diff --git a/src/amd/common/ac_perfcounter_gfx103.c b/src/amd/common/ac_perfcounter_gfx103.c index a962d026c5c..3afbb27bb88 100644 --- a/src/amd/common/ac_perfcounter_gfx103.c +++ b/src/amd/common/ac_perfcounter_gfx103.c @@ -24,6 +24,7 @@ static unsigned gfx103_CB_select1[] = { static struct ac_pc_block_base gfx103_CB = { .gpu_block = CB, .name = "CB", + .distribution = AC_PC_PER_SHADER_ARRAY, .num_counters = 4, .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_INSTANCE_GROUPS, @@ -51,6 +52,7 @@ static unsigned gfx103_CPC_counters[] = { static struct ac_pc_block_base gfx103_CPC = { .gpu_block = CPC, .name = "CPC", + .distribution = AC_PC_GLOBAL_BLOCK, .num_counters = 2, .select0 = gfx103_CPC_select0, @@ -77,6 +79,7 @@ static unsigned gfx103_CPF_counters[] = { static struct ac_pc_block_base gfx103_CPF = { .gpu_block = CPF, .name = "CPF", + .distribution = AC_PC_GLOBAL_BLOCK, .num_counters = 2, .select0 = gfx103_CPF_select0, @@ -103,6 +106,7 @@ static unsigned gfx103_CPG_counters[] = { static struct ac_pc_block_base gfx103_CPG = { .gpu_block = CPG, .name = "CPG", + .distribution = AC_PC_GLOBAL_BLOCK, .num_counters = 2, .select0 = gfx103_CPG_select0, @@ -127,6 +131,7 @@ static unsigned gfx103_GDS_select1[] = { static struct ac_pc_block_base gfx103_GDS = { .gpu_block = GDS, .name = "GDS", + .distribution = AC_PC_GLOBAL_BLOCK, .num_counters = 4, .select0 = gfx103_GDS_select0, @@ -150,6 +155,7 @@ static unsigned gfx103_GRBM_counters[] = { static struct ac_pc_block_base gfx103_GRBM = { .gpu_block = GRBM, .name = "GRBM", + .distribution = AC_PC_GLOBAL_BLOCK, .num_counters = 2, .select0 = gfx103_GRBM_select0, @@ -166,6 +172,7 @@ static unsigned gfx103_GRBMSE_select0[] = { static struct ac_pc_block_base gfx103_GRBMSE = { .gpu_block = GRBMSE, .name = "GRBMSE", + .distribution = AC_PC_PER_SHADER_ENGINE, .num_counters = 4, .select0 = gfx103_GRBMSE_select0, @@ -189,6 +196,7 @@ static unsigned gfx103_PA_SC_select1[] = { static struct ac_pc_block_base gfx103_PA_SC = { .gpu_block = PA_SC, .name = "PA_SC", + .distribution = AC_PC_PER_SHADER_ARRAY, .num_counters = 8, .flags = AC_PC_BLOCK_SE, @@ -219,6 +227,7 @@ static unsigned gfx103_SPI_select1[] = { static struct ac_pc_block_base gfx103_SPI = { .gpu_block = SPI, .name = "SPI", + .distribution = AC_PC_PER_SHADER_ENGINE, .num_counters = 6, .flags = AC_PC_BLOCK_SE, @@ -245,6 +254,7 @@ static unsigned gfx103_SX_select1[] = { static struct ac_pc_block_base gfx103_SX = { .gpu_block = SX, .name = "SX", + .distribution = AC_PC_PER_SHADER_ARRAY, .num_counters = 4, .flags = AC_PC_BLOCK_SE, @@ -268,6 +278,7 @@ static unsigned gfx103_TA_select1[] = { static struct ac_pc_block_base gfx103_TA = { .gpu_block = TA, .name = "TA", + .distribution = AC_PC_PER_SHADER_ARRAY, .num_counters = 2, .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_INSTANCE_GROUPS | AC_PC_BLOCK_SHADER_WINDOWED, @@ -291,6 +302,7 @@ static unsigned gfx103_TD_select1[] = { static struct ac_pc_block_base gfx103_TD = { .gpu_block = TD, .name = "TD", + .distribution = AC_PC_PER_SHADER_ARRAY, .num_counters = 2, .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_INSTANCE_GROUPS | AC_PC_BLOCK_SHADER_WINDOWED, @@ -316,6 +328,7 @@ static unsigned gfx103_CHA_select1[] = { static struct ac_pc_block_base gfx103_CHA = { .gpu_block = CHA, .name = "CHA", + .distribution = AC_PC_GLOBAL_BLOCK, .num_counters = 4, .select0 = gfx103_CHA_select0, @@ -340,6 +353,7 @@ static unsigned gfx103_CHCG_select1[] = { static struct ac_pc_block_base gfx103_CHCG = { .gpu_block = CHCG, .name = "CHCG", + .distribution = AC_PC_GLOBAL_BLOCK, .num_counters = 4, .select0 = gfx103_CHCG_select0, @@ -364,6 +378,7 @@ static unsigned gfx103_CHC_select1[] = { static struct ac_pc_block_base gfx103_CHC = { .gpu_block = CHC, .name = "CHC", + .distribution = AC_PC_GLOBAL_BLOCK, .num_counters = 4, .select0 = gfx103_CHC_select0, @@ -389,6 +404,7 @@ static unsigned gfx103_DB_select1[] = { static struct ac_pc_block_base gfx103_DB = { .gpu_block = DB, .name = "DB", + .distribution = AC_PC_PER_SHADER_ARRAY, .num_counters = 4, .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_INSTANCE_GROUPS, @@ -412,6 +428,7 @@ static unsigned gfx103_GCR_select1[] = { static struct ac_pc_block_base gfx103_GCR = { .gpu_block = GCR, .name = "GCR", + .distribution = AC_PC_GLOBAL_BLOCK, .num_counters = 2, .select0 = gfx103_GCR_select0, @@ -447,6 +464,7 @@ static unsigned gfx103_GE_select1[] = { static struct ac_pc_block_base gfx103_GE = { .gpu_block = GE, .name = "GE", + .distribution = AC_PC_GLOBAL_BLOCK, .num_counters = 12, .select0 = gfx103_GE_select0, @@ -471,6 +489,7 @@ static unsigned gfx103_GL1A_select1[] = { static struct ac_pc_block_base gfx103_GL1A = { .gpu_block = GL1A, .name = "GL1A", + .distribution = AC_PC_PER_SHADER_ARRAY, .num_counters = 4, .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_SHADER_WINDOWED, @@ -496,6 +515,7 @@ static unsigned gfx103_GL1C_select1[] = { static struct ac_pc_block_base gfx103_GL1C = { .gpu_block = GL1C, .name = "GL1C", + .distribution = AC_PC_PER_SHADER_ARRAY, .num_counters = 4, .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_SHADER_WINDOWED, @@ -522,6 +542,7 @@ static unsigned gfx103_GL2A_select1[] = { static struct ac_pc_block_base gfx103_GL2A = { .gpu_block = GL2A, .name = "GL2A", + .distribution = AC_PC_GLOBAL_BLOCK, .num_counters = 4, .select0 = gfx103_GL2A_select0, @@ -547,6 +568,7 @@ static unsigned gfx103_GL2C_select1[] = { static struct ac_pc_block_base gfx103_GL2C = { .gpu_block = GL2C, .name = "GL2C", + .distribution = AC_PC_GLOBAL_BLOCK, .num_counters = 4, .select0 = gfx103_GL2C_select0, @@ -578,6 +600,7 @@ static unsigned gfx103_PA_PH_select1[] = { static struct ac_pc_block_base gfx103_PA_PH = { .gpu_block = PA_PH, .name = "PA_PH", + .distribution = AC_PC_GLOBAL_BLOCK, .num_counters = 8, .flags = AC_PC_BLOCK_SE, @@ -606,6 +629,7 @@ static unsigned gfx103_PA_SU_select1[] = { static struct ac_pc_block_base gfx103_PA_SU = { .gpu_block = PA_SU, .name = "PA_SU", + .distribution = AC_PC_PER_SHADER_ENGINE, .num_counters = 4, .flags = AC_PC_BLOCK_SE, @@ -626,6 +650,7 @@ static unsigned gfx103_RLC_select0[] = { static struct ac_pc_block_base gfx103_RLC = { .gpu_block = RLC, .name = "RLC", + .distribution = AC_PC_GLOBAL_BLOCK, .num_counters = 2, .select0 = gfx103_RLC_select0, @@ -646,6 +671,7 @@ static unsigned gfx103_RMI_select1[] = { static struct ac_pc_block_base gfx103_RMI = { .gpu_block = RMI, .name = "RMI", + .distribution = AC_PC_PER_SHADER_ARRAY, .num_counters = 4, .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_INSTANCE_GROUPS, @@ -680,6 +706,7 @@ static unsigned gfx103_SQ_select0[] = { static struct ac_pc_block_base gfx103_SQ = { .gpu_block = SQ, .name = "SQ", + .distribution = AC_PC_PER_SHADER_ENGINE, .num_counters = 16, .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_SHADER, @@ -706,6 +733,7 @@ static unsigned gfx103_TCP_select1[] = { static struct ac_pc_block_base gfx103_TCP = { .gpu_block = TCP, .name = "TCP", + .distribution = AC_PC_PER_SHADER_ARRAY, .num_counters = 4, .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_INSTANCE_GROUPS | AC_PC_BLOCK_SHADER_WINDOWED, @@ -726,6 +754,7 @@ static unsigned gfx103_UTCL1_select0[] = { static struct ac_pc_block_base gfx103_UTCL1 = { .gpu_block = UTCL1, .name = "UTCL1", + .distribution = AC_PC_PER_SHADER_ARRAY, .num_counters = 2, .flags = AC_PC_BLOCK_SE | AC_PC_BLOCK_SHADER_WINDOWED, @@ -744,6 +773,7 @@ static unsigned gfx103_GCEA_select1[] = { static struct ac_pc_block_base gfx103_GCEA = { .gpu_block = GCEA, .name = "GCEA", + .distribution = AC_PC_GLOBAL_BLOCK, .num_counters = 1, .select0 = gfx103_GCEA_select0,