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gallium/u_blitter: remove unused CONST declaration when using IMM
The immediate fs_clear_color shader uses IMM[0] but still declares CONST[0][0]. That can make drivers try to read a fragment constant buffer even though one is never uploaded on this path. Only declare CONST[0][0] when the shader actually uses a constant buffer. Fixes:2ff9fa8b72("gallium/u_blitter: add a new fs_color_clear variant") Reviewed-by: Marek Olšák <marek.olsak@amd.com> (cherry picked from commit79e3196320) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40979>
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2 changed files with 3 additions and 2 deletions
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@ -1694,7 +1694,7 @@
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"description": "gallium/u_blitter: remove unused CONST declaration when using IMM",
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"nominated": true,
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"nomination_type": 2,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": "2ff9fa8b728c5f206e19433a9d9b88eb8d97055b",
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"notes": null
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@ -1321,7 +1321,7 @@ util_make_fs_clear_color(struct pipe_context *pipe,
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"FRAG\n"
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"PROPERTY FS_COLOR0_WRITES_ALL_CBUFS %u\n"
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"DCL OUT[0], COLOR[0]\n"
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"DCL CONST[0][0]\n"
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"%s"
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"IMM[0] INT32 {0, 0, 0, 0}\n"
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"MOV OUT[0], %s\n"
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@ -1330,6 +1330,7 @@ util_make_fs_clear_color(struct pipe_context *pipe,
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snprintf(text, ARRAY_SIZE(text), text_templ,
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write_all_cbufs,
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use_const_buf ? "DCL CONST[0][0]\n" : "",
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use_const_buf ? "CONST[0][0]" : "IMM[0]");
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struct tgsi_token tokens[1000];
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