r600: move full state to radeon state atoms

This commit is contained in:
Alex Deucher 2009-08-22 15:03:41 -04:00
parent 17813931db
commit 180c304943
9 changed files with 262 additions and 192 deletions

View file

@ -185,7 +185,7 @@ static void r600_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmes
static void r600_vtbl_pre_emit_atoms(radeonContextPtr radeon)
{
/* to be enabled */
r700Start3D((context_t *)radeon);
}
static void r600_fallback(GLcontext *ctx, GLuint bit, GLboolean mode)

View file

@ -55,10 +55,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
struct r600_context;
typedef struct r600_context context_t;
extern GLboolean r700SendPSState(context_t *context);
extern GLboolean r700SendVSState(context_t *context);
extern GLboolean r700SendFSState(context_t *context);
#include "main/mm.h"
/************ DMA BUFFERS **************/
@ -126,6 +122,16 @@ struct r600_hw_state {
struct radeon_state_atom vgt;
struct radeon_state_atom spi;
struct radeon_state_atom vpt;
struct radeon_state_atom fs;
struct radeon_state_atom vs;
struct radeon_state_atom ps;
struct radeon_state_atom vs_consts;
struct radeon_state_atom ps_consts;
struct radeon_state_atom vtx;
struct radeon_state_atom tx;
};
/**
@ -168,22 +174,14 @@ do { \
r600->radeon.hw.is_dirty = GL_TRUE; \
} while(0)
extern GLboolean r700SendTextureState(context_t *context);
extern GLboolean r700SyncSurf(context_t *context,
struct radeon_bo *pbo,
uint32_t read_domain,
uint32_t write_domain,
uint32_t sync_type);
extern int r700SetupStreams(GLcontext * ctx);
extern void r700SetupVTXConstants(GLcontext * ctx,
unsigned int nStreamID,
void * pAos,
unsigned int size, /* number of elements in vector */
unsigned int stride,
unsigned int Count); /* number of vectors in stream */
extern void r700SetupStreams(GLcontext * ctx);
extern void r700Start3D(context_t *context);
extern void r600InitAtoms(context_t *context);
#define RADEON_D_CAPTURE 0

View file

@ -60,6 +60,8 @@ void r600UpdateTextureState(GLcontext * ctx)
struct radeon_tex_obj *t;
GLuint unit;
R600_STATECHANGE(context, tx);
for (unit = 0; unit < R700_MAX_TEXTURE_UNITS; unit++) {
texUnit = &ctx->Texture.Unit[unit];
t = radeon_tex_obj(ctx->Texture.Unit[unit]._Current);

View file

@ -41,11 +41,12 @@
#include "radeon_mipmap_tree.h"
GLboolean r700SendTextureState(context_t *context)
static void r700SendTextureState(GLcontext *ctx, struct radeon_state_atom *atom)
{
unsigned int i;
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
struct radeon_bo *bo = NULL;
unsigned int i;
BATCH_LOCALS(&context->radeon);
for (i=0; i<R700_TEXTURE_NUMBERUNITS; i++) {
@ -101,15 +102,14 @@ GLboolean r700SendTextureState(context_t *context)
}
}
}
return GL_TRUE;
}
void r700SetupVTXConstants(GLcontext * ctx,
unsigned int nStreamID,
void * pAos,
unsigned int size, /* number of elements in vector */
unsigned int stride,
unsigned int count) /* number of vectors in stream */
static void r700SetupVTXConstants(GLcontext * ctx,
unsigned int nStreamID,
void * pAos,
unsigned int size, /* number of elements in vector */
unsigned int stride,
unsigned int count) /* number of vectors in stream */
{
context_t *context = R700_CONTEXT(ctx);
struct radeon_aos * paos = (struct radeon_aos *)pAos;
@ -170,19 +170,38 @@ void r700SetupVTXConstants(GLcontext * ctx,
}
int r700SetupStreams(GLcontext * ctx)
void r700SetupStreams(GLcontext *ctx)
{
context_t *context = R700_CONTEXT(ctx);
BATCH_LOCALS(&context->radeon);
struct r700_vertex_program *vpc
= (struct r700_vertex_program *)ctx->VertexProgram._Current;
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *vb = &tnl->vb;
unsigned int i, j = 0;
R600_STATECHANGE(context, vtx);
for(i=0; i<VERT_ATTRIB_MAX; i++) {
if(vpc->mesa_program.Base.InputsRead & (1 << i)) {
rcommon_emit_vector(ctx,
&context->radeon.tcl.aos[j],
vb->AttribPtr[i]->data,
vb->AttribPtr[i]->size,
vb->AttribPtr[i]->stride,
vb->Count);
j++;
}
}
context->radeon.tcl.aos_count = j;
}
static void r700SendVTXState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
struct r700_vertex_program *vpc
= (struct r700_vertex_program *)ctx->VertexProgram._Current;
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *vb = &tnl->vb;
unsigned int unBit;
unsigned int i, j = 0;
BATCH_LOCALS(&context->radeon);
BEGIN_BATCH_NO_AUTOSTATE(6);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CTL_CONST, 1));
@ -195,31 +214,18 @@ int r700SetupStreams(GLcontext * ctx)
END_BATCH();
COMMIT_BATCH();
for(i=0; i<VERT_ATTRIB_MAX; i++)
{
unBit = 1 << i;
if(vpc->mesa_program.Base.InputsRead & unBit)
{
rcommon_emit_vector(ctx,
&context->radeon.tcl.aos[j],
vb->AttribPtr[i]->data,
vb->AttribPtr[i]->size,
vb->AttribPtr[i]->stride,
vb->Count);
/* currently aos are packed */
r700SetupVTXConstants(ctx,
i,
(void*)(&context->radeon.tcl.aos[j]),
(unsigned int)context->radeon.tcl.aos[j].components,
(unsigned int)context->radeon.tcl.aos[j].stride * 4,
(unsigned int)context->radeon.tcl.aos[j].count);
j++;
}
}
context->radeon.tcl.aos_count = j;
return R600_FALLBACK_NONE;
for(i=0; i<VERT_ATTRIB_MAX; i++) {
if(vpc->mesa_program.Base.InputsRead & (1 << i)) {
/* currently aos are packed */
r700SetupVTXConstants(ctx,
i,
(void*)(&context->radeon.tcl.aos[j]),
(unsigned int)context->radeon.tcl.aos[j].components,
(unsigned int)context->radeon.tcl.aos[j].stride * 4,
(unsigned int)context->radeon.tcl.aos[j].count);
j++;
}
}
}
static void r700SendDepthTargetState(GLcontext *ctx, struct radeon_state_atom *atom)
@ -310,8 +316,9 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom *
}
GLboolean r700SendPSState(context_t *context)
static void r700SendPSState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
struct radeon_bo * pbo;
BATCH_LOCALS(&context->radeon);
@ -319,7 +326,7 @@ GLboolean r700SendPSState(context_t *context)
pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context));
if (!pbo)
return GL_FALSE;
return;
r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
@ -340,13 +347,11 @@ GLboolean r700SendPSState(context_t *context)
COMMIT_BATCH();
r700->ps.dirty = GL_FALSE;
return GL_TRUE;
}
GLboolean r700SendVSState(context_t *context)
static void r700SendVSState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
struct radeon_bo * pbo;
BATCH_LOCALS(&context->radeon);
@ -354,7 +359,7 @@ GLboolean r700SendVSState(context_t *context)
pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context));
if (!pbo)
return GL_FALSE;
return;
r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
@ -373,14 +378,11 @@ GLboolean r700SendVSState(context_t *context)
END_BATCH();
COMMIT_BATCH();
r700->vs.dirty = GL_FALSE;
return GL_TRUE;
}
GLboolean r700SendFSState(context_t *context)
static void r700SendFSState(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
struct radeon_bo * pbo;
BATCH_LOCALS(&context->radeon);
@ -397,7 +399,7 @@ GLboolean r700SendFSState(context_t *context)
/* XXX */
if (!pbo)
return GL_FALSE;
return;
r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
@ -417,9 +419,6 @@ GLboolean r700SendFSState(context_t *context)
COMMIT_BATCH();
r700->fs.dirty = GL_FALSE;
return GL_TRUE;
}
static void r700SendViewportState(GLcontext *ctx, struct radeon_state_atom *atom)
@ -831,18 +830,103 @@ static void r700SendSCState(GLcontext *ctx, struct radeon_state_atom *atom)
COMMIT_BATCH();
}
static void r700SendPSConsts(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
int i;
BATCH_LOCALS(&context->radeon);
if (r700->ps.num_consts == 0)
return;
BEGIN_BATCH_NO_AUTOSTATE(2 + (r700->ps.num_consts * 4));
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_ALU_CONST, (r700->ps.num_consts * 4)));
/* assembler map const from very beginning. */
R600_OUT_BATCH(SQ_ALU_CONSTANT_PS_OFFSET * 4);
for (i = 0; i < r700->ps.num_consts; i++) {
R600_OUT_BATCH(r700->ps.consts[i][0].u32All);
R600_OUT_BATCH(r700->ps.consts[i][1].u32All);
R600_OUT_BATCH(r700->ps.consts[i][2].u32All);
R600_OUT_BATCH(r700->ps.consts[i][3].u32All);
}
END_BATCH();
COMMIT_BATCH();
}
static void r700SendVSConsts(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
int i;
BATCH_LOCALS(&context->radeon);
if (r700->vs.num_consts == 0)
return;
BEGIN_BATCH_NO_AUTOSTATE(2 + (r700->vs.num_consts * 4));
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_ALU_CONST, (r700->vs.num_consts * 4)));
/* assembler map const from very beginning. */
R600_OUT_BATCH(SQ_ALU_CONSTANT_VS_OFFSET * 4);
for (i = 0; i < r700->vs.num_consts; i++) {
R600_OUT_BATCH(r700->vs.consts[i][0].u32All);
R600_OUT_BATCH(r700->vs.consts[i][1].u32All);
R600_OUT_BATCH(r700->vs.consts[i][2].u32All);
R600_OUT_BATCH(r700->vs.consts[i][3].u32All);
}
END_BATCH();
COMMIT_BATCH();
}
static int check_always(GLcontext *ctx, struct radeon_state_atom *atom)
{
return atom->cmd_size;
}
#define ALLOC_STATE( ATOM, SZ, EMIT ) \
static int check_vtx(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
return context->radeon.tcl.aos_count * 18;
}
static int check_tx(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
unsigned int i, count = 0;
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) {
radeonTexObj *t = r700->textures[i];
if (t)
count++;
}
return count * 31;
}
static int check_ps_consts(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
return 2 + (r700->ps.num_consts * 4);
}
static int check_vs_consts(GLcontext *ctx, struct radeon_state_atom *atom)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
return 2 + (r700->vs.num_consts * 4);
}
#define ALLOC_STATE( ATOM, CHK, SZ, EMIT ) \
do { \
context->atoms.ATOM.cmd_size = (SZ); \
context->atoms.ATOM.cmd = NULL; \
context->atoms.ATOM.name = #ATOM; \
context->atoms.ATOM.idx = 0; \
context->atoms.ATOM.check = check_always; \
context->atoms.ATOM.check = check_##CHK; \
context->atoms.ATOM.dirty = GL_FALSE; \
context->atoms.ATOM.emit = (EMIT); \
context->radeon.hw.max_state_size += (SZ); \
@ -851,26 +935,36 @@ do { \
void r600InitAtoms(context_t *context)
{
/* FIXME: rough estimate for "large" const and shader state */
context->radeon.hw.max_state_size = 7500;
context->radeon.hw.max_state_size = 10 + 5 + 14; /* start 3d, idle, cb/db flush */
/* Setup the atom linked list */
make_empty_list(&context->radeon.hw.atomlist);
context->radeon.hw.atomlist.name = "atom-list";
ALLOC_STATE(sq, 34, r700SendSQConfig);
ALLOC_STATE(db, 27, r700SendDBState);
ALLOC_STATE(db_target, 19, r700SendDepthTargetState);
ALLOC_STATE(sc, 47, r700SendSCState);
ALLOC_STATE(cl, 18, r700SendCLState);
ALLOC_STATE(ucp, 36, r700SendUCPState);
ALLOC_STATE(su, 19, r700SendSUState);
ALLOC_STATE(cb, 39, r700SendCBState);
ALLOC_STATE(cb_target, 32, r700SendRenderTargetState);
ALLOC_STATE(sx, 9, r700SendSXState);
ALLOC_STATE(vgt, 41, r700SendVGTState);
ALLOC_STATE(spi, (59 + R700_MAX_SHADER_EXPORTS), r700SendSPIState);
ALLOC_STATE(vpt, 16, r700SendViewportState);
ALLOC_STATE(sq, always, 34, r700SendSQConfig);
ALLOC_STATE(db, always, 27, r700SendDBState);
ALLOC_STATE(db_target, always, 19, r700SendDepthTargetState);
ALLOC_STATE(sc, always, 47, r700SendSCState);
ALLOC_STATE(cl, always, 18, r700SendCLState);
ALLOC_STATE(ucp, always, 36, r700SendUCPState);
ALLOC_STATE(su, always, 19, r700SendSUState);
ALLOC_STATE(cb, always, 39, r700SendCBState);
ALLOC_STATE(cb_target, always, 32, r700SendRenderTargetState);
ALLOC_STATE(sx, always, 9, r700SendSXState);
ALLOC_STATE(vgt, always, 41, r700SendVGTState);
ALLOC_STATE(spi, always, (59 + R700_MAX_SHADER_EXPORTS), r700SendSPIState);
ALLOC_STATE(vpt, always, 16, r700SendViewportState);
ALLOC_STATE(fs, always, 18, r700SendFSState);
ALLOC_STATE(vs, always, 18, r700SendVSState);
ALLOC_STATE(ps, always, 21, r700SendPSState);
ALLOC_STATE(vs_consts, vs_consts, (2 + (R700_MAX_DX9_CONSTS * 4)), r700SendVSConsts);
ALLOC_STATE(ps_consts, ps_consts, (2 + (R700_MAX_DX9_CONSTS * 4)), r700SendPSConsts);
ALLOC_STATE(vtx, vtx, (VERT_ATTRIB_MAX * 18), r700SendVTXState);
ALLOC_STATE(tx, tx, (R700_TEXTURE_NUMBERUNITS * 31), r700SendTextureState);
context->radeon.hw.is_dirty = GL_TRUE;
context->radeon.hw.all_dirty = GL_TRUE;

View file

@ -46,6 +46,7 @@
#define R700_MAX_VIEWPORTS 16
#define R700_MAX_SHADER_EXPORTS 32
#define R700_MAX_UCP 6
#define R700_MAX_DX9_CONSTS 256
/* Enum not show in r600_*.h */
@ -224,6 +225,8 @@ typedef struct _PS_STATE_STRUCT
union UINT_FLOAT SQ_PGM_EXPORTS_PS ; /* 0xA215 */
union UINT_FLOAT SQ_PGM_CF_OFFSET_PS ; /* 0xA233 */
GLboolean dirty;
int num_consts;
union UINT_FLOAT consts[R700_MAX_DX9_CONSTS][4];
} PS_STATE_STRUCT;
typedef struct _VS_STATE_STRUCT
@ -232,6 +235,8 @@ typedef struct _VS_STATE_STRUCT
union UINT_FLOAT SQ_PGM_RESOURCES_VS ; /* 0xA21A */
union UINT_FLOAT SQ_PGM_CF_OFFSET_VS ; /* 0xA234 */
GLboolean dirty;
int num_consts;
union UINT_FLOAT consts[R700_MAX_DX9_CONSTS][4];
} VS_STATE_STRUCT;
typedef struct _GS_STATE_STRUCT

View file

@ -270,7 +270,6 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
BATCH_LOCALS(&context->radeon);
struct r700_fragment_program *fp = (struct r700_fragment_program *)
(ctx->FragmentProgram._Current);
r700_AssemblerBase *pAsm = &(fp->r700AsmCode);
@ -280,6 +279,7 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
unsigned int ui, i;
unsigned int unNumOfReg;
unsigned int unBit;
GLuint exportCount;
if(GL_FALSE == fp->loaded)
{
@ -305,10 +305,15 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
(context->chipobj.MemUse)(context, fp->shadercode.buf->id);
*/
R600_STATECHANGE(context, spi);
R600_STATECHANGE(context, ps);
r700->ps.SQ_PGM_RESOURCES_PS.u32All = 0;
SETbit(r700->ps.SQ_PGM_RESOURCES_PS.u32All, PGM_RESOURCES__PRIME_CACHE_ON_DRAW_bit);
r700->ps.SQ_PGM_START_PS.u32All = 0; /* set from buffer obj */
R600_STATECHANGE(context, spi);
unNumOfReg = fp->r700Shader.nRegs + 1;
ui = (r700->SPI_PS_IN_CONTROL_0.u32All & NUM_INTERP_mask) / (1 << NUM_INTERP_shift);
@ -325,8 +330,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
ui = (unNumOfReg < ui) ? ui : unNumOfReg;
SETfield(r700->ps.SQ_PGM_RESOURCES_PS.u32All, ui, NUM_GPRS_shift, NUM_GPRS_mask);
SETfield(r700->ps.SQ_PGM_RESOURCES_PS.u32All, ui, NUM_GPRS_shift, NUM_GPRS_mask);
CLEARbit(r700->ps.SQ_PGM_RESOURCES_PS.u32All, UNCACHED_FIRST_INST_bit);
if(fp->r700Shader.uStackSize) /* we don't use branch for now, it should be zero. */
@ -338,6 +343,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
SETfield(r700->ps.SQ_PGM_EXPORTS_PS.u32All, fp->r700Shader.exportMode,
EXPORT_MODE_shift, EXPORT_MODE_mask);
R600_STATECHANGE(context, db);
if(fp->r700Shader.killIsUsed)
{
SETbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit);
@ -349,42 +356,13 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
if(fp->r700Shader.depthIsExported)
{
SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit);
SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit);
}
else
{
CLEARbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit);
}
/* sent out shader constants. */
paramList = fp->mesa_program.Base.Parameters;
if(NULL != paramList)
{
_mesa_load_state_parameters(ctx, paramList);
unNumParamData = paramList->NumParameters * 4;
BEGIN_BATCH_NO_AUTOSTATE(2 + unNumParamData);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_ALU_CONST, unNumParamData));
/* assembler map const from very beginning. */
R600_OUT_BATCH(SQ_ALU_CONSTANT_PS_OFFSET * 4);
unNumParamData = paramList->NumParameters;
for(ui=0; ui<unNumParamData; ui++)
{
R600_OUT_BATCH(*((unsigned int*)&(paramList->ParameterValues[ui][0])));
R600_OUT_BATCH(*((unsigned int*)&(paramList->ParameterValues[ui][1])));
R600_OUT_BATCH(*((unsigned int*)&(paramList->ParameterValues[ui][2])));
R600_OUT_BATCH(*((unsigned int*)&(paramList->ParameterValues[ui][3])));
}
END_BATCH();
COMMIT_BATCH();
}
// emit ps input map
unBit = 1 << FRAG_ATTRIB_WPOS;
if(mesa_fp->Base.InputsRead & unBit)
@ -451,6 +429,34 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
}
}
R600_STATECHANGE(context, cb);
exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift);
r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1;
/* sent out shader constants. */
paramList = fp->mesa_program.Base.Parameters;
if(NULL != paramList) {
_mesa_load_state_parameters(ctx, paramList);
if (paramList->NumParameters > R700_MAX_DX9_CONSTS)
return GL_FALSE;
R600_STATECHANGE(context, ps_consts);
r700->ps.num_consts = paramList->NumParameters;
unNumParamData = paramList->NumParameters;
for(ui=0; ui<unNumParamData; ui++) {
r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
}
} else
r700->ps.num_consts = 0;
return GL_TRUE;
}

View file

@ -55,7 +55,6 @@
void r700WaitForIdle(context_t *context);
void r700WaitForIdleClean(context_t *context);
void r700Start3D(context_t *context);
GLboolean r700SendTextureState(context_t *context);
static unsigned int r700PrimitiveType(int prim);
void r600UpdateTextureState(GLcontext * ctx);
@ -116,39 +115,6 @@ void r700Start3D(context_t *context)
r700WaitForIdleClean(context);
}
static GLboolean r700SetupShaders(GLcontext * ctx)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
GLuint exportCount;
r700->ps.SQ_PGM_RESOURCES_PS.u32All = 0;
r700->vs.SQ_PGM_RESOURCES_VS.u32All = 0;
SETbit(r700->ps.SQ_PGM_RESOURCES_PS.u32All, PGM_RESOURCES__PRIME_CACHE_ON_DRAW_bit);
SETbit(r700->vs.SQ_PGM_RESOURCES_VS.u32All, PGM_RESOURCES__PRIME_CACHE_ON_DRAW_bit);
r700SetupVertexProgram(ctx);
r700SetupFragmentProgram(ctx);
exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift);
r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1;
r600UpdateTextureState(ctx);
r700SendFSState(context); // FIXME just a place holder for now
r700SendPSState(context);
r700SendVSState(context);
r700SendTextureState(context);
r700SetupStreams(ctx);
return GL_TRUE;
}
GLboolean r700SyncSurf(context_t *context,
struct radeon_bo *pbo,
uint32_t read_domain,
@ -333,7 +299,7 @@ static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim
}
static GLboolean r700RunRender(GLcontext * ctx,
struct tnl_pipeline_stage *stage)
struct tnl_pipeline_stage *stage)
{
context_t *context = R700_CONTEXT(ctx);
radeonContextPtr radeon = &context->radeon;
@ -347,12 +313,15 @@ static GLboolean r700RunRender(GLcontext * ctx,
/* just an estimate, need to properly calculate this */
rcommonEnsureCmdBufSpace(&context->radeon,
radeon->hw.max_state_size + ind_count + 1000, __FUNCTION__);
radeon->hw.max_state_size + ind_count, __FUNCTION__);
r700Start3D(context);
r700UpdateShaders(ctx);
r700SetScissor(context);
r700SetupShaders(ctx);
r700SetupVertexProgram(ctx);
r700SetupFragmentProgram(ctx);
r600UpdateTextureState(ctx);
r700SetupStreams(ctx);
radeonEmitState(radeon);
/* richard test code */

View file

@ -168,7 +168,6 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------
void r700UpdateDrawBuffer(GLcontext * ctx) /* TODO */ //---------------------
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
R600_STATECHANGE(context, cb_target);
R600_STATECHANGE(context, db_target);
@ -1422,7 +1421,6 @@ static void r700SetRenderTarget(context_t *context, int id)
rrb = radeon_get_colorbuffer(&context->radeon);
if (!rrb || !rrb->bo) {
fprintf(stderr, "no rrb\n");
return;
}

View file

@ -336,7 +336,6 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
BATCH_LOCALS(&context->radeon);
struct r700_vertex_program *vp
= (struct r700_vertex_program *)ctx->VertexProgram._Current;
@ -368,10 +367,14 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
(context->chipobj.MemUse)(context, vp->shadercode.buf->id);
*/
R600_STATECHANGE(context, spi);
R600_STATECHANGE(context, vs);
R600_STATECHANGE(context, fs); /* hack */
r700->vs.SQ_PGM_RESOURCES_VS.u32All = 0;
SETbit(r700->vs.SQ_PGM_RESOURCES_VS.u32All, PGM_RESOURCES__PRIME_CACHE_ON_DRAW_bit);
r700->vs.SQ_PGM_START_VS.u32All = 0; /* set from buffer object. */
r700->vs.SQ_PGM_START_VS.u32All = 0; /* set from buffer object. */
SETfield(r700->vs.SQ_PGM_RESOURCES_VS.u32All, vp->r700Shader.nRegs + 1,
NUM_GPRS_shift, NUM_GPRS_mask);
@ -381,9 +384,12 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
STACK_SIZE_shift, STACK_SIZE_mask);
}
SETfield(r700->SPI_VS_OUT_CONFIG.u32All, vp->r700Shader.nParamExports ? (vp->r700Shader.nParamExports - 1) : 0,
R600_STATECHANGE(context, spi);
SETfield(r700->SPI_VS_OUT_CONFIG.u32All,
vp->r700Shader.nParamExports ? (vp->r700Shader.nParamExports - 1) : 0,
VS_EXPORT_COUNT_shift, VS_EXPORT_COUNT_mask);
SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, vp->r700Shader.nParamExports,
SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, vp->r700Shader.nParamExports,
NUM_INTERP_shift, NUM_INTERP_mask);
/*
@ -394,34 +400,26 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
/* sent out shader constants. */
paramList = vp->mesa_program.Base.Parameters;
if(NULL != paramList)
{
_mesa_load_state_parameters(ctx, paramList);
if(NULL != paramList) {
_mesa_load_state_parameters(ctx, paramList);
unNumParamData = paramList->NumParameters * 4;
if (paramList->NumParameters > R700_MAX_DX9_CONSTS)
return GL_FALSE;
BEGIN_BATCH_NO_AUTOSTATE(unNumParamData + 2);
R600_STATECHANGE(context, vs_consts);
R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_ALU_CONST, unNumParamData));
/* assembler map const from very beginning. */
R600_OUT_BATCH(SQ_ALU_CONSTANT_VS_OFFSET * 4);
r700->vs.num_consts = paramList->NumParameters;
unNumParamData = paramList->NumParameters;
unNumParamData = paramList->NumParameters;
for(ui=0; ui<unNumParamData; ui++)
{
R600_OUT_BATCH(*((unsigned int*)&(paramList->ParameterValues[ui][0])));
R600_OUT_BATCH(*((unsigned int*)&(paramList->ParameterValues[ui][1])));
R600_OUT_BATCH(*((unsigned int*)&(paramList->ParameterValues[ui][2])));
R600_OUT_BATCH(*((unsigned int*)&(paramList->ParameterValues[ui][3])));
}
END_BATCH();
COMMIT_BATCH();
}
for(ui=0; ui<unNumParamData; ui++) {
r700->vs.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
r700->vs.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
r700->vs.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
r700->vs.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
}
} else
r700->vs.num_consts = 0;
return GL_TRUE;
}