update TriangleCaps in GL_POINT/POLYGON_SMOOTH cases

This commit is contained in:
Brian Paul 2000-10-05 23:10:42 +00:00
parent fdf2033bda
commit 1791901468

View file

@ -1,4 +1,4 @@
/* $Id: enable.c,v 1.24 2000/09/26 20:53:53 brianp Exp $ */
/* $Id: enable.c,v 1.25 2000/10/05 23:10:42 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -290,12 +290,14 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_POINT_SMOOTH:
if (ctx->Point.SmoothFlag!=state) {
ctx->Point.SmoothFlag = state;
ctx->TriangleCaps ^= DD_POINT_SMOOTH;
ctx->NewState |= NEW_RASTER_OPS;
}
break;
case GL_POLYGON_SMOOTH:
if (ctx->Polygon.SmoothFlag!=state) {
ctx->Polygon.SmoothFlag = state;
ctx->TriangleCaps ^= DD_TRI_SMOOTH;
ctx->NewState |= NEW_RASTER_OPS;
}
break;