r600g: implement draw_rectangle callback

The color resolve on r6xx needs PT_RECTLIST. Using conventional primitive
types (triangles and quads) produces an ugly line between two diagonally
opposite corners. I guess a rectangular point sprite would work too.
This commit is contained in:
Marek Olšák 2012-08-24 05:57:22 +02:00
parent 8698a3b85d
commit 187d7fb2fe
5 changed files with 88 additions and 16 deletions

View file

@ -123,13 +123,6 @@ struct blitter_context_priv
boolean has_stencil_export;
};
static void blitter_draw_rectangle(struct blitter_context *blitter,
unsigned x, unsigned y,
unsigned width, unsigned height,
float depth,
enum blitter_attrib_type type,
const union pipe_color_union *attrib);
struct blitter_context *util_blitter_create(struct pipe_context *pipe)
{
@ -146,7 +139,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
return NULL;
ctx->base.pipe = pipe;
ctx->base.draw_rectangle = blitter_draw_rectangle;
ctx->base.draw_rectangle = util_blitter_draw_rectangle;
/* init state objects for them to be considered invalid */
ctx->base.saved_blend_state = INVALID_PTR;
@ -862,12 +855,12 @@ static void blitter_draw(struct blitter_context_priv *ctx,
pipe_resource_reference(&buf, NULL);
}
static void blitter_draw_rectangle(struct blitter_context *blitter,
unsigned x1, unsigned y1,
unsigned x2, unsigned y2,
float depth,
enum blitter_attrib_type type,
const union pipe_color_union *attrib)
void util_blitter_draw_rectangle(struct blitter_context *blitter,
unsigned x1, unsigned y1,
unsigned x2, unsigned y2,
float depth,
enum blitter_attrib_type type,
const union pipe_color_union *attrib)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;

View file

@ -129,6 +129,15 @@ struct pipe_context *util_blitter_get_pipe(struct blitter_context *blitter)
return blitter->pipe;
}
/* The default function to draw a rectangle. This can only be used
* inside of the draw_rectangle callback if the driver overrides it. */
void util_blitter_draw_rectangle(struct blitter_context *blitter,
unsigned x1, unsigned y1,
unsigned x2, unsigned y2,
float depth,
enum blitter_attrib_type type,
const union pipe_color_union *attrib);
/*
* These states must be saved before any of the following functions are called:
* - vertex buffers

View file

@ -294,6 +294,7 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
rctx->blitter = util_blitter_create(&rctx->context);
if (rctx->blitter == NULL)
goto fail;
rctx->blitter->draw_rectangle = r600_draw_rectangle;
r600_get_backend_mask(rctx); /* this emits commands and must be last */

View file

@ -26,6 +26,7 @@
#ifndef R600_PIPE_H
#define R600_PIPE_H
#include "util/u_blitter.h"
#include "util/u_slab.h"
#include "r600.h"
#include "r600_llvm.h"
@ -638,6 +639,9 @@ void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask);
void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
const struct pipe_stencil_ref *state);
void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
void r600_draw_rectangle(struct blitter_context *blitter,
unsigned x1, unsigned y1, unsigned x2, unsigned y2, float depth,
enum blitter_attrib_type type, const union pipe_color_union *attrib);
uint32_t r600_translate_stencil_op(int s_op);
uint32_t r600_translate_fill(uint32_t func);
unsigned r600_tex_wrap(unsigned wrap);

View file

@ -27,11 +27,13 @@
#include "r600_formats.h"
#include "r600d.h"
#include "util/u_blitter.h"
#include "util/u_draw_quad.h"
#include "util/u_upload_mgr.h"
#include "tgsi/tgsi_parse.h"
#include <byteswap.h>
#define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
static void r600_emit_command_buffer(struct r600_context *rctx, struct r600_atom *atom)
{
struct radeon_winsys_cs *cs = rctx->cs;
@ -153,7 +155,8 @@ static bool r600_conv_pipe_prim(unsigned pprim, unsigned *prim)
-1,
-1,
-1,
-1
-1,
V_008958_DI_PT_RECTLIST
};
*prim = prim_conv[pprim];
@ -1110,6 +1113,7 @@ static unsigned r600_conv_prim_to_gs_out(unsigned mode)
V_028A6C_OUTPRIM_TYPE_LINESTRIP,
V_028A6C_OUTPRIM_TYPE_LINESTRIP,
V_028A6C_OUTPRIM_TYPE_TRISTRIP,
V_028A6C_OUTPRIM_TYPE_TRISTRIP,
V_028A6C_OUTPRIM_TYPE_TRISTRIP
};
assert(mode < Elements(prim_conv));
@ -1293,6 +1297,67 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
pipe_resource_reference(&ib.buffer, NULL);
}
void r600_draw_rectangle(struct blitter_context *blitter,
unsigned x1, unsigned y1, unsigned x2, unsigned y2, float depth,
enum blitter_attrib_type type, const union pipe_color_union *attrib)
{
struct r600_context *rctx = (struct r600_context*)util_blitter_get_pipe(blitter);
struct pipe_viewport_state viewport;
struct pipe_resource *buf = NULL;
unsigned offset = 0;
float *vb;
if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) {
util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth, type, attrib);
return;
}
/* Some operations (like color resolve on r6xx) don't work
* with the conventional primitive types.
* One that works is PT_RECTLIST, which we use here. */
/* setup viewport */
viewport.scale[0] = 1.0f;
viewport.scale[1] = 1.0f;
viewport.scale[2] = 1.0f;
viewport.scale[3] = 1.0f;
viewport.translate[0] = 0.0f;
viewport.translate[1] = 0.0f;
viewport.translate[2] = 0.0f;
viewport.translate[3] = 0.0f;
rctx->context.set_viewport_state(&rctx->context, &viewport);
/* Upload vertices. The hw rectangle has only 3 vertices,
* I guess the 4th one is derived from the first 3.
* The vertex specification should match u_blitter's vertex element state. */
u_upload_alloc(rctx->uploader, 0, sizeof(float) * 24, &offset, &buf, (void**)&vb);
vb[0] = x1;
vb[1] = y1;
vb[2] = depth;
vb[3] = 1;
vb[8] = x1;
vb[9] = y2;
vb[10] = depth;
vb[11] = 1;
vb[16] = x2;
vb[17] = y1;
vb[18] = depth;
vb[19] = 1;
if (attrib) {
memcpy(vb+4, attrib->f, sizeof(float)*4);
memcpy(vb+12, attrib->f, sizeof(float)*4);
memcpy(vb+20, attrib->f, sizeof(float)*4);
}
/* draw */
util_draw_vertex_buffer(&rctx->context, NULL, buf, offset,
R600_PRIM_RECTANGLE_LIST, 3, 2);
pipe_resource_reference(&buf, NULL);
}
void _r600_pipe_state_add_reg_bo(struct r600_context *ctx,
struct r600_pipe_state *state,
uint32_t offset, uint32_t value,