anv/blorp: Do the gen11 BTI flush

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
Jason Ekstrand 2018-04-17 15:06:46 -07:00
parent 52e93e309f
commit 185630c6bc

View file

@ -202,6 +202,20 @@ genX(blorp_exec)(struct blorp_batch *batch,
genX(cmd_buffer_config_l3)(cmd_buffer, cfg);
}
#if GEN_GEN >= 11
/* The PIPE_CONTROL command description says:
*
* "Whenever a Binding Table Index (BTI) used by a Render Taget Message
* points to a different RENDER_SURFACE_STATE, SW must issue a Render
* Target Cache Flush by enabling this bit. When render target flush
* is set due to new association of BTI, PS Scoreboard Stall bit must
* be set in this packet."
*/
cmd_buffer->state.pending_pipe_bits |=
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT |
ANV_PIPE_STALL_AT_SCOREBOARD_BIT;
#endif
#if GEN_GEN == 7
/* The MI_LOAD/STORE_REGISTER_MEM commands which BLORP uses to implement
* indirect fast-clear colors can cause GPU hangs if we don't stall first.