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swr: Enable MSAA in OpenSWR software renderer
This patch enables multisample antialiasing in the OpenSWR software renderer. MSAA is a proof-of-concept/work-in-progress with bug fixes and performance on the way. We wanted to get the changes out now to allow several customers to begin experimenting with MSAA in a software renderer. So as not to impact current customers, MSAA is turned off by default - previous functionality and performance remain intact. It is easily enabled via environment variables, as described below. It has only been tested with the glx-lib winsys. The intention is to enable other state-trackers, both Windows and Linux and more fully support FBOs. There are 2 environment variables that affect behavior: * SWR_MSAA_FORCE_ENABLE - force MSAA on, for apps that are not designed for MSAA... Beware, results will vary. This is mainly for testing. * SWR_MSAA_MAX_SAMPLE_COUNT - sets maximum supported number of samples (1,2,4,8,16), or 0 to disable MSAA altogether. (The default is currently 0.) Reviewed-by: George Kyriazis <george.kyriazis@intel.com>
This commit is contained in:
parent
91a7f0b3af
commit
1832ef6cd9
6 changed files with 313 additions and 25 deletions
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@ -267,20 +267,104 @@ swr_resource_copy(struct pipe_context *pipe,
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}
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/* XXX: This resolve is incomplete and suboptimal. It will be removed once the
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* pipelined resolve blit works. */
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void
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swr_do_msaa_resolve(struct pipe_resource *src_resource,
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struct pipe_resource *dst_resource)
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{
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/* This is a pretty dumb inline resolve. It only supports 8-bit formats
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* (ex RGBA8/BGRA8) - which are most common display formats anyway.
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*/
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/* quick check for 8-bit and number of components */
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uint8_t bits_per_component =
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util_format_get_component_bits(src_resource->format,
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UTIL_FORMAT_COLORSPACE_RGB, 0);
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/* Unsupported resolve format */
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assert(src_resource->format == dst_resource->format);
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assert(bits_per_component == 8);
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if ((src_resource->format != dst_resource->format) ||
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(bits_per_component != 8)) {
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return;
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}
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uint8_t src_num_comps = util_format_get_nr_components(src_resource->format);
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SWR_SURFACE_STATE *src_surface = &swr_resource(src_resource)->swr;
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SWR_SURFACE_STATE *dst_surface = &swr_resource(dst_resource)->swr;
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uint32_t *src, *dst, offset;
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uint32_t num_samples = src_surface->numSamples;
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float recip_num_samples = 1.0f / num_samples;
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for (uint32_t y = 0; y < src_surface->height; y++) {
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for (uint32_t x = 0; x < src_surface->width; x++) {
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float r = 0.0f;
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float g = 0.0f;
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float b = 0.0f;
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float a = 0.0f;
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for (uint32_t sampleNum = 0; sampleNum < num_samples; sampleNum++) {
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offset = ComputeSurfaceOffset<false>(x, y, 0, 0, sampleNum, 0, src_surface);
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src = (uint32_t *) src_surface->pBaseAddress + offset/src_num_comps;
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const uint32_t sample = *src;
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r += (float)((sample >> 24) & 0xff) / 255.0f * recip_num_samples;
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g += (float)((sample >> 16) & 0xff) / 255.0f * recip_num_samples;
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b += (float)((sample >> 8) & 0xff) / 255.0f * recip_num_samples;
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a += (float)((sample ) & 0xff) / 255.0f * recip_num_samples;
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}
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uint32_t result = 0;
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result = ((uint8_t)(r * 255.0f) & 0xff) << 24;
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result |= ((uint8_t)(g * 255.0f) & 0xff) << 16;
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result |= ((uint8_t)(b * 255.0f) & 0xff) << 8;
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result |= ((uint8_t)(a * 255.0f) & 0xff);
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offset = ComputeSurfaceOffset<false>(x, y, 0, 0, 0, 0, src_surface);
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dst = (uint32_t *) dst_surface->pBaseAddress + offset/src_num_comps;
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*dst = result;
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}
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}
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}
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static void
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swr_blit(struct pipe_context *pipe, const struct pipe_blit_info *blit_info)
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{
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struct swr_context *ctx = swr_context(pipe);
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/* Make a copy of the const blit_info, so we can modify it */
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struct pipe_blit_info info = *blit_info;
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if (blit_info->render_condition_enable && !swr_check_render_cond(pipe))
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if (info.render_condition_enable && !swr_check_render_cond(pipe))
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return;
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if (info.src.resource->nr_samples > 1 && info.dst.resource->nr_samples <= 1
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&& !util_format_is_depth_or_stencil(info.src.resource->format)
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&& !util_format_is_pure_integer(info.src.resource->format)) {
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debug_printf("swr: color resolve unimplemented\n");
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return;
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debug_printf("swr_blit: color resolve : %d -> %d\n",
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info.src.resource->nr_samples, info.dst.resource->nr_samples);
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/* Because the resolve is being done inline (not pipelined),
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* resources need to be stored out of hottiles and the pipeline empty.
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*
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* Resources are marked unused following fence finish because all
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* pipeline operations are complete. Validation of the blit will mark
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* them are read/write again.
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*/
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swr_store_dirty_resource(pipe, info.src.resource, SWR_TILE_RESOLVED);
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swr_store_dirty_resource(pipe, info.dst.resource, SWR_TILE_RESOLVED);
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swr_fence_finish(pipe->screen, NULL, swr_screen(pipe->screen)->flush_fence, 0);
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swr_resource_unused(info.src.resource);
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swr_resource_unused(info.dst.resource);
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struct pipe_resource *src_resource = info.src.resource;
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struct pipe_resource *resolve_target =
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swr_resource(src_resource)->resolve_target;
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/* Inline resolve samples into resolve target resource, then continue
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* the blit. */
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swr_do_msaa_resolve(src_resource, resolve_target);
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/* The resolve target becomes the new source for the blit. */
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info.src.resource = resolve_target;
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}
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if (util_try_blit_via_copy_region(pipe, &info)) {
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@ -196,4 +196,7 @@ void swr_clear_init(struct pipe_context *pipe);
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void swr_draw_init(struct pipe_context *pipe);
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void swr_finish(struct pipe_context *pipe);
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void swr_do_msaa_resolve(struct pipe_resource *src_resource,
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struct pipe_resource *dst_resource);
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#endif
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@ -46,6 +46,10 @@ struct swr_resource {
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struct sw_displaytarget *display_target;
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/* If resource is multisample, then this points to a alternate resource
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* containing the resolved multisample surface, otherwise null */
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struct pipe_resource *resolve_target;
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size_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
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size_t secondary_mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
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@ -61,6 +61,11 @@
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#define SWR_MAX_TEXTURE_CUBE_LEVELS 14 /* 8K x 8K for now */
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#define SWR_MAX_TEXTURE_ARRAY_LAYERS 512 /* 8K x 512 / 8K x 8K x 512 */
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/* Flag indicates creation of alternate surface, to prevent recursive loop
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* in resource creation when msaa_force_enable is set. */
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#define SWR_RESOURCE_FLAG_ALT_SURFACE (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
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static const char *
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swr_get_name(struct pipe_screen *screen)
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{
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@ -78,13 +83,14 @@ swr_get_vendor(struct pipe_screen *screen)
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}
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static boolean
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swr_is_format_supported(struct pipe_screen *screen,
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swr_is_format_supported(struct pipe_screen *_screen,
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enum pipe_format format,
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enum pipe_texture_target target,
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unsigned sample_count,
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unsigned bind)
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{
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struct sw_winsys *winsys = swr_screen(screen)->winsys;
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struct swr_screen *screen = swr_screen(_screen);
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struct sw_winsys *winsys = screen->winsys;
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const struct util_format_description *format_desc;
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assert(target == PIPE_BUFFER || target == PIPE_TEXTURE_1D
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@ -100,7 +106,8 @@ swr_is_format_supported(struct pipe_screen *screen,
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if (!format_desc)
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return FALSE;
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if (sample_count > 1)
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if ((sample_count > screen->msaa_max_count)
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|| !util_is_power_of_two(sample_count))
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return FALSE;
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if (bind & PIPE_BIND_DISPLAY_TARGET) {
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@ -235,7 +242,6 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap param)
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case PIPE_CAP_QUERY_TIMESTAMP:
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case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
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case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
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case PIPE_CAP_FAKE_SW_MSAA:
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case PIPE_CAP_DRAW_INDIRECT:
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case PIPE_CAP_UMA:
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case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
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@ -250,6 +256,15 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap param)
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case PIPE_CAP_DOUBLES:
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return 1;
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/* MSAA support
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* If user has explicitly set max_sample_count = 0 (via SWR_MSAA_MAX_COUNT)
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* then disable all MSAA support and go back to old caps. */
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case PIPE_CAP_TEXTURE_MULTISAMPLE:
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case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
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return swr_screen(screen)->msaa_max_count ? 1 : 0;
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case PIPE_CAP_FAKE_SW_MSAA:
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return swr_screen(screen)->msaa_max_count ? 0 : 1;
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/* unsupported features */
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case PIPE_CAP_ANISOTROPIC_FILTER:
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case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
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@ -264,7 +279,6 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap param)
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case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_TEXTURE_MULTISAMPLE:
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case PIPE_CAP_TGSI_TEXCOORD:
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case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
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case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
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@ -276,7 +290,6 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap param)
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case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
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case PIPE_CAP_SAMPLER_VIEW_TARGET:
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case PIPE_CAP_VERTEXID_NOBASE:
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case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
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case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
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case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
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case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
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@ -712,6 +725,14 @@ swr_texture_layout(struct swr_screen *screen,
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if (pt->bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL)) {
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res->swr.halign = KNOB_MACROTILE_X_DIM;
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res->swr.valign = KNOB_MACROTILE_Y_DIM;
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/* If SWR_MSAA_FORCE_ENABLE is set, turn on MSAA and override requested
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* surface sample count. */
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if (screen->msaa_force_enable) {
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res->swr.numSamples = screen->msaa_max_count;
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fprintf(stderr,"swr_texture_layout: forcing sample count: %d\n",
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res->swr.numSamples);
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}
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} else {
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res->swr.halign = 1;
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res->swr.valign = 1;
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@ -790,8 +811,8 @@ swr_texture_layout(struct swr_screen *screen,
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ComputeSurfaceOffset<false>(0, 0, 0, 0, 0, level, &res->swr);
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}
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size_t total_size =
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(size_t)res->swr.depth * res->swr.qpitch * res->swr.pitch;
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size_t total_size = res->swr.depth * res->swr.qpitch * res->swr.pitch *
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res->swr.numSamples;
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if (total_size > SWR_MAX_TEXTURE_SIZE)
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return false;
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@ -808,9 +829,11 @@ swr_texture_layout(struct swr_screen *screen,
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ComputeSurfaceOffset<false>(0, 0, 0, 0, 0, level, &res->secondary);
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}
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res->secondary.pBaseAddress = (uint8_t *)AlignedMalloc(
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res->secondary.depth * res->secondary.qpitch *
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res->secondary.pitch, 64);
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total_size = res->secondary.depth * res->secondary.qpitch *
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res->secondary.pitch * res->secondary.numSamples;
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res->secondary.pBaseAddress = (uint8_t *) AlignedMalloc(total_size,
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64);
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}
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}
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@ -827,6 +850,51 @@ swr_can_create_resource(struct pipe_screen *screen,
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return swr_texture_layout(swr_screen(screen), &res, false);
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}
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/* Helper function that conditionally creates a single-sample resolve resource
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* and attaches it to main multisample resource. */
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static boolean
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swr_create_resolve_resource(struct pipe_screen *_screen,
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struct swr_resource *msaa_res)
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{
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struct swr_screen *screen = swr_screen(_screen);
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/* If resource is multisample, create a single-sample resolve resource */
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if (msaa_res->base.nr_samples > 1 || (screen->msaa_force_enable &&
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!(msaa_res->base.flags & SWR_RESOURCE_FLAG_ALT_SURFACE))) {
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/* Create a single-sample copy of the resource. Copy the original
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* resource parameters and set flag to prevent recursion when re-calling
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* resource_create */
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struct pipe_resource alt_template = msaa_res->base;
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alt_template.nr_samples = 0;
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alt_template.flags |= SWR_RESOURCE_FLAG_ALT_SURFACE;
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/* Note: Display_target is a special single-sample resource, only the
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* display_target has been created already. */
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if (msaa_res->base.bind & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT
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| PIPE_BIND_SHARED)) {
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/* Allocate the multisample buffers. */
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if (!swr_texture_layout(screen, msaa_res, true))
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return false;
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/* Alt resource will only be bound as PIPE_BIND_RENDER_TARGET
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* remove the DISPLAY_TARGET, SCANOUT, and SHARED bindings */
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alt_template.bind = PIPE_BIND_RENDER_TARGET;
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}
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/* Allocate single-sample resolve surface */
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struct pipe_resource *alt;
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alt = _screen->resource_create(_screen, &alt_template);
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if (!alt)
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return false;
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/* Attach it to the multisample resource */
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msaa_res->resolve_target = alt;
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}
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return true; /* success */
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}
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static struct pipe_resource *
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swr_resource_create(struct pipe_screen *_screen,
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const struct pipe_resource *templat)
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@ -845,7 +913,7 @@ swr_resource_create(struct pipe_screen *_screen,
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| PIPE_BIND_SHARED)) {
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/* displayable surface
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* first call swr_texture_layout without allocating to finish
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* filling out the SWR_SURFAE_STATE in res */
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* filling out the SWR_SURFACE_STATE in res */
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swr_texture_layout(screen, res, false);
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if (!swr_displaytarget_layout(screen, res))
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goto fail;
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@ -854,6 +922,12 @@ swr_resource_create(struct pipe_screen *_screen,
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if (!swr_texture_layout(screen, res, true))
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goto fail;
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}
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/* If resource was multisample, create resolve resource and attach
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* it to multisample resource. */
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if (!swr_create_resolve_resource(_screen, res))
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goto fail;
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} else {
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/* other data (vertex buffer, const buffer, etc) */
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assert(util_format_get_blocksize(templat->format) == 1);
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@ -862,7 +936,7 @@ swr_resource_create(struct pipe_screen *_screen,
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assert(templat->last_level == 0);
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/* Easiest to just call swr_texture_layout, as it sets up
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* SWR_SURFAE_STATE in res */
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* SWR_SURFACE_STATE in res */
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if (!swr_texture_layout(screen, res, true))
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goto fail;
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}
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@ -888,9 +962,24 @@ swr_resource_destroy(struct pipe_screen *p_screen, struct pipe_resource *pt)
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struct sw_winsys *winsys = screen->winsys;
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winsys->displaytarget_destroy(winsys, spr->display_target);
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if (spr->swr.numSamples > 1) {
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/* Free an attached resolve resource */
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struct swr_resource *alt = swr_resource(spr->resolve_target);
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swr_fence_work_free(screen->flush_fence, alt->swr.pBaseAddress, true);
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/* Free multisample buffer */
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swr_fence_work_free(screen->flush_fence, spr->swr.pBaseAddress, true);
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}
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} else {
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/* For regular resources, defer deletion */
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swr_resource_unused(pt);
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if (spr->swr.numSamples > 1) {
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/* Free an attached resolve resource */
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struct swr_resource *alt = swr_resource(spr->resolve_target);
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swr_fence_work_free(screen->flush_fence, alt->swr.pBaseAddress, true);
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}
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swr_fence_work_free(screen->flush_fence, spr->swr.pBaseAddress, true);
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swr_fence_work_free(screen->flush_fence,
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spr->secondary.pBaseAddress, true);
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@ -919,6 +1008,23 @@ swr_flush_frontbuffer(struct pipe_screen *p_screen,
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SwrEndFrame(swr_context(pipe)->swrContext);
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}
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/* Multisample surfaces need to be resolved before present */
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if (pipe && spr->swr.numSamples > 1) {
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struct pipe_resource *resolve_target = spr->resolve_target;
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/* Do an inline surface resolve into the resolve target resource
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* XXX: This works, just not optimal. Work on using a pipelined blit. */
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swr_do_msaa_resolve(resource, resolve_target);
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/* Once resolved, copy into display target */
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SWR_SURFACE_STATE *resolve = &swr_resource(resolve_target)->swr;
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void *map = winsys->displaytarget_map(winsys, spr->display_target,
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PIPE_TRANSFER_WRITE);
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memcpy(map, resolve->pBaseAddress, resolve->pitch * resolve->height);
|
||||
winsys->displaytarget_unmap(winsys, spr->display_target);
|
||||
}
|
||||
|
||||
debug_assert(spr->display_target);
|
||||
if (spr->display_target)
|
||||
winsys->displaytarget_display(
|
||||
|
|
@ -986,6 +1092,33 @@ swr_create_screen_internal(struct sw_winsys *winsys)
|
|||
|
||||
util_format_s3tc_init();
|
||||
|
||||
/* XXX msaa under development, disable by default for now */
|
||||
screen->msaa_max_count = 0; /* was SWR_MAX_NUM_MULTISAMPLES; */
|
||||
|
||||
/* validate env override values, within range and power of 2 */
|
||||
int msaa_max_count = debug_get_num_option("SWR_MSAA_MAX_COUNT", 0);
|
||||
if (msaa_max_count) {
|
||||
if ((msaa_max_count < 0) || (msaa_max_count > SWR_MAX_NUM_MULTISAMPLES)
|
||||
|| !util_is_power_of_two(msaa_max_count)) {
|
||||
fprintf(stderr, "SWR_MSAA_MAX_COUNT invalid: %d\n", msaa_max_count);
|
||||
fprintf(stderr, "must be power of 2 between 1 and %d" \
|
||||
" (or 0 to disable msaa)\n",
|
||||
SWR_MAX_NUM_MULTISAMPLES);
|
||||
msaa_max_count = 0;
|
||||
}
|
||||
|
||||
fprintf(stderr, "SWR_MSAA_MAX_COUNT: %d\n", msaa_max_count);
|
||||
if (!msaa_max_count)
|
||||
fprintf(stderr, "(msaa disabled)\n");
|
||||
|
||||
screen->msaa_max_count = msaa_max_count;
|
||||
}
|
||||
|
||||
screen->msaa_force_enable = debug_get_bool_option(
|
||||
"SWR_MSAA_FORCE_ENABLE", false);
|
||||
if (screen->msaa_force_enable)
|
||||
fprintf(stderr, "SWR_MSAA_FORCE_ENABLE: true\n");
|
||||
|
||||
return &screen->base;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -24,10 +24,15 @@
|
|||
#ifndef SWR_SCREEN_H
|
||||
#define SWR_SCREEN_H
|
||||
|
||||
#include "swr_resource.h"
|
||||
|
||||
#include "pipe/p_screen.h"
|
||||
#include "pipe/p_defines.h"
|
||||
#include "util/u_format.h"
|
||||
#include "api.h"
|
||||
|
||||
#include "memory/TilingFunctions.h"
|
||||
|
||||
struct sw_winsys;
|
||||
|
||||
struct swr_screen {
|
||||
|
|
@ -38,6 +43,9 @@ struct swr_screen {
|
|||
|
||||
struct sw_winsys *winsys;
|
||||
|
||||
boolean msaa_force_enable;
|
||||
uint8_t msaa_max_count;
|
||||
|
||||
HANDLE hJitMgr;
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
#include "common/os.h"
|
||||
#include "jit_api.h"
|
||||
#include "gen_state_llvm.h"
|
||||
#include "core/multisample.h"
|
||||
|
||||
#include "gallivm/lp_bld_tgsi.h"
|
||||
#include "util/u_format.h"
|
||||
|
|
@ -668,6 +669,9 @@ swr_set_framebuffer_state(struct pipe_context *pipe,
|
|||
if (changed) {
|
||||
util_copy_framebuffer_state(&ctx->framebuffer, fb);
|
||||
|
||||
/* 0 and 1 both indicate no msaa. Core doesn't understand 0 samples */
|
||||
ctx->framebuffer.samples = std::max((ubyte)1, ctx->framebuffer.samples);
|
||||
|
||||
ctx->dirty |= SWR_NEW_FRAMEBUFFER;
|
||||
}
|
||||
}
|
||||
|
|
@ -684,6 +688,36 @@ swr_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
|
|||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* MSAA fixed sample position table
|
||||
* used by update_derived and get_sample_position
|
||||
* (integer locations on a 16x16 grid)
|
||||
*/
|
||||
static const uint8_t swr_sample_positions[][2] =
|
||||
{ /* 1x*/ { 8, 8},
|
||||
/* 2x*/ {12,12},{ 4, 4},
|
||||
/* 4x*/ { 6, 2},{14, 6},{ 2,10},{10,14},
|
||||
/* 8x*/ { 9, 5},{ 7,11},{13, 9},{ 5, 3},
|
||||
{ 3,13},{ 1, 7},{11,15},{15, 1},
|
||||
/*16x*/ { 9, 9},{ 7, 5},{ 5,10},{12, 7},
|
||||
{ 3, 6},{10,13},{13,11},{11, 3},
|
||||
{ 6,14},{ 8, 1},{ 4, 2},{ 2,12},
|
||||
{ 0, 8},{15, 4},{14,15},{ 1, 0} };
|
||||
|
||||
static void
|
||||
swr_get_sample_position(struct pipe_context *pipe,
|
||||
unsigned sample_count, unsigned sample_index,
|
||||
float *out_value)
|
||||
{
|
||||
/* validate sample_count */
|
||||
sample_count = GetNumSamples(GetSampleCount(sample_count));
|
||||
|
||||
const uint8_t *sample = swr_sample_positions[sample_count-1 + sample_index];
|
||||
out_value[0] = sample[0] / 16.0f;
|
||||
out_value[1] = sample[1] / 16.0f;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Update resource in-use status
|
||||
* All resources bound to color or depth targets marked as WRITE resources.
|
||||
|
|
@ -1060,9 +1094,30 @@ swr_update_derived(struct pipe_context *pipe,
|
|||
rastState->pointSpriteTopOrigin =
|
||||
rasterizer->sprite_coord_mode == PIPE_SPRITE_COORD_UPPER_LEFT;
|
||||
|
||||
/* XXX TODO: Add multisample */
|
||||
rastState->sampleCount = SWR_MULTISAMPLE_1X;
|
||||
/* If SWR_MSAA_FORCE_ENABLE is set, turn msaa on */
|
||||
if (screen->msaa_force_enable && !rasterizer->multisample) {
|
||||
/* Force enable and use the value the surface was created with */
|
||||
rasterizer->multisample = true;
|
||||
fb->samples = swr_resource(fb->cbufs[0]->texture)->swr.numSamples;
|
||||
fprintf(stderr,"msaa force enable: %d samples\n", fb->samples);
|
||||
}
|
||||
|
||||
rastState->sampleCount = GetSampleCount(fb->samples);
|
||||
rastState->forcedSampleCount = false;
|
||||
rastState->bIsCenterPattern = !rasterizer->multisample;
|
||||
rastState->pixelLocation = SWR_PIXEL_LOCATION_CENTER;
|
||||
|
||||
/* Only initialize sample positions if msaa is enabled */
|
||||
if (rasterizer->multisample) {
|
||||
for (uint32_t i = 0; i < fb->samples; i++) {
|
||||
const uint8_t *sample = swr_sample_positions[fb->samples-1 + i];
|
||||
rastState->samplePositions.SetXi(i, sample[0] << 4);
|
||||
rastState->samplePositions.SetYi(i, sample[1] << 4);
|
||||
rastState->samplePositions.SetX (i, sample[0] / 16.0f);
|
||||
rastState->samplePositions.SetY (i, sample[1] / 16.0f);
|
||||
}
|
||||
rastState->samplePositions.PrecalcSampleData(fb->samples);
|
||||
}
|
||||
|
||||
bool do_offset = false;
|
||||
switch (rasterizer->fill_front) {
|
||||
|
|
@ -1375,9 +1430,9 @@ swr_update_derived(struct pipe_context *pipe,
|
|||
psState.inputCoverage = SWR_INPUT_COVERAGE_NORMAL;
|
||||
psState.writesODepth = ctx->fs->info.base.writes_z;
|
||||
psState.usesSourceDepth = ctx->fs->info.base.reads_z;
|
||||
psState.shadingRate = SWR_SHADING_RATE_PIXEL; // XXX
|
||||
psState.shadingRate = SWR_SHADING_RATE_PIXEL;
|
||||
psState.numRenderTargets = ctx->framebuffer.nr_cbufs;
|
||||
psState.posOffset = SWR_PS_POSITION_SAMPLE_NONE; // XXX msaa
|
||||
psState.posOffset = SWR_PS_POSITION_SAMPLE_NONE;
|
||||
uint32_t barycentricsMask = 0;
|
||||
#if 0
|
||||
// when we switch to mesa-master
|
||||
|
|
@ -1507,6 +1562,7 @@ swr_update_derived(struct pipe_context *pipe,
|
|||
|
||||
/* Blend State */
|
||||
if (ctx->dirty & (SWR_NEW_BLEND |
|
||||
SWR_NEW_RASTERIZER |
|
||||
SWR_NEW_FRAMEBUFFER |
|
||||
SWR_NEW_DEPTH_STENCIL_ALPHA)) {
|
||||
struct pipe_framebuffer_state *fb = &ctx->framebuffer;
|
||||
|
|
@ -1520,9 +1576,8 @@ swr_update_derived(struct pipe_context *pipe,
|
|||
blendState.alphaTestReference =
|
||||
*((uint32_t*)&ctx->depth_stencil->alpha.ref_value);
|
||||
|
||||
// XXX MSAA
|
||||
blendState.sampleMask = 0;
|
||||
blendState.sampleCount = SWR_MULTISAMPLE_1X;
|
||||
blendState.sampleMask = ctx->sample_mask;
|
||||
blendState.sampleCount = GetSampleCount(fb->samples);
|
||||
|
||||
/* If there are no color buffers bound, disable writes on RT0
|
||||
* and skip loop */
|
||||
|
|
@ -1578,8 +1633,8 @@ swr_update_derived(struct pipe_context *pipe,
|
|||
compileState.blendState.alphaBlendFunc);
|
||||
compileState.desc.alphaToCoverageEnable =
|
||||
ctx->blend->pipe.alpha_to_coverage;
|
||||
compileState.desc.sampleMaskEnable = 0; // XXX
|
||||
compileState.desc.numSamples = 1; // XXX
|
||||
compileState.desc.sampleMaskEnable = (blendState.sampleMask != 0);
|
||||
compileState.desc.numSamples = fb->samples;
|
||||
|
||||
compileState.alphaTestFunction =
|
||||
swr_convert_depth_func(ctx->depth_stencil->alpha.func);
|
||||
|
|
@ -1781,6 +1836,7 @@ swr_state_init(struct pipe_context *pipe)
|
|||
pipe->set_stencil_ref = swr_set_stencil_ref;
|
||||
|
||||
pipe->set_sample_mask = swr_set_sample_mask;
|
||||
pipe->get_sample_position = swr_get_sample_position;
|
||||
|
||||
pipe->create_stream_output_target = swr_create_so_target;
|
||||
pipe->stream_output_target_destroy = swr_destroy_so_target;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue