gdi: Don't generate import libraries for opengl32.dll.

Both MinGW and MSVC include opengl32 import libraries, and its safer to
always use those.
This commit is contained in:
José Fonseca 2010-01-01 21:54:01 +00:00
parent 14a8c9dac7
commit 187066caa0

View file

@ -42,6 +42,8 @@ if env['platform'] == 'windows':
drivers += [trace]
env['no_import_lib'] = 1
env.SharedLibrary(
target ='opengl32',
source = sources,