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d3d12: Fix multidimensional array ordering
Apparently my C multimensional array syntax was rusty.
Fixes: a6740ee7 ("d3d12: Fix indexing of local_reference_state")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26362>
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1 changed files with 1 additions and 1 deletions
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@ -71,7 +71,7 @@ struct d3d12_bo {
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uint8_t local_reference_mask[16];
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d3d12_context_state_table_entry local_context_states[16];
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uint8_t local_reference_state[8][16];
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uint8_t local_reference_state[16][8];
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};
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struct d3d12_buffer {
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