 */
- 829, /* GL_LUMINANCE8_ALPHA8 */
- 809, /* GL_LUMINANCE12_ALPHA4 */
- 807, /* GL_LUMINANCE12_ALPHA12 */
- 815, /* GL_LUMINANCE16_ALPHA16 */
+ 828, /* GL_LUMINANCE4 */
+ 834, /* GL_LUMINANCE8 */
+ 814, /* GL_LUMINANCE12 */
+ 820, /* GL_LUMINANCE16 */
+ 829, /* GL_LUMINANCE4_ALPHA4 */
+ 832, /* GL_LUMINANCE6_ALPHA2 */
+ 837, /* GL_LUMINANCE8_ALPHA8 */
+ 817, /* GL_LUMINANCE12_ALPHA4 */
+ 815, /* GL_LUMINANCE12_ALPHA12 */
+ 823, /* GL_LUMINANCE16_ALPHA16 */
714, /* GL_INTENSITY */
723, /* GL_INTENSITY4 */
725, /* GL_INTENSITY8 */
715, /* GL_INTENSITY12 */
717, /* GL_INTENSITY16 */
- 1518, /* GL_RGB2_EXT */
- 1521, /* GL_RGB4 */
- 1524, /* GL_RGB5 */
- 1531, /* GL_RGB8 */
- 1508, /* GL_RGB10 */
- 1512, /* GL_RGB12 */
- 1514, /* GL_RGB16 */
- 1543, /* GL_RGBA2 */
- 1547, /* GL_RGBA4 */
- 1527, /* GL_RGB5_A1 */
- 1552, /* GL_RGBA8 */
- 1509, /* GL_RGB10_A2 */
- 1537, /* GL_RGBA12 */
- 1539, /* GL_RGBA16 */
- 1943, /* GL_TEXTURE_RED_SIZE */
- 1912, /* GL_TEXTURE_GREEN_SIZE */
- 1839, /* GL_TEXTURE_BLUE_SIZE */
- 1824, /* GL_TEXTURE_ALPHA_SIZE */
- 1925, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1916, /* GL_TEXTURE_INTENSITY_SIZE */
- 1501, /* GL_REPLACE_EXT */
- 1412, /* GL_PROXY_TEXTURE_1D */
- 1415, /* GL_PROXY_TEXTURE_2D */
- 1950, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1938, /* GL_TEXTURE_PRIORITY */
- 1945, /* GL_TEXTURE_RESIDENT */
- 1827, /* GL_TEXTURE_BINDING_1D */
- 1829, /* GL_TEXTURE_BINDING_2D */
- 1831, /* GL_TEXTURE_BINDING_3D */
- 1224, /* GL_PACK_SKIP_IMAGES */
- 1220, /* GL_PACK_IMAGE_HEIGHT */
- 1996, /* GL_UNPACK_SKIP_IMAGES */
- 1993, /* GL_UNPACK_IMAGE_HEIGHT */
- 1822, /* GL_TEXTURE_3D */
- 1418, /* GL_PROXY_TEXTURE_3D */
- 1896, /* GL_TEXTURE_DEPTH */
- 1953, /* GL_TEXTURE_WRAP_R */
- 958, /* GL_MAX_3D_TEXTURE_SIZE */
- 2035, /* GL_VERTEX_ARRAY */
- 1151, /* GL_NORMAL_ARRAY */
+ 1528, /* GL_RGB2_EXT */
+ 1531, /* GL_RGB4 */
+ 1534, /* GL_RGB5 */
+ 1541, /* GL_RGB8 */
+ 1518, /* GL_RGB10 */
+ 1522, /* GL_RGB12 */
+ 1524, /* GL_RGB16 */
+ 1553, /* GL_RGBA2 */
+ 1557, /* GL_RGBA4 */
+ 1537, /* GL_RGB5_A1 */
+ 1562, /* GL_RGBA8 */
+ 1519, /* GL_RGB10_A2 */
+ 1547, /* GL_RGBA12 */
+ 1549, /* GL_RGBA16 */
+ 1959, /* GL_TEXTURE_RED_SIZE */
+ 1928, /* GL_TEXTURE_GREEN_SIZE */
+ 1855, /* GL_TEXTURE_BLUE_SIZE */
+ 1840, /* GL_TEXTURE_ALPHA_SIZE */
+ 1941, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1932, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1511, /* GL_REPLACE_EXT */
+ 1422, /* GL_PROXY_TEXTURE_1D */
+ 1425, /* GL_PROXY_TEXTURE_2D */
+ 1966, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1954, /* GL_TEXTURE_PRIORITY */
+ 1961, /* GL_TEXTURE_RESIDENT */
+ 1843, /* GL_TEXTURE_BINDING_1D */
+ 1845, /* GL_TEXTURE_BINDING_2D */
+ 1847, /* GL_TEXTURE_BINDING_3D */
+ 1234, /* GL_PACK_SKIP_IMAGES */
+ 1230, /* GL_PACK_IMAGE_HEIGHT */
+ 2012, /* GL_UNPACK_SKIP_IMAGES */
+ 2009, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1838, /* GL_TEXTURE_3D */
+ 1428, /* GL_PROXY_TEXTURE_3D */
+ 1912, /* GL_TEXTURE_DEPTH */
+ 1969, /* GL_TEXTURE_WRAP_R */
+ 966, /* GL_MAX_3D_TEXTURE_SIZE */
+ 2062, /* GL_VERTEX_ARRAY */
+ 1161, /* GL_NORMAL_ARRAY */
171, /* GL_COLOR_ARRAY */
699, /* GL_INDEX_ARRAY */
- 1866, /* GL_TEXTURE_COORD_ARRAY */
+ 1882, /* GL_TEXTURE_COORD_ARRAY */
491, /* GL_EDGE_FLAG_ARRAY */
- 2041, /* GL_VERTEX_ARRAY_SIZE */
- 2043, /* GL_VERTEX_ARRAY_TYPE */
- 2042, /* GL_VERTEX_ARRAY_STRIDE */
- 1156, /* GL_NORMAL_ARRAY_TYPE */
- 1155, /* GL_NORMAL_ARRAY_STRIDE */
+ 2068, /* GL_VERTEX_ARRAY_SIZE */
+ 2070, /* GL_VERTEX_ARRAY_TYPE */
+ 2069, /* GL_VERTEX_ARRAY_STRIDE */
+ 1166, /* GL_NORMAL_ARRAY_TYPE */
+ 1165, /* GL_NORMAL_ARRAY_STRIDE */
175, /* GL_COLOR_ARRAY_SIZE */
177, /* GL_COLOR_ARRAY_TYPE */
176, /* GL_COLOR_ARRAY_STRIDE */
704, /* GL_INDEX_ARRAY_TYPE */
703, /* GL_INDEX_ARRAY_STRIDE */
- 1870, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1872, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1871, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 1886, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1888, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1887, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
495, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 2040, /* GL_VERTEX_ARRAY_POINTER */
- 1154, /* GL_NORMAL_ARRAY_POINTER */
+ 2067, /* GL_VERTEX_ARRAY_POINTER */
+ 1164, /* GL_NORMAL_ARRAY_POINTER */
174, /* GL_COLOR_ARRAY_POINTER */
702, /* GL_INDEX_ARRAY_POINTER */
- 1869, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 1885, /* GL_TEXTURE_COORD_ARRAY_POINTER */
494, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 1129, /* GL_MULTISAMPLE */
- 1583, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1585, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1590, /* GL_SAMPLE_COVERAGE */
- 1587, /* GL_SAMPLE_BUFFERS */
- 1578, /* GL_SAMPLES */
- 1594, /* GL_SAMPLE_COVERAGE_VALUE */
- 1592, /* GL_SAMPLE_COVERAGE_INVERT */
+ 1139, /* GL_MULTISAMPLE */
+ 1599, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1601, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1606, /* GL_SAMPLE_COVERAGE */
+ 1603, /* GL_SAMPLE_BUFFERS */
+ 1594, /* GL_SAMPLES */
+ 1610, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1608, /* GL_SAMPLE_COVERAGE_INVERT */
219, /* GL_COLOR_MATRIX */
221, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 968, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1335, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1331, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1326, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1322, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1333, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1329, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1324, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1320, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1849, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1419, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1851, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 976, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1345, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1341, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1336, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1332, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1343, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1339, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1334, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1330, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1865, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1429, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1867, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
92, /* GL_BLEND_DST_RGB */
106, /* GL_BLEND_SRC_RGB */
90, /* GL_BLEND_DST_ALPHA */
104, /* GL_BLEND_SRC_ALPHA */
225, /* GL_COLOR_TABLE */
- 1345, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1328, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1407, /* GL_PROXY_COLOR_TABLE */
- 1411, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1410, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1355, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1338, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1417, /* GL_PROXY_COLOR_TABLE */
+ 1421, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1420, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
249, /* GL_COLOR_TABLE_SCALE */
229, /* GL_COLOR_TABLE_BIAS */
234, /* GL_COLOR_TABLE_FORMAT */
@@ -4891,62 +4947,62 @@ static const unsigned reduced_enums[1472] =
240, /* GL_COLOR_TABLE_INTENSITY_SIZE */
79, /* GL_BGR */
80, /* GL_BGRA */
- 983, /* GL_MAX_ELEMENTS_VERTICES */
- 982, /* GL_MAX_ELEMENTS_INDICES */
- 1915, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 991, /* GL_MAX_ELEMENTS_VERTICES */
+ 990, /* GL_MAX_ELEMENTS_INDICES */
+ 1931, /* GL_TEXTURE_INDEX_SIZE_EXT */
168, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1291, /* GL_POINT_SIZE_MIN */
- 1287, /* GL_POINT_SIZE_MAX */
- 1276, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1272, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1301, /* GL_POINT_SIZE_MIN */
+ 1297, /* GL_POINT_SIZE_MAX */
+ 1286, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1282, /* GL_POINT_DISTANCE_ATTENUATION */
150, /* GL_CLAMP_TO_BORDER */
153, /* GL_CLAMP_TO_EDGE */
- 1937, /* GL_TEXTURE_MIN_LOD */
- 1935, /* GL_TEXTURE_MAX_LOD */
- 1826, /* GL_TEXTURE_BASE_LEVEL */
- 1934, /* GL_TEXTURE_MAX_LEVEL */
+ 1953, /* GL_TEXTURE_MIN_LOD */
+ 1951, /* GL_TEXTURE_MAX_LOD */
+ 1842, /* GL_TEXTURE_BASE_LEVEL */
+ 1950, /* GL_TEXTURE_MAX_LEVEL */
690, /* GL_IGNORE_BORDER_HP */
300, /* GL_CONSTANT_BORDER_HP */
- 1502, /* GL_REPLICATE_BORDER_HP */
+ 1512, /* GL_REPLICATE_BORDER_HP */
306, /* GL_CONVOLUTION_BORDER_COLOR */
- 1183, /* GL_OCCLUSION_TEST_HP */
- 1184, /* GL_OCCLUSION_TEST_RESULT_HP */
- 774, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1843, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1845, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1847, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1848, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1846, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1844, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 963, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 964, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1355, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1357, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1354, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1356, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1923, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1924, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1922, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 1193, /* GL_OCCLUSION_TEST_HP */
+ 1194, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 782, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1859, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1861, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1863, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1864, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1862, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1860, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 971, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 972, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1365, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1367, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1364, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1366, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1939, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1940, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1938, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
651, /* GL_GENERATE_MIPMAP */
652, /* GL_GENERATE_MIPMAP_HINT */
566, /* GL_FOG_OFFSET_SGIX */
567, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1857, /* GL_TEXTURE_COMPARE_SGIX */
- 1856, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1919, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1911, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 1873, /* GL_TEXTURE_COMPARE_SGIX */
+ 1872, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1935, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1927, /* GL_TEXTURE_GEQUAL_R_SGIX */
388, /* GL_DEPTH_COMPONENT16 */
392, /* GL_DEPTH_COMPONENT24 */
396, /* GL_DEPTH_COMPONENT32 */
331, /* GL_CULL_VERTEX_EXT */
333, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
332, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 2105, /* GL_WRAP_BORDER_SUN */
- 1850, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 767, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1627, /* GL_SINGLE_COLOR */
- 1611, /* GL_SEPARATE_SPECULAR_COLOR */
- 1622, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 2133, /* GL_WRAP_BORDER_SUN */
+ 1866, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 775, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1643, /* GL_SINGLE_COLOR */
+ 1627, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1638, /* GL_SHARED_TEXTURE_PALETTE_EXT */
578, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
579, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
589, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
@@ -4959,30 +5015,30 @@ static const unsigned reduced_enums[1472] =
633, /* GL_FRAMEBUFFER_UNDEFINED */
404, /* GL_DEPTH_STENCIL_ATTACHMENT */
698, /* GL_INDEX */
- 2002, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 2023, /* GL_UNSIGNED_SHORT_5_6_5 */
- 2024, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 2020, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 2017, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 2014, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 2011, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1932, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1933, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1931, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 1079, /* GL_MIRRORED_REPEAT */
- 1565, /* GL_RGB_S3TC */
- 1523, /* GL_RGB4_S3TC */
- 1562, /* GL_RGBA_S3TC */
- 1551, /* GL_RGBA4_S3TC */
- 1558, /* GL_RGBA_DXT5_S3TC */
- 1548, /* GL_RGBA4_DXT5_S3TC */
+ 2018, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 2050, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 2051, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 2047, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 2044, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 2030, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 2027, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1948, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1949, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1947, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 1089, /* GL_MIRRORED_REPEAT */
+ 1575, /* GL_RGB_S3TC */
+ 1533, /* GL_RGB4_S3TC */
+ 1572, /* GL_RGBA_S3TC */
+ 1561, /* GL_RGBA4_S3TC */
+ 1568, /* GL_RGBA_DXT5_S3TC */
+ 1558, /* GL_RGBA4_DXT5_S3TC */
288, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
283, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
284, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
285, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1141, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1140, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 775, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 1151, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1150, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 783, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
553, /* GL_FOG_COORDINATE_SOURCE */
545, /* GL_FOG_COORD */
569, /* GL_FRAGMENT_DEPTH */
@@ -4993,281 +5049,281 @@ static const unsigned reduced_enums[1472] =
547, /* GL_FOG_COORDINATE_ARRAY */
223, /* GL_COLOR_SUM */
358, /* GL_CURRENT_SECONDARY_COLOR */
- 1603, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1605, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1604, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1602, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1599, /* GL_SECONDARY_COLOR_ARRAY */
+ 1619, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1621, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1620, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1618, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1615, /* GL_SECONDARY_COLOR_ARRAY */
356, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
29, /* GL_ALIASED_POINT_SIZE_RANGE */
28, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1754, /* GL_TEXTURE0 */
- 1756, /* GL_TEXTURE1 */
- 1778, /* GL_TEXTURE2 */
- 1800, /* GL_TEXTURE3 */
- 1806, /* GL_TEXTURE4 */
- 1808, /* GL_TEXTURE5 */
- 1810, /* GL_TEXTURE6 */
- 1812, /* GL_TEXTURE7 */
- 1814, /* GL_TEXTURE8 */
- 1816, /* GL_TEXTURE9 */
- 1757, /* GL_TEXTURE10 */
- 1759, /* GL_TEXTURE11 */
- 1761, /* GL_TEXTURE12 */
- 1763, /* GL_TEXTURE13 */
- 1765, /* GL_TEXTURE14 */
- 1767, /* GL_TEXTURE15 */
- 1769, /* GL_TEXTURE16 */
- 1771, /* GL_TEXTURE17 */
- 1773, /* GL_TEXTURE18 */
- 1775, /* GL_TEXTURE19 */
- 1779, /* GL_TEXTURE20 */
- 1781, /* GL_TEXTURE21 */
- 1783, /* GL_TEXTURE22 */
- 1785, /* GL_TEXTURE23 */
- 1787, /* GL_TEXTURE24 */
- 1789, /* GL_TEXTURE25 */
- 1791, /* GL_TEXTURE26 */
- 1793, /* GL_TEXTURE27 */
- 1795, /* GL_TEXTURE28 */
- 1797, /* GL_TEXTURE29 */
- 1801, /* GL_TEXTURE30 */
- 1803, /* GL_TEXTURE31 */
+ 1770, /* GL_TEXTURE0 */
+ 1772, /* GL_TEXTURE1 */
+ 1794, /* GL_TEXTURE2 */
+ 1816, /* GL_TEXTURE3 */
+ 1822, /* GL_TEXTURE4 */
+ 1824, /* GL_TEXTURE5 */
+ 1826, /* GL_TEXTURE6 */
+ 1828, /* GL_TEXTURE7 */
+ 1830, /* GL_TEXTURE8 */
+ 1832, /* GL_TEXTURE9 */
+ 1773, /* GL_TEXTURE10 */
+ 1775, /* GL_TEXTURE11 */
+ 1777, /* GL_TEXTURE12 */
+ 1779, /* GL_TEXTURE13 */
+ 1781, /* GL_TEXTURE14 */
+ 1783, /* GL_TEXTURE15 */
+ 1785, /* GL_TEXTURE16 */
+ 1787, /* GL_TEXTURE17 */
+ 1789, /* GL_TEXTURE18 */
+ 1791, /* GL_TEXTURE19 */
+ 1795, /* GL_TEXTURE20 */
+ 1797, /* GL_TEXTURE21 */
+ 1799, /* GL_TEXTURE22 */
+ 1801, /* GL_TEXTURE23 */
+ 1803, /* GL_TEXTURE24 */
+ 1805, /* GL_TEXTURE25 */
+ 1807, /* GL_TEXTURE26 */
+ 1809, /* GL_TEXTURE27 */
+ 1811, /* GL_TEXTURE28 */
+ 1813, /* GL_TEXTURE29 */
+ 1817, /* GL_TEXTURE30 */
+ 1819, /* GL_TEXTURE31 */
19, /* GL_ACTIVE_TEXTURE */
156, /* GL_CLIENT_ACTIVE_TEXTURE */
- 1047, /* GL_MAX_TEXTURE_UNITS */
- 1977, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1980, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1982, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1974, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1736, /* GL_SUBTRACT */
- 1030, /* GL_MAX_RENDERBUFFER_SIZE */
+ 1056, /* GL_MAX_TEXTURE_UNITS */
+ 1993, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1996, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1998, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1990, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1752, /* GL_SUBTRACT */
+ 1039, /* GL_MAX_RENDERBUFFER_SIZE */
271, /* GL_COMPRESSED_ALPHA */
275, /* GL_COMPRESSED_LUMINANCE */
276, /* GL_COMPRESSED_LUMINANCE_ALPHA */
273, /* GL_COMPRESSED_INTENSITY */
279, /* GL_COMPRESSED_RGB */
280, /* GL_COMPRESSED_RGBA */
- 1864, /* GL_TEXTURE_COMPRESSION_HINT */
- 1941, /* GL_TEXTURE_RECTANGLE_ARB */
- 1836, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1422, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 1028, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 1880, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1957, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1852, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1432, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 1037, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
403, /* GL_DEPTH_STENCIL */
- 2007, /* GL_UNSIGNED_INT_24_8 */
- 1042, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1930, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 1044, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1902, /* GL_TEXTURE_FILTER_CONTROL */
- 1920, /* GL_TEXTURE_LOD_BIAS */
+ 2023, /* GL_UNSIGNED_INT_24_8 */
+ 1051, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1946, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1053, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1918, /* GL_TEXTURE_FILTER_CONTROL */
+ 1936, /* GL_TEXTURE_LOD_BIAS */
256, /* GL_COMBINE4 */
- 1036, /* GL_MAX_SHININESS_NV */
- 1037, /* GL_MAX_SPOT_EXPONENT_NV */
+ 1045, /* GL_MAX_SHININESS_NV */
+ 1046, /* GL_MAX_SPOT_EXPONENT_NV */
696, /* GL_INCR_WRAP */
369, /* GL_DECR_WRAP */
- 1099, /* GL_MODELVIEW1_ARB */
- 1157, /* GL_NORMAL_MAP */
- 1462, /* GL_REFLECTION_MAP */
- 1874, /* GL_TEXTURE_CUBE_MAP */
- 1833, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1886, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1876, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1889, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1879, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1892, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1882, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1420, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 976, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 1135, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 1366, /* GL_PRIMITIVE_RESTART_NV */
- 1365, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ 1109, /* GL_MODELVIEW1_ARB */
+ 1167, /* GL_NORMAL_MAP */
+ 1472, /* GL_REFLECTION_MAP */
+ 1890, /* GL_TEXTURE_CUBE_MAP */
+ 1849, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1902, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1892, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1905, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1895, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1908, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1898, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1430, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 984, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 1145, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 1376, /* GL_PRIMITIVE_RESTART_NV */
+ 1375, /* GL_PRIMITIVE_RESTART_INDEX_NV */
561, /* GL_FOG_DISTANCE_MODE_NV */
510, /* GL_EYE_RADIAL_NV */
509, /* GL_EYE_PLANE_ABSOLUTE_NV */
255, /* GL_COMBINE */
262, /* GL_COMBINE_RGB */
257, /* GL_COMBINE_ALPHA */
- 1566, /* GL_RGB_SCALE */
+ 1576, /* GL_RGB_SCALE */
25, /* GL_ADD_SIGNED */
731, /* GL_INTERPOLATE */
295, /* GL_CONSTANT */
- 1361, /* GL_PRIMARY_COLOR */
- 1358, /* GL_PREVIOUS */
- 1642, /* GL_SOURCE0_RGB */
- 1648, /* GL_SOURCE1_RGB */
- 1654, /* GL_SOURCE2_RGB */
- 1658, /* GL_SOURCE3_RGB_NV */
- 1639, /* GL_SOURCE0_ALPHA */
- 1645, /* GL_SOURCE1_ALPHA */
- 1651, /* GL_SOURCE2_ALPHA */
- 1657, /* GL_SOURCE3_ALPHA_NV */
- 1197, /* GL_OPERAND0_RGB */
- 1203, /* GL_OPERAND1_RGB */
- 1209, /* GL_OPERAND2_RGB */
- 1213, /* GL_OPERAND3_RGB_NV */
- 1194, /* GL_OPERAND0_ALPHA */
- 1200, /* GL_OPERAND1_ALPHA */
- 1206, /* GL_OPERAND2_ALPHA */
- 1212, /* GL_OPERAND3_ALPHA_NV */
+ 1371, /* GL_PRIMARY_COLOR */
+ 1368, /* GL_PREVIOUS */
+ 1658, /* GL_SOURCE0_RGB */
+ 1664, /* GL_SOURCE1_RGB */
+ 1670, /* GL_SOURCE2_RGB */
+ 1674, /* GL_SOURCE3_RGB_NV */
+ 1655, /* GL_SOURCE0_ALPHA */
+ 1661, /* GL_SOURCE1_ALPHA */
+ 1667, /* GL_SOURCE2_ALPHA */
+ 1673, /* GL_SOURCE3_ALPHA_NV */
+ 1207, /* GL_OPERAND0_RGB */
+ 1213, /* GL_OPERAND1_RGB */
+ 1219, /* GL_OPERAND2_RGB */
+ 1223, /* GL_OPERAND3_RGB_NV */
+ 1204, /* GL_OPERAND0_ALPHA */
+ 1210, /* GL_OPERAND1_ALPHA */
+ 1216, /* GL_OPERAND2_ALPHA */
+ 1222, /* GL_OPERAND3_ALPHA_NV */
131, /* GL_BUFFER_OBJECT_APPLE */
- 2036, /* GL_VERTEX_ARRAY_BINDING */
- 1939, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 1940, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 2110, /* GL_YCBCR_422_APPLE */
- 2025, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 2027, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1949, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1727, /* GL_STORAGE_PRIVATE_APPLE */
- 1726, /* GL_STORAGE_CACHED_APPLE */
- 1728, /* GL_STORAGE_SHARED_APPLE */
- 1629, /* GL_SLICE_ACCUM_SUN */
- 1430, /* GL_QUAD_MESH_SUN */
- 1987, /* GL_TRIANGLE_MESH_SUN */
- 2075, /* GL_VERTEX_PROGRAM_ARB */
- 2086, /* GL_VERTEX_STATE_PROGRAM_NV */
- 2062, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 2068, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 2070, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 2072, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 2063, /* GL_VERTEX_ARRAY_BINDING */
+ 1955, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 1956, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 2138, /* GL_YCBCR_422_APPLE */
+ 2052, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 2054, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1965, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1743, /* GL_STORAGE_PRIVATE_APPLE */
+ 1742, /* GL_STORAGE_CACHED_APPLE */
+ 1744, /* GL_STORAGE_SHARED_APPLE */
+ 1645, /* GL_SLICE_ACCUM_SUN */
+ 1440, /* GL_QUAD_MESH_SUN */
+ 2003, /* GL_TRIANGLE_MESH_SUN */
+ 2103, /* GL_VERTEX_PROGRAM_ARB */
+ 2114, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 2089, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 2096, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 2098, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 2100, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
360, /* GL_CURRENT_VERTEX_ATTRIB */
- 1379, /* GL_PROGRAM_LENGTH_ARB */
- 1394, /* GL_PROGRAM_STRING_ARB */
- 1122, /* GL_MODELVIEW_PROJECTION_NV */
+ 1389, /* GL_PROGRAM_LENGTH_ARB */
+ 1404, /* GL_PROGRAM_STRING_ARB */
+ 1132, /* GL_MODELVIEW_PROJECTION_NV */
689, /* GL_IDENTITY_NV */
- 747, /* GL_INVERSE_NV */
- 1979, /* GL_TRANSPOSE_NV */
- 748, /* GL_INVERSE_TRANSPOSE_NV */
- 1014, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 1013, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 904, /* GL_MATRIX0_NV */
- 916, /* GL_MATRIX1_NV */
- 928, /* GL_MATRIX2_NV */
- 932, /* GL_MATRIX3_NV */
- 934, /* GL_MATRIX4_NV */
- 936, /* GL_MATRIX5_NV */
- 938, /* GL_MATRIX6_NV */
- 940, /* GL_MATRIX7_NV */
+ 755, /* GL_INVERSE_NV */
+ 1995, /* GL_TRANSPOSE_NV */
+ 756, /* GL_INVERSE_TRANSPOSE_NV */
+ 1022, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 1021, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 912, /* GL_MATRIX0_NV */
+ 924, /* GL_MATRIX1_NV */
+ 936, /* GL_MATRIX2_NV */
+ 940, /* GL_MATRIX3_NV */
+ 942, /* GL_MATRIX4_NV */
+ 944, /* GL_MATRIX5_NV */
+ 946, /* GL_MATRIX6_NV */
+ 948, /* GL_MATRIX7_NV */
343, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
340, /* GL_CURRENT_MATRIX_ARB */
- 2078, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 2081, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1391, /* GL_PROGRAM_PARAMETER_NV */
- 2066, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1396, /* GL_PROGRAM_TARGET_NV */
- 1393, /* GL_PROGRAM_RESIDENT_NV */
- 1959, /* GL_TRACK_MATRIX_NV */
- 1960, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 2076, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1373, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 2106, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 2109, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1401, /* GL_PROGRAM_PARAMETER_NV */
+ 2094, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1406, /* GL_PROGRAM_TARGET_NV */
+ 1403, /* GL_PROGRAM_RESIDENT_NV */
+ 1975, /* GL_TRACK_MATRIX_NV */
+ 1976, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 2104, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1383, /* GL_PROGRAM_ERROR_POSITION_ARB */
384, /* GL_DEPTH_CLAMP */
- 2044, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 2051, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 2052, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 2053, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 2054, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 2055, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 2056, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 2057, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 2058, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 2059, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 2045, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 2046, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 2047, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 2048, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 2049, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 2050, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 852, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 859, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 860, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 861, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 862, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 863, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 864, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 865, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 866, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 867, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 853, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 854, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 855, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 856, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 857, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 858, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 879, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 886, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 887, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 888, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 889, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 890, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 891, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1372, /* GL_PROGRAM_BINDING_ARB */
- 893, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 894, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 880, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 881, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 882, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 883, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 884, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 885, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1862, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1859, /* GL_TEXTURE_COMPRESSED */
- 1163, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 2071, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 2078, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 2079, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 2080, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 2081, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 2082, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 2083, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 2084, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 2085, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 2086, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 2072, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 2073, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 2074, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 2075, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 2076, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 2077, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 860, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 867, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 868, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 869, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 870, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 871, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 872, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 873, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 874, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 875, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 861, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 862, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 863, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 864, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 865, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 866, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 887, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 894, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 895, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 896, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 897, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 898, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 899, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1382, /* GL_PROGRAM_BINDING_ARB */
+ 901, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 902, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 888, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 889, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 890, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 891, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 892, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 893, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1878, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1875, /* GL_TEXTURE_COMPRESSED */
+ 1173, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
293, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 1065, /* GL_MAX_VERTEX_UNITS_ARB */
+ 1074, /* GL_MAX_VERTEX_UNITS_ARB */
23, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 2104, /* GL_WEIGHT_SUM_UNITY_ARB */
- 2074, /* GL_VERTEX_BLEND_ARB */
+ 2132, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 2102, /* GL_VERTEX_BLEND_ARB */
362, /* GL_CURRENT_WEIGHT_ARB */
- 2102, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 2100, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 2098, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 2096, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 2091, /* GL_WEIGHT_ARRAY_ARB */
+ 2130, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 2128, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 2126, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 2124, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 2119, /* GL_WEIGHT_ARRAY_ARB */
418, /* GL_DOT3_RGB */
419, /* GL_DOT3_RGBA */
287, /* GL_COMPRESSED_RGB_FXT1_3DFX */
282, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 1130, /* GL_MULTISAMPLE_3DFX */
- 1588, /* GL_SAMPLE_BUFFERS_3DFX */
- 1579, /* GL_SAMPLES_3DFX */
- 1110, /* GL_MODELVIEW2_ARB */
- 1113, /* GL_MODELVIEW3_ARB */
- 1114, /* GL_MODELVIEW4_ARB */
- 1115, /* GL_MODELVIEW5_ARB */
- 1116, /* GL_MODELVIEW6_ARB */
- 1117, /* GL_MODELVIEW7_ARB */
- 1118, /* GL_MODELVIEW8_ARB */
- 1119, /* GL_MODELVIEW9_ARB */
- 1089, /* GL_MODELVIEW10_ARB */
- 1090, /* GL_MODELVIEW11_ARB */
- 1091, /* GL_MODELVIEW12_ARB */
- 1092, /* GL_MODELVIEW13_ARB */
- 1093, /* GL_MODELVIEW14_ARB */
- 1094, /* GL_MODELVIEW15_ARB */
- 1095, /* GL_MODELVIEW16_ARB */
- 1096, /* GL_MODELVIEW17_ARB */
- 1097, /* GL_MODELVIEW18_ARB */
- 1098, /* GL_MODELVIEW19_ARB */
- 1100, /* GL_MODELVIEW20_ARB */
- 1101, /* GL_MODELVIEW21_ARB */
- 1102, /* GL_MODELVIEW22_ARB */
- 1103, /* GL_MODELVIEW23_ARB */
- 1104, /* GL_MODELVIEW24_ARB */
- 1105, /* GL_MODELVIEW25_ARB */
- 1106, /* GL_MODELVIEW26_ARB */
- 1107, /* GL_MODELVIEW27_ARB */
- 1108, /* GL_MODELVIEW28_ARB */
- 1109, /* GL_MODELVIEW29_ARB */
- 1111, /* GL_MODELVIEW30_ARB */
- 1112, /* GL_MODELVIEW31_ARB */
+ 1140, /* GL_MULTISAMPLE_3DFX */
+ 1604, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1595, /* GL_SAMPLES_3DFX */
+ 1120, /* GL_MODELVIEW2_ARB */
+ 1123, /* GL_MODELVIEW3_ARB */
+ 1124, /* GL_MODELVIEW4_ARB */
+ 1125, /* GL_MODELVIEW5_ARB */
+ 1126, /* GL_MODELVIEW6_ARB */
+ 1127, /* GL_MODELVIEW7_ARB */
+ 1128, /* GL_MODELVIEW8_ARB */
+ 1129, /* GL_MODELVIEW9_ARB */
+ 1099, /* GL_MODELVIEW10_ARB */
+ 1100, /* GL_MODELVIEW11_ARB */
+ 1101, /* GL_MODELVIEW12_ARB */
+ 1102, /* GL_MODELVIEW13_ARB */
+ 1103, /* GL_MODELVIEW14_ARB */
+ 1104, /* GL_MODELVIEW15_ARB */
+ 1105, /* GL_MODELVIEW16_ARB */
+ 1106, /* GL_MODELVIEW17_ARB */
+ 1107, /* GL_MODELVIEW18_ARB */
+ 1108, /* GL_MODELVIEW19_ARB */
+ 1110, /* GL_MODELVIEW20_ARB */
+ 1111, /* GL_MODELVIEW21_ARB */
+ 1112, /* GL_MODELVIEW22_ARB */
+ 1113, /* GL_MODELVIEW23_ARB */
+ 1114, /* GL_MODELVIEW24_ARB */
+ 1115, /* GL_MODELVIEW25_ARB */
+ 1116, /* GL_MODELVIEW26_ARB */
+ 1117, /* GL_MODELVIEW27_ARB */
+ 1118, /* GL_MODELVIEW28_ARB */
+ 1119, /* GL_MODELVIEW29_ARB */
+ 1121, /* GL_MODELVIEW30_ARB */
+ 1122, /* GL_MODELVIEW31_ARB */
423, /* GL_DOT3_RGB_EXT */
421, /* GL_DOT3_RGBA_EXT */
- 1083, /* GL_MIRROR_CLAMP_EXT */
- 1086, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 1125, /* GL_MODULATE_ADD_ATI */
- 1126, /* GL_MODULATE_SIGNED_ADD_ATI */
- 1127, /* GL_MODULATE_SUBTRACT_ATI */
- 2111, /* GL_YCBCR_MESA */
- 1221, /* GL_PACK_INVERT_MESA */
+ 1093, /* GL_MIRROR_CLAMP_EXT */
+ 1096, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 1135, /* GL_MODULATE_ADD_ATI */
+ 1136, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 1137, /* GL_MODULATE_SUBTRACT_ATI */
+ 2139, /* GL_YCBCR_MESA */
+ 1231, /* GL_PACK_INVERT_MESA */
365, /* GL_DEBUG_OBJECT_MESA */
366, /* GL_DEBUG_PRINT_MESA */
364, /* GL_DEBUG_ASSERT_MESA */
@@ -5281,26 +5337,26 @@ static const unsigned reduced_enums[1472] =
482, /* GL_DU8DV8_ATI */
137, /* GL_BUMP_ENVMAP_ATI */
141, /* GL_BUMP_TARGET_ATI */
- 1165, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- 1370, /* GL_PROGRAM_BINARY_FORMATS_OES */
- 1691, /* GL_STENCIL_BACK_FUNC */
- 1689, /* GL_STENCIL_BACK_FAIL */
- 1693, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1695, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 1175, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ 1380, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ 1707, /* GL_STENCIL_BACK_FUNC */
+ 1705, /* GL_STENCIL_BACK_FAIL */
+ 1709, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1711, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
570, /* GL_FRAGMENT_PROGRAM_ARB */
- 1368, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1399, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1398, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1382, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1388, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1387, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1003, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1026, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1025, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1016, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1022, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1021, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 979, /* GL_MAX_DRAW_BUFFERS */
+ 1378, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1409, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1408, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1392, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1398, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1397, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1011, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1035, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1034, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1024, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1030, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1029, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 987, /* GL_MAX_DRAW_BUFFERS */
427, /* GL_DRAW_BUFFER0 */
430, /* GL_DRAW_BUFFER1 */
451, /* GL_DRAW_BUFFER2 */
@@ -5318,172 +5374,175 @@ static const unsigned reduced_enums[1472] =
443, /* GL_DRAW_BUFFER14 */
446, /* GL_DRAW_BUFFER15 */
95, /* GL_BLEND_EQUATION_ALPHA */
- 955, /* GL_MATRIX_PALETTE_ARB */
- 996, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 999, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 963, /* GL_MATRIX_PALETTE_ARB */
+ 1004, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 1007, /* GL_MAX_PALETTE_MATRICES_ARB */
346, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 943, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 951, /* GL_MATRIX_INDEX_ARRAY_ARB */
341, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 948, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 952, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 950, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 946, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1897, /* GL_TEXTURE_DEPTH_SIZE */
+ 956, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 960, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 958, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 954, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1913, /* GL_TEXTURE_DEPTH_SIZE */
411, /* GL_DEPTH_TEXTURE_MODE */
- 1854, /* GL_TEXTURE_COMPARE_MODE */
- 1852, /* GL_TEXTURE_COMPARE_FUNC */
+ 1870, /* GL_TEXTURE_COMPARE_MODE */
+ 1868, /* GL_TEXTURE_COMPARE_FUNC */
266, /* GL_COMPARE_R_TO_TEXTURE */
- 1298, /* GL_POINT_SPRITE */
+ 1308, /* GL_POINT_SPRITE */
320, /* GL_COORD_REPLACE */
- 1303, /* GL_POINT_SPRITE_R_MODE_NV */
- 1434, /* GL_QUERY_COUNTER_BITS */
+ 1313, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1444, /* GL_QUERY_COUNTER_BITS */
349, /* GL_CURRENT_QUERY */
- 1437, /* GL_QUERY_RESULT */
- 1439, /* GL_QUERY_RESULT_AVAILABLE */
- 1058, /* GL_MAX_VERTEX_ATTRIBS */
- 2064, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 1447, /* GL_QUERY_RESULT */
+ 1449, /* GL_QUERY_RESULT_AVAILABLE */
+ 1067, /* GL_MAX_VERTEX_ATTRIBS */
+ 2092, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
409, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
408, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 1038, /* GL_MAX_TEXTURE_COORDS */
- 1040, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1375, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1377, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1376, /* GL_PROGRAM_FORMAT_ARB */
- 1951, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 1047, /* GL_MAX_TEXTURE_COORDS */
+ 1049, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1385, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1387, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1386, /* GL_PROGRAM_FORMAT_ARB */
+ 1967, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
382, /* GL_DEPTH_BOUNDS_TEST_EXT */
381, /* GL_DEPTH_BOUNDS_EXT */
61, /* GL_ARRAY_BUFFER */
496, /* GL_ELEMENT_ARRAY_BUFFER */
62, /* GL_ARRAY_BUFFER_BINDING */
497, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 2038, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1152, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 2065, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1162, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
172, /* GL_COLOR_ARRAY_BUFFER_BINDING */
700, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1867, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 1883, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
492, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1600, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 1616, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
548, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 2092, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 2060, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1378, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 1009, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1384, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1018, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1397, /* GL_PROGRAM_TEMPORARIES_ARB */
- 1024, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1386, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1020, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1390, /* GL_PROGRAM_PARAMETERS_ARB */
- 1023, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1385, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1019, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1369, /* GL_PROGRAM_ATTRIBS_ARB */
- 1004, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1383, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1017, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1367, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1002, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1381, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1015, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1010, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 1006, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1400, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1976, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1451, /* GL_READ_ONLY */
- 2106, /* GL_WRITE_ONLY */
- 1453, /* GL_READ_WRITE */
+ 2120, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 2087, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1388, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 1017, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1394, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1026, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1407, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 1032, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1396, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1028, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1400, /* GL_PROGRAM_PARAMETERS_ARB */
+ 1031, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1395, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1027, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1379, /* GL_PROGRAM_ATTRIBS_ARB */
+ 1012, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1393, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1025, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1377, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1010, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1391, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1023, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1018, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 1014, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1410, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1992, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1461, /* GL_READ_ONLY */
+ 2134, /* GL_WRITE_ONLY */
+ 1463, /* GL_READ_WRITE */
121, /* GL_BUFFER_ACCESS */
125, /* GL_BUFFER_MAPPED */
128, /* GL_BUFFER_MAP_POINTER */
- 1958, /* GL_TIME_ELAPSED_EXT */
- 903, /* GL_MATRIX0_ARB */
- 915, /* GL_MATRIX1_ARB */
- 927, /* GL_MATRIX2_ARB */
- 931, /* GL_MATRIX3_ARB */
- 933, /* GL_MATRIX4_ARB */
- 935, /* GL_MATRIX5_ARB */
- 937, /* GL_MATRIX6_ARB */
- 939, /* GL_MATRIX7_ARB */
- 941, /* GL_MATRIX8_ARB */
- 942, /* GL_MATRIX9_ARB */
- 905, /* GL_MATRIX10_ARB */
- 906, /* GL_MATRIX11_ARB */
- 907, /* GL_MATRIX12_ARB */
- 908, /* GL_MATRIX13_ARB */
- 909, /* GL_MATRIX14_ARB */
- 910, /* GL_MATRIX15_ARB */
- 911, /* GL_MATRIX16_ARB */
- 912, /* GL_MATRIX17_ARB */
- 913, /* GL_MATRIX18_ARB */
- 914, /* GL_MATRIX19_ARB */
- 917, /* GL_MATRIX20_ARB */
- 918, /* GL_MATRIX21_ARB */
- 919, /* GL_MATRIX22_ARB */
- 920, /* GL_MATRIX23_ARB */
- 921, /* GL_MATRIX24_ARB */
- 922, /* GL_MATRIX25_ARB */
- 923, /* GL_MATRIX26_ARB */
- 924, /* GL_MATRIX27_ARB */
- 925, /* GL_MATRIX28_ARB */
- 926, /* GL_MATRIX29_ARB */
- 929, /* GL_MATRIX30_ARB */
- 930, /* GL_MATRIX31_ARB */
- 1731, /* GL_STREAM_DRAW */
- 1733, /* GL_STREAM_READ */
- 1729, /* GL_STREAM_COPY */
- 1681, /* GL_STATIC_DRAW */
- 1683, /* GL_STATIC_READ */
- 1679, /* GL_STATIC_COPY */
+ 1974, /* GL_TIME_ELAPSED_EXT */
+ 911, /* GL_MATRIX0_ARB */
+ 923, /* GL_MATRIX1_ARB */
+ 935, /* GL_MATRIX2_ARB */
+ 939, /* GL_MATRIX3_ARB */
+ 941, /* GL_MATRIX4_ARB */
+ 943, /* GL_MATRIX5_ARB */
+ 945, /* GL_MATRIX6_ARB */
+ 947, /* GL_MATRIX7_ARB */
+ 949, /* GL_MATRIX8_ARB */
+ 950, /* GL_MATRIX9_ARB */
+ 913, /* GL_MATRIX10_ARB */
+ 914, /* GL_MATRIX11_ARB */
+ 915, /* GL_MATRIX12_ARB */
+ 916, /* GL_MATRIX13_ARB */
+ 917, /* GL_MATRIX14_ARB */
+ 918, /* GL_MATRIX15_ARB */
+ 919, /* GL_MATRIX16_ARB */
+ 920, /* GL_MATRIX17_ARB */
+ 921, /* GL_MATRIX18_ARB */
+ 922, /* GL_MATRIX19_ARB */
+ 925, /* GL_MATRIX20_ARB */
+ 926, /* GL_MATRIX21_ARB */
+ 927, /* GL_MATRIX22_ARB */
+ 928, /* GL_MATRIX23_ARB */
+ 929, /* GL_MATRIX24_ARB */
+ 930, /* GL_MATRIX25_ARB */
+ 931, /* GL_MATRIX26_ARB */
+ 932, /* GL_MATRIX27_ARB */
+ 933, /* GL_MATRIX28_ARB */
+ 934, /* GL_MATRIX29_ARB */
+ 937, /* GL_MATRIX30_ARB */
+ 938, /* GL_MATRIX31_ARB */
+ 1747, /* GL_STREAM_DRAW */
+ 1749, /* GL_STREAM_READ */
+ 1745, /* GL_STREAM_COPY */
+ 1697, /* GL_STATIC_DRAW */
+ 1699, /* GL_STATIC_READ */
+ 1695, /* GL_STATIC_COPY */
486, /* GL_DYNAMIC_DRAW */
488, /* GL_DYNAMIC_READ */
484, /* GL_DYNAMIC_COPY */
- 1261, /* GL_PIXEL_PACK_BUFFER */
- 1265, /* GL_PIXEL_UNPACK_BUFFER */
- 1262, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1266, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 1271, /* GL_PIXEL_PACK_BUFFER */
+ 1275, /* GL_PIXEL_UNPACK_BUFFER */
+ 1272, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1276, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
373, /* GL_DEPTH24_STENCIL8 */
- 1947, /* GL_TEXTURE_STENCIL_SIZE */
- 1895, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 1005, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 1008, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 1012, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 1011, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 960, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1722, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1963, /* GL_TEXTURE_STENCIL_SIZE */
+ 1911, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 1013, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 1016, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 1020, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 1019, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 2091, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
+ 968, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1088, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
+ 1033, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
+ 1738, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
18, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 1084, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1581, /* GL_SAMPLES_PASSED */
- 1285, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- 1284, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- 1283, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- 1121, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- 1403, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- 1929, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1094, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1597, /* GL_SAMPLES_PASSED */
+ 1295, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ 1294, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ 1293, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ 1131, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1413, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1945, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
132, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
124, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 1466, /* GL_RELEASED_APPLE */
- 2089, /* GL_VOLATILE_APPLE */
- 1505, /* GL_RETAINED_APPLE */
- 1991, /* GL_UNDEFINED_APPLE */
- 1424, /* GL_PURGEABLE_APPLE */
+ 1476, /* GL_RELEASED_APPLE */
+ 2117, /* GL_VOLATILE_APPLE */
+ 1515, /* GL_RETAINED_APPLE */
+ 2007, /* GL_UNDEFINED_APPLE */
+ 1434, /* GL_PURGEABLE_APPLE */
571, /* GL_FRAGMENT_SHADER */
- 2084, /* GL_VERTEX_SHADER */
- 1389, /* GL_PROGRAM_OBJECT_ARB */
- 1616, /* GL_SHADER_OBJECT_ARB */
- 986, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 1062, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 1055, /* GL_MAX_VARYING_FLOATS */
- 1060, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 970, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1181, /* GL_OBJECT_TYPE_ARB */
- 1618, /* GL_SHADER_TYPE */
+ 2112, /* GL_VERTEX_SHADER */
+ 1399, /* GL_PROGRAM_OBJECT_ARB */
+ 1632, /* GL_SHADER_OBJECT_ARB */
+ 994, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 1071, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 1064, /* GL_MAX_VARYING_FLOATS */
+ 1069, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 978, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1191, /* GL_OBJECT_TYPE_ARB */
+ 1634, /* GL_SHADER_TYPE */
536, /* GL_FLOAT_VEC2 */
538, /* GL_FLOAT_VEC3 */
540, /* GL_FLOAT_VEC4 */
- 735, /* GL_INT_VEC2 */
- 737, /* GL_INT_VEC3 */
- 739, /* GL_INT_VEC4 */
+ 743, /* GL_INT_VEC2 */
+ 745, /* GL_INT_VEC3 */
+ 747, /* GL_INT_VEC4 */
113, /* GL_BOOL */
115, /* GL_BOOL_VEC2 */
117, /* GL_BOOL_VEC3 */
@@ -5491,12 +5550,12 @@ static const unsigned reduced_enums[1472] =
524, /* GL_FLOAT_MAT2 */
528, /* GL_FLOAT_MAT3 */
532, /* GL_FLOAT_MAT4 */
- 1571, /* GL_SAMPLER_1D */
- 1573, /* GL_SAMPLER_2D */
- 1575, /* GL_SAMPLER_3D */
- 1577, /* GL_SAMPLER_CUBE */
- 1572, /* GL_SAMPLER_1D_SHADOW */
- 1574, /* GL_SAMPLER_2D_SHADOW */
+ 1581, /* GL_SAMPLER_1D */
+ 1585, /* GL_SAMPLER_2D */
+ 1589, /* GL_SAMPLER_3D */
+ 1592, /* GL_SAMPLER_CUBE */
+ 1584, /* GL_SAMPLER_1D_SHADOW */
+ 1588, /* GL_SAMPLER_2D_SHADOW */
526, /* GL_FLOAT_MAT2x3 */
527, /* GL_FLOAT_MAT2x4 */
530, /* GL_FLOAT_MAT3x2 */
@@ -5505,81 +5564,81 @@ static const unsigned reduced_enums[1472] =
535, /* GL_FLOAT_MAT4x3 */
371, /* GL_DELETE_STATUS */
270, /* GL_COMPILE_STATUS */
- 794, /* GL_LINK_STATUS */
- 2032, /* GL_VALIDATE_STATUS */
+ 802, /* GL_LINK_STATUS */
+ 2059, /* GL_VALIDATE_STATUS */
712, /* GL_INFO_LOG_LENGTH */
64, /* GL_ATTACHED_SHADERS */
21, /* GL_ACTIVE_UNIFORMS */
22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1617, /* GL_SHADER_SOURCE_LENGTH */
+ 1633, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
573, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1620, /* GL_SHADING_LANGUAGE_VERSION */
+ 1636, /* GL_SHADING_LANGUAGE_VERSION */
348, /* GL_CURRENT_PROGRAM */
- 1230, /* GL_PALETTE4_RGB8_OES */
- 1232, /* GL_PALETTE4_RGBA8_OES */
- 1228, /* GL_PALETTE4_R5_G6_B5_OES */
- 1231, /* GL_PALETTE4_RGBA4_OES */
- 1229, /* GL_PALETTE4_RGB5_A1_OES */
- 1235, /* GL_PALETTE8_RGB8_OES */
- 1237, /* GL_PALETTE8_RGBA8_OES */
- 1233, /* GL_PALETTE8_R5_G6_B5_OES */
- 1236, /* GL_PALETTE8_RGBA4_OES */
- 1234, /* GL_PALETTE8_RGB5_A1_OES */
+ 1240, /* GL_PALETTE4_RGB8_OES */
+ 1242, /* GL_PALETTE4_RGBA8_OES */
+ 1238, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1241, /* GL_PALETTE4_RGBA4_OES */
+ 1239, /* GL_PALETTE4_RGB5_A1_OES */
+ 1245, /* GL_PALETTE8_RGB8_OES */
+ 1247, /* GL_PALETTE8_RGBA8_OES */
+ 1243, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1246, /* GL_PALETTE8_RGBA4_OES */
+ 1244, /* GL_PALETTE8_RGB5_A1_OES */
694, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
692, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1282, /* GL_POINT_SIZE_ARRAY_OES */
- 1873, /* GL_TEXTURE_CROP_RECT_OES */
- 944, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- 1281, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- 2015, /* GL_UNSIGNED_NORMALIZED */
- 1819, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1413, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1821, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1416, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1828, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1830, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 990, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
- 1673, /* GL_SRGB */
- 1674, /* GL_SRGB8 */
- 1676, /* GL_SRGB_ALPHA */
- 1675, /* GL_SRGB8_ALPHA8 */
- 1633, /* GL_SLUMINANCE_ALPHA */
- 1632, /* GL_SLUMINANCE8_ALPHA8 */
- 1630, /* GL_SLUMINANCE */
- 1631, /* GL_SLUMINANCE8 */
+ 1292, /* GL_POINT_SIZE_ARRAY_OES */
+ 1889, /* GL_TEXTURE_CROP_RECT_OES */
+ 952, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ 1291, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ 2042, /* GL_UNSIGNED_NORMALIZED */
+ 1835, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1423, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1837, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1426, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1844, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1846, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 998, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
+ 1689, /* GL_SRGB */
+ 1690, /* GL_SRGB8 */
+ 1692, /* GL_SRGB_ALPHA */
+ 1691, /* GL_SRGB8_ALPHA8 */
+ 1649, /* GL_SLUMINANCE_ALPHA */
+ 1648, /* GL_SLUMINANCE8_ALPHA8 */
+ 1646, /* GL_SLUMINANCE */
+ 1647, /* GL_SLUMINANCE8 */
291, /* GL_COMPRESSED_SRGB */
292, /* GL_COMPRESSED_SRGB_ALPHA */
289, /* GL_COMPRESSED_SLUMINANCE */
290, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1973, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
- 1967, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
- 1053, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
- 1972, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
- 1970, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
- 1969, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
- 1364, /* GL_PRIMITIVES_GENERATED_EXT */
- 1971, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
- 1444, /* GL_RASTERIZER_DISCARD_EXT */
- 1051, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
- 1052, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
+ 1989, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
+ 1983, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
+ 1062, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
+ 1988, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
+ 1986, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
+ 1985, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
+ 1374, /* GL_PRIMITIVES_GENERATED_EXT */
+ 1987, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
+ 1454, /* GL_RASTERIZER_DISCARD_EXT */
+ 1060, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
+ 1061, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
730, /* GL_INTERLEAVED_ATTRIBS_EXT */
- 1610, /* GL_SEPARATE_ATTRIBS_EXT */
- 1966, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
- 1965, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
- 1300, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 802, /* GL_LOWER_LEFT */
- 2029, /* GL_UPPER_LEFT */
- 1697, /* GL_STENCIL_BACK_REF */
- 1698, /* GL_STENCIL_BACK_VALUE_MASK */
- 1699, /* GL_STENCIL_BACK_WRITEMASK */
+ 1626, /* GL_SEPARATE_ATTRIBS_EXT */
+ 1982, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
+ 1981, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
+ 1310, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 810, /* GL_LOWER_LEFT */
+ 2056, /* GL_UPPER_LEFT */
+ 1713, /* GL_STENCIL_BACK_REF */
+ 1714, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1715, /* GL_STENCIL_BACK_WRITEMASK */
476, /* GL_DRAW_FRAMEBUFFER_BINDING */
- 1471, /* GL_RENDERBUFFER_BINDING */
- 1447, /* GL_READ_FRAMEBUFFER */
+ 1481, /* GL_RENDERBUFFER_BINDING */
+ 1457, /* GL_READ_FRAMEBUFFER */
475, /* GL_DRAW_FRAMEBUFFER */
- 1448, /* GL_READ_FRAMEBUFFER_BINDING */
- 1490, /* GL_RENDERBUFFER_SAMPLES */
+ 1458, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1500, /* GL_RENDERBUFFER_SAMPLES */
586, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
583, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
598, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
@@ -5595,7 +5654,7 @@ static const unsigned reduced_enums[1472] =
628, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
634, /* GL_FRAMEBUFFER_UNSUPPORTED */
632, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 966, /* GL_MAX_COLOR_ATTACHMENTS */
+ 974, /* GL_MAX_COLOR_ATTACHMENTS */
178, /* GL_COLOR_ATTACHMENT0 */
181, /* GL_COLOR_ATTACHMENT1 */
195, /* GL_COLOR_ATTACHMENT2 */
@@ -5613,138 +5672,163 @@ static const unsigned reduced_enums[1472] =
190, /* GL_COLOR_ATTACHMENT14 */
192, /* GL_COLOR_ATTACHMENT15 */
376, /* GL_DEPTH_ATTACHMENT */
- 1686, /* GL_STENCIL_ATTACHMENT */
+ 1702, /* GL_STENCIL_ATTACHMENT */
575, /* GL_FRAMEBUFFER */
- 1468, /* GL_RENDERBUFFER */
- 1494, /* GL_RENDERBUFFER_WIDTH */
- 1481, /* GL_RENDERBUFFER_HEIGHT */
- 1484, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1717, /* GL_STENCIL_INDEX_EXT */
- 1706, /* GL_STENCIL_INDEX1 */
- 1711, /* GL_STENCIL_INDEX4 */
- 1714, /* GL_STENCIL_INDEX8 */
- 1707, /* GL_STENCIL_INDEX16 */
- 1488, /* GL_RENDERBUFFER_RED_SIZE */
- 1479, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1474, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1469, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1476, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1492, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 1478, /* GL_RENDERBUFFER */
+ 1504, /* GL_RENDERBUFFER_WIDTH */
+ 1491, /* GL_RENDERBUFFER_HEIGHT */
+ 1494, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1733, /* GL_STENCIL_INDEX_EXT */
+ 1722, /* GL_STENCIL_INDEX1 */
+ 1727, /* GL_STENCIL_INDEX4 */
+ 1730, /* GL_STENCIL_INDEX8 */
+ 1723, /* GL_STENCIL_INDEX16 */
+ 1498, /* GL_RENDERBUFFER_RED_SIZE */
+ 1489, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1484, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1479, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1486, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1502, /* GL_RENDERBUFFER_STENCIL_SIZE */
626, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 1033, /* GL_MAX_SAMPLES */
- 1909, /* GL_TEXTURE_GEN_STR_OES */
+ 1042, /* GL_MAX_SAMPLES */
+ 1925, /* GL_TEXTURE_GEN_STR_OES */
667, /* GL_HALF_FLOAT_OES */
- 1526, /* GL_RGB565_OES */
- 1546, /* GL_RGBA32UI_EXT */
- 1520, /* GL_RGB32UI_EXT */
+ 1536, /* GL_RGB565_OES */
+ 1556, /* GL_RGBA32UI_EXT */
+ 1530, /* GL_RGB32UI_EXT */
40, /* GL_ALPHA32UI_EXT */
722, /* GL_INTENSITY32UI_EXT */
- 819, /* GL_LUMINANCE32UI_EXT */
- 836, /* GL_LUMINANCE_ALPHA32UI_EXT */
- 1541, /* GL_RGBA16UI_EXT */
- 1516, /* GL_RGB16UI_EXT */
+ 827, /* GL_LUMINANCE32UI_EXT */
+ 844, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ 1551, /* GL_RGBA16UI_EXT */
+ 1526, /* GL_RGB16UI_EXT */
37, /* GL_ALPHA16UI_EXT */
719, /* GL_INTENSITY16UI_EXT */
- 814, /* GL_LUMINANCE16UI_EXT */
- 834, /* GL_LUMINANCE_ALPHA16UI_EXT */
- 1554, /* GL_RGBA8UI_EXT */
- 1533, /* GL_RGB8UI_EXT */
+ 822, /* GL_LUMINANCE16UI_EXT */
+ 842, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ 1564, /* GL_RGBA8UI_EXT */
+ 1543, /* GL_RGB8UI_EXT */
45, /* GL_ALPHA8UI_EXT */
727, /* GL_INTENSITY8UI_EXT */
- 828, /* GL_LUMINANCE8UI_EXT */
- 838, /* GL_LUMINANCE_ALPHA8UI_EXT */
- 1545, /* GL_RGBA32I_EXT */
- 1519, /* GL_RGB32I_EXT */
+ 836, /* GL_LUMINANCE8UI_EXT */
+ 846, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ 1555, /* GL_RGBA32I_EXT */
+ 1529, /* GL_RGB32I_EXT */
39, /* GL_ALPHA32I_EXT */
721, /* GL_INTENSITY32I_EXT */
- 818, /* GL_LUMINANCE32I_EXT */
- 835, /* GL_LUMINANCE_ALPHA32I_EXT */
- 1540, /* GL_RGBA16I_EXT */
- 1515, /* GL_RGB16I_EXT */
+ 826, /* GL_LUMINANCE32I_EXT */
+ 843, /* GL_LUMINANCE_ALPHA32I_EXT */
+ 1550, /* GL_RGBA16I_EXT */
+ 1525, /* GL_RGB16I_EXT */
36, /* GL_ALPHA16I_EXT */
718, /* GL_INTENSITY16I_EXT */
- 813, /* GL_LUMINANCE16I_EXT */
- 833, /* GL_LUMINANCE_ALPHA16I_EXT */
- 1553, /* GL_RGBA8I_EXT */
- 1532, /* GL_RGB8I_EXT */
+ 821, /* GL_LUMINANCE16I_EXT */
+ 841, /* GL_LUMINANCE_ALPHA16I_EXT */
+ 1563, /* GL_RGBA8I_EXT */
+ 1542, /* GL_RGB8I_EXT */
44, /* GL_ALPHA8I_EXT */
726, /* GL_INTENSITY8I_EXT */
- 827, /* GL_LUMINANCE8I_EXT */
- 837, /* GL_LUMINANCE_ALPHA8I_EXT */
- 1460, /* GL_RED_INTEGER_EXT */
+ 835, /* GL_LUMINANCE8I_EXT */
+ 845, /* GL_LUMINANCE_ALPHA8I_EXT */
+ 1470, /* GL_RED_INTEGER_EXT */
664, /* GL_GREEN_INTEGER_EXT */
111, /* GL_BLUE_INTEGER_EXT */
49, /* GL_ALPHA_INTEGER_EXT */
- 1564, /* GL_RGB_INTEGER_EXT */
- 1559, /* GL_RGBA_INTEGER_EXT */
+ 1574, /* GL_RGB_INTEGER_EXT */
+ 1569, /* GL_RGBA_INTEGER_EXT */
83, /* GL_BGR_INTEGER_EXT */
82, /* GL_BGRA_INTEGER_EXT */
- 840, /* GL_LUMINANCE_INTEGER_EXT */
- 839, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- 1560, /* GL_RGBA_INTEGER_MODE_EXT */
+ 848, /* GL_LUMINANCE_INTEGER_EXT */
+ 847, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ 1570, /* GL_RGBA_INTEGER_MODE_EXT */
582, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
622, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
621, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
+ 1582, /* GL_SAMPLER_1D_ARRAY_EXT */
+ 1586, /* GL_SAMPLER_2D_ARRAY_EXT */
+ 1591, /* GL_SAMPLER_BUFFER_EXT */
+ 1583, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
+ 1587, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
+ 1593, /* GL_SAMPLER_CUBE_SHADOW_EXT */
+ 2039, /* GL_UNSIGNED_INT_VEC2_EXT */
+ 2040, /* GL_UNSIGNED_INT_VEC3_EXT */
+ 2041, /* GL_UNSIGNED_INT_VEC4_EXT */
+ 736, /* GL_INT_SAMPLER_1D_EXT */
+ 738, /* GL_INT_SAMPLER_2D_EXT */
+ 740, /* GL_INT_SAMPLER_3D_EXT */
+ 742, /* GL_INT_SAMPLER_CUBE_EXT */
+ 739, /* GL_INT_SAMPLER_2D_RECT_EXT */
+ 735, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
+ 737, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
+ 741, /* GL_INT_SAMPLER_BUFFER_EXT */
+ 2032, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
+ 2034, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
+ 2036, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
+ 2038, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
+ 2035, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
+ 2031, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
+ 2033, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
+ 2037, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
657, /* GL_GEOMETRY_SHADER_ARB */
658, /* GL_GEOMETRY_VERTICES_OUT_ARB */
655, /* GL_GEOMETRY_INPUT_TYPE_ARB */
656, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- 993, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- 1067, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- 992, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
- 989, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
- 991, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
- 803, /* GL_LOW_FLOAT */
- 1069, /* GL_MEDIUM_FLOAT */
+ 1001, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ 1076, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ 1000, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
+ 997, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
+ 999, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
+ 811, /* GL_LOW_FLOAT */
+ 1078, /* GL_MEDIUM_FLOAT */
668, /* GL_HIGH_FLOAT */
- 804, /* GL_LOW_INT */
- 1070, /* GL_MEDIUM_INT */
+ 812, /* GL_LOW_INT */
+ 1079, /* GL_MEDIUM_INT */
669, /* GL_HIGH_INT */
- 2006, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ 2022, /* GL_UNSIGNED_INT_10_10_10_2_OES */
734, /* GL_INT_10_10_10_2_OES */
- 1614, /* GL_SHADER_BINARY_FORMATS */
- 1166, /* GL_NUM_SHADER_BINARY_FORMATS */
- 1615, /* GL_SHADER_COMPILER */
- 1064, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- 1057, /* GL_MAX_VARYING_VECTORS */
- 988, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- 1441, /* GL_QUERY_WAIT_NV */
- 1436, /* GL_QUERY_NO_WAIT_NV */
- 1433, /* GL_QUERY_BY_REGION_WAIT_NV */
- 1432, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- 1962, /* GL_TRANSFORM_FEEDBACK */
- 1968, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- 1964, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- 1963, /* GL_TRANSFORM_FEEDBACK_BINDING */
- 1428, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 1630, /* GL_SHADER_BINARY_FORMATS */
+ 1176, /* GL_NUM_SHADER_BINARY_FORMATS */
+ 1631, /* GL_SHADER_COMPILER */
+ 1073, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ 1066, /* GL_MAX_VARYING_VECTORS */
+ 996, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ 1451, /* GL_QUERY_WAIT_NV */
+ 1446, /* GL_QUERY_NO_WAIT_NV */
+ 1443, /* GL_QUERY_BY_REGION_WAIT_NV */
+ 1442, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ 1978, /* GL_TRANSFORM_FEEDBACK */
+ 1984, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ 1980, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ 1979, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ 1438, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
518, /* GL_FIRST_VERTEX_CONVENTION */
- 751, /* GL_LAST_VERTEX_CONVENTION */
- 1405, /* GL_PROVOKING_VERTEX */
+ 759, /* GL_LAST_VERTEX_CONVENTION */
+ 1415, /* GL_PROVOKING_VERTEX */
327, /* GL_COPY_READ_BUFFER */
328, /* GL_COPY_WRITE_BUFFER */
- 1563, /* GL_RGBA_SNORM */
- 1557, /* GL_RGBA8_SNORM */
- 1626, /* GL_SIGNED_NORMALIZED */
- 1035, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1180, /* GL_OBJECT_TYPE */
- 1738, /* GL_SYNC_CONDITION */
- 1743, /* GL_SYNC_STATUS */
- 1740, /* GL_SYNC_FLAGS */
- 1739, /* GL_SYNC_FENCE */
- 1742, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 2000, /* GL_UNSIGNALED */
- 1625, /* GL_SIGNALED */
+ 1573, /* GL_RGBA_SNORM */
+ 1567, /* GL_RGBA8_SNORM */
+ 1642, /* GL_SIGNED_NORMALIZED */
+ 1044, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1190, /* GL_OBJECT_TYPE */
+ 1754, /* GL_SYNC_CONDITION */
+ 1759, /* GL_SYNC_STATUS */
+ 1756, /* GL_SYNC_FLAGS */
+ 1755, /* GL_SYNC_FENCE */
+ 1758, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 2016, /* GL_UNSIGNALED */
+ 1641, /* GL_SIGNALED */
54, /* GL_ALREADY_SIGNALED */
- 1957, /* GL_TIMEOUT_EXPIRED */
+ 1973, /* GL_TIMEOUT_EXPIRED */
294, /* GL_CONDITION_SATISFIED */
- 2090, /* GL_WAIT_FAILED */
+ 2118, /* GL_WAIT_FAILED */
503, /* GL_EVAL_BIT */
- 1445, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 796, /* GL_LIST_BIT */
- 1838, /* GL_TEXTURE_BIT */
- 1596, /* GL_SCISSOR_BIT */
+ 1455, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 804, /* GL_LIST_BIT */
+ 1854, /* GL_TEXTURE_BIT */
+ 1612, /* GL_SCISSOR_BIT */
30, /* GL_ALL_ATTRIB_BITS */
- 1132, /* GL_MULTISAMPLE_BIT */
+ 1142, /* GL_MULTISAMPLE_BIT */
31, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h
index 9034b10d488..1aa2cdea38f 100644
--- a/src/mesa/main/remap_helper.h
+++ b/src/mesa/main/remap_helper.h
@@ -45,4464 +45,4600 @@ static const char _mesa_function_pool[] =
"iff\0"
"glMapGrid1f\0"
"\0"
- /* _mesa_function_pool[81]: RasterPos4i (offset 82) */
+ /* _mesa_function_pool[81]: VertexAttribI2iEXT (will be remapped) */
+ "iii\0"
+ "glVertexAttribI2iEXT\0"
+ "\0"
+ /* _mesa_function_pool[107]: RasterPos4i (offset 82) */
"iiii\0"
"glRasterPos4i\0"
"\0"
- /* _mesa_function_pool[101]: RasterPos4d (offset 78) */
+ /* _mesa_function_pool[127]: RasterPos4d (offset 78) */
"dddd\0"
"glRasterPos4d\0"
"\0"
- /* _mesa_function_pool[121]: NewList (dynamic) */
+ /* _mesa_function_pool[147]: NewList (dynamic) */
"ii\0"
"glNewList\0"
"\0"
- /* _mesa_function_pool[135]: RasterPos4f (offset 80) */
+ /* _mesa_function_pool[161]: RasterPos4f (offset 80) */
"ffff\0"
"glRasterPos4f\0"
"\0"
- /* _mesa_function_pool[155]: LoadIdentity (offset 290) */
+ /* _mesa_function_pool[181]: LoadIdentity (offset 290) */
"\0"
"glLoadIdentity\0"
"\0"
- /* _mesa_function_pool[172]: GetCombinerOutputParameterfvNV (will be remapped) */
- "iiip\0"
- "glGetCombinerOutputParameterfvNV\0"
- "\0"
- /* _mesa_function_pool[211]: SampleCoverageARB (will be remapped) */
+ /* _mesa_function_pool[198]: SampleCoverageARB (will be remapped) */
"fi\0"
"glSampleCoverage\0"
"glSampleCoverageARB\0"
"\0"
- /* _mesa_function_pool[252]: ConvolutionFilter1D (offset 348) */
+ /* _mesa_function_pool[239]: ConvolutionFilter1D (offset 348) */
"iiiiip\0"
"glConvolutionFilter1D\0"
"glConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[307]: BeginQueryARB (will be remapped) */
+ /* _mesa_function_pool[294]: BeginQueryARB (will be remapped) */
"ii\0"
"glBeginQuery\0"
"glBeginQueryARB\0"
"\0"
- /* _mesa_function_pool[340]: RasterPos3dv (offset 71) */
+ /* _mesa_function_pool[327]: RasterPos3dv (offset 71) */
"p\0"
"glRasterPos3dv\0"
"\0"
- /* _mesa_function_pool[358]: PointParameteriNV (will be remapped) */
+ /* _mesa_function_pool[345]: PointParameteriNV (will be remapped) */
"ii\0"
"glPointParameteri\0"
"glPointParameteriNV\0"
"\0"
- /* _mesa_function_pool[400]: GetProgramiv (will be remapped) */
+ /* _mesa_function_pool[387]: GetProgramiv (will be remapped) */
"iip\0"
"glGetProgramiv\0"
"\0"
- /* _mesa_function_pool[420]: MultiTexCoord3sARB (offset 398) */
+ /* _mesa_function_pool[407]: MultiTexCoord3sARB (offset 398) */
"iiii\0"
"glMultiTexCoord3s\0"
"glMultiTexCoord3sARB\0"
"\0"
- /* _mesa_function_pool[465]: SecondaryColor3iEXT (will be remapped) */
+ /* _mesa_function_pool[452]: SecondaryColor3iEXT (will be remapped) */
"iii\0"
"glSecondaryColor3i\0"
"glSecondaryColor3iEXT\0"
"\0"
- /* _mesa_function_pool[511]: WindowPos3fMESA (will be remapped) */
+ /* _mesa_function_pool[498]: WindowPos3fMESA (will be remapped) */
"fff\0"
"glWindowPos3f\0"
"glWindowPos3fARB\0"
"glWindowPos3fMESA\0"
"\0"
- /* _mesa_function_pool[565]: TexCoord1iv (offset 99) */
+ /* _mesa_function_pool[552]: TexCoord1iv (offset 99) */
"p\0"
"glTexCoord1iv\0"
"\0"
- /* _mesa_function_pool[582]: TexCoord4sv (offset 125) */
+ /* _mesa_function_pool[569]: TexCoord4sv (offset 125) */
"p\0"
"glTexCoord4sv\0"
"\0"
- /* _mesa_function_pool[599]: RasterPos4s (offset 84) */
+ /* _mesa_function_pool[586]: RasterPos4s (offset 84) */
"iiii\0"
"glRasterPos4s\0"
"\0"
- /* _mesa_function_pool[619]: PixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[606]: PixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[652]: ActiveTextureARB (offset 374) */
+ /* _mesa_function_pool[639]: ActiveTextureARB (offset 374) */
"i\0"
"glActiveTexture\0"
"glActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[690]: BlitFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[677]: BlitFramebufferEXT (will be remapped) */
"iiiiiiiiii\0"
"glBlitFramebuffer\0"
"glBlitFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[741]: TexCoord1f (offset 96) */
+ /* _mesa_function_pool[728]: TexCoord1f (offset 96) */
"f\0"
"glTexCoord1f\0"
"\0"
- /* _mesa_function_pool[757]: TexCoord1d (offset 94) */
+ /* _mesa_function_pool[744]: TexCoord1d (offset 94) */
"d\0"
"glTexCoord1d\0"
"\0"
- /* _mesa_function_pool[773]: VertexAttrib4ubvNV (will be remapped) */
+ /* _mesa_function_pool[760]: VertexAttrib4ubvNV (will be remapped) */
"ip\0"
"glVertexAttrib4ubvNV\0"
"\0"
- /* _mesa_function_pool[798]: TexCoord1i (offset 98) */
+ /* _mesa_function_pool[785]: TexCoord1i (offset 98) */
"i\0"
"glTexCoord1i\0"
"\0"
- /* _mesa_function_pool[814]: GetProgramNamedParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[801]: GetProgramNamedParameterdvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterdvNV\0"
"\0"
- /* _mesa_function_pool[851]: Histogram (offset 367) */
+ /* _mesa_function_pool[838]: Histogram (offset 367) */
"iiii\0"
"glHistogram\0"
"glHistogramEXT\0"
"\0"
- /* _mesa_function_pool[884]: TexCoord1s (offset 100) */
+ /* _mesa_function_pool[871]: TexCoord1s (offset 100) */
"i\0"
"glTexCoord1s\0"
"\0"
- /* _mesa_function_pool[900]: GetMapfv (offset 267) */
+ /* _mesa_function_pool[887]: GetMapfv (offset 267) */
"iip\0"
"glGetMapfv\0"
"\0"
- /* _mesa_function_pool[916]: EvalCoord1f (offset 230) */
+ /* _mesa_function_pool[903]: EvalCoord1f (offset 230) */
"f\0"
"glEvalCoord1f\0"
"\0"
- /* _mesa_function_pool[933]: TexImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[920]: VertexAttribI1ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI1ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[946]: TexImage4DSGIS (dynamic) */
"iiiiiiiiiip\0"
"glTexImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[963]: PolygonStipple (offset 175) */
+ /* _mesa_function_pool[976]: PolygonStipple (offset 175) */
"p\0"
"glPolygonStipple\0"
"\0"
- /* _mesa_function_pool[983]: WindowPos2dvMESA (will be remapped) */
+ /* _mesa_function_pool[996]: WindowPos2dvMESA (will be remapped) */
"p\0"
"glWindowPos2dv\0"
"glWindowPos2dvARB\0"
"glWindowPos2dvMESA\0"
"\0"
- /* _mesa_function_pool[1038]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1051]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1082]: BlendEquationSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[1095]: BlendEquationSeparateEXT (will be remapped) */
"ii\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateEXT\0"
"glBlendEquationSeparateATI\0"
"\0"
- /* _mesa_function_pool[1164]: ListParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[1177]: ListParameterfSGIX (dynamic) */
"iif\0"
"glListParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[1190]: SecondaryColor3bEXT (will be remapped) */
+ /* _mesa_function_pool[1203]: SecondaryColor3bEXT (will be remapped) */
"iii\0"
"glSecondaryColor3b\0"
"glSecondaryColor3bEXT\0"
"\0"
- /* _mesa_function_pool[1236]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[1249]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
"pppp\0"
"glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[1282]: GetPixelMapfv (offset 271) */
+ /* _mesa_function_pool[1295]: GetPixelMapfv (offset 271) */
"ip\0"
"glGetPixelMapfv\0"
"\0"
- /* _mesa_function_pool[1302]: Color3uiv (offset 22) */
+ /* _mesa_function_pool[1315]: Color3uiv (offset 22) */
"p\0"
"glColor3uiv\0"
"\0"
- /* _mesa_function_pool[1317]: IsEnabled (offset 286) */
+ /* _mesa_function_pool[1330]: IsEnabled (offset 286) */
"i\0"
"glIsEnabled\0"
"\0"
- /* _mesa_function_pool[1332]: VertexAttrib4svNV (will be remapped) */
+ /* _mesa_function_pool[1345]: VertexAttrib4svNV (will be remapped) */
"ip\0"
"glVertexAttrib4svNV\0"
"\0"
- /* _mesa_function_pool[1356]: EvalCoord2fv (offset 235) */
+ /* _mesa_function_pool[1369]: EvalCoord2fv (offset 235) */
"p\0"
"glEvalCoord2fv\0"
"\0"
- /* _mesa_function_pool[1374]: GetBufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1387]: GetBufferSubDataARB (will be remapped) */
"iiip\0"
"glGetBufferSubData\0"
"glGetBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1421]: BufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1434]: BufferSubDataARB (will be remapped) */
"iiip\0"
"glBufferSubData\0"
"glBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1462]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1475]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1500]: AttachShader (will be remapped) */
+ /* _mesa_function_pool[1513]: AttachShader (will be remapped) */
"ii\0"
"glAttachShader\0"
"\0"
- /* _mesa_function_pool[1519]: VertexAttrib2fARB (will be remapped) */
+ /* _mesa_function_pool[1532]: VertexAttrib2fARB (will be remapped) */
"iff\0"
"glVertexAttrib2f\0"
"glVertexAttrib2fARB\0"
"\0"
- /* _mesa_function_pool[1561]: GetDebugLogLengthMESA (dynamic) */
+ /* _mesa_function_pool[1574]: GetDebugLogLengthMESA (dynamic) */
"iii\0"
"glGetDebugLogLengthMESA\0"
"\0"
- /* _mesa_function_pool[1590]: GetMapiv (offset 268) */
+ /* _mesa_function_pool[1603]: GetMapiv (offset 268) */
"iip\0"
"glGetMapiv\0"
"\0"
- /* _mesa_function_pool[1606]: VertexAttrib3fARB (will be remapped) */
+ /* _mesa_function_pool[1619]: VertexAttrib3fARB (will be remapped) */
"ifff\0"
"glVertexAttrib3f\0"
"glVertexAttrib3fARB\0"
"\0"
- /* _mesa_function_pool[1649]: Indexubv (offset 316) */
+ /* _mesa_function_pool[1662]: Indexubv (offset 316) */
"p\0"
"glIndexubv\0"
"\0"
- /* _mesa_function_pool[1663]: GetQueryivARB (will be remapped) */
+ /* _mesa_function_pool[1676]: GetQueryivARB (will be remapped) */
"iip\0"
"glGetQueryiv\0"
"glGetQueryivARB\0"
"\0"
- /* _mesa_function_pool[1697]: TexImage3D (offset 371) */
+ /* _mesa_function_pool[1710]: TexImage3D (offset 371) */
"iiiiiiiiip\0"
"glTexImage3D\0"
"glTexImage3DEXT\0"
"\0"
- /* _mesa_function_pool[1738]: ReplacementCodeuiVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1751]: BindFragDataLocationEXT (will be remapped) */
+ "iip\0"
+ "glBindFragDataLocationEXT\0"
+ "\0"
+ /* _mesa_function_pool[1782]: ReplacementCodeuiVertex3fvSUN (dynamic) */
"pp\0"
"glReplacementCodeuiVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1774]: EdgeFlagPointer (offset 312) */
+ /* _mesa_function_pool[1818]: EdgeFlagPointer (offset 312) */
"ip\0"
"glEdgeFlagPointer\0"
"\0"
- /* _mesa_function_pool[1796]: Color3ubv (offset 20) */
+ /* _mesa_function_pool[1840]: Color3ubv (offset 20) */
"p\0"
"glColor3ubv\0"
"\0"
- /* _mesa_function_pool[1811]: GetQueryObjectivARB (will be remapped) */
+ /* _mesa_function_pool[1855]: GetQueryObjectivARB (will be remapped) */
"iip\0"
"glGetQueryObjectiv\0"
"glGetQueryObjectivARB\0"
"\0"
- /* _mesa_function_pool[1857]: Vertex3dv (offset 135) */
+ /* _mesa_function_pool[1901]: Vertex3dv (offset 135) */
"p\0"
"glVertex3dv\0"
"\0"
- /* _mesa_function_pool[1872]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1916]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1919]: CompressedTexSubImage2DARB (will be remapped) */
+ /* _mesa_function_pool[1963]: CompressedTexSubImage2DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage2DARB\0"
"\0"
- /* _mesa_function_pool[1985]: CombinerOutputNV (will be remapped) */
+ /* _mesa_function_pool[2029]: CombinerOutputNV (will be remapped) */
"iiiiiiiiii\0"
"glCombinerOutputNV\0"
"\0"
- /* _mesa_function_pool[2016]: VertexAttribs3fvNV (will be remapped) */
+ /* _mesa_function_pool[2060]: VertexAttribs3fvNV (will be remapped) */
"iip\0"
"glVertexAttribs3fvNV\0"
"\0"
- /* _mesa_function_pool[2042]: Uniform2fARB (will be remapped) */
+ /* _mesa_function_pool[2086]: Uniform2fARB (will be remapped) */
"iff\0"
"glUniform2f\0"
"glUniform2fARB\0"
"\0"
- /* _mesa_function_pool[2074]: LightModeliv (offset 166) */
+ /* _mesa_function_pool[2118]: LightModeliv (offset 166) */
"ip\0"
"glLightModeliv\0"
"\0"
- /* _mesa_function_pool[2093]: VertexAttrib1svARB (will be remapped) */
+ /* _mesa_function_pool[2137]: VertexAttrib1svARB (will be remapped) */
"ip\0"
"glVertexAttrib1sv\0"
"glVertexAttrib1svARB\0"
"\0"
- /* _mesa_function_pool[2136]: VertexAttribs1dvNV (will be remapped) */
+ /* _mesa_function_pool[2180]: VertexAttribs1dvNV (will be remapped) */
"iip\0"
"glVertexAttribs1dvNV\0"
"\0"
- /* _mesa_function_pool[2162]: Uniform2ivARB (will be remapped) */
+ /* _mesa_function_pool[2206]: Uniform2ivARB (will be remapped) */
"iip\0"
"glUniform2iv\0"
"glUniform2ivARB\0"
"\0"
- /* _mesa_function_pool[2196]: GetImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[2240]: GetImageTransformParameterfvHP (dynamic) */
"iip\0"
"glGetImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[2234]: Normal3bv (offset 53) */
+ /* _mesa_function_pool[2278]: Normal3bv (offset 53) */
"p\0"
"glNormal3bv\0"
"\0"
- /* _mesa_function_pool[2249]: TexGeniv (offset 193) */
+ /* _mesa_function_pool[2293]: TexGeniv (offset 193) */
"iip\0"
"glTexGeniv\0"
"\0"
- /* _mesa_function_pool[2265]: WeightubvARB (dynamic) */
+ /* _mesa_function_pool[2309]: WeightubvARB (dynamic) */
"ip\0"
"glWeightubvARB\0"
"\0"
- /* _mesa_function_pool[2284]: VertexAttrib1fvNV (will be remapped) */
+ /* _mesa_function_pool[2328]: VertexAttrib1fvNV (will be remapped) */
"ip\0"
"glVertexAttrib1fvNV\0"
"\0"
- /* _mesa_function_pool[2308]: Vertex3iv (offset 139) */
+ /* _mesa_function_pool[2352]: Vertex3iv (offset 139) */
"p\0"
"glVertex3iv\0"
"\0"
- /* _mesa_function_pool[2323]: CopyConvolutionFilter1D (offset 354) */
+ /* _mesa_function_pool[2367]: CopyConvolutionFilter1D (offset 354) */
"iiiii\0"
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[2385]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[2429]: VertexAttribI1uiEXT (will be remapped) */
+ "ii\0"
+ "glVertexAttribI1uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[2455]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[2433]: DeleteSync (will be remapped) */
+ /* _mesa_function_pool[2503]: DeleteSync (will be remapped) */
"i\0"
"glDeleteSync\0"
"\0"
- /* _mesa_function_pool[2449]: FragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[2519]: FragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[2479]: BlendColor (offset 336) */
+ /* _mesa_function_pool[2549]: BlendColor (offset 336) */
"ffff\0"
"glBlendColor\0"
"glBlendColorEXT\0"
"\0"
- /* _mesa_function_pool[2514]: UniformMatrix4fvARB (will be remapped) */
+ /* _mesa_function_pool[2584]: UniformMatrix4fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix4fv\0"
"glUniformMatrix4fvARB\0"
"\0"
- /* _mesa_function_pool[2561]: DeleteVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[2631]: DeleteVertexArraysAPPLE (will be remapped) */
"ip\0"
"glDeleteVertexArrays\0"
"glDeleteVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[2612]: ReadInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[2682]: ReadInstrumentsSGIX (dynamic) */
"i\0"
"glReadInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[2637]: CallLists (offset 3) */
+ /* _mesa_function_pool[2707]: CallLists (offset 3) */
"iip\0"
"glCallLists\0"
"\0"
- /* _mesa_function_pool[2654]: UniformMatrix2x4fv (will be remapped) */
+ /* _mesa_function_pool[2724]: UniformMatrix2x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x4fv\0"
"\0"
- /* _mesa_function_pool[2681]: Color4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2751]: Color4ubVertex3fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2708]: Normal3iv (offset 59) */
+ /* _mesa_function_pool[2778]: Normal3iv (offset 59) */
"p\0"
"glNormal3iv\0"
"\0"
- /* _mesa_function_pool[2723]: PassThrough (offset 199) */
+ /* _mesa_function_pool[2793]: PassThrough (offset 199) */
"f\0"
"glPassThrough\0"
"\0"
- /* _mesa_function_pool[2740]: TexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[2810]: GetVertexAttribIivEXT (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIivEXT\0"
+ "\0"
+ /* _mesa_function_pool[2839]: TexParameterIivEXT (will be remapped) */
"iip\0"
"glTexParameterIivEXT\0"
"\0"
- /* _mesa_function_pool[2766]: FramebufferTextureLayerEXT (will be remapped) */
+ /* _mesa_function_pool[2865]: FramebufferTextureLayerEXT (will be remapped) */
"iiiii\0"
"glFramebufferTextureLayer\0"
"glFramebufferTextureLayerEXT\0"
"\0"
- /* _mesa_function_pool[2828]: GetListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[2927]: GetListParameterfvSGIX (dynamic) */
"iip\0"
"glGetListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[2858]: Viewport (offset 305) */
+ /* _mesa_function_pool[2957]: Viewport (offset 305) */
"iiii\0"
"glViewport\0"
"\0"
- /* _mesa_function_pool[2875]: VertexAttrib4NusvARB (will be remapped) */
+ /* _mesa_function_pool[2974]: VertexAttrib4NusvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
"\0"
- /* _mesa_function_pool[2922]: WindowPos4svMESA (will be remapped) */
+ /* _mesa_function_pool[3021]: WindowPos4svMESA (will be remapped) */
"p\0"
"glWindowPos4svMESA\0"
"\0"
- /* _mesa_function_pool[2944]: CreateProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[3043]: CreateProgramObjectARB (will be remapped) */
"\0"
"glCreateProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[2971]: DeleteTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[3070]: DeleteTransformFeedbacks (will be remapped) */
"ip\0"
"glDeleteTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[3002]: UniformMatrix4x3fv (will be remapped) */
+ /* _mesa_function_pool[3101]: UniformMatrix4x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x3fv\0"
"\0"
- /* _mesa_function_pool[3029]: PrioritizeTextures (offset 331) */
+ /* _mesa_function_pool[3128]: PrioritizeTextures (offset 331) */
"ipp\0"
"glPrioritizeTextures\0"
"glPrioritizeTexturesEXT\0"
"\0"
- /* _mesa_function_pool[3079]: AsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[3178]: VertexAttribI3uiEXT (will be remapped) */
+ "iiii\0"
+ "glVertexAttribI3uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[3206]: AsyncMarkerSGIX (dynamic) */
"i\0"
"glAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[3100]: GlobalAlphaFactorubSUN (dynamic) */
+ /* _mesa_function_pool[3227]: GlobalAlphaFactorubSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorubSUN\0"
"\0"
- /* _mesa_function_pool[3128]: ClearColorIuiEXT (will be remapped) */
+ /* _mesa_function_pool[3255]: ClearColorIuiEXT (will be remapped) */
"iiii\0"
"glClearColorIuiEXT\0"
"\0"
- /* _mesa_function_pool[3153]: ClearDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[3280]: ClearDebugLogMESA (dynamic) */
"iii\0"
"glClearDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[3178]: ResetHistogram (offset 369) */
+ /* _mesa_function_pool[3305]: Uniform4uiEXT (will be remapped) */
+ "iiiii\0"
+ "glUniform4uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[3328]: ResetHistogram (offset 369) */
"i\0"
"glResetHistogram\0"
"glResetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[3218]: GetProgramNamedParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[3368]: GetProgramNamedParameterfvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterfvNV\0"
"\0"
- /* _mesa_function_pool[3255]: PointParameterfEXT (will be remapped) */
+ /* _mesa_function_pool[3405]: PointParameterfEXT (will be remapped) */
"if\0"
"glPointParameterf\0"
"glPointParameterfARB\0"
"glPointParameterfEXT\0"
"glPointParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[3341]: LoadIdentityDeformationMapSGIX (dynamic) */
+ /* _mesa_function_pool[3491]: LoadIdentityDeformationMapSGIX (dynamic) */
"i\0"
"glLoadIdentityDeformationMapSGIX\0"
"\0"
- /* _mesa_function_pool[3377]: GenFencesNV (will be remapped) */
+ /* _mesa_function_pool[3527]: GenFencesNV (will be remapped) */
"ip\0"
"glGenFencesNV\0"
"\0"
- /* _mesa_function_pool[3395]: ImageTransformParameterfHP (dynamic) */
+ /* _mesa_function_pool[3545]: ImageTransformParameterfHP (dynamic) */
"iif\0"
"glImageTransformParameterfHP\0"
"\0"
- /* _mesa_function_pool[3429]: MatrixIndexusvARB (dynamic) */
+ /* _mesa_function_pool[3579]: MatrixIndexusvARB (dynamic) */
"ip\0"
"glMatrixIndexusvARB\0"
"\0"
- /* _mesa_function_pool[3453]: DrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[3603]: DrawElementsBaseVertex (will be remapped) */
"iiipi\0"
"glDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[3485]: DisableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[3635]: DisableVertexAttribArrayARB (will be remapped) */
"i\0"
"glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[3545]: TexCoord2sv (offset 109) */
+ /* _mesa_function_pool[3695]: TexCoord2sv (offset 109) */
"p\0"
"glTexCoord2sv\0"
"\0"
- /* _mesa_function_pool[3562]: Vertex4dv (offset 143) */
+ /* _mesa_function_pool[3712]: Vertex4dv (offset 143) */
"p\0"
"glVertex4dv\0"
"\0"
- /* _mesa_function_pool[3577]: StencilMaskSeparate (will be remapped) */
+ /* _mesa_function_pool[3727]: StencilMaskSeparate (will be remapped) */
"ii\0"
"glStencilMaskSeparate\0"
"\0"
- /* _mesa_function_pool[3603]: ProgramLocalParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[3753]: ProgramLocalParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramLocalParameter4dARB\0"
"\0"
- /* _mesa_function_pool[3640]: CompressedTexImage3DARB (will be remapped) */
+ /* _mesa_function_pool[3790]: CompressedTexImage3DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexImage3D\0"
"glCompressedTexImage3DARB\0"
"\0"
- /* _mesa_function_pool[3700]: Color3sv (offset 18) */
+ /* _mesa_function_pool[3850]: Color3sv (offset 18) */
"p\0"
"glColor3sv\0"
"\0"
- /* _mesa_function_pool[3714]: GetConvolutionParameteriv (offset 358) */
+ /* _mesa_function_pool[3864]: GetConvolutionParameteriv (offset 358) */
"iip\0"
"glGetConvolutionParameteriv\0"
"glGetConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[3778]: VertexAttrib1fARB (will be remapped) */
+ /* _mesa_function_pool[3928]: VertexAttrib1fARB (will be remapped) */
"if\0"
"glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
"\0"
- /* _mesa_function_pool[3819]: Vertex2dv (offset 127) */
+ /* _mesa_function_pool[3969]: Vertex2dv (offset 127) */
"p\0"
"glVertex2dv\0"
"\0"
- /* _mesa_function_pool[3834]: TestFenceNV (will be remapped) */
+ /* _mesa_function_pool[3984]: TestFenceNV (will be remapped) */
"i\0"
"glTestFenceNV\0"
"\0"
- /* _mesa_function_pool[3851]: MultiTexCoord1fvARB (offset 379) */
+ /* _mesa_function_pool[4001]: GetVertexAttribIuivEXT (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIuivEXT\0"
+ "\0"
+ /* _mesa_function_pool[4031]: MultiTexCoord1fvARB (offset 379) */
"ip\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1fvARB\0"
"\0"
- /* _mesa_function_pool[3896]: TexCoord3iv (offset 115) */
+ /* _mesa_function_pool[4076]: TexCoord3iv (offset 115) */
"p\0"
"glTexCoord3iv\0"
"\0"
- /* _mesa_function_pool[3913]: ColorFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[4093]: Uniform2uivEXT (will be remapped) */
+ "iip\0"
+ "glUniform2uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[4115]: ColorFragmentOp2ATI (will be remapped) */
"iiiiiiiiii\0"
"glColorFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[3947]: SecondaryColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[4149]: SecondaryColorPointerListIBM (dynamic) */
"iiipi\0"
"glSecondaryColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[3985]: GetPixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[4187]: GetPixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[4021]: Color3fv (offset 14) */
+ /* _mesa_function_pool[4223]: Color3fv (offset 14) */
"p\0"
"glColor3fv\0"
"\0"
- /* _mesa_function_pool[4035]: VertexAttrib4fNV (will be remapped) */
+ /* _mesa_function_pool[4237]: VertexAttrib4fNV (will be remapped) */
"iffff\0"
"glVertexAttrib4fNV\0"
"\0"
- /* _mesa_function_pool[4061]: ReplacementCodeubSUN (dynamic) */
+ /* _mesa_function_pool[4263]: ReplacementCodeubSUN (dynamic) */
"i\0"
"glReplacementCodeubSUN\0"
"\0"
- /* _mesa_function_pool[4087]: FinishAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[4289]: FinishAsyncSGIX (dynamic) */
"p\0"
"glFinishAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4108]: GetDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[4310]: GetDebugLogMESA (dynamic) */
"iiiipp\0"
"glGetDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[4134]: FogCoorddEXT (will be remapped) */
+ /* _mesa_function_pool[4336]: FogCoorddEXT (will be remapped) */
"d\0"
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[4164]: BeginConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[4366]: BeginConditionalRenderNV (will be remapped) */
"ii\0"
"glBeginConditionalRenderNV\0"
"\0"
- /* _mesa_function_pool[4195]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4397]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4226]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[4428]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[4256]: PointSize (offset 173) */
+ /* _mesa_function_pool[4458]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[4271]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4473]: VertexAttribI2uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI2uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[4500]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4302]: PopName (offset 200) */
+ /* _mesa_function_pool[4531]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[4314]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[4543]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[4341]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[4570]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[4365]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[4594]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[4391]: VertexAttrib4NbvARB (will be remapped) */
+ /* _mesa_function_pool[4620]: VertexAttrib4NbvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[4436]: GetActiveAttribARB (will be remapped) */
+ /* _mesa_function_pool[4665]: GetActiveAttribARB (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[4484]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[4713]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[4499]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[4728]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[4526]: TextureRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[4755]: TextureRangeAPPLE (will be remapped) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[4551]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[4780]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[4570]: BindTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[4799]: BindTransformFeedback (will be remapped) */
"ii\0"
"glBindTransformFeedback\0"
"\0"
- /* _mesa_function_pool[4598]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4827]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4651]: Indexub (offset 315) */
+ /* _mesa_function_pool[4880]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[4664]: ColorMaskIndexedEXT (will be remapped) */
- "iiiii\0"
- "glColorMaskIndexedEXT\0"
- "\0"
- /* _mesa_function_pool[4693]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[4893]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[4708]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[4908]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[4727]: CombinerParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[4927]: CombinerParameterfvNV (will be remapped) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[4755]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[4955]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[4781]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[4981]: VertexAttribI2uiEXT (will be remapped) */
+ "iii\0"
+ "glVertexAttribI2uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[5008]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[4807]: VertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[5034]: VertexArrayRangeNV (will be remapped) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[4832]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[5059]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[4858]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[5085]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[4881]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[5108]: VertexAttribI4uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[5135]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4900]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[5154]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[4929]: Scaled (offset 301) */
+ /* _mesa_function_pool[5183]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[4943]: ResumeTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5197]: ResumeTransformFeedback (will be remapped) */
"\0"
"glResumeTransformFeedback\0"
"\0"
- /* _mesa_function_pool[4971]: Scalef (offset 302) */
+ /* _mesa_function_pool[5225]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[4985]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[5239]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[5023]: MultTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[5277]: MultTransposeMatrixdARB (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[5075]: ObjectUnpurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[5329]: ColorMaskIndexedEXT (will be remapped) */
+ "iiiii\0"
+ "glColorMaskIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[5358]: ObjectUnpurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectUnpurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[5105]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[5388]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[5121]: WindowPos2svMESA (will be remapped) */
+ /* _mesa_function_pool[5404]: WindowPos2svMESA (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[5176]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[5459]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[5190]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[5473]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[5207]: CompressedTexImage1DARB (will be remapped) */
+ /* _mesa_function_pool[5490]: CompressedTexImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[5265]: Rotated (offset 299) */
+ /* _mesa_function_pool[5548]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[5281]: GetTexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[5564]: GetTexParameterIuivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIuivEXT\0"
"\0"
- /* _mesa_function_pool[5311]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[5594]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[5335]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[5618]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[5357]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[5640]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[5372]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[5655]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[5401]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[5684]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[5425]: Color4iv (offset 32) */
+ /* _mesa_function_pool[5708]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[5439]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[5722]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[5460]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[5743]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[5481]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[5764]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[5506]: MultiTexCoord3dARB (offset 392) */
+ /* _mesa_function_pool[5789]: MultiTexCoord3dARB (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[5551]: MultiTexCoord2iARB (offset 388) */
+ /* _mesa_function_pool[5834]: MultiTexCoord2iARB (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[5595]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[5878]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[5615]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5898]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5675]: MultiTexCoord2svARB (offset 391) */
+ /* _mesa_function_pool[5958]: MultiTexCoord2svARB (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[5720]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[6003]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[5747]: Uniform3iARB (will be remapped) */
+ /* _mesa_function_pool[6030]: Uniform3iARB (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[5780]: DrawTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[6063]: DrawTransformFeedback (will be remapped) */
"ii\0"
"glDrawTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5808]: GetFragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[6091]: GetFragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[5841]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[6124]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[5866]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[6149]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[5884]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[6167]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[5909]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[6192]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[5936]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[6219]: GetFinalCombinerInputParameterfvNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[5978]: GenerateMipmapEXT (will be remapped) */
+ /* _mesa_function_pool[6261]: GenerateMipmapEXT (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"\0"
- /* _mesa_function_pool[6018]: GenLists (offset 5) */
+ /* _mesa_function_pool[6301]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[6032]: SetFragmentShaderConstantATI (will be remapped) */
+ /* _mesa_function_pool[6315]: SetFragmentShaderConstantATI (will be remapped) */
"ip\0"
"glSetFragmentShaderConstantATI\0"
"\0"
- /* _mesa_function_pool[6067]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[6350]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[6101]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[6384]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[6128]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[6411]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[6156]: BufferDataARB (will be remapped) */
+ /* _mesa_function_pool[6439]: BufferDataARB (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[6191]: FlushVertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[6474]: FlushVertexArrayRangeNV (will be remapped) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[6219]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[6502]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[6239]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[6522]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[6259]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[6542]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[6279]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6562]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[6305]: GetTexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[6588]: GetTexFilterFuncSGIS (dynamic) */
"iip\0"
"glGetTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[6333]: Scissor (offset 176) */
+ /* _mesa_function_pool[6616]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[6349]: Fogf (offset 153) */
+ /* _mesa_function_pool[6632]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[6360]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[6643]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[6405]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[6688]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[6449]: VertexAttrib1sARB (will be remapped) */
+ /* _mesa_function_pool[6732]: VertexAttrib1sARB (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[6490]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[6773]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[6506]: Color4usv (offset 40) */
+ /* _mesa_function_pool[6789]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[6521]: Fogi (offset 155) */
+ /* _mesa_function_pool[6804]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[6532]: DepthRange (offset 288) */
+ /* _mesa_function_pool[6815]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[6549]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[6832]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[6567]: FinalCombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[6850]: FinalCombinerInputNV (will be remapped) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[6596]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[6879]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[6613]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[6896]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[6631]: Color4ui (offset 37) */
+ /* _mesa_function_pool[6914]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[6648]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[6931]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[6667]: Color3usv (offset 24) */
+ /* _mesa_function_pool[6950]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[6682]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[6965]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[6702]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[6985]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[6719]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7002]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[6768]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[7051]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[6785]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[7068]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[6804]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[7087]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[6823]: Uniform1fARB (will be remapped) */
+ /* _mesa_function_pool[7106]: Uniform1fARB (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[6854]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[7137]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[6906]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[7189]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[6923]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[7206]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[6972]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[7255]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[7028]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[7311]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7059]: WindowPos3dMESA (will be remapped) */
+ /* _mesa_function_pool[7342]: WindowPos3dMESA (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[7113]: Color4us (offset 39) */
+ /* _mesa_function_pool[7396]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[7130]: PointParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[7413]: PointParameterfvEXT (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[7220]: Color3bv (offset 10) */
+ /* _mesa_function_pool[7503]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[7234]: WindowPos2fvMESA (will be remapped) */
+ /* _mesa_function_pool[7517]: WindowPos2fvMESA (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[7289]: SecondaryColor3bvEXT (will be remapped) */
+ /* _mesa_function_pool[7572]: SecondaryColor3bvEXT (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[7335]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[7618]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7365]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[7648]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[7402]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[7685]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[7431]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7714]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7473]: RenderbufferStorageEXT (will be remapped) */
+ /* _mesa_function_pool[7756]: RenderbufferStorageEXT (will be remapped) */
"iiii\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"\0"
- /* _mesa_function_pool[7526]: IsFenceNV (will be remapped) */
+ /* _mesa_function_pool[7809]: IsFenceNV (will be remapped) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[7541]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[7824]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[7563]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[7846]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[7593]: UniformMatrix2fvARB (will be remapped) */
+ /* _mesa_function_pool[7876]: UniformMatrix2fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[7640]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[7923]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[7684]: ColorTable (offset 339) */
+ /* _mesa_function_pool[7967]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[7737]: IndexPointer (offset 314) */
+ /* _mesa_function_pool[8020]: IndexPointer (offset 314) */
"iip\0"
"glIndexPointer\0"
"\0"
- /* _mesa_function_pool[7757]: Accum (offset 213) */
+ /* _mesa_function_pool[8040]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[7769]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[8052]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[7790]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[8073]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[7822]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[8105]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[7878]: Finish (offset 216) */
+ /* _mesa_function_pool[8161]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[7889]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[8172]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[7913]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[8196]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[7931]: VertexAttrib3dvARB (will be remapped) */
+ /* _mesa_function_pool[8214]: VertexAttrib3dvARB (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[7974]: HintPGI (dynamic) */
+ /* _mesa_function_pool[8257]: Uniform4uivEXT (will be remapped) */
+ "iip\0"
+ "glUniform4uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[8279]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[7988]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[8293]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[8046]: Color4s (offset 33) */
+ /* _mesa_function_pool[8351]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[8062]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[8367]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[8087]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[8392]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[8105]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[8410]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[8122]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[8427]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[8137]: CullParameterdvEXT (dynamic) */
+ /* _mesa_function_pool[8442]: CullParameterdvEXT (dynamic) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[8162]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[8467]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[8199]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[8504]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[8228]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[8533]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[8285]: Color4i (offset 31) */
+ /* _mesa_function_pool[8590]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[8301]: Color4f (offset 29) */
+ /* _mesa_function_pool[8606]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[8317]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[8622]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[8335]: Color4d (offset 27) */
+ /* _mesa_function_pool[8640]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[8351]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[8656]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[8367]: Color4b (offset 25) */
+ /* _mesa_function_pool[8672]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[8383]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[8688]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[8400]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[8705]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[8430]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[8735]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[8448]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[8753]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[8506]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[8811]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[8527]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[8832]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[8546]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[8851]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[8573]: BeginTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[8878]: BeginTransformFeedbackEXT (will be remapped) */
"i\0"
"glBeginTransformFeedbackEXT\0"
"glBeginTransformFeedback\0"
"\0"
- /* _mesa_function_pool[8629]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[8934]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[8651]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[8956]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[8667]: EndList (offset 1) */
+ /* _mesa_function_pool[8972]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[8679]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[8984]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[8703]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[9008]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[8733]: Uniform3fvARB (will be remapped) */
+ /* _mesa_function_pool[9038]: Uniform3fvARB (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[8767]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[9072]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[8785]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[9090]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[8836]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[9141]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[8855]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[9160]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[8870]: GenTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[9175]: GenTransformFeedbacks (will be remapped) */
"ip\0"
"glGenTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[8898]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[9203]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[8926]: CheckFramebufferStatusEXT (will be remapped) */
+ /* _mesa_function_pool[9231]: CheckFramebufferStatusEXT (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"\0"
- /* _mesa_function_pool[8982]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[9287]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[9010]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[9315]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[9028]: GetVertexAttribivARB (will be remapped) */
+ /* _mesa_function_pool[9333]: GetVertexAttribivARB (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[9076]: GetCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[9381]: GetCombinerInputParameterfvNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9115]: GetTexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[9420]: GetTexParameterIivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIivEXT\0"
"\0"
- /* _mesa_function_pool[9144]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[9449]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[9162]: LoadTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[9467]: LoadTransposeMatrixdARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[9214]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[9519]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[9248]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[9553]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[9276]: SecondaryColor3sEXT (will be remapped) */
+ /* _mesa_function_pool[9581]: SecondaryColor3sEXT (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[9322]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[9627]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[9348]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[9653]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[9363]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[9668]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[9390]: Color3us (offset 23) */
+ /* _mesa_function_pool[9695]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[9406]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[9711]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[9441]: VertexAttrib4ivARB (will be remapped) */
+ /* _mesa_function_pool[9746]: VertexAttrib4ivARB (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[9484]: End (offset 43) */
+ /* _mesa_function_pool[9789]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[9492]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[9797]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[9517]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[9822]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[9543]: GetQueryObjectui64vEXT (will be remapped) */
+ /* _mesa_function_pool[9848]: GetQueryObjectui64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[9573]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[9878]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[9618]: SecondaryColor3dEXT (will be remapped) */
+ /* _mesa_function_pool[9923]: SecondaryColor3dEXT (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[9664]: Color3ub (offset 19) */
+ /* _mesa_function_pool[9969]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[9680]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[9985]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9712]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[10017]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[9737]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10042]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[9772]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[10077]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[9795]: Color3ui (offset 21) */
+ /* _mesa_function_pool[10100]: GetUniformuivEXT (will be remapped) */
+ "iip\0"
+ "glGetUniformuivEXT\0"
+ "\0"
+ /* _mesa_function_pool[10124]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[9811]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[10140]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[9828]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[10157]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[9874]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[10203]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[9901]: GetTexParameterPointervAPPLE (will be remapped) */
+ /* _mesa_function_pool[10230]: GetTexParameterPointervAPPLE (will be remapped) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[9937]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[10266]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"\0"
- /* _mesa_function_pool[9953]: GetTransformFeedbackVaryingEXT (will be remapped) */
+ /* _mesa_function_pool[10282]: GetTransformFeedbackVaryingEXT (will be remapped) */
"iiipppp\0"
"glGetTransformFeedbackVaryingEXT\0"
"glGetTransformFeedbackVarying\0"
"\0"
- /* _mesa_function_pool[10025]: VertexAttrib4bvARB (will be remapped) */
+ /* _mesa_function_pool[10354]: VertexAttrib4bvARB (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[10068]: AlphaFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[10397]: AlphaFragmentOp2ATI (will be remapped) */
"iiiiiiiii\0"
"glAlphaFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[10101]: GetIntegerIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[10430]: GetIntegerIndexedvEXT (will be remapped) */
"iip\0"
"glGetIntegerIndexedvEXT\0"
"\0"
- /* _mesa_function_pool[10130]: MultiTexCoord4sARB (offset 406) */
+ /* _mesa_function_pool[10459]: MultiTexCoord4sARB (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[10176]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[10505]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[10209]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[10538]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[10233]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[10562]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"\0"
- /* _mesa_function_pool[10258]: WindowPos2dMESA (will be remapped) */
+ /* _mesa_function_pool[10587]: WindowPos2dMESA (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[10311]: FramebufferTexture3DEXT (will be remapped) */
+ /* _mesa_function_pool[10640]: FramebufferTexture3DEXT (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"\0"
- /* _mesa_function_pool[10368]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[10697]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"\0"
- /* _mesa_function_pool[10406]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[10735]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[10431]: VertexAttrib3dARB (will be remapped) */
+ /* _mesa_function_pool[10760]: VertexAttrib3dARB (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[10474]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10803]: VertexAttribI4usvEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4usvEXT\0"
+ "\0"
+ /* _mesa_function_pool[10830]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10538]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[10894]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[10582]: GetError (offset 261) */
+ /* _mesa_function_pool[10938]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[10595]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[10951]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[10614]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[10970]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[10631]: Indexdv (offset 45) */
+ /* _mesa_function_pool[10987]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[10644]: FramebufferTexture2DEXT (will be remapped) */
+ /* _mesa_function_pool[11000]: FramebufferTexture2DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"\0"
- /* _mesa_function_pool[10700]: Normal3s (offset 60) */
+ /* _mesa_function_pool[11056]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[10716]: GetObjectParameterivAPPLE (will be remapped) */
+ /* _mesa_function_pool[11072]: GetObjectParameterivAPPLE (will be remapped) */
"iiip\0"
"glGetObjectParameterivAPPLE\0"
"\0"
- /* _mesa_function_pool[10750]: PushName (offset 201) */
+ /* _mesa_function_pool[11106]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[10764]: MultiTexCoord2dvARB (offset 385) */
+ /* _mesa_function_pool[11120]: MultiTexCoord2dvARB (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[10809]: CullParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[11165]: CullParameterfvEXT (dynamic) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[10834]: Normal3i (offset 58) */
+ /* _mesa_function_pool[11190]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[10850]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[11206]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[10885]: SecondaryColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[11241]: SecondaryColorPointerEXT (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[10942]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[11298]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[10985]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[11341]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[11014]: GetActiveUniformARB (will be remapped) */
+ /* _mesa_function_pool[11370]: GetActiveUniformARB (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[11064]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[11420]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[11098]: Normal3b (offset 52) */
+ /* _mesa_function_pool[11454]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[11114]: Normal3d (offset 54) */
+ /* _mesa_function_pool[11470]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[11130]: Normal3f (offset 56) */
+ /* _mesa_function_pool[11486]: Uniform1uiEXT (will be remapped) */
+ "ii\0"
+ "glUniform1uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[11506]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[11146]: MultiTexCoord1svARB (offset 383) */
+ /* _mesa_function_pool[11522]: MultiTexCoord1svARB (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[11191]: Indexi (offset 48) */
+ /* _mesa_function_pool[11567]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[11203]: EGLImageTargetTexture2DOES (will be remapped) */
+ /* _mesa_function_pool[11579]: EGLImageTargetTexture2DOES (will be remapped) */
"ip\0"
"glEGLImageTargetTexture2DOES\0"
"\0"
- /* _mesa_function_pool[11236]: EndQueryARB (will be remapped) */
+ /* _mesa_function_pool[11612]: EndQueryARB (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[11264]: DeleteFencesNV (will be remapped) */
+ /* _mesa_function_pool[11640]: DeleteFencesNV (will be remapped) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[11285]: DeformationMap3dSGIX (dynamic) */
- "iddiiddiiddiip\0"
- "glDeformationMap3dSGIX\0"
- "\0"
- /* _mesa_function_pool[11324]: BindBufferRangeEXT (will be remapped) */
+ /* _mesa_function_pool[11661]: BindBufferRangeEXT (will be remapped) */
"iiiii\0"
"glBindBufferRangeEXT\0"
"glBindBufferRange\0"
"\0"
- /* _mesa_function_pool[11370]: DepthMask (offset 211) */
+ /* _mesa_function_pool[11707]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[11385]: IsShader (will be remapped) */
+ /* _mesa_function_pool[11722]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[11399]: Indexf (offset 46) */
+ /* _mesa_function_pool[11736]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[11411]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[11748]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[11449]: Indexd (offset 44) */
+ /* _mesa_function_pool[11786]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[11461]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[11798]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[11482]: StencilOp (offset 244) */
+ /* _mesa_function_pool[11819]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[11499]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[11836]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[11521]: FramebufferTextureLayer (dynamic) */
+ /* _mesa_function_pool[11858]: FramebufferTextureLayer (dynamic) */
"iiiii\0"
"glFramebufferTextureLayerARB\0"
"\0"
- /* _mesa_function_pool[11557]: MultiTexCoord3svARB (offset 399) */
+ /* _mesa_function_pool[11894]: MultiTexCoord3svARB (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[11602]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[11939]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[11618]: MultiTexCoord4iARB (offset 404) */
+ /* _mesa_function_pool[11955]: MultiTexCoord4iARB (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[11664]: Indexs (offset 50) */
+ /* _mesa_function_pool[12001]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[11676]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[12013]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[11696]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[12033]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[11718]: GetUniformivARB (will be remapped) */
+ /* _mesa_function_pool[12055]: GetUniformivARB (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[11756]: PixelTexGenParameteriSGIS (will be remapped) */
+ /* _mesa_function_pool[12093]: PixelTexGenParameteriSGIS (will be remapped) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[11788]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[12125]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[11815]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[12152]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[11830]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[12167]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[11847]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[12184]: VertexAttribI1uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI1uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[12211]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[11862]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[12226]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[11915]: Color4bv (offset 26) */
+ /* _mesa_function_pool[12279]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[11929]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[12293]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[11951]: SecondaryColor3uiEXT (will be remapped) */
+ /* _mesa_function_pool[12315]: SecondaryColor3uiEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[11999]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[12363]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[12024]: SecondaryColor3usvEXT (will be remapped) */
+ /* _mesa_function_pool[12388]: SecondaryColor3usvEXT (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[12072]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[12436]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[12096]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[12460]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[12131]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[12495]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[12149]: LogicOp (offset 242) */
+ /* _mesa_function_pool[12513]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[12162]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[12526]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[12186]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[12550]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[12201]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[12565]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[12277]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[12641]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[12294]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[12658]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[12314]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[12678]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[12341]: MultiTexCoord3iARB (offset 396) */
+ /* _mesa_function_pool[12705]: MultiTexCoord3iARB (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[12386]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[12750]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[12401]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[12765]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12433]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[12797]: VertexAttribI4svEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4svEXT\0"
+ "\0"
+ /* _mesa_function_pool[12823]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[12461]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[12851]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[12485]: FramebufferRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[12875]: FramebufferRenderbufferEXT (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[12546]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[12936]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[12570]: GenTextures (offset 328) */
+ /* _mesa_function_pool[12960]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[12605]: FramebufferTextureARB (will be remapped) */
+ /* _mesa_function_pool[12995]: FramebufferTextureARB (will be remapped) */
"iiii\0"
"glFramebufferTextureARB\0"
"\0"
- /* _mesa_function_pool[12635]: SetFenceNV (will be remapped) */
+ /* _mesa_function_pool[13025]: SetFenceNV (will be remapped) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[12652]: FramebufferTexture1DEXT (will be remapped) */
+ /* _mesa_function_pool[13042]: FramebufferTexture1DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[12708]: GetCombinerOutputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[13098]: GetCombinerOutputParameterivNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[12747]: PixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[13137]: MultiModeDrawArraysIBM (will be remapped) */
+ "pppii\0"
+ "glMultiModeDrawArraysIBM\0"
+ "\0"
+ /* _mesa_function_pool[13169]: PixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[12780]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[13202]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[12802]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13224]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12830]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[13252]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[12848]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[13270]: GetCombinerOutputParameterfvNV (will be remapped) */
+ "iiip\0"
+ "glGetCombinerOutputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[13309]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[12866]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[13327]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[12881]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[13342]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[12897]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[13358]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[12914]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[13375]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[12938]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[13399]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[12955]: WindowPos3dvMESA (will be remapped) */
+ /* _mesa_function_pool[13416]: WindowPos3dvMESA (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[13010]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[13471]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[13025]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[13486]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[13044]: GetQueryObjecti64vEXT (will be remapped) */
+ /* _mesa_function_pool[13505]: GetQueryObjecti64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[13073]: MultiTexCoord1dARB (offset 376) */
+ /* _mesa_function_pool[13534]: MultiTexCoord1dARB (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[13116]: PointParameterivNV (will be remapped) */
+ /* _mesa_function_pool[13577]: PointParameterivNV (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[13160]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[13621]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[13176]: EndTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[13637]: EndTransformFeedbackEXT (will be remapped) */
"\0"
"glEndTransformFeedbackEXT\0"
"glEndTransformFeedback\0"
"\0"
- /* _mesa_function_pool[13227]: Uniform2fvARB (will be remapped) */
+ /* _mesa_function_pool[13688]: Uniform2fvARB (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[13261]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[13722]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[13290]: MultiTexCoord3dvARB (offset 393) */
+ /* _mesa_function_pool[13751]: MultiTexCoord3dvARB (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[13335]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[13796]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[13391]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[13852]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[13412]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[13873]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"\0"
- /* _mesa_function_pool[13442]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[13903]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[13477]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[13938]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[13496]: Flush (offset 217) */
+ /* _mesa_function_pool[13957]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[13506]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[13967]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[13521]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[13982]: VertexAttribI4iEXT (will be remapped) */
+ "iiiii\0"
+ "glVertexAttribI4iEXT\0"
+ "\0"
+ /* _mesa_function_pool[14010]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"\0"
- /* _mesa_function_pool[13543]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[14032]: Uniform3uivEXT (will be remapped) */
+ "iip\0"
+ "glUniform3uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[14054]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[13561]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[14072]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[13604]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[14115]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[13628]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[14139]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[13644]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[14155]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[13662]: ValidateProgramARB (will be remapped) */
+ /* _mesa_function_pool[14173]: ValidateProgramARB (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[13704]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[14215]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[13726]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[14237]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[13746]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[14257]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[13787]: WindowPos3fvMESA (will be remapped) */
+ /* _mesa_function_pool[14298]: WindowPos3fvMESA (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[13842]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[14353]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[13860]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[14371]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[13884]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[14395]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[13902]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[14413]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[13920]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[14431]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[13974]: VertexAttrib2dARB (will be remapped) */
+ /* _mesa_function_pool[14485]: VertexAttrib2dARB (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[14016]: Color4ub (offset 35) */
+ /* _mesa_function_pool[14527]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[14033]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[14544]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[14053]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[14564]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[14082]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[14593]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[14100]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[14611]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[14160]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[14671]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[14179]: Indexiv (offset 49) */
+ /* _mesa_function_pool[14690]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[14192]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[14703]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[14210]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[14721]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[14254]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[14765]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[14314]: Frustum (offset 289) */
+ /* _mesa_function_pool[14825]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[14332]: GetString (offset 275) */
+ /* _mesa_function_pool[14843]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[14347]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[14858]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[14373]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[14884]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[14388]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[14899]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[14406]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[14917]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[14436]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[14947]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[14454]: MultiTexCoord3ivARB (offset 397) */
+ /* _mesa_function_pool[14965]: MultiTexCoord3ivARB (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[14499]: MultiTexCoord2sARB (offset 390) */
+ /* _mesa_function_pool[15010]: MultiTexCoord2sARB (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[14543]: VertexAttrib1dvARB (will be remapped) */
+ /* _mesa_function_pool[15054]: VertexAttrib1dvARB (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[14586]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[15097]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[14627]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[15138]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[14655]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[15166]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[14690]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[15201]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[14708]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[15219]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[14739]: DrawArraysInstanced (will be remapped) */
+ /* _mesa_function_pool[15250]: DrawArraysInstanced (will be remapped) */
"iiii\0"
"glDrawArraysInstanced\0"
"glDrawArraysInstancedARB\0"
"glDrawArraysInstancedEXT\0"
"\0"
- /* _mesa_function_pool[14817]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[15328]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[14851]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[15362]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[14876]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[15387]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[14932]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[15443]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[14951]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[15462]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[14967]: GetVertexAttribfvARB (will be remapped) */
+ /* _mesa_function_pool[15478]: GetVertexAttribfvARB (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[15015]: SecondaryColor3ivEXT (will be remapped) */
+ /* _mesa_function_pool[15526]: SecondaryColor3ivEXT (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[15061]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[15572]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[15078]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[15589]: VertexAttribI4uiEXT (will be remapped) */
+ "iiiii\0"
+ "glVertexAttribI4uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[15618]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[15105]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[15645]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[15132]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[15672]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[15169]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[15709]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[15189]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[15729]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"\0"
- /* _mesa_function_pool[15210]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[15750]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[15237]: Rectd (offset 86) */
+ /* _mesa_function_pool[15777]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[15251]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[15791]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[15277]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[15817]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[15314]: GetAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[15854]: VertexAttribI4ubvEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4ubvEXT\0"
+ "\0"
+ /* _mesa_function_pool[15881]: GetAttribLocationARB (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[15361]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[15928]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[15380]: VertexAttrib4ubvARB (will be remapped) */
+ /* _mesa_function_pool[15947]: VertexAttrib4ubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[15425]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[15992]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[15450]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[16017]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[15480]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[16047]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[15527]: GetBufferPointervARB (will be remapped) */
+ /* _mesa_function_pool[16094]: GetBufferPointervARB (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"\0"
- /* _mesa_function_pool[15575]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[16142]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[15633]: Uniform3ivARB (will be remapped) */
+ /* _mesa_function_pool[16200]: Uniform3ivARB (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[15667]: Lightfv (offset 160) */
+ /* _mesa_function_pool[16234]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[15682]: PrimitiveRestartIndexNV (will be remapped) */
+ /* _mesa_function_pool[16249]: PrimitiveRestartIndexNV (will be remapped) */
"i\0"
"glPrimitiveRestartIndexNV\0"
"\0"
- /* _mesa_function_pool[15711]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[16278]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[15727]: GetFenceivNV (will be remapped) */
+ /* _mesa_function_pool[16294]: GetFenceivNV (will be remapped) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[15747]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[16314]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[15769]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[16336]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[15812]: Color4fv (offset 30) */
+ /* _mesa_function_pool[16379]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[15826]: MultiTexCoord4ivARB (offset 405) */
+ /* _mesa_function_pool[16393]: MultiTexCoord4ivARB (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[15871]: DrawElementsInstanced (will be remapped) */
+ /* _mesa_function_pool[16438]: DrawElementsInstanced (will be remapped) */
"iiipi\0"
"glDrawElementsInstanced\0"
"glDrawElementsInstancedARB\0"
"glDrawElementsInstancedEXT\0"
"\0"
- /* _mesa_function_pool[15956]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[16523]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[15977]: Rects (offset 92) */
+ /* _mesa_function_pool[16544]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[15991]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[16558]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[16025]: CreateShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[16592]: CreateShaderProgramEXT (will be remapped) */
"ip\0"
"glCreateShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[16054]: ActiveProgramEXT (will be remapped) */
+ /* _mesa_function_pool[16621]: ActiveProgramEXT (will be remapped) */
"i\0"
"glActiveProgramEXT\0"
"\0"
- /* _mesa_function_pool[16076]: Lightiv (offset 162) */
+ /* _mesa_function_pool[16643]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[16091]: VertexAttrib4sARB (will be remapped) */
+ /* _mesa_function_pool[16658]: VertexAttrib4sARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[16135]: GetQueryObjectuivARB (will be remapped) */
+ /* _mesa_function_pool[16702]: GetQueryObjectuivARB (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[16183]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[16750]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[16208]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[16775]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[16232]: GenRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[16799]: GenRenderbuffersEXT (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[16277]: VertexAttrib2dvARB (will be remapped) */
+ /* _mesa_function_pool[16844]: VertexAttrib2dvARB (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[16320]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[16887]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[16346]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[16913]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[16372]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[16939]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[16390]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[16957]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[16433]: GetBufferParameterivARB (will be remapped) */
+ /* _mesa_function_pool[17000]: GetBufferParameterivARB (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[16487]: Rectdv (offset 87) */
+ /* _mesa_function_pool[17054]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[16500]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[17067]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[16526]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[17093]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[16585]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[17152]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[16613]: VertexAttrib4NivARB (will be remapped) */
+ /* _mesa_function_pool[17180]: VertexAttrib4NivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[16658]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[17225]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[16685]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[17252]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[16712]: Materialiv (offset 172) */
+ /* _mesa_function_pool[17279]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[16730]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[17297]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[16752]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[17319]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[16787]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[17354]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[16833]: WindowPos2iMESA (will be remapped) */
+ /* _mesa_function_pool[17400]: WindowPos2iMESA (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[16886]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[17453]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[16932]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[17499]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[16950]: CompressedTexSubImage1DARB (will be remapped) */
+ /* _mesa_function_pool[17517]: CompressedTexSubImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[17014]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[17581]: VertexAttribI1iEXT (will be remapped) */
+ "ii\0"
+ "glVertexAttribI1iEXT\0"
+ "\0"
+ /* _mesa_function_pool[17606]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[17041]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[17633]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[17068]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[17660]: VertexAttribIPointerEXT (will be remapped) */
+ "iiiip\0"
+ "glVertexAttribIPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[17693]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[17096]: CompileShaderARB (will be remapped) */
+ /* _mesa_function_pool[17721]: CompileShaderARB (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[17134]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[17759]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[17152]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[17777]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[17176]: TexGeni (offset 192) */
+ /* _mesa_function_pool[17801]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"\0"
- /* _mesa_function_pool[17191]: TexGenf (offset 190) */
+ /* _mesa_function_pool[17816]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"\0"
- /* _mesa_function_pool[17206]: Uniform3fARB (will be remapped) */
+ /* _mesa_function_pool[17831]: Uniform3fARB (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[17239]: TexGend (offset 188) */
+ /* _mesa_function_pool[17864]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[17254]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[17879]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[17281]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[17906]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[17304]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[17929]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[17323]: BindBufferOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[17948]: BindBufferOffsetEXT (will be remapped) */
"iiii\0"
"glBindBufferOffsetEXT\0"
"\0"
- /* _mesa_function_pool[17351]: WindowPos3sMESA (will be remapped) */
+ /* _mesa_function_pool[17976]: WindowPos3sMESA (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[17405]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[18030]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[17429]: DisableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[18054]: DisableIndexedEXT (will be remapped) */
"ii\0"
"glDisableIndexedEXT\0"
"\0"
- /* _mesa_function_pool[17453]: BindBufferBaseEXT (will be remapped) */
+ /* _mesa_function_pool[18078]: BindBufferBaseEXT (will be remapped) */
"iii\0"
"glBindBufferBaseEXT\0"
"glBindBufferBase\0"
"\0"
- /* _mesa_function_pool[17495]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[18120]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[17524]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[18149]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[17548]: VertexAttrib4NuivARB (will be remapped) */
+ /* _mesa_function_pool[18173]: VertexAttrib4NuivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[17595]: ClientActiveTextureARB (offset 375) */
+ /* _mesa_function_pool[18220]: ClientActiveTextureARB (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[17645]: PixelTexGenSGIX (will be remapped) */
+ /* _mesa_function_pool[18270]: PixelTexGenSGIX (will be remapped) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[17666]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[18291]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[17693]: Uniform4fARB (will be remapped) */
+ /* _mesa_function_pool[18318]: Uniform4fARB (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[17727]: Color4sv (offset 34) */
+ /* _mesa_function_pool[18352]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[17741]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[18366]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"\0"
- /* _mesa_function_pool[17771]: IsProgramNV (will be remapped) */
+ /* _mesa_function_pool[18396]: IsProgramNV (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[17803]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[18428]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[17838]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[18463]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[17854]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[18479]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[17887]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[18512]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[17945]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[18570]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[18001]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[18626]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[18031]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[18656]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[18051]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[18676]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[18070]: Color3dv (offset 12) */
+ /* _mesa_function_pool[18695]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[18084]: IsTexture (offset 330) */
+ /* _mesa_function_pool[18709]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[18114]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[18739]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[18137]: VertexAttrib1dARB (will be remapped) */
+ /* _mesa_function_pool[18762]: VertexAttrib1dARB (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[18178]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[18803]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[18213]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[18838]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[18232]: DeleteQueriesARB (will be remapped) */
+ /* _mesa_function_pool[18857]: DeleteQueriesARB (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[18271]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[18896]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[18301]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[18926]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[18333]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[18958]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"\0"
- /* _mesa_function_pool[18362]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[18987]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[18378]: ObjectPurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[19003]: ObjectPurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectPurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[18406]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[19031]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[18448]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[19073]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[18466]: IsQueryARB (will be remapped) */
+ /* _mesa_function_pool[19091]: IsQueryARB (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[18492]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[19117]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[18541]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[19166]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[18559]: VertexAttrib4usvARB (will be remapped) */
+ /* _mesa_function_pool[19184]: VertexAttrib4usvARB (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[18604]: LinkProgramARB (will be remapped) */
+ /* _mesa_function_pool[19229]: LinkProgramARB (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[18638]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[19263]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[18662]: ShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[19287]: ShaderSourceARB (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[18701]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[19326]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[18730]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[19355]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[18748]: VertexAttrib3svARB (will be remapped) */
+ /* _mesa_function_pool[19373]: VertexAttrib3svARB (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[18791]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[19416]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[18811]: CompressedTexSubImage3DARB (will be remapped) */
+ /* _mesa_function_pool[19436]: CompressedTexSubImage3DARB (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"\0"
- /* _mesa_function_pool[18879]: WindowPos2ivMESA (will be remapped) */
+ /* _mesa_function_pool[19504]: WindowPos2ivMESA (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[18934]: IsFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[19559]: IsFramebufferEXT (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[18972]: Uniform4ivARB (will be remapped) */
+ /* _mesa_function_pool[19597]: Uniform4ivARB (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
"\0"
- /* _mesa_function_pool[19006]: GetVertexAttribdvARB (will be remapped) */
+ /* _mesa_function_pool[19631]: GetVertexAttribdvARB (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[19054]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[19679]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[19082]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[19707]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[19135]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[19760]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[19156]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[19781]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[19183]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[19808]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[19215]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[19840]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[19239]: TransformFeedbackVaryingsEXT (will be remapped) */
+ /* _mesa_function_pool[19864]: TransformFeedbackVaryingsEXT (will be remapped) */
"iipi\0"
"glTransformFeedbackVaryingsEXT\0"
"glTransformFeedbackVaryings\0"
"\0"
- /* _mesa_function_pool[19304]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[19929]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[19326]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[19951]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[19344]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[19969]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[19367]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[19992]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[19394]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[20019]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[19444]: Color3s (offset 17) */
+ /* _mesa_function_pool[20069]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[19459]: Uniform1ivARB (will be remapped) */
+ /* _mesa_function_pool[20084]: Uniform1ivARB (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[19493]: WindowPos2sMESA (will be remapped) */
+ /* _mesa_function_pool[20118]: WindowPos2sMESA (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[19546]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[20171]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[19565]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[20190]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[19589]: FogCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[20214]: FogCoordPointerEXT (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[19633]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[20258]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[19656]: Color3i (offset 15) */
+ /* _mesa_function_pool[20281]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[19671]: FrontFace (offset 157) */
+ /* _mesa_function_pool[20296]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[19686]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[20311]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[19704]: SecondaryColor3ubvEXT (will be remapped) */
+ /* _mesa_function_pool[20329]: SecondaryColor3ubvEXT (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[19752]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[20377]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[19770]: VertexAttrib4dvARB (will be remapped) */
+ /* _mesa_function_pool[20395]: VertexAttrib4dvARB (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[19813]: BindAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[20438]: BindAttribLocationARB (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[19863]: Color3b (offset 9) */
+ /* _mesa_function_pool[20488]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[19878]: MultiTexCoord2dARB (offset 384) */
+ /* _mesa_function_pool[20503]: MultiTexCoord2dARB (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[19922]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[20547]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[19946]: Color3f (offset 13) */
+ /* _mesa_function_pool[20571]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[19961]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[20586]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[19981]: Color3d (offset 11) */
+ /* _mesa_function_pool[20606]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[19996]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[20621]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[20011]: Lightf (offset 159) */
+ /* _mesa_function_pool[20636]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[20025]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[20650]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[20051]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[20676]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[20067]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[20692]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[20088]: Lighti (offset 161) */
+ /* _mesa_function_pool[20713]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[20102]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[20727]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[20133]: ProgramLocalParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[20758]: ProgramLocalParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[20170]: GetBooleanIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[20795]: GetBooleanIndexedvEXT (will be remapped) */
"iip\0"
"glGetBooleanIndexedvEXT\0"
"\0"
- /* _mesa_function_pool[20199]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[20824]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"\0"
- /* _mesa_function_pool[20284]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[20909]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[20319]: MultiTexCoord4dvARB (offset 401) */
+ /* _mesa_function_pool[20944]: MultiTexCoord4dvARB (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[20364]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[20989]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[20399]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[21024]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[20416]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[21041]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[20433]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[21058]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[20450]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21075]: VertexAttribI4bvEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4bvEXT\0"
+ "\0"
+ /* _mesa_function_pool[21101]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[20493]: Uniform1iARB (will be remapped) */
+ /* _mesa_function_pool[21144]: Uniform1iARB (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[20524]: VertexAttribPointerARB (will be remapped) */
+ /* _mesa_function_pool[21175]: VertexAttribPointerARB (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[20579]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[21230]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[20604]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[21255]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[20630]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[21281]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[20675]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[21326]: Uniform2uiEXT (will be remapped) */
+ "iii\0"
+ "glUniform2uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[21347]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[20702]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[21374]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[20724]: CombinerParameteriNV (will be remapped) */
+ /* _mesa_function_pool[21396]: CombinerParameteriNV (will be remapped) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[20751]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[21423]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[20780]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[21452]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[20806]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[21478]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[20829]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[21501]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[20848]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[21520]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[20875]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[21547]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[20893]: VertexAttrib4NsvARB (will be remapped) */
+ /* _mesa_function_pool[21565]: VertexAttrib4NsvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[20938]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[21610]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[20981]: ClearColor (offset 206) */
+ /* _mesa_function_pool[21653]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[21000]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[21672]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[21019]: ClearColorIiEXT (will be remapped) */
+ /* _mesa_function_pool[21691]: ClearColorIiEXT (will be remapped) */
"iiii\0"
"glClearColorIiEXT\0"
"\0"
- /* _mesa_function_pool[21043]: DeleteFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[21715]: DeleteFramebuffersEXT (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[21092]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[21764]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[21119]: IsEnabledIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[21791]: IsEnabledIndexedEXT (will be remapped) */
"ii\0"
"glIsEnabledIndexedEXT\0"
"\0"
- /* _mesa_function_pool[21145]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[21817]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[21161]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[21833]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[21209]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[21881]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[21229]: SecondaryColor3uivEXT (will be remapped) */
+ /* _mesa_function_pool[21901]: SecondaryColor3uivEXT (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[21277]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[21949]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[21301]: Color4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21973]: Color4fNormal3fVertex3fSUN (dynamic) */
"ffffffffff\0"
"glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[21342]: PixelTexGenParameterfSGIS (will be remapped) */
+ /* _mesa_function_pool[22014]: PixelTexGenParameterfSGIS (will be remapped) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[21374]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[22046]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[21392]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[22064]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[21484]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[22156]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[21515]: Bitmap (offset 8) */
+ /* _mesa_function_pool[22187]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[21533]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[22205]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[21578]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[22250]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[21609]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[22281]: GetPixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[21645]: GenFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[22317]: GenFramebuffersEXT (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[21688]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[22360]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[21720]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[22392]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[21735]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[22407]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[21753]: IsVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[22425]: IsVertexArrayAPPLE (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[21793]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[22465]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[21820]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[22492]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[21839]: VertexAttrib4NubARB (will be remapped) */
+ /* _mesa_function_pool[22511]: VertexAttrib4NubARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[21887]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[22559]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[21922]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[22594]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[21949]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[22621]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[21973]: Uniform4fvARB (will be remapped) */
+ /* _mesa_function_pool[22645]: Uniform4fvARB (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[22007]: MultTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[22679]: MultTransposeMatrixfARB (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[22059]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[22731]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[22078]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[22750]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[22109]: GetUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[22781]: GetUniformfvARB (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[22147]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ /* _mesa_function_pool[22819]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
"ip\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"\0"
- /* _mesa_function_pool[22190]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[22862]: VertexAttribI2ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI2ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[22888]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[22210]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[22908]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[22281]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[22979]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[22303]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[23001]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[22323]: WindowPos3iMESA (will be remapped) */
+ /* _mesa_function_pool[23021]: WindowPos3iMESA (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[22377]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[23075]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[22430]: ProgramParameteriARB (will be remapped) */
+ /* _mesa_function_pool[23128]: ProgramParameteriARB (will be remapped) */
"iii\0"
"glProgramParameteriARB\0"
"\0"
- /* _mesa_function_pool[22458]: Map1d (offset 220) */
+ /* _mesa_function_pool[23156]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[22474]: Map1f (offset 221) */
+ /* _mesa_function_pool[23172]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[22490]: CompressedTexImage2DARB (will be remapped) */
+ /* _mesa_function_pool[23188]: CompressedTexImage2DARB (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[22549]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[23247]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[22585]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[23283]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[22609]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[23307]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[22630]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[23328]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[22661]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[23359]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[22700]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[23398]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[22722]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[23420]: GetFragDataLocationEXT (will be remapped) */
+ "ip\0"
+ "glGetFragDataLocationEXT\0"
+ "\0"
+ /* _mesa_function_pool[23449]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[22776]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[23503]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[22797]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[23524]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[22843]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[23570]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[22858]: Fogiv (offset 156) */
+ /* _mesa_function_pool[23585]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[22870]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[23597]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[22887]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[23614]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[22923]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[23650]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[22944]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[23671]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[22971]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[23698]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[22995]: Rotatef (offset 300) */
+ /* _mesa_function_pool[23722]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[23011]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[23738]: GetFinalCombinerInputParameterivNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[23053]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[23780]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[23069]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[23796]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[23085]: Clear (offset 203) */
+ /* _mesa_function_pool[23812]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[23096]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[23823]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[23112]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[23839]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[23139]: Uniform4iARB (will be remapped) */
+ /* _mesa_function_pool[23866]: Uniform4iARB (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[23173]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[23900]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"\0"
- /* _mesa_function_pool[23189]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[23916]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[23245]: Ortho (offset 296) */
+ /* _mesa_function_pool[23972]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[23261]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[23988]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[23282]: ListBase (offset 6) */
+ /* _mesa_function_pool[24009]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[23296]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[24023]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[23312]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[24039]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[23368]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[24095]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[23460]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[24187]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[23517]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[24244]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[23533]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[24260]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[23559]: Rectiv (offset 91) */
+ /* _mesa_function_pool[24286]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[23572]: UseProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[24299]: UseProgramObjectARB (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[23610]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[24337]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[23637]: EndConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[24364]: EndConditionalRenderNV (will be remapped) */
"\0"
"glEndConditionalRenderNV\0"
"\0"
- /* _mesa_function_pool[23664]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[24391]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[23687]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[24414]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[23706]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[24433]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[23725]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[24452]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[23745]: SecondaryColor3dvEXT (will be remapped) */
+ /* _mesa_function_pool[24472]: SecondaryColor3dvEXT (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[23791]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[24518]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[23806]: MultiDrawArraysEXT (will be remapped) */
+ /* _mesa_function_pool[24533]: MultiDrawArraysEXT (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[23851]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[24578]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[23896]: MultiTexCoord4dARB (offset 400) */
+ /* _mesa_function_pool[24623]: MultiTexCoord4dARB (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[23942]: FramebufferTextureFaceARB (will be remapped) */
+ /* _mesa_function_pool[24669]: FramebufferTextureFaceARB (will be remapped) */
"iiiii\0"
"glFramebufferTextureFaceARB\0"
"\0"
- /* _mesa_function_pool[23977]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[24704]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[23992]: SecondaryColor3usEXT (will be remapped) */
+ /* _mesa_function_pool[24719]: SecondaryColor3usEXT (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[24040]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[24767]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[24075]: DeleteProgramsNV (will be remapped) */
+ /* _mesa_function_pool[24802]: DeleteProgramsNV (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[24118]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[24845]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[24135]: PauseTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[24862]: PauseTransformFeedback (will be remapped) */
"\0"
"glPauseTransformFeedback\0"
"\0"
- /* _mesa_function_pool[24162]: MultiTexCoord1sARB (offset 382) */
+ /* _mesa_function_pool[24889]: MultiTexCoord1sARB (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[24205]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[24932]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[24252]: GetVertexAttribPointervNV (will be remapped) */
+ /* _mesa_function_pool[24979]: GetVertexAttribPointervNV (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[24340]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[25067]: VertexAttribs1fvNV (will be remapped) */
"iip\0"
"glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[24366]: MultiTexCoord1dvARB (offset 377) */
+ /* _mesa_function_pool[25093]: MultiTexCoord1dvARB (offset 377) */
"ip\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"\0"
- /* _mesa_function_pool[24411]: Uniform2iARB (will be remapped) */
+ /* _mesa_function_pool[25138]: Uniform2iARB (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[24443]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[25170]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[24458]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[25185]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[24484]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[25211]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[24509]: LineWidth (offset 168) */
+ /* _mesa_function_pool[25236]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[24524]: MapBufferARB (will be remapped) */
+ /* _mesa_function_pool[25251]: MapBufferARB (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"\0"
- /* _mesa_function_pool[24555]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[25282]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[24593]: TexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[25320]: TexParameterIuivEXT (will be remapped) */
"iip\0"
"glTexParameterIuivEXT\0"
"\0"
- /* _mesa_function_pool[24620]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[25347]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[24640]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[25367]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[24661]: TexGendv (offset 189) */
+ /* _mesa_function_pool[25388]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[24677]: EnableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[25404]: VertexAttribI3iEXT (will be remapped) */
+ "iiii\0"
+ "glVertexAttribI3iEXT\0"
+ "\0"
+ /* _mesa_function_pool[25431]: EnableIndexedEXT (will be remapped) */
"ii\0"
"glEnableIndexedEXT\0"
"\0"
- /* _mesa_function_pool[24700]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[25454]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[24725]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[25479]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[24746]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[25500]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[24780]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[25534]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[24807]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[25561]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[24830]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[25584]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[24856]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[25610]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[24920]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[25674]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[24946]: MultiModeDrawArraysIBM (will be remapped) */
- "pppii\0"
- "glMultiModeDrawArraysIBM\0"
- "\0"
- /* _mesa_function_pool[24978]: VertexAttrib4dARB (will be remapped) */
+ /* _mesa_function_pool[25700]: VertexAttrib4dARB (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[25022]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[25744]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[25053]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[25775]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[25090]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[25812]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[25111]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[25833]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[25133]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[25855]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[25154]: CallList (offset 2) */
+ /* _mesa_function_pool[25876]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[25168]: Materialfv (offset 170) */
+ /* _mesa_function_pool[25890]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[25186]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[25908]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[25203]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[25925]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[25235]: MultiTexCoord1ivARB (offset 381) */
+ /* _mesa_function_pool[25957]: MultiTexCoord1ivARB (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[25280]: SecondaryColor3ubEXT (will be remapped) */
+ /* _mesa_function_pool[26002]: SecondaryColor3ubEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[25328]: MultiTexCoord2ivARB (offset 389) */
+ /* _mesa_function_pool[26050]: MultiTexCoord2ivARB (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[25373]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[26095]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[25391]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[26113]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[25444]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[26166]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[25475]: Color3iv (offset 16) */
+ /* _mesa_function_pool[26197]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[25489]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[26211]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[25523]: DrawElements (offset 311) */
+ /* _mesa_function_pool[26245]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[25544]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[26266]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[25570]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[26292]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[25607]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[26329]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[25667]: MultiTexCoord1iARB (offset 380) */
+ /* _mesa_function_pool[26389]: MultiTexCoord1iARB (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[25710]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[26432]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[25765]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[26487]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[25788]: BlendFuncSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[26510]: BlendFuncSeparateEXT (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"\0"
- /* _mesa_function_pool[25861]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[26583]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"\0"
- /* _mesa_function_pool[25884]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[26606]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[25915]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[26637]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[25952]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[26674]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[25969]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[26691]: Uniform1uivEXT (will be remapped) */
+ "iip\0"
+ "glUniform1uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[26713]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[25985]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[26729]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[26005]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[26749]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[26019]: FinishFenceNV (will be remapped) */
+ /* _mesa_function_pool[26763]: FinishFenceNV (will be remapped) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[26038]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[26782]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[26058]: GetUniformLocationARB (will be remapped) */
+ /* _mesa_function_pool[26802]: GetUniformLocationARB (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[26107]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[26851]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[26153]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[26897]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"\0"
- /* _mesa_function_pool[26172]: CombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[26916]: CombinerInputNV (will be remapped) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[26198]: VertexAttrib3sARB (will be remapped) */
+ /* _mesa_function_pool[26942]: VertexAttrib3sARB (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[26241]: IsTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[26985]: IsTransformFeedback (will be remapped) */
"i\0"
"glIsTransformFeedback\0"
"\0"
- /* _mesa_function_pool[26266]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[27010]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[26311]: Map2d (offset 222) */
+ /* _mesa_function_pool[27055]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[26331]: Map2f (offset 223) */
+ /* _mesa_function_pool[27075]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[26351]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[27095]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[26376]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[27120]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[26393]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[27137]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[26422]: FragmentLightModelivSGIX (dynamic) */
+ /* _mesa_function_pool[27166]: FragmentLightModelivSGIX (dynamic) */
"ip\0"
"glFragmentLightModelivSGIX\0"
"\0"
- /* _mesa_function_pool[26453]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[27197]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[26476]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[27220]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[26493]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[27237]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[26510]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[27254]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[26527]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[27271]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[26545]: UseShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[27289]: UseShaderProgramEXT (will be remapped) */
"ii\0"
"glUseShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[26571]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[27315]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[26597]: GetCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[27341]: GetCompressedTexImageARB (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[26653]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[27397]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"\0"
- /* _mesa_function_pool[26672]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[27416]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[26689]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[27433]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[26720]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[27464]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[26760]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[27504]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[26786]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[27530]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[26817]: Materialf (offset 169) */
+ /* _mesa_function_pool[27561]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[26834]: GetShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[27578]: GetShaderSourceARB (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[26879]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[27623]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[26904]: Materiali (offset 171) */
+ /* _mesa_function_pool[27648]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[26921]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[27665]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[26947]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[27691]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[26982]: Indexsv (offset 51) */
+ /* _mesa_function_pool[27726]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[26995]: MultiTexCoord4svARB (offset 407) */
+ /* _mesa_function_pool[27739]: MultiTexCoord4svARB (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[27040]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[27784]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[27059]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[27803]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[27076]: GenQueriesARB (will be remapped) */
+ /* _mesa_function_pool[27820]: GenQueriesARB (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[27109]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[27853]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[27127]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[27871]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[27164]: Translated (offset 303) */
+ /* _mesa_function_pool[27908]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[27182]: Translatef (offset 304) */
+ /* _mesa_function_pool[27926]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[27200]: StencilMask (offset 209) */
+ /* _mesa_function_pool[27944]: Uniform3uiEXT (will be remapped) */
+ "iiii\0"
+ "glUniform3uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[27966]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[27217]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[27983]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[27237]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[28003]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[27255]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[28021]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[27281]: IsList (offset 287) */
+ /* _mesa_function_pool[28047]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[27293]: IsSync (will be remapped) */
+ /* _mesa_function_pool[28059]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[27305]: RenderMode (offset 196) */
+ /* _mesa_function_pool[28071]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[27321]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[28087]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[27354]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[28120]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"\0"
- /* _mesa_function_pool[27406]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[28172]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[27443]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[28209]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[27471]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[28237]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[27513]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[28279]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[27556]: LoadName (offset 198) */
+ /* _mesa_function_pool[28322]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[27570]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[28336]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[27597]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[28363]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[27615]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[28381]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[27649]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[28415]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[27700]: CullFace (offset 152) */
+ /* _mesa_function_pool[28466]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[27714]: BindTexture (offset 307) */
+ /* _mesa_function_pool[28480]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[27749]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[28515]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[27776]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[28542]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[27822]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[28588]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[27848]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[28614]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[27867]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[28633]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[27887]: Rectsv (offset 93) */
+ /* _mesa_function_pool[28653]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[27900]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[28666]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[27927]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[28693]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[27985]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[28751]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[28011]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[28777]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[28074]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[28840]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[28129]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[28895]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[28156]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[28922]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[28177]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[28943]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[28199]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[28965]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[28227]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[28993]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[28251]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[29017]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[28296]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[29062]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[28315]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[29081]: VertexAttribI3uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI3uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[29108]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[28342]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[29135]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[28358]: Recti (offset 90) */
+ /* _mesa_function_pool[29151]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[28372]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[29165]: VertexAttribI3ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI3ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[29191]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[28411]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[29230]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[28440]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[29259]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[28479]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[29298]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[28515]: PrimitiveRestartNV (will be remapped) */
+ /* _mesa_function_pool[29334]: PrimitiveRestartNV (will be remapped) */
"\0"
"glPrimitiveRestartNV\0"
"\0"
- /* _mesa_function_pool[28538]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[29357]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[28560]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[29379]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[28581]: Rectf (offset 88) */
+ /* _mesa_function_pool[29400]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[28595]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[29414]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[28618]: Indexfv (offset 47) */
+ /* _mesa_function_pool[29437]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[28631]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[29450]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[28677]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[29496]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[28729]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[29548]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[28764]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[29583]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[28784]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[29603]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[28811]: IndexMask (offset 212) */
+ /* _mesa_function_pool[29630]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[28826]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[29645]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[28863]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[29682]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[28906]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[29725]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[28922]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[29741]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[28948]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[29767]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[28967]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[29786]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[28989]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[29808]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[29008]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[29827]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[29025]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[29844]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[29052]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[29871]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[29066]: Fogfv (offset 154) */
+ /* _mesa_function_pool[29885]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[29078]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[29897]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[29112]: InitNames (offset 197) */
+ /* _mesa_function_pool[29931]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[29126]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[29945]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[29141]: Minmax (offset 368) */
+ /* _mesa_function_pool[29960]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[29167]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[29986]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[29186]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[30005]: DeformationMap3dSGIX (dynamic) */
+ "iddiiddiiddiip\0"
+ "glDeformationMap3dSGIX\0"
+ "\0"
+ /* _mesa_function_pool[30044]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[29205]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[30063]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[29237]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[30095]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[29259]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[30117]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[29289]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[30147]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[29309]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[30167]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[29327]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[30185]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[29364]: Hint (offset 158) */
+ /* _mesa_function_pool[30222]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[29375]: Color4dv (offset 28) */
+ /* _mesa_function_pool[30233]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[29389]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[30247]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[29432]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[30290]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[29461]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[30319]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[29516]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[30374]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[29566]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[30424]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[29584]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[30442]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[29635]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[30493]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[29682]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[30540]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[29706]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[30564]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[29737]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[30595]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[29752]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[30610]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[29787]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[30645]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[29804]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[30662]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[29824]: Begin (offset 7) */
+ /* _mesa_function_pool[30682]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[29835]: LightModeli (offset 165) */
+ /* _mesa_function_pool[30693]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[29853]: Rectfv (offset 89) */
+ /* _mesa_function_pool[30711]: VertexAttribI4ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[30737]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[29866]: LightModelf (offset 163) */
+ /* _mesa_function_pool[30750]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[29884]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[30768]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[29909]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[30793]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[29927]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[30811]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[29963]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[30847]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[29989]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[30873]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[30012]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[30896]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[30051]: Disable (offset 214) */
+ /* _mesa_function_pool[30935]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[30064]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[30948]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[30109]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[30993]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[30175]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[31059]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[30203]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[31087]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[30230]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[31114]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[30264]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[31148]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[30283]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[31167]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[30325]: ColorMask (offset 210) */
+ /* _mesa_function_pool[31209]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[30343]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[31227]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[30368]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[31252]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[30387]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[31271]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[30417]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[31301]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[30450]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[31334]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[30472]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[31356]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[30490]: Enable (offset 215) */
+ /* _mesa_function_pool[31374]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[30502]: LineStipple (offset 167) */
+ /* _mesa_function_pool[31386]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[30520]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[31404]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[30546]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[31430]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[30576]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[31460]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[30603]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[31487]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[30657]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[31541]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[30700]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[31584]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[30733]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[31617]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[30759]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[31643]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[30774]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[31658]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[30805]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[31689]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[30826]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[31710]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[30856]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[31740]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[30896]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[31780]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[30933]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[31817]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[30957]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[31841]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[30982]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[31866]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[31003]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[31887]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -4512,544 +4648,578 @@ static const char _mesa_function_pool[] =
/* these functions need to be remapped */
static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
- { 1500, AttachShader_remap_index },
- { 9144, CreateProgram_remap_index },
- { 21374, CreateShader_remap_index },
- { 23687, DeleteProgram_remap_index },
- { 17134, DeleteShader_remap_index },
- { 21820, DetachShader_remap_index },
- { 16658, GetAttachedShaders_remap_index },
- { 4365, GetProgramInfoLog_remap_index },
- { 400, GetProgramiv_remap_index },
- { 5841, GetShaderInfoLog_remap_index },
- { 28948, GetShaderiv_remap_index },
- { 12386, IsProgram_remap_index },
- { 11385, IsShader_remap_index },
- { 9248, StencilFuncSeparate_remap_index },
- { 3577, StencilMaskSeparate_remap_index },
- { 6923, StencilOpSeparate_remap_index },
- { 20675, UniformMatrix2x3fv_remap_index },
- { 2654, UniformMatrix2x4fv_remap_index },
- { 30576, UniformMatrix3x2fv_remap_index },
- { 28315, UniformMatrix3x4fv_remap_index },
- { 15078, UniformMatrix4x2fv_remap_index },
- { 3002, UniformMatrix4x3fv_remap_index },
- { 14739, DrawArraysInstanced_remap_index },
- { 15871, DrawElementsInstanced_remap_index },
- { 9162, LoadTransposeMatrixdARB_remap_index },
- { 28677, LoadTransposeMatrixfARB_remap_index },
- { 5023, MultTransposeMatrixdARB_remap_index },
- { 22007, MultTransposeMatrixfARB_remap_index },
- { 211, SampleCoverageARB_remap_index },
- { 5207, CompressedTexImage1DARB_remap_index },
- { 22490, CompressedTexImage2DARB_remap_index },
- { 3640, CompressedTexImage3DARB_remap_index },
- { 16950, CompressedTexSubImage1DARB_remap_index },
- { 1919, CompressedTexSubImage2DARB_remap_index },
- { 18811, CompressedTexSubImage3DARB_remap_index },
- { 26597, GetCompressedTexImageARB_remap_index },
- { 3485, DisableVertexAttribArrayARB_remap_index },
- { 27927, EnableVertexAttribArrayARB_remap_index },
- { 29752, GetProgramEnvParameterdvARB_remap_index },
- { 21887, GetProgramEnvParameterfvARB_remap_index },
- { 25570, GetProgramLocalParameterdvARB_remap_index },
- { 7365, GetProgramLocalParameterfvARB_remap_index },
- { 17041, GetProgramStringARB_remap_index },
- { 25765, GetProgramivARB_remap_index },
- { 19006, GetVertexAttribdvARB_remap_index },
- { 14967, GetVertexAttribfvARB_remap_index },
- { 9028, GetVertexAttribivARB_remap_index },
- { 17887, ProgramEnvParameter4dARB_remap_index },
- { 23460, ProgramEnvParameter4dvARB_remap_index },
- { 15575, ProgramEnvParameter4fARB_remap_index },
- { 8228, ProgramEnvParameter4fvARB_remap_index },
- { 3603, ProgramLocalParameter4dARB_remap_index },
- { 12096, ProgramLocalParameter4dvARB_remap_index },
- { 27406, ProgramLocalParameter4fARB_remap_index },
- { 24040, ProgramLocalParameter4fvARB_remap_index },
- { 26351, ProgramStringARB_remap_index },
- { 18137, VertexAttrib1dARB_remap_index },
- { 14543, VertexAttrib1dvARB_remap_index },
- { 3778, VertexAttrib1fARB_remap_index },
- { 30657, VertexAttrib1fvARB_remap_index },
- { 6449, VertexAttrib1sARB_remap_index },
- { 2093, VertexAttrib1svARB_remap_index },
- { 13974, VertexAttrib2dARB_remap_index },
- { 16277, VertexAttrib2dvARB_remap_index },
- { 1519, VertexAttrib2fARB_remap_index },
- { 16390, VertexAttrib2fvARB_remap_index },
- { 30283, VertexAttrib2sARB_remap_index },
- { 29389, VertexAttrib2svARB_remap_index },
- { 10431, VertexAttrib3dARB_remap_index },
- { 7931, VertexAttrib3dvARB_remap_index },
- { 1606, VertexAttrib3fARB_remap_index },
- { 20938, VertexAttrib3fvARB_remap_index },
- { 26198, VertexAttrib3sARB_remap_index },
- { 18748, VertexAttrib3svARB_remap_index },
- { 4391, VertexAttrib4NbvARB_remap_index },
- { 16613, VertexAttrib4NivARB_remap_index },
- { 20893, VertexAttrib4NsvARB_remap_index },
- { 21839, VertexAttrib4NubARB_remap_index },
- { 29635, VertexAttrib4NubvARB_remap_index },
- { 17548, VertexAttrib4NuivARB_remap_index },
- { 2875, VertexAttrib4NusvARB_remap_index },
- { 10025, VertexAttrib4bvARB_remap_index },
- { 24978, VertexAttrib4dARB_remap_index },
- { 19770, VertexAttrib4dvARB_remap_index },
- { 10538, VertexAttrib4fARB_remap_index },
- { 10942, VertexAttrib4fvARB_remap_index },
- { 9441, VertexAttrib4ivARB_remap_index },
- { 16091, VertexAttrib4sARB_remap_index },
- { 28863, VertexAttrib4svARB_remap_index },
- { 15380, VertexAttrib4ubvARB_remap_index },
- { 28251, VertexAttrib4uivARB_remap_index },
- { 18559, VertexAttrib4usvARB_remap_index },
- { 20524, VertexAttribPointerARB_remap_index },
- { 30417, BindBufferARB_remap_index },
- { 6156, BufferDataARB_remap_index },
- { 1421, BufferSubDataARB_remap_index },
- { 28440, DeleteBuffersARB_remap_index },
- { 30700, GenBuffersARB_remap_index },
- { 16433, GetBufferParameterivARB_remap_index },
- { 15527, GetBufferPointervARB_remap_index },
- { 1374, GetBufferSubDataARB_remap_index },
- { 28199, IsBufferARB_remap_index },
- { 24524, MapBufferARB_remap_index },
- { 29078, UnmapBufferARB_remap_index },
- { 307, BeginQueryARB_remap_index },
- { 18232, DeleteQueriesARB_remap_index },
- { 11236, EndQueryARB_remap_index },
- { 27076, GenQueriesARB_remap_index },
- { 1811, GetQueryObjectivARB_remap_index },
- { 16135, GetQueryObjectuivARB_remap_index },
- { 1663, GetQueryivARB_remap_index },
- { 18466, IsQueryARB_remap_index },
- { 7541, AttachObjectARB_remap_index },
- { 17096, CompileShaderARB_remap_index },
- { 2944, CreateProgramObjectARB_remap_index },
- { 6101, CreateShaderObjectARB_remap_index },
- { 13391, DeleteObjectARB_remap_index },
- { 22281, DetachObjectARB_remap_index },
- { 11014, GetActiveUniformARB_remap_index },
- { 8703, GetAttachedObjectsARB_remap_index },
- { 9010, GetHandleARB_remap_index },
- { 30450, GetInfoLogARB_remap_index },
- { 29706, GetObjectParameterfvARB_remap_index },
- { 25444, GetObjectParameterivARB_remap_index },
- { 26834, GetShaderSourceARB_remap_index },
- { 26058, GetUniformLocationARB_remap_index },
- { 22109, GetUniformfvARB_remap_index },
- { 11718, GetUniformivARB_remap_index },
- { 18604, LinkProgramARB_remap_index },
- { 18662, ShaderSourceARB_remap_index },
- { 6823, Uniform1fARB_remap_index },
- { 27615, Uniform1fvARB_remap_index },
- { 20493, Uniform1iARB_remap_index },
- { 19459, Uniform1ivARB_remap_index },
- { 2042, Uniform2fARB_remap_index },
- { 13227, Uniform2fvARB_remap_index },
- { 24411, Uniform2iARB_remap_index },
- { 2162, Uniform2ivARB_remap_index },
- { 17206, Uniform3fARB_remap_index },
- { 8733, Uniform3fvARB_remap_index },
- { 5747, Uniform3iARB_remap_index },
- { 15633, Uniform3ivARB_remap_index },
- { 17693, Uniform4fARB_remap_index },
- { 21973, Uniform4fvARB_remap_index },
- { 23139, Uniform4iARB_remap_index },
- { 18972, Uniform4ivARB_remap_index },
- { 7593, UniformMatrix2fvARB_remap_index },
+ { 1513, AttachShader_remap_index },
+ { 9449, CreateProgram_remap_index },
+ { 22046, CreateShader_remap_index },
+ { 24414, DeleteProgram_remap_index },
+ { 17759, DeleteShader_remap_index },
+ { 22492, DetachShader_remap_index },
+ { 17225, GetAttachedShaders_remap_index },
+ { 4594, GetProgramInfoLog_remap_index },
+ { 387, GetProgramiv_remap_index },
+ { 6124, GetShaderInfoLog_remap_index },
+ { 29767, GetShaderiv_remap_index },
+ { 12750, IsProgram_remap_index },
+ { 11722, IsShader_remap_index },
+ { 9553, StencilFuncSeparate_remap_index },
+ { 3727, StencilMaskSeparate_remap_index },
+ { 7206, StencilOpSeparate_remap_index },
+ { 21347, UniformMatrix2x3fv_remap_index },
+ { 2724, UniformMatrix2x4fv_remap_index },
+ { 31460, UniformMatrix3x2fv_remap_index },
+ { 29108, UniformMatrix3x4fv_remap_index },
+ { 15618, UniformMatrix4x2fv_remap_index },
+ { 3101, UniformMatrix4x3fv_remap_index },
+ { 15250, DrawArraysInstanced_remap_index },
+ { 16438, DrawElementsInstanced_remap_index },
+ { 9467, LoadTransposeMatrixdARB_remap_index },
+ { 29496, LoadTransposeMatrixfARB_remap_index },
+ { 5277, MultTransposeMatrixdARB_remap_index },
+ { 22679, MultTransposeMatrixfARB_remap_index },
+ { 198, SampleCoverageARB_remap_index },
+ { 5490, CompressedTexImage1DARB_remap_index },
+ { 23188, CompressedTexImage2DARB_remap_index },
+ { 3790, CompressedTexImage3DARB_remap_index },
+ { 17517, CompressedTexSubImage1DARB_remap_index },
+ { 1963, CompressedTexSubImage2DARB_remap_index },
+ { 19436, CompressedTexSubImage3DARB_remap_index },
+ { 27341, GetCompressedTexImageARB_remap_index },
+ { 3635, DisableVertexAttribArrayARB_remap_index },
+ { 28693, EnableVertexAttribArrayARB_remap_index },
+ { 30610, GetProgramEnvParameterdvARB_remap_index },
+ { 22559, GetProgramEnvParameterfvARB_remap_index },
+ { 26292, GetProgramLocalParameterdvARB_remap_index },
+ { 7648, GetProgramLocalParameterfvARB_remap_index },
+ { 17633, GetProgramStringARB_remap_index },
+ { 26487, GetProgramivARB_remap_index },
+ { 19631, GetVertexAttribdvARB_remap_index },
+ { 15478, GetVertexAttribfvARB_remap_index },
+ { 9333, GetVertexAttribivARB_remap_index },
+ { 18512, ProgramEnvParameter4dARB_remap_index },
+ { 24187, ProgramEnvParameter4dvARB_remap_index },
+ { 16142, ProgramEnvParameter4fARB_remap_index },
+ { 8533, ProgramEnvParameter4fvARB_remap_index },
+ { 3753, ProgramLocalParameter4dARB_remap_index },
+ { 12460, ProgramLocalParameter4dvARB_remap_index },
+ { 28172, ProgramLocalParameter4fARB_remap_index },
+ { 24767, ProgramLocalParameter4fvARB_remap_index },
+ { 27095, ProgramStringARB_remap_index },
+ { 18762, VertexAttrib1dARB_remap_index },
+ { 15054, VertexAttrib1dvARB_remap_index },
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+ { 12315, SecondaryColor3uiEXT_remap_index },
+ { 21901, SecondaryColor3uivEXT_remap_index },
+ { 24719, SecondaryColor3usEXT_remap_index },
+ { 12388, SecondaryColor3usvEXT_remap_index },
+ { 11241, SecondaryColorPointerEXT_remap_index },
+ { 24533, MultiDrawArraysEXT_remap_index },
+ { 20019, MultiDrawElementsEXT_remap_index },
+ { 20214, FogCoordPointerEXT_remap_index },
+ { 4336, FogCoorddEXT_remap_index },
+ { 30063, FogCoorddvEXT_remap_index },
+ { 4428, FogCoordfEXT_remap_index },
+ { 25925, FogCoordfvEXT_remap_index },
+ { 18270, PixelTexGenSGIX_remap_index },
+ { 26510, BlendFuncSeparateEXT_remap_index },
+ { 6474, FlushVertexArrayRangeNV_remap_index },
+ { 5034, VertexArrayRangeNV_remap_index },
+ { 26916, CombinerInputNV_remap_index },
+ { 2029, CombinerOutputNV_remap_index },
+ { 29603, CombinerParameterfNV_remap_index },
+ { 4927, CombinerParameterfvNV_remap_index },
+ { 21396, CombinerParameteriNV_remap_index },
+ { 31059, CombinerParameterivNV_remap_index },
+ { 6850, FinalCombinerInputNV_remap_index },
+ { 9381, GetCombinerInputParameterfvNV_remap_index },
+ { 30896, GetCombinerInputParameterivNV_remap_index },
+ { 13270, GetCombinerOutputParameterfvNV_remap_index },
+ { 13098, GetCombinerOutputParameterivNV_remap_index },
+ { 6219, GetFinalCombinerInputParameterfvNV_remap_index },
+ { 23738, GetFinalCombinerInputParameterivNV_remap_index },
+ { 12033, ResizeBuffersMESA_remap_index },
+ { 10587, WindowPos2dMESA_remap_index },
+ { 996, WindowPos2dvMESA_remap_index },
+ { 31887, WindowPos2fMESA_remap_index },
+ { 7517, WindowPos2fvMESA_remap_index },
+ { 17400, WindowPos2iMESA_remap_index },
+ { 19504, WindowPos2ivMESA_remap_index },
+ { 20118, WindowPos2sMESA_remap_index },
+ { 5404, WindowPos2svMESA_remap_index },
+ { 7342, WindowPos3dMESA_remap_index },
+ { 13416, WindowPos3dvMESA_remap_index },
+ { 498, WindowPos3fMESA_remap_index },
+ { 14298, WindowPos3fvMESA_remap_index },
+ { 23021, WindowPos3iMESA_remap_index },
+ { 28840, WindowPos3ivMESA_remap_index },
+ { 17976, WindowPos3sMESA_remap_index },
+ { 30319, WindowPos3svMESA_remap_index },
+ { 10538, WindowPos4dMESA_remap_index },
+ { 16314, WindowPos4dvMESA_remap_index },
+ { 13375, WindowPos4fMESA_remap_index },
+ { 29357, WindowPos4fvMESA_remap_index },
+ { 28993, WindowPos4iMESA_remap_index },
+ { 11836, WindowPos4ivMESA_remap_index },
+ { 18149, WindowPos4sMESA_remap_index },
+ { 3021, WindowPos4svMESA_remap_index },
+ { 13137, MultiModeDrawArraysIBM_remap_index },
+ { 27691, MultiModeDrawElementsIBM_remap_index },
+ { 11640, DeleteFencesNV_remap_index },
+ { 26763, FinishFenceNV_remap_index },
+ { 3527, GenFencesNV_remap_index },
+ { 16294, GetFenceivNV_remap_index },
+ { 7809, IsFenceNV_remap_index },
+ { 13025, SetFenceNV_remap_index },
+ { 3984, TestFenceNV_remap_index },
+ { 30290, AreProgramsResidentNV_remap_index },
+ { 29645, BindProgramNV_remap_index },
+ { 24802, DeleteProgramsNV_remap_index },
+ { 20547, ExecuteProgramNV_remap_index },
+ { 31780, GenProgramsNV_remap_index },
+ { 22360, GetProgramParameterdvNV_remap_index },
+ { 9985, GetProgramParameterfvNV_remap_index },
+ { 25185, GetProgramStringNV_remap_index },
+ { 23398, GetProgramivNV_remap_index },
+ { 22594, GetTrackMatrixivNV_remap_index },
+ { 24979, GetVertexAttribPointervNV_remap_index },
+ { 23671, GetVertexAttribdvNV_remap_index },
+ { 8851, GetVertexAttribfvNV_remap_index },
+ { 17606, GetVertexAttribivNV_remap_index },
+ { 18396, IsProgramNV_remap_index },
+ { 8934, LoadProgramNV_remap_index },
+ { 26606, ProgramParameters4dvNV_remap_index },
+ { 23328, ProgramParameters4fvNV_remap_index },
+ { 19808, RequestResidentProgramsNV_remap_index },
+ { 21374, TrackMatrixNV_remap_index },
+ { 30873, VertexAttrib1dNV_remap_index },
+ { 12936, VertexAttrib1dvNV_remap_index },
+ { 27197, VertexAttrib1fNV_remap_index },
+ { 2328, VertexAttrib1fvNV_remap_index },
+ { 29414, VertexAttrib1sNV_remap_index },
+ { 14371, VertexAttrib1svNV_remap_index },
+ { 4570, VertexAttrib2dNV_remap_index },
+ { 12851, VertexAttrib2dvNV_remap_index },
+ { 19263, VertexAttrib2fNV_remap_index },
+ { 12436, VertexAttrib2fvNV_remap_index },
+ { 5594, VertexAttrib2sNV_remap_index },
+ { 18030, VertexAttrib2svNV_remap_index },
+ { 10735, VertexAttrib3dNV_remap_index },
+ { 30540, VertexAttrib3dvNV_remap_index },
+ { 9797, VertexAttrib3fNV_remap_index },
+ { 23698, VertexAttrib3fvNV_remap_index },
+ { 21230, VertexAttrib3sNV_remap_index },
+ { 22621, VertexAttrib3svNV_remap_index },
+ { 27665, VertexAttrib4dNV_remap_index },
+ { 31817, VertexAttrib4dvNV_remap_index },
+ { 4237, VertexAttrib4fNV_remap_index },
+ { 8984, VertexAttrib4fvNV_remap_index },
+ { 25584, VertexAttrib4sNV_remap_index },
+ { 1345, VertexAttrib4svNV_remap_index },
+ { 4728, VertexAttrib4ubNV_remap_index },
+ { 760, VertexAttrib4ubvNV_remap_index },
+ { 20727, VertexAttribPointerNV_remap_index },
+ { 2180, VertexAttribs1dvNV_remap_index },
+ { 25067, VertexAttribs1fvNV_remap_index },
+ { 31617, VertexAttribs1svNV_remap_index },
+ { 9822, VertexAttribs2dvNV_remap_index },
+ { 24260, VertexAttribs2fvNV_remap_index },
+ { 16913, VertexAttribs2svNV_remap_index },
+ { 4955, VertexAttribs3dvNV_remap_index },
+ { 2060, VertexAttribs3fvNV_remap_index },
+ { 28588, VertexAttribs3svNV_remap_index },
+ { 25674, VertexAttribs4dvNV_remap_index },
+ { 5008, VertexAttribs4fvNV_remap_index },
+ { 31404, VertexAttribs4svNV_remap_index },
+ { 28336, VertexAttribs4ubvNV_remap_index },
+ { 25744, GetTexBumpParameterfvATI_remap_index },
+ { 31658, GetTexBumpParameterivATI_remap_index },
+ { 17693, TexBumpParameterfvATI_remap_index },
+ { 19679, TexBumpParameterivATI_remap_index },
+ { 14917, AlphaFragmentOp1ATI_remap_index },
+ { 10397, AlphaFragmentOp2ATI_remap_index },
+ { 23614, AlphaFragmentOp3ATI_remap_index },
+ { 28515, BeginFragmentShaderATI_remap_index },
+ { 29844, BindFragmentShaderATI_remap_index },
+ { 22750, ColorFragmentOp1ATI_remap_index },
+ { 4115, ColorFragmentOp2ATI_remap_index },
+ { 30185, ColorFragmentOp3ATI_remap_index },
+ { 5154, DeleteFragmentShaderATI_remap_index },
+ { 31841, EndFragmentShaderATI_remap_index },
+ { 31087, GenFragmentShadersATI_remap_index },
+ { 24391, PassTexCoordATI_remap_index },
+ { 6542, SampleMapATI_remap_index },
+ { 6315, SetFragmentShaderConstantATI_remap_index },
+ { 345, PointParameteriNV_remap_index },
+ { 13577, PointParameterivNV_remap_index },
+ { 27504, ActiveStencilFaceEXT_remap_index },
+ { 26266, BindVertexArrayAPPLE_remap_index },
+ { 2631, DeleteVertexArraysAPPLE_remap_index },
+ { 17252, GenVertexArraysAPPLE_remap_index },
+ { 22425, IsVertexArrayAPPLE_remap_index },
+ { 801, GetProgramNamedParameterdvNV_remap_index },
+ { 3368, GetProgramNamedParameterfvNV_remap_index },
+ { 25775, ProgramNamedParameter4dNV_remap_index },
+ { 13903, ProgramNamedParameter4dvNV_remap_index },
+ { 8467, ProgramNamedParameter4fNV_remap_index },
+ { 11206, ProgramNamedParameter4fvNV_remap_index },
+ { 16249, PrimitiveRestartIndexNV_remap_index },
+ { 29334, PrimitiveRestartNV_remap_index },
+ { 23307, DepthBoundsEXT_remap_index },
+ { 1095, BlendEquationSeparateEXT_remap_index },
+ { 14072, BindFramebufferEXT_remap_index },
+ { 24578, BindRenderbufferEXT_remap_index },
+ { 9231, CheckFramebufferStatusEXT_remap_index },
+ { 21715, DeleteFramebuffersEXT_remap_index },
+ { 30442, DeleteRenderbuffersEXT_remap_index },
+ { 12875, FramebufferRenderbufferEXT_remap_index },
+ { 13042, FramebufferTexture1DEXT_remap_index },
+ { 11000, FramebufferTexture2DEXT_remap_index },
+ { 10640, FramebufferTexture3DEXT_remap_index },
+ { 22317, GenFramebuffersEXT_remap_index },
+ { 16799, GenRenderbuffersEXT_remap_index },
+ { 6261, GenerateMipmapEXT_remap_index },
+ { 20824, GetFramebufferAttachmentParameterivEXT_remap_index },
+ { 30993, GetRenderbufferParameterivEXT_remap_index },
+ { 19559, IsFramebufferEXT_remap_index },
+ { 31740, IsRenderbufferEXT_remap_index },
+ { 7756, RenderbufferStorageEXT_remap_index },
+ { 677, BlitFramebufferEXT_remap_index },
+ { 13722, BufferParameteriAPPLE_remap_index },
+ { 18428, FlushMappedBufferRangeAPPLE_remap_index },
+ { 1751, BindFragDataLocationEXT_remap_index },
+ { 23420, GetFragDataLocationEXT_remap_index },
+ { 10100, GetUniformuivEXT_remap_index },
+ { 2810, GetVertexAttribIivEXT_remap_index },
+ { 4001, GetVertexAttribIuivEXT_remap_index },
+ { 11486, Uniform1uiEXT_remap_index },
+ { 26691, Uniform1uivEXT_remap_index },
+ { 21326, Uniform2uiEXT_remap_index },
+ { 4093, Uniform2uivEXT_remap_index },
+ { 27944, Uniform3uiEXT_remap_index },
+ { 14032, Uniform3uivEXT_remap_index },
+ { 3305, Uniform4uiEXT_remap_index },
+ { 8257, Uniform4uivEXT_remap_index },
+ { 17581, VertexAttribI1iEXT_remap_index },
+ { 920, VertexAttribI1ivEXT_remap_index },
+ { 2429, VertexAttribI1uiEXT_remap_index },
+ { 12184, VertexAttribI1uivEXT_remap_index },
+ { 81, VertexAttribI2iEXT_remap_index },
+ { 22862, VertexAttribI2ivEXT_remap_index },
+ { 4981, VertexAttribI2uiEXT_remap_index },
+ { 4473, VertexAttribI2uivEXT_remap_index },
+ { 25404, VertexAttribI3iEXT_remap_index },
+ { 29165, VertexAttribI3ivEXT_remap_index },
+ { 3178, VertexAttribI3uiEXT_remap_index },
+ { 29081, VertexAttribI3uivEXT_remap_index },
+ { 21075, VertexAttribI4bvEXT_remap_index },
+ { 13982, VertexAttribI4iEXT_remap_index },
+ { 30711, VertexAttribI4ivEXT_remap_index },
+ { 12797, VertexAttribI4svEXT_remap_index },
+ { 15854, VertexAttribI4ubvEXT_remap_index },
+ { 15589, VertexAttribI4uiEXT_remap_index },
+ { 5108, VertexAttribI4uivEXT_remap_index },
+ { 10803, VertexAttribI4usvEXT_remap_index },
+ { 17660, VertexAttribIPointerEXT_remap_index },
+ { 2865, FramebufferTextureLayerEXT_remap_index },
+ { 5329, ColorMaskIndexedEXT_remap_index },
+ { 18054, DisableIndexedEXT_remap_index },
+ { 25431, EnableIndexedEXT_remap_index },
+ { 20795, GetBooleanIndexedvEXT_remap_index },
+ { 10430, GetIntegerIndexedvEXT_remap_index },
+ { 21791, IsEnabledIndexedEXT_remap_index },
+ { 21691, ClearColorIiEXT_remap_index },
+ { 3255, ClearColorIuiEXT_remap_index },
+ { 9420, GetTexParameterIivEXT_remap_index },
+ { 5564, GetTexParameterIuivEXT_remap_index },
+ { 2839, TexParameterIivEXT_remap_index },
+ { 25320, TexParameterIuivEXT_remap_index },
+ { 4366, BeginConditionalRenderNV_remap_index },
+ { 24364, EndConditionalRenderNV_remap_index },
+ { 8878, BeginTransformFeedbackEXT_remap_index },
+ { 18078, BindBufferBaseEXT_remap_index },
+ { 17948, BindBufferOffsetEXT_remap_index },
+ { 11661, BindBufferRangeEXT_remap_index },
+ { 13637, EndTransformFeedbackEXT_remap_index },
+ { 10282, GetTransformFeedbackVaryingEXT_remap_index },
+ { 19864, TransformFeedbackVaryingsEXT_remap_index },
+ { 28237, ProvokingVertexEXT_remap_index },
+ { 10230, GetTexParameterPointervAPPLE_remap_index },
+ { 4755, TextureRangeAPPLE_remap_index },
+ { 11072, GetObjectParameterivAPPLE_remap_index },
+ { 19003, ObjectPurgeableAPPLE_remap_index },
+ { 5358, ObjectUnpurgeableAPPLE_remap_index },
+ { 16621, ActiveProgramEXT_remap_index },
+ { 16592, CreateShaderProgramEXT_remap_index },
+ { 27289, UseShaderProgramEXT_remap_index },
+ { 27530, StencilFuncSeparateATI_remap_index },
+ { 17319, ProgramEnvParameters4fvEXT_remap_index },
+ { 20758, ProgramLocalParameters4fvEXT_remap_index },
+ { 13505, GetQueryObjecti64vEXT_remap_index },
+ { 9848, GetQueryObjectui64vEXT_remap_index },
+ { 22819, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 11579, EGLImageTargetTexture2DOES_remap_index },
{ -1, -1 }
};
/* these functions are in the ABI, but have alternative names */
static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
- { 2479, _gloffset_BlendColor },
+ { 2549, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 10368, _gloffset_BlendEquation },
+ { 10697, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 15769, _gloffset_ColorSubTable },
- { 29516, _gloffset_CopyColorSubTable },
+ { 16336, _gloffset_ColorSubTable },
+ { 30374, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
- { 252, _gloffset_ConvolutionFilter1D },
- { 2323, _gloffset_CopyConvolutionFilter1D },
- { 3714, _gloffset_GetConvolutionParameteriv },
- { 7822, _gloffset_ConvolutionFilter2D },
- { 7988, _gloffset_ConvolutionParameteriv },
- { 8448, _gloffset_ConvolutionParameterfv },
- { 19082, _gloffset_GetSeparableFilter },
- { 22377, _gloffset_SeparableFilter2D },
- { 23189, _gloffset_ConvolutionParameteri },
- { 23312, _gloffset_ConvolutionParameterf },
- { 24856, _gloffset_GetConvolutionParameterfv },
- { 25710, _gloffset_GetConvolutionFilter },
- { 28011, _gloffset_CopyConvolutionFilter2D },
+ { 239, _gloffset_ConvolutionFilter1D },
+ { 2367, _gloffset_CopyConvolutionFilter1D },
+ { 3864, _gloffset_GetConvolutionParameteriv },
+ { 8105, _gloffset_ConvolutionFilter2D },
+ { 8293, _gloffset_ConvolutionParameteriv },
+ { 8753, _gloffset_ConvolutionParameterfv },
+ { 19707, _gloffset_GetSeparableFilter },
+ { 23075, _gloffset_SeparableFilter2D },
+ { 23916, _gloffset_ConvolutionParameteri },
+ { 24039, _gloffset_ConvolutionParameterf },
+ { 25610, _gloffset_GetConvolutionParameterfv },
+ { 26432, _gloffset_GetConvolutionFilter },
+ { 28777, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 13920, _gloffset_CopyTexSubImage3D },
- { 15480, _gloffset_CopyTexImage2D },
- { 22797, _gloffset_CopyTexImage1D },
- { 25391, _gloffset_CopyTexSubImage2D },
- { 27649, _gloffset_CopyTexSubImage1D },
+ { 14431, _gloffset_CopyTexSubImage3D },
+ { 16047, _gloffset_CopyTexImage2D },
+ { 23524, _gloffset_CopyTexImage1D },
+ { 26113, _gloffset_CopyTexSubImage2D },
+ { 28415, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
- { 8785, _gloffset_DrawRangeElements },
+ { 9090, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
- { 851, _gloffset_Histogram },
- { 3178, _gloffset_ResetHistogram },
- { 9214, _gloffset_GetMinmax },
- { 14254, _gloffset_GetHistogramParameterfv },
- { 22722, _gloffset_GetMinmaxParameteriv },
- { 24746, _gloffset_ResetMinmax },
- { 25607, _gloffset_GetHistogramParameteriv },
- { 26720, _gloffset_GetHistogram },
- { 29141, _gloffset_Minmax },
- { 30603, _gloffset_GetMinmaxParameterfv },
+ { 838, _gloffset_Histogram },
+ { 3328, _gloffset_ResetHistogram },
+ { 9519, _gloffset_GetMinmax },
+ { 14765, _gloffset_GetHistogramParameterfv },
+ { 23449, _gloffset_GetMinmaxParameteriv },
+ { 25500, _gloffset_ResetMinmax },
+ { 26329, _gloffset_GetHistogramParameteriv },
+ { 27464, _gloffset_GetHistogram },
+ { 29960, _gloffset_Minmax },
+ { 31487, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
- { 7684, _gloffset_ColorTable },
- { 14100, _gloffset_GetColorTable },
- { 21392, _gloffset_GetColorTableParameterfv },
- { 23368, _gloffset_GetColorTableParameteriv },
+ { 7967, _gloffset_ColorTable },
+ { 14611, _gloffset_GetColorTable },
+ { 22064, _gloffset_GetColorTableParameterfv },
+ { 24095, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 6405, _gloffset_TexSubImage1D },
- { 9828, _gloffset_TexSubImage2D },
+ { 6688, _gloffset_TexSubImage1D },
+ { 10157, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
- { 1697, _gloffset_TexImage3D },
- { 21161, _gloffset_TexSubImage3D },
+ { 1710, _gloffset_TexImage3D },
+ { 21833, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
- { 3029, _gloffset_PrioritizeTextures },
- { 6854, _gloffset_AreTexturesResident },
- { 12570, _gloffset_GenTextures },
- { 14586, _gloffset_DeleteTextures },
- { 18084, _gloffset_IsTexture },
- { 27714, _gloffset_BindTexture },
+ { 3128, _gloffset_PrioritizeTextures },
+ { 7137, _gloffset_AreTexturesResident },
+ { 12960, _gloffset_GenTextures },
+ { 15097, _gloffset_DeleteTextures },
+ { 18709, _gloffset_IsTexture },
+ { 28480, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
- { 22549, _gloffset_ArrayElement },
- { 28729, _gloffset_GetPointerv },
- { 30230, _gloffset_DrawArrays },
+ { 23247, _gloffset_ArrayElement },
+ { 29548, _gloffset_GetPointerv },
+ { 31114, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
- { 6972, _gloffset_ColorTableParameteriv },
- { 7684, _gloffset_ColorTable },
- { 14100, _gloffset_GetColorTable },
- { 14210, _gloffset_CopyColorTable },
- { 17945, _gloffset_ColorTableParameterfv },
- { 21392, _gloffset_GetColorTableParameterfv },
- { 23368, _gloffset_GetColorTableParameteriv },
+ { 7255, _gloffset_ColorTableParameteriv },
+ { 7967, _gloffset_ColorTable },
+ { 14611, _gloffset_GetColorTable },
+ { 14721, _gloffset_CopyColorTable },
+ { 18570, _gloffset_ColorTableParameterfv },
+ { 22064, _gloffset_GetColorTableParameterfv },
+ { 24095, _gloffset_GetColorTableParameteriv },
/* from GL_VERSION_1_3 */
- { 420, _gloffset_MultiTexCoord3sARB },
- { 652, _gloffset_ActiveTextureARB },
- { 3851, _gloffset_MultiTexCoord1fvARB },
- { 5506, _gloffset_MultiTexCoord3dARB },
- { 5551, _gloffset_MultiTexCoord2iARB },
- { 5675, _gloffset_MultiTexCoord2svARB },
- { 7640, _gloffset_MultiTexCoord2fARB },
- { 9573, _gloffset_MultiTexCoord3fvARB },
- { 10130, _gloffset_MultiTexCoord4sARB },
- { 10764, _gloffset_MultiTexCoord2dvARB },
- { 11146, _gloffset_MultiTexCoord1svARB },
- { 11557, _gloffset_MultiTexCoord3svARB },
- { 11618, _gloffset_MultiTexCoord4iARB },
- { 12341, _gloffset_MultiTexCoord3iARB },
- { 13073, _gloffset_MultiTexCoord1dARB },
- { 13290, _gloffset_MultiTexCoord3dvARB },
- { 14454, _gloffset_MultiTexCoord3ivARB },
- { 14499, _gloffset_MultiTexCoord2sARB },
- { 15826, _gloffset_MultiTexCoord4ivARB },
- { 17595, _gloffset_ClientActiveTextureARB },
- { 19878, _gloffset_MultiTexCoord2dARB },
- { 20319, _gloffset_MultiTexCoord4dvARB },
- { 20630, _gloffset_MultiTexCoord4fvARB },
- { 21533, _gloffset_MultiTexCoord3fARB },
- { 23896, _gloffset_MultiTexCoord4dARB },
- { 24162, _gloffset_MultiTexCoord1sARB },
- { 24366, _gloffset_MultiTexCoord1dvARB },
- { 25235, _gloffset_MultiTexCoord1ivARB },
- { 25328, _gloffset_MultiTexCoord2ivARB },
- { 25667, _gloffset_MultiTexCoord1iARB },
- { 26995, _gloffset_MultiTexCoord4svARB },
- { 27513, _gloffset_MultiTexCoord1fARB },
- { 27776, _gloffset_MultiTexCoord4fARB },
- { 30064, _gloffset_MultiTexCoord2fvARB },
+ { 407, _gloffset_MultiTexCoord3sARB },
+ { 639, _gloffset_ActiveTextureARB },
+ { 4031, _gloffset_MultiTexCoord1fvARB },
+ { 5789, _gloffset_MultiTexCoord3dARB },
+ { 5834, _gloffset_MultiTexCoord2iARB },
+ { 5958, _gloffset_MultiTexCoord2svARB },
+ { 7923, _gloffset_MultiTexCoord2fARB },
+ { 9878, _gloffset_MultiTexCoord3fvARB },
+ { 10459, _gloffset_MultiTexCoord4sARB },
+ { 11120, _gloffset_MultiTexCoord2dvARB },
+ { 11522, _gloffset_MultiTexCoord1svARB },
+ { 11894, _gloffset_MultiTexCoord3svARB },
+ { 11955, _gloffset_MultiTexCoord4iARB },
+ { 12705, _gloffset_MultiTexCoord3iARB },
+ { 13534, _gloffset_MultiTexCoord1dARB },
+ { 13751, _gloffset_MultiTexCoord3dvARB },
+ { 14965, _gloffset_MultiTexCoord3ivARB },
+ { 15010, _gloffset_MultiTexCoord2sARB },
+ { 16393, _gloffset_MultiTexCoord4ivARB },
+ { 18220, _gloffset_ClientActiveTextureARB },
+ { 20503, _gloffset_MultiTexCoord2dARB },
+ { 20944, _gloffset_MultiTexCoord4dvARB },
+ { 21281, _gloffset_MultiTexCoord4fvARB },
+ { 22205, _gloffset_MultiTexCoord3fARB },
+ { 24623, _gloffset_MultiTexCoord4dARB },
+ { 24889, _gloffset_MultiTexCoord1sARB },
+ { 25093, _gloffset_MultiTexCoord1dvARB },
+ { 25957, _gloffset_MultiTexCoord1ivARB },
+ { 26050, _gloffset_MultiTexCoord2ivARB },
+ { 26389, _gloffset_MultiTexCoord1iARB },
+ { 27739, _gloffset_MultiTexCoord4svARB },
+ { 28279, _gloffset_MultiTexCoord1fARB },
+ { 28542, _gloffset_MultiTexCoord4fARB },
+ { 30948, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
@@ -5057,7 +5227,7 @@ static const struct gl_function_remap MESA_alt_functions[] = {
#if defined(need_GL_3DFX_tbuffer)
static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = {
- { 8506, -1 }, /* TbufferMask3DFX */
+ { 8811, -1 }, /* TbufferMask3DFX */
{ -1, -1 }
};
#endif
@@ -5128,7 +5298,7 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = {
#if defined(need_GL_ARB_geometry_shader4)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = {
- { 11521, -1 }, /* FramebufferTextureLayer */
+ { 11858, -1 }, /* FramebufferTextureLayer */
{ -1, -1 }
};
#endif
@@ -5142,11 +5312,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
#if defined(need_GL_ARB_matrix_palette)
static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
- { 3429, -1 }, /* MatrixIndexusvARB */
- { 12162, -1 }, /* MatrixIndexuivARB */
- { 13412, -1 }, /* MatrixIndexPointerARB */
- { 18333, -1 }, /* CurrentPaletteMatrixARB */
- { 21277, -1 }, /* MatrixIndexubvARB */
+ { 3579, -1 }, /* MatrixIndexusvARB */
+ { 12526, -1 }, /* MatrixIndexuivARB */
+ { 13873, -1 }, /* MatrixIndexPointerARB */
+ { 18958, -1 }, /* CurrentPaletteMatrixARB */
+ { 21949, -1 }, /* MatrixIndexubvARB */
{ -1, -1 }
};
#endif
@@ -5223,16 +5393,16 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
#if defined(need_GL_ARB_vertex_blend)
static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
- { 2265, -1 }, /* WeightubvARB */
- { 5866, -1 }, /* WeightivARB */
- { 10233, -1 }, /* WeightPointerARB */
- { 12830, -1 }, /* WeightfvARB */
- { 16372, -1 }, /* WeightbvARB */
- { 19546, -1 }, /* WeightusvARB */
- { 22303, -1 }, /* VertexBlendARB */
- { 27597, -1 }, /* WeightsvARB */
- { 29566, -1 }, /* WeightdvARB */
- { 30264, -1 }, /* WeightuivARB */
+ { 2309, -1 }, /* WeightubvARB */
+ { 6149, -1 }, /* WeightivARB */
+ { 10562, -1 }, /* WeightPointerARB */
+ { 13252, -1 }, /* WeightfvARB */
+ { 16939, -1 }, /* WeightbvARB */
+ { 20171, -1 }, /* WeightusvARB */
+ { 23001, -1 }, /* VertexBlendARB */
+ { 28363, -1 }, /* WeightsvARB */
+ { 30424, -1 }, /* WeightdvARB */
+ { 31148, -1 }, /* WeightuivARB */
{ -1, -1 }
};
#endif
@@ -5302,7 +5472,7 @@ static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = {
#if defined(need_GL_EXT_blend_color)
static const struct gl_function_remap GL_EXT_blend_color_functions[] = {
- { 2479, _gloffset_BlendColor },
+ { 2549, _gloffset_BlendColor },
{ -1, -1 }
};
#endif
@@ -5323,15 +5493,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
#if defined(need_GL_EXT_blend_minmax)
static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
- { 10368, _gloffset_BlendEquation },
+ { 10697, _gloffset_BlendEquation },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_color_subtable)
static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
- { 15769, _gloffset_ColorSubTable },
- { 29516, _gloffset_CopyColorSubTable },
+ { 16336, _gloffset_ColorSubTable },
+ { 30374, _gloffset_CopyColorSubTable },
{ -1, -1 }
};
#endif
@@ -5345,66 +5515,66 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] =
#if defined(need_GL_EXT_convolution)
static const struct gl_function_remap GL_EXT_convolution_functions[] = {
- { 252, _gloffset_ConvolutionFilter1D },
- { 2323, _gloffset_CopyConvolutionFilter1D },
- { 3714, _gloffset_GetConvolutionParameteriv },
- { 7822, _gloffset_ConvolutionFilter2D },
- { 7988, _gloffset_ConvolutionParameteriv },
- { 8448, _gloffset_ConvolutionParameterfv },
- { 19082, _gloffset_GetSeparableFilter },
- { 22377, _gloffset_SeparableFilter2D },
- { 23189, _gloffset_ConvolutionParameteri },
- { 23312, _gloffset_ConvolutionParameterf },
- { 24856, _gloffset_GetConvolutionParameterfv },
- { 25710, _gloffset_GetConvolutionFilter },
- { 28011, _gloffset_CopyConvolutionFilter2D },
+ { 239, _gloffset_ConvolutionFilter1D },
+ { 2367, _gloffset_CopyConvolutionFilter1D },
+ { 3864, _gloffset_GetConvolutionParameteriv },
+ { 8105, _gloffset_ConvolutionFilter2D },
+ { 8293, _gloffset_ConvolutionParameteriv },
+ { 8753, _gloffset_ConvolutionParameterfv },
+ { 19707, _gloffset_GetSeparableFilter },
+ { 23075, _gloffset_SeparableFilter2D },
+ { 23916, _gloffset_ConvolutionParameteri },
+ { 24039, _gloffset_ConvolutionParameterf },
+ { 25610, _gloffset_GetConvolutionParameterfv },
+ { 26432, _gloffset_GetConvolutionFilter },
+ { 28777, _gloffset_CopyConvolutionFilter2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
- { 9712, -1 }, /* TangentPointerEXT */
- { 11676, -1 }, /* Binormal3ivEXT */
- { 12294, -1 }, /* Tangent3sEXT */
- { 13477, -1 }, /* Tangent3fvEXT */
- { 17304, -1 }, /* Tangent3dvEXT */
- { 18031, -1 }, /* Binormal3bvEXT */
- { 19135, -1 }, /* Binormal3dEXT */
- { 21209, -1 }, /* Tangent3fEXT */
- { 23261, -1 }, /* Binormal3sEXT */
- { 23706, -1 }, /* Tangent3ivEXT */
- { 23725, -1 }, /* Tangent3dEXT */
- { 24620, -1 }, /* Binormal3svEXT */
- { 25133, -1 }, /* Binormal3fEXT */
- { 25985, -1 }, /* Binormal3dvEXT */
- { 27217, -1 }, /* Tangent3iEXT */
- { 28296, -1 }, /* Tangent3bvEXT */
- { 28764, -1 }, /* Tangent3bEXT */
- { 29289, -1 }, /* Binormal3fvEXT */
- { 29963, -1 }, /* BinormalPointerEXT */
- { 30368, -1 }, /* Tangent3svEXT */
- { 30805, -1 }, /* Binormal3bEXT */
- { 30982, -1 }, /* Binormal3iEXT */
+ { 10017, -1 }, /* TangentPointerEXT */
+ { 12013, -1 }, /* Binormal3ivEXT */
+ { 12658, -1 }, /* Tangent3sEXT */
+ { 13938, -1 }, /* Tangent3fvEXT */
+ { 17929, -1 }, /* Tangent3dvEXT */
+ { 18656, -1 }, /* Binormal3bvEXT */
+ { 19760, -1 }, /* Binormal3dEXT */
+ { 21881, -1 }, /* Tangent3fEXT */
+ { 23988, -1 }, /* Binormal3sEXT */
+ { 24433, -1 }, /* Tangent3ivEXT */
+ { 24452, -1 }, /* Tangent3dEXT */
+ { 25347, -1 }, /* Binormal3svEXT */
+ { 25855, -1 }, /* Binormal3fEXT */
+ { 26729, -1 }, /* Binormal3dvEXT */
+ { 27983, -1 }, /* Tangent3iEXT */
+ { 29062, -1 }, /* Tangent3bvEXT */
+ { 29583, -1 }, /* Tangent3bEXT */
+ { 30147, -1 }, /* Binormal3fvEXT */
+ { 30847, -1 }, /* BinormalPointerEXT */
+ { 31252, -1 }, /* Tangent3svEXT */
+ { 31689, -1 }, /* Binormal3bEXT */
+ { 31866, -1 }, /* Binormal3iEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_copy_texture)
static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
- { 13920, _gloffset_CopyTexSubImage3D },
- { 15480, _gloffset_CopyTexImage2D },
- { 22797, _gloffset_CopyTexImage1D },
- { 25391, _gloffset_CopyTexSubImage2D },
- { 27649, _gloffset_CopyTexSubImage1D },
+ { 14431, _gloffset_CopyTexSubImage3D },
+ { 16047, _gloffset_CopyTexImage2D },
+ { 23524, _gloffset_CopyTexImage1D },
+ { 26113, _gloffset_CopyTexSubImage2D },
+ { 28415, _gloffset_CopyTexSubImage1D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_cull_vertex)
static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = {
- { 8137, -1 }, /* CullParameterdvEXT */
- { 10809, -1 }, /* CullParameterfvEXT */
+ { 8442, -1 }, /* CullParameterdvEXT */
+ { 11165, -1 }, /* CullParameterfvEXT */
{ -1, -1 }
};
#endif
@@ -5432,7 +5602,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = {
#if defined(need_GL_EXT_draw_range_elements)
static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
- { 8785, _gloffset_DrawRangeElements },
+ { 9090, _gloffset_DrawRangeElements },
{ -1, -1 }
};
#endif
@@ -5472,41 +5642,48 @@ static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[]
};
#endif
+#if defined(need_GL_EXT_gpu_shader4)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_EXT_histogram)
static const struct gl_function_remap GL_EXT_histogram_functions[] = {
- { 851, _gloffset_Histogram },
- { 3178, _gloffset_ResetHistogram },
- { 9214, _gloffset_GetMinmax },
- { 14254, _gloffset_GetHistogramParameterfv },
- { 22722, _gloffset_GetMinmaxParameteriv },
- { 24746, _gloffset_ResetMinmax },
- { 25607, _gloffset_GetHistogramParameteriv },
- { 26720, _gloffset_GetHistogram },
- { 29141, _gloffset_Minmax },
- { 30603, _gloffset_GetMinmaxParameterfv },
+ { 838, _gloffset_Histogram },
+ { 3328, _gloffset_ResetHistogram },
+ { 9519, _gloffset_GetMinmax },
+ { 14765, _gloffset_GetHistogramParameterfv },
+ { 23449, _gloffset_GetMinmaxParameteriv },
+ { 25500, _gloffset_ResetMinmax },
+ { 26329, _gloffset_GetHistogramParameteriv },
+ { 27464, _gloffset_GetHistogram },
+ { 29960, _gloffset_Minmax },
+ { 31487, _gloffset_GetMinmaxParameterfv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_func)
static const struct gl_function_remap GL_EXT_index_func_functions[] = {
- { 10595, -1 }, /* IndexFuncEXT */
+ { 10951, -1 }, /* IndexFuncEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_material)
static const struct gl_function_remap GL_EXT_index_material_functions[] = {
- { 19633, -1 }, /* IndexMaterialEXT */
+ { 20258, -1 }, /* IndexMaterialEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_light_texture)
static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
- { 24640, -1 }, /* ApplyTextureEXT */
- { 24700, -1 }, /* TextureMaterialEXT */
- { 24725, -1 }, /* TextureLightEXT */
+ { 25367, -1 }, /* ApplyTextureEXT */
+ { 25454, -1 }, /* TextureMaterialEXT */
+ { 25479, -1 }, /* TextureLightEXT */
{ -1, -1 }
};
#endif
@@ -5527,20 +5704,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = {
#if defined(need_GL_EXT_paletted_texture)
static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
- { 7684, _gloffset_ColorTable },
- { 14100, _gloffset_GetColorTable },
- { 21392, _gloffset_GetColorTableParameterfv },
- { 23368, _gloffset_GetColorTableParameteriv },
+ { 7967, _gloffset_ColorTable },
+ { 14611, _gloffset_GetColorTable },
+ { 22064, _gloffset_GetColorTableParameterfv },
+ { 24095, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_pixel_transform)
static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
- { 20284, -1 }, /* PixelTransformParameterfEXT */
- { 20364, -1 }, /* PixelTransformParameteriEXT */
- { 28479, -1 }, /* PixelTransformParameterfvEXT */
- { 29927, -1 }, /* PixelTransformParameterivEXT */
+ { 20909, -1 }, /* PixelTransformParameterfEXT */
+ { 20989, -1 }, /* PixelTransformParameteriEXT */
+ { 29298, -1 }, /* PixelTransformParameterfvEXT */
+ { 30811, -1 }, /* PixelTransformParameterivEXT */
{ -1, -1 }
};
#endif
@@ -5589,16 +5766,16 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
#if defined(need_GL_EXT_subtexture)
static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
- { 6405, _gloffset_TexSubImage1D },
- { 9828, _gloffset_TexSubImage2D },
+ { 6688, _gloffset_TexSubImage1D },
+ { 10157, _gloffset_TexSubImage2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture3D)
static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
- { 1697, _gloffset_TexImage3D },
- { 21161, _gloffset_TexSubImage3D },
+ { 1710, _gloffset_TexImage3D },
+ { 21833, _gloffset_TexSubImage3D },
{ -1, -1 }
};
#endif
@@ -5619,19 +5796,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = {
#if defined(need_GL_EXT_texture_object)
static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
- { 3029, _gloffset_PrioritizeTextures },
- { 6854, _gloffset_AreTexturesResident },
- { 12570, _gloffset_GenTextures },
- { 14586, _gloffset_DeleteTextures },
- { 18084, _gloffset_IsTexture },
- { 27714, _gloffset_BindTexture },
+ { 3128, _gloffset_PrioritizeTextures },
+ { 7137, _gloffset_AreTexturesResident },
+ { 12960, _gloffset_GenTextures },
+ { 15097, _gloffset_DeleteTextures },
+ { 18709, _gloffset_IsTexture },
+ { 28480, _gloffset_BindTexture },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
- { 12780, -1 }, /* TextureNormalEXT */
+ { 13202, -1 }, /* TextureNormalEXT */
{ -1, -1 }
};
#endif
@@ -5653,30 +5830,30 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = {
#if defined(need_GL_EXT_vertex_array)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
- { 22549, _gloffset_ArrayElement },
- { 28729, _gloffset_GetPointerv },
- { 30230, _gloffset_DrawArrays },
+ { 23247, _gloffset_ArrayElement },
+ { 29548, _gloffset_GetPointerv },
+ { 31114, _gloffset_DrawArrays },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
- { 18114, -1 }, /* VertexWeightfvEXT */
- { 25111, -1 }, /* VertexWeightfEXT */
- { 26689, -1 }, /* VertexWeightPointerEXT */
+ { 18739, -1 }, /* VertexWeightfvEXT */
+ { 25833, -1 }, /* VertexWeightfEXT */
+ { 27433, -1 }, /* VertexWeightPointerEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_HP_image_transform)
static const struct gl_function_remap GL_HP_image_transform_functions[] = {
- { 2196, -1 }, /* GetImageTransformParameterfvHP */
- { 3395, -1 }, /* ImageTransformParameterfHP */
- { 9406, -1 }, /* ImageTransformParameterfvHP */
- { 11064, -1 }, /* ImageTransformParameteriHP */
- { 11411, -1 }, /* GetImageTransformParameterivHP */
- { 18178, -1 }, /* ImageTransformParameterivHP */
+ { 2240, -1 }, /* GetImageTransformParameterfvHP */
+ { 3545, -1 }, /* ImageTransformParameterfHP */
+ { 9711, -1 }, /* ImageTransformParameterfvHP */
+ { 11420, -1 }, /* ImageTransformParameteriHP */
+ { 11748, -1 }, /* GetImageTransformParameterivHP */
+ { 18803, -1 }, /* ImageTransformParameterivHP */
{ -1, -1 }
};
#endif
@@ -5690,14 +5867,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] =
#if defined(need_GL_IBM_vertex_array_lists)
static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
- { 3947, -1 }, /* SecondaryColorPointerListIBM */
- { 5372, -1 }, /* NormalPointerListIBM */
- { 7028, -1 }, /* FogCoordPointerListIBM */
- { 7335, -1 }, /* VertexPointerListIBM */
- { 10985, -1 }, /* ColorPointerListIBM */
- { 12401, -1 }, /* TexCoordPointerListIBM */
- { 12802, -1 }, /* IndexPointerListIBM */
- { 30546, -1 }, /* EdgeFlagPointerListIBM */
+ { 4149, -1 }, /* SecondaryColorPointerListIBM */
+ { 5655, -1 }, /* NormalPointerListIBM */
+ { 7311, -1 }, /* FogCoordPointerListIBM */
+ { 7618, -1 }, /* VertexPointerListIBM */
+ { 11341, -1 }, /* ColorPointerListIBM */
+ { 12765, -1 }, /* TexCoordPointerListIBM */
+ { 13224, -1 }, /* IndexPointerListIBM */
+ { 31430, -1 }, /* EdgeFlagPointerListIBM */
{ -1, -1 }
};
#endif
@@ -5711,10 +5888,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] =
#if defined(need_GL_INTEL_parallel_arrays)
static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
- { 11788, -1 }, /* VertexPointervINTEL */
- { 14347, -1 }, /* ColorPointervINTEL */
- { 27985, -1 }, /* NormalPointervINTEL */
- { 28411, -1 }, /* TexCoordPointervINTEL */
+ { 12125, -1 }, /* VertexPointervINTEL */
+ { 14858, -1 }, /* ColorPointervINTEL */
+ { 28751, -1 }, /* NormalPointervINTEL */
+ { 29230, -1 }, /* TexCoordPointervINTEL */
{ -1, -1 }
};
#endif
@@ -5728,10 +5905,10 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = {
#if defined(need_GL_MESA_shader_debug)
static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
- { 1561, -1 }, /* GetDebugLogLengthMESA */
- { 3153, -1 }, /* ClearDebugLogMESA */
- { 4108, -1 }, /* GetDebugLogMESA */
- { 28922, -1 }, /* CreateDebugObjectMESA */
+ { 1574, -1 }, /* GetDebugLogLengthMESA */
+ { 3280, -1 }, /* ClearDebugLogMESA */
+ { 4310, -1 }, /* GetDebugLogMESA */
+ { 29741, -1 }, /* CreateDebugObjectMESA */
{ -1, -1 }
};
#endif
@@ -5752,15 +5929,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = {
#if defined(need_GL_NV_evaluators)
static const struct gl_function_remap GL_NV_evaluators_functions[] = {
- { 6067, -1 }, /* GetMapAttribParameterivNV */
- { 7790, -1 }, /* MapControlPointsNV */
- { 7889, -1 }, /* MapParameterfvNV */
- { 9811, -1 }, /* EvalMapsNV */
- { 15991, -1 }, /* GetMapAttribParameterfvNV */
- { 16208, -1 }, /* MapParameterivNV */
- { 23112, -1 }, /* GetMapParameterivNV */
- { 23610, -1 }, /* GetMapParameterfvNV */
- { 27321, -1 }, /* GetMapControlPointsNV */
+ { 6350, -1 }, /* GetMapAttribParameterivNV */
+ { 8073, -1 }, /* MapControlPointsNV */
+ { 8172, -1 }, /* MapParameterfvNV */
+ { 10140, -1 }, /* EvalMapsNV */
+ { 16558, -1 }, /* GetMapAttribParameterfvNV */
+ { 16775, -1 }, /* MapParameterivNV */
+ { 23839, -1 }, /* GetMapParameterivNV */
+ { 24337, -1 }, /* GetMapParameterfvNV */
+ { 28087, -1 }, /* GetMapControlPointsNV */
{ -1, -1 }
};
#endif
@@ -5802,8 +5979,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
#if defined(need_GL_NV_register_combiners2)
static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
- { 14817, -1 }, /* CombinerStageParameterfvNV */
- { 15132, -1 }, /* GetCombinerStageParameterfvNV */
+ { 15328, -1 }, /* CombinerStageParameterfvNV */
+ { 15672, -1 }, /* GetCombinerStageParameterfvNV */
{ -1, -1 }
};
#endif
@@ -5831,23 +6008,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = {
#if defined(need_GL_PGI_misc_hints)
static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
- { 7974, -1 }, /* HintPGI */
+ { 8279, -1 }, /* HintPGI */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_detail_texture)
static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
- { 15105, -1 }, /* GetDetailTexFuncSGIS */
- { 15425, -1 }, /* DetailTexFuncSGIS */
+ { 15645, -1 }, /* GetDetailTexFuncSGIS */
+ { 15992, -1 }, /* DetailTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_fog_function)
static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
- { 25373, -1 }, /* FogFuncSGIS */
- { 26038, -1 }, /* GetFogFuncSGIS */
+ { 26095, -1 }, /* FogFuncSGIS */
+ { 26782, -1 }, /* GetFogFuncSGIS */
{ -1, -1 }
};
#endif
@@ -5875,112 +6052,112 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
#if defined(need_GL_SGIS_sharpen_texture)
static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
- { 6128, -1 }, /* GetSharpenTexFuncSGIS */
- { 20604, -1 }, /* SharpenTexFuncSGIS */
+ { 6411, -1 }, /* GetSharpenTexFuncSGIS */
+ { 21255, -1 }, /* SharpenTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture4D)
static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
- { 933, -1 }, /* TexImage4DSGIS */
- { 14655, -1 }, /* TexSubImage4DSGIS */
+ { 946, -1 }, /* TexImage4DSGIS */
+ { 15166, -1 }, /* TexSubImage4DSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_color_mask)
static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
- { 14053, -1 }, /* TextureColorMaskSGIS */
+ { 14564, -1 }, /* TextureColorMaskSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_filter4)
static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
- { 6305, -1 }, /* GetTexFilterFuncSGIS */
- { 15251, -1 }, /* TexFilterFuncSGIS */
+ { 6588, -1 }, /* GetTexFilterFuncSGIS */
+ { 15791, -1 }, /* TexFilterFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_async)
static const struct gl_function_remap GL_SGIX_async_functions[] = {
- { 3079, -1 }, /* AsyncMarkerSGIX */
- { 4087, -1 }, /* FinishAsyncSGIX */
- { 4881, -1 }, /* PollAsyncSGIX */
- { 20751, -1 }, /* DeleteAsyncMarkersSGIX */
- { 20806, -1 }, /* IsAsyncMarkerSGIX */
- { 30343, -1 }, /* GenAsyncMarkersSGIX */
+ { 3206, -1 }, /* AsyncMarkerSGIX */
+ { 4289, -1 }, /* FinishAsyncSGIX */
+ { 5135, -1 }, /* PollAsyncSGIX */
+ { 21423, -1 }, /* DeleteAsyncMarkersSGIX */
+ { 21478, -1 }, /* IsAsyncMarkerSGIX */
+ { 31227, -1 }, /* GenAsyncMarkersSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_flush_raster)
static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
- { 6682, -1 }, /* FlushRasterSGIX */
+ { 6965, -1 }, /* FlushRasterSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
- { 2449, -1 }, /* FragmentMaterialfvSGIX */
- { 4832, -1 }, /* FragmentLightiSGIX */
- { 5808, -1 }, /* GetFragmentMaterialfvSGIX */
- { 7402, -1 }, /* FragmentMaterialfSGIX */
- { 7563, -1 }, /* GetFragmentLightivSGIX */
- { 8400, -1 }, /* FragmentLightModeliSGIX */
- { 9874, -1 }, /* FragmentLightivSGIX */
- { 10176, -1 }, /* GetFragmentMaterialivSGIX */
- { 18001, -1 }, /* FragmentLightModelfSGIX */
- { 18301, -1 }, /* FragmentColorMaterialSGIX */
- { 18701, -1 }, /* FragmentMaterialiSGIX */
- { 19961, -1 }, /* LightEnviSGIX */
- { 21484, -1 }, /* FragmentLightModelfvSGIX */
- { 21793, -1 }, /* FragmentLightfvSGIX */
- { 26422, -1 }, /* FragmentLightModelivSGIX */
- { 26571, -1 }, /* FragmentLightfSGIX */
- { 29259, -1 }, /* GetFragmentLightfvSGIX */
- { 30826, -1 }, /* FragmentMaterialivSGIX */
+ { 2519, -1 }, /* FragmentMaterialfvSGIX */
+ { 5059, -1 }, /* FragmentLightiSGIX */
+ { 6091, -1 }, /* GetFragmentMaterialfvSGIX */
+ { 7685, -1 }, /* FragmentMaterialfSGIX */
+ { 7846, -1 }, /* GetFragmentLightivSGIX */
+ { 8705, -1 }, /* FragmentLightModeliSGIX */
+ { 10203, -1 }, /* FragmentLightivSGIX */
+ { 10505, -1 }, /* GetFragmentMaterialivSGIX */
+ { 18626, -1 }, /* FragmentLightModelfSGIX */
+ { 18926, -1 }, /* FragmentColorMaterialSGIX */
+ { 19326, -1 }, /* FragmentMaterialiSGIX */
+ { 20586, -1 }, /* LightEnviSGIX */
+ { 22156, -1 }, /* FragmentLightModelfvSGIX */
+ { 22465, -1 }, /* FragmentLightfvSGIX */
+ { 27166, -1 }, /* FragmentLightModelivSGIX */
+ { 27315, -1 }, /* FragmentLightfSGIX */
+ { 30117, -1 }, /* GetFragmentLightfvSGIX */
+ { 31710, -1 }, /* FragmentMaterialivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_framezoom)
static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
- { 20829, -1 }, /* FrameZoomSGIX */
+ { 21501, -1 }, /* FrameZoomSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_igloo_interface)
static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
- { 26879, -1 }, /* IglooInterfaceSGIX */
+ { 27623, -1 }, /* IglooInterfaceSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_instruments)
static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
- { 2612, -1 }, /* ReadInstrumentsSGIX */
- { 5884, -1 }, /* PollInstrumentsSGIX */
- { 9772, -1 }, /* GetInstrumentsSGIX */
- { 11999, -1 }, /* StartInstrumentsSGIX */
- { 14851, -1 }, /* StopInstrumentsSGIX */
- { 16585, -1 }, /* InstrumentsBufferSGIX */
+ { 2682, -1 }, /* ReadInstrumentsSGIX */
+ { 6167, -1 }, /* PollInstrumentsSGIX */
+ { 10077, -1 }, /* GetInstrumentsSGIX */
+ { 12363, -1 }, /* StartInstrumentsSGIX */
+ { 15362, -1 }, /* StopInstrumentsSGIX */
+ { 17152, -1 }, /* InstrumentsBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_list_priority)
static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
- { 1164, -1 }, /* ListParameterfSGIX */
- { 2828, -1 }, /* GetListParameterfvSGIX */
- { 16500, -1 }, /* ListParameteriSGIX */
- { 17254, -1 }, /* ListParameterfvSGIX */
- { 19367, -1 }, /* ListParameterivSGIX */
- { 30387, -1 }, /* GetListParameterivSGIX */
+ { 1177, -1 }, /* ListParameterfSGIX */
+ { 2927, -1 }, /* GetListParameterfvSGIX */
+ { 17067, -1 }, /* ListParameteriSGIX */
+ { 17879, -1 }, /* ListParameterfvSGIX */
+ { 19992, -1 }, /* ListParameterivSGIX */
+ { 31271, -1 }, /* GetListParameterivSGIX */
{ -1, -1 }
};
#endif
@@ -5994,134 +6171,134 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
- { 3341, -1 }, /* LoadIdentityDeformationMapSGIX */
- { 11285, -1 }, /* DeformationMap3dSGIX */
- { 14951, -1 }, /* DeformSGIX */
- { 22661, -1 }, /* DeformationMap3fSGIX */
+ { 3491, -1 }, /* LoadIdentityDeformationMapSGIX */
+ { 15462, -1 }, /* DeformSGIX */
+ { 23359, -1 }, /* DeformationMap3fSGIX */
+ { 30005, -1 }, /* DeformationMap3dSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_reference_plane)
static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
- { 13604, -1 }, /* ReferencePlaneSGIX */
+ { 14115, -1 }, /* ReferencePlaneSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_sprite)
static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
- { 8898, -1 }, /* SpriteParameterfvSGIX */
- { 19156, -1 }, /* SpriteParameteriSGIX */
- { 24780, -1 }, /* SpriteParameterfSGIX */
- { 27443, -1 }, /* SpriteParameterivSGIX */
+ { 9203, -1 }, /* SpriteParameterfvSGIX */
+ { 19781, -1 }, /* SpriteParameteriSGIX */
+ { 25534, -1 }, /* SpriteParameterfSGIX */
+ { 28209, -1 }, /* SpriteParameterivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
- { 19215, -1 }, /* TagSampleBufferSGIX */
+ { 19840, -1 }, /* TagSampleBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGI_color_table)
static const struct gl_function_remap GL_SGI_color_table_functions[] = {
- { 6972, _gloffset_ColorTableParameteriv },
- { 7684, _gloffset_ColorTable },
- { 14100, _gloffset_GetColorTable },
- { 14210, _gloffset_CopyColorTable },
- { 17945, _gloffset_ColorTableParameterfv },
- { 21392, _gloffset_GetColorTableParameterfv },
- { 23368, _gloffset_GetColorTableParameteriv },
+ { 7255, _gloffset_ColorTableParameteriv },
+ { 7967, _gloffset_ColorTable },
+ { 14611, _gloffset_GetColorTable },
+ { 14721, _gloffset_CopyColorTable },
+ { 18570, _gloffset_ColorTableParameterfv },
+ { 22064, _gloffset_GetColorTableParameterfv },
+ { 24095, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_SUNX_constant_data)
static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
- { 29237, -1 }, /* FinishTextureSUNX */
+ { 30095, -1 }, /* FinishTextureSUNX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_global_alpha)
static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
- { 3100, -1 }, /* GlobalAlphaFactorubSUN */
- { 4314, -1 }, /* GlobalAlphaFactoriSUN */
- { 5909, -1 }, /* GlobalAlphaFactordSUN */
- { 8982, -1 }, /* GlobalAlphaFactoruiSUN */
- { 9363, -1 }, /* GlobalAlphaFactorbSUN */
- { 12314, -1 }, /* GlobalAlphaFactorfSUN */
- { 12433, -1 }, /* GlobalAlphaFactorusSUN */
- { 21092, -1 }, /* GlobalAlphaFactorsSUN */
+ { 3227, -1 }, /* GlobalAlphaFactorubSUN */
+ { 4543, -1 }, /* GlobalAlphaFactoriSUN */
+ { 6192, -1 }, /* GlobalAlphaFactordSUN */
+ { 9287, -1 }, /* GlobalAlphaFactoruiSUN */
+ { 9668, -1 }, /* GlobalAlphaFactorbSUN */
+ { 12678, -1 }, /* GlobalAlphaFactorfSUN */
+ { 12823, -1 }, /* GlobalAlphaFactorusSUN */
+ { 21764, -1 }, /* GlobalAlphaFactorsSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_mesh_array)
static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
- { 27255, -1 }, /* DrawMeshArraysSUN */
+ { 28021, -1 }, /* DrawMeshArraysSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_triangle_list)
static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
- { 4061, -1 }, /* ReplacementCodeubSUN */
- { 5720, -1 }, /* ReplacementCodeubvSUN */
- { 17666, -1 }, /* ReplacementCodeusvSUN */
- { 17854, -1 }, /* ReplacementCodePointerSUN */
- { 20025, -1 }, /* ReplacementCodeuiSUN */
- { 20780, -1 }, /* ReplacementCodeusSUN */
- { 27900, -1 }, /* ReplacementCodeuivSUN */
+ { 4263, -1 }, /* ReplacementCodeubSUN */
+ { 6003, -1 }, /* ReplacementCodeubvSUN */
+ { 18291, -1 }, /* ReplacementCodeusvSUN */
+ { 18479, -1 }, /* ReplacementCodePointerSUN */
+ { 20650, -1 }, /* ReplacementCodeuiSUN */
+ { 21452, -1 }, /* ReplacementCodeusSUN */
+ { 28666, -1 }, /* ReplacementCodeuivSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_vertex)
static const struct gl_function_remap GL_SUN_vertex_functions[] = {
- { 1038, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
- { 1236, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
- { 1462, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
- { 1738, -1 }, /* ReplacementCodeuiVertex3fvSUN */
- { 1872, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
- { 2385, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
- { 2681, -1 }, /* Color4ubVertex3fvSUN */
- { 4195, -1 }, /* Color4ubVertex3fSUN */
- { 4271, -1 }, /* TexCoord2fVertex3fSUN */
- { 4598, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
- { 4985, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
- { 5615, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
- { 6360, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
- { 6719, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
- { 7431, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
- { 8199, -1 }, /* Color3fVertex3fSUN */
- { 9322, -1 }, /* Color3fVertex3fvSUN */
- { 9737, -1 }, /* Color4fNormal3fVertex3fvSUN */
- { 10474, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
- { 11862, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
- { 13335, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
- { 13746, -1 }, /* TexCoord2fColor3fVertex3fSUN */
- { 14876, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
- { 15210, -1 }, /* Color4ubVertex2fvSUN */
- { 15450, -1 }, /* Normal3fVertex3fSUN */
- { 16526, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
- { 16787, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
- { 17495, -1 }, /* TexCoord2fVertex3fvSUN */
- { 18271, -1 }, /* Color4ubVertex2fSUN */
- { 18492, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
- { 20450, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
- { 20848, -1 }, /* Normal3fVertex3fvSUN */
- { 21301, -1 }, /* Color4fNormal3fVertex3fSUN */
- { 22210, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
- { 24205, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
- { 25489, -1 }, /* TexCoord4fVertex4fSUN */
- { 25915, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
- { 26266, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
- { 26393, -1 }, /* TexCoord4fVertex4fvSUN */
- { 27127, -1 }, /* ReplacementCodeuiVertex3fSUN */
+ { 1051, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
+ { 1249, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
+ { 1475, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
+ { 1782, -1 }, /* ReplacementCodeuiVertex3fvSUN */
+ { 1916, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
+ { 2455, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
+ { 2751, -1 }, /* Color4ubVertex3fvSUN */
+ { 4397, -1 }, /* Color4ubVertex3fSUN */
+ { 4500, -1 }, /* TexCoord2fVertex3fSUN */
+ { 4827, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
+ { 5239, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
+ { 5898, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ { 6643, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
+ { 7002, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
+ { 7714, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
+ { 8504, -1 }, /* Color3fVertex3fSUN */
+ { 9627, -1 }, /* Color3fVertex3fvSUN */
+ { 10042, -1 }, /* Color4fNormal3fVertex3fvSUN */
+ { 10830, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 12226, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ { 13796, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ { 14257, -1 }, /* TexCoord2fColor3fVertex3fSUN */
+ { 15387, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
+ { 15750, -1 }, /* Color4ubVertex2fvSUN */
+ { 16017, -1 }, /* Normal3fVertex3fSUN */
+ { 17093, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ { 17354, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 18120, -1 }, /* TexCoord2fVertex3fvSUN */
+ { 18896, -1 }, /* Color4ubVertex2fSUN */
+ { 19117, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
+ { 21101, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
+ { 21520, -1 }, /* Normal3fVertex3fvSUN */
+ { 21973, -1 }, /* Color4fNormal3fVertex3fSUN */
+ { 22908, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ { 24932, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
+ { 26211, -1 }, /* TexCoord4fVertex4fSUN */
+ { 26637, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
+ { 27010, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
+ { 27137, -1 }, /* TexCoord4fVertex4fvSUN */
+ { 27871, -1 }, /* ReplacementCodeuiVertex3fSUN */
{ -1, -1 }
};
#endif
@@ -6129,40 +6306,40 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = {
#if defined(need_GL_VERSION_1_3)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
- { 420, _gloffset_MultiTexCoord3sARB },
- { 652, _gloffset_ActiveTextureARB },
- { 3851, _gloffset_MultiTexCoord1fvARB },
- { 5506, _gloffset_MultiTexCoord3dARB },
- { 5551, _gloffset_MultiTexCoord2iARB },
- { 5675, _gloffset_MultiTexCoord2svARB },
- { 7640, _gloffset_MultiTexCoord2fARB },
- { 9573, _gloffset_MultiTexCoord3fvARB },
- { 10130, _gloffset_MultiTexCoord4sARB },
- { 10764, _gloffset_MultiTexCoord2dvARB },
- { 11146, _gloffset_MultiTexCoord1svARB },
- { 11557, _gloffset_MultiTexCoord3svARB },
- { 11618, _gloffset_MultiTexCoord4iARB },
- { 12341, _gloffset_MultiTexCoord3iARB },
- { 13073, _gloffset_MultiTexCoord1dARB },
- { 13290, _gloffset_MultiTexCoord3dvARB },
- { 14454, _gloffset_MultiTexCoord3ivARB },
- { 14499, _gloffset_MultiTexCoord2sARB },
- { 15826, _gloffset_MultiTexCoord4ivARB },
- { 17595, _gloffset_ClientActiveTextureARB },
- { 19878, _gloffset_MultiTexCoord2dARB },
- { 20319, _gloffset_MultiTexCoord4dvARB },
- { 20630, _gloffset_MultiTexCoord4fvARB },
- { 21533, _gloffset_MultiTexCoord3fARB },
- { 23896, _gloffset_MultiTexCoord4dARB },
- { 24162, _gloffset_MultiTexCoord1sARB },
- { 24366, _gloffset_MultiTexCoord1dvARB },
- { 25235, _gloffset_MultiTexCoord1ivARB },
- { 25328, _gloffset_MultiTexCoord2ivARB },
- { 25667, _gloffset_MultiTexCoord1iARB },
- { 26995, _gloffset_MultiTexCoord4svARB },
- { 27513, _gloffset_MultiTexCoord1fARB },
- { 27776, _gloffset_MultiTexCoord4fARB },
- { 30064, _gloffset_MultiTexCoord2fvARB },
+ { 407, _gloffset_MultiTexCoord3sARB },
+ { 639, _gloffset_ActiveTextureARB },
+ { 4031, _gloffset_MultiTexCoord1fvARB },
+ { 5789, _gloffset_MultiTexCoord3dARB },
+ { 5834, _gloffset_MultiTexCoord2iARB },
+ { 5958, _gloffset_MultiTexCoord2svARB },
+ { 7923, _gloffset_MultiTexCoord2fARB },
+ { 9878, _gloffset_MultiTexCoord3fvARB },
+ { 10459, _gloffset_MultiTexCoord4sARB },
+ { 11120, _gloffset_MultiTexCoord2dvARB },
+ { 11522, _gloffset_MultiTexCoord1svARB },
+ { 11894, _gloffset_MultiTexCoord3svARB },
+ { 11955, _gloffset_MultiTexCoord4iARB },
+ { 12705, _gloffset_MultiTexCoord3iARB },
+ { 13534, _gloffset_MultiTexCoord1dARB },
+ { 13751, _gloffset_MultiTexCoord3dvARB },
+ { 14965, _gloffset_MultiTexCoord3ivARB },
+ { 15010, _gloffset_MultiTexCoord2sARB },
+ { 16393, _gloffset_MultiTexCoord4ivARB },
+ { 18220, _gloffset_ClientActiveTextureARB },
+ { 20503, _gloffset_MultiTexCoord2dARB },
+ { 20944, _gloffset_MultiTexCoord4dvARB },
+ { 21281, _gloffset_MultiTexCoord4fvARB },
+ { 22205, _gloffset_MultiTexCoord3fARB },
+ { 24623, _gloffset_MultiTexCoord4dARB },
+ { 24889, _gloffset_MultiTexCoord1sARB },
+ { 25093, _gloffset_MultiTexCoord1dvARB },
+ { 25957, _gloffset_MultiTexCoord1ivARB },
+ { 26050, _gloffset_MultiTexCoord2ivARB },
+ { 26389, _gloffset_MultiTexCoord1iARB },
+ { 27739, _gloffset_MultiTexCoord4svARB },
+ { 28279, _gloffset_MultiTexCoord1fARB },
+ { 28542, _gloffset_MultiTexCoord4fARB },
+ { 30948, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
#endif
From 53eca8d21627a82e88a81e2255654e81f9858221 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:41 -0600
Subject: [PATCH 018/289] mesa: plug in stubs for glBindFragDataLocation(),
glGetFragDataLocation()
---
src/mesa/main/shaderapi.c | 43 +++++++++++++++++++++++++++++++++++++++
src/mesa/main/shaderapi.h | 7 +++++++
2 files changed, 50 insertions(+)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index e6c7f7aa3f8..622285debb3 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -404,6 +404,14 @@ bind_attrib_location(struct gl_context *ctx, GLuint program, GLuint index,
}
+static void
+bind_frag_data_location(struct gl_context *ctx, GLuint program,
+ GLuint colorNumber, const GLchar *name)
+{
+ _mesa_problem(ctx, "bind_frag_data_location() not implemented yet");
+}
+
+
static GLuint
create_shader(struct gl_context *ctx, GLenum type)
{
@@ -605,6 +613,16 @@ get_attached_shaders(struct gl_context *ctx, GLuint program, GLsizei maxCount,
}
+static GLint
+get_frag_data_location(struct gl_context *ctx, GLuint program,
+ const GLchar *name)
+{
+ _mesa_problem(ctx, "get_frag_data_location() not implemented yet");
+ return -1;
+}
+
+
+
/**
* glGetHandleARB() - return ID/name of currently bound shader program.
*/
@@ -1185,6 +1203,16 @@ _mesa_BindAttribLocationARB(GLhandleARB program, GLuint index,
}
+/* GL_EXT_gpu_shader4, GL3 */
+void GLAPIENTRY
+_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber,
+ const GLchar *name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ bind_frag_data_location(ctx, program, colorNumber, name);
+}
+
+
void GLAPIENTRY
_mesa_CompileShaderARB(GLhandleARB shaderObj)
{
@@ -1315,6 +1343,16 @@ _mesa_GetAttribLocationARB(GLhandleARB program, const GLcharARB * name)
}
+/* GL_EXT_gpu_shader4, GL3 */
+GLint GLAPIENTRY
+_mesa_GetFragDataLocation(GLuint program, const GLchar *name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ return get_frag_data_location(ctx, program, name);
+}
+
+
+
void GLAPIENTRY
_mesa_GetInfoLogARB(GLhandleARB object, GLsizei maxLength, GLsizei * length,
GLcharARB * infoLog)
@@ -1842,6 +1880,11 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec)
SET_UseShaderProgramEXT(exec, _mesa_UseShaderProgramEXT);
SET_ActiveProgramEXT(exec, _mesa_ActiveProgramEXT);
SET_CreateShaderProgramEXT(exec, _mesa_CreateShaderProgramEXT);
+
+ /* GL_EXT_gpu_shader4 / GL 3.0 */
+ SET_BindFragDataLocationEXT(exec, _mesa_BindFragDataLocation);
+ SET_GetFragDataLocationEXT(exec, _mesa_GetFragDataLocation);
+
#endif /* FEATURE_GL */
}
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index de67a9929ef..db316ab6a75 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -68,6 +68,9 @@ _mesa_DetachObjectARB(GLhandleARB, GLhandleARB);
extern void GLAPIENTRY
_mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
+extern GLint GLAPIENTRY
+_mesa_GetFragDataLocation(GLuint program, const GLchar *name);
+
extern GLhandleARB GLAPIENTRY
_mesa_GetHandleARB(GLenum pname);
@@ -105,6 +108,10 @@ _mesa_ValidateProgramARB(GLhandleARB);
extern void GLAPIENTRY
_mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *);
+extern void GLAPIENTRY
+_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber,
+ const GLchar *name);
+
extern void GLAPIENTRY
_mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *,
GLenum *, GLcharARB *);
From 9c61ca90eaf466211281eba6cacb243d4ed8db5b Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:41 -0600
Subject: [PATCH 019/289] mesa: add glGetUniformuiv(), plug in uint glUniform
funcs
---
src/mesa/main/uniforms.c | 63 +++++++++++++++++++++++++++++++++++-----
src/mesa/main/uniforms.h | 3 ++
2 files changed, 58 insertions(+), 8 deletions(-)
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index b5bae0337b2..d61856d0ebc 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -681,6 +681,40 @@ _mesa_get_uniformiv(struct gl_context *ctx, GLuint program, GLint location,
}
+/**
+ * Called via glGetUniformuiv().
+ * New in GL_EXT_gpu_shader4, OpenGL 3.0
+ * \sa _mesa_get_uniformfv, only difference is a cast.
+ */
+static void
+_mesa_get_uniformuiv(struct gl_context *ctx, GLuint program, GLint location,
+ GLuint *params)
+{
+ struct gl_program *prog;
+ GLint paramPos;
+ GLint offset;
+
+ split_location_offset(&location, &offset);
+
+ lookup_uniform_parameter(ctx, program, location, &prog, ¶mPos);
+
+ if (prog) {
+ const struct gl_program_parameter *p =
+ &prog->Parameters->Parameters[paramPos];
+ GLint rows, cols, i, j, k;
+
+ get_uniform_rows_cols(p, &rows, &cols);
+
+ k = 0;
+ for (i = 0; i < rows; i++) {
+ for (j = 0; j < cols; j++ ) {
+ params[k++] = (GLuint) prog->Parameters->ParameterValues[paramPos+i][j];
+ }
+ }
+ }
+}
+
+
/**
* Called via glGetUniformLocation().
*
@@ -1534,6 +1568,16 @@ _mesa_GetUniformivARB(GLhandleARB program, GLint location, GLint *params)
}
+/* GL3 */
+void GLAPIENTRY
+_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_get_uniformuiv(ctx, program, location, params);
+}
+
+
+
GLint GLAPIENTRY
_mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name)
{
@@ -1603,13 +1647,16 @@ _mesa_init_shader_uniform_dispatch(struct _glapi_table *exec)
/* OpenGL 3.0 */
/* XXX finish dispatch */
- (void) _mesa_Uniform1ui;
- (void) _mesa_Uniform2ui;
- (void) _mesa_Uniform3ui;
- (void) _mesa_Uniform4ui;
- (void) _mesa_Uniform1uiv;
- (void) _mesa_Uniform2uiv;
- (void) _mesa_Uniform3uiv;
- (void) _mesa_Uniform4uiv;
+ SET_Uniform1uiEXT(exec, _mesa_Uniform1ui);
+ SET_Uniform2uiEXT(exec, _mesa_Uniform2ui);
+ SET_Uniform3uiEXT(exec, _mesa_Uniform3ui);
+ SET_Uniform4uiEXT(exec, _mesa_Uniform4ui);
+ SET_Uniform1uivEXT(exec, _mesa_Uniform1uiv);
+ SET_Uniform2uivEXT(exec, _mesa_Uniform2uiv);
+ SET_Uniform3uivEXT(exec, _mesa_Uniform3uiv);
+ SET_Uniform4uivEXT(exec, _mesa_Uniform4uiv);
+ SET_GetUniformuivEXT(exec, _mesa_GetUniformuiv);
+
+
#endif /* FEATURE_GL */
}
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h
index 64474363051..54abb08ba59 100644
--- a/src/mesa/main/uniforms.h
+++ b/src/mesa/main/uniforms.h
@@ -148,6 +148,9 @@ _mesa_GetUniformfvARB(GLhandleARB, GLint, GLfloat *);
extern void GLAPIENTRY
_mesa_GetUniformivARB(GLhandleARB, GLint, GLint *);
+extern void GLAPIENTRY
+_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params);
+
extern GLint GLAPIENTRY
_mesa_GetUniformLocationARB(GLhandleARB, const GLcharARB *);
From ba9995953c347b074b2f9df0053fa85040b4af83 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:41 -0600
Subject: [PATCH 020/289] mesa: plug in more GL_EXT_gpu_shader4 functions
---
src/mesa/main/api_exec.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index cd002f6bc27..9cba6320d0d 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -734,6 +734,11 @@ _mesa_create_exec_table(void)
SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv);
SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv);
+ /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
+ SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv);
+ SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv);
+ SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer);
+
return exec;
}
From e2b8c657238d37b76720ea5d2e8b30d748718c29 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:41 -0600
Subject: [PATCH 021/289] mesa: add new GLvertexformat entries for
integer-valued attributes
---
src/mesa/main/dd.h | 18 ++++++++++++++++++
1 file changed, 18 insertions(+)
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 5e006e0ad30..144ef3f6770 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -1105,6 +1105,24 @@ typedef struct {
void (GLAPIENTRYP VertexAttrib3fvARB)( GLuint index, const GLfloat *v );
void (GLAPIENTRYP VertexAttrib4fARB)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w );
void (GLAPIENTRYP VertexAttrib4fvARB)( GLuint index, const GLfloat *v );
+
+ /* GL_EXT_gpu_shader4 / GL 3.0 */
+ void (GLAPIENTRYP VertexAttribI1i)( GLuint index, GLint x);
+ void (GLAPIENTRYP VertexAttribI2i)( GLuint index, GLint x, GLint y);
+ void (GLAPIENTRYP VertexAttribI3i)( GLuint index, GLint x, GLint y, GLint z);
+ void (GLAPIENTRYP VertexAttribI4i)( GLuint index, GLint x, GLint y, GLint z, GLint w);
+ void (GLAPIENTRYP VertexAttribI2iv)( GLuint index, const GLint *v);
+ void (GLAPIENTRYP VertexAttribI3iv)( GLuint index, const GLint *v);
+ void (GLAPIENTRYP VertexAttribI4iv)( GLuint index, const GLint *v);
+
+ void (GLAPIENTRYP VertexAttribI1ui)( GLuint index, GLuint x);
+ void (GLAPIENTRYP VertexAttribI2ui)( GLuint index, GLuint x, GLuint y);
+ void (GLAPIENTRYP VertexAttribI3ui)( GLuint index, GLuint x, GLuint y, GLuint z);
+ void (GLAPIENTRYP VertexAttribI4ui)( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+ void (GLAPIENTRYP VertexAttribI2uiv)( GLuint index, const GLuint *v);
+ void (GLAPIENTRYP VertexAttribI3uiv)( GLuint index, const GLuint *v);
+ void (GLAPIENTRYP VertexAttribI4uiv)( GLuint index, const GLuint *v);
+
/*@}*/
void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat );
From ca2618f4b632bf4b357a539a8fb7dafc99b35976 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:41 -0600
Subject: [PATCH 022/289] mesa: implement integer-valued vertex attribute
functions
The integers still get converted to floats. That'll have to change someday.
---
src/mesa/main/api_loopback.c | 144 ++++++------------------
src/mesa/main/vtxfmt.c | 34 +++++-
src/mesa/vbo/vbo_attrib_tmp.h | 201 ++++++++++++++++++++++++++++++++++
src/mesa/vbo/vbo_exec_api.c | 18 +++
src/mesa/vbo/vbo_save_api.c | 18 +++
5 files changed, 303 insertions(+), 112 deletions(-)
diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c
index d1789069cc1..8740a1830c2 100644
--- a/src/mesa/main/api_loopback.c
+++ b/src/mesa/main/api_loopback.c
@@ -66,16 +66,24 @@
#define MATERIALFV(a,b,c) CALL_Materialfv(GET_DISPATCH(), (a,b,c))
#define RECTF(a,b,c,d) CALL_Rectf(GET_DISPATCH(), (a,b,c,d))
+#define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x))
+#define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c))
+
#define ATTRIB1NV(index,x) CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,x))
#define ATTRIB2NV(index,x,y) CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,x,y))
#define ATTRIB3NV(index,x,y,z) CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,x,y,z))
#define ATTRIB4NV(index,x,y,z,w) CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,x,y,z,w))
+
#define ATTRIB1ARB(index,x) CALL_VertexAttrib1fARB(GET_DISPATCH(), (index,x))
#define ATTRIB2ARB(index,x,y) CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,x,y))
#define ATTRIB3ARB(index,x,y,z) CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,x,y,z))
#define ATTRIB4ARB(index,x,y,z,w) CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,x,y,z,w))
-#define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x))
-#define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c))
+
+#define ATTRIBI_1I(index,x) CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index,x))
+#define ATTRIBI_1UI(index,x) CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index,x))
+#define ATTRIBI_4I(index,x,y,z,w) CALL_VertexAttribI4iEXT(GET_DISPATCH(), (index,x,y,z,w))
+
+#define ATTRIBI_4UI(index,x,y,z,w) CALL_VertexAttribI4uiEXT(GET_DISPATCH(), (index,x,y,z,w))
#if FEATURE_beginend
@@ -1041,6 +1049,7 @@ loopback_SecondaryColor3ubvEXT_f( const GLubyte *v )
/*
* GL_NV_vertex_program:
* Always loop-back to one of the VertexAttrib[1234]f[v]NV functions.
+ * Note that attribute indexes DO alias conventional vertex attributes.
*/
static void GLAPIENTRY
@@ -1263,6 +1272,7 @@ loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v)
/*
* GL_ARB_vertex_program
* Always loop-back to one of the VertexAttrib[1234]f[v]ARB functions.
+ * Note that attribute indexes do NOT alias conventional attributes.
*/
static void GLAPIENTRY
@@ -1443,133 +1453,47 @@ loopback_VertexAttrib4NuivARB(GLuint index, const GLuint * v)
-/** GL 3.0 Integer-valued attributes **/
-
-static void GLAPIENTRY
-loopback_VertexAttribI1i(GLuint index, GLint x)
-{
- ATTRIB1ARB(index, (GLfloat) x);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI2i(GLuint index, GLint x, GLint y)
-{
- ATTRIB2ARB(index, (GLfloat) x, (GLfloat) y);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI3i(GLuint index, GLint x, GLint y, GLint z)
-{
- ATTRIB3ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
-{
- ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI1ui(GLuint index, GLuint x)
-{
- ATTRIB1ARB(index, (GLfloat) x);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI2ui(GLuint index, GLuint x, GLuint y)
-{
- ATTRIB2ARB(index, (GLfloat) x, (GLfloat) y);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z)
-{
- ATTRIB3ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
-}
+/**
+ * GL_EXT_gpu_shader / GL 3.0 signed/unsigned integer-valued attributes.
+ * Note that attribute indexes do NOT alias conventional attributes.
+ */
static void GLAPIENTRY
loopback_VertexAttribI1iv(GLuint index, const GLint *v)
{
- ATTRIB1ARB(index, (GLfloat) v[0]);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI2iv (GLuint index, const GLint *v)
-{
- ATTRIB2ARB(index, (GLfloat) v[0], (GLfloat) v[1]);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI3iv(GLuint index, const GLint *v)
-{
- ATTRIB3ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI4iv(GLuint index, const GLint *v)
-{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
+ ATTRIBI_1I(index, v[0]);
}
static void GLAPIENTRY
loopback_VertexAttribI1uiv(GLuint index, const GLuint *v)
{
- ATTRIB1ARB(index, (GLfloat) v[0]);
+ ATTRIBI_1UI(index, v[0]);
}
static void GLAPIENTRY
-loopback_VertexAttribI2uiv(GLuint index, const GLuint *v)
+loopback_VertexAttribI4bv(uint index, const GLbyte *v)
{
- ATTRIB2ARB(index, (GLfloat) v[0], (GLfloat) v[1]);
+ ATTRIBI_4I(index, v[0], v[1], v[2], v[3]);
}
static void GLAPIENTRY
-loopback_VertexAttribI3uiv(GLuint index, const GLuint *v)
+loopback_VertexAttribI4sv(uint index, const GLshort *v)
{
- ATTRIB3ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]);
+ ATTRIBI_4I(index, v[0], v[1], v[2], v[3]);
}
static void GLAPIENTRY
-loopback_VertexAttribI4uiv(GLuint index, const GLuint *v)
+loopback_VertexAttribI4ubv(uint index, const GLubyte *v)
{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
+ ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]);
}
static void GLAPIENTRY
-loopback_VertexAttribI4bv(GLuint index, const GLbyte *v)
+loopback_VertexAttribI4usv(uint index, const GLushort *v)
{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
+ ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]);
}
-static void GLAPIENTRY
-loopback_VertexAttribI4sv(GLuint index, const GLshort *v)
-{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI4ubv(GLuint index, const GLubyte *v)
-{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI4usv(GLuint index, const GLushort *v)
-{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
-}
@@ -1788,7 +1712,14 @@ _mesa_loopback_init_api_table( struct _glapi_table *dest )
SET_VertexAttrib4NusvARB(dest, loopback_VertexAttrib4NusvARB);
SET_VertexAttrib4NuivARB(dest, loopback_VertexAttrib4NuivARB);
- /* GL 3.0 */
+ /* GL_EXT_gpu_shader4, GL 3.0 */
+ SET_VertexAttribI1ivEXT(dest, loopback_VertexAttribI1iv);
+ SET_VertexAttribI1uivEXT(dest, loopback_VertexAttribI1uiv);
+ SET_VertexAttribI4bvEXT(dest, loopback_VertexAttribI4bv);
+ SET_VertexAttribI4svEXT(dest, loopback_VertexAttribI4sv);
+ SET_VertexAttribI4ubvEXT(dest, loopback_VertexAttribI4ubv);
+ SET_VertexAttribI4usvEXT(dest, loopback_VertexAttribI4usv);
+
#if 0
SET_VertexAttribI1i(dest, loopback_VertexAttribI1i);
SET_VertexAttribI2i(dest, loopback_VertexAttribI2i);
@@ -1806,11 +1737,8 @@ _mesa_loopback_init_api_table( struct _glapi_table *dest )
SET_VertexAttribI2uiv(dest, loopback_VertexAttribI2uiv);
SET_VertexAttribI3uiv(dest, loopback_VertexAttribI3uiv);
SET_VertexAttribI4uiv(dest, loopback_VertexAttribI4uiv);
- SET_VertexAttribI4bv(dest, loopback_VertexAttribI4bv);
- SET_VertexAttribI4sv(dest, loopback_VertexAttribI4sv);
- SET_VertexAttribI4ubv(dest, loopback_VertexAttribI4ubv);
- SET_VertexAttribI4usv(dest, loopback_VertexAttribI4usv);
-#else
+#endif
+#if 0
(void) loopback_VertexAttribI1i;
(void) loopback_VertexAttribI2i;
(void) loopback_VertexAttribI3i;
diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
index 9236bf81a20..8ec6bb3b7cc 100644
--- a/src/mesa/main/vtxfmt.c
+++ b/src/mesa/main/vtxfmt.c
@@ -40,7 +40,7 @@
#if FEATURE_beginend
/**
- * Use the per-vertex functions found in to initialze the given
+ * Use the per-vertex functions found in to initialoze the given
* API dispatch table.
*/
static void
@@ -88,7 +88,7 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
SET_Vertex4f(tab, vfmt->Vertex4f);
SET_Vertex4fv(tab, vfmt->Vertex4fv);
- _mesa_install_dlist_vtxfmt(tab, vfmt);
+ _mesa_install_dlist_vtxfmt(tab, vfmt); /* glCallList / glCallLists */
SET_Begin(tab, vfmt->Begin);
SET_End(tab, vfmt->End);
@@ -125,17 +125,43 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB);
SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB);
#endif
+
+ /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
+ SET_VertexAttribI1iEXT(tab, vfmt->VertexAttribI1i);
+ SET_VertexAttribI2iEXT(tab, vfmt->VertexAttribI2i);
+ SET_VertexAttribI3iEXT(tab, vfmt->VertexAttribI3i);
+ SET_VertexAttribI4iEXT(tab, vfmt->VertexAttribI4i);
+ SET_VertexAttribI2ivEXT(tab, vfmt->VertexAttribI2iv);
+ SET_VertexAttribI3ivEXT(tab, vfmt->VertexAttribI3iv);
+ SET_VertexAttribI4ivEXT(tab, vfmt->VertexAttribI4iv);
+
+ SET_VertexAttribI1uiEXT(tab, vfmt->VertexAttribI1ui);
+ SET_VertexAttribI2uiEXT(tab, vfmt->VertexAttribI2ui);
+ SET_VertexAttribI3uiEXT(tab, vfmt->VertexAttribI3ui);
+ SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui);
+ SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv);
+ SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv);
+ SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv);
}
-void _mesa_install_exec_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt )
+/**
+ * Install per-vertex functions into the API dispatch table for execution.
+ */
+void
+_mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
{
if (ctx->API == API_OPENGL)
install_vtxfmt( ctx->Exec, vfmt );
}
-void _mesa_install_save_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt )
+/**
+ * Install per-vertex functions into the API dispatch table for display
+ * list compilation.
+ */
+void
+_mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
{
if (ctx->API == API_OPENGL)
install_vtxfmt( ctx->Save, vfmt );
diff --git a/src/mesa/vbo/vbo_attrib_tmp.h b/src/mesa/vbo/vbo_attrib_tmp.h
index e680631383a..3c235accf30 100644
--- a/src/mesa/vbo/vbo_attrib_tmp.h
+++ b/src/mesa/vbo/vbo_attrib_tmp.h
@@ -25,6 +25,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
+/* float */
#define ATTR1FV( A, V ) ATTR( A, 1, (V)[0], 0, 0, 1 )
#define ATTR2FV( A, V ) ATTR( A, 2, (V)[0], (V)[1], 0, 1 )
#define ATTR3FV( A, V ) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 )
@@ -35,6 +36,27 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define ATTR3F( A, X, Y, Z ) ATTR( A, 3, X, Y, Z, 1 )
#define ATTR4F( A, X, Y, Z, W ) ATTR( A, 4, X, Y, Z, W )
+/* int */
+#define ATTR2IV( A, V ) ATTR( A, 2, (V)[0], (V)[1], 0, 1 )
+#define ATTR3IV( A, V ) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 )
+#define ATTR4IV( A, V ) ATTR( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] )
+
+#define ATTR1I( A, X ) ATTR( A, 1, X, 0, 0, 1 )
+#define ATTR2I( A, X, Y ) ATTR( A, 2, X, Y, 0, 1 )
+#define ATTR3I( A, X, Y, Z ) ATTR( A, 3, X, Y, Z, 1 )
+#define ATTR4I( A, X, Y, Z, W ) ATTR( A, 4, X, Y, Z, W )
+
+
+/* uint */
+#define ATTR2UIV( A, V ) ATTR( A, 2, (V)[0], (V)[1], 0, 1 )
+#define ATTR3UIV( A, V ) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 )
+#define ATTR4UIV( A, V ) ATTR( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] )
+
+#define ATTR1UI( A, X ) ATTR( A, 1, X, 0, 0, 1 )
+#define ATTR2UI( A, X, Y ) ATTR( A, 2, X, Y, 0, 1 )
+#define ATTR3UI( A, X, Y, Z ) ATTR( A, 3, X, Y, Z, 1 )
+#define ATTR4UI( A, X, Y, Z, W ) ATTR( A, 4, X, Y, Z, W )
+
#define MAT_ATTR( A, N, V ) ATTR( A, N, (V)[0], (V)[1], (V)[2], (V)[3] )
@@ -407,6 +429,185 @@ TAG(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
}
+
+/* Integer-valued generic attributes.
+ * XXX: the integers just get converted to floats at this time
+ */
+static void GLAPIENTRY
+TAG(VertexAttribI1i)(GLuint index, GLint x)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR1I(0, x);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR1I(VBO_ATTRIB_GENERIC0 + index, x);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI2i)(GLuint index, GLint x, GLint y)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR2I(0, x, y);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR2I(VBO_ATTRIB_GENERIC0 + index, x, y);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR3I(0, x, y, z);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR3I(VBO_ATTRIB_GENERIC0 + index, x, y, z);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR4I(0, x, y, z, w);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR4I(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI2iv)(GLuint index, const GLint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR2IV(0, v);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR2IV(VBO_ATTRIB_GENERIC0 + index, v);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI3iv)(GLuint index, const GLint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR3IV(0, v);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR3IV(VBO_ATTRIB_GENERIC0 + index, v);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI4iv)(GLuint index, const GLint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR4IV(0, v);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR4IV(VBO_ATTRIB_GENERIC0 + index, v);
+ else
+ ERROR();
+}
+
+
+
+/* Unsigned integer-valued generic attributes.
+ * XXX: the integers just get converted to floats at this time
+ */
+static void GLAPIENTRY
+TAG(VertexAttribI1ui)(GLuint index, GLuint x)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR1UI(0, x);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR1UI(VBO_ATTRIB_GENERIC0 + index, x);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR2UI(0, x, y);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR2UI(VBO_ATTRIB_GENERIC0 + index, x, y);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR3UI(0, x, y, z);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR3UI(VBO_ATTRIB_GENERIC0 + index, x, y, z);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR4UI(0, x, y, z, w);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR4UI(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI2uiv)(GLuint index, const GLuint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR2UIV(0, v);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR2UIV(VBO_ATTRIB_GENERIC0 + index, v);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI3uiv)(GLuint index, const GLuint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR3UIV(0, v);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR3UIV(VBO_ATTRIB_GENERIC0 + index, v);
+ else
+ ERROR();
+}
+
+static void GLAPIENTRY
+TAG(VertexAttribI4uiv)(GLuint index, const GLuint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index == 0)
+ ATTR4UIV(0, v);
+ else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR4UIV(VBO_ATTRIB_GENERIC0 + index, v);
+ else
+ ERROR();
+}
+
+
+
/* In addition to supporting NV_vertex_program, these entrypoints are
* used by the display list and other code specifically because of
* their property of aliasing with other attributes. (See
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 1ef49174193..4988c51d44e 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -658,6 +658,24 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
vfmt->VertexAttrib4fNV = vbo_VertexAttrib4fNV;
vfmt->VertexAttrib4fvNV = vbo_VertexAttrib4fvNV;
+ /* integer-valued */
+ vfmt->VertexAttribI1i = vbo_VertexAttribI1i;
+ vfmt->VertexAttribI2i = vbo_VertexAttribI2i;
+ vfmt->VertexAttribI3i = vbo_VertexAttribI3i;
+ vfmt->VertexAttribI4i = vbo_VertexAttribI4i;
+ vfmt->VertexAttribI2iv = vbo_VertexAttribI2iv;
+ vfmt->VertexAttribI3iv = vbo_VertexAttribI3iv;
+ vfmt->VertexAttribI4iv = vbo_VertexAttribI4iv;
+
+ /* unsigned integer-valued */
+ vfmt->VertexAttribI1ui = vbo_VertexAttribI1ui;
+ vfmt->VertexAttribI2ui = vbo_VertexAttribI2ui;
+ vfmt->VertexAttribI3ui = vbo_VertexAttribI3ui;
+ vfmt->VertexAttribI4ui = vbo_VertexAttribI4ui;
+ vfmt->VertexAttribI2uiv = vbo_VertexAttribI2uiv;
+ vfmt->VertexAttribI3uiv = vbo_VertexAttribI3uiv;
+ vfmt->VertexAttribI4uiv = vbo_VertexAttribI4uiv;
+
vfmt->Materialfv = vbo_Materialfv;
vfmt->EdgeFlag = vbo_EdgeFlag;
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 19c4b15d5fb..cb0d9fc8f07 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -1065,6 +1065,24 @@ static void _save_vtxfmt_init( struct gl_context *ctx )
vfmt->VertexAttrib4fNV = _save_VertexAttrib4fNV;
vfmt->VertexAttrib4fvNV = _save_VertexAttrib4fvNV;
+ /* integer-valued */
+ vfmt->VertexAttribI1i = _save_VertexAttribI1i;
+ vfmt->VertexAttribI2i = _save_VertexAttribI2i;
+ vfmt->VertexAttribI3i = _save_VertexAttribI3i;
+ vfmt->VertexAttribI4i = _save_VertexAttribI4i;
+ vfmt->VertexAttribI2iv = _save_VertexAttribI2iv;
+ vfmt->VertexAttribI3iv = _save_VertexAttribI3iv;
+ vfmt->VertexAttribI4iv = _save_VertexAttribI4iv;
+
+ /* unsigned integer-valued */
+ vfmt->VertexAttribI1ui = _save_VertexAttribI1ui;
+ vfmt->VertexAttribI2ui = _save_VertexAttribI2ui;
+ vfmt->VertexAttribI3ui = _save_VertexAttribI3ui;
+ vfmt->VertexAttribI4ui = _save_VertexAttribI4ui;
+ vfmt->VertexAttribI2uiv = _save_VertexAttribI2uiv;
+ vfmt->VertexAttribI3uiv = _save_VertexAttribI3uiv;
+ vfmt->VertexAttribI4uiv = _save_VertexAttribI4uiv;
+
/* This will all require us to fallback to saving the list as opcodes:
*/
_MESA_INIT_DLIST_VTXFMT(vfmt, _save_); /* inside begin/end */
From d1184d26bb14304a6a61d7729c90a7c7f3627086 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:41 -0600
Subject: [PATCH 023/289] mesa: add gl_client_array::Integer field and related
vertex array state code
---
src/mesa/main/mtypes.h | 1 +
src/mesa/main/varray.c | 103 ++++++++++++++++++++++++++++++++++-------
2 files changed, 87 insertions(+), 17 deletions(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 1b8a80416c9..1d775cbad5d 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1530,6 +1530,7 @@ struct gl_client_array
const GLubyte *Ptr; /**< Points to array data */
GLboolean Enabled; /**< Enabled flag is a boolean */
GLboolean Normalized; /**< GL_ARB_vertex_program */
+ GLboolean Integer; /**< Integer-valued? */
GLuint _ElementSize; /**< size of each element in bytes */
struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index d02c77c101c..ccc35ff4ec8 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -51,13 +51,15 @@
* \param format either GL_RGBA or GL_BGRA
* \param stride stride between elements, in elements
* \param normalized are integer types converted to floats in [-1, 1]?
+ * \param integer integer-valued values (will not be normalized to [-1,1])
* \param ptr the address (or offset inside VBO) of the array data
*/
static void
update_array(struct gl_context *ctx, struct gl_client_array *array,
GLbitfield dirtyBit, GLsizei elementSize,
GLint size, GLenum type, GLenum format,
- GLsizei stride, GLboolean normalized, const GLvoid *ptr)
+ GLsizei stride, GLboolean normalized, GLboolean integer,
+ const GLvoid *ptr)
{
ASSERT(format == GL_RGBA || format == GL_BGRA);
@@ -142,7 +144,8 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
}
update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
- elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr);
+ elementSize, size, type, GL_RGBA, stride, GL_FALSE,
+ GL_FALSE, ptr);
}
@@ -193,7 +196,7 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
}
update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
- elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr);
+ elementSize, 3, type, GL_RGBA, stride, GL_TRUE, GL_FALSE, ptr);
}
@@ -272,7 +275,8 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
}
update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
- elementSize, size, type, format, stride, GL_TRUE, ptr);
+ elementSize, size, type, format, stride, GL_TRUE, GL_FALSE,
+ ptr);
}
@@ -304,7 +308,8 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
}
update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
+ elementSize, 1, type, GL_RGBA, stride, GL_FALSE, GL_FALSE,
+ ptr);
}
@@ -342,7 +347,8 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
}
update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
+ elementSize, 1, type, GL_RGBA, stride, GL_FALSE, GL_FALSE,
+ ptr);
}
@@ -417,7 +423,8 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
}
update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
- elementSize, size, type, format, stride, GL_TRUE, ptr);
+ elementSize, size, type, format, stride, GL_TRUE, GL_FALSE,
+ ptr);
}
@@ -480,13 +487,16 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit],
_NEW_ARRAY_TEXCOORD(unit),
- elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr);
+ elementSize, size, type, GL_RGBA, stride, GL_FALSE, GL_FALSE,
+ ptr);
}
void GLAPIENTRY
_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
{
+ /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
+ const GLboolean integer = GL_TRUE;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
@@ -497,7 +507,7 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA,
- stride, GL_FALSE, ptr);
+ stride, GL_FALSE, integer, ptr);
}
@@ -528,7 +538,8 @@ _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
}
update_array(ctx, &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
+ elementSize, 1, type, GL_RGBA, stride, GL_FALSE, GL_FALSE,
+ ptr);
}
@@ -607,7 +618,8 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, format, stride, normalized, ptr);
+ elementSize, size, type, format, stride, normalized, GL_FALSE,
+ ptr);
}
#endif
@@ -706,13 +718,14 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, format, stride, normalized, ptr);
+ elementSize, size, type, format, stride, normalized, GL_FALSE,
+ ptr);
}
#endif
/**
- * New in GL3:
+ * GL_EXT_gpu_shader4 / GL 3.0.
* Set an integer-valued vertex attribute array.
* Note that these arrays DO NOT alias the conventional GL vertex arrays
* (position, normal, color, fog, texcoord, etc).
@@ -721,10 +734,60 @@ void GLAPIENTRY
_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
- /* NOTE: until we have integer-valued vertex attributes, just
- * route this through the regular glVertexAttribPointer() function.
- */
- _mesa_VertexAttribPointerARB(index, size, type, GL_FALSE, stride, ptr);
+ const GLboolean normalized = GL_FALSE;
+ const GLboolean integer = GL_TRUE;
+ const GLenum format = GL_RGBA;
+ GLsizei elementSize;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (index >= ctx->Const.VertexProgram.MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
+ return;
+ }
+
+ if (size < 1 || size > 4) {
+ if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(size)");
+ return;
+ }
+ }
+
+ if (stride < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(stride)");
+ return;
+ }
+
+ /* check for valid 'type' and compute StrideB right away */
+ /* NOTE: more types are supported here than in the NV extension */
+ switch (type) {
+ case GL_BYTE:
+ elementSize = size * sizeof(GLbyte);
+ break;
+ case GL_UNSIGNED_BYTE:
+ elementSize = size * sizeof(GLubyte);
+ break;
+ case GL_SHORT:
+ elementSize = size * sizeof(GLshort);
+ break;
+ case GL_UNSIGNED_SHORT:
+ elementSize = size * sizeof(GLushort);
+ break;
+ case GL_INT:
+ elementSize = size * sizeof(GLint);
+ break;
+ case GL_UNSIGNED_INT:
+ elementSize = size * sizeof(GLuint);
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribIPointer(type)" );
+ return;
+ }
+
+ update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
+ _NEW_ARRAY_ATTRIB(index),
+ elementSize, size, type, format, stride,
+ normalized, integer, ptr);
}
@@ -804,6 +867,11 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
return array->Normalized;
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
return array->BufferObj->Name;
+ case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
+ if (ctx->Extensions.EXT_gpu_shader4) {
+ return array->Integer;
+ }
+ /* fall-through */
default:
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
return 0;
@@ -1351,6 +1419,7 @@ _mesa_copy_client_array(struct gl_context *ctx,
dst->Ptr = src->Ptr;
dst->Enabled = src->Enabled;
dst->Normalized = src->Normalized;
+ dst->Integer = src->Integer;
dst->_ElementSize = src->_ElementSize;
_mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
dst->_MaxElement = src->_MaxElement;
From 433e5e6defc85d8b1d6262aff990e3f5a8b37027 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:42 -0600
Subject: [PATCH 024/289] mesa: consolidate glVertex/Color/etcPointer() code
This removes a bunch of similar error checking code in all the vertex
pointer functions and puts nearly all the error checking in update_array().
---
src/mesa/main/varray.c | 747 +++++++++++------------------------------
1 file changed, 202 insertions(+), 545 deletions(-)
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index ccc35ff4ec8..b1e31c60aa7 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -31,6 +31,7 @@
#include "enable.h"
#include "enums.h"
#include "hash.h"
+#include "image.h"
#include "macros.h"
#include "mtypes.h"
#include "varray.h"
@@ -38,41 +39,149 @@
#include "main/dispatch.h"
+/** Used to do error checking for GL_EXT_vertex_array_bgra */
+#define BGRA_OR_4 5
+
+
+/** Used to indicate which GL datatypes are accepted by each of the
+ * glVertex/Color/Attrib/EtcPointer() functions.
+ */
+#define BOOL_BIT 0x1
+#define BYTE_BIT 0x2
+#define UNSIGNED_BYTE_BIT 0x4
+#define SHORT_BIT 0x8
+#define UNSIGNED_SHORT_BIT 0x10
+#define INT_BIT 0x20
+#define UNSIGNED_INT_BIT 0x40
+#define HALF_BIT 0x80
+#define FLOAT_BIT 0x100
+#define DOUBLE_BIT 0x200
+#define FIXED_BIT 0x400
+
+/* These are specific to certain features/extensions */
+#if FEATURE_fixedpt
+#define EXT_FIXED_BIT FIXED_BIT
+#else
+#define EXT_FIXED_BIT 0x0
+#endif
+#if FEATURE_vertex_array_byte
+#define EXT_BYTE_BIT BYTE_BIT
+#else
+#define EXT_BYTE_BIT 0x0
+#endif
+
+
+/** Convert GL datatype enum into a _BIT value seen above */
+static GLbitfield
+type_to_bit(const struct gl_context *ctx, GLenum type)
+{
+ switch (type) {
+ case GL_BOOL:
+ return BOOL_BIT;
+ case GL_BYTE:
+ return BYTE_BIT;
+ case GL_UNSIGNED_BYTE:
+ return UNSIGNED_BYTE_BIT;
+ case GL_SHORT:
+ return SHORT_BIT;
+ case GL_UNSIGNED_SHORT:
+ return UNSIGNED_SHORT_BIT;
+ case GL_INT:
+ return INT_BIT;
+ case GL_UNSIGNED_INT:
+ return UNSIGNED_INT_BIT;
+ case GL_HALF_FLOAT:
+ if (ctx->Extensions.ARB_half_float_vertex)
+ return HALF_BIT;
+ else
+ return 0x0;
+ case GL_FLOAT:
+ return FLOAT_BIT;
+ case GL_DOUBLE:
+ return DOUBLE_BIT;
+ case GL_FIXED:
+ return FIXED_BIT;
+ default:
+ return 0;
+ }
+}
+
+
/**
- * Set the fields of a vertex array.
- * Also do an error check for GL_ARB_vertex_array_object: check that
- * all arrays reside in VBOs when using a vertex array object.
+ * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
+ * functions.
*
+ * \param func name of calling function used for error reporting
* \param array the array to update
* \param dirtyBit which bit to set in ctx->Array.NewState for this array
- * \param elementSize size of each array element, in bytes
+ * \param legalTypes bitmask of *_BIT above indicating legal datatypes
+ * \param sizeMin min allowable size value
+ * \param sizeMax max allowable size value (may also be BGRA_OR_4)
* \param size components per element (1, 2, 3 or 4)
* \param type datatype of each component (GL_FLOAT, GL_INT, etc)
- * \param format either GL_RGBA or GL_BGRA
* \param stride stride between elements, in elements
* \param normalized are integer types converted to floats in [-1, 1]?
* \param integer integer-valued values (will not be normalized to [-1,1])
* \param ptr the address (or offset inside VBO) of the array data
*/
static void
-update_array(struct gl_context *ctx, struct gl_client_array *array,
- GLbitfield dirtyBit, GLsizei elementSize,
- GLint size, GLenum type, GLenum format,
- GLsizei stride, GLboolean normalized, GLboolean integer,
+update_array(struct gl_context *ctx,
+ const char *func,
+ struct gl_client_array *array,
+ GLbitfield dirtyBit, GLbitfield legalTypesMask,
+ GLint sizeMin, GLint sizeMax,
+ GLint size, GLenum type, GLsizei stride,
+ GLboolean normalized, GLboolean integer,
const GLvoid *ptr)
{
- ASSERT(format == GL_RGBA || format == GL_BGRA);
+ GLbitfield typeBit;
+ GLsizei elementSize;
+ GLenum format = GL_RGBA;
+
+ typeBit = type_to_bit(ctx, type);
+ if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
+ func, _mesa_lookup_enum_by_nr(type));
+ return;
+ }
+
+ /* Do size parameter checking.
+ * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
+ * must be handled specially.
+ */
+ if (ctx->Extensions.EXT_vertex_array_bgra &&
+ sizeMax == BGRA_OR_4 &&
+ size == GL_BGRA) {
+ if (type != GL_UNSIGNED_BYTE) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
+ return;
+ }
+ format = GL_BGRA;
+ size = 4;
+ }
+ else if (size < sizeMin || size > sizeMax || size > 4) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
+ return;
+ }
+
+ ASSERT(size <= 4);
+
+ if (stride < 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
+ return;
+ }
if (ctx->Array.ArrayObj->VBOonly &&
ctx->Array.ArrayBufferObj->Name == 0) {
/* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
* Generate GL_INVALID_OPERATION if that's not true.
*/
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glVertex/Normal/EtcPointer(non-VBO array)");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
return;
}
+ elementSize = _mesa_sizeof_type(type) * size;
+
array->Size = size;
array->Type = type;
array->Format = format;
@@ -93,262 +202,79 @@ update_array(struct gl_context *ctx, struct gl_client_array *array,
void GLAPIENTRY
_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
+ const GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
+ DOUBLE_BIT | HALF_BIT |
+ EXT_FIXED_BIT | EXT_BYTE_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (size < 2 || size > 4) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(size)" );
- return;
- }
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size,
- _mesa_lookup_enum_by_nr( type ), stride);
-
- /* always need to check that is legal */
- switch (type) {
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = size * sizeof(GLhalfARB);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = size * sizeof(GLfixed);
- break;
-#endif
-#if FEATURE_vertex_array_byte
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
- elementSize, size, type, GL_RGBA, stride, GL_FALSE,
- GL_FALSE, ptr);
+ update_array(ctx, "glVertexPointer",
+ &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
+ legalTypes, 2, 4,
+ size, type, stride, GL_FALSE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
{
- GLsizei elementSize;
+ const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ EXT_FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glNormalPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n",
- _mesa_lookup_enum_by_nr( type ), stride);
-
- switch (type) {
- case GL_BYTE:
- elementSize = 3 * sizeof(GLbyte);
- break;
- case GL_SHORT:
- elementSize = 3 * sizeof(GLshort);
- break;
- case GL_INT:
- elementSize = 3 * sizeof(GLint);
- break;
- case GL_FLOAT:
- elementSize = 3 * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = 3 * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = 3 * sizeof(GLhalfARB);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = 3 * sizeof(GLfixed);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
- elementSize, 3, type, GL_RGBA, stride, GL_TRUE, GL_FALSE, ptr);
+ update_array(ctx, "glNormalPointer",
+ &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
+ legalTypes, 3, 3,
+ 3, type, stride, GL_TRUE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
- GLenum format;
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ EXT_FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (size < 3 || size > 4) {
- if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(size)");
- return;
- }
- }
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size,
- _mesa_lookup_enum_by_nr( type ), stride);
-
- if (size == GL_BGRA) {
- if (type != GL_UNSIGNED_BYTE) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)");
- return;
- }
- format = GL_BGRA;
- size = 4;
- }
- else {
- format = GL_RGBA;
- }
-
- switch (type) {
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
- case GL_UNSIGNED_BYTE:
- elementSize = size * sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_UNSIGNED_SHORT:
- elementSize = size * sizeof(GLushort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_UNSIGNED_INT:
- elementSize = size * sizeof(GLuint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = size * sizeof(GLhalfARB);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = size * sizeof(GLfixed);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
- elementSize, size, type, format, stride, GL_TRUE, GL_FALSE,
- ptr);
+ update_array(ctx, "glColorPointer",
+ &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
+ legalTypes, 3, BGRA_OR_4,
+ size, type, stride, GL_TRUE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
{
- GLint elementSize;
+ const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glFogCoordPointer(stride)" );
- return;
- }
-
- switch (type) {
- case GL_FLOAT:
- elementSize = sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = sizeof(GLhalfARB);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, GL_FALSE,
- ptr);
+ update_array(ctx, "glFogCoordPointer",
+ &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
+ legalTypes, 1, 1,
+ 1, type, stride, GL_FALSE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
+ const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
+ FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glIndexPointer(stride)" );
- return;
- }
-
- switch (type) {
- case GL_UNSIGNED_BYTE:
- elementSize = sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = sizeof(GLshort);
- break;
- case GL_INT:
- elementSize = sizeof(GLint);
- break;
- case GL_FLOAT:
- elementSize = sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = sizeof(GLdouble);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glIndexPointer(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, GL_FALSE,
- ptr);
+ update_array(ctx, "glIndexPointer",
+ &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
+ legalTypes, 1, 1,
+ 1, type, stride, GL_FALSE, GL_FALSE, ptr);
}
@@ -356,75 +282,17 @@ void GLAPIENTRY
_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
- GLenum format;
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (size != 3 && size != 4) {
- if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)");
- return;
- }
- }
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n",
- size, _mesa_lookup_enum_by_nr( type ), stride);
-
- if (size == GL_BGRA) {
- if (type != GL_UNSIGNED_BYTE) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)");
- return;
- }
- format = GL_BGRA;
- size = 4;
- }
- else {
- format = GL_RGBA;
- }
-
- switch (type) {
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
- case GL_UNSIGNED_BYTE:
- elementSize = size * sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_UNSIGNED_SHORT:
- elementSize = size * sizeof(GLushort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_UNSIGNED_INT:
- elementSize = size * sizeof(GLuint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = size * sizeof(GLhalfARB);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
- elementSize, size, type, format, stride, GL_TRUE, GL_FALSE,
- ptr);
+ update_array(ctx, "glSecondaryColorPointer",
+ &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
+ legalTypes, 3, BGRA_OR_4,
+ size, type, stride, GL_TRUE, GL_FALSE, ptr);
}
@@ -432,62 +300,20 @@ void GLAPIENTRY
_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
- GLint elementSize;
+ const GLbitfield legalTypes = (EXT_BYTE_BIT | SHORT_BIT | INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ EXT_FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
const GLuint unit = ctx->Array.ActiveTexture;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (size < 1 || size > 4) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(size)" );
- return;
- }
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n",
- unit, size, _mesa_lookup_enum_by_nr( type ), stride);
-
- /* always need to check that is legal */
- switch (type) {
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = size * sizeof(GLhalfARB);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = size * sizeof(GLfixed);
- break;
-#endif
-#if FEATURE_vertex_array_byte
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
-
ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord));
- update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit],
+ update_array(ctx, "glTexCoordPointer",
+ &ctx->Array.ArrayObj->TexCoord[unit],
_NEW_ARRAY_TEXCOORD(unit),
- elementSize, size, type, GL_RGBA, stride, GL_FALSE, GL_FALSE,
+ legalTypes, 1, 4,
+ size, type, stride, GL_FALSE, GL_FALSE,
ptr);
}
@@ -495,51 +321,30 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
void GLAPIENTRY
_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
{
+ const GLbitfield legalTypes = BOOL_BIT;
/* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
const GLboolean integer = GL_TRUE;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glEdgeFlagPointer(stride)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
- sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA,
- stride, GL_FALSE, integer, ptr);
+ update_array(ctx, "glEdgeFlagPointer",
+ &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
+ legalTypes, 1, 1,
+ 1, GL_BOOL, stride, GL_FALSE, integer, ptr);
}
void GLAPIENTRY
_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
+ const GLbitfield legalTypes = (FLOAT_BIT | EXT_FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glPointSizePointer(stride)" );
- return;
- }
-
- switch (type) {
- case GL_FLOAT:
- elementSize = sizeof(GLfloat);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = sizeof(GLfixed);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glPointSizePointer(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, GL_FALSE,
- ptr);
+ update_array(ctx, "glPointSizePointer",
+ &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
+ legalTypes, 1, 1,
+ 1, type, stride, GL_FALSE, GL_FALSE, ptr);
}
@@ -554,9 +359,9 @@ void GLAPIENTRY
_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
+ const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
+ FLOAT_BIT | DOUBLE_BIT);
GLboolean normalized = GL_FALSE;
- GLsizei elementSize;
- GLenum format;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -565,61 +370,16 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
return;
}
- if (size < 1 || size > 4) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size)");
- return;
- }
-
- if (stride < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(stride)");
- return;
- }
-
if (type == GL_UNSIGNED_BYTE && size != 4) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
return;
}
- if (size == GL_BGRA) {
- if (type != GL_UNSIGNED_BYTE) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glVertexAttribPointerNV(GL_BGRA/type)");
- return;
- }
-
- format = GL_BGRA;
- size = 4;
- normalized = GL_TRUE;
- }
- else {
- format = GL_RGBA;
- }
-
- /* check for valid 'type' and compute StrideB right away */
- switch (type) {
- case GL_UNSIGNED_BYTE:
- normalized = GL_TRUE;
- elementSize = size * sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
+ update_array(ctx, "glVertexAttribPointerNV",
+ &ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, format, stride, normalized, GL_FALSE,
- ptr);
+ legalTypes, 1, BGRA_OR_4,
+ size, type, stride, normalized, GL_FALSE, ptr);
}
#endif
@@ -635,8 +395,11 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
GLboolean normalized,
GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
- GLenum format;
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ EXT_FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -645,81 +408,11 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
return;
}
- if (size < 1 || size > 4) {
- if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)");
- return;
- }
- }
-
- if (stride < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(stride)");
- return;
- }
-
- if (size == GL_BGRA) {
- if (type != GL_UNSIGNED_BYTE) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glVertexAttribPointerARB(GL_BGRA/type)");
- return;
- }
- if (normalized != GL_TRUE) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glVertexAttribPointerARB(GL_BGRA/normalized)");
- return;
- }
-
- format = GL_BGRA;
- size = 4;
- }
- else {
- format = GL_RGBA;
- }
-
- /* check for valid 'type' and compute StrideB right away */
- /* NOTE: more types are supported here than in the NV extension */
- switch (type) {
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
- case GL_UNSIGNED_BYTE:
- elementSize = size * sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_UNSIGNED_SHORT:
- elementSize = size * sizeof(GLushort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_UNSIGNED_INT:
- elementSize = size * sizeof(GLuint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = size * sizeof(GLhalfARB);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = size * sizeof(GLfixed);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerARB(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
+ update_array(ctx, "glVertexAttribPointer",
+ &ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, format, stride, normalized, GL_FALSE,
- ptr);
+ legalTypes, 1, BGRA_OR_4,
+ size, type, stride, normalized, GL_FALSE, ptr);
}
#endif
@@ -734,10 +427,11 @@ void GLAPIENTRY
_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT);
const GLboolean normalized = GL_FALSE;
const GLboolean integer = GL_TRUE;
- const GLenum format = GL_RGBA;
- GLsizei elementSize;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -746,48 +440,11 @@ _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
return;
}
- if (size < 1 || size > 4) {
- if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(size)");
- return;
- }
- }
-
- if (stride < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(stride)");
- return;
- }
-
- /* check for valid 'type' and compute StrideB right away */
- /* NOTE: more types are supported here than in the NV extension */
- switch (type) {
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
- case GL_UNSIGNED_BYTE:
- elementSize = size * sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_UNSIGNED_SHORT:
- elementSize = size * sizeof(GLushort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_UNSIGNED_INT:
- elementSize = size * sizeof(GLuint);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribIPointer(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
+ update_array(ctx, "glVertexAttribIPointer",
+ &ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, format, stride,
- normalized, integer, ptr);
+ legalTypes, 1, 4,
+ size, type, stride, normalized, integer, ptr);
}
From 3b82ceec677e875d2f2f9edbcfceafd4d9a85cb7 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:42 -0600
Subject: [PATCH 025/289] mesa: state/queries for
GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXT
---
src/mesa/main/context.c | 4 ++++
src/mesa/main/get.c | 13 +++++++++++++
src/mesa/main/mtypes.h | 3 +++
3 files changed, 20 insertions(+)
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 3ebe54926ff..eab35e7b8b6 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -620,6 +620,10 @@ _mesa_init_constants(struct gl_context *ctx)
/* GL 3.2: hard-coded for now: */
ctx->Const.ProfileMask = GL_CONTEXT_COMPATIBILITY_PROFILE_BIT;
+
+ /** GL_EXT_gpu_shader4 */
+ ctx->Const.MinProgramTexelOffset = -8;
+ ctx->Const.MaxProgramTexelOffset = 7;
}
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index da9df27bdb6..870c5d76f0a 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -266,6 +266,11 @@ static const int extra_EXT_texture_integer[] = {
EXTRA_END
};
+static const int extra_EXT_gpu_shader4[] = {
+ EXT(EXT_gpu_shader4),
+ EXTRA_END
+};
+
EXTRA_EXT(ARB_multitexture);
EXTRA_EXT(ARB_texture_cube_map);
@@ -1198,6 +1203,14 @@ static const struct value_desc values[] = {
CONTEXT_INT(Const.GeometryProgram.MaxVertexVaryingComponents),
extra_ARB_geometry_shader4 },
+ /* GL_EXT_gpu_shader4 / GL 3.0 */
+ { GL_MIN_PROGRAM_TEXEL_OFFSET,
+ CONTEXT_INT(Const.MinProgramTexelOffset),
+ extra_EXT_gpu_shader4 },
+ { GL_MAX_PROGRAM_TEXEL_OFFSET,
+ CONTEXT_INT(Const.MaxProgramTexelOffset),
+ extra_EXT_gpu_shader4 },
+
/* GL 3.0 */
{ GL_NUM_EXTENSIONS, LOC_CUSTOM, TYPE_INT, 0, extra_version_30 },
{ GL_MAJOR_VERSION, CONTEXT_INT(VersionMajor), extra_version_30 },
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 1d775cbad5d..f8060f32de8 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2625,6 +2625,9 @@ struct gl_constants
GLuint MaxTransformFeedbackSeparateAttribs;
GLuint MaxTransformFeedbackSeparateComponents;
GLuint MaxTransformFeedbackInterleavedComponents;
+
+ /** GL_EXT_gpu_shader4 */
+ GLint MinProgramTexelOffset, MaxProgramTexelOffset;
};
From d916d81582aa7c45ccd128f7fd3e8205b1ceebf1 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:42 -0600
Subject: [PATCH 026/289] mesa: glArrayElement support for integer-valued
arrays
---
src/mesa/main/api_arrayelt.c | 217 ++++++++++++++++++++++++++++++++++-
1 file changed, 215 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index 172c33b47bf..5ef2f52bece 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -928,10 +928,167 @@ static void GLAPIENTRY VertexAttrib4dvARB(GLuint index, const GLdouble *v)
}
+/**
+ * Integer-valued attributes
+ */
+static void
+VertexAttribI1bv(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2bv(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3bv(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4bv(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttribI4iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3]));
+}
+
+
+static void
+VertexAttribI1ubv(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2ubv(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3ubv(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4ubv(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttribI4uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3]));
+}
+
+
+
+static void
+VertexAttribI1sv(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2sv(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3sv(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4sv(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttribI4iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3]));
+}
+
+
+static void
+VertexAttribI1usv(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2usv(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3usv(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4usv(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttribI4uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3]));
+}
+
+
+
+static void
+VertexAttribI1iv(GLuint index, const GLint *v)
+{
+ CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2iv(GLuint index, const GLint *v)
+{
+ CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3iv(GLuint index, const GLint *v)
+{
+ CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4iv(GLuint index, const GLint *v)
+{
+ CALL_VertexAttribI4iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3]));
+}
+
+
+static void
+VertexAttribI1uiv(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2uiv(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3uiv(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4uiv(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttribI4uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3]));
+}
+
+
+
+
/*
* Array [size][type] of VertexAttrib functions
*/
-static attrib_func AttribFuncsARB[2][4][8] = {
+static attrib_func AttribFuncsARB[3][4][8] = {
{
/* non-normalized */
{
@@ -1025,6 +1182,54 @@ static attrib_func AttribFuncsARB[2][4][8] = {
(attrib_func) VertexAttrib4fvARB,
(attrib_func) VertexAttrib4dvARB
}
+ },
+
+ {
+ /* integer-valued */
+ {
+ /* size 1 */
+ (attrib_func) VertexAttribI1bv,
+ (attrib_func) VertexAttribI1ubv,
+ (attrib_func) VertexAttribI1sv,
+ (attrib_func) VertexAttribI1usv,
+ (attrib_func) VertexAttribI1iv,
+ (attrib_func) VertexAttribI1uiv,
+ NULL, /* GL_FLOAT */
+ NULL /* GL_DOUBLE */
+ },
+ {
+ /* size 2 */
+ (attrib_func) VertexAttribI2bv,
+ (attrib_func) VertexAttribI2ubv,
+ (attrib_func) VertexAttribI2sv,
+ (attrib_func) VertexAttribI2usv,
+ (attrib_func) VertexAttribI2iv,
+ (attrib_func) VertexAttribI2uiv,
+ NULL, /* GL_FLOAT */
+ NULL /* GL_DOUBLE */
+ },
+ {
+ /* size 3 */
+ (attrib_func) VertexAttribI3bv,
+ (attrib_func) VertexAttribI3ubv,
+ (attrib_func) VertexAttribI3sv,
+ (attrib_func) VertexAttribI3usv,
+ (attrib_func) VertexAttribI3iv,
+ (attrib_func) VertexAttribI3uiv,
+ NULL, /* GL_FLOAT */
+ NULL /* GL_DOUBLE */
+ },
+ {
+ /* size 4 */
+ (attrib_func) VertexAttribI4bv,
+ (attrib_func) VertexAttribI4ubv,
+ (attrib_func) VertexAttribI4sv,
+ (attrib_func) VertexAttribI4usv,
+ (attrib_func) VertexAttribI4iv,
+ (attrib_func) VertexAttribI4uiv,
+ NULL, /* GL_FLOAT */
+ NULL /* GL_DOUBLE */
+ }
}
};
@@ -1173,7 +1378,15 @@ static void _ae_update_state( struct gl_context *ctx )
[TYPE_IDX(at->array->Type)];
}
else {
- at->func = AttribFuncsARB[at->array->Normalized]
+ GLint intOrNorm;
+ if (at->array->Integer)
+ intOrNorm = 2;
+ else if (at->array->Normalized)
+ intOrNorm = 1;
+ else
+ intOrNorm = 0;
+
+ at->func = AttribFuncsARB[intOrNorm]
[at->array->Size-1]
[TYPE_IDX(at->array->Type)];
}
From 55dc971dedd8155e2fe2eb9bb9239e56442b3075 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:42 -0600
Subject: [PATCH 027/289] mesa: clean-up array element code
Remove unnecessary GLAPIENTRY keywords, update comments, re-indent.
---
src/mesa/main/api_arrayelt.c | 543 +++++++++++++++++++++++------------
1 file changed, 353 insertions(+), 190 deletions(-)
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index 5ef2f52bece..c22e18c9fbc 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -22,6 +22,14 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
+/**
+ * This file implements the glArrayElement() function.
+ * It involves looking at the format/type of all the enabled vertex arrays
+ * and emitting a list of pointers to functions which set the per-vertex
+ * state for the element/index.
+ */
+
+
/* Author:
* Keith Whitwell
*/
@@ -70,11 +78,13 @@ typedef struct {
*/
#define TYPE_IDX(t) ( (t) == GL_DOUBLE ? 7 : (t) & 7 )
+#define NUM_TYPES 8
+
#if FEATURE_arrayelt
-static const int ColorFuncs[2][8] = {
+static const int ColorFuncs[2][NUM_TYPES] = {
{
_gloffset_Color3bv,
_gloffset_Color3ubv,
@@ -97,7 +107,7 @@ static const int ColorFuncs[2][8] = {
},
};
-static const int VertexFuncs[3][8] = {
+static const int VertexFuncs[3][NUM_TYPES] = {
{
-1,
-1,
@@ -130,7 +140,7 @@ static const int VertexFuncs[3][8] = {
},
};
-static const int IndexFuncs[8] = {
+static const int IndexFuncs[NUM_TYPES] = {
-1,
_gloffset_Indexubv,
_gloffset_Indexsv,
@@ -141,7 +151,7 @@ static const int IndexFuncs[8] = {
_gloffset_Indexdv,
};
-static const int NormalFuncs[8] = {
+static const int NormalFuncs[NUM_TYPES] = {
_gloffset_Normal3bv,
-1,
_gloffset_Normal3sv,
@@ -153,8 +163,8 @@ static const int NormalFuncs[8] = {
};
/* Note: _gloffset_* for these may not be a compile-time constant. */
-static int SecondaryColorFuncs[8];
-static int FogCoordFuncs[8];
+static int SecondaryColorFuncs[NUM_TYPES];
+static int FogCoordFuncs[NUM_TYPES];
/**
@@ -163,39 +173,46 @@ static int FogCoordFuncs[8];
/* GL_BYTE attributes */
-static void GLAPIENTRY VertexAttrib1NbvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib1NbvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1bvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib1bvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NbvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib2NbvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2bvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib2bvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NbvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib3NbvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
BYTE_TO_FLOAT(v[1]),
BYTE_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3bvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib3bvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib4NbvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
BYTE_TO_FLOAT(v[1]),
@@ -203,94 +220,114 @@ static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v)
BYTE_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4bvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib4bvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_BYTE attributes */
-static void GLAPIENTRY VertexAttrib1NubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib1NubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1ubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib1ubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib2NubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1])));
+ UBYTE_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2ubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib2ubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib3NubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
UBYTE_TO_FLOAT(v[1]),
UBYTE_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3ubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib3ubvNV(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib4NubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1]),
- UBYTE_TO_FLOAT(v[2]),
- UBYTE_TO_FLOAT(v[3])));
+ UBYTE_TO_FLOAT(v[1]),
+ UBYTE_TO_FLOAT(v[2]),
+ UBYTE_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4ubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib4ubvNV(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2],
+ (GLfloat)v[3]));
}
/* GL_SHORT attributes */
-static void GLAPIENTRY VertexAttrib1NsvNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib1NsvNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1svNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib1svNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NsvNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib2NsvNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1])));
+ SHORT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2svNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib2svNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NsvNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib3NsvNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
SHORT_TO_FLOAT(v[1]),
SHORT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3svNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib3svNV(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib4NsvNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
SHORT_TO_FLOAT(v[1]),
@@ -298,47 +335,58 @@ static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v)
SHORT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4svNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib4svNV(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_SHORT attributes */
-static void GLAPIENTRY VertexAttrib1NusvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib1NusvNV(GLuint index, const GLushort *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1usvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib1usvNV(GLuint index, const GLushort *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NusvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib2NusvNV(GLuint index, const GLushort *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2usvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib2usvNV(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NusvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib3NusvNV(GLuint index, const GLushort *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1]),
USHORT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3usvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib3usvNV(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib4NusvNV(GLuint index, const GLushort *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1]),
@@ -346,95 +394,116 @@ static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v)
USHORT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4usvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib4usvNV(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_INT attributes */
-static void GLAPIENTRY VertexAttrib1NivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib1NivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1ivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib1ivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib2NivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
INT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2ivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib2ivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib3NivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
INT_TO_FLOAT(v[1]),
INT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3ivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib3ivNV(GLuint index, const GLint *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib4NivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
- INT_TO_FLOAT(v[1]),
- INT_TO_FLOAT(v[2]),
- INT_TO_FLOAT(v[3])));
+ INT_TO_FLOAT(v[1]),
+ INT_TO_FLOAT(v[2]),
+ INT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4ivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib4ivNV(GLuint index, const GLint *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_INT attributes */
-static void GLAPIENTRY VertexAttrib1NuivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib1NuivNV(GLuint index, const GLuint *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1uivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib1uivNV(GLuint index, const GLuint *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NuivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib2NuivNV(GLuint index, const GLuint *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1])));
+ UINT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2uivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib2uivNV(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NuivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib3NuivNV(GLuint index, const GLuint *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
UINT_TO_FLOAT(v[1]),
UINT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3uivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib3uivNV(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib4NuivNV(GLuint index, const GLuint *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
UINT_TO_FLOAT(v[1]),
@@ -442,51 +511,61 @@ static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v)
UINT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4uivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib4uivNV(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_FLOAT attributes */
-static void GLAPIENTRY VertexAttrib1fvNV(GLuint index, const GLfloat *v)
+static void
+VertexAttrib1fvNV(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib1fvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib2fvNV(GLuint index, const GLfloat *v)
+static void
+VertexAttrib2fvNV(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib2fvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib3fvNV(GLuint index, const GLfloat *v)
+static void
+VertexAttrib3fvNV(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib3fvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib4fvNV(GLuint index, const GLfloat *v)
+static void
+VertexAttrib4fvNV(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib4fvNV(GET_DISPATCH(), (index, v));
}
/* GL_DOUBLE attributes */
-static void GLAPIENTRY VertexAttrib1dvNV(GLuint index, const GLdouble *v)
+static void
+VertexAttrib1dvNV(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib1dvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib2dvNV(GLuint index, const GLdouble *v)
+static void
+VertexAttrib2dvNV(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib2dvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib3dvNV(GLuint index, const GLdouble *v)
+static void
+VertexAttrib3dvNV(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib3dvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib4dvNV(GLuint index, const GLdouble *v)
+static void
+VertexAttrib4dvNV(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib4dvNV(GET_DISPATCH(), (index, v));
}
@@ -495,7 +574,7 @@ static void GLAPIENTRY VertexAttrib4dvNV(GLuint index, const GLdouble *v)
/*
* Array [size][type] of VertexAttrib functions
*/
-static attrib_func AttribFuncsNV[2][4][8] = {
+static attrib_func AttribFuncsNV[2][4][NUM_TYPES] = {
{
/* non-normalized */
{
@@ -599,39 +678,46 @@ static attrib_func AttribFuncsNV[2][4][8] = {
/* GL_BYTE attributes */
-static void GLAPIENTRY VertexAttrib1NbvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib1NbvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1bvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib1bvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NbvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib2NbvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2bvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib2bvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NbvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib3NbvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
BYTE_TO_FLOAT(v[1]),
BYTE_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3bvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib3bvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NbvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib4NbvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
BYTE_TO_FLOAT(v[1]),
@@ -639,142 +725,188 @@ static void GLAPIENTRY VertexAttrib4NbvARB(GLuint index, const GLbyte *v)
BYTE_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4bvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib4bvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_BYTE attributes */
-static void GLAPIENTRY VertexAttrib1NubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib1NubvARB(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1ubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib1ubvARB(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib2NubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1])));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
+ UBYTE_TO_FLOAT(v[0]),
+ UBYTE_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2ubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib2ubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
+ (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib3NubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1]),
- UBYTE_TO_FLOAT(v[2])));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
+ UBYTE_TO_FLOAT(v[0]),
+ UBYTE_TO_FLOAT(v[1]),
+ UBYTE_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3ubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib3ubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
+ (GLfloat)v[0],
+ (GLfloat)v[1],
+ (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib4NubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1]),
- UBYTE_TO_FLOAT(v[2]),
- UBYTE_TO_FLOAT(v[3])));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(),
+ (index,
+ UBYTE_TO_FLOAT(v[0]),
+ UBYTE_TO_FLOAT(v[1]),
+ UBYTE_TO_FLOAT(v[2]),
+ UBYTE_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4ubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib4ubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(),
+ (index,
+ (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_SHORT attributes */
-static void GLAPIENTRY VertexAttrib1NsvARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib1NsvARB(GLuint index, const GLshort *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1svARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib1svARB(GLuint index, const GLshort *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NsvARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib2NsvARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1])));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(),
+ (index, SHORT_TO_FLOAT(v[0]),
+ SHORT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2svARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib2svARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(),
+ (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NsvARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib3NsvARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1]),
- SHORT_TO_FLOAT(v[2])));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(),
+ (index,
+ SHORT_TO_FLOAT(v[0]),
+ SHORT_TO_FLOAT(v[1]),
+ SHORT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3svARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib3svARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(),
+ (index,
+ (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NsvARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib4NsvARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1]),
- SHORT_TO_FLOAT(v[2]),
- SHORT_TO_FLOAT(v[3])));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(),
+ (index,
+ SHORT_TO_FLOAT(v[0]),
+ SHORT_TO_FLOAT(v[1]),
+ SHORT_TO_FLOAT(v[2]),
+ SHORT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4svARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib4svARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_SHORT attributes */
-static void GLAPIENTRY VertexAttrib1NusvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib1NusvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1usvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib1usvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NusvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib2NusvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2usvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib2usvARB(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NusvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib3NusvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1]),
USHORT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3usvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib3usvARB(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NusvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib4NusvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1]),
@@ -782,47 +914,57 @@ static void GLAPIENTRY VertexAttrib4NusvARB(GLuint index, const GLushort *v)
USHORT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4usvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib4usvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_INT attributes */
-static void GLAPIENTRY VertexAttrib1NivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib1NivARB(GLuint index, const GLint *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1ivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib1ivARB(GLuint index, const GLint *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib2NivARB(GLuint index, const GLint *v)
{
CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
INT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2ivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib2ivARB(GLuint index, const GLint *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib3NivARB(GLuint index, const GLint *v)
{
CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
INT_TO_FLOAT(v[1]),
INT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3ivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib3ivARB(GLuint index, const GLint *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib4NivARB(GLuint index, const GLint *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
INT_TO_FLOAT(v[1]),
@@ -830,99 +972,120 @@ static void GLAPIENTRY VertexAttrib4NivARB(GLuint index, const GLint *v)
INT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4ivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib4ivARB(GLuint index, const GLint *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_INT attributes */
-static void GLAPIENTRY VertexAttrib1NuivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib1NuivARB(GLuint index, const GLuint *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1uivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib1uivARB(GLuint index, const GLuint *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NuivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib2NuivARB(GLuint index, const GLuint *v)
{
CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1])));
+ UINT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2uivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib2uivARB(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NuivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib3NuivARB(GLuint index, const GLuint *v)
{
CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1]),
- UINT_TO_FLOAT(v[2])));
+ UINT_TO_FLOAT(v[1]),
+ UINT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3uivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib3uivARB(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NuivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib4NuivARB(GLuint index, const GLuint *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1]),
- UINT_TO_FLOAT(v[2]),
- UINT_TO_FLOAT(v[3])));
+ UINT_TO_FLOAT(v[1]),
+ UINT_TO_FLOAT(v[2]),
+ UINT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4uivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib4uivARB(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_FLOAT attributes */
-static void GLAPIENTRY VertexAttrib1fvARB(GLuint index, const GLfloat *v)
+static void
+VertexAttrib1fvARB(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib1fvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib2fvARB(GLuint index, const GLfloat *v)
+static void
+VertexAttrib2fvARB(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib2fvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib3fvARB(GLuint index, const GLfloat *v)
+static void
+VertexAttrib3fvARB(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib3fvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib4fvARB(GLuint index, const GLfloat *v)
+static void
+VertexAttrib4fvARB(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib4fvARB(GET_DISPATCH(), (index, v));
}
/* GL_DOUBLE attributes */
-static void GLAPIENTRY VertexAttrib1dvARB(GLuint index, const GLdouble *v)
+static void
+VertexAttrib1dvARB(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib1dvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib2dvARB(GLuint index, const GLdouble *v)
+static void
+VertexAttrib2dvARB(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib2dvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib3dvARB(GLuint index, const GLdouble *v)
+static void
+VertexAttrib3dvARB(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib3dvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib4dvARB(GLuint index, const GLdouble *v)
+static void
+VertexAttrib4dvARB(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib4dvARB(GET_DISPATCH(), (index, v));
}
@@ -952,7 +1115,7 @@ VertexAttribI3bv(GLuint index, const GLbyte *v)
static void
VertexAttribI4bv(GLuint index, const GLbyte *v)
{
- CALL_VertexAttribI4iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3]));
+ CALL_VertexAttribI4bvEXT(GET_DISPATCH(), (index, v));
}
@@ -977,7 +1140,7 @@ VertexAttribI3ubv(GLuint index, const GLubyte *v)
static void
VertexAttribI4ubv(GLuint index, const GLubyte *v)
{
- CALL_VertexAttribI4uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3]));
+ CALL_VertexAttribI4ubvEXT(GET_DISPATCH(), (index, v));
}
@@ -1003,7 +1166,7 @@ VertexAttribI3sv(GLuint index, const GLshort *v)
static void
VertexAttribI4sv(GLuint index, const GLshort *v)
{
- CALL_VertexAttribI4iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3]));
+ CALL_VertexAttribI4svEXT(GET_DISPATCH(), (index, v));
}
@@ -1028,7 +1191,7 @@ VertexAttribI3usv(GLuint index, const GLushort *v)
static void
VertexAttribI4usv(GLuint index, const GLushort *v)
{
- CALL_VertexAttribI4uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3]));
+ CALL_VertexAttribI4usvEXT(GET_DISPATCH(), (index, v));
}
@@ -1054,7 +1217,7 @@ VertexAttribI3iv(GLuint index, const GLint *v)
static void
VertexAttribI4iv(GLuint index, const GLint *v)
{
- CALL_VertexAttribI4iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3]));
+ CALL_VertexAttribI4ivEXT(GET_DISPATCH(), (index, v));
}
@@ -1079,16 +1242,17 @@ VertexAttribI3uiv(GLuint index, const GLuint *v)
static void
VertexAttribI4uiv(GLuint index, const GLuint *v)
{
- CALL_VertexAttribI4uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2], v[3]));
+ CALL_VertexAttribI4uivEXT(GET_DISPATCH(), (index, v));
}
/*
- * Array [size][type] of VertexAttrib functions
+ * Array [unnormalized/normalized/integer][size][type] of VertexAttrib
+ * functions
*/
-static attrib_func AttribFuncsARB[3][4][8] = {
+static attrib_func AttribFuncsARB[3][4][NUM_TYPES] = {
{
/* non-normalized */
{
@@ -1484,14 +1648,13 @@ void GLAPIENTRY _ae_ArrayElement( GLint elt )
_ae_update_state( ctx );
}
+ /* Determine if w need to map/unmap VBOs */
do_map = actx->nr_vbos && !actx->mapped_vbos;
- /*
- */
if (do_map)
_ae_map_vbos(ctx);
- /* generic attributes */
+ /* emit generic attribute elements */
for (at = actx->attribs; at->func; at++) {
const GLubyte *src
= ADD_POINTERS(at->array->BufferObj->Pointer, at->array->Ptr)
@@ -1499,7 +1662,7 @@ void GLAPIENTRY _ae_ArrayElement( GLint elt )
at->func( at->index, src );
}
- /* conventional arrays */
+ /* emit conventional arrays elements */
for (aa = actx->arrays; aa->offset != -1 ; aa++) {
const GLubyte *src
= ADD_POINTERS(aa->array->BufferObj->Pointer, aa->array->Ptr)
From 22c7a69d7b9554d261d5315520ed2d6332c0a7c8 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:42 -0600
Subject: [PATCH 028/289] mesa: add extension table entry for
GL_EXT_gpu_shader4
---
src/mesa/main/extensions.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index caa5dad950a..3d5830c01cc 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -128,6 +128,7 @@ static const struct {
{ OFF, "GL_EXT_framebuffer_sRGB", F(EXT_framebuffer_sRGB) },
{ OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) },
{ OFF, "GL_EXT_gpu_program_parameters", F(EXT_gpu_program_parameters) },
+ { OFF, "GL_EXT_gpu_shader4", F(EXT_gpu_shader4) },
{ ON, "GL_EXT_multi_draw_arrays", F(EXT_multi_draw_arrays) },
{ OFF, "GL_EXT_packed_depth_stencil", F(EXT_packed_depth_stencil) },
{ OFF, "GL_EXT_packed_float", F(EXT_packed_float) },
From b44f9c7e0a43e45b59956e7f8fd75a879bd2b1ef Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:42 -0600
Subject: [PATCH 029/289] mesa: remove obsolete comment
---
src/mesa/main/varray.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index b1e31c60aa7..73172c57797 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -978,7 +978,6 @@ _mesa_UnlockArraysEXT( void )
/* GL_EXT_multi_draw_arrays */
-/* Somebody forgot to spec the first and count parameters as const! */
void GLAPIENTRY
_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
const GLsizei *count, GLsizei primcount )
From 9fc7fa0a4cbe9dc8faa124744f623491fa754bd7 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:42 -0600
Subject: [PATCH 030/289] mesa: fix incorrect type in
_mesa_texstore_rgba_int16()
---
src/mesa/main/texstore.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index fb34a005b3b..ddbabe4b631 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -3350,7 +3350,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
- srcType == GL_INT) {
+ srcType == GL_SHORT) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
From 113c1832b1fef04fc4856b4efeab71ac76a87ad0 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:42 -0600
Subject: [PATCH 031/289] mesa: fix integer cases in
_mesa_is_legal_format_and_type()
Some integer formats work with some packed datatypes.
---
src/mesa/main/image.c | 66 ++++++++++++++++++++++++++++++++++++++++++-
1 file changed, 65 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 43cc06d7196..65b7a62b528 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -518,14 +518,78 @@ _mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum ty
default:
return GL_FALSE;
}
+
+ /* integer-valued formats */
case GL_RED_INTEGER_EXT:
case GL_GREEN_INTEGER_EXT:
case GL_BLUE_INTEGER_EXT:
case GL_ALPHA_INTEGER_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ return ctx->Extensions.EXT_texture_integer;
+ default:
+ return GL_FALSE;
+ }
+
case GL_RGB_INTEGER_EXT:
- case GL_RGBA_INTEGER_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ return ctx->Extensions.EXT_texture_integer;
+ default:
+ return GL_FALSE;
+ }
+
case GL_BGR_INTEGER_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ /* NOTE: no packed formats w/ BGR format */
+ return ctx->Extensions.EXT_texture_integer;
+ default:
+ return GL_FALSE;
+ }
+
+ case GL_RGBA_INTEGER_EXT:
case GL_BGRA_INTEGER_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ return ctx->Extensions.EXT_texture_integer;
+ default:
+ return GL_FALSE;
+ }
+
case GL_LUMINANCE_INTEGER_EXT:
case GL_LUMINANCE_ALPHA_INTEGER_EXT:
switch (type) {
From 7faf521fad970d6f6706fc9d3c3f4644f2e158ac Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:42 -0600
Subject: [PATCH 032/289] mesa: add const qualifier to
_mesa_is_legal_format_and_type()
---
src/mesa/main/image.c | 3 ++-
src/mesa/main/image.h | 3 ++-
2 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 65b7a62b528..a945ba2e146 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -368,7 +368,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type )
* otherwise.
*/
GLboolean
-_mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum type )
+_mesa_is_legal_format_and_type(const struct gl_context *ctx,
+ GLenum format, GLenum type)
{
switch (format) {
case GL_COLOR_INDEX:
diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h
index b40717223e1..023284a9fbc 100644
--- a/src/mesa/main/image.h
+++ b/src/mesa/main/image.h
@@ -52,7 +52,8 @@ extern GLint
_mesa_bytes_per_pixel( GLenum format, GLenum type );
extern GLboolean
-_mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum type );
+_mesa_is_legal_format_and_type(const struct gl_context *ctx,
+ GLenum format, GLenum type);
extern GLboolean
_mesa_is_color_format(GLenum format);
From 0a3566cec02f4fc3fef5a29b31ca990d2c08e293 Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:42 -0600
Subject: [PATCH 033/289] mesa: additional integer formats in
_mesa_bytes_per_pixel()
---
src/mesa/main/image.c | 12 ++++++++----
1 file changed, 8 insertions(+), 4 deletions(-)
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index a945ba2e146..6b12f6a48c6 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -315,13 +315,15 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type )
return comps * sizeof(GLhalfARB);
case GL_UNSIGNED_BYTE_3_3_2:
case GL_UNSIGNED_BYTE_2_3_3_REV:
- if (format == GL_RGB || format == GL_BGR)
+ if (format == GL_RGB || format == GL_BGR ||
+ format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
return sizeof(GLubyte);
else
return -1; /* error */
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
- if (format == GL_RGB || format == GL_BGR)
+ if (format == GL_RGB || format == GL_BGR ||
+ format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
return sizeof(GLushort);
else
return -1; /* error */
@@ -329,7 +331,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type )
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT)
+ if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
+ format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
return sizeof(GLushort);
else
return -1;
@@ -337,7 +340,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type )
case GL_UNSIGNED_INT_8_8_8_8_REV:
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
- if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT)
+ if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
+ format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
return sizeof(GLuint);
else
return -1;
From bdba4608dff7fc1666e97476c2f94f9343d9eecd Mon Sep 17 00:00:00 2001
From: Brian Paul
Date: Thu, 28 Oct 2010 21:17:42 -0600
Subject: [PATCH 034/289] mesa: pixel transfer ops do not apply to
integer-valued textures
---
src/mesa/main/texstore.c | 82 +++++++++++++++++++++++++---------------
1 file changed, 52 insertions(+), 30 deletions(-)
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index ddbabe4b631..31967fdcd35 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -315,9 +315,9 @@ make_temp_float_image(struct gl_context *ctx, GLuint dims,
GLint srcWidth, GLint srcHeight, GLint srcDepth,
GLenum srcFormat, GLenum srcType,
const GLvoid *srcAddr,
- const struct gl_pixelstore_attrib *srcPacking)
+ const struct gl_pixelstore_attrib *srcPacking,
+ GLbitfield transferOps)
{
- GLuint transferOps = ctx->_ImageTransferState;
GLfloat *tempImage;
const GLint components = _mesa_components_in_format(logicalBaseFormat);
const GLint srcStride =
@@ -2085,7 +2085,8 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *src = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2159,7 +2160,8 @@ _mesa_texstore_r16(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *src = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2216,7 +2218,8 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *src = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2282,7 +2285,8 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *src = tempImage;
const GLuint comps = _mesa_get_format_bytes(dstFormat) / 2;
GLint img, row, col;
@@ -2663,7 +2667,8 @@ _mesa_texstore_signed_r8(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *srcRow = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2707,7 +2712,8 @@ _mesa_texstore_signed_rg88(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *srcRow = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2751,7 +2757,8 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *srcRow = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2863,7 +2870,8 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *srcRow = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -3171,7 +3179,8 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *srcRow = tempImage;
GLint bytesPerRow;
GLint img, row;
@@ -3240,7 +3249,8 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
@@ -3284,8 +3294,10 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLbyte));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
srcType == GL_BYTE) {
/* simple memcpy path */
@@ -3303,7 +3315,7 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking, 0x0);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
@@ -3347,8 +3359,10 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLshort));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
srcType == GL_SHORT) {
/* simple memcpy path */
@@ -3366,7 +3380,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking, 0x0);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
@@ -3410,8 +3424,10 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLint));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
srcType == GL_INT) {
/* simple memcpy path */
@@ -3429,7 +3445,7 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking, 0x0);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
@@ -3473,8 +3489,10 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLubyte));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
srcType == GL_UNSIGNED_BYTE) {
/* simple memcpy path */
@@ -3492,7 +3510,7 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking, 0x0);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
@@ -3536,8 +3554,10 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLushort));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
srcType == GL_UNSIGNED_SHORT) {
/* simple memcpy path */
@@ -3555,7 +3575,7 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking, 0x0);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
@@ -3599,8 +3619,10 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLuint));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
srcType == GL_UNSIGNED_INT) {
/* simple memcpy path */
@@ -3618,7 +3640,7 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking, 0x0);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
From be5f34a053bfc5ad50dd45f0400ed1e4029651cb Mon Sep 17 00:00:00 2001
From: Chia-I Wu
Date: Wed, 27 Oct 2010 16:14:27 +0800
Subject: [PATCH 035/289] autoconf: Better client API selection.
Make autoconf decide the client APIs enabled first. Then when OpenGL
and OpenGL ES are disabled, there is no need to build src/mesa/; when
OpenGL is disabled, no $mesa_driver should be built. Finally, add
--enable-openvg to enable OpenVG.
With these changes, an OpenVG only build can be configured with
$ ./configure --disable-opengl --enable-openvg
src/mesa, src/glsl, and src/glx will be skipped, which saves a great
deal of compilation time.
And an OpenGL ES only build can be configured with
$ ./configure --disable-opengl --enable-gles-overlay
---
configure.ac | 277 +++++++++++++++++++++++++++++++++------------------
1 file changed, 180 insertions(+), 97 deletions(-)
diff --git a/configure.ac b/configure.ac
index d6f15b5c346..d1a9fefdf6e 100644
--- a/configure.ac
+++ b/configure.ac
@@ -465,6 +465,61 @@ if test "x$enable_selinux" = "xyes"; then
DEFINES="$DEFINES -DMESA_SELINUX"
fi
+dnl Determine which APIs to support
+AC_ARG_ENABLE([opengl],
+ [AS_HELP_STRING([--disable-opengl],
+ [disable support for standard OpenGL API @<:@default=no@:>@])],
+ [enable_opengl="$enableval"],
+ [enable_opengl=yes])
+AC_ARG_ENABLE([gles1],
+ [AS_HELP_STRING([--enable-gles1],
+ [enable support for OpenGL ES 1.x API @<:@default=no@:>@])],
+ [enable_gles1="$enableval"],
+ [enable_gles1=no])
+AC_ARG_ENABLE([gles2],
+ [AS_HELP_STRING([--enable-gles2],
+ [enable support for OpenGL ES 2.x API @<:@default=no@:>@])],
+ [enable_gles2="$enableval"],
+ [enable_gles2=no])
+AC_ARG_ENABLE([gles-overlay],
+ [AS_HELP_STRING([--enable-gles-overlay],
+ [build separate OpenGL ES only libraries @<:@default=no@:>@])],
+ [enable_gles_overlay="$enableval"],
+ [enable_gles_overlay=no])
+
+AC_ARG_ENABLE([openvg],
+ [AS_HELP_STRING([--enable-openvg],
+ [enable support for OpenVG API @<:@default=no@:>@])],
+ [enable_openvg="$enableval"],
+ [enable_openvg=no])
+
+if test "x$enable_opengl" = xno -a \
+ "x$enable_gles1" = xno -a \
+ "x$enable_gles2" = xno -a \
+ "x$enable_gles_overlay" = xno -a \
+ "x$enable_openvg" = xno; then
+ AC_MSG_ERROR([at least one API should be enabled])
+fi
+
+API_DEFINES=""
+GLES_OVERLAY=0
+if test "x$enable_opengl" = xno; then
+ API_DEFINES="$API_DEFINES -DFEATURE_GL=0"
+else
+ API_DEFINES="$API_DEFINES -DFEATURE_GL=1"
+fi
+if test "x$enable_gles1" = xyes; then
+ API_DEFINES="$API_DEFINES -DFEATURE_ES1=1"
+fi
+if test "x$enable_gles2" = xyes; then
+ API_DEFINES="$API_DEFINES -DFEATURE_ES2=1"
+fi
+if test "x$enable_gles_overlay" = xyes; then
+ GLES_OVERLAY=1
+fi
+AC_SUBST([API_DEFINES])
+AC_SUBST([GLES_OVERLAY])
+
dnl
dnl Driver configuration. Options are xlib, dri and osmesa right now.
dnl More later: fbdev, ...
@@ -484,6 +539,10 @@ linux*)
;;
esac
+if test "x$enable_opengl" = xno; then
+ default_driver="no"
+fi
+
AC_ARG_WITH([driver],
[AS_HELP_STRING([--with-driver=DRIVER],
[driver for Mesa: xlib,dri,osmesa @<:@default=dri when available, or xlib@:>@])],
@@ -492,6 +551,11 @@ AC_ARG_WITH([driver],
dnl Check for valid option
case "x$mesa_driver" in
xxlib|xdri|xosmesa)
+ if test "x$enable_opengl" = xno; then
+ AC_MSG_ERROR([Driver '$mesa_driver' requires OpenGL enabled])
+ fi
+ ;;
+xno)
;;
*)
AC_MSG_ERROR([Driver '$mesa_driver' is not a valid option])
@@ -507,7 +571,7 @@ dnl Driver specific build directories
dnl
dnl this variable will be prepended to SRC_DIRS and is not exported
-CORE_DIRS="mapi/glapi glsl mesa"
+CORE_DIRS=""
SRC_DIRS=""
GLU_DIRS="sgi"
@@ -517,6 +581,30 @@ GALLIUM_WINSYS_DIRS="sw"
GALLIUM_DRIVERS_DIRS="softpipe failover galahad trace rbug identity"
GALLIUM_STATE_TRACKERS_DIRS=""
+# build glapi if OpenGL is enabled
+if test "x$enable_opengl" = xyes; then
+ CORE_DIRS="$CORE_DIRS mapi/glapi"
+fi
+
+# build es1api and es2api if OpenGL ES is enabled
+case "x$enable_gles1$enable_gles2$enable_gles_overlay" in
+x*yes*)
+ CORE_DIRS="$CORE_DIRS mapi/es1api mapi/es2api"
+ ;;
+esac
+
+# build vgapi if OpenVG is enabled
+if test "x$enable_openvg" = xyes; then
+ CORE_DIRS="$CORE_DIRS mapi/vgapi"
+fi
+
+# build glsl and mesa if OpenGL or OpenGL ES is enabled
+case "x$enable_opengl$enable_gles1$enable_gles2$enable_gles_overlay" in
+x*yes*)
+ CORE_DIRS="$CORE_DIRS glsl mesa"
+ ;;
+esac
+
case "$mesa_driver" in
xlib)
DRIVER_DIRS="x11"
@@ -531,6 +619,9 @@ dri)
osmesa)
DRIVER_DIRS="osmesa"
;;
+no)
+ DRIVER_DRIS=""
+ ;;
esac
AC_SUBST([SRC_DIRS])
AC_SUBST([GLU_DIRS])
@@ -623,7 +714,7 @@ xlib)
GL_LIB_DEPS=""
fi
;;
-dri)
+dri|no) # these checks are still desired when there is no mesa_driver
# DRI must be shared, I think
if test "$enable_static" = yes; then
AC_MSG_ERROR([Can't use static libraries for DRI drivers])
@@ -748,51 +839,6 @@ if test "x$with_dri_drivers" = x; then
with_dri_drivers=no
fi
-dnl Determine which APIs to support
-AC_ARG_ENABLE([opengl],
- [AS_HELP_STRING([--disable-opengl],
- [disable support for standard OpenGL API @<:@default=no@:>@])],
- [enable_opengl="$enableval"],
- [enable_opengl=yes])
-AC_ARG_ENABLE([gles1],
- [AS_HELP_STRING([--enable-gles1],
- [enable support for OpenGL ES 1.x API @<:@default=no@:>@])],
- [enable_gles1="$enableval"],
- [enable_gles1=no])
-AC_ARG_ENABLE([gles2],
- [AS_HELP_STRING([--enable-gles2],
- [enable support for OpenGL ES 2.x API @<:@default=no@:>@])],
- [enable_gles2="$enableval"],
- [enable_gles2=no])
-AC_ARG_ENABLE([gles-overlay],
- [AS_HELP_STRING([--enable-gles-overlay],
- [build separate OpenGL ES only libraries @<:@default=no@:>@])],
- [enable_gles_overlay="$enableval"],
- [enable_gles_overlay=no])
-
-API_DEFINES=""
-GLES_OVERLAY=0
-if test "x$enable_opengl" = xno; then
- API_DEFINES="$API_DEFINES -DFEATURE_GL=0"
-else
- API_DEFINES="$API_DEFINES -DFEATURE_GL=1"
-fi
-if test "x$enable_gles1" = xyes; then
- API_DEFINES="$API_DEFINES -DFEATURE_ES1=1"
-fi
-if test "x$enable_gles2" = xyes; then
- API_DEFINES="$API_DEFINES -DFEATURE_ES2=1"
-fi
-if test "x$enable_gles_overlay" = xyes -o \
- "x$enable_gles1" = xyes -o "x$enable_gles2" = xyes; then
- CORE_DIRS="mapi/es1api mapi/es2api $CORE_DIRS"
- if test "x$enable_gles_overlay" = xyes; then
- GLES_OVERLAY=1
- fi
-fi
-AC_SUBST([API_DEFINES])
-AC_SUBST([GLES_OVERLAY])
-
dnl If $with_dri_drivers is yes, directories will be added through
dnl platform checks
DRI_DIRS=""
@@ -813,7 +859,7 @@ yes)
esac
dnl Set DRI_DIRS, DEFINES and LIB_DEPS
-if test "$mesa_driver" = dri; then
+if test "$mesa_driver" = dri -o "$mesa_driver" = no; then
# Use TLS in GLX?
if test "x$GLX_USE_TLS" = xyes; then
DEFINES="$DEFINES -DGLX_USE_TLS -DPTHREADS"
@@ -891,19 +937,21 @@ if test "$mesa_driver" = dri; then
DRI_DIRS=`echo "$DRI_DIRS" | $SED 's/ */ /g'`
# Check for expat
- EXPAT_INCLUDES=""
- EXPAT_LIB=-lexpat
- AC_ARG_WITH([expat],
- [AS_HELP_STRING([--with-expat=DIR],
- [expat install directory])],[
- EXPAT_INCLUDES="-I$withval/include"
- CPPFLAGS="$CPPFLAGS $EXPAT_INCLUDES"
- LDFLAGS="$LDFLAGS -L$withval/$LIB_DIR"
- EXPAT_LIB="-L$withval/$LIB_DIR -lexpat"
- ])
- AC_CHECK_HEADER([expat.h],[],[AC_MSG_ERROR([Expat required for DRI.])])
- AC_CHECK_LIB([expat],[XML_ParserCreate],[],
- [AC_MSG_ERROR([Expat required for DRI.])])
+ if test "$mesa_driver" = dri; then
+ EXPAT_INCLUDES=""
+ EXPAT_LIB=-lexpat
+ AC_ARG_WITH([expat],
+ [AS_HELP_STRING([--with-expat=DIR],
+ [expat install directory])],[
+ EXPAT_INCLUDES="-I$withval/include"
+ CPPFLAGS="$CPPFLAGS $EXPAT_INCLUDES"
+ LDFLAGS="$LDFLAGS -L$withval/$LIB_DIR"
+ EXPAT_LIB="-L$withval/$LIB_DIR -lexpat"
+ ])
+ AC_CHECK_HEADER([expat.h],[],[AC_MSG_ERROR([Expat required for DRI.])])
+ AC_CHECK_LIB([expat],[XML_ParserCreate],[],
+ [AC_MSG_ERROR([Expat required for DRI.])])
+ fi
# put all the necessary libs together
DRI_LIB_DEPS="$SELINUX_LIBS $LIBDRM_LIBS $EXPAT_LIB -lm -lpthread $DLOPEN_LIBS $TALLOC_LIBS"
@@ -944,6 +992,9 @@ AC_ARG_ENABLE([gl-osmesa],
[gl_osmesa="$enableval"],
[gl_osmesa="$default_gl_osmesa"])
if test "x$gl_osmesa" = xyes; then
+ if test "x$enable_opengl" = xno; then
+ AC_MSG_ERROR([OpenGL is not available for OSMesa driver])
+ fi
if test "$mesa_driver" = osmesa; then
AC_MSG_ERROR([libGL is not available for OSMesa driver])
else
@@ -1000,13 +1051,21 @@ AC_ARG_ENABLE([egl],
[disable EGL library @<:@default=enabled@:>@])],
[enable_egl="$enableval"],
[enable_egl=yes])
+if test "x$enable_egl" = xno; then
+ if test "x$mesa_driver" = xno; then
+ AC_MSG_ERROR([cannot disable EGL when there is no mesa driver])
+ fi
+ if test "x$enable_openvg" = xyes; then
+ AC_MSG_ERROR([cannot enable OpenVG without EGL])
+ fi
+fi
if test "x$enable_egl" = xyes; then
SRC_DIRS="$SRC_DIRS egl"
EGL_LIB_DEPS="$DLOPEN_LIBS -lpthread"
EGL_DRIVERS_DIRS=""
if test "$enable_static" != yes; then
# build egl_glx when libGL is built
- if test "$mesa_driver" != osmesa; then
+ if test "$mesa_driver" = xlib -o "$mesa_driver" = dri; then
EGL_DRIVERS_DIRS="glx"
fi
@@ -1040,6 +1099,12 @@ AC_ARG_ENABLE([glu],
[enable OpenGL Utility library @<:@default=enabled@:>@])],
[enable_glu="$enableval"],
[enable_glu=yes])
+
+if test "x$enable_glu" = xyes -a "x$mesa_driver" = xno; then
+ AC_MSG_NOTICE([Disabling GLU since there is no OpenGL driver])
+ enable_glu=no
+fi
+
if test "x$enable_glu" = xyes; then
SRC_DIRS="$SRC_DIRS glu"
@@ -1089,9 +1154,13 @@ AC_ARG_ENABLE([glw],
[enable_glw="$enableval"],
[enable_glw=yes])
dnl Don't build GLw on osmesa
-if test "x$enable_glw" = xyes && test "$mesa_driver" = osmesa; then
- AC_MSG_WARN([Disabling GLw since the driver is OSMesa])
- enable_glw=no
+if test "x$enable_glw" = xyes; then
+ case "$mesa_driver" in
+ osmesa|no)
+ AC_MSG_NOTICE([Disabling GLw since there is no OpenGL driver])
+ enable_glw=no
+ ;;
+ esac
fi
AC_ARG_ENABLE([motif],
[AS_HELP_STRING([--enable-motif],
@@ -1165,16 +1234,20 @@ AC_ARG_ENABLE([glut],
[enable_glut="$enableval"],
[enable_glut="$default_glut"])
+dnl Don't build glut on osmesa
+if test "x$enable_glut" = xyes; then
+ case "$mesa_driver" in
+ osmesa|no)
+ AC_MSG_NOTICE([Disabling glut since there is no OpenGL driver])
+ enable_glut=no
+ ;;
+ esac
+fi
dnl Can't build glut if GLU not available
if test "x$enable_glu$enable_glut" = xnoyes; then
AC_MSG_WARN([Disabling glut since GLU is disabled])
enable_glut=no
fi
-dnl Don't build glut on osmesa
-if test "x$enable_glut" = xyes && test "$mesa_driver" = osmesa; then
- AC_MSG_WARN([Disabling glut since the driver is OSMesa])
- enable_glut=no
-fi
if test "x$enable_glut" = xyes; then
SRC_DIRS="$SRC_DIRS glut/glx"
@@ -1239,6 +1312,9 @@ AC_ARG_ENABLE([gallium],
[build gallium @<:@default=enabled@:>@])],
[enable_gallium="$enableval"],
[enable_gallium=yes])
+if test "x$enable_gallium" = xno -a "x$enable_openvg" = xyes; then
+ AC_MSG_ERROR([cannot enable OpenVG without Gallium])
+fi
if test "x$enable_gallium" = xyes; then
SRC_DIRS="$SRC_DIRS gallium gallium/winsys gallium/targets"
AC_CHECK_HEADER([udis86.h], [HAS_UDIS86="yes"],
@@ -1251,12 +1327,6 @@ AC_SUBST([LLVM_LIBS])
AC_SUBST([LLVM_LDFLAGS])
AC_SUBST([LLVM_VERSION])
-VG_LIB_DEPS=""
-EGL_CLIENT_APIS='$(GL_LIB)'
-if test "x$enable_gles_overlay" = xyes; then
- EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(GLESv1_CM_LIB) $(GLESv2_LIB)'
-fi
-
dnl
dnl Gallium state trackers configuration
dnl
@@ -1272,6 +1342,8 @@ no)
GALLIUM_STATE_TRACKERS_DIRS=""
;;
yes)
+ st_egl="no"
+
# look at what else is built
case "$mesa_driver" in
xlib)
@@ -1280,16 +1352,27 @@ yes)
dri)
GALLIUM_STATE_TRACKERS_DIRS="dri"
HAVE_ST_DRI="yes"
- if test "x$enable_egl" = xyes; then
- GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS egl"
- HAVE_ST_EGL="yes"
- fi
+ st_egl="yes"
# Have only tested st/xorg on 1.6.0 servers
PKG_CHECK_MODULES(XORG, [xorg-server >= 1.6.0 libdrm >= $LIBDRM_XORG_REQUIRED libkms >= $LIBKMS_XORG_REQUIRED],
HAVE_ST_XORG="yes"; GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS xorg",
HAVE_ST_XORG="no")
;;
+ no)
+ st_egl="yes"
esac
+
+ if test "x$enable_egl" = xyes; then
+ if test "$enable_openvg" = yes; then
+ GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS vega"
+ st_egl="yes"
+ fi
+
+ if test "$st_egl" = yes; then
+ GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS egl"
+ HAVE_ST_EGL="yes"
+ fi
+ fi
;;
*)
# verify the requested state tracker exist
@@ -1315,23 +1398,6 @@ yes)
PKG_CHECK_MODULES([LIBKMS_XORG], [libkms >= $LIBKMS_XORG_REQUIRED])
HAVE_ST_XORG="yes"
;;
- es)
- AC_MSG_WARN([state tracker 'es' has been replaced by --enable-gles-overlay])
-
- if test "x$enable_gles_overlay" != xyes; then
- if test "x$enable_gles1" != xyes -a "x$enable_gles2" != xyes; then
- CORE_DIRS="mapi/es1api mapi/es2api $CORE_DIRS"
- fi
- GLES_OVERLAY=1
- EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(GLESv1_CM_LIB) $(GLESv2_LIB)'
- fi
- tracker=""
- ;;
- vega)
- CORE_DIRS="$CORE_DIRS mapi/vgapi"
- VG_LIB_DEPS="$VG_LIB_DEPS -lpthread"
- EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(VG_LIB)'
- ;;
esac
if test -n "$tracker"; then
@@ -1348,6 +1414,23 @@ yes)
;;
esac
+
+EGL_CLIENT_APIS=""
+VG_LIB_DEPS=""
+
+case "x$enable_opengl$enable_gles1$enable_gles2" in
+x*yes*)
+ EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(GL_LIB)'
+ ;;
+esac
+if test "x$enable_gles_overlay" = xyes; then
+ EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(GLESv1_CM_LIB) $(GLESv2_LIB)'
+fi
+if test "x$enable_openvg" = xyes; then
+ EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(VG_LIB)'
+ VG_LIB_DEPS="$VG_LIB_DEPS -lpthread"
+fi
+
AC_SUBST([VG_LIB_DEPS])
AC_SUBST([EGL_CLIENT_APIS])
From c6320c5eb20d1ab20ad7800aceedc5dd8762dfeb Mon Sep 17 00:00:00 2001
From: Chia-I Wu
Date: Thu, 28 Oct 2010 17:25:07 +0800
Subject: [PATCH 036/289] docs: Update egl and openvg docs.
---
docs/egl.html | 47 ++++++++++++++++++-----------------------------
docs/openvg.html | 29 ++++++++++-------------------
2 files changed, 28 insertions(+), 48 deletions(-)
diff --git a/docs/egl.html b/docs/egl.html
index d38f2dd7b7d..cc6462d9787 100644
--- a/docs/egl.html
+++ b/docs/egl.html
@@ -32,14 +32,14 @@ cards.
the Gallium driver for your hardware. For example
- $ ./configure --enable-gles-overlay --with-state-trackers=egl,vega --enable-gallium-intel
+ $ ./configure --enable-gles-overlay --enable-openvg --enable-gallium-intel
The main library and OpenGL is enabled by default. The first option enables
-OpenGL ES 1.x and 2.x. The egl state
-tracker is needed by a number of EGL drivers. EGL drivers will be covered
-later. The vega state tracker provides OpenVG
-1.x.
+OpenGL ES 1.x and 2.x. The second option enables
+OpenVG.
+
+
Build and install Mesa as usual.
@@ -84,19 +84,10 @@ only be built with SCons.
---with-state-trackers
-
-The argument is a comma separated string. It is usually used to specify the
-rendering APIs, such as OpenVG, to build. But it is also used to specify
-egl state tracker that egl_gallium depends on.
-
-
-
--enable-gles-overlay
-OpenGL and OpenGL ES are not controlled by
---with-state-trackers. OpenGL is always built. To build OpenGL
-ES, this option must be explicitly given.
+OpenGL is built by default. To build OpenGL ES, this option must be
+explicitly given.
@@ -108,6 +99,12 @@ one big library that supports multiple APIs.
+--enable-openvg
+
+OpenVG must be explicitly enabled by this option.
+
+
+
Use EGL
@@ -141,7 +138,8 @@ specific driver. This variable is ignored for setuid/setgid binaries.
egl_gallium dynamically loads hardware drivers and client API
modules found in EGL_DRIVERS_PATH. Thus, specifying this variable
-alone is not sufficient for egl_gallium for uninstalled build.
+alone is not sufficient for egl_gallium for an uninstalled
+build.
@@ -177,7 +175,7 @@ variable to true forces the use of software rendering.
This driver is based on Gallium3D. It supports all rendering APIs and
hardwares supported by Gallium3D. It is the only driver that supports OpenVG.
-The supported platforms are X11, KMS, FBDEV, and GDI.
+The supported platforms are X11, DRM, FBDEV, and GDI.
@@ -193,16 +191,8 @@ is not available in GLX or GLX extensions.
This driver supports the X Window System as its window system. It functions
as a DRI2 driver loader. Unlike egl_glx, it has no dependency on
-libGL. It talks to the X server directly using DRI2 protocol.
-
-
-egl_dri
-
-This driver lacks maintenance and does not build. It is similiar
-to egl_dri2 in that it functions as a DRI(1) driver loader. But
-unlike egl_dri2, it supports Linux framebuffer devices as its
-window system and supports EGL_MESA_screen_surface extension. As DRI1 drivers
-are phasing out, it might eventually be replaced by egl_dri2.
+libGL. It talks to the X server directly using (XCB-)DRI2
+protocol.
@@ -295,7 +285,6 @@ should as well lock the display before using it.
- Pass the conformance tests
-- Reference counting in main library?
- Mixed use of OpenGL, OpenGL ES 1.1, and OpenGL ES 2.0 is supported. But
which one of
libGL.so, libGLESv1_CM.so, and
libGLESv2.so should an application link to? Bad things may happen
diff --git a/docs/openvg.html b/docs/openvg.html
index cdf6b57e0f4..eff8c5828e2 100644
--- a/docs/openvg.html
+++ b/docs/openvg.html
@@ -26,36 +26,27 @@ Please refer to Mesa EGL for more information about EGL.
Building the library
-- Build Mesa3D with Gallium3D. Any build that builds Gallium3D libraries, EGL, and Gallium EGL drivers will suffice
-- cd src/gallium/state_trackers/vega; make
-- The last step will build libOpenVG library. You can add the libdir to LD_LIBRARY_PATH or install libOpenVG
+- Run
configure with --enable-openvg. If you do
+not need OpenGL, you can add --disable-opengl to save the
+compilation time.
+
+- Build and install Mesa as usual.
Sample build
A sample build looks as follows:
- $ ./configure --with-state-trackers=egl,vega --enable-gallium-intel
+ $ ./configure --disable-opengl --enable-openvg
$ make
$ make install
+It will install libOpenVG.so, libEGL.so, and one
+or more EGL drivers.
+
OpenVG Demos
-
-To build the OpenVG demos:
-
-
- cd progs/openvg
- make
-
-
-To run a demo:
-
-
- cd openvg/demos
- ./lion
-
-
+OpenVG demos can be found in mesa/demos repository.